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Author Topic: Bumpmaps and custom maps.  (Read 2038 times)

FiahOwl

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Bumpmaps and custom maps.
« on: August 27, 2014, 11:01:59 AM »

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« Last Edit: March 22, 2021, 02:10:01 AM by FiahOwl »

gabriel.dac

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Re: Bumpmaps and custom maps.
« Reply #1 on: August 27, 2014, 11:40:40 AM »
that's pretty much what I've suggested here

http://universesandbox.com/forum/index.php/topic,13264.0.html

jswear

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Re: Bumpmaps and custom maps.
« Reply #2 on: August 27, 2014, 11:45:38 AM »
I second this. It's the most practical approach to creating custom planet surfaces in US2. The other proposed approach would require the integration of 3D sculpting tools into a software that is already memory intensive.

FiahOwl

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Re: Bumpmaps and custom maps.
« Reply #3 on: August 27, 2014, 12:17:05 PM »

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« Last Edit: March 22, 2021, 02:09:57 AM by FiahOwl »

Chris

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Re: Bumpmaps and custom maps.
« Reply #4 on: August 27, 2014, 01:17:20 PM »
You'll be able to load your own textures, including heightmaps.
No estimated timeframe, but it's planned and will arrive pretty soon.