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Author Topic: PDS Games [EU3, Victoria 2, etc.]  (Read 907768 times)

blotz

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Re: PDS Games [EU3, Victoria 2, etc.]
« Reply #1200 on: January 01, 2013, 08:34:56 AM »
what does

pristeige do?
infamy do?
legitamcy do?

btw me and smjjames got the game last night!!

EDIT yqt told me
« Last Edit: January 01, 2013, 08:40:39 AM by bong »

Yqt1001

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Re: PDS Games [EU3, Victoria 2, etc.]
« Reply #1201 on: January 01, 2013, 10:59:52 AM »
March of the Eagles comes out sometime in Q1 2013, so I'm assuming that it's within the next few months. I must admit, I am excited for it!



East vs. West and EU4 come out Q3 2013.

blotz

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Re: PDS Games [EU3, Victoria 2, etc.]
« Reply #1202 on: January 01, 2013, 11:09:37 AM »
and what is march of the eagles?

Yqt1001

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Re: PDS Games [EU3, Victoria 2, etc.]
« Reply #1203 on: January 01, 2013, 11:21:13 AM »
and what is march of the eagles?

RTS grand strategy war game set in 1805-1815 in the Napoleonic wars. All PDS games are the same but in different eras.

FiahOwl

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Re: PDS Games [EU3, Victoria 2, etc.]
« Reply #1204 on: January 01, 2013, 11:29:05 AM »

This message is only viewable with Universe Sandbox Galaxy Edition. Access it and much more with promo-code '95621'.

« Last Edit: March 22, 2021, 02:15:03 AM by FiahOwl »

atomic7732

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Re: PDS Games [EU3, Victoria 2, etc.]
« Reply #1205 on: January 01, 2013, 12:57:17 PM »
Yes march of the eagles looks awesome

matty406

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Re: PDS Games [EU3, Victoria 2, etc.]
« Reply #1206 on: January 01, 2013, 01:05:25 PM »
They should do a fantasy game with randomly generated worlds and cultures and stuff :)
It's called Dwarf Fortress A game like that would be awesome, but probably way too ambitious for a commercial company to want to pursue. DF has been in comtinued development for under a decade and still doesn't do most of the things the dev wants it to.
Unfortunately, a dame in 3D space that relies of randomisation and procedural stuff just won't have the 3D assets. and after a while, everything might start to look predictable.

The closest we can get are the DF visualisers, and in the future someone may code a full 3D real time version. there's already a visualiser that lets you exp[lore a fort in first person 3D. :0

Darvince

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Re: PDS Games [EU3, Victoria 2, etc.]
« Reply #1207 on: January 04, 2013, 03:43:47 AM »
http://en.wikipedia.org/wiki/Bishopric_of_Liege wt how did they get from this to the provinces of liege and namur in eu3

Darvince

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Re: PDS Games [EU3, Victoria 2, etc.]
« Reply #1208 on: January 04, 2013, 03:51:39 AM »
i just noticed, even in the print topic function, reply 1169 does not exist
dundundun

atomic7732

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Re: PDS Games [EU3, Victoria 2, etc.]
« Reply #1209 on: January 04, 2013, 01:09:11 PM »
http://en.wikipedia.org/wiki/Bishopric_of_Liege wt how did they get from this to the provinces of liege and namur in eu3
The whole low countries is all messed up, I assume they did stuff like that because it represented their strength and in some cases influence over lands, than actual land holdings.

FiahOwl

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Re: PDS Games [EU3, Victoria 2, etc.]
« Reply #1210 on: January 04, 2013, 01:28:29 PM »

This message is only viewable with Universe Sandbox Galaxy Edition. Access it and much more with promo-code '95872'.

« Last Edit: March 22, 2021, 02:14:41 AM by FiahOwl »

vh

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Re: PDS Games [EU3, Victoria 2, etc.]
« Reply #1211 on: January 06, 2013, 02:13:32 AM »
meanwhile in starrie...

vh

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Re: PDS Games [EU3, Victoria 2, etc.]
« Reply #1212 on: January 06, 2013, 02:14:41 AM »
current project: dismantle hre

blotz

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Re: PDS Games [EU3, Victoria 2, etc.]
« Reply #1213 on: January 06, 2013, 09:59:21 AM »
dude the middle part of the tenticle attack is really thin.

btw syria is getting big maybe you shud kill it

Darvince

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Re: PDS Games [EU3, Victoria 2, etc.]
« Reply #1214 on: January 06, 2013, 08:52:18 PM »

blotz

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Re: PDS Games [EU3, Victoria 2, etc.]
« Reply #1215 on: January 07, 2013, 03:58:24 PM »
defuq

