Universe Sandbox

Universe Sandbox Legacy => Universe Sandbox Legacy | Discussion => Topic started by: Dan Dixon on January 11, 2012, 06:59:34 PM

Title: First Screenshot of Universe Sandbox 3
Post by: Dan Dixon on January 11, 2012, 06:59:34 PM
This is a first look at one of the many graphical improvements in the the major update due out later this year for both Windows and Mac. This is a full rewrite of Universe Sandbox in a new 3D engine.

This will be a free update to everyone who has ever purchased Universe Sandbox through this website or on Steam.

The controls and icons are all temporary and will change dramatically in the next few months.

More updates coming in a few weeks...

Thanks again to all the hard work of Chris & Georg at IonStar in Solingen, Germany. They're helping make all this possible.
Title: Re: First Screenshot of Universe Sandbox 3
Post by: smjjames on January 11, 2012, 07:14:18 PM
Is that gravitational distortion? cool.

Also, whats with the money icon? or is that just for those who haven't bought it yet?
Title: Re: First Screenshot of Universe Sandbox 3
Post by: Dan Dixon on January 11, 2012, 07:16:30 PM
Is that gravitational distortion? cool.
Yes. It's an early pass at this: http://en.wikipedia.org/wiki/Gravitational_lens (http://en.wikipedia.org/wiki/Gravitational_lens)
(and an improved grid)

Also, whats with the money icon? or is that just for those who haven't bought it yet?
That's funny... :) The icons are totally arbitrary and temporary. The dollar sign actually shows the options. There's nothing to read into the screenshot from the icons.
Title: Re: First Screenshot of Universe Sandbox 3
Post by: smjjames on January 11, 2012, 07:20:17 PM
I would suggest using a different icon for the options, maybe the gear icon? Perhaps a simple solar system for the simulations button?

A thought, would the simulations we have be compatible with Universe Sandbox 3 or will we have to start from scratch, or at least rebuild from scratch?
Title: Re: First Screenshot of Universe Sandbox 3
Post by: Dan Dixon on January 11, 2012, 07:40:56 PM
Oh yeah... This is a total work-in-progress. None of those icons will be in the final release.

And the plan is to support reading the v2 file format.
Title: Re: First Screenshot of Universe Sandbox 3
Post by: Naru523 on January 11, 2012, 07:52:39 PM
Looks pretty nice, especially the black hole. What other stuff are in the test build, if they are in?
Title: Re: First Screenshot of Universe Sandbox 3
Post by: Kevin1994 on January 11, 2012, 07:53:15 PM
WOOT!!! :o :o :o
Title: Re: First Screenshot of Universe Sandbox 3
Post by: atomic7732 on January 11, 2012, 08:00:03 PM
In my opinion, it looks... ehhh..., but I assume there will be further major changes in the UI before it is released, so...
Title: Re: First Screenshot of Universe Sandbox 3
Post by: smjjames on January 11, 2012, 08:07:45 PM
Um hey, I just noticed the 'use squid' text overlaying the FPS bar, what's that?
Title: Re: First Screenshot of Universe Sandbox 3
Post by: Chris on January 11, 2012, 08:46:25 PM
In my opinion, it looks... ehhh..., but I assume there will be further major changes in the UI before it is released, so...

Just ignore all UI for now. We're only trying different layouts and nothing you see is final.
All icons and fonts are placeholders right now.
Title: Re: First Screenshot of Universe Sandbox 3
Post by: FiahOwl on January 11, 2012, 08:49:52 PM
Wow. NICE WORK!
Title: Re: First Screenshot of Universe Sandbox 3
Post by: FiahOwl on January 11, 2012, 08:50:08 PM
In my opinion, it looks... ehhh..., but I assume there will be further major changes in the UI before it is released, so...

Just ignore all UI for now. We're only trying different layouts and nothing you see is final.
All icons and fonts are placeholders right now.

Welcome to the forums Chris!




Um hey, I just noticed the 'use squid' text overlaying the FPS bar, what's that?

Mmm.. Dunno, but it made my day.

(https://encrypted-tbn1.google.com/images?q=tbn:ANd9GcQE_4Zsf9hztE_ZCPOBq3pSsovLF0KIXuN6ugNus5JAEzZHji9n)
We Must Use!
Title: Re: First Screenshot of Universe Sandbox 3
Post by: smjjames on January 11, 2012, 08:53:46 PM
In my opinion, it looks... ehhh..., but I assume there will be further major changes in the UI before it is released, so...

