Universe Sandbox

General Category => Everything Else => Topic started by: Bla on January 24, 2011, 09:57:24 AM

Title: Blacraft
Post by: Bla on January 24, 2011, 09:57:24 AM
Blacraft Forum: http://blacraft.createaforum.com/index.php (http://blacraft.createaforum.com/index.php)

Dynmap: http://13.56.127.245:8123/#

Minecraft Forum topic: http://www.minecraftforum.net/topic/330031-blacraft-legit-whitelisted/ (http://www.minecraftforum.net/topic/330031-blacraft-legit-whitelisted/)

For world maps, go here (http://blacraft.createaforum.com/blacraft-general/land-division-thread/msg104/#msg104).

Link to thread for discussion of fictive Blacraftian languages (http://universesandbox.com/forum/index.php/topic,4823.msg25859.html#new)

Joining
1: Tell me your Minecraft username.
2: Wait for me to add you to the whitelist.
3: Type this into the server address and join!:
13.56.127.245:25570

Videos
Play all             (http://bit.ly/kDBtlr)
The first five days (http://www.youtube.com/watch?v=kb8HiAO10Qw#ws)
The Opening of Quontia Bridge (http://www.youtube.com/watch?v=HtPmlyHiNpI#ws)
Blacraft - Spawntown Monster Factory (http://www.youtube.com/watch?v=y5CRIKOB9zo#ws)
Blacraft - Spawntown Claying Grounds (http://www.youtube.com/watch?v=kq8rH-d_lmY#ws)
Blacraft - Blue Ink Farm (http://www.youtube.com/watch?v=kAvVT04JweY#ws)

Plugins
As of 20120530

BorderGuard 4.31
CHDistantFarm 1.06
DropChest 0.8.2
Essentials 2.9.1
EverCart 1.0 (outdated)
LWC 4.2.1
LavaForge 1.0 (outdated)
ProperTime 1.8.9
RollingMinecarts 0.4.11
SQLite 3.7.2-1
Safe Creeper 1.1
WorldEdit 5.3
+ Some sikrit plugins to spy on everything everyone do!

Map of the developed surface part of Blacraft:
Title: Re: Bla's Minecraft Server
Post by: matty406 on January 24, 2011, 10:18:59 AM
Awesome, I look forward to building, mining and crafting with 'yall.

And Bla, you may want to get a server wrapper, they allow you to assign people with ranks such as Admin, Mod, Op and Builder, and allow spawn, kicking and banning commands. I don't know what it's like to set one up so if it's too much hassle, no matter, I doubt this will be too much negative attention anyways.
Title: Re: Bla's Minecraft Server (Online)
Post by: Bla on January 24, 2011, 10:26:40 AM
Try testing and write if it works/doesn't work now. :)

Edit: My computer crashed, and I think the world has been corrupted. I've backed everything up now, and will try to make a new world.
Title: Re: Bla's Minecraft Server (Online)
Post by: matty406 on January 24, 2011, 10:34:02 AM
Connection Timed Out.
Title: Re: Bla's Minecraft Server (Online)
Post by: Bla on January 24, 2011, 10:34:18 AM
Try again.
Title: Re: Bla's Minecraft Server (Online)
Post by: matty406 on January 24, 2011, 10:36:07 AM
Same message
Title: Re: Bla's Minecraft Server (Online)
Post by: Bla on January 24, 2011, 10:37:40 AM
Dang, lol. It's 192.168.1.44, wrote 164 by an accident. Sorry.

If it doesn't work either, try writing 192.168.1.44:49400
If that doesn't work either, try writing 192.168.1.44:25565
Title: Re: Bla's Minecraft Server (Online)
Post by: matty406 on January 24, 2011, 10:42:24 AM
Same problems, I'm afraid. :-\
Title: Re: Bla's Minecraft Server (Online)
Post by: Bla on January 24, 2011, 10:43:33 AM
Sigh... I think I'll read some sort of guide somewhere...

I think it's my local IP. I might be able to fix this if I can find my global IP.
Title: Re: Bla's Minecraft Server (Online)
Post by: deoxy99 on January 24, 2011, 10:49:19 AM
I got my server working, but unfortunately, there is no land, water, or anything on my server, so I shut it off and kept it off.
Title: Re: Bla's Minecraft Server (Online)
Post by: deoxy99 on January 24, 2011, 10:55:06 AM
I wish Minecraft could update faster, because I really want to use the server.
Title: Re: Bla's Minecraft Server (Error)
Post by: Naru523 on January 25, 2011, 06:43:53 PM
Bump.
Title: Re: Bla's Minecraft Server (Error)
Post by: Bla on January 25, 2011, 10:56:48 PM
I need to open port 25565, but to do that, I need to log on my router, and I don't know where its manual and password are.
Title: Re: Bla's Minecraft Server (Error)
Post by: atomic7732 on January 26, 2011, 07:31:27 AM
Google search "localhost IP".

Wait your localhost is 192.168.1.44 you think? Type that into the address bar.
Title: Re: Bla's Minecraft Server (Error)
Post by: Bla on January 26, 2011, 08:09:11 AM
I have tried, and my router should be 192.168.1.1 or maybe 0 in the end, and none of them (not 44 either) worked. And I still don't have the user and password to it, so it'd be useless before I find them. But thanks for trying to help. :)
Title: Re: Bla's Minecraft Server (Online)
Post by: atomic7732 on January 26, 2011, 04:34:49 PM
Sigh... I think I'll read some sort of guide somewhere...

I think it's my local IP. I might be able to fix this if I can find my global IP.

http://whatismyip.com/
Title: Re: Bla's Minecraft Server (Error)
Post by: Bla on January 26, 2011, 11:04:12 PM
In the meantime, I had found out that it is my local IP, and what my global IP was. I'm also pretty sure that the only thing I need to do is to open port 25565 on my router. :)
Title: Re: Bla's Minecraft Server (Error)
Post by: Darvince on January 27, 2011, 05:57:40 PM
-snip due to personal reasons- server up in a month while or so...
Title: Re: Bla's Minecraft Server (Error)
Post by: Naru523 on February 06, 2011, 11:45:17 AM
Bump.
Title: Re: Bla's Minecraft Server (Error)
Post by: Bla on February 06, 2011, 11:50:10 AM
I still haven't found the manual or anything... :/
Title: Re: Bla's Minecraft Server (Error)
Post by: Bla on April 18, 2011, 10:00:03 AM
Ze manual haz been found.

...But I still don't know how I can access the router. I think I have the password, but Idk where to enter it or anything. I tried just writing 192.168.1.1 in my browser, but nothing happened. :/

Edit: I think I have access to my router. >:D
Editedit: Only the wireless settings. >:(
Title: Re: Bla's Minecraft Server (Error)
Post by: deoxy99 on April 18, 2011, 12:06:04 PM
Hint: Use Hamachi (http://www.minecraftforum.net/viewtopic.php?f=1013&t=35032), which makes port forwarding unnecessary.
Title: Re: Bla's Minecraft Server (Error)
Post by: Bla on April 18, 2011, 12:24:33 PM
Hint: Use Hamachi (http://www.minecraftforum.net/viewtopic.php?f=1013&t=35032), which makes port forwarding unnecessary.
That looks awesome, thanks! I'll definitely try that. The only problem is that everyone else playing on the server will need it as well...
According to the Wikipedia article (http://en.wikipedia.org/wiki/Hamachi_(software)), I found this link (https://secure.logmein.com/products/hamachi2/download.aspx) to be the official download page.
Title: Re: Bla's Minecraft Server (Online)
Post by: Bla on April 18, 2011, 03:09:31 PM
A cave Matty406 and I found on Ze Zerver... This is the most epic cave I've ever found, I think. Look at it. As we keep on going, we keep stumbling upon gold, diamond, lapis lazuli everywhere, new lava falls and new huge rooms... I found 20 diamonds and 30 gold in it!
Title: Re: Bla's Minecraft Server (Online)
Post by: Naru523 on April 18, 2011, 03:25:33 PM
Hamachi eh? That's too bad.
Title: Re: Bla's Minecraft Server (Online)
Post by: Bla on April 18, 2011, 03:26:33 PM
Just download it and install it, it's a very easy system. :)
If you want to play ofc... But you can't resist.
Title: Re: Bla's Minecraft Server (Online)
Post by: Naru523 on April 18, 2011, 03:28:08 PM
Well I'm busy playing EUIII right now. So I might play tomorrow, or later on today if you can even hold it online that is.
Title: Re: Bla's Minecraft Server (Online)
Post by: Bla on April 18, 2011, 03:29:30 PM
It's 00:28 at me, so that'll be tomorrow my time. :P
I always turn off my computer when I don't use it, and I'll also have to approve you if you want to join. But it's vacation, so whatever. This is awesome.
Title: Re: Bla's Minecraft Server (Online)
Post by: matty406 on April 18, 2011, 03:38:18 PM
I can confirm that Hamachi is easy as cake. No tweaking anything, it's mostly copying and pasting IDs and passwords.
Title: Re: Bla's Minecraft Server (Online)
Post by: Darvince on April 18, 2011, 04:10:12 PM
Oh! Oh! I know why! It's because you're in positive x and z, which has almost twice as much ores as the other areas.
Title: Re: Bla's Minecraft Server (Offline)
Post by: atomic7732 on April 18, 2011, 04:37:42 PM
dood iz Bla's minecart server
Title: Re: Bla's Minecraft Server (Offline)
Post by: matty406 on April 18, 2011, 05:07:18 PM
TO SUM UP TODAY IN MS PAINT:
(http://i56.tinypic.com/2aoyzn.jpg)
I'm tired, so I'm more susceptible to daft ideas.
Title: Re: Bla's Minecraft Server (Offline)
Post by: Darvince on April 18, 2011, 05:25:28 PM
Что F
Title: Re: Bla's Minecraft Server (Offline)
Post by: Bla on April 19, 2011, 12:51:53 AM
That's an awesome drawing. ImpressSsSssSsSsBOOM!

Here's a map of the world so far. I've decided not to map it in cave mode, as we wouldn't want to ruin the excitement of exploring Ze Epicave.
I'll start Ze Zerver now.

