Oh? I thought you would like... nevermind.GT5? Kinda. It got boring with all the grinding and stuff.
Aren't they releasing a package with all the expansion packs?
Japan as you apparently love its language.Hmm, good idea. I could land on the west coast of the Americas for colonization *evil laugh*. I'll try it in a different save.
Новгород (Novgorod). :)I've been planning about this, since Novgorod is a big country.
go on steamexcept the demo doesn't have any of the expansions.
acquire demo (brotip: use magnets for faster acquiring)
Game achieved!
Naru, I got Chronicles. yayyay
How the!!!!!That's either because Darv was playing in 1502 or you're just unlucky.
I went to the Azores and the Terra incognita didn't go away
you have to start hamachiI'm not dumb.
Are you using 5.245.223.90 ?233...
How the!!!!!
I went to the Azores and the Terra incognita didn't go away
You could try joining Blacraft through the BlaBla44 Hamachi network and check if it works on your new com, to find out whether it might be the same problem you have here.No, it's a version problem... I got to connect now.
Aah, kol. You should had called Sjælland that, if anything.Bla lives on an island!!!!!!!!
Lots of stuff.Specify... I don't want to download it if it doesn't have the good things.
Expanded Timeline to 1822
Leaders/Rulers/Advisors by event and historically
Revolution and Revolutionary events (and new government types)
New Revolution themed ideas
Auto-send merchants
Building a new COT
Open markets overseas
New Westernization events
Colonial Range feature
Moving your capital
Improved Interface
Options for AI Aggressiveness, free agents, putting inflation on gold or turning it off, spreads of discovery time for land and water provinces, and colonist size.
Colour changes for several countries
Many new countries all over the globe including Revolutionary France
Major additions
The campaign now starts on 14 October 1399 (just after the coronation of Henry IV of England.) You can now play countries that went extinct before 1453 - notably the Byzantine Empire, but also Aydin, Aquileia, Galicia, the Jalayirids, Majapaphit, Achaea, Meissen, Polotsk, and Sukhothai. Tech levels have been changed to accommodate the new timeline.
A new system for national and religious decisions replaces many of the random events in previous versions. Some of these replace special events like uniting a country; others let you get certain advantages if you meet the right preconditions.
Countries now get missions to complete, such as the Ottoman mission to seize Istanbul. You can ignore them with no penalty, but there's usually some good bonuses if you carry them out.
Rebels are a lot more detailed now. Each band of them now has their own cause, such as winning independence for their country or installing a pretender on your nation's throne. If you're feeling really weak, you can even give them what they want. If rebels can hold a country's capital for a while, the country is "broken" and the rebel demands automatically imposed.
The AI is improved a lot... or at least, that's what the developers say. To be fair, it is better at attacking your armies (rather than focusing on sieges) and seems to make fewer really terrible decisions. The missions also help focus it as well. It's also more able to act historically, based on goals set in files for each AI player.
Updated map includes 33 new provinces, mostly in Europe.
Domestic
Provincial decisions are choices you make on a local level. These usually involve some tradeoff, such as giving up a little tax income to reduce revolt risk in a province.
National ideas have been overhauled, with several new ones. All the old NIs have some changed effect and/or different tech requirement.
Slider effects are changed significantly. You also can now change your sliders with no stability hit, though patch 3.1 adds effects for each move which are often harmful. Time between slider changes now increases with the size of your country, though government is still important.
The government types you can choose and their effects, incidentally, have been changed too. Republics now let you elect a new leader every few years, giving you some say over the new ruler's skills.
Tribal governments are even worse - large tribal countries have a nasty secession crisis event when the leader dies, so they don't last too long without modernizing. Incidentally, version 3.1 makes it possible to get out of tribal government to a monarchy by event, though it's quite difficult to pull off for an African or American country.
Lots of new advisors give lots of different bonuses.
Government titles are now based on the country's culture and religion. This is purely cosmetic, but it's cool to have a Khanate.
Religious
Religious tolerance sliders are gone, replaced by modifiers for tolerance of your religion, heretics (same religion group), and heathens (anyone else). These tolerance values are affected by your own religion, NIs, religious decisions, etc.
Missionaries have been changed - now they hang out in a province until it's converted, with a fixed annual chance of success. An active missionary increases revolt risk by quite a bit. Their effectiveness is determined by their funding, via the Missionary Maintenance slider.
The Papal Controller can now call for crusades (giving a bonus to everyone at war with the crusade's target) and excommunicate other Catholic rulers who aren't on good terms with the Church, which causes some prestige and reputation damage and cancels the stability penalty for the attackers sharing your religious group.
No stability hit for declaring war on countries of another religion group. Deus Vult, which gave that benefit previously, is now Unam Sanctum, which now applies to countries in the same religious group.
Economic
Trade goods now follow a supply and demand model. Each good is supplied based on a province's population and factors like it being looted. Demand is controlled by certain factors applied around the world - marketplaces will increase demand for spices, and countries at war will demand more iron.
To make dominating trade a little harder, compete chance now decreases a little with every merchant placed in a CoT. Not that it's too difficult to monopolize all trade as the Netherlands, but it's at least a little harder. The cost of sending merchants is also increased, especially for centers outside your culture group.
Inland CoTs are now less valuable, which helps a little with the AI spamming them everywhere.
Diplomatic
New spy missions: "Infiltrate Administration" to lift fog of war on the country, and "Tarnish Reputation" to damage prestige. 3.1 also adds missions to sponsor patriots, nationalists, and pretenders, who are all rebels friendly to you.
Fabricate claims no longer gives you a core - instead, it gives you a year-long casus belli. Also, it's harder to make cores -- you must own a conquered province for 50 years to get a core. Getting cores via missions and decisions can be very important.
Revamped Holy Roman Empire. Emperor has an automatic guarantee on all members, in addition to his large manpower and prestige bonuses. Electors will now decide who to vote for based on diplomacy - and in 3.1, this even works some of the time! Humans can also become an elector via event, though I'm not sure it has any diplomatic effects on other member states.
Via provincial decisions, you can now join or leave the Empire.
Prestige is a good deal more important - in addition to relations, it affects merchant compete chance, unit morale, yearly diplomats, stability costs, spy defence, trade income, fort defensiveness...
Colonial/naval
Colonies now grow quickly on their own, under good conditions. Growth is affected by a Colonial Maintenance slider, as well as National Ideas, sliders, etc. You still need colonists to found one, and can send more colonists to increase the size of your colony.
Only cores count for the purpose of determining colonial range. This means western European countries have an even greater advantage in colonizing the New World first.
Uncolonized territories now produce an "unknown" trade good. Once you've had a colony established, an event will occur to cause some good to be produced there. See Regions and Colonial Trade Goods.