Just ignore all UI for now. We're only trying different layouts and nothing you see is final.
All icons and fonts are placeholders right now.

Welcome to the forums :)
Title: Re: First Screenshot of Universe Sandbox 3
Post by: FiahOwl on January 11, 2012, 08:53:58 PM
This is a first look at one of the many graphical improvements in the the major update due out later this year for both Windows and Mac. This is a full rewrite of Universe Sandbox in a new 3D engine.

This will be a free update to everyone who has ever purchased Universe Sandbox through this website or on Steam.

The controls and icons are all temporary and will change dramatically in the next few months.

More updates coming in a few weeks...

Thanks again to all the hard work of Chris & Georg at IonStar in Solingen, Germany. They're helping make all this possible.

I like the new way time is displayed.
Title: Re: First Screenshot of Universe Sandbox 3
Post by: ShoeUnited on January 11, 2012, 11:37:03 PM
This is a full rewrite of Universe Sandbox in a new 3D engine.

This will be a free update to everyone who has ever purchased Universe Sandbox through this website or on Steam.


I do not have a reaction image to properly illustrate my jaw hitting the floor.  Thank you so much for your work, sir.
Title: Re: First Screenshot of Universe Sandbox 3
Post by: Kepler-22b on January 12, 2012, 06:48:28 AM
WoW! Ein deutsches Entwicklerteam. Ich hab mal eure Webseite (www.ionstar.org (http://www.ionstar.org)) besucht um euch etwas näher kennenzulernen. Ihr 3 seid ja alle C# Spezialisten, und da ich in diese Sprache auch schon mal reingeschnuppert habe, weis ich wie nervenaufreibend das programmieren sein kann. Ihr habt mir jetzt den Anstoss gegeben weiter an meinen Fähigkeiten zu arbeiten und endlich C# bzw. C++ und Englisch zu lernen.

Ich wünsche euch viel Spass und viel Erfolg beim programmieren, aber klebt eure Tastaturen am Schreibtisch fest. Das wird immer sehr teuer. ;)

Ausraster vorm Pc (http://www.youtube.com/watch?v=Mr-eJ_x_MW0#ws)

PS: Der Linseneffekt ist euch schon mal sehr gelungen und freu mich schon auf weitere Screenshots.

Edit by Dan - Adding the text above in English via Google Translate

Wow! A German team of developers. I once your website (www.ionstar.org (http://www.ionstar.org)) visits to get to know you a little. Your 3're all C # experts, and as I have in that language as purely sniffed before, I know how nerve wracking that can be programmed. You have now given me the impetus to continue working on my skills and finally C # or C + + and learn English.

I wish you much fun programming and much success with, but sticks firmly on your desktop keyboards. It is always very expensive.
Title: Re: First Screenshot of Universe Sandbox 3
Post by: Bla on January 12, 2012, 07:28:16 AM
That is an epic light distortion effect. :)
Title: Re: First Screenshot of Universe Sandbox 3
Post by: Chris on January 12, 2012, 07:58:31 AM
A thought, would the simulations we have be compatible with Universe Sandbox 3 or will we have to start from scratch, or at least rebuild from scratch?

We intend to support old system formats.
However, we're also aiming to improve UniverseSandbox in such a way that it will be easier and more fun to create systems in the application instead of having to edit XML manually.
Title: Re: First Screenshot of Universe Sandbox 3
Post by: smjjames on January 12, 2012, 09:48:44 AM
A thought, would the simulations we have be compatible with Universe Sandbox 3 or will we have to start from scratch, or at least rebuild from scratch?

We intend to support old system formats.
However, we're also aiming to improve UniverseSandbox in such a way that it will be easier and more fun to create systems in the application instead of having to edit XML manually.

I wouldn't be the only one who would want to keep simulations that we have now that we made, so I was just wondering if it would be relatively easy to make the conversion.

@miros: You mean look at, but videos to watch would be awesome, especially when showing the collisions since stills won't do justice. The new collision system is probably the most exciting thing (if not the top 5) for all of us.

@Kepler: English please will ya? Although that post seems to be aimed at the guys over at IonStar and I get the gist of it anyway.
Title: Re: First Screenshot of Universe Sandbox 3
Post by: Kepler-22b on January 12, 2012, 10:37:41 AM
@Kepler: English please will ya? Although that post seems to be aimed at the guys over at IonStar and I get the gist of it anyway.