I think I'll name the server/world "Blacraft", just so I can give the new tax building a name! There's no better investment than in the state you live in!
I won't demand too much taxes, but request the resources needed to expand the infrastructure. Everyone may use the public infrastructure. Currently, the state needs iron, as we want to make an iron bunker. The taxes are paid by placing the materials in the chests inside the tax center. The taxes may only be used on public improvements which benefit everyone.
What do you think of this system? :)
Title: Re: Bla's Minecraft Server (Online)
Post by: Naru523 on April 19, 2011, 06:33:58 AM
Approval waiting.
Title: Re: Bla's Minecraft Server (Online)
Post by: Bla on April 19, 2011, 06:34:31 AM
Are you 089-195-221/Robert-PC?
Title: Re: Bla's Minecraft Server (Online)
Post by: Naru523 on April 19, 2011, 06:35:31 AM
Yep. I don't own computers so I'm using my brothers' computers.
Title: Re: Bla's Minecraft Server (Online)
Post by: Bla on April 19, 2011, 06:35:56 AM
Accepted. :)

Edit: The server is working again now, after 1.5.
Title: Re: Bla's Minecraft Server (Online)
Post by: atomic7732 on April 19, 2011, 07:06:44 AM
You are violating a copyright law by inserting the prefix "epi", meaning "epic" into anything you find. As BiskitTechnologies' CEO, I would like you to remove it as soon as you can. Epi, EpiCard, Epicard, and any versions of it are Copyrighted under international laws. :P :P :P

But no really. You can't just call everything epi-x.
Title: Re: Bla's Minecraft Server (Online)
Post by: Bla on April 19, 2011, 07:11:40 AM
No, I'm just calling it Epil, and added the suffix ake. And I called it Epicland, and Epicliff, where liff is the suffix. It's completely legit. Epicave, Epic and ave. Completely legit.
Title: Re: Bla's Minecraft Server (Online)
Post by: Naru523 on April 19, 2011, 07:12:13 AM
Epilificun
Title: Re: Bla's Minecraft Server (Online)
Post by: atomic7732 on April 19, 2011, 07:13:11 AM
Not possible. There is no meaningful common word spelled "ave" or "liff". And, an "and" cannot possibly be "epic".
Title: Re: Bla's Minecraft Server (Online)
Post by: Bla on April 19, 2011, 07:13:46 AM
Epicland, epic and land. :)
Title: Re: Bla's Minecraft Server (Online)
Post by: atomic7732 on April 19, 2011, 07:15:10 AM
Oh right.
Title: Re: Blacraft (Online)
Post by: Bla on April 19, 2011, 02:08:24 PM
New map:
Title: Re: Blacraft (Online)
Post by: Naru523 on April 19, 2011, 02:23:37 PM
I'm on.
Title: Re: Blacraft (Online)
Post by: deoxy99 on April 19, 2011, 02:59:34 PM
Can you approve me?
Title: Re: Blacraft (Online)
Post by: Bla on April 19, 2011, 03:01:05 PM
Could you be Minecraftia with the client ID 086-110-994?

I'll approve you, if that's you.
Title: Re: Blacraft (Online)
Post by: deoxy99 on April 19, 2011, 03:14:56 PM
Yes, that's me.
Title: Re: Blacraft (Online)
Post by: Bla on April 19, 2011, 03:15:33 PM
Approved. :)
Title: Re: Blacraft (Online)
Post by: deoxy99 on April 19, 2011, 03:18:45 PM
I can't do anything. Does the server have Bukkit installed?

Also, there are tons and tons of glitches. Doors not working, enemies not attacking me, loading errors, and I don't want to know what other glitches there are.
Title: Re: Blacraft (Online)
Post by: Naru523 on April 19, 2011, 03:22:02 PM
That means your lagging. I'm actually lagging too, since I think we're far away from Bla (USA-Denmark).
Title: Re: Blacraft (Online)
Post by: deoxy99 on April 19, 2011, 03:23:10 PM
I have a lagging? Correct "you're" grammar.
Title: Re: Blacraft (Online)
Post by: Naru523 on April 19, 2011, 03:24:26 PM
wih dis a fwee cuntre
Title: Re: Blacraft (Online)
Post by: Bla on April 19, 2011, 03:25:06 PM
The server is up again, I've just rebooted the system and op'd Deoxy99. That fixed Naru523 and Matty406 being unable to interact with blocks at spawn, so I assume it'll fix your problems too, hopefully.
Title: Re: Blacraft (Online)
Post by: deoxy99 on April 19, 2011, 03:35:15 PM
I can't do anything without so much lag.
Title: Re: Blacraft (Online)
Post by: Bla on April 19, 2011, 03:36:03 PM
I'll try closing some other applications, hopefully that'll help. (Including Google Chrome, so I won't respond in this topic.)
Title: Re: Blacraft (Online)
Post by: atomic7732 on April 19, 2011, 03:37:12 PM
I can't do anything with so much lag.
Fix'd.
Title: Re: Blacraft (Online)
Post by: deoxy99 on April 19, 2011, 03:38:25 PM
I can't do anything with so much lag.
Fix'd.

Actually without belongs there. Without in that sense means "If I have no lag, I can do this.".
Title: Re: Blacraft (Online)
Post by: atomic7732 on April 19, 2011, 03:39:43 PM
Technically no, because "I can't do anything without so much lag". Simply remove "so much", and the sentence is really simple. "I can't do anything without lag".

I'll get out of here now.  :P
Title: Re: Blacraft (Online)
Post by: matty406 on April 19, 2011, 03:44:06 PM
You tired Naru?
Title: Re: Blacraft (Online)
Post by: Bla on April 19, 2011, 03:50:37 PM
Deoxy99 and Naru523, did closing the apps make any difference to your lag?
Title: Re: Blacraft (Online)
Post by: Naru523 on April 19, 2011, 03:59:28 PM
Somehow a bit.
Title: Re: Blacraft (Online)
Post by: Darvince on April 19, 2011, 04:08:41 PM
But...

According to Wolframalpha the Southwest United States (Since that's Naru, Deo, Nue, and I are about 5,300 miles from Denmark.

I say that 5,300 miles is enough for lagginess.
Title: Re: Blacraft (Online)
Post by: matty406 on April 19, 2011, 04:27:11 PM
My laptop just overheated. I'm going to wait for it to cool down a bit before playing again.
Title: Re: Blacraft (Online)
Post by: Bla on April 19, 2011, 04:30:29 PM
I'll turn it off for today then, it's 01:30 here. :P
Title: Re: Blacraft (Offline)
Post by: atomic7732 on April 19, 2011, 04:48:07 PM
New Cave System Catalog. Use it. Cuz it rocks your sockz off.
Title: Re: Blacraft (Offline)
Post by: matty406 on April 19, 2011, 05:47:51 PM
New Cave System Catalog. Use it. Cuz it rocks your sockz off.
I think we should, there's tonnes of caves in this server.
Title: Re: Blacraft (Offline)
Post by: atomic7732 on April 19, 2011, 06:55:46 PM
I'll update http://universesandbox.com/forum/index.php/topic,2924.msg32364.html#msg32364 every day. Just simply use the next numbers. :P Which means NCSC 9. And then... uhhh... post here. Yeah!
Title: Re: Blacraft (Offline)
Post by: Darvince on April 19, 2011, 10:23:07 PM
Wait... Fuuuu then I can only play on weekend and holidays and all throughout summer.

I before e except after c, unless pronounced a as in neighbor and weigh, but always remember that on weekend and holidays and all throughout May you'll always be wrong no matter what you say!
Title: Re: Blacraft (Offline)
Post by: Bla on April 20, 2011, 12:53:09 AM
Our caves can use those designations, but they should be secondary. The largest cave systems should have names, like Epicave.

I'll turn on the server now. Here's an isometric map of the world:
Title: Re: Blacraft (Online)
Post by: Naru523 on April 20, 2011, 07:28:10 AM
But...

According to Wolframalpha the Southwest United States (Since that's Naru, Deo, Nue, and I are about 5,300 miles from Denmark.

I say that 5,300 miles is enough for lagginess.

I live in the Western United States, old fool.
Title: Re: Blacraft (Offline)
Post by: atomic7732 on April 20, 2011, 07:40:24 AM
Sucks for you.
Title: Re: Blacraft (Offline)
Post by: Bla on April 20, 2011, 08:26:17 AM
The mineshaft in Spawntown has reached bedrock, and I've covered most of the floor in lava with glass on top of it. We still need more lava, and much more glass, though, and even more iron. I've also prepared the bunker to have a rail station, tested some booster rails in there, connected the bunker to the mineshaft and improved the tree farm (plus harvested all the wood, about 4 stacks).

The server is online again, now.

IT'S RAINING!!!
Title: Re: Blacraft (Offline)
Post by: Bla on April 20, 2011, 12:51:04 PM
I'm glad those fences were built around Spawntown...
And I found this waterfall/lavafall in a cave (pic 2).

And at last, the latest render of the map, after Matty406's expedition and colonization of Ampluterra. I will now build a road to his outpost. :)

Also, the strip mine is now FINISHED, so I'm planning to make an inauguration ceremony, where I destroy the cobblestone holding the lava back in the top, so it flows all the way down the middle of the mining center until it meets the lava layer under the glass floor just above bedrock. In the same video, I will show some of the other things we've accomplished on the Blacraft server in the last two days. If you want to join the inauguration ceremony, come online soon. :)
Title: Re: Blacraft (Online)
Post by: Bla on April 20, 2011, 04:55:07 PM
Last update for today:
After the blue screen error, I've saved the world from having to revert to the backup from yesterday evening, but my achievements and statistics are lost, and Naru523's items in the world will be lost.

Here's a last map for today, as you can see I've built a road almost all the way to Matty406's outpost, and a large area south of Spawntown has decided to become a snow biome. That looks nicer on the map instead of these buggy lines, too. :)
Title: Re: Blacraft (Online)
Post by: Darvince on April 20, 2011, 04:57:31 PM
>:( 3 minutes before I got home! ER&*(qfy8sd79a789asdtydfy7dYfasH&fsdgf79sdy89gfttu890etu80
Title: Re: Blacraft (Online)
Post by: matty406 on April 20, 2011, 04:59:36 PM
Nice road Bla.
Title: Re: Blacraft (Online)
Post by: Bla on April 21, 2011, 02:23:06 AM
Thanks. I see you built just at the edge of a generation error. Should I try to make it look more natural, or do you want to do it yourself? Just making the completely straight cliff have some variation.

And sorry about forgetting to update the topic to offline yesterday. I'll start ze zerver zoon.