Tariffs now constitute nearly all income from overseas cities. They take into account tax and production income from your provinces, but also depend on having a large navy - you'll lose some income if you don't have at least one big or small ship for every overseas colony you control.
Pirates now pop up all over the place, blockading your ports like it's going out of style. This was really bad in IN 3.0, but the current patch makes it a little better. To counter them, you can now set your navies on patrol routes through sea zones, which decreases their spawning.
Naval attrition is changed. Your ships won't get any attrition for ships in coastal provinces within your naval supply range (based on colonial range). Outside that range, there's a significant attrition penalty for ships in the open sea (not adjacent to any land) and a constantly increasing penalty for ships that haven't stopped at a friendly port in a while.
Army/warfare
War exhaustion mechanics changed: Wars don't give WE automatically anymore, instead it increases based on provinces occupied on your home continent, blockaded home ports, battle losses, attrition losses and war taxes. War Exhaustion now drains unit morale.
Mercenaries nerfed: They no longer reinforce, take time to recruit (25% of normal units) and can be recruited on occupied territory. The mercenary pool consists of 1/2th infantry, 1/3th cavalry and 1/6th artillery. The amount of used mercenaries decreases the chances of getting new mercenaries in your pool. Getting new mercenaries for your pool is also based on prestige. Mercenaries are not affected by discipline.
Toned reinforcements down: Only 50% reinforcement speed at hostile territory when adjacent to a friendly occupied province, only 10% speed at lack of supply line to a friendly occupied city, no reinforcements at all in empty provinces.
Recruiting troops now takes longer in looted and blockaded provinces.
Artillery provides 50% of its defensive values to the front rank if it is in the back.
Zero morale troops in frontlines will be removed during a combat.
A failed assault makes the garrisons recover morale now, and morale recovers for garrisons the same speed as for normal troops (maintenance!).
It is no longer possible to retreat from a battle for the first 5 days. Armies whose morale collapses in the first 5 days and face more than double the amount of enemies will be eliminated.
It is no longer legal to retreat towards a province with at least 5x your own force.
Prestige, War Exhaustion and Tradition gains and losses are seen for the leaders country in end of combat view.
Blockading affects war score at a scaling factor.
It is shown in peace negotiations if the AI will accept or not.
The cost for force releasing a country in a peace treaty has been significantly lowered.
Capitals can be demanded in peace, provided they are isolated from the rest of the country.
The AI will never propose or accept demands of >100 peace value.
There is a new message when you sign peace due to the leader of your alliance signing it.
Units can scorch owned provinces, applying a nasty modifier in order to hurt a strong invader.
New buttons for land units: "Detach Mercenaries" and "Detach Siege Unit" (enough men to siege the current province).
The declare war and call to arms confirm boxes now list all that may join the enemy in a war.
It is no longer possible to declare war on other countries' vassals.
The 'Casus belli will expire' indicator is shown with the expiration date in the tooltip.
Friendly regiments now lower the revolt risk and minimum revolt risk in a province (at war and peace).
Reinforcement rates and fort defensiveness values were added as tooltips.
Localized army and navy names.
Being a Merchant Republic adds several options for managing trade leagues
For example, Merchant Republics can acquire agreements with other nations to have all their trade with a resource only go through your centers of trade.
A Merchant Republic now also has a special casus belli against anyone leaving their trade league, allowing them to demand gold or rejoining the trade league in the peace treaty without any negative impacts.
The expansion also adds several powerful options for the nation being emperor of the Holy Roman Empire and/or Papal Controller.
For example, playing successfully as Holy Roman Emperor will make it possible to use imperial authority over a long period of time to unite the whole HRE into a single nation.
Imperial Authority can also be used to "Bestow Imperial Grace" towards a country, which is a very powerful diplomatic move to improve relations.
The changed casus belli system now gives different effects to infamy, prestige and peace costs depending on which casus belli was stated when declaring war and if that casus belli allows for those specific demands in the peace treaty. There are twenty-nine different types. Some examples follow.
"Reconquest" is the traditional casus belli.
It can be used against any nation holding one of your core provinces.
Demanding core provinces in the peace treaty of such a war you will result in no infamy, double prestige and these provinces cost half the normal value.
"Religious Unity" is a new casus belli.
It will activate for the Holy Roman Emperor if a nation refuses an imperial order for Religious Conformance.
If this is the casus belli for a declaration of war you will get no infamy, twice the prestige and half the peace cost for demanding religious conversion in the peace treaty.
"Imperialism" is another new casus belli.
It will be a casus belli against any nation if you are a Revolutionary Empire, Revolutionary Republic, Enlightened Despotism, Republican Dictatorship or Absolute Monarchy.
Since these are advanced government types, this casus belli will not be an option until late in the game.
During peace treaty negotiations this casus belli does not change the prestige, but infamy and peace costs are both at three quarters the normal value.
Advisors are now created by the player by spending the appropriate type of tradition points. Depending on the type of advisor the cost will be split between cultural, land and naval points.
There are also new mapmodes to show revolt risk and colonial range (which also shows the new trade winds, speeding up ships using these).
Several provinces were added in what was formerly Terra Incognita in Australia, Madagascar and Scandinavia. Also, the provinces in France and Russia have been rearranged.
The Far East
Japan divided in four Daimyos vying for control of the Shogunate
China becomes a Celestial Empire with factions struggling for control
Hordes
Default state for hordes is now war
War with a horde will not cause war exhaustion
Can spend colonists to civilize horde provinces
Trade & Buildings
New building types
Buildings cost magistrates
Fort 5 & 6 now give 100% defense
Trade range now controls which CoT's you can trade in
Controlling the trade of Strategic resources will provide bonuses
Bonus for controlling the majority of the worlds trade and/or production of a trade good
Diplomacy & War
Ability to call allies into war when needed if you are the war leader
Possibility of integrating countries you're in personal union with after 50 years
Sphere of Influence & Vassals
Each country in the player's Sphere of Influence will now provide increased magistrates and diplomacy skill
Sphere of Influence cost is scaled by amount of countries in it
Sphere of Influence range is now the same as your trade range
Vassals will no longer give military access to a country its master is at war with
Masters can call on vassals in a war even if they're not the leader
Half of a vassal's support limit will count towards its master's without subtracting from its own
Domestic policies
Mercantilists receive trade bonuses for owning provinces
Free traders receive increased merchant chance and greater range
The Holy Roman Empire
Leaving the HRE is no longer a province decision
When a HRE country inherits another country, the imperial provinces are automatically cored
New peace option to force the Holy Roman Emperor to revoke the last decision
Rebels
Each rebel type now have their own unique flag
Different rebel types will now fight each other
Provinces
Some province decisions becomes buildings but provinces decisions as a concept stay in the game
Sea provinces have increased colonial distance
New trade winds have been added and altered to make England closer to North America and the Iberian Peninsula closer to South America
Graphics and interface
New map and unit textures
New peace negotiation interface
Imperial authority and papal influence is now displayed in the main interface
Army size is now displayed on the map, similar to Victoria 2
March 4th beta patch adds new map modes, to see fortification levels, province wealth, and other informations to more efficiently administrate your empire
Misc
Achievements
You will generally receive more magistrates than in HTTT
Englands missions have been scaled back
During development, the idea to increase the maximum storable envoys from 5 to 9[, was dropped. 5 remains the maximum in Divine Wind.
