Universe Sandbox
Universe Sandbox Legacy => Universe Sandbox Legacy | Discussion => Topic started by: Dan Dixon on September 04, 2012, 06:55:39 AM
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The entire team presented a live demo of the next version of Universe Sandbox at Unity's Unite 2012 Conference in Amsterdam.
Watch the Video
Unite 2012 - Creating the Universe with Unity (http://www.youtube.com/watch?v=w1Es4Yz3KaU#ws)
And there's even more awesome features to come...
Who's on stage? The entire Universe Sandbox team:
http://giantarmy.com/ (http://giantarmy.com/)
Enjoy!
Old Link (no longer working)
http://video.unity3d.com/video/6958259/unite-2012-creating-the
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Those are some amazing features and graphics, custom 3D charts, stellar evolution, supernovae, fluid cloud simulation. Can't wait to try the next version. :)
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thats more of what i wanted in US from the start
it not only looks awesome but beautiful as well love the bit with the star going bang too but the bubbling surfaces of the stars and the clouds for the gas planets all moving gives it the extra edge in realism
wish we could all do testing on it like the original
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Dan I see gas there went I saw that star going supernova and a fluid simulation that's Cool!
I'm looking forward for this beta later on. :D
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Awesome Awesome Awesome.
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Awesome x100! :D
It will be cool beta testing this later on.
Also, I know its still at an early stage and the skins and stuff are still being worked on, but Betelguese (sp?) needs to be red (or a reddish orange maybe).
That galaxy collision looked beautiful.
One question out of curiosity, what was that bright background object? Initially I mstook it for another star, but it's clearly in the background.
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One question out of curiosity, what was that bright background object? Initially I mstook it for another star, but it's clearly in the background.
Good question... it's in the background image, but not sure what it is off-hand. Perhaps we should have used another angle during the demo of making your own solar system. We hope to replace that background with a better quality background before launch.
Dan I see gas there went I saw that star going supernova and a fluid simulation that's Cool!
They cut away during the demo of the stellar evolution, but yep... supernovas and fluid simulations. :)
I'm looking forward for this beta later on. :D
Yes... closed beta by the end of the year. :)
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One question out of curiosity, what was that bright background object? Initially I mstook it for another star, but it's clearly in the background.
Good question... it's in the background image, but not sure what it is off-hand. Perhaps we should have used another angle during the demo of making your own solar system. We hope to replace that background with a better quality background before launch.
Maybe its a bright nebula or cluster or something.
Dan I see gas there went I saw that star going supernova and a fluid simulation that's Cool!
They cut away during the demo of the stellar evolution, but yep... supernovas and fluid simulations. :)
I wish they hadn't as I wanted to see the supernova. The collision system looks good, but I think we'd all like to see a collison between two larger objects :)
Also, the cloud collapse simulation can be recreated in our own way? As in we can create our own customized cloud collapse and accretion disk and it will evolve into a solar system with planets?
The smooth method of placing objects looks great.
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The collision system looks good, but I think we'd all like to see a collison between two larger objects :)
We didn't show that because it doesn't look good yet, but it is a major priority of the new version.
Also, the cloud collapse simulation can be recreated in our own way? As in we can create our own customized cloud collapse and accretion disk and it will evolve into a solar system with planets?
That feature is still super early on... but probably... yes.
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Dan will supernova Destroy planets and other planets light years away.?
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http://www.youtube.com/watch?v=eWtug51MQO8&feature=player_embedded#!
found something cool :)
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Yes... the current version already considers the temperature and the color is affected by this. In the next version (v3) the size of the granule is also determined by the properties of the star.
What is a granule?
http://en.wikipedia.org/wiki/Granule_(solar_physics) (http://en.wikipedia.org/wiki/Granule_(solar_physics))
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The Space We Live In on Vimeo (http://vimeo.com/39822385)
you should see this. o.o
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Dan will there be lighting on the planets?
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http://www.youtube.com/watch?v=MPwDyUp0YAc&feature=player_embedded# (http://www.youtube.com/watch?v=MPwDyUp0YAc&feature=player_embedded#)! :D
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Most interesting 30 minutes of my life, Dan = Best.
