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Total Members Voted: 12

Author Topic: Map War 2 - G7  (Read 1161686 times)

tuto99

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Re: Map War 2 - G7
« Reply #5430 on: July 27, 2016, 10:08:41 PM »
how does this game work tbh

atomic7732

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Re: Map War 2 - G7
« Reply #5431 on: July 27, 2016, 11:49:20 PM »
The Pink Nation will be greatly angered by any request of Assistance of Bong.
good

how does this game work tbh
paint the map orange

tuto99

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Re: Map War 2 - G7
« Reply #5432 on: July 27, 2016, 11:51:29 PM »
Paint the Town Red*

blotz

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Re: Map War 2 - G7
« Reply #5433 on: July 30, 2016, 01:48:21 PM »


6 3 13 each
3 2's 14
1 lvl 3 extrator 63
+2 military level 3's
+1 mil level 2
= 220
tech 10

atomic7732

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Re: Map War 2 - G7
« Reply #5434 on: July 30, 2016, 02:26:19 PM »
The last two times I calculated MW turns, I found problems with Bla's zone count. Both times Bla's count has been lower by one zone (just for himself). For example, in round 14 he had 40 zones. He added 6 zones. Then I calculated for round 15 and got 47. I double checked, but I don't particularly trust myself with counting so I don't know which count is wrong. The first time (a few rounds ago) I enlisted Fiah to help count and he got a completely different count so I didn't bother to do that this time.

Also if you don't want to do the turn calculations let me know and I'll do them because last time you didn't say anything and that held up the game for a few days because I expected you were just doing a quick turn and would update the turn shortly or forgot to update the scoreboard.

Darvince

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Re: Map War 2 - G7
« Reply #5435 on: July 30, 2016, 02:40:02 PM »
what-if i had set my tech rate higher earlier and was able to make level 3 extractors instead of consuming bla since those were my two realistic options for this turn :-*

tech to 12%

Bla

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Re: Map War 2 - G7
« Reply #5436 on: July 30, 2016, 02:43:13 PM »
I agree I had 41 zones, not 40 after doing R13T5, and 47 is correct in R14T5. I need to look into the error.

About the turn calculations, I'll probably do them sometimes, but not necessarily just after my turn ends. You're equally welcome to do them, or just ask. But it can be very overwhelming when there are conquests as well, I can recommend using GIMP like this (and for everyone to post screenshots of calcs with what they did in their turns, which makes it a lot easier to verify):


Darvince

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Re: Map War 2 - G7
« Reply #5437 on: July 30, 2016, 02:45:33 PM »
i leave my calcs on the map war 2 spreadsheet

atomic7732

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Re: Map War 2 - G7
« Reply #5438 on: July 30, 2016, 03:11:07 PM »
i put my calcs on the kalculator tab of the spreadsheet

it's formatted a little differently but it's basically the same thing

Bla

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Re: Map War 2 - G7
« Reply #5439 on: July 31, 2016, 12:59:11 AM »
what-if i had set my tech rate higher earlier and was able to make level 3 extractors instead of consuming bla since those were my two realistic options for this turn :-*

tech to 12%
Darvince went into the spreadsheet while I was almost done doing my turn and predicted what I would do from it before re-doing his turn. I think it's not really fair Darvince should be able to use that to his advantage when re-doing his turn or that I should redo my plans completely because of an error Darvince made with the extractors, and he then changes his turn to attack me. I suggest Darvince redoes his turn again and waits with attacking me until the next round and I submit the turn I had planned before seeing he made an error with the extractors.

Darvince

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Re: Map War 2 - G7
« Reply #5440 on: July 31, 2016, 02:16:28 AM »
i actually made those exact choices to attack you before i redid it just before posting to have the level 3 extractors

you can look in the detailed edit history on the map war 2 sheet to confirm

confirmation:
« Last Edit: July 31, 2016, 02:21:24 AM by Darvince »

Bla

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Re: Map War 2 - G7
« Reply #5441 on: July 31, 2016, 03:09:26 AM »
Ok. Here's my turn. I accept the alliance with Kalassak of Orange and set my tech rate to 5%.

Whoever updates the turn, remember to update trades.