Edit: Ze zerver haz beenz ztartedz. :)

Editedit: Now the road to Matty406's outpost is completed, and I cam neasure de thistance.
I have a suggestion for Ampluterra. What about calling it Ampluland? That sounds more understandable, I think, and fits other names better when they use land as well. But I'll leave it up to you to decide, Matty406. :)
Distances fixed on existing signs btw, as I forgot to take height changes into account on the roads.

Editeditedit: The desert with Spawntown is now called "Kaktoland". So we have Epicland, Kaktoland and Ampluterra.
I've measured distances, and found that there is 717 meters from the start of my road at the mining central to it ends at Ampluterra Outpost.
Title: Re: Blacraft (Offline)
Post by: matty406 on April 21, 2011, 06:24:20 AM
Ampluland still sound a bit of a mouthful, maybe it could be Amland.
And as for the error, I'm not sure, the ridge feature is what makes it unique.
Title: Re: Blacraft (Offline)
Post by: Bla on April 21, 2011, 06:28:12 AM
The ridge is completely fine, I just think it'd be better that it wasn't a completely straight line, then it looks like an error. :)
It doesn't have to be climbable at all, and I absolutely think it looks awesome with the water in front of the steep cliff.

Amland sounds very short, hmm. What about Ampland?
Title: Re: Blacraft (Online)
Post by: atomic7732 on April 21, 2011, 07:18:41 AM
If I wanted to get on... I'd need Hamachi right? Or w/e it's called?
Title: Re: Blacraft (Online)
Post by: Naru523 on April 21, 2011, 07:20:16 AM
If I wanted to get on... I'd need Hamachi right? Or w/e it's called?
Yes.
Title: Re: Blacraft (Online)
Post by: atomic7732 on April 21, 2011, 07:21:58 AM
What's the stuff I need to put in? (Got Hamachi)
Title: Re: Blacraft (Online)
Post by: Naru523 on April 21, 2011, 07:23:25 AM
Join Bla's network.
Title: Re: Blacraft (Online)
Post by: atomic7732 on April 21, 2011, 07:24:43 AM
Which is called?

Network ID: ???????????
Password: ????????
Title: Re: Blacraft (Online)
Post by: Naru523 on April 21, 2011, 07:25:42 AM
/facepalm/

First post.
Title: Re: Blacraft (Online)
Post by: atomic7732 on April 21, 2011, 07:26:52 AM
Just figured that out. GET MY MEMBERSHIP BLA!
Title: Re: Blacraft (Online)
Post by: Naru523 on April 21, 2011, 07:27:26 AM
I'll tell him that.
Title: Re: Blacraft (Online)
Post by: Bla on April 21, 2011, 07:29:28 AM
Approved, welcome. :)
Title: Re: Blacraft (Online)
Post by: atomic7732 on April 21, 2011, 07:29:54 AM
Failed to connect. Thrice. I'll try the rest of the few minutes I have. I might be on, on Monday.
Title: Re: Blacraft (Online)
Post by: Bla on April 21, 2011, 07:31:31 AM
To
5.76.194.91:25565
?
Title: Re: Blacraft (Online)
Post by: atomic7732 on April 21, 2011, 07:31:57 AM
Yup.

My computer just sucks. I think thats why. I can't ping anyone without a time out request. Not even Naru.
Title: Re: Blacraft (Online)
Post by: Bla on April 21, 2011, 07:35:49 AM
Wierd. I don't know how that could be fixed.
Title: Re: Blacraft (Online)
Post by: atomic7732 on April 21, 2011, 07:37:16 AM
Sending me $1000?  ;)

Any NCSC's yet?
Title: Re: Blacraft (Online)
Post by: Bla on April 21, 2011, 08:27:33 AM
I don't know if an error has doomed my world with new errors forever. But here's an error which just caused the server to crash. As you can see, there are now strange blocks located in the air. One of them is a lava block which is flowing down towards the forest in Epicland!
I'll try to stop it and see if I can destroy the blocks.
Title: Re: Blacraft (Offline)
Post by: Bla on April 21, 2011, 08:47:47 AM
I'll remove the blocks in MCEdit or something. There's bedrock too. Here are some things which were hard to destroy when I was up there.

Edit: I've reverted back to 15:15 UTC. Is that okay with everyone? We've only lost a few minutes of work, and I think that's better than starting editing a bugged world.
I'll eat now and put my server online afterwards.
Title: Re: Blacraft (Online)
Post by: Naru523 on April 21, 2011, 02:26:32 PM
Remember when I said there was floating crafting tables?
Well, that's like the one you are seeing.
Title: Re: Blacraft (Offline)
Post by: Bla on April 21, 2011, 04:13:04 PM
Isometric map in first post updated.

Here's the newest full map. I went exploring north. It doesn't seem like more chunk errors are generated.

And Ventus, the first image shows you appearing to walk on the blocks below the blocks you should be walking on. You continued to walk like that all of the time you were online.

Also, I generated a 2 x 2 km Planetoid map. I may upload a map tomorrow if I remember it. But I don't plan to use it on the server so much, if at all.
Title: Re: Blacraft (Offline)
Post by: Bla on April 22, 2011, 05:44:04 AM
I've started an extension of the upcoming rail station towards Ampluterra, improved a few things in Spawntown and built a flint mine in Epicland. Right now, I'm making a video showing most of what we've made on the surface so far, with, ofc, the inauguration ceremony of the mining central. I was thinking of adding a small slideshow to the end, but I don't have that many screenshots (even though I can take some of the terrain). But if you have some screenshots you want added, you're welcome to upload them. :) Especially from our expedition to Epicave.
Also, can I use the Paint drawing you made in my video, Matty406? :P I'll credit you for it, in that case (and would you like credit inside the video at the drawing, or in the video description, if I may use it?).
Title: Re: Blacraft (Online)
Post by: Darvince on April 22, 2011, 06:18:09 AM
I sent you a request.
Title: Re: Blacraft (Online)
Post by: Bla on April 22, 2011, 06:19:32 AM
Is that related to the topic in any way?
Title: Re: Blacraft (Online)
Post by: Darvince on April 22, 2011, 06:23:39 AM
Well, now it is.
Title: Re: Blacraft (Online)
Post by: Bla on April 22, 2011, 06:24:40 AM
Approved. :)
Title: Re: Blacraft (Offline)
Post by: matty406 on April 22, 2011, 06:37:13 AM
can I use the Paint drawing you made in my video, Matty406?
Abso-fruitly.
Title: Re: Blacraft (Online)
Post by: Bla on April 22, 2011, 06:53:30 AM
Tanks.
Title: Re: Blacraft (Offline)
Post by: Darvince on April 22, 2011, 07:05:15 AM
Okay, I don't think I will be able to play because something is messing it up for Arizona, because California doesn't have this kind of lag on your server.
Title: Re: Blacraft (Offline)
Post by: Naru523 on April 22, 2011, 07:08:05 AM
Okay, I don't think I will be able to play because something is messing it up for Arizona, because California doesn't have this kind of lag on your server.

Does the 'Golden State' come in mind? kolkolkol
Title: Re: Blacraft (Online)
Post by: Darvince on April 22, 2011, 07:29:07 AM
Wtf is in the way that makes Arizona lag more than California?!
Title: Re: Blacraft (Online)
Post by: atomic7732 on April 22, 2011, 09:30:48 AM
Your computer.
Title: Re: Blacraft (Online)
Post by: Darvince on April 22, 2011, 09:51:26 AM
Nope
Title: Re: Blacraft (Online)
Post by: Bla on April 22, 2011, 11:29:16 AM
We now have a working train which slows down at the station and plays two sounds. I'm planning to make it play a sound when it enters and when it leaves, and when the rail is extended the other way, four sounds (as it enters and leaves from two sides). We need more gold to get it all the way to the small house inside the hill in Epicland, though. I could also spread the booster rails out more, but I don't want to do that.

Also, below the Train.png are some of the best screenshots from my second expidition to Epicave, which yielded more than 77 iron, 32 lapis lazuli, 5 diamonds, 256 coal, 16 gold and 3 saddles and 39 moss stone from a dungeon.
And no, I did NOT place that workbench!!!
Title: Re: Blacraft (Online)
Post by: matty406 on April 22, 2011, 11:36:51 AM
The train plays sounds? Snazzy.
Did you hook up a detector rail to a note block?
Title: Re: Blacraft (Online)
Post by: Bla on April 22, 2011, 11:38:07 AM
Yes. And what does "snazzy" mean, you British person? :P It's not even in my dictionary, how dare you use such complicated and rare words.

Did you place the workbench btw? I guess not, since the area seemed completely unexplored... It must've been a save bug like those yesterday.

And btw, I noted the coordinates of the dungeon in Epicave:
102 , 34 , 231
Title: Re: Blacraft (Online)
Post by: deoxy99 on April 22, 2011, 11:57:16 AM
Adjective
snazzy (comparative snazzier, superlative snazziest)
1. (informal) Elegant in manner of dress; stylish, modern or appealing in appearance; flashy.
2. (informal) Excellent; clever, ingenious, or adept in behavior, operation, or execution.
Title: Re: Blacraft (Online)
Post by: Bla on April 22, 2011, 11:58:51 AM
Thanks. In that case, thanks Matty406, you're forgiven for being British. :P
Title: Re: Blacraft (Online)
Post by: deoxy99 on April 22, 2011, 12:04:20 PM
Snazzy is informal, that is probably why it isn't in your English <-> Danish dictionary.
Title: Re: Blacraft (Online)
Post by: Bla on April 22, 2011, 01:53:58 PM
New cave system found which extends very far down! I haven't explored it much, as I ran out of wood and torches, but I found it when I was digging the future rail route to Ampluterra. This part looks very promising, as you can see there's gold, and it seems like the area is illuminated by lava (or did I place a torch there? Kol).
Anyways, I placed some stone pillars with torches pointing the way from the end of the rail tunnel. I'm going to extend the tunnel now, though.
Title: Re: Blacraft (Online)
Post by: deoxy99 on April 22, 2011, 02:21:38 PM
母音の歌
a ka sa ta na ha ma ya ra wa
あかさたなはまやらわ
i ki shi chi ni hi mi ri
いきしちにひみり
u ku su tsu nu fu mu yu ru
うくすつぬふむゆる
e ke se te ne he me re
えけせてねへめれ
o ko so to no ho mo yo ro wo
おこそとのほもよろを
n
Title: Re: Blacraft (Online)
Post by: Bla on April 22, 2011, 02:39:03 PM
This is creepy...