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It's not just me anymore...
Perhaps you should have written:
Dan, Eric, Georg, Thomas, & Chris = Best.
:)
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Dan, Eric, Georg, Thomas, & Chris = Best. EVER.
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Dan, Eric, Georg, Thomas, & Chris = Best. EVER.
or just say giant army :)
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ok what the pony do all of you do?
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One thing I've wondered: What will the system requirements be?
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One thing I've wondered: What will the system requirements be?
He has said that if you can run Ubox2, you should be able to run Ubox3.
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Very nice work Giant Army! Good job on the new update and keep it up! Can't wait for the new update!
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Great work!! really excited for the beta :)
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Nice. I'm liking how it's going through so far.
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Wait a second... clouds are fluids now? My life is ruined.
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HOLY MOTHER OF GOD, :o :o My dreams have come true this looks amazing.
i got a few questions for Giant army.
Q1: Are you guys going to add shock waves when something hits a planet with an atmosphere?
Q2: Will it be possible to start a solar system using fluid cloud simulation and a supernova? (be nice to leave it for a day and come back and see a planet like earth in orbit ;D )
Q3: Will atmospheres fade if hit by something big like moon size (atmosphere strip?)
Q4: will city lights go off if a small object hits a populated area.
Q5: will there be reentry effects for asteroids?
you don't have to answer all of these id just thought id ask :)
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Wait a second... clouds are fluids now? My life is ruined.
Well, water :P
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HOLY MOTHER OF GOD, :o :o My dreams have come true this looks amazing.
i got a few questions for Giant army.
Q1: Are you guys going to add shock waves when something hits a planet with an atmosphere?
Q2: Will it be possible to start a solar system using fluid cloud simulation and a supernova? (be nice to leave it for a day and come back and see a planet like earth in orbit ;D )
Q3: Will atmospheres fade if hit by something big like moon size (atmosphere strip?)
Q4: will city lights go off if a small object hits a populated area.
Q5: will there be reentry effects for asteroids?
you don't have to answer all of these id just thought id ask :)
Hmmm Well that's some good idea you got there skylineman4 Dan will see this soon went he gets on.
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This question is from more of a creative perspective: Will custom planet maps still work?
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This question is from more of a creative perspective: Will custom planet maps still work?
Likely yes. I expect you'll still be able to import your own textures.
Q1: Are you guys going to add shock waves when something hits a planet with an atmosphere?
Here's a reply from Thomas, the guy developing the code for the SPH (smooth particly hydrodynamics = 3D fluid physics):
"Speaking from a sph view...
About shock waves for atmospheres... a Jupiter would likely be simulated as one large atmosphere and a planet like earth would certainly (using SPH) show shock waves through the ground. The atmosphere is however tiny compared to the rest of earth, so that would have to be simulated differently and it would hardly be sensible to directly calculate those effects."
Q2: Will it be possible to start a solar system using fluid cloud simulation and a supernova? (be nice to leave it for a day and come back and see a planet like earth in orbit ;D )
Also from Thomas:
"The leave and come back later to watch a nova remnant starting over, that is very unlikely. Both because (as far as I know) not even a large collection of supernova leftovers will be right for a gravity collapse again and because we do not simulate stuff out of view at that detail level, it would be a no.
It is my understanding the cloud would have to exceed the critical mass for its current energy level and that would either take a very high mass at a small area or a very cold gas. Neither of which I believe is present after a nova. On the other hand, it would be interesting to show a nearby nova pushing to a large cloud and compressing that cloud to the critical density at which a collapse starts."
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We're making no promises here... just being open about our internal commentary. He wrote these comments up for us and I asked if it was okay with him to post them here.
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k i understand :)
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Dan or Thomas will there Be lighting and volcano's on planets? or lighting for gas giants?
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Dan or Thomas will there Be lighting and volcano's on planets? or lighting for gas giants?
I wouldn't expect that in the initial release of v3... maybe in a future update.
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Eric, our astronomer, put together a short video of our first pass at stellar evolution leading to a supernova explosion (as it was edited out of the Unite video)... Enjoy!
And because this is simulated and not just a canned effect, look for all kinds of exciting variations and mixtures of this and other features to come...