I just said, that the guys are a great team and that i know how difficult programming is. I wished them good luck and fun and made ​​a joke.
Title: Re: First Screenshot of Universe Sandbox 3
Post by: smjjames on January 12, 2012, 10:45:08 AM
Now I get what the 'insert squid' refers to, it's their SDK GUI, program, not exactly sure what it's suppoused to be.
Title: Re: First Screenshot of Universe Sandbox 3
Post by: Chris on January 12, 2012, 10:58:03 AM
Now I get what the 'insert squid' refers to, it's their SDK GUI, program, not exactly sure what it's suppoused to be.

Squid is our user interface programming framework for realtime applications.
When you check the credits sections of your current UniverseSandbox installation, you'll see that
it already uses Squid.
Title: Re: First Screenshot of Universe Sandbox 3
Post by: vh on January 12, 2012, 12:47:38 PM
cool distortion; does it affect labels and trails, that might be bothersome. maybe an option to switch it on and off.
Title: Re: First Screenshot of Universe Sandbox 3
Post by: dhm794 on January 12, 2012, 01:32:28 PM
My response:

M. Bison "Yes Yes!" Widescreen HD reupload (http://www.youtube.com/watch?v=P3ALwKeSEYs#ws)


Only concern is how advanced the new engine will be.  What if I can't play it anymore?  Will I be able to use the old version?
Title: Re: First Screenshot of Universe Sandbox 3
Post by: Dan Dixon on January 12, 2012, 02:12:42 PM
In my opinion, it looks... ehhh..., but I assume there will be further major changes in the UI before it is released, so...

No worries... We're aiming to make the UI better than the current version.

Only concern is how advanced the new engine will be.  What if I can't play it anymore?  Will I be able to use the old version?

No worries. If you can play the v2, you'll be able to run v3. In fact, it's possible people that can't run v2 may be able to run v3 (although not all of the effects may work on older video cards).
Title: Re: First Screenshot of Universe Sandbox 3
Post by: smjjames on January 12, 2012, 02:19:52 PM
What about multithreading? That's probably pretty high on the wishlist. Although I've heard that doing multithreading can be tricky because if you have multithreading for windows 7 64 bit, those running 32 bit won't be able to run it or at least not be able to use multithreading. I know nothing about how multithreading is applied, so maybe it is possible to have multithreading for all.
Title: Re: First Screenshot of Universe Sandbox 3
Post by: Dan Dixon on January 12, 2012, 02:28:18 PM
The engine we're using, http://unity3d.com/ (http://unity3d.com/), has just released a new version with multithreaded rendering and we already have the core computation working on multiple threads.

So no worries... that feature is already in and working.

Title: Re: First Screenshot of Universe Sandbox 3
Post by: Kepler-22b on January 12, 2012, 03:31:33 PM
The engine we're using, http://unity3d.com/ (http://unity3d.com/).
That answered my question.  :-*


Hmmmmmmm!

http://unity3d.com/unity/licenses (http://unity3d.com/unity/licenses) (1500$)

vs.

http://www.conitec.net/english/gstudio/order8.php (http://www.conitec.net/english/gstudio/order8.php) (900$)

Edit:

I think unity3 has a better Workflow and is a bit more pro.
Title: Re: First Screenshot of Universe Sandbox 3
Post by: phinehas on January 13, 2012, 10:30:42 AM
<censored>
Title: Re: First Screenshot of Universe Sandbox 3
Post by: smjjames on January 13, 2012, 01:33:20 PM
Uh, the update is free for everybody, Dan said so himself.
Title: Re: First Screenshot of Universe Sandbox 3
Post by: phinehas on January 13, 2012, 01:42:57 PM
<censored>
Title: Re: First Screenshot of Universe Sandbox 3
Post by: FiahOwl on January 13, 2012, 02:24:10 PM
A thought, would the simulations we have be compatible with Universe Sandbox 3 or will we have to start from scratch, or at least rebuild from scratch?

We intend to support old system formats.
However, we're also aiming to improve UniverseSandbox in such a way that it will be easier and more fun to create systems in the application instead of having to edit XML manually.


If you add the ability to punch in any date (4,000 b.c. to 4,000 a.d. for example) in order to get the applicable solar system ephemeris as a starting point in a simulation verus the current static starting date of  2008 blah blah and I will pay $50 for the update to US3.