First image: Tell me what's wrong with the image. I jumped slightly when I saw that non-cactus staring in the window. It just stands there, staring... D:

Second image: This creeper tries to jump over our fences. It creeps around the tax center and tries everything, until I kill it in the water.

Anyways, I've now finished a 1 block wide 2 block tall cave which ends about 20 meters from the entrance of Ampluterra Outpost. Matty406, you may build a rail station there, if you want. The "cave" ends at the coordinates:
-135 , 50 , -433
Title: Re: Blacraft (Online)
Post by: Bla on April 23, 2011, 04:14:06 AM
We now have an automatic farm. Can be harvested by removing two dirt blocks. :)

Edit: The video is finished (http://www.youtube.com/watch?v=kb8HiAO10Qw).
Title: Re: Blacraft
Post by: matty406 on April 28, 2011, 09:30:48 AM
Online?
Title: Re: Blacraft
Post by: Bla on April 28, 2011, 09:31:05 AM
Yes. I was planning now to write it in the topic title anymore. Or would you prefer that, at the risk that it might not always be the correct title?
Edit: Dang, forgot to turn on Hamachi. Done now.
Title: Re: Blacraft (Offline)
Post by: Bla on April 30, 2011, 09:56:10 AM
Recent new things:

Edit: Updated the map with the road to the outpost house, and made an isometric render. I had to crop it so it wasn't too big. I had no idea that I was going so far away. :P
Have you all completely lost interest in the server? :P And I know most of you can't play properly...
If you're tired of this world, we could also play on the main world I used to play on in singleplayer before I made the server. Or a planetoids map I generated some time ago. The singleplayer map has nice landscapes, but it is extremely centralized, I only have one single building outside the island (which isn't that big) I built my city on, but the island itself it very developed.
Title: Re: Blacraft (Offline)
Post by: Darvince on May 02, 2011, 05:54:16 PM
On my server that's coming in June, there's going to be a desert called Kaktoland, dedicated to Bla. :P
Title: Re: Blacraft (Offline)
Post by: Bla on May 06, 2011, 11:24:19 AM
Thanks. :P
Btw, anyone who's interested in playing on the server this weekend?
New map:
Title: Re: Blacraft (Offline)
Post by: matty406 on May 06, 2011, 12:18:45 PM
I might but it's not certain.
Title: Re: Blacraft (Offline)
Post by: Bla on May 08, 2011, 09:52:38 AM
So, to sum up the improvements since last time:

Title: Re: Blacraft (Offline)
Post by: Darvince on May 08, 2011, 12:04:37 PM
:o
Title: Re: Blacraft (Online)
Post by: Bla on May 14, 2011, 11:53:52 AM
We needed more gold for our railway to Ampluterra, so I went exploring to the southwest. (I planned to go west or even northwest, but the landscapes were too tempting in that direction).
Finally, after being close to giving up, I found an epic cave, and well... The catch is below, along with the updated world (including a new road north of the Blue Bay Center). The underground below Ampluterra Outpost is visible from the end of the boosters now, and I had to split the railroad up once more, between the Blue Bay Center and the outpost.
(http://i52.tinypic.com/2nbdl4w.png)
(http://i52.tinypic.com/2d7649i.png)
(http://i53.tinypic.com/2uo3mly.png)
(http://i51.tinypic.com/ht9r9d.png)
Title: Re: Blacraft
Post by: Bla on May 20, 2011, 09:48:25 AM
The map in the OP has been updated.

Also, I was considering building a rail station at Ampluterra Outpost, in preparation for when we've got enough gold to finish the rails. They were extended 30 meters more today. Or do you want to build it yourself, Matty406? Since Ampluterra is your land. I haven't gone to explore it either.

And lastly, has anyone built a portal on this server? Because I found a portal at Epicliff, which made me wonder a bit. I'll destroy it if it's a bug. But I'll make a portal in Spawntown soon, as the Nether becomes available in SMP. But we have plenty of obsidian and loads of lava, so it's not a problem.
Title: Re: Blacraft
Post by: Naru523 on May 20, 2011, 04:47:57 PM
I might assume that matty built it, but portals can be natural.
Title: Re: Blacraft
Post by: Bla on May 21, 2011, 09:07:42 AM
Hmm...

I expanded Spawntown a bit. First of all, the square at the town hall has been remade: It now has a layer of glass at the bottom, then a layer of lava, then glass, then water and on the top, it has glass to walk on. The sides are reinforced with obsidian.
The sleeping center has been extended upwards with one extra level.
A pet center has been built.

And, finally, I found another epicave (north of Epicland Lake, which makes me slightly suspicious that it might even be connected to Epicave). There, I found at least 18 gold, so the railway has finally reached Ampluterra Outpost. Now, the place just needs a station, so you can enter it from above.

Also, just request it if you want the server online in this topic. I'm not going to update the original topic, since no one else is using the server anymore. I made a topic on the Minecraft forum too, linked to in the first post, but it was buried in seconds.
Title: Re: Blacraft
Post by: Naru523 on May 21, 2011, 02:34:12 PM
I might join again tomorrow since I'm getting bored in Minecraft. I'd have to get your network again, though, because the laptop I had hamachi originally is uber slow. I'll get on that later.
Title: Re: Blacraft
Post by: Bla on May 21, 2011, 02:40:36 PM
Okay, I plan to do a fair amount of homework tomorrow, so I'm not sure how much I'll be online. Well, that's always how I think, but it always ends up being done in a few hours with lots of spare time left. Sigh. Meanwhile, another high school raises the average grades significantly by making the schoolday longer and ending homework.

I can still put the server online. Just request it in the thread, and same about when applying to join the network.

By the way, would you like a road towards your small frozen encampment or should I leave it alone, just another time I'm playing?
And I'm also running low on ideas. Minecraft is powered by ideas to motivate everything.
Title: Re: Blacraft
Post by: Naru523 on May 21, 2011, 02:44:12 PM
Mmm, yeah schools are a pain.

Yeah, although I'd probably have to wait for a few hours or so, because my brother is currently using it.

I think you should leave it for awhile; I still have plans for it, but as previously said, the lag is frustrating me. Try making a statue/monument? Or a floating island (Did that on Nue's server)? Maybe an igloo? The ideas are endless.
Title: Re: Blacraft
Post by: Bla on May 21, 2011, 02:48:01 PM
I'd like to build something with a function, but a statue/monument would make sense, because we don't have any yet. Well, we have Kaktoland Bridge as a spiced up bridge, but no pure monument. But what could the statue/monument look like?

I put a few paintings up in Spawntown, too. Creepers at the entrance to the public sleeping center will ensure you can sleep happily with the worst nightmares. :)

Also, it's almost midnight here, so I'll probably log off soon. Absolutely max 1 hour and 12 minutes.
Title: Re: Blacraft
Post by: Naru523 on May 21, 2011, 02:55:47 PM
I might build a hand with a pickaxe, and put some signs up like "Blaland Union is the blah blah blah".
Title: Re: Blacraft
Post by: Bla on May 21, 2011, 03:01:09 PM
Blaland Union? Did you mean:
Blaland,
Blaxian Blaist State,
Blaxian Space State

But yes, a pickaxe makes sense. There should be a square in Spawntown with a monument. Probably north/west of the pet center, so it can serve as a nice mid-town square when Spawntown becomes Spawncity or something else.

Should we make houses? I'm planning to make this server a Communist-ish server where everything is collectivized in, at least, what I make. I don't want to ruin the gameplay for everyone, so I don't force everyone to share all their items or pay taxes. But I don't really see the use for houses when we have public sleeping centers, public bla bla bla... What kind of building can we mass-build so we have something nice and functional to fill in the city scape? :P
Title: Re: Blacraft
Post by: Naru523 on May 21, 2011, 03:05:25 PM
A small hotel would also be fitting.
Title: Re: Blacraft
Post by: Bla on May 21, 2011, 03:08:55 PM
HOTEL?! That's for greedy capitalists who want to live in luxury while letting other people live in the street. :P
But... As long as the luxury is equally available to everyone, it's fine. I think a hotel sounds too capitalist for my server. How can we mask the name? :P
Title: Re: Blacraft
Post by: Naru523 on May 21, 2011, 03:11:00 PM
Hmmm...
Try thinking a Russian cliche name.
Title: Re: Blacraft
Post by: Bla on May 21, 2011, 03:15:17 PM
What would the function of the hotel even be...

I saw a bath on another server. There should be baths somewhere.
There could also be a swimming pool. More than one, where there's an insanely high thing-to-jump-from!
And a rollercoaster. I've always wanted to make an awesome rollercoaster. But not in Spawntown, probably.

I'm planning to make a healthcare center/hospital, with beds and chests near them where bread is stored, so they can be used for healing. This seems a little bit trivial though, and it shouldn't be used as a second sleeping center.
Title: Re: Blacraft
Post by: Darvince on May 21, 2011, 06:14:01 PM
Вы призвали к русскому языку, или просто русские?
Title: Re: Blacraft
Post by: Bla on May 22, 2011, 11:37:14 AM
Logging off in 24 minutes.

Naru523, are you... Nafu... Yes. :P Approved.
Title: Re: Blacraft
Post by: Naru523 on May 22, 2011, 11:37:46 AM
Yus.
And I was stalking you in another game*.

*aka King Arthur's Gold
Title: Re: Blacraft
Post by: Bla on May 22, 2011, 11:40:04 AM
Hm hm hm?
Title: Re: Blacraft
Post by: Naru523 on May 22, 2011, 11:44:23 AM
I'm in the server
Title: Re: Blacraft
Post by: Naru523 on May 22, 2011, 11:46:01 AM
Tsk tsk.
Title: Re: Blacraft
Post by: Darvince on May 22, 2011, 12:35:40 PM
???
Title: Re: Blacraft
Post by: Bla on May 28, 2011, 09:25:13 AM
A road has been built to Naru523's recent expansions in Yukiland. The old road to the automatic farm was improved and extended, and changed a bit near Spawntown.

Below: Image of a lake generated one block above a lava lake, with only one block bordering them.
Title: Re: Blacraft
Post by: Darvince on May 28, 2011, 02:53:57 PM
Lol Temptation.png
Title: Re: Blacraft
Post by: Bla on June 02, 2011, 12:31:47 PM
Expedition 7:
9 diamond
174 lapis lazuli
50 gold ;D
274 iron :o
61 moss stone (I found two dungeons, and only mined one of them)
3 COCOA BEANS!!!

