Universe Sandbox
General Category => Everything Else => Topic started by: vh on March 17, 2012, 09:43:41 AM
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The object of this game is to transport numbers from 'start' to 'finish'. Start is located at position 0 and finish is located at position 1000.
When you successfully transport a number from 0 to 1000, you gain that many points. (If you get the number '1' from start to finish, you win 1 point. If you get the number '100' from start to finish, you win 100 points.)
A number is transported from start to finish at rate 'X' when it is deployed. You can deploy all integers from 2-100.
You will gain 1 chance to deploy for everyday past March 17, 2012 in addition to starting out with 8 deployments.
To deploy a number, post in this format:
Deploying
'number'
'departure time'
'NumberID'
The number id must be a unique 3 sequence of letters so that it can be identified and tracked.
The departure time cannot be after the post date. For example, if it was 1:59 am, i might set the departure time to 2:00 am.
The rate at which a number travels is determined by the formula: y=100/(sqrt(x))-5 . A number moves up this many each 24 hours.
For example, if you deployed the number '1' at 2:00 pm on Sunday, it would be at the position 95 on Monday. There is no rounding.
Numbers can be pirated also.
Say Player A had deployed the number '100', moving it from position 930 to 935.
I could deploy the number '1' and have it overtake the 100. I could then take up to half of the 100.
Say i decide to take 40. My new value is 41 and player A's number is now 60.
Since i am still lighter than him, i can reach 1000 before him and escape.
However, Player A can destroy 59 to leave him with 1 and overtake me before i reach 1000. Then he could pirate up to 10 back again.
To destroy you must post this:
Destroy
'Amount'
'NumberID'
'Time'
When i say up to half, the number is rounded down. If someone had deployed 59, i could only take 29.
To pirate, you must calculate down to the exact minute when the two numbers will intersect at the same position. 2:59:23 becomes 2:59-3:00
Then, before that time, you must post in this format:
Pirate
'Your number id':'Your amount'
'Enemy number id':'Enemy amount'
'Amount-taken'
'timeofpiracy'
Amount taken is the amount you will take from the enemy number.
All the post formats, the time must be in HH:MM:SS format. (24 hour clock)
Scoreboard:
Numbers:
(id)
(amount)
(deployed)
Mudkipz:
EOF:
16
10:59:30
This is still in the experimental stage, so i might tweak the formulas and pirating mechanics.
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wtf another game.... now what is this? ahhhhhhh most games die in like 1 week.
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wtf another game.... now what is this? ahhhhhhh most games die in like 1 week.
My guess is this game won't take off.
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edited OP
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I don't even get how this game is supposed to work. A(n) example(s) might help?
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ok then
Deploying
16
10:59:30
EOF
My number EOF will reach finish in 50 days and i will then gain 16 points.
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added this bit
When you successfully transport a number from 0 to 1000, you gain that many points. (If you get the number '1' from start to finish, you win 1 point. If you get the number '100' from start to finish, you win 100 points.)
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I still don't get it.
Deploying
47
12:02:00
AXI
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what part of the game don't you get. Imagine it like this
Start<------------------------------------------------------------------->Finish
the object of the game is to launch a number from start to finish
Start<----53-------------------------------------------------------------->Finish
When your number gets to finish, you win that many point
Other numbers can pirate your number too
Start<----13------53-------------------------------------------------------->Finish
Start<----------1353-------------------------------------------------------->Finish
Start<----------43-----------23--------------------------------------------->Finish
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ok then
Deploying <--What does that mean?
16 <-- What does that mean?
10:59:30 <--What does that mean?
EOF <--What does that mean?
My number EOF will reach finish in 50 days and i will then gain 16 points.
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That means i'm moving a number from start to finish
The number is 16 and it started moving at 10:59:30
EOF is the id code for the number so that if we have 12 number 16's we can know which number we're talking about
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Deploying
88
12:54:00
DAR
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Deploying
1
13:00:00
IKT
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Pirate
DAR
IKR
88
1
TBD
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I thought you could only do 1... and why are you pirating your own thing, or... ?
And how do we know where a number is.
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you start with 8 deployments. and gain 1/day
Pirate ----> (i'm pirating)
DAR ----> (i'm pirating darvince's number which has the id DAR)
IKT ----> (i'm pirating with my number which has id IKT)
88 ----> (DAR is 88)
1 ----> (IKT is 1)
TBD ----> (calculating the time)
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yeah i mixed it up, let me clear up the deployment post format
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ok again
Pirate
DAR:88
IKR:1
30
TBD
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so to calculate when IKT will intercept DAR
speed of IKT:95.000
speed of DAR: 5.660
Difference: 89.340 (position)/24 hours
Departure time difference: 3 minutes 51 secs
or 0.06417 hours
0.06417/89.34= 0.000718267 hours
which equals 2.586 seconds.
So it turns out i posted slowly to pirate you because i had already passed you.
i'll revise the rounding rules right now and double check what i just did