I'm really excited about the graphical possibilities since the switch to Unity too.  Happy coding.

He has always coded it in unity.
Title: Re: First Screenshot of Universe Sandbox 3
Post by: Kevin1994 on January 13, 2012, 02:39:31 PM
Show one MORA pic!!!!  ;D
Title: Re: First Screenshot of Universe Sandbox 3
Post by: phinehas on January 13, 2012, 02:43:52 PM
<censored>

Title: Re: First Screenshot of Universe Sandbox 3
Post by: smjjames on January 13, 2012, 03:19:39 PM
@phinehas: From what I've read, Dan was using an old version or platform of Unity3D and is now using the latest version or platform. He is using the same kind of engine, which is Unity3D.
Title: Re: First Screenshot of Universe Sandbox 3
Post by: phinehas on January 13, 2012, 03:31:27 PM
<censored>
Title: Re: First Screenshot of Universe Sandbox 3
Post by: smjjames on January 13, 2012, 03:35:38 PM
Yea, the situation isn't all that clear, it's been said that he used an engine that hasn't been updated in almost a year and I thought Dan had said he used Unity (or maybe he was referring to the SQUID UI thing). Whatever the case is, he IS using the latest Unity engine for UBox3
Title: Re: First Screenshot of Universe Sandbox 3
Post by: phinehas on January 13, 2012, 03:50:46 PM
<censored>
Title: Re: First Screenshot of Universe Sandbox 3
Post by: Dan Dixon on January 13, 2012, 07:23:31 PM
Universe Sandbox 1 and 2 were made with Truevision3D and used Squid for its UI.
Click on the "Credits" link on the main menu for a full listing of what I used and who helped.

Universe Sandbox 3 is being made with Unity 3D and will use Squid for its UI.
Title: Re: First Screenshot of Universe Sandbox 3
Post by: smjjames on January 13, 2012, 07:28:56 PM
I see. Not sure where the whole confusion came from though, heh.
Title: Re: First Screenshot of Universe Sandbox 3
Post by: shadowhunter388 on January 13, 2012, 07:46:38 PM
haha before I noticed it was a black hole I thought It was a new HD land skin or something for earth.
So I was bored in Photoshop. As you can see.  ;D

(http://img684.imageshack.us/img684/5803/universesandbox20120111.png)
Title: Re: First Screenshot of Universe Sandbox 3
Post by: vh on January 14, 2012, 03:58:28 AM
The interface will be new and completely different?
Title: Re: First Screenshot of Universe Sandbox 3
Post by: smjjames on January 14, 2012, 06:59:35 AM
From the looks of it, yes.
Title: Re: First Screenshot of Universe Sandbox 3
Post by: Kevin1994 on January 14, 2012, 10:08:23 AM
Dan can you show a planet on Universe sandbox 3 ???
Title: Re: First Screenshot of Universe Sandbox 3
Post by: Dan Dixon on January 14, 2012, 03:37:12 PM
The interface will be new and completely different?

New, yes. Completely different, no.

Dan can you show a planet on Universe sandbox 3 ???

I'll be showing a new screenshot every few weeks.
Title: Re: First Screenshot of Universe Sandbox 3
Post by: clockworks on January 15, 2012, 10:50:02 AM
ME GUSTA MUCHO

ALL HAIL DAN AND HIS TEAM OF DEVELOPERS


this looks awesome, will it have similar specifications needed as US2?
Title: Re: First Screenshot of Universe Sandbox 3
Post by: FiahOwl on January 15, 2012, 11:51:36 AM
ALL HAIL DAN AND HIS TEAM OF DEVELOPERS
Title: Re: First Screenshot of Universe Sandbox 3
Post by: Chaotic Cow on January 15, 2012, 11:57:41 AM
Awesome. Just awesome.
Title: Re: First Screenshot of Universe Sandbox 3
Post by: Yannos on January 15, 2012, 06:47:45 PM
Looks beautiful the new UI.

I particularly like the font and the icons on the left, very friendly style and for some reason they remind me of Maxis' titles.
Title: Re: First Screenshot of Universe Sandbox 3
Post by: smjjames on January 26, 2012, 09:01:21 AM
@Yannos: SimCity maybe?