Also, I made the first proposal in our voting center: Whether the leaves in inner Epicland should be replaced by glowstone! This could decrease the amount of creepers from that side, make our treefarm safe at night and make Epicland more... Epic. In that case, we have a fine project, especially since it has become much easier to get a lot of glowstone in 1.6.6, and then we also have a nice big goal/project. So I voted for the proposal. Idk when I'll close the poll yet.
I'll get some flowers and tall grass in there too using bonemeal soon.

Image 2: What should we build or extend in Spawntown now? :P
Title: Re: Blacraft
Post by: deoxy99 on June 03, 2011, 10:33:25 AM
What's with your Texture Pack, Bla? It looks all... bad...
Title: Re: Blacraft
Post by: Bla on June 03, 2011, 10:42:34 AM
It's the default made as 32x32.

Also, since we've called special areas names, but not defined them yet, I decided to do that. I've almost defined Epicland and Kaktoland, and I've defined Inner Epicland as a municipality within Epicland, too. I've decided to use regions (yellow, large land areas) and municipalities (red, smaller areas within them).
They're saved as different layers in this GIMP file. It's too large, so I can't upload it here, though.

But please vote about the leaf replacement in Inner Epicland as soon as possible, I really want to replace those leaves with glowstone. :P
I'll just close the poll tomorrow at 18:00 UTC.

Edit: I added another floor to the sleeping center, a road between the Blue Bay Center and the road at Kaktolake, and I made Kaktoland Automatic Farm, an automatic cactus farm (image 2).
Title: Re: Blacraft
Post by: Darvince on June 03, 2011, 11:59:47 PM
Omg I am staying up to look at the server.
Title: Re: Blacraft
Post by: Bla on June 04, 2011, 02:06:24 AM
Darvince: The server will probably be online between 15:00 and 22:00 UTC or something. I'm turning it online now for probably 2 hours, too.

Some of you mentioned you were lagging terribly. I'll try moving the server to my primary hard drive, it only has about 9GB left, but it should be much faster. Just come online if you want to test it. If it doesn't make any difference, I'll move it back.
Title: Re: Blacraft
Post by: Darvince on June 04, 2011, 10:07:00 AM
Wait, did I get unapproved or something?
Title: Re: Blacraft
Post by: Bla on June 04, 2011, 10:07:10 AM
Naru523 doesn't seem to lag. I also doubt it's because of the hard drive. But you can try now, it's online.
Title: Re: Blacraft
Post by: atomic7732 on June 04, 2011, 10:13:03 AM
I can't ever get on. :(

And I got unwhitelisted from Darv's server... :( :( :(

Do I have to make the Satsun of Third New Auspikitan????
Title: Re: Blacraft
Post by: Bla on June 04, 2011, 12:20:08 PM
I have no idea why you can't join. :/

Btw, the poll closed. Replace with glowstone won with just one vote! It was close, though.
Doesn't this make Epicland just a little bit more deserving of its name?
Title: Re: Blacraft
Post by: SuperNova on June 04, 2011, 12:22:34 PM
I have no idea why you can't join. :/

Btw, the poll closed. Replace with glowstone won with just one vote! It was close, though.
Doesn't this make Epicland just a little bit more deserving of its name?

Ow man, that looks awesome.

Nice job.
Title: Re: Blacraft
Post by: Bla on June 04, 2011, 12:23:10 PM
Thanks. :P
Nether to the back to get more some stoneglow!
Title: Re: Blacraft
Post by: Naru523 on June 04, 2011, 02:23:03 PM
This good enough?

2: Tree lanterns.
Title: Re: Blacraft
Post by: Bla on June 04, 2011, 02:41:51 PM
Looks like I had imagined. Very good. But do you want that island or not? :P I think it's silly to have a border going through such a small island.

And kol at the lanterns. They don't look that terrible, though.
Title: Re: Blacraft
Post by: Darvince on June 04, 2011, 02:56:24 PM
Did my saplings grow in time?

Also inner Kaktoland is on the map now.
Title: Re: Blacraft
Post by: Bla on June 04, 2011, 03:39:12 PM
Darvince, I made a similar region (half the bridge, though) called Spawntown. But thanks.
Title: Re: Blacraft
Post by: Darvince on June 05, 2011, 12:23:56 AM
Creepy.
Title: Re: Blacraft
Post by: Bla on June 05, 2011, 01:46:59 AM
Are these borders ok, Naru523?
I'll go finish the underground rails to Yukitown. ;D
Title: Re: Blacraft
Post by: Bla on June 05, 2011, 04:13:30 AM
Quontax has joined Owr Gweat Cawse! Awesomeness. Quontia will be south or southeast of Yukiland, depending on where Quontax wants to settle. Btw, we just need 12 more gold to finish the rails to Yukiland, everything else is in place!
The server is up for one hour from now. I'll check back then.

Edit: I had to crop the image.
Title: Re: Blacraft
Post by: Quontex on June 05, 2011, 04:33:49 AM
(http://img849.imageshack.us/img849/493/thisz.png)
Title: Re: Blacraft
Post by: Bla on June 05, 2011, 08:17:10 AM
Accurate Quontia proposal. Assept?
Title: Re: Blacraft
Post by: Quontex on June 05, 2011, 08:18:14 AM
Accurate Quontia proposal. Assept?
Oh why yes i do.
Title: Re: Blacraft
Post by: Bla on June 05, 2011, 08:18:33 AM
Great. :)
Title: Re: Blacraft
Post by: Naru523 on June 05, 2011, 10:01:44 AM
It's good.
Title: Re: Blacraft
Post by: Bla on June 05, 2011, 10:08:41 AM
Good.

I have discussed hosting the world on a professional server with Quontex, since Quontex proposed splitting the cost. Anyone else who wants to join in paying for the server? The more we split the cost, the less everyone have to pay.
I'm not sure whether to do this or not yet, and I'm not sure which hosting service we should use in that case either. I think it might be hosted two months from some point in June, so we can play on it in the summer vacation.

In that case, it will be a whitelisted legit server, as it is now. Quontex proposed a 10 slot, but we've never played more than 3 at a time, so I think 6 or 8 would be fine. Maybe more would play on it when it's hosted professionally, and then NeutronStar can use it too.

Here's the hosting services' board on the Minecraft forum:
http://www.minecraftforum.net/forum/46-minecraft-server-hosting/ (http://www.minecraftforum.net/forum/46-minecraft-server-hosting/)

Which one looks best pr. unit of money? I think they look very expensive, but I don't want to pay for a server which isn't a considerable improvement for everybody else from hosting it on my own computer. Since they have a 5 day refund, we could try them and see if they're ok.

Requirements?
I think it should be based in Europe. Because Europe is awesome. :P
Ability to download the world whenever I want. So I can map it and take frequent backups, if the server doesn't do it itself.
Anything else?
Title: Re: Blacraft
Post by: Naru523 on June 05, 2011, 10:18:51 AM
Sorry, can't.
Title: Re: Blacraft
Post by: Darvince on June 05, 2011, 10:21:44 AM
Based in New Brunswick. :P :P :P :P
Title: Re: Blacraft
Post by: SuperNova on June 05, 2011, 11:11:19 AM
Good news bla, i officialy own Minecraft.  ;D

I hope you guys dont hate me too much too dont let me join your world.....
Title: Re: Blacraft
Post by: Bla on June 05, 2011, 11:13:23 AM
Awesome. :)
You're welcome to play on Blacraft, and I can't imagine that anyone on this forum hates you.

Just tell me if you're applying to join the Hamachi network mentioned in the first post.
Title: Re: Blacraft
Post by: SuperNova on June 05, 2011, 11:14:51 AM
Awesome. :)
You're welcome to play on Blacraft, and I can't imagine that anyone on this forum hates you.

Just tell me if you're applying to join the Hamachi network mentioned in the first post.

Yes, i PM'ed you about it.
Title: Re: Blacraft
Post by: Darvince on June 05, 2011, 12:22:59 PM
Okay then, make that Newfoundland!
Title: Re: Blacraft
Post by: SuperNova on June 05, 2011, 12:59:49 PM
Okay then, make that Newfoundland!

Newfoundland?
Title: Re: Blacraft
Post by: Darvince on June 05, 2011, 01:08:40 PM
For the server hosting
Title: Re: Blacraft
Post by: atomic7732 on June 05, 2011, 01:09:26 PM
yay bla server will be legit and real 24/7 yay

I'd help but how much is it... Is it monthly?

Oh btw I call that land witht he 2 lava lakes over by Epicland. :P

I'll call it... Third New Auspikitan. lol

For the server hosting
Or Labrador
Title: Re: Blacraft
Post by: Darvince on June 05, 2011, 01:12:24 PM
I can't connect. :-\
Title: Re: Blacraft
Post by: Quontex on June 05, 2011, 11:16:06 PM

Requirements?
I think it should be based in Europe. Because Europe is awesome. :P
Ability to download the world whenever I want. So I can map it and take frequent backups, if the server doesn't do it itself.
Anything else?
If it is in europe then there will be no effect if it was hosted or not (i live is Aus), but its up to you.
Title: Re: Blacraft
Post by: Darvince on June 05, 2011, 11:17:01 PM
Of course I just sent you a PM about what time it is. :P
Title: Re: Blacraft
Post by: Bla on June 06, 2011, 05:14:01 AM
But where should it be hosted, then?

Europe: No improvement for me. NeutronStar can use it. Probably improvements for everybody else (the server might be better, also because it doesn't use Hamachi)
North America: Improvements for Naru523, NeutronStar, Darvince and other people in that area. Worse for Bla, and possibly for SuperNova and Matty406 too. Probably slightly better for Quontex.
Australia: Better for Quontex, probably worse for everybody else. :P

I don't really care, as long as I can play approximately as good on it as I can on my own computer.
Title: Re: Blacraft
Post by: Quontex on June 06, 2011, 05:18:38 AM
Well that is a good point, it probably will be better being hosted and not on hamatchi.


Idea, Vote for a voice server.....Do we need one?
Title: Re: Blacraft
Post by: deoxy99 on June 06, 2011, 10:30:19 AM
How about this? Choose a place on the world that is as equidistant as possible of all continents on that list.
Title: Re: Blacraft
Post by: Bla on June 06, 2011, 10:31:53 AM
Good idea, Deoxy99.