The offensive "lose fort of go defensive" events have been changed to lower the defensiveness of a province
National ideas rebalanced, including boosts for Bureaucracy and Bill of Rights.
Bug fixes
The "open markets" bug in multiplayer is fixed
How do I get people in boats, like my army?It depends on your fleet size.
Can you just tell me the ways to do so?Build more ships (note they take a long time).
My rating so far: 5/10
The ease-of-use is low, but replay-ability is moderate.
Note: Speed up the time, for goodness sake!It's based on realism.
I kind of lost interest in the game after a while... With Sweden, there's no one that I can attack that won't bring me against 4 more nations... I got this Casus Belli, and I attacked that country so then I got 4 other countries on me, and then one of them was Denmark's ally... and I was Denmarks ally... but they attacked me anyway... it was odd.I would recommend building up your army first.
With the Incas, they're level 0!!! Seriously!
Your Majesty!
Rebels in Minecraft, Smaland, Vastergotland, Ostergotland, and any previous Swedish territory has formed into Sweden again!
FUUUUUUUUUUUUUU
I was wondering... do random nations that never existed come up sometimes from rebellions and stuff?They're actually programmed. The reason they never win is because the government has a strong army or the rebels have a weak army.
And do the rebels ever win? it seems like they never do in the game...
You click 'Sue for Peace' in the menu of the country you are warring against.I figured this out.
Umm.. you can release vassals.No... what if I wanted to release Smaland...
That'd be unbalanced.Umm.. you can release vassals.No... what if I wanted to release Smaland...
And how do you give your vassal independence?
look at the map theres a scrollbar at the bottom of itoic lol
Napolean's Ambition
epic snip
It's a mod that makes the timelime bigger from 5 AD (Roman Empire era) to 2010 AD (Present day). For example, Europe at the start of World War I.Gimme now.
You could try Ming or a minor Indian state.
I found a mod that makes it 1399 to 2010 for tech, and 10000AD for playability.Sadly it's only for HttT.
http://forum.paradoxplaza.com/forum/showthread.php?368890-HttT-4.0-Europa-Universalis-III-Rising-Nations-Mod-v1.4 (http://forum.paradoxplaza.com/forum/showthread.php?368890-HttT-4.0-Europa-Universalis-III-Rising-Nations-Mod-v1.4)
But you didn't bought, or did you?Oh yes I did.
oh. wait wutYou're forever alone. jk
wtf is HttT
Heir to the Throne?
I have that... Naru maybe that's why we have different version?
How the crap do you attack people without getting a bad rep. idk people don't really like me.
wtf is "vanilla" stuff? Original?Unmodded.
wtf europe has no nashunsExcept Spain, England, and Russia.
wait Europe is all a faint green... wtfThat's the Holy Roman Empire as a country (it's not a organization anymore! w00t).
fuu i dun has enough memory. i fail.
Can I has the provinces.bmp for Chronicles? Only that?Whyz?
coz i want it to make maps. :P :P :P :P :P :PFind it in your steam directory.
Your personal text is violent.How so.
Naru do you got a link for that mod? *looks at Darvince*Nope. The download link was gone, which is a good thing I got it before.
Kol. I haven't heard about any country called "R", though.That's Russia.
Lorraine's army which is around 2000 beated Austria's 70,000 army.J00 coming back on Blacraft? You'll go like the opposite of yandere when you see the loot of the still unfinished exploration of the epic cave.
hahahaha
change the wasteland to zonesThat takes a huge amount of time.
then change the zones to wasteland
radians = (-1 * (degrees - 180)) * 0.0174533
port_rotation=0.000000 = W
port_rotation=0.785398 = NW
port_rotation=1.570796 = N
port_rotation=2.356194 = NE
port_rotation=3.141593 = E
port_rotation=3.926991 = SE
port_rotation=4.712389 = S
port_rotation=5.497787 = SW
text_rotation=0.785398 = from SW
text_rotation=0.392699 = from WSW
text_rotation=0.000000 = from W
text_rotation=5.890486 = from WNW
text_rotation=5.497787 = from NW
Good luck taking that bit from Russia since it's not a Kolan Empire.
F12. F12+Shift only shows your country, vassals, and other countries that have a personal union with you. They're in the Screenshots folder.No, NeutronStar is talking about the maps, not the screenshots.
I'm currently preparing for a war on Munster on Ireland. Muahahaha.
No, NeutronStar is talking about the maps, not the screenshots.The maps goes in the Screenshot folders.
then try and take over all of iberia and france by 1650... and it's still the 1400s and I'm getting closer to the domination of Iberia and France.
wtf that is stupid. I said to get all of Iberia and France to even out how his country looks. Norway is useless and weak.How about get Iberia, France, AND Norway?
?what is this I d'ont eveN
Gondwana, plz kick out the Papal States out of Asia.I could maybe ally Gondwana and go to war with the Papal States... I have a royal marriage with them, so I think my relation is good enough.
Wishes aside, the Dutch is getting pretty powerful in Asia.
I wonder if Bla can figure where this is..Nordsjælland, kol. But wut is the land north and east of it.
(http://i141.photobucket.com/albums/r56/Majortopio/EU3_15.jpg)
Prak UorWell, that caught my eye. Parkour.
I don't even.
Dunno.I don't even.
What is this I don't even at all.
Dunno.I don't even.
What is this I don't even at all.
oh lol Paraguay
Hahahahaha! Didn't see that. I don't usually use that zoomed in mode.Dunno.I don't even.
What is this I don't even at all.
oh lol Paraguay
No look at the size of the rebel army. It's 92k.
KALN?I think it's KZWW or something similar. Definetly not KALN
provinces_delete.png (png version of provinces.bmp) for my mod "Maricopa Universalis"...
I don't know if the image size will work.
No, Chandler, Gilbert and Mesa border Pinal county... You didn't know that?provinces_delete.png (png version of provinces.bmp) for my mod "Maricopa Universalis"...
I don't know if the image size will work.
you need to shift the east valley north. :P
Game not found.FFFFFFFFFFF What did you choose?
