Universe Sandbox
Universe Sandbox Legacy => Universe Sandbox 2010 Beta | Discussion => Topic started by: Naru523 on November 14, 2009, 12:12:38 AM
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Finding bugs from US 2 Beta...
<BUGS>
<<KNOWN BUGS>>
[Dust dissapears when using new light]
[Objects disappears when from of a object when using new light]
<<NEW BUGS>>
[The pic skybox turns into a (sphere?) when get closer to an object and with Rotating Frames]
[Old "Chart" button does not work]
[Gas Giants cannot be seen by both old and new light system in Standard systems (except the ones with their moons) ]
[Program crashes when near an object]
<PROBLEMS SOLVED>
[Dust can reappear if you use glow, although a blur]
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pressing y will make the white circle grow big when zoom out and small when zoom in.
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pressing y will make the white circle grow big when zoom out and small when zoom in.
1 - Open up "Moons, Small Cluster" (press F2 for list)
2 - Press Y to shoot an awful looking "photon torpedo".
If its center passes through a planet it will explode. This is one of the things you'll be able to do with the action tool (the lightning bolt icon).
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It will explode to 20 or 10 or 30 or 40 small moons.
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When you change back to old light system, the Sun is still dark.
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Restart.
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Titan works, Uranus doesn't.
Uranus is not reflecting
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Uranus is not reflecting
Please be more specific. Where? In what system? Or do you mean the New Body Tool icons?
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I added it to "A Sun". Then I changed the lighting, and restarted the system. Titan reflected light, Uranus was dark. (I made Titan and Uranus orbit the Sun)
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I added it to "A Sun". Then I changed the lighting, and restarted the system. Titan reflected light, Uranus was dark. (I made Titan and Uranus orbit the Sun)
The new lighting system if far from complete.
Here's a possible workaround:
Try changing the mass of the sun slightly (this will cause the light check to occur again and may turn on the light, if it's off).
Thanks for the info.
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Some bugs I found right off the bat was the Find little window doesn't close when you press X.
Also US seems to crash if I slide the speed-accuracy slider all the way to the left.
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gas giants don't have textures for systems you load. errr atleast in the solar system things the solar system jumble and the other things with multiple planets..... the ones with like single planets and there moons work fine its just the ones representing the solar system all the gas giants are invisible.
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Titan works, Uranus doesn't.
Uranus is not reflecting
wow.... that made me laugh.... (tanslation to my mind language) Youranus is not reflecting
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Oh wow... ;D
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The lighting system makes bodies disappear.
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Everyone has figured that out. ;)
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No harm in pointing out the apparently obvious. :)
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It makes ALL bodies disappear.
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Also, when you delete the sun in the A Sun simulation, it crashes. Why?
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Also, when you delete the sun in the A Sun simulation, it crashes. Why?
Because new code that I've added assumes that a body will always exist in the simulation and I haven't take the time to fix it to handle this case.
Specifically the crash has to do with calculating the minimum size of a body in the system (and when there's not a body it causes an error).