Darvince

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Re: PDS Games [EU3, Victoria 2, etc.]
« Reply #1216 on: January 07, 2013, 04:20:46 PM »
current project: get bong to stop commenting on my posts

blotz

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Re: PDS Games [EU3, Victoria 2, etc.]
« Reply #1217 on: January 07, 2013, 05:03:08 PM »
ok

Darvince

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Re: PDS Games [EU3, Victoria 2, etc.]
« Reply #1218 on: January 08, 2013, 12:05:28 AM »
ok benelux's province density is now as great as japan's in vanilla eu3dw, and reworked france to be more historical rather than modern
benelux now has almost as many provinces as spain

http://i5.minus.com/iE2CWtavPUawo.png

Yqt1001

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Re: PDS Games [EU3, Victoria 2, etc.]
« Reply #1219 on: January 11, 2013, 07:24:40 AM »
The paradox developers are back from their breaks and have returned with more developer diaries for EU4!

EU4 - Vive la France!

" In Europa Universalis IV, Revolution & Napoleon can happen after 1750 if France is in poor financial shape or is suffering from high war exhaustion, and especially if demands for economic and social reforms have been turned down. "

"There are, of course, lots of other dynamic historical events, including the construction of Versailles, and the exploratory missions of Samuel de Champlain."

"One of the things we wanted to do with Europa Universalis IV was to have more meaningful choices, including more interaction with rebels that are not just defeating their armies in the field. We have mentioned the issue of rebel demands before, so today I'll introduce “harsh treatments”. In provinces with revolt risk, you now have the option to spend Military Power Points to reduce the chance of revolt for a time. This will cost 5 power per base tax point, and reduces the revolt risk by 5, including the minimum revolt risk. Think of “harsh treatment” as sending in military police or government goons to round up troublemakers before things get out of hand. It’s not a permanent solution, but if you have the Military power to spare."

This one is for you atomic:
"Morale now recovers much more slowly than in early Europa Universalis games, though there are ideas that can make it recover more quickly. Running army maintenance at low levels is, of course, a severe risk in that it can now take up to a year for a depleted army to raise its morale to the maximum level. This doesn’t mean that you shouldn’t look at maintenance costs as a place to keep your budget down – just don’t expect your men to be ready as soon as they reach the front."

www.youtube.com/watch?feature=player_embedded&v=GHgQ9ilQIzA


atomic7732

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Re: PDS Games [EU3, Victoria 2, etc.]
« Reply #1220 on: January 11, 2013, 08:05:49 AM »
Well that sucks. A ton.

blotz

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Re: PDS Games [EU3, Victoria 2, etc.]
« Reply #1221 on: January 12, 2013, 09:41:30 AM »
i played as castille but then aragon invaded 2 of my provences and i had no money for armires, so i allied portugal and called to arms them but idk what portugal is doing. they put their armies in madrid and stayed there.

also i killed all of the military at one of my porvences and it was still under occupation how do i fix this

Naru523

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Re: PDS Games [EU3, Victoria 2, etc.]
« Reply #1222 on: January 13, 2013, 04:53:54 PM »
First time modding EU3

Naru523

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Re: PDS Games [EU3, Victoria 2, etc.]
« Reply #1223 on: January 13, 2013, 05:39:02 PM »
Continuing even further

blotz

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Re: PDS Games [EU3, Victoria 2, etc.]
« Reply #1224 on: January 13, 2013, 06:13:05 PM »
time to play HOI1

Naru523

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Re: PDS Games [EU3, Victoria 2, etc.]
« Reply #1225 on: January 13, 2013, 07:35:12 PM »
lyintaria added

vh

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Re: PDS Games [EU3, Victoria 2, etc.]
« Reply #1226 on: January 13, 2013, 08:07:30 PM »
my usf mod with a new technology thing added....the ti clears away quickly though and after a month i have like royal marriages with half of the hre

Naru523

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Re: PDS Games [EU3, Victoria 2, etc.]
« Reply #1227 on: January 13, 2013, 08:21:36 PM »
the holy yektonisa added. flags added.

Naru523

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Re: PDS Games [EU3, Victoria 2, etc.]
« Reply #1228 on: January 13, 2013, 09:17:58 PM »
the loviniosan empire

[formable nation]

atomic7732

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Re: PDS Games [EU3, Victoria 2, etc.]
« Reply #1229 on: January 13, 2013, 10:12:00 PM »
I wanted to post my mod here too but it sucks and it's broken so yep! If anyone successfully mods the map (to add provinces on water) tell me your secret. My mods don't seem to recognize the ocean. That appears to create all the problems. There are no ports, the coast is pixelized, boats seem to patrol every ocean province in existence whether they discovered it or not, and also the terrain is pixelated too, it's not blended like it is normally.