Is it still possible for me to joinz?Use the launcher, and click "check for updates", click "Download Here" install it.
wtf how do you get the 5.1 patch
Hey, look! Denmark got conquered by- what....Tell that to Pia Kjærsgaard (http://en.wikipedia.org/wiki/Pia_Kj%C3%A6rsgaard)!
fill florida with coloniezI went bankrupt and sleepquitted.
Seems normal.Polotsk taking over Lithuania is normal? A broken England where Denmark, Brittany, France, and Portugal have land?
Yes.
If you were me, you'd see the Papal States take over a country in Africa.
Why does Poland always take over Moldavia?I always see Moldavia. lol
Now I see how you conquer so much things as little country... You recruit millions of troops amirite?but zen you bankrupt !!! i how !!!
That's Aquitaine.Modding
@province names Why?
Wait what do you do to the .mod file with a mod?What do you mean?
thx that should work... ummm... there's some extremely tiny text in western ming... tfyes, that's what I said.
wtf portugal and castilleBoth were pushed to africa and they got cores there.
(btw the map I Post earlier is fake)
I kolkolkol'd them, so they weren't. :P
Btw, started a new game as Riga today, it's only gone two years. Only had the province of Riga to begin with, which is tiny. >:(
yay native nations! I can't see your pic.Right click, copy image url, and paste it into a new tab.
Korean Yemen? Pegu and Deccan Africa? tfyeah lool
Here's my Spanish Campagin empire map as of 1479.Pia Kjærsgaard (http://en.wikipedia.org/wiki/Pia_Kj%C3%A6rsgaard) ish nawt amused.
I took over Denmark, Sweden, and Norway, after taking over Finland.Here's my Spanish Campagin empire map as of 1479.Pia Kjærsgaard (http://en.wikipedia.org/wiki/Pia_Kj%C3%A6rsgaard) ish nawt amused.
...Good job.
That would be funny if Sweden inherited Denmark, and then Novgorod inherits Sweden, and then Moscow inherits Novgorod, and Tver inherits Moscow, and finally Lithuania inherits Tver.How the crap would Tver force a PU? They're like... tiny... and fail :P
go annex franceWell, they have way too many allies, so I don't want to risk it.
The original EUIII has a fail AI.DW has brutal hordes.
.jpg is horrible. Even you should know that.I didn't upload it as a .jpg. Photobucket converts all images into .jpg's.
yes, i did. and where did france go?It still exists, it's just in Avignon (if you zoom in).
No problem.But really. Why does it keep crashing at "adapting history". That "thanks for nothing" part was just a joke.
The map folder in the Europa Universalis III folder.Doesn't work.
Portugal is in the Iberian culture, isn't it? Then yes it's possible to form Spain as Portugal.I know that already. But what's even more surprising is that you can form Spain as GRANADA.
Not really.No, the culture of Granada is Iberian... Ya think?
Whoa, England has its French territory completely taken over! Nice job green country or whatever.Bulgaria is occupying it.
After school today, I might. But more likely, not until my mod is done.Nue, do I need to know when you are going to do it? ;)
But, as always, I would love to see what people other than Naru create with this.
No, that means I don't want to know when you are making it, but only post what you did when you are done.But, as always, I would love to see what people other than Naru create with this.
I can't register my game.
Finally, I got AirotciV working... I just needed to wait for an update. And why is the V bolded? Because Naru didn't know what I was talking about without the capital.I did know what you meant... well, whatever.
...and constructing galleys or whatever to transport people over...Click the fourth option in the building ships menu. That boat can carry troops over. ;)
It's Magna Mundi.nop.
[insert Pia Kjærsgaard] :P'
Quick, hide the internet! She is going to rage so hard if she sees this map.Or this.
Place more Danish flags on it, just on Sjælland and Fyn. It'll probably calm her down.
country_event = {
id = 6016
trigger = {
papal_influence = 0.1
is_papal_controller = no
}
mean_time_to_happen = {
months = 3
}
title = "EVTNAME6016"
desc = "EVTDESC6016"
option = {
name = "EVTOPTA6016"
treasury = 100
}
}
I checked, Steppe Wolf 0.922 and it has no Lotharingia.
Unless of course you are just saying you updated it. If so, I don't care if you updated it.
Silly Polish people, you already have a country!
(http://img803.imageshack.us/img803/9599/vickyiipolishfailure.png)
Hmm. I'm glad I don't live in Canada. It would feel so wierd if people called Germany Europe. :P
Come over to Northeastern Canada! The rebellion is going to go out and over soon; and the Space Union of Aeridani will form!!Should I send some Green Armies?
January 1, 1911.
(http://img94.imageshack.us/img94/619/v2mapger1911111.png)
(http://img64.imageshack.us/img64/3743/v2mapger1911112.png)
Quite... what? :P'
OneProvinceMinor.Spelling correction. Anyway, I'll post my pictures after I get EU3 up and running.
How dare you call my video card low-quality! I can run most games at max graphics.
Graphic mods have nothing to do with my video card, processor, or operating system. All I was wondering is why the graphic mods don't take effect. The religion icons change, so why don't the infamy and other icons change?
Does it really matter? NVidia GeForce 8400 GS.
Is this some sort of mod for Victoria 2? If so, can I get the link to download and install it?You never answered my question referring to the previous picture.
It looks a little... different.
Is this some sort of mod for Victoria 2? If so, can I get the link to download and install it?
It looks a little... different.
Uhhhhh....
Uhhhhh....
Uhhhhh....
Communist Germany, silly.
why is darvincia in new mexico :PYou aren't...
Too lazy.
Can you please put my nation in the game?
Wait, Naru, are you Hmong?Yes.
Can I see Europe though?Sure.
10 dollars it's as fractured as shit.Kinda, but not all of it.
There's a thing called male queens? :o
Well, you just became fascist, so that's better, eh?
So. Sicily is guaranteeing Papal State's independence, but is attacking it?
darvincia needs to be biggerlies
And flags need to be added.At a later date.
shmupland is tinyIt's ten provinces though and annexed Starrie. XD
only because you didn't give me any nukes >.>more likely because I didn't give you forts. I probably should.
Or maybe divide Starrie in to some more provinces...I was going to do this.
only because you didn't give me any nukes >.>Did nukes exist in 1399 to 1800s? Nope.
only because you didn't give me any nukes >.>Did nukes exist in 1399 to 1800s? Nope.
Is that obvious? Yep.only because you didn't give me any nukes >.>Did nukes exist in 1399 to 1800s? Nope.
I don't mean to sound like I'm complaining, but if Lysteriok is formable can it be named 'New Lysteriok'?Oh right that's on another paper.
Very naisse, what does "Form" vs. "Original" mean?Original is selectable at the default October 14, 1399 start of EU3. Form means you can play as a nation and when you have certain provinces, be able to rename your nation through a national decision.
nice flags, when will you do the flagswhen he's done with our nations
nice flags, when will you do the flags
hi cutie
so how do they fit that into a straight line?
