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Author Topic: Exporting Textures and Heightmaps?  (Read 5198 times)


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Exporting Textures and Heightmaps?
« on: October 21, 2016, 09:08:17 AM »
Alright guys, right now I'm trying to write a program that will bridge the gap between US2 and my other favorite game, KSP. The program I'm writing will read a save file and export all the info into a modpack I can install ingame. I just finished coding the "extraction" part of the project and I'm sort of ready to move on to the next part! I just need to know a few things.

  • What does the ID mean in simulation.json?
  • If possible, how can I export the US2 textures and heightmaps?

Currently I'm programming It in python.
Thanks guys!