Also, a thought. Dan, will roche limit functionality (as in it actually works rather than just an indicator) actually work in US3 and sync along with the new collision and possibly new explosion system?
Title: Re: First Screenshot of Universe Sandbox 3
Post by: Dan Dixon on February 02, 2012, 09:07:13 PM
will roche limit functionality ... actually work in US3 and sync along with the new collision and possibly new explosion system?

Good question. Probably, but nothing is locked down yet. We have too many things to do, so as soon as it's notably better than it is now we're going to release it then work on more minor and regular updates. If it's not in the initial release of Universe Sandbox 3, it's likely we'll include it in a future update.
Title: Re: First Screenshot of Universe Sandbox 3
Post by: smjjames on February 02, 2012, 09:21:39 PM
Yea, I know you guys would have to get the new collision system up and running and possibly a new explosion system* running before you can get to the Roche limit functionality.

*I think it was implied you were doing a new explosion system. Still, you're using a new engine, so, we'll just have to see I guess.
Title: Re: First Screenshot of Universe Sandbox 3
Post by: Kevin1994 on February 03, 2012, 04:28:34 AM
Dan what time you think US3 will come out 2012 Q2, 2012 Q3 or 2012 Q4  :)
Title: Re: First Screenshot of Universe Sandbox 3
Post by: smjjames on February 03, 2012, 06:55:13 AM
Dan what time you think US3 will come out 2012 Q2, 2012 Q3 or 2012 Q4  :)

He said earlier that he doesn't know at this point when it will be released. I'm hoping for a summer release myself though.
Title: Re: First Screenshot of Universe Sandbox 3
Post by: Dan Dixon on February 03, 2012, 10:58:15 PM
If it takes too long or there are any major delays... we'll likely release a public beta until we're ready to officially retire version 2. Although I don't have any timetable on any of this yet other than we'll release something in 2012. :)
Title: Re: First Screenshot of Universe Sandbox 3
Post by: Atmosfear on February 04, 2012, 07:35:08 AM
Also, whats with the money icon? or is that just for those who haven't bought it yet?
That's funny... :) The icons are totally arbitrary and temporary. The dollar sign actually shows the options. There's nothing to read into the screenshot from the icons.
Don't believe a word of it!  Clicking the money sign will drain your bank accounts!  And that "use squid" over the framerate at the bottom?  That's referring to a new type of trojan virus!

On a slightly more serious note, pretty!
Title: Re: First Screenshot of Universe Sandbox 3
Post by: FiahOwl on February 04, 2012, 07:56:18 AM
Also, whats with the money icon? or is that just for those who haven't bought it yet?
That's funny... :) The icons are totally arbitrary and temporary. The dollar sign actually shows the options. There's nothing to read into the screenshot from the icons.
Don't believe a word of it!  Clicking the money sign will drain your bank accounts!  And that "use squid" over the framerate at the bottom?  That's referring to a new type of trojan virus!

On a slightly more serious note, pretty!

XD



And Dan, you promised us a new screeny every few weeks!
Title: Re: First Screenshot of Universe Sandbox 3
Post by: smjjames on February 04, 2012, 09:32:12 AM
Been wondering about the new screenshot/video every few weeks as well...
Title: Re: First Screenshot of Universe Sandbox 3
Post by: JoelM935 on February 04, 2012, 03:18:38 PM
I keep throwing money at the screen but nothings happening :D
Title: Re: First Screenshot of Universe Sandbox 3
Post by: Dan Dixon on February 04, 2012, 11:49:52 PM
I'll post another screenshot in the next few days. :)
Title: Re: First Screenshot of Universe Sandbox 3
Post by: Steroidkloud on February 05, 2012, 05:12:56 AM
Looking forward to it.
Title: Re: First Screenshot of Universe Sandbox 3
Post by: Atmosfear on February 05, 2012, 06:12:47 AM
If you add the ability to punch in any date (4,000 b.c. to 4,000 a.d. for example) in order to get the applicable solar system ephemeris as a starting point in a simulation verus the current static starting date of  2008 blah blah and I will pay $50 for the update to US3.

+1

This specific feature would be #1 on my list... a great boon for realistic writing if I can say for certainty what the sky looks like on a given night.
Title: Re: First Screenshot of Universe Sandbox 3
Post by: Omnigeek6 on February 05, 2012, 06:05:11 PM
If you add the ability to punch in any date (4,000 b.c. to 4,000 a.d. for example) in order to get the applicable solar system ephemeris as a starting point in a simulation verus the current static starting date of  2008 blah blah and I will pay $50 for the update to US3.