So Britain how's that Indian empire going?
>French India ololololol
Damn it Fiah, what have you done?
(http://s17.postimage.org/m4ammlu8t/Vic2_The_3rd_Great_War.png)
byeauspikitan
tentacle invasion.How you get starrie?
modHOW YOU GET THIS MOD?
you make itHAW I MAEK TIHS?
do you have eu3 hellpotatoe? if you do i can upload the mod for you to play :)I have, but I'm not in my pc, because it broke :/
(http://i.imgur.com/k4VUE.jpg)OH NO! YOU BROKE'd FRANCE!
If by break you mean "have so much more land than historical France", then yes, I did.Yes, you broke it!!
meanwhile the tentacle arm has grown fatterI challenge you to konquest venice and sicily!!!
well the sure made the screenshot location hard to find
for record its
C:\Users\username\AppData\Local\VirtualStore\Program Files\Paradox Interactive\Europa Universalis III\Screenshots
next i will take syria muscovy and poland to connect to africayou will conquer venice and sicily or no? :P
venice like me :PYeah 8)
....ok i will eat sicily though, if nothing else comes up, because it seems easy to take
ok so venice wasn't allied with me because it already have 3 other allies.kol
so when i declared war on sicily venice joined the war: i vassalized sicily and then cancelled venice's alliances so i allied it immediately after the war lol.
continue even moreEat England!!!!
Exclusive EU4 screenshot demonstrating superior graphical capabilities.omg, whats wrong with this guy nose?
(http://media.giantbomb.com/uploads/0/3468/275820-gi_screen1.jpg)
Waitasecond 350AD?
This game looks awesome.It's awesome :P
do you ever justnaw you broke'd spain :P
Europe is getting more uglier tbh.OH NOEHS
narrow norway
What's the difference between Victoria ll and Europa Universalis 3? They seem similar in means of interface and probably strategy.
My game is so depressing -_- (I played as Denmark)A liferating of 60 is like... really good though?????
So the premise is I ISOTED away south america and replaced it with no nations on it. I set the liferating to like 60 so nobody could colonize it. Then after getting a naval base on the Danish West Indies, I allowed colonisation. So the rush for south america, whatever. My prestige ran uppity as fuck, and 30 years later I was ranked 6 as a world power and I united Scandinavia. The CSA won the war, I sent like ~800 in war subsidies to the USA but... Ugh.
So then Britain declares war on the USA, wanting New England. The USA calls me and I respond by silently kicking British ass in New England. Britain wants peace, whatever. But France declared war on the USA for New York too! The USA called me in again, but fucking uberfrance is occupying all my colonies in Africa and South America with goddamn 100 division armies. So I sue for peace with France but now FUCKING CSA DECLARED WAR ON AMERICA TRYING TO GET MISSOURI. Keep in mind France is still at war with the USA and still wants New York.
France also tried to launch a campaign into Danish Schelwig-Holstein but I kicked their arse.
I prayed for the USA then ragequitted.
My game is so depressing -_- (I played as Denmark)A liferating of 60 is like... really good though?????
So the premise is I ISOTED away south america and replaced it with no nations on it. I set the liferating to like 60 so nobody could colonize it. Then after getting a naval base on the Danish West Indies, I allowed colonisation. So the rush for south america, whatever. My prestige ran uppity as fuck, and 30 years later I was ranked 6 as a world power and I united Scandinavia. The CSA won the war, I sent like ~800 in war subsidies to the USA but... Ugh.
So then Britain declares war on the USA, wanting New England. The USA calls me and I respond by silently kicking British ass in New England. Britain wants peace, whatever. But France declared war on the USA for New York too! The USA called me in again, but fucking uberfrance is occupying all my colonies in Africa and South America with goddamn 100 division armies. So I sue for peace with France but now FUCKING CSA DECLARED WAR ON AMERICA TRYING TO GET MISSOURI. Keep in mind France is still at war with the USA and still wants New York.
France also tried to launch a campaign into Danish Schelwig-Holstein but I kicked their arse.
I prayed for the USA then ragequitted.
wait so how do I annex the world? By annexing all the nations one by one or is faster method?0It doesn't really take too long to annex all countries one by one... But that's what you have to do.
and what is march of the eagles?
They should do a fantasy game with randomly generated worlds and cultures and stuff :)
http://en.wikipedia.org/wiki/Bishopric_of_Liege (http://en.wikipedia.org/wiki/Bishopric_of_Liege) wt how did they get from this to the provinces of liege and namur in eu3The whole low countries is all messed up, I assume they did stuff like that because it represented their strength and in some cases influence over lands, than actual land holdings.
My current game so far in EU3, I'm France btw.denmark, wut are you doing!?
(http://i.imgur.com/0mgjL.jpg?1)
My current game so far in EU3, I'm France btw.denmark, wut are you doing!?
*image*
Oh, you're serious?My current game so far in EU3, I'm France btw.denmark, wut are you doing!?
*image*
Taking over Scandinavia obviously.
wow smjjames you are being WAY too historical with your choices...
hey smj get on the irc kthxbai
@naru i'm working on a usf techgroup could it be incorporated into your mod
test run campaign thing; the Aeridanish Empire
test run campaign thing; the Aeridanish Empiredid you know you can set the habits of the AI somewhere? yeah that could be interesting, i have never messed with it cause I've never gotten that far
this is the completed techgroup of sandboxia i plan to insert into narmod. the terra incognito will have to be fixedyay my localisation works
nice add Issamoria
if it gets brazil and angola it turns on ezheatio union
if its only Issamoria it can have riots or something and a part of it turns into New Issamoria (and New Issamoria is friendly to aeridani)
if it joins bielosia or loviniosia or aeridani as a vassal it turns in Issalosia
you can do this?
nice add Issamoria
if it gets brazil and angola it turns on ezheatio union
if its only Issamoria it can have riots or something and a part of it turns into New Issamoria (and New Issamoria is friendly to aeridani)
if it joins bielosia or loviniosia or aeridani as a vassal it turns in Issalosia
you can do this?
hmmm i could, though the second seems a little complex; which of course will be a little difficult since i just got started modding but that's very possible
new colors, corporations addedNP was red on my map sir that's NP :P
I could do that for you if you want. Though it really isn't that hard.nice add Issamoria
if it gets brazil and angola it turns on ezheatio union
if its only Issamoria it can have riots or something and a part of it turns into New Issamoria (and New Issamoria is friendly to aeridani)
if it joins bielosia or loviniosia or aeridani as a vassal it turns in Issalosia
you can do this?
hmmm i could, though the second seems a little complex; which of course will be a little difficult since i just got started modding but that's very possible
NP was red on my map sir that's NP :P
I don't see Kaeshar in there yet :( .
meiou actually works holykolwats meiou?