Btw, I fixed the chunk which crashed the server when you ventured close to the Pine Hill Center (and another one further away, which was also broken).

I never use voice functions, but if some of you want it, we could. We could also just voice through Steam, Skype or something else. I don't think it's worth paying for when we can use these free things which are fine, or...?

You mentioned Quadeye, but they don't have a topic on the Minecraft Server Hosting board. Why would you choose them?
I prefer some of those pinned on the board because they're trustable. Let me see if I can find a way to compare the hosts...
Here are some comparitions:
Title: Re: Blacraft
Post by: atomic7732 on June 06, 2011, 11:32:42 AM
I say MinecraftBox since it has a whitelist... or Multiplay, but it has no prices, but you can upload and download maps.

I want one with plugins, which means Bukkit-type modifiers and stuff I hope.

Anyway, those are my two choices, I guess.
Title: Re: Blacraft
Post by: Bla on June 06, 2011, 11:38:09 AM
I won't spoil too much.

Also, I think other servers can have whitelists too. I just couldn't find information about it. I think we should contact the cheapest ones, perhaps, and if they have what we need, try them, and get a refund if any of us lag.

I haven't confirmed mods on Fragnet and Minecraft CM, but I recommend you check the servers for what you need, then we can update the table if you find more info.
Title: Re: Blacraft
Post by: deoxy99 on June 06, 2011, 11:49:02 AM
What is a voice server?
Title: Re: Blacraft
Post by: Bla on June 06, 2011, 11:50:54 AM
I think it's just a voice chat function, like Skype, but on the server instead.
Title: Re: Blacraft
Post by: atomic7732 on June 06, 2011, 11:51:43 AM
What is the method to pay for them? Paypal?

If I can, I might pay $5, which is like what 3.5 euros.
Title: Re: Blacraft
Post by: deoxy99 on June 06, 2011, 11:52:01 AM
Then no, I am not going to have the voice chat function unless I don't have to use it.
Title: Re: Blacraft
Post by: Bla on June 06, 2011, 11:54:34 AM
Nobody has to use it, only if they want to. I rarely use voice chat either.

I think the paying methods are different. I remember one of them having a "friend payment" option, where the payment could be spread on multiple persons, but otherwise I also hope it'll be PayPal. Many of them probably have many different payment options.
Title: Re: Blacraft
Post by: atomic7732 on June 06, 2011, 11:56:02 AM
Okay... We'll have to figure out, but I don't have much money. If I don't buy EU III first, then you'll get around 3.5 euros per month till I don't have any money. :P
Title: Re: Blacraft
Post by: Quontex on June 06, 2011, 11:45:56 PM
Another thing we have to take into account is FTP and consloe access for the owner.
Title: Re: Blacraft
Post by: Bla on June 07, 2011, 08:18:08 AM
Be very careful in Spawntown. :(
Don't be careful anymore!!! ;D
Only a little bit.
Title: Re: Blacraft
Post by: Darvince on June 07, 2011, 10:16:09 AM
Yay torches
Title: Re: Blacraft
Post by: Bla on June 08, 2011, 07:16:31 AM
We've been griefed. Epiclake Farm, Epicland Hillhouse and Pine Hill Center were all filled with lava. So I have reverted to the last backupy. If anyone has made anything significant today, I can try to move it into the backup using MCEdit.

Quote from: Ventus
There's food in Spawntown/Bla's town though.
And hey, Spawntown is The People's town!

Quote from: Venus
you're free to do anything here
Quote from: Quontex
*starts griefing*
Oh. :P

Btw, I'm not accussing anyone of the griefing.
And btw, I hereby declare the underground rail system to Yukitown fini shed! Spawntown has also been fenced some more, and with the torches it should even be acceptably safe in the "outskirts" now.
Title: Re: Blacraft
Post by: Darvince on June 08, 2011, 10:41:52 AM
Kol.
Title: Re: Blacraft
Post by: deoxy99 on June 08, 2011, 10:45:25 AM
What Texture Pack is that Bla?
Title: Re: Blacraft
Post by: Bla on June 08, 2011, 10:45:57 AM
Faithful 32x32.
Title: Re: Blacraft
Post by: Darvince on June 08, 2011, 10:46:07 AM
still the one that you said looked horrible.
Title: Re: Blacraft
Post by: deoxy99 on June 08, 2011, 10:48:43 AM
I hate that texture pack then. It looks like a lower quality default texture pack.
Title: Re: Blacraft
Post by: Naru523 on June 08, 2011, 10:51:42 AM
I hate that texture pack then. It looks like a lower quality default texture pack.
wtf it's cool.
Title: Re: Blacraft
Post by: Darvince on June 08, 2011, 10:59:33 AM
Bawt et's only 7pm!
Title: Re: Blacraft
Post by: Bla on June 08, 2011, 03:27:36 PM
Expedition 8: 22 gold. 9 diamonds. 15 lapis lazuli. About 100 iron. Even more coal. And 50 moss stone.
And getting down some stone with lava lurking behind an angle making it impossible to see. Suddenly I just heard a SSSS, was suddenly submerged in a orangeish liquid and got roasted. Hmm.

Something noticeable about this expedition was the INSANE ZOMBIE NOISES EVERYWHERE, CONSTANTLY... There was a zombie dungeon I found after some time, but then I also explored a small corridor below the area around it. Two water source blocks leading towards each other. 6 or 7 zombies trying to fight the current at me!

Also, Darvince has built an ice rink on an island near Spawntown, and I have built a bath building. It's very small, though, but it doesn't really have a gameplay function anyways, so I guess that's fair.
Title: Re: Blacraft
Post by: Darvince on June 08, 2011, 03:38:48 PM
Fine, I'll move it 4 blocks into the snow biome.

Bla, you can conserve gold because you only need a booster every 40 blocks.
Title: Re: Blacraft
Post by: Bla on June 09, 2011, 01:53:32 AM
Yes, need. But what would the point of an underground minecart system be if it were much faster to walk? :P

Edit: Map with Quontex's recent expedition.

Edit 2: I present to you Novascotchara (by SuperNova) and Quonbla (where Quontex went on expedition). Do you accept the borders? :)

Edit 3: SuperNova talked about making a wiki for Blacraft, and I think it'd be a great idea to have wiki pages for Blacraft. However, I prefer to have one wiki, which I use as a homepage for everything I make (I don't meant to say I made everything in Blacraft, but that I "founded" Blacraft). So, what would you think about Blacraft being an area on a planet called "Ziva (http://bla.wikia.com/wiki/Planoxo/Pola/Ziva)", which is an earth-like planet orbiting Pola, the capital star of The Blaxian Space State? The Blacraft main page will then be below the page for Ziva, but I can also link directly to it from the main wiki site.
Edit 4: Thinking more about this, I don't think it fits Ziva. The biomes are far too varied for an area on such a planet, it wouldn't make any sense. So either it should be another planet, or the Blacraft part should be a directory under the main site of the wiki, or it should be a completely seperate wiki. Hmm?
Title: Re: Blacraft
Post by: atomic7732 on June 09, 2011, 12:41:22 PM
Put up ze borders for the area I called. >:( :P
Title: Re: Blacraft
Post by: Bla on June 09, 2011, 12:56:03 PM
I'm confuzzlepuzzled. ???
Title: Re: Blacraft
Post by: atomic7732 on June 09, 2011, 01:46:45 PM
... I called the area with the 2 lava lakes over to the west of the original zones you put.
Title: Re: Blacraft
Post by: Darvince on June 09, 2011, 04:45:59 PM
That's Yukiland.
Title: Re: Blacraft
Post by: Darvince on June 09, 2011, 04:47:09 PM
Yes, need. But what would the point of an underground minecart system be if it were much faster to walk? :P

According to the minecraftwiki, the maximum speed is retained for 41 blocks with one booster track after there are a first ten solid ones.
Title: Re: Blacraft
Post by: Naru523 on June 09, 2011, 04:50:00 PM
That's Yukiland.
That's east. He's talking about west.
Title: Re: Blacraft
Post by: Bla on June 09, 2011, 11:41:28 PM
According to the minecraftwiki, the maximum speed is retained for 41 blocks with one booster track after there are a first ten solid ones.
Wow, I hadn't checked it. I should had done that. Well, now we have a lot more rails. I should go mine the rails so we have one every 25 meters.
See this table.
However, it only works for occupied minecarts. They probably won't have max speed if there's no player in them. Maybe every 10 meters?
Title: Re: Blacraft
Post by: SuperNova on June 10, 2011, 03:43:49 AM
Yes, i accept those borders. looks awesome  8)

About the wiki. i still think it should be a separate wiki, cause the wiki is gonna hold alot.
if it comes it the Bla wiki it would be more of a ''minor'' thing.

a separate wiki can be a major succes!
Title: Re: Blacraft
Post by: Bla on June 10, 2011, 03:47:55 AM
The wikis have "unlimited" space, so it could be just as big in the Bla Wiki?
Title: Re: Blacraft
Post by: SuperNova on June 10, 2011, 06:27:16 AM
The wikis have "unlimited" space, so it could be just as big in the Bla Wiki?

*sigh*

It will be a wiki if you want to be SPECIFIC for only Blacraft and it will have better navigation since there are only Blacraft articles on it.
Title: Re: Blacraft
Post by: Bla on June 10, 2011, 06:33:31 AM
I know. But the navigation system on my wiki should make it easy to navigate to/from any level, plus I could just link to it from the main page (which it'd probably be a sub-page to).
Title: Re: Blacraft
Post by: SuperNova on June 10, 2011, 06:34:57 AM
I know. But the navigation system on my wiki should make it easy to navigate to/from any level, plus I could just link to it from the main page (which it'd probably be a sub-page to).

ugh, ok. forget it.

just, just forget it.

no external wiki.
Title: Re: Blacraft
Post by: Darvince on June 10, 2011, 10:32:41 AM
put ze servor up plox.

Novascotchara
Nova Scotia
Title: Re: Blacraft
Post by: Darvince on June 10, 2011, 10:38:35 AM
Also, Darvince has built an ice rink on an island near Spawntown, and I have built a bath building. It's very small, though, but it doesn't really have a gameplay function anyways, so I guess that's fair.