+1

This specific feature would be #1 on my list... a great boon for realistic writing if I can say for certainty what the sky looks like on a given night.

That would take forever for a gravity simulator to calculate, especially because the errors from not using an absurdly small time step would add up over 4000 years of simulation.

I believe there are other "desktop planetarium" programs that are better suited to ephemerides than Universe Sandbox.
Title: Re: First Screenshot of Universe Sandbox 3
Post by: Atmosfear on February 06, 2012, 04:27:24 AM
If you add the ability to punch in any date (4,000 b.c. to 4,000 a.d. for example) in order to get the applicable solar system ephemeris as a starting point in a simulation verus the current static starting date of  2008 blah blah and I will pay $50 for the update to US3.

+1

This specific feature would be #1 on my list... a great boon for realistic writing if I can say for certainty what the sky looks like on a given night.

That would take forever for a gravity simulator to calculate, especially because the errors from not using an absurdly small time step would add up over 4000 years of simulation.

I believe there are other "desktop planetarium" programs that are better suited to ephemerides than Universe Sandbox.

Who told you you're allowed to rain on my parade?
Title: Re: First Screenshot of Universe Sandbox 3
Post by: FiahOwl on February 06, 2012, 07:57:12 AM
If you add the ability to punch in any date (4,000 b.c. to 4,000 a.d. for example) in order to get the applicable solar system ephemeris as a starting point in a simulation verus the current static starting date of  2008 blah blah and I will pay $50 for the update to US3.

+1

This specific feature would be #1 on my list... a great boon for realistic writing if I can say for certainty what the sky looks like on a given night.

That would take forever for a gravity simulator to calculate, especially because the errors from not using an absurdly small time step would add up over 4000 years of simulation.

I believe there are other "desktop planetarium" programs that are better suited to ephemerides than Universe Sandbox.

I believe there are no "desktop planetarium" simulators for custom solar systems.
Title: Re: First Screenshot of Universe Sandbox 3
Post by: Atmosfear on February 06, 2012, 12:17:07 PM
If you add the ability to punch in any date (4,000 b.c. to 4,000 a.d. for example) in order to get the applicable solar system ephemeris as a starting point in a simulation verus the current static starting date of  2008 blah blah and I will pay $50 for the update to US3.

+1

This specific feature would be #1 on my list... a great boon for realistic writing if I can say for certainty what the sky looks like on a given night.

That would take forever for a gravity simulator to calculate, especially because the errors from not using an absurdly small time step would add up over 4000 years of simulation.

I believe there are other "desktop planetarium" programs that are better suited to ephemerides than Universe Sandbox.

I believe there are no "desktop planetarium" simulators for custom solar systems.

Actually I was wondering if this were so... I know of existing programs (and have used them in the past) that do this, but not for custom systems.
Title: Re: First Screenshot of Universe Sandbox 3
Post by: Omnigeek6 on February 06, 2012, 03:27:38 PM
If you add the ability to punch in any date (4,000 b.c. to 4,000 a.d. for example) in order to get the applicable solar system ephemeris as a starting point in a simulation verus the current static starting date of  2008 blah blah and I will pay $50 for the update to US3.

+1

This specific feature would be #1 on my list... a great boon for realistic writing if I can say for certainty what the sky looks like on a given night.

That would take forever for a gravity simulator to calculate, especially because the errors from not using an absurdly small time step would add up over 4000 years of simulation.

I believe there are other "desktop planetarium" programs that are better suited to ephemerides than Universe Sandbox.

I believe there are no "desktop planetarium" simulators for custom solar systems.


hmm... maybe a "run until date" option would work (to go back in time, reverse everything's velocity).
Title: Re: First Screenshot of Universe Sandbox 3
Post by: smjjames on February 09, 2012, 03:39:26 PM
I'll post another screenshot in the next few days. :)

Well, its been a few days....
Title: Re: First Screenshot of Universe Sandbox 3
Post by: smjjames on February 10, 2012, 09:36:02 AM
I'll post another screenshot in the next few days. :)

Sorry for the double post. Dan, you said you would post a new screenshot (or video if applicable) every few weeks and a week ago you said you would post something in the next few days.