Also I'm not sure about the error Kal found. I checked my production and that should also only be off by 1 after R13T5 so this turn I'll donate 5 resources to the void and consider the error over if people accept that.


atomic7732

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Re: Map War 2 - G7
« Reply #5442 on: August 01, 2016, 07:21:54 PM »
oops fixed



I declare war on the pink nation for their collusion with the other pinkish, but more orange, nation.

all resources but 3 were used in the calculation of these attacks
« Last Edit: August 01, 2016, 07:32:14 PM by atomic7732 »

FiahOwl

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Re: Map War 2 - G7
« Reply #5443 on: August 01, 2016, 07:48:22 PM »
Here are my tax map returns:
Code: [Select]
10 - extractor below continent
10 - sea zone below extractor island
10 - extractor on extractor island
10 - sea zone east of mil base
10 - sea zone south of nue
60 - sea zones east of extractor sea zone east of extractor island
15 - nue level 1 city
25 - nue level 2 city
30 - sea zone west of nuextractor



Special announcement from the Director: People of the Republic of Floennei - I thank you all for vigorous courage and enthusiasm for our campaign in order to win the war of the map. I would like us all to thank the Pink nation for aiding us in our war, for this world cannot be won alone - we must stand together, stronger than ever, and push our frontiers until we reach the other side of the globe.


blotz

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Re: Map War 2 - G7
« Reply #5444 on: August 02, 2016, 08:09:00 AM »
He Who Needs No Friends Will Attack All Others. War Is Declared On Everyone. He Attempts To Spend An Almost Equal Amount Of Resources On Each Alliance. He Also Is Going On Vacation And Might Take A Bit Long To Do Turns.


FiahOwl

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Re: Map War 2 - G7
« Reply #5445 on: August 02, 2016, 11:25:01 AM »
I'm literally laughing holyshit this is the best map war game I've ever played

atomic7732

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Re: Map War 2 - G7
« Reply #5446 on: August 02, 2016, 12:59:07 PM »
rip bong

Darvince

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Re: Map War 2 - G7
« Reply #5447 on: August 02, 2016, 04:29:20 PM »
lmfao

Darvince

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Re: Map War 2 - G7
« Reply #5448 on: August 04, 2016, 10:32:37 PM »
The Red Wedding

Bla

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Re: Map War 2 - G7
« Reply #5449 on: August 05, 2016, 02:14:27 AM »
Mape


atomic7732

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Re: Map War 2 - G7
« Reply #5450 on: August 08, 2016, 01:54:12 AM »

atomic7732

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Re: Map War 2 - G7
« Reply #5451 on: August 08, 2016, 02:14:58 AM »
ok

FiahOwl

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Re: Map War 2 - G7
« Reply #5452 on: August 11, 2016, 01:13:11 PM »
Code: [Select]
20 -> two sea zones east of my extractor
40 -> four empty zones nw of me (bong's)
20 -> two sea zones west of me
30 -> nue's extractor
45 -> nue's level 1 city
60 -> two seazones of nue's
7 -> level 2 city on extractor island
13 -> randy level 3 city

Special announcement from the Director: The Director is ecstatic with the progress that has been made against the Yellow and Orange nations on the western front. While the Eastern front remains a standoff - indeed, the Director anticipates losing much of it to a Green counter-attack, the Director is confident in the Republic's ability to win the War of the Map.

Darvince

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Re: Map War 2 - G7
« Reply #5453 on: August 11, 2016, 01:30:54 PM »
thanks for not doing it for three days

FiahOwl

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Re: Map War 2 - G7
« Reply #5454 on: August 11, 2016, 01:34:57 PM »
i forgot lmao

blotz

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Re: Map War 2 - G7
« Reply #5455 on: August 14, 2016, 02:24:15 PM »
               the war continues

Darvince

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Re: Map War 2 - G7
« Reply #5456 on: August 14, 2016, 02:42:01 PM »
hey could people please not wait three days to do it for absolutely no reason kthx

overspent by 7

FiahOwl

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Re: Map War 2 - G7
« Reply #5457 on: August 14, 2016, 02:48:15 PM »
good, good, exactly as planned

atomic7732

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Re: Map War 2 - G7
« Reply #5458 on: August 14, 2016, 04:27:42 PM »
kol dar was so fast i didn't even realize bong went

vh

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Re: Map War 2 - G7
« Reply #5459 on: August 14, 2016, 04:47:08 PM »
why are lakes and rivers poo colored though