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Author Topic: Atmosphere and fluids affected by Gravity.  (Read 3426 times)

DoctorWh0?

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Atmosphere and fluids affected by Gravity.
« on: October 17, 2016, 06:11:13 PM »
Ok, this is just an idea, but what if we could make liquids and atmospheres be fluidly dragged off planets? Not saying you should do it now, but it would be cool to implement it in Alpha 20 and beyond.

Angel Armageddon

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Re: Atmosphere and fluids affected by Gravity.
« Reply #1 on: October 18, 2016, 12:42:18 PM »
I think they are planning this in the future

tesco

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Re: Atmosphere and fluids affected by Gravity.
« Reply #2 on: November 11, 2016, 12:57:40 PM »
I don't know because it might not look good


Physics_Hacker

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Re: Atmosphere and fluids affected by Gravity.
« Reply #3 on: November 11, 2016, 01:17:17 PM »
I don't know because it might not look good

...I think thats the point...its supposed to be messy...while collisions are really clean looking right now...

tesco

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Re: Atmosphere and fluids affected by Gravity.
« Reply #4 on: November 17, 2016, 01:02:22 PM »
No i just don't understand how they could animate a liquid and render it well with good textures while also applying good physics to it. If it was droplets it would look bad, if it was one big mass it would look bad. I just can't seem to picture a good way this could look.

Physics_Hacker

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Re: Atmosphere and fluids affected by Gravity.
« Reply #5 on: November 17, 2016, 09:42:36 PM »
No i just don't understand how they could animate a liquid and render it well with good textures while also applying good physics to it. If it was droplets it would look bad, if it was one big mass it would look bad. I just can't seem to picture a good way this could look.

It would be droplets while in a planet's atmosphere but it would either disperse into a thin gas or become solid ice particles once in space. Atmosphere would simply make an effect similar to a splash.

Angel Armageddon

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Re: Atmosphere and fluids affected by Gravity.
« Reply #6 on: November 18, 2016, 08:07:27 AM »
They said that SPH is supposed to do what you two speak of.
It turns bodies in US^2 into "fluid-like" bodies that effect each other, gravitationally.
So, when two of these fluid bodies pass close by each other, you would see the bodies being stretched into an oblong sphere and maybe see some particles fly off one, or both bodies, onto the other body or into space.
I think Greenleaf posted a video on youtube showing US^2 with this SPH system.
You two should check it out.