Universe Sandbox Unite 2012 Stellar Evolution (http://www.youtube.com/watch?v=cW8nJVwGoR8#)
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Cool Cool Cool Cool!!! :o
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one last one. Will the supernova destroy planets and near by planets light years.?
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Loved both videos very nice work Giant Army! CAN'T WAIT FOR THE RELEASE!!!!
I have 2 questions though:
If an object is sucked up by a black hole will there be an animation rather then just disappearing?
and
I loved the supernova effect but I was wondering will there be a Hypernova effects?
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If an object is sucked up by a black hole will there be an animation rather then just disappearing?
This.
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http://www.youtube.com/watch?v=zZD1R54r3Tc
I Hope I can see this in us3 went two planets are about to collide :D
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Wee, we'ill need of sum fluid simulation :P
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AWESOME!
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http://www.youtube.com/watch?v=zZD1R54r3Tc
I Hope I can see this in us3 went two planets are about to collide :D
this is possible and super novas destroying planets light years away? Tom or Dan?
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This is possible and super novas destroying planets light years away? Tom or Dan?
Good question. We're not sure yet, but we agree this would be awesome. We'll see...
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This is possible and super novas destroying planets light years away? Tom or Dan?
Good question. We're not sure yet, but we agree this would be awesome. We'll see...
oh yes!!!! :D
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http://www.youtube.com/watch?v=JsDsjuBI6f0
http://www.youtube.com/watch?v=hg747t37m80&feature=player_embedded#!
just thinking what could be on the stars for giant army!.
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Wow, way too cool. I'm really looking forward to this.
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<censored>
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<censored>
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http://www.youtube.com/watch?v=zZD1R54r3Tc
I Hope I can see this in us3 went two planets are about to collide :D
If this were true...
http://en.wikipedia.org/wiki/Giant_impact_hypothesis (http://en.wikipedia.org/wiki/Giant_impact_hypothesis)
It would make your video impossible.
How does that affect two random planets in some far off star's system?
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<censored>
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Per the video, moon size planet colliding with earth = result in video, formed destruction of both bodies.
Per the Giant impact hypothesis, mars sized body colliding with earth = moon and a earth with water and an atmosphere.
That depends on other factors than simply their masses, like their relative velocities and the angles they collide at.
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<censored>
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Per the video, moon size planet colliding with earth = result in video, formed destruction of both bodies.
Per the Giant impact hypothesis, mars sized body colliding with earth = moon and a earth with water and an atmosphere.
That being said, the GI hypothesis has many glaring holes, which of course doesn't stop it being the favored answer by the consensus of science.
Hey Phinehas, been a while.
Anyways, I agree with you here since a head on collision would result in the total destruction of both. If anything, and from some simulations I've seen, it would have been a glancing blow.
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Loving the new impact marks! What happens when two planets collide, Dan?
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Loving the new impact marks! What happens when two planets collide, Dan?
Here's video Universe Sandbox 3 - Doomsday (created by Eric), enjoy !
http://universesandbox.com/forum/index.php/topic,8518.0.html (http://universesandbox.com/forum/index.php/topic,8518.0.html)
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Loving the new impact marks! What happens when two planets collide, Dan?
Here's video Universe Sandbox 3 - Doomsday (created by Eric), enjoy !
http://universesandbox.com/forum/index.php/topic,8518.0.html (http://universesandbox.com/forum/index.php/topic,8518.0.html)
Unfortunately this does not answer my question, as it shows what happens when lots of tiny asteroids hit the planet. I want to see what happens when two planet-sized objects collide. But still, it's a great video. Can't wait for ubox 3.
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Loving the new impact marks! What happens when two planets collide, Dan?
Here's video Universe Sandbox 3 - Doomsday (created by Eric), enjoy !
http://universesandbox.com/forum/index.php/topic,8518.0.html (http://universesandbox.com/forum/index.php/topic,8518.0.html)
Unfortunately this does not answer my question, as it shows what happens when lots of tiny asteroids hit the planet. I want to see what happens when two planet-sized objects collide. But still, it's a great video. Can't wait for ubox 3.
