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Author Topic: Nonspherical bodies  (Read 5253 times)

adb

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Nonspherical bodies
« on: July 09, 2008, 05:53:01 PM »
A cosmetic suggestion :)

An option to somewhat randomize/perturb the mesh of newly-created bodies would be neat. This would also be pretty useful for exploding objects and your future "break" collision mode -- that way the resultant bodies aren't perfectly spherical.

Edit: And hey, if you wanted to go all-out, this would enable you to replace collision marks with actual dents.
« Last Edit: July 09, 2008, 05:54:43 PM by adb »

Dan Dixon

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Re: Nonspherical bodies
« Reply #1 on: July 12, 2008, 10:27:23 PM »
That's a really good idea... Although no promises when I'll get to it.

At the moment I'm dealing with non-fun stuff like fixing crashes and whatnot. :)