B-B-B-OOOOONGATAR ??!~?!?!?!?!??!?!?!?!?
kaeshar and issamoria addedThanks c:
kol where else is bongatar
KOL, naw I see it.kol where else is bongatar
I edited the mod for some events and decisions.hey what triggers this event
Am I the only one who thinks Aarhus should be in DenmarkYes you're the only onne that thinks that, cause Denmark needs of have revolts and riots and then turn in Blaland!
Am I the only one who thinks Aarhus should be in Denmark
its rbg you mothersuggers
No, the human eye is more sensitive to green and its opposite. So, 0 128 0 is green to the human eye but 0 255 0 is actually green.Funny how the only species on this planet that can make observations and name something 'green' is the only species that actually has a human eye. Green is an abstract concept we have nailed to the wavelength of light 520–570 nm. It actually means nothing more. It's like an altitude map where some numerical value is assigned a color so we can distinguish it, our eye and brain do the same thing. The way you see "green", literally, might be something I can't see as any color, no color I can even imagine. Describe green to me, qualitatively, you can't name something that is green, because that means nothing to anyone else, it doesn't describe the 'greenness' of 'green'. So I suppose green, in RGB, is y x y where x is all values and y is any value less than x, I suppose you could put any amount of light there, of course light's wavelength is linear and the RGB scale is not so some leeway in the difference of y's is allowed.
Describe green to me, qualitatively, you can't name something that is green, because that means nothing to anyone else, it doesn't describe the 'greenness' of 'green'.
wwwits funny how kallisto and aahrus have the same colors..
its funny how kallisto and aahrus have the same colors..
Its funny how Naru can see clearly distinct colors while I can barely distinct them.its funny how kallisto and aahrus have the same colors..
They're not? It's clearly distinct.
Its funny how Naru can see clearly distinct colors while I can barely distinct them.its funny how kallisto and aahrus have the same colors..
They're not? It's clearly distinct.
HAHA NARU!Its funny how Naru can see clearly distinct colors while I can barely distinct them.its funny how kallisto and aahrus have the same colors..
They're not? It's clearly distinct.
They're almost exactly the same, though there is a subtle difference in shade. At first glance they do look the same, yes.
Why are you saying haha for?
/facepalmomg i remember this
As you can see, dar does not into navy.yes because my forcelimit are only 12 for that
uhh why am I squished into the deli meat of a Ethanthovan-French sandwichKolkolkol.
show bongatar!
yeah darvincia france and ethanthova kind of ate aeridaniinb4 fiah demands to be made as powerful as aahrus
Uh...yeah darvincia france and ethanthova kind of ate aeridaniinb4 fiah demands to be made as powerful as aahrus
well i'll answer it anyways, both questionsUh i questioned "Whats Aarhus?".
aahrus is big because it starts out as a large nation initially with some fairly rich provinces and is also holy roman emperor which grants all sorts of fancy perks and benefits.
kallisto is big because i'm playing it so yeah. also if you look carefully the provinces in eastern europe where kallisto is are like 5 times larger than western european provinces
aahrus borders the west of kallisto its almost the same color so its hard to see i will fix that. but there is a black borderOkol, "what", no "where".
oh right.Oh
aahrus is yqt1001's nation
inb4 fiah demands to be made as powerful as aahrusAnd why Aeridani is weaker than it? Aeridani isn't the capitalist leader thing and et cetera?
it isn't weaker which nation expands and which nations contracts is determined by luck a lot since those are ai's playing.So dar question is senseless?
yes darvince was joking or somethingdarvince and sense are like yin and yang
narlogic 101
The Timurids in my Castille game managed to achieve the same spread, more or less, as the Persians did in our MP game.use narlojik
(http://-snip-)
The Timurids in my Castille game managed to achieve the same spread, more or less, as the Persians did in our MP game.use narlojik
(http://-snip-)
Following narlojik you should create a border to attack them.The Timurids in my Castille game managed to achieve the same spread, more or less, as the Persians did in our MP game.use narlojik
(http://-snip-)
I don't share a border with them, so I couldn't attack them even if I wanted to.
WOAH, COATED IN PROVINCES? WHAT ELSE WOULD IT BE, COATED IN OCEAN?
New province ideas for China and Korea on Can Omer's Map.New province ideas for Indonesia and Southeast Asia on Can Omer's Map.
New province ideas for Australia and Melanesia on Can Omer's Map.New province ideas for China and Korea on Can Omer's Map.New province ideas for Indonesia and Southeast Asia on Can Omer's Map.
ok so today saw the continuation of my burgundy game
and i have one thing to say
damn the english
DOORS, BEFORE IT
mod?
no you
start a war and nuke castille now
(http://img52.imageshack.us/img52/6199/vickyiiunionofredthemes.png)how does ai europe even
Rannbows is failinguhh bong... is -2...