I think everybody here wants to see what happens when two planet sized objects collide. :)
Anyways, they may be trying to leave that as a surprise for us to find out or they aren't ready to show it to us yet for one reason or another.
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I was wondering if collisions with larger objects would lead to chuknks and pieces breakin off. Perhaps triggering changes in the atmosphere. For example of a large object hits earth a lob of molten rock would break off and the large object would merge with earth and because of the extreem heat it could cause the earth to become a venus like planet. Just a thought. Temerature readings goldilocs zones and other facts like taht would be nice if you wanted to model a perfect human supporting galexy. Good luck guys!
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中国人看不了
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lol i think he's saying it censored in china
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I don't think it's funny, I think it's unfortunate.
Google Translate:
http://translate.google.com/#auto/en/%E4%B8%AD%E5%9B%BD%E4%BA%BA%E7%9C%8B%E4%B8%8D%E4%BA%86 (http://translate.google.com/#auto/en/%E4%B8%AD%E5%9B%BD%E4%BA%BA%E7%9C%8B%E4%B8%8D%E4%BA%86)
"The Chinese people can not see"
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odd, cause i'm Chinese and i can see (mostly Chinese)
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Is Beta 3 out? If Not When will it be? If It is,Then i didnt get it :o
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Is Beta 3 out? If Not When will it be? If It is,Then i didnt get it :o
It's not out yet. And Dan already said that he's not making any promises to when it will come out.
Just wait.
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http://universesandbox.com/forum/index.php/topic,8358.0.html (http://universesandbox.com/forum/index.php/topic,8358.0.html)
"Let’s keep all the beta questions confined here please." -Dan Dixon
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This is awesome, i can't wait. I bought this game for Christmas. I haven't learned much about it but i will now.
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I'm not sure this is the right place to ask, but I have some technical questions. Is version 3 going to be able to make full use of modern day computing capabilities like multiple cores/multithreading - and a more recent development, GPU/hardware acceleration? I guess the latter could be a great help in simulation masses of particles and objects in a 'cheap' way, but it seems most developers do not know how to implement such a thing or are hesitant to. If I understand the technical implications correctly, this kind of technology could be a real game changer.
What is your stance on those subjects?
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version 3 will use multiple cores
version 3 will also group distant objects together as a single mass in order to speed calculations
also version 3 will allow different objects to have different time steps
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Is version 3 going to be able to make full use of modern day computing capabilities like multiple cores/multithreading - and a more recent development, GPU/hardware acceleration?
Yes. Universe Sandbox 3 will support multiple processor cores. We're investigating GPU support, but no promises yet.
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version 3 will use multiple cores
version 3 will also group distant objects together as a single mass in order to speed calculations
also version 3 will allow different objects to have different time steps
That sounds very promising indeed. Not only using more raw power, but also using it more efficiently.
Is grouping distant object a speed vs. accuracy trade-off, or is it actually helping both?
Is version 3 going to be able to make full use of modern day computing capabilities like multiple cores/multithreading - and a more recent development, GPU/hardware acceleration?
Yes. Universe Sandbox 3 will support multiple processor cores. We're investigating GPU support, but no promises yet.
It being considered is all one could ask. I'm really glad to hear that, since a lot of developers shy away from it beforehand.
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Is grouping distant object a speed vs. accuracy trade-off, or is it actually helping both?
as long as all the bodies grouped fit inside a sphere that excludes the object being attracted, i think the accuracy should not be affected. and speed will be improved because only one the center of mass needs to be calculated.
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This update is something I have always wanted to find in a game. I have always wanted to see a solar systems and worlds form on their own with optional influence. I purchased version 1 a few years ago, then 2 on steam both enjoyable but very limited and not what I was looking for. Version 3, from what I have seen is exactly what I have always wanted.
One question to put my mind to rest. How is the development of the (collapsing cloud into a solar system) feature coming along? I have seen what you developers have done already and I'm inspired and sure that you will make the feature perfect.
I have only discovered the development of version 3 a few hours ago, has occupied my mind since so I'm very excited and when the time comes will be willing to pay more then I ever had for a game. This game is what the world needs.
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will the black hole get a accretion desk from a star?
