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How would you like future videos to be? (Please don't put more than one vote at each number)

1 - Much longer (> 30 min).
5 (16.1%)
1- Longer (15 - 30 min).
4 (12.9%)
1 - Shorter (< 10 min).
0 (0%)
2 - More quotes.
4 (12.9%)
2 - Less quotes.
3 (9.7%)
3 - Slower quotes.
4 (12.9%)
3 - Faster quotes.
0 (0%)
4 - More statistics/strategic overviews.
8 (25.8%)
5 - They need more varied music.
2 (6.5%)
OR - They're completely fine the way the last one was.
1 (3.2%)

Total Members Voted: 12

Author Topic: Map War 2 - G7  (Read 1402342 times)


atomic7732

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Re: Map War 2 - G3R19T2 (NeutronStar)
« Reply #1561 on: January 26, 2011, 05:37:08 PM »
omg darvince... *facepalm*


Naru523

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Re: Map War 2 - G3R19T2 (NeutronStar)
« Reply #1563 on: January 26, 2011, 06:42:29 PM »



Bla

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Re: Map War 2 - G3R19T2 (NeutronStar)
« Reply #1566 on: January 26, 2011, 11:28:07 PM »
Deoxy99 may spend 5 + 59 + 321 + 280 / 5 = 441,0 = 441 resources. :P

atomic7732

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Re: Map War 2 - G3R19T3 (Deoxy99)
« Reply #1567 on: January 27, 2011, 07:34:18 AM »
DANG! Good thing I don't have much of a border with him. I just figured out why you made that 1 zone depth rule... He'd exterminate me with 441 resources!

Bla

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Re: Map War 2 - G3R19T3 (Deoxy99)
« Reply #1568 on: January 27, 2011, 07:37:59 AM »
Actually I'm considering your earlier idea for game 4... Let it cost 10 resources to conquer a bordering zone, and if you want to move further in that direction, maybe 20 or 25, and then 30, 40 or something else...
With big cities everywhere, and especially in naval wars, there will probably be fronts which won't move at all, because we can produce much more than we can spend at attacking neighboring zones. The artillery bases will change that as the game progresses, ofc.


Darvince

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Re: Map War 2 - G3R19T3 (Deoxy99)
« Reply #1570 on: January 27, 2011, 09:36:04 PM »
Deoxynator should take his turn.

Darvince

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Re: Map War 2 - G3R19T3 (Deoxy99)
« Reply #1571 on: January 29, 2011, 05:02:38 PM »
bump i think naru can has take turn nao.

Naru523

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Re: Map War 2 - G3R19T3 (Deoxy99)
« Reply #1572 on: January 29, 2011, 05:06:33 PM »
Dunno about the resources.

deoxy99

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Re: Map War 2 - G3R19T3 (Deoxy99)
« Reply #1573 on: January 29, 2011, 06:05:32 PM »
Done.

Darvince

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Re: Map War 2 - G3R19T3 (Deoxy99)
« Reply #1574 on: January 29, 2011, 06:09:49 PM »
ftw

Bla

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Re: Map War 2 - G3R19T3 (Deoxy99)
« Reply #1575 on: January 30, 2011, 02:22:43 AM »
Here's a corrected version of G3R19T3, with the small difference that only the top level of the captured cities is destroyed, as according to Teh Roohles.

Besides from that, Deoxy99, can you pay the resources for my zones pl0x? :)

Naru523 may spend 5 + 67 + 3 + 273 / 5 = 129,6 = 130 resources.

deoxy99

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Re: Map War 2 - G3R19T3 (Deoxy99)
« Reply #1576 on: January 30, 2011, 09:17:24 AM »
Here's a corrected version of G3R19T3, with the small difference that only the top level of the captured cities is destroyed, as according to Teh Roohles.

Besides from that, Deoxy99, can you pay the resources for my zones pl0x? :)

Naru523 may spend 5 + 67 + 3 + 273 / 5 = 129,6 = 130 resources.
Yes. Here is your resources.

Bla

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Re: Map War 2 - G3R19T4 (Naru523)
« Reply #1577 on: January 30, 2011, 09:19:08 AM »
Thanks, they'll be applied next turn. :) Btw, will you also give me back the sea base I lent you?

Naru523

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Re: Map War 2 - G3R19T4 (Naru523)
« Reply #1578 on: January 30, 2011, 10:02:16 AM »
Another mass production of hamlets.

deoxy99

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Re: Map War 2 - G3R19T4 (Naru523)
« Reply #1579 on: January 30, 2011, 10:03:13 AM »
Thanks, they'll be applied next turn. :) Btw, will you also give me back the sea base I lent you?
Yes.

Bla

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Re: Map War 2 - G3R19T4 (Naru523)
« Reply #1580 on: January 30, 2011, 10:33:21 AM »
Thanks.

Naru, sorry, but the map is invalid. You developed two levels of a city during one turn. And can you use my corrected version of the last turn pl0x? :)

deoxy99

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Re: Map War 2 - G3R19T4 (Naru523)
« Reply #1581 on: January 30, 2011, 10:36:48 AM »
And can you use my corrected version of the last turn pl0x? :)
You didn't put it up.

Bla

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Re: Map War 2 - G3R19T4 (Naru523)
« Reply #1582 on: January 30, 2011, 10:37:54 AM »
...I did, now.

deoxy99

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Re: Map War 2 - G3R19T4 (Naru523)
« Reply #1583 on: January 30, 2011, 10:39:19 AM »
...I did, now.
/jeɪ/, /ɡʊd fɔɹ ju/.

Naru523

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Re: Map War 2 - G3R19T4 (Naru523)
« Reply #1584 on: January 30, 2011, 10:39:46 AM »
Can you fix it for me? Little time on my hands, haha.

Bla

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Re: Map War 2 - G3R19T4 (Naru523)
« Reply #1585 on: January 30, 2011, 10:41:06 AM »
Ok, I'm checking it now.

Darvince may spend 5 + 154 + 14 + 210 / 5 = 215,0 = 215 resources from this map:
« Last Edit: January 30, 2011, 10:54:46 AM by Bla »

Darvince

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Re: Map War 2 - G3R19T5 (Darvince)
« Reply #1586 on: January 30, 2011, 01:12:19 PM »
Bla, I need the pink zone so that my two parts are connected.

Darvince

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Re: Map War 2 - G3R19T5 (Darvince)
« Reply #1587 on: January 30, 2011, 02:14:41 PM »

deoxy99

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Re: Map War 2 - G3R19T5 (Darvince)
« Reply #1588 on: January 30, 2011, 02:17:11 PM »
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« Last Edit: January 30, 2011, 02:28:22 PM by deoxy99 »

Darvince

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Re: Map War 2 - G3R19T5 (Darvince)
« Reply #1589 on: January 30, 2011, 02:21:24 PM »
How long did that take?

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