Yes the bath does serve a function because of the half-steps to get in, which makes it so you can infinitely jump while standing on the edge of the bath on the half-steps.
Title: Re: Blacraft
Post by: Bla on June 10, 2011, 10:42:00 AM
That's not a gameplay function, that's a bug exploitation. :P

Hamachi hates me, but you can try connecting to the server. Hamachi keeps telling me it has lost connection to the engine, even after I restarted my com. I may have to reinstall it soon or something.
Title: Re: Blacraft
Post by: Darvince on June 10, 2011, 12:39:55 PM
Don't explore past areas already generated! Notch disabled clay generation in the 1.6 update!
Title: Re: Blacraft
Post by: Bla on June 10, 2011, 12:41:21 PM
I had actually thought that, but it seemed too ridiculous. I remember going into newly generated land, looking for clay, but not finding any, despite finding plenty of beaches and also some desert areas.
Thanks for informing us, Darvince.
Title: Re: Blacraft
Post by: Darvince on June 10, 2011, 01:01:13 PM
Yes, I have a 50MB world generated in 1.6 and when I mapped it, these were the results for biome blocks:

Sand: 2203000
Sandstone: 917799
Snow Block: 0
Gravel: 5087630
Clay: 0
Title: Re: Blacraft
Post by: Naru523 on June 10, 2011, 01:36:56 PM
What do you mean? I usually find tons of clay even after the 1.6 update.

EDIT: I figured it out that clay only forms in the position where x and y are the same after 1.6 update. It also says that on the wiki...
Title: Re: Blacraft
Post by: Bla on June 10, 2011, 01:38:25 PM
What do you mean? I usually find tons of clay even after the 1.6 update.
Also in lands generated after the update?
I think this shows pretty conclusively that clay is not generated after 1.6:

Sand: 2203000
Sandstone: 917799
Snow Block: 0
Gravel: 5087630
Clay: 0

But maybe I should search the wiki, if it's true, they must have something about it.

Yes:
Quote from: Minecraft Wiki
As of beta 1.6, in newly generated chunks clay blocks are nearly nonexistent. To be specific, clay only generates when the x and z coordinates are the same, severely limiting the amount of clay on the map.
Title: Re: Blacraft
Post by: Naru523 on June 10, 2011, 01:42:31 PM
I think Notch is going to fix that in the 1.7 update. He spoke in Swedish pirate language-ish fixing a bug on clay.
Title: Re: Blacraft
Post by: Bla on June 12, 2011, 03:15:57 PM
I and Quontex present to you The Opening of Quontia Bridge. (http://www.youtube.com/watch?v=HtPmlyHiNpI#ws)
Title: Re: Blacraft
Post by: Darvince on June 12, 2011, 03:29:42 PM
wtf soulsand

EDIT: Bla you should put the (Online) or (Offline) in the title. Because I thought it was down.
Title: Re: Blacraft
Post by: Darvince on June 13, 2011, 07:49:41 AM
*pesters* up plox. :P
Title: Re: Blacraft
Post by: Bla on June 13, 2011, 07:50:56 AM
It's up.
Title: Re: Blacraft
Post by: Quontex on June 13, 2011, 08:01:23 AM
Could you have it up at 3pm my time?  I live in AUS, QLD
Title: Re: Blacraft
Post by: Darvince on June 13, 2011, 08:18:00 AM
fuu just as i get enamored by yogscast

Btw Bla, 3pm in Quontex's time is very early for you.
Title: Re: Blacraft
Post by: Bla on June 13, 2011, 08:30:17 AM
I know, 7:00 my time in the summer, but I'll try. 7:00 isn't that early. :P
Title: Re: Blacraft
Post by: Darvince on June 13, 2011, 11:40:08 AM
mien it and maek moar trees
Title: Re: Blacraft
Post by: Bla on June 13, 2011, 11:51:21 AM
I and Quontex went on an expedition in that area and mined all of it, and shared the stuff equally. I got about 650 glowstone dust, and I spent it on replacing more leaves.

Deoxy99: It's hosted through Hamachi, with details in the first post. You joined the Hamachi group, so if you log on Hamachi and type 5.76.194.91:25565, it should work.
Title: Re: Blacraft
Post by: atomic7732 on June 13, 2011, 11:53:30 AM
I requested a thing, I'm going to try again.

accept it pl0x
Title: Re: Blacraft
Post by: deoxy99 on June 13, 2011, 12:03:11 PM
Bla, why can't people cheat? It's a free country! That means I can cheat if I want to, if it's not illegal to do so.
Title: Re: Blacraft
Post by: Naru523 on June 13, 2011, 12:03:38 PM
Since when Minecraft is a country? Kol.
Title: Re: Blacraft
Post by: deoxy99 on June 13, 2011, 12:04:27 PM
Since when Minecraft is a free country? Kol.
Not just Minecraft. Other games, like EU3 or Terraria.

Btw, I am talking about the USA.
Title: Re: Blacraft
Post by: Bla on June 13, 2011, 12:05:05 PM
Which means I'm also free to ban you for it. :)

Don't cheat, it's a legit server. If you want to cheat, you should join a server which allows it.
Title: Re: Blacraft
Post by: Naru523 on June 13, 2011, 12:08:51 PM
...

Denmark isn't USA.
Title: Re: Blacraft
Post by: Darvince on June 13, 2011, 12:09:02 PM
Kol.
Title: Re: Blacraft
Post by: deoxy99 on June 13, 2011, 12:16:28 PM
...

Denmark isn't USA.

Denmark. That's free too (at least I think so).
Title: Re: Blacraft
Post by: atomic7732 on June 13, 2011, 12:34:53 PM
The internet is not owned by any countries and thus no laws other than international ones apply.
Title: Re: Blacraft
Post by: Naru523 on June 13, 2011, 12:35:20 PM
It was owned by the USA.
Title: Re: Blacraft
Post by: atomic7732 on June 13, 2011, 06:37:00 PM
Is there a map with every province? Here's my proposal for Kabzatak (Rift) Auspikitan, with municipality names in Tripian. Translation from N to S...

NE Auspikitan, NW Province, W Province, Big Desert, S Desert, Volcano S, Volcanic Rift, South Ocean Province
Title: Re: Blacraft
Post by: Darvince on June 13, 2011, 09:58:42 PM
Hooray, 3pm in Aus!
Title: Re: Blacraft
Post by: atomic7732 on June 13, 2011, 10:00:04 PM
BLA IT'S 7 AM WAKE UP
Title: Re: Blacraft
Post by: Naru523 on June 13, 2011, 10:05:29 PM
Impatient children.
*amen*
Title: Re: Blacraft
Post by: atomic7732 on June 13, 2011, 10:06:13 PM
lol we are all impatient so go fly into lava
Title: Re: Blacraft
Post by: Naru523 on June 13, 2011, 10:07:44 PM
Kol.
Title: Re: Blacraft
Post by: Bla on June 13, 2011, 10:15:21 PM
I'm here! I fell asleep after 2:00, so I've slept for less than 4 hours. -_-

And Nue, forget all about those straight lines [insert Bordercommunism here]. >:D
Title: Re: Blacraft
Post by: atomic7732 on June 13, 2011, 10:16:10 PM
hey, you can't make a squiggly border in water. That's blasphemy. It's alot easier to put buoys at corners.
Title: Re: Blacraft
Post by: Darvince on June 13, 2011, 10:16:19 PM
Borderkommunism? Blasphemy!

I'm here! I fell asleep after 2:00, so I've slept for less than 4 hours. -_-

And Nue, forget all about those straight lines [insert Bordercommunism here]. >:D

Then sleep with the server up. Because Nue is krazy.
Title: Re: Blacraft
Post by: Bla on June 13, 2011, 10:17:15 PM
No, Bla's phemy!

And Nue, like the other borders. They don't have to be imba squiggly in the water, but just not that straight, they have to be free-hand.
Title: Re: Blacraft
Post by: Naru523 on June 13, 2011, 10:19:38 PM
Nue doesn't have the art of non-American people.

Kol.
Title: Re: Blacraft
Post by: Bla on June 13, 2011, 10:20:38 PM
Kol.

Darvince you global warmer.
Title: Re: Blacraft
Post by: atomic7732 on June 13, 2011, 10:21:54 PM
stfu ppl I declare independence. What.
Title: Re: Blacraft
Post by: Darvince on June 13, 2011, 10:24:09 PM
Kol.

Darvince you global warmer.

eh?
Title: Re: Blacraft
Post by: Bla on June 13, 2011, 10:34:47 PM
Ventus logged in...
And I got a capitalist screen error. Great.

Luckily I took a backup this morning. So nothing lost.
Title: Re: Blacraft
Post by: Naru523 on June 13, 2011, 10:35:33 PM
I logged in right before you got your Capitalism screen error.
Title: Re: Blacraft
Post by: atomic7732 on June 14, 2011, 12:33:20 AM
I can't get in. Fail.
Title: Re: Blacraft
Post by: Bla on June 14, 2011, 12:35:41 AM
It's down for maintainance. I just rendered it and found two corrupted chunks, which I'll have to delete.

Edit: Done, it's up again.
Title: Re: Blacraft
Post by: Darvince on June 14, 2011, 12:41:54 AM
would you make us your children
Title: Re: Blacraft
Post by: Naru523 on June 14, 2011, 12:42:27 AM
would you make us your children
Go be Austria's and Hungary's child.
Title: Re: Blacraft
Post by: Bla on June 14, 2011, 12:56:48 AM
The server is back up.

Edit: It's back up again. NOW IT HAS TO STOP REBELLING.
Title: Re: Blacraft
Post by: Bla on June 14, 2011, 07:04:28 AM
I've decided to split Novascotchara. A part of it became The Battleground, which is going to be a PvP area where people can fight snowball fights, or fight real battles, build bases etc, and players can claim different area of the land, except the areas bordering the surrounding zones, which will be stronger start bases which can also help defend nearby territory.
I hope it's okay with you, SuperNova. Novascotchara seemed oversized compared to other regions, and that area seemed perfect for PvP.

I've also drawn Ampluterra's borders, I hope matty406 is okay with them (if not, then complain :P).

And I've drawn Rift Auspikitan's borders. Are they ok, Nue? I haven't drawn the municipalities yet, because I thought the ones you proposed were too small and I wasn't able to distinguish them enough to decide what areas to put under which ones. I propose you make fewer, larger and more distinguishable municipalities.

I also finished the municipalities in Kaktoland. Also, SuperNova, don't bother, don't bother cutting out those maps for the wiki, as I only have to use two clicks to mark a whole region perfectly. :P

And I made Awesomeland, which Quontex is going to develop, if it's fine with everybody else.