-3 stability uhh
oopslol bong
i guess my eyes are -2 stability
#Prussia
graphical_culture = latingfx
color = { 143 141 128 }
historical_ideas = {
national_conscripts
grand_army
glorious_arms
military_drill
battlefield_commisions
national_trade_policy
engineer_corps
cabinet
espionage
scientific_revolution
improved_foraging
napoleonic_warfare
}
historical_units = {
western_medieval_infantry
western_medieval_knights
western_men_at_arms
dutch_maurician
austrian_tercio
austrian_grenzer
austrian_hussar
prussian_frederickian
prussian_uhlan
prussian_drill
mixed_order_infantry
open_order_cavalry
napoleonic_square
napoleonic_lancers
}
monarch_names = {
"Friedrich Wilhelm #0" = 60
"Friedrich #0" = 40
"Albrecht #0" = 20
"Friedrich Albrecht #0" = 20
"August Wilhelm #0" = 15
"Wilhelm Friedrich #0" = 15
"Emil #0" = 10
"Ferdinand #0" = 10
"Heinrich #0" = 10
"Karl #0" = 10
"Ludwig Karl #0" = 10
"Wilhelm #0" = 10
"Adolf #0" = 0
"Alfred #0" = 0
"Anton #0" = 0
"Benedikt #0" = 0
"Benjamin #0" = 0
"Denis #0" = 0
"Diederick #0" = 0
"Eckbert #0" = 0
"Erwin #0" = 0
"Florian #0" = 0
"Franz #0" = 0
"Gebhard #0" = 0
"Gottfried #0" = 0
"Hartmann #0" = 0
"Heinrich #0" = 0
"Helmut #0" = 0
"Horst #0" = 0
"Joachim #0" = 0
"Kaspar #0" = 0
"Kurt #0" = 0
"Leo #0" = 0
"Ludwig #0" = 0
"Lukas #0" = 0
"Manfred #0" = 0
"Michael #0" = 0
"Nikolaus #0" = 0
"Oskar #0" = 0
"Otto #0" = 0
"Philipp #0" = 0
"Reiner #0" = 0
"Rudolf #0" = 0
"Rupprecht #0" = 0
"Siegfried #0" = 0
"Siegmund #0" = 0
"Thomas #0" = 0
"Urs #0" = 0
"Viktor #0" = 0
"Werner #0" = 0
}
leader_names = {
Arnim
"von Schwerin"
Blankensee
"von Taubeneck"
"von Dossow"
Perlkowski
"von Bühler"
"von Dessau"
"von Kyau"
Arnswald
Finck
Zitzwitz
"von Plothow"
Billerbeck
"von Stille"
"von Anhalt-Dessau"
Knobelsdorf
"von Rauch"
"von Quernheimberg"
Höltzendorff
"von Quitzow"
Cisielsky
Linkendorf
Ucklanski
Selasinky
"von Ziethen"
Münchov
Briesen
Riwotzki
Schnittern
"von Merckatz"
"von Manstein"
Schach
"von Seel"
Treskaw
"von Hohenlohe"
"von Rottenburg"
Truxes
Kreytz
"von Rüts"
"von Derfflinger"
"von Wermsdorff"
"von Hohenzollern"
Below
"von Bimback"
"von Mach"
Posadofsky
"von Preußen"
}
ship_names = {
Allenstein Angerburg
Braunsberg
Danzig Dirschau
Elbing
Fishhausen Frauenburg
Gottersweder
Graudenz
Heilsberg
Insterburg
Königsberg Kulm Konitz
Lyck
Marienburg Marienwerder Memel Mittenburg
Niemen
Osterode Ortelsburg
Pillau Putzig
Tannenberg Tilsit Thorn
Wehlau
}
army_names = {
"Königliche Armee"
}
fleet_names = {
"Ost See Squadron"
}
we know you're tutono, tuto. we'ren't that dumbYour bad grammar suggests you are. :P
grammar and dumbness have almost no relation in ubox forums, as you stated yyourselfWhen did I state this? Doesn't matter.
you put "me" with an arrow pointing to your nation
yes, you're insulting us because you are impling that we can't know by ourselves that tutono is your nation, and that is an insult to our intelligenceIf it's such a big deal, you could ignore the arrow. Jeez...
Be nice to other people, bong. No need to insult him personally and unnecessarily.Thank you Naru.
The world after the Eastern Great War and the conquest of Kansas by the Soviet Union of Solea and Rift Auspikitan.Wtf happens on Acre?
(http://img823.imageshack.us/img823/5999/v2mapbyz19257271.png)
CAL_absolute_monarchy;Great Empire of Bielosia;;;;;;;;;;;;x;ISM_absolute_monarchy;Issamorian Empire;;;;;;;;;;;;x;
CAL_prussian_constitutionalism;Kingdom of Bielosia;;;;;;;;;;;;x;
CAL_hms_government;United Bielosian Kingdoms;;;;;;;;;;;;x;
CAL_democracy;Free Republic of Bielosia;;;;;;;;;;;;x;
CAL_bourgeois_dictatorship;Republic of Bielosia;;;;;;;;;;;;;x;
CAL_presidential_dictatorship;New Republic of California;;;;;;;;;;;;x;
CAL_fascist_dictatorship;Fascist Republic of Bielosia;;;;;;;;;;;;;x;
CAL_proletarian_dictatorship;Socialist Union of Bielosia;;;;;;;;;;;;;x;
NEN_absolute_monarchy;Imperial State of Aeridani;;;;;;;;;;;;x;
NEN_prussian_constitutionalism;Queendom of Aeridani;;;;;;;;;;;;;x
NEN_hms_government;United Aeridanian Queendoms;;;;;;;;;;;;;x
NEN_democracy;Aeridani Union;;;;;;;;;;;;x;
NEN_bourgeois_dictatorship;Republic of Aeridani;;;;;;;;;;;;x
NEN_presidential_dictatorship;Republic of Aeridani;;;;;;;;;;;;x;
NEN_fascist_dictatorship;United Provinces of Aeridani;;;;;;;;;;;;x;
NEN_proletarian_dictatorship;Socialist State of Aeridani;;;;;;;;;;;;;x
UNM_absolute_monarchy;Empire of Solea and Rift Auspikitan;;;;;;;;;;;;x;
UNM_prussian_constitutionalism;Kingdom of Solea and Rift Auspikitan;;;;;;;;;;;;x;
UNM_hms_government;United Kingdom of Solea and Rift Auspikitan;;;;;;;;;;;;x;
UNM_democracy;Socialist Autarky of Solea and Rift Auspikitan;;;;;;;;;;;;x;
UNM_bourgeois_dictatorship;Republic of Solea;;;;;;;;;;;;;x;
UNM_presidential_dictatorship;Grand Republic of Solea-Auspikitan;;;;;;;;;;;;x;
UNM_fascist_dictatorship;National Republic of Solea;;;;;;;;;;;;x;
UNM_proletarian_dictatorship;People's Republic of Solea and Rift Auspikitan;;;;;;;;;;;;x;
DAK_absolute_monarchy;Empire of Darvincia;;;;;;;;;;;;x;
DAK_prussian_constitutionalism;Kingdom of Darvincia;;;;;;;;;;;;x;
DAK_hms_government;Union of Darvincian Kingdoms;;;;;;;;;;;;x;
DAK_democracy;United Republics of Darvincia;;;;;;;;;;;;x;
DAK_bourgeois_dictatorship;Republic of Darvincia;;;;;;;;;;;;;x;
DAK_presidential_dictatorship;Great Republic of Darvincia;;;;;;;;;;;;x;
DAK_fascist_dictatorship;Fascist State of Darvincia;;;;;;;;;;;;x;
DAK_proletarian_dictatorship;Soviet Republic of Darvincia;;;;;;;;;;;;x;
UNJ_absolute_monarchy;Skirtist Empire of Mudkipzania;;;;;;;;;;;;x;
UNJ_prussian_constitutionalism;Kingdom of Mudkipzania;;;;;;;;;;;;x;
UNJ_hms_government;United Skirts of Mudkipzania;;;;;;;;;;;;x;
UNJ_democracy;Skirtist Republic of Mudkipzania;;;;;;;;;;;;x;
UNJ_bourgeois_dictatorship;Grand Republic of Mudkipzania;;;;;;;;;;;;;x;
UNJ_presidential_dictatorship;Mudkipzanian Republic of Skirts;;;;;;;;;;;;x;
UNJ_fascist_dictatorship;Free Skirtism State of Mudkipzania;;;;;;;;;;;;x;
UNJ_proletarian_dictatorship;Socialist Skirts of Mudkipzania;;;;;;;;;;;;x;
noone settled on acreThats why its black?
