Universe Sandbox > Universe Sandbox ² | Updates
Alpha 2 now available - December 13, 2013
Dan Dixon:
This build is only available to the closed group of alpha testers. If you're an Alpha tester, run Steam to update to the latest version.
What's new?
New
* Left-click on bodies now shows basic properties, right click (or click more) to open the properties window
* Added three new particle ring presets: Geosynchronous rings, Saturn, and Jupiter
* Press the enter key to zoom to the selected body
* Improved ring particle collisions
* Added black holes as bodies on the add list (Add > Black Holes)
* Added white dwarfs (Add > Sirius B)
* Added ability to toggle star evolution on/off
* Added adjustable graphics quality levels in Settings (which can help a low frame rate)
* Automatically start with low graphics settings after a crash (“Safe Mode”)
* Added troubleshooting information to Home menu
Improvements
* Many tutorial improvements and additions
* ESC now closes all open windows and opens the Home menu
* Solar system bodies now show a more correct age
* Use the up/down arrow keys to zoom in/out
* Updated help window with new keyboard shortcuts
* Improved orbital elements descriptions and tooltips on the Property panel
Fixed
* Gravity calculator (time-step integrator) no longer locks up slower systems
* Corrected sun’s luminosity
* Text labels no longer cut off for icons on main screen
* Corrected shadow rotation when using phantom sun lights
* Orbital elements panel now shows when simulation is paused
* Fixed a bug that caused the user interface to disappear
* Left and right-click now both select/deselect objects
* Fixed planets that don't have a specified rotation axis (i.e., all exoplanets) to use a better default value
* Fixed problem with switching between realtime and fixed timesteps when the simulation was paused.
* Historical projected trails no longer show up for the Sun (No trails for zero-velocity objects)
* Fixed problem with planets starting with a velocity in an empty simulation
You'll find the same notes here: What's New document
Please let us know if you run into any problems. Our preferred method for reporting a bug is the in-game feedback system. Click on the star icon in the top-right corner of the screen. And remember, the ideal bug report is a step-by-step procedure for reproducing the error.
Thanks!
davtk8:
Oh goody! ;D
davtk8:
Is there a save feature yet? ???
davtk8:
Is there a manual way to save my simulations?
Chris:
--- Quote from: davtk8 on December 13, 2013, 12:46:03 PM ---Is there a manual way to save my simulations?
--- End quote ---
Saving is not enabled in the alpha yet. We are working on it.
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