I'm not trying to annoy you or anything as I realize that you're probably very busy and I respect you as much as everybody else here, it's just that you said you would post something every few weeks or so and we're still waiting for a new screenshot.
Title: Re: First Screenshot of Universe Sandbox 3
Post by: FiahOwl on February 10, 2012, 09:37:01 AM
I hope it showz ze new system generator :D
Title: Re: First Screenshot of Universe Sandbox 3
Post by: Kevin1994 on February 11, 2012, 05:45:17 PM
yeah where are the new screenshot  ;D
Title: Re: First Screenshot of Universe Sandbox 3
Post by: justinpatrick1011 on May 24, 2012, 03:41:32 AM
Release date plzzzzzzzzzzzz? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ???
Coolest Game Ever.
Title: Re: First Screenshot of Universe Sandbox 3
Post by: Bla on May 24, 2012, 05:39:51 AM
Release date plzzzzzzzzzzzz? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ???
There is no official release date. But I'm pretty sure it'll be finished within 50 years. :)
Title: Re: First Screenshot of Universe Sandbox 3
Post by: FiahOwl on May 24, 2012, 06:06:37 AM
Release date plzzzzzzzzzzzz? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ???
There is no official release date. But I'm pretty sure it'll be finished within 50 years. :)

You mean 51 right?
Title: Re: First Screenshot of Universe Sandbox 3
Post by: smjjames on May 24, 2012, 06:27:01 AM
Release date plzzzzzzzzzzzz? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ???
There is no official release date. But I'm pretty sure it'll be finished within 50 years. :)

You mean 51 right?

Nice humor you two :P

Release is sometime this year, thats all Dan knows. I'm hoping for a summer release sometime myself.
Title: Re: First Screenshot of Universe Sandbox 3
Post by: atomic7732 on May 24, 2012, 07:29:47 AM
Release date plzzzzzzzzzzzz? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ???
There is no official release date. But I'm pretty sure it'll be finished within 50 years. :)

You mean 51 right?

Nice humor you two :P

Release is sometime this year, thats all Dan knows. I'm hoping for a summer release sometime myself.
And it might have ponies!

/me hides
Title: Re: First Screenshot of Universe Sandbox 3
Post by: FiahOwl on May 24, 2012, 08:46:56 AM
I bet Dan is trying to contact Lauren Faust about implementing the mane six into Universe Sandbox
Title: Re: First Screenshot of Universe Sandbox 3
Post by: Darvince on May 29, 2012, 06:44:42 PM
Wut? Problably not, I'm pretty sure he was just joking.
Title: Re: First Screenshot of Universe Sandbox 3
Post by: Dan Dixon on May 29, 2012, 07:21:22 PM
I don't joke about ponies. :)
Title: Re: First Screenshot of Universe Sandbox 3
Post by: matty406 on May 29, 2012, 07:43:40 PM
I don't joke about ponies. :)
(http://www.marsenis.eu/rage/Cereal%20Guy%20Spitting.png)
Title: Re: First Screenshot of Universe Sandbox 3
Post by: atomic7732 on May 29, 2012, 07:45:01 PM
I don't joke about ponies. :)
*squee*
Title: Re: First Screenshot of Universe Sandbox 3
Post by: vh on May 29, 2012, 07:54:18 PM
I hope you aren't joking about the shooting laser beams part, that'd be awesome :P (like kind of like light pulse but in a line or something).
Title: Re: First Screenshot of Universe Sandbox 3
Post by: Desacabose on May 29, 2012, 08:27:38 PM
And it might have ponies!

/me hides

Hmm If I'm thinking correctly it will not have ponies...

R.I.P. All the little ponies (http://www.youtube.com/watch?v=s74zfNOalyM#)

*prepares to engage in war
Title: Re: First Screenshot of Universe Sandbox 3
Post by: atomic7732 on May 29, 2012, 08:33:52 PM
I hope you aren't joking about the shooting laser beams part, that'd be awesome :P (like kind of like light pulse but in a line or something).
It would be.

Needs our OCs
Title: Re: First Screenshot of Universe Sandbox 3
Post by: FiahOwl on May 30, 2012, 06:07:44 AM
I don't joke about ponies. :)

Then implement this

Russian Dancing Pony (http://www.youtube.com/watch?v=Q8nKEQa_gDs#ws)
Title: Re: First Screenshot of Universe Sandbox 3
Post by: matty406 on May 31, 2012, 05:34:12 AM
Inb4 unicorn sandbox