ISM_absolute_monarchy;Issamorian Empire;;;;;;;;;;;;x;
ISM_prussian_constitutionalism;Kingdom of Issamoria;;;;;;;;;;;;x;
ISM_hms_government;Ezheatio Union;;;;;;;;;;;;x;
ISM_democracy;Republic of Issamoria;;;;;;;;;;;;x;
ISM_bourgeois_dictatorship;Republic of Issamoria;;;;;;;;;;;;;x;
ISM_presidential_dictatorship;New Republic of Lisboa;;;;;;;;;;;;x;
ISM_fascist_dictatorship;Fascist State of Issamoria;;;;;;;;;;;;;x;
ISM_proletarian_dictatorship;People's Republic of Issablaria;;;;;;;;;;;;;x;note to slef: do New Issamoria and Issagga
i do not have blue screen of death darvince!!! when i load eu3 and click on single player, all the countries and ocean is a boring shade of blue,
i do not have blue screen of death darvince!!! when i load eu3 and click on single player, all the countries and ocean is a boring shade of blue,
Wait, didn't kipz have the same problem? Sounds like you're describing the exact same thing.
why theres brazilian flags in morroco? :PIssamoria is using brazilian flags? :P
yes but do you see that panhandle holykol has :Plooks more like a knob
install winrar of 7zip they are cuticles
if it's a rar just google rar extractKOL YOU PPL
hellpot has pirated eu3 but is having trouble installing and playing itNo, It is installed. I never haev trouble pirating games =P
should i declare on morroco or waitYOU SAID THAT YOU WAS GOING TO EAT ISSAMORIA AND KAESHAR
help bongatarBe nice!
should i declare on morroco or waitYOU SAID THAT YOU WAS GOING TO EAT ISSAMORIA AND KAESHAR
THEY DONT SEEM VERY EATED
EAT THEM
THEYRE TASTY
EAT THEM WITH MORROCO
NAW
what the crap a new member signed up to tell bong "be nice"
puppet accountmaybe puppet maybe not
puppet accountmaybe puppet maybe not
Japan as you apparently love its language.omg I love deo's justification here
man i feel left out brosthe fact that you go to sleep when we start and that your eu3 takes 30 mins to load doesn't help
what how did Bolivia get jujuy but lose it's coast to. . . PERU who and Argentina ate chile?
1491 http://i.imgur.com/y4GcOBS.png (http://i.imgur.com/y4GcOBS.png)Semi-unified japan =D
pizzafication squared
(provinces defect in 1 month)
hand off gameSemi-unified japan 2, the movie
1491 http://i.imgur.com/y4GcOBS.png (http://i.imgur.com/y4GcOBS.png)
pizzafication squared
(provinces defect in 1 month)
wth is going on hereWhat is of green thing in russha?
part of the conditions for the defection eventwhich defection event?
it checks the country which is losing the provinces. if any of it's provinces are bordering the country that is at war with it, defections can occurr
part of the conditions for the defection eventwhich defection event?
it checks the country which is losing the provinces. if any of it's provinces are bordering the country that is at war with it, defections can occurr
$PROVINCE$ defects to $OWNER$ or something?
because I'm using the horde defection
province_event = {
id = 746
trigger = {
owner = {
war = yes
NOT = { war_score = 0 }
}
has_siege = no
NOT = { controlled_by = owner }
any_neighbor_province = {
owner = {
war_with = this
}
}
}
mean_time_to_happen = {
months = 1
modifier = {
factor = 5.0
owner = { luck = yes }
}
modifier = {
factor = 0.8
has_owner_religion = no
}
modifier = {
factor = 0.8
owner = { NOT = { prestige = 0 } }
}
modifier = {
factor = 0.8
owner = { NOT = { prestige = -0.5 } }
}
modifier = {
factor = 0.8
owner = { NOT = { stability = 0 } }
}
modifier = {
factor = 0.8
owner = { badboy = 1.0 }
}
modifier = {
factor = 2.0
controller = { nomad = yes }
}
}
title = "EVTNAME746"
desc = "EVTDESC746"
option = {
name = "EVTOPTA746"
controller = { country_event = 747 }
}
}
Formation of Germany with Bavaria.omg mazovia
Formation of Germany with Bavaria.omg mazovia
successfull france AND burgundy?!
Why the fuck france keeps eating portugal and leaving spain in peace? :(
The trublu thingy in denmark is france or sweden?
And wat is ze yellow thingy in scandinavia?
The green thingy im england is portugal, right?
Wtf is going on in Morroco?
And omg venice.
that's what's everyone being saying hellpotatoe... can you readCan you write?
I found what he is talking about.. NO ONE in the paradox forums know how to get the prizes.. they think that it will be sometime around the EUIV launch day.that's what's everyone being saying hellpotatoe... can you readCan you write?
You ever have one of those days where you wake up and realize you're going to post here?
I do.
Hmok. It's hard for me to understand why you would make the game just end in 1948 and not leave it up for players whether they want to continue or not. Same with EU3.The functions the games are based around become irrelevant. EU3 -> V2 because imperialism, new global trade stuffs, industrial revolution, absolutism is pretty much done, liberalism is taking it's place.
there are also mods that expand the time from year 0 to 2000 tooThose are also really slow to run on the computer because so much history
Can someone teach me how to play EU3?
http://www.slideshare.net/caktus79/europa-universalis-3-user-manual (http://www.slideshare.net/caktus79/europa-universalis-3-user-manual)Can someone teach me how to play EU3?
why is that an event in real life there was a war and burgundy lost
I tried a thingKol
yes I forgot aiyota and stuff I'll figure it out or drop this idea entirely
you need diplomatic power to get provinces
you need diplomatic power to get provinces
You need to diplomatic power to get provinces that either aren't the war-goal or aren't one of your cores. Anything is will not cost diplomatic power.
My Danish Empire in 1603.
that is pretty greatwhen I issued the command (bearhaslanded) they started out with 3 provinces in West Africa
did they start with more land than just jan mayen? or did they take over africa themselves?
Which one are you?
I'm working towards sending the indian/indonesian trade through aleppo because genoa/spain is taking a large chunk of it from alexandria. they have no trade power at all in aleppo so I figure I can hit 200+ ducats a month from trade that way.
no
wow savage
i have Real World Obligations™
sorry i'm just not interested in victoria 2I can run EU4, happy?
now we're talking
now fiah can play as japan and we don't have to aim for a wc
nonow fiah can play as japan and we don't have to aim for a wc
So I have to play as the UK?
nonow fiah can play as japan and we don't have to aim for a wc
So I have to play as the UK?
you can play whatever country you want probably
depends what we want to do
how good's your internet because i'll only MP if we can do speed 3
speedtest for proof tbh