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Maybe collision of asteroid and rocky planet are confirmed, but how about Rocky planet collision with another rocky planet?
And how about Gas giant collision with Asteroid...
and Gas giant with gas giant... (how about Neptune collision with uranus? that should be confusing)
and how about collision of planet or asteroid with a star? ::)
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(In reply to Sirius18933)
You're thinking small, no offense. But everything you stated will most certainly be in the game. What you should be very interested and excited for are collisions such as: two stars colliding, two black holes colliding, two neutron stars colliding, and a mixture of all those e.x. star v.s. black hole, or neutron star. These types of collisions happen all the time in the Universe, so they should definitely be in a Universe Sandbox Simulator.
I really really REALLY (did I mention really?) hope the team does well on these types of collisions. Especially neutron stars! These stars are fascinating, seriously. (Very interested to see what happens when a neutron star collides with the sun, although, it is so dense and small, I am led to believe it would simply pass straight through, while leaving a trail behind of the gas and plasma from the star) I also expect to see some type of warping of large planetary bodies such as stars when near dense bodies. e.x. a star passing close to a black hole should warp and the gas/plasma mixture should be pulled off of the star, forming an accretion disk around the dense body whether it be a white dwarf or black hole or anything. Also, type 1a supernovae will be included.. I hope? yes? maybe?
It is a universe sandbox simulator and not technically a game, so my hopes are high. If anything, I would at least like the team to continue working on improvements (like adding hypernovae with GRBs, right Dan? You know you want to.. I know at least Eric wants to ;)
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You may be disappointed with the initial release in 2014... but your expectations are my goals too.
The plan is to release and continue to improve the collisions into the future. Assuming the sequel is as successful as the first one... we'll have the resources to make improvements for a long time.
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(In reply to Sirius18933)
You're thinking small, no offense. But everything you stated will most certainly be in the game. What you should be very interested and excited for are collisions such as: two stars colliding, two black holes colliding, two neutron stars colliding, and a mixture of all those e.x. star v.s. black hole, or neutron star. These types of collisions happen all the time in the Universe, so they should definitely be in a Universe Sandbox Simulator.
I really really REALLY (did I mention really?) hope the team does well on these types of collisions. Especially neutron stars! These stars are fascinating, seriously. (Very interested to see what happens when a neutron star collides with the sun, although, it is so dense and small, I am led to believe it would simply pass straight through, while leaving a trail behind of the gas and plasma from the star) I also expect to see some type of warping of large planetary bodies such as stars when near dense bodies. e.x. a star passing close to a black hole should warp and the gas/plasma mixture should be pulled off of the star, forming an accretion disk around the dense body whether it be a white dwarf or black hole or anything. Also, type 1a supernovae will be included.. I hope? yes? maybe?
It is a universe sandbox simulator and not technically a game, so my hopes are high. If anything, I would at least like the team to continue working on improvements (like adding hypernovae with GRBs, right Dan? You know you want to.. I know at least Eric wants to ;)
i think neutron star colliding into a star would look like this
(http://api.ning.com/files/zcJf1TyEDI-2NUN0Gd5SBppHfwjB79LHoGnNEA2mMcDwW68h6VA3COzzhyS53O3pnJQaolwO5RQZo3BFlerXpttJPIhugoiC/Earth_vs_NeutronStar.jpg?width=550&height=388)
but more pulling
and when it hits the pulling part would look like a very steep volcano
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This post dead?
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can't we Consider an output in January or February?? a quick exit after New Years ... :)
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This post dead?
I'm starting to think this whole site is dead.
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I'm starting to think this whole site is dead.
Why do you say that? There are lots of updates going on and conversations.
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no 'thank you'?? for that explanation of a neutron star colliding into star?
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Won't load the video.
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http://www.youtube.com/watch?v=zZD1R54r3Tc
I Hope I can see this in us3 went two planets are about to collide :D
there goes the water :/
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Hey Dan. :D
I know I'm late to the party, but the video seems to be down. Could you provide us with a new link?
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Thanks for letting us know it was down. Here's the new link:
Unite 2012 - Creating the Universe with Unity (http://www.youtube.com/watch?v=w1Es4Yz3KaU#ws)
(and updated in the original post)