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Author Topic: [BUG] Suspended Objects Collide with objects in the simulation  (Read 2936 times)

gabriel.dac

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The instant I add the second object (there is already one in the simulation, as you can see in the video), it collides with the object that appears in my hand again. That is, obviously, inevitable. The result is that the star flew away

Also, I'm tired of that delay when two objects collide. It can be any two objects. When they touch, there is a delay, and then the animations continue.

https://www.youtube.com/watch?v=YhEIy_ckHGU

edit: attached the log
« Last Edit: August 28, 2014, 11:20:23 PM by C7 »

C7

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Might be a problem with the cpu solver, it needs to be updated again. I'll see what we can do.

gabriel.dac

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Re: [BUG] Suspended Objects Collide with objects in the simulation
« Reply #2 on: August 29, 2014, 09:12:40 AM »
Sure, tnx.