Now to the gameplay bit
Originally, I intended regions and municipalities to simply be distinguishable defined areas, so we could refer to places easily, but it seems like we've also thought of it as areas some players own. This conflicts a lot with the Blacraft State. I sort of wanted this world to be a Communist world, and I think there are many servers which have iConomy which people could just go to if they wanted to play on that sort of servers. But maybe this isn't the best option. How do you think of regions? Should there be any limits to how much territory you may claim, and if so, how should that limit be?

I'll make two proposals:

To abolish the Blacraft State as a global state and implement states. Players or groups of them can make their own states, which own the different regions. In this case, the players who wanted to be a part of, for example, Bla's State, would be able to vote in the current Blacraft Voting Center, and that center would only have influence of these lands. Also, the Blacraft Tax Center (and what I find) would probably only go to my own state.
Different states could make diplomatic pacts with each other.

 - Or -

To have two rival states, the Capitalist State and the Communist State. Each of these would expand in opposite directions, and form a front on the middle, where they could be battle sometimes, to claim some of each other's lands, if they agree to.
This may conflict with how people have settled currently, since Idk who would join which one, and it'd be a problem if for example Quontex owned Quontia, and he wanted to be in the Capitalist State.

I personally think this would be the best idea. I can just imagine The Obsidian Curtain, all sorts of interesting defense systems, in 1.7 probably piston cannons ready to bomb the area around it down to bedrock, long range automatic arrow dispensers etc. In this case, I imagine the Communists expanding northeast, and Capitalists expanding southwest. Our rail systems would be seperate, our economies probably wouldn't mix, taxes in the tax center would only go to the Communist side. There could maybe be some neutral areas along the borders, if those players want to stay out of this.

Spawntown would be on the Communist side, but maybe the spawn point would be moved, and the town renamed. A newly joining player would be able to go to the capitalist side anyway, if it wanted to. But if we host the server, we might want a proper spawn point which is blocked off from the outside world. What would happen if a side conquered the spawn area, though?
And the underground rail would also go to the Communists, be sealed off with obsidian at the entry point to the Capitalist State, maybe with some posts to withstand an underground attack through it.

---

So, those are my proposals. I'm deeply biased towards the last one, so if you say "first", please come up with some reasons, so that I can destroy them. :P Or be convinced, if that is actually the best choise. I fear it'll lead to everyone making their own states, and the states will consist of island regions within each other, and that we'll stop cooperating. Some of what I think the regions destroyed after people began owning them was also that you couldn't just build or harvest anything if you wanted to, except if there were a special plan for the region.
How I saw the ideal Blacraft server was as a world where we all settled, expanded, extracted resources, shared what we didn't need with each other, where everything we built was connected with underground rails and roads, and where we didn't waste gold or glowstone on making currencies. Trading in this way is incompatible with how I thought it should be. Maybe I could accept trading one resource for another resource.

Sorry about the long test, I guess no one actually read it all, but I'm hoping you find it interesting how we should make the server in the future. If you don't care, really, I might just use the last proposal.
Title: Re: Blacraft
Post by: Darvince on June 14, 2011, 10:17:17 AM
If this turns to PvP server, I am not going to be on it.

Also, now that I've seen Rift Austipkian's size, they'll probably want it larger.
Title: Re: Blacraft
Post by: deoxy99 on June 14, 2011, 10:24:25 AM
I am going on a conquest to get some land. It's past Ampluterre. Is that all right with you that I get that land past Ampluterre (on the map it's past the border of Ampluterre and the Ampluterre Outpost)
Title: Re: Blacraft
Post by: Bla on June 14, 2011, 10:37:33 AM
I am going on a conquest to get some land. It's past Ampluterre. Is that all right with you that I get that land past Ampluterre (on the map it's past the border of Ampluterre and the Ampluterre Outpost)
Then settle in a new place. :)

What is past Ampluterra? Matty406 controls Ampluterra, which is the whole yellow area. The red borders are internal borders within the regions (yellow). But I'll let Matty406 determine what you can do with the region.

And Darvince, it's not turning into a PvP server. It may turn into a two faction server, if that's what people want. We have a battleground for PvP. My idea was more that there may be some rare wars over single municipalities (not multiple at the same time) between the two factions, and those wars should be planned so that everyone who want to fight have a chance to be on.
Just before, I was thinking about every municipality having a flag - red for the Communists, and blue for the Capitalists, and during a war, the objective is to destroy the enemy flag and replace it. The flag can be placed anywhere within the municipality and moved after the municipality is captured.
Title: Re: Blacraft
Post by: atomic7732 on June 14, 2011, 10:38:28 AM
Is it up? Oh, can the bottom part of Rift Auspikitan have a bit more ocean? If I can't have 8 municpalities, then there can be... 4. The Desert, Volcano, Rift, and Ocean Province. :P
Title: Re: Blacraft
Post by: Darvince on June 14, 2011, 10:39:08 AM
I spy this area. I dunno what to call it yet.
Title: Re: Blacraft
Post by: Naru523 on June 14, 2011, 10:39:15 AM
Here's the divisions of Yukiland, then.

Also is it alright if I expand south-ward into that small continent?

EDIT: Okay um.. weird image glitch.

EDIT2: Fixed.
Title: Re: Blacraft
Post by: Bla on June 14, 2011, 10:40:42 AM
Now it is. Do you approve Rift Auspikitan btw?

Darvince, I think it's better without the far eastern mainland and the forested island very close to it, if that's ok? Then I'll make those borders.

Naru: I do not understand one pixel of that. Edit: Oh, looks fine, I'll try to make that on the map. But you're going to have a border dispute with Darvince. You two should better sort that out.
Title: Re: Blacraft
Post by: Naru523 on June 14, 2011, 10:42:52 AM
I noticed.
Title: Re: Blacraft
Post by: atomic7732 on June 14, 2011, 10:43:31 AM
I edited it. lol Look at my post again.
Title: Re: Blacraft
Post by: Darvince on June 14, 2011, 10:45:01 AM
Then I'll move farther east into the unknown.

Like this.
Title: Re: Blacraft
Post by: Bla on June 14, 2011, 10:47:56 AM
Oh, can the bottom part of Rift Auspikitan have a bit more ocean? If I can't have 8 municpalities, then there can be... 4. The Desert, Volcano, Rift, and Ocean Province. :P
I think the ocean borders look fair? Where would you want more ocean, and why at all? Earlier I gave you less ocean, but I changed that so you could border the battleground and have your own outpost in your border of it.
But yes, I think you could have that, maybe except from the ocean municipality. Idk where it should be. It shouldn't only contain ocean, if you aren't building something significant on the ocean then, at least.

Darvince: You can start with the western island, if that's ok? :)
Title: Re: Blacraft
Post by: Darvince on June 14, 2011, 10:50:17 AM
fine then

but i really like the area where the portal is.
Title: Re: Blacraft
Post by: Naru523 on June 14, 2011, 11:10:41 AM
wtf that's my portal.

And minecraft.net is down.
Title: Re: Blacraft
Post by: atomic7732 on June 14, 2011, 12:50:43 PM
Here's my proposal for Rift Auspikitan borders... Or something like it. Just don't cut off the lava or "rift" (just north of it)
Title: Re: Blacraft
Post by: deoxy99 on June 14, 2011, 02:34:18 PM
Hey, I can't connect.
Title: Re: Blacraft
Post by: Bla on June 14, 2011, 02:34:49 PM
Hmm. I'll try to restart it.
Title: Re: Blacraft
Post by: deoxy99 on June 14, 2011, 03:43:57 PM
Bla, remap the world.
Title: Re: Blacraft
Post by: atomic7732 on June 14, 2011, 03:46:51 PM
Lolyeah, I need to put Solea border proposal.
Title: Re: Blacraft
Post by: Bla on June 14, 2011, 03:47:10 PM
I will. Just a sec.
Title: Re: Blacraft
Post by: Naru523 on June 14, 2011, 03:49:25 PM
Darvince that's my portal where you region is next to. I haven't finished building my sea house.
Title: Re: Blacraft
Post by: Bla on June 14, 2011, 03:53:17 PM
It refuses to map it, sorry. I'll have to wait until after I've slept.
Title: Re: Blacraft
Post by: atomic7732 on June 14, 2011, 03:54:37 PM
Nooooooooooooooooooooooooooooo
Title: Re: Blacraft
Post by: Quontex on June 14, 2011, 11:36:45 PM
So anyone want to become capitalist?

Im kinda by my self...
Title: Re: Blacraft
Post by: Naru523 on June 14, 2011, 11:37:29 PM
Everyone is capitalist.

'cept Bla, of course.

Actually there might be some other people who will become communist... I'm not saying who.
Title: Re: Blacraft
Post by: Darvince on June 14, 2011, 11:45:03 PM
you were already kommunist
Title: Re: Blacraft
Post by: Naru523 on June 14, 2011, 11:49:10 PM
I have a like and hate relation against communism.
Title: Re: Blacraft
Post by: atomic7732 on June 15, 2011, 12:01:14 AM
So anyone want to become capitalist?

Im kinda by my self...
No you aren't. My lands Rift Auspikitan and Solea are a version of capitalist. We're kind of... far north of you.
Title: Re: Blacraft
Post by: Quontex on June 15, 2011, 12:36:46 AM
No you aren't. My lands Rift Auspikitan and Solea are a version of capitalist. We're kind of... far north of you.
Alliance then?
Title: Re: Blacraft
Post by: Naru523 on June 15, 2011, 12:42:21 AM
No you aren't. My lands Rift Auspikitan and Solea are a version of capitalist. We're kind of... far north of you.

Nooooo... We need satsuns...

They are communistic-republic-democratic-dynasties, where the people have a say in what the leader shall do and the leader can't do things that the people strongly oppose (30%) or more. There are other checks too. The leader is elected by the people and are anyone who has a qualifying education in knowing economics, geography, and science.

Okay?
Something is funny here.
Title: Re: Blacraft
Post by: Bla on June 15, 2011, 01:47:05 AM
Do you people want proposal 1, 2 or something different?

We could also make it as it is now, but where people own regions completely. That's sort of how it is in practice now anyway, so whatever. There could be a few regions which aren't that way, like The Battleground, which is a special region. Maybe that's the best. And you can rule that region how you like and trade if you want, I'll just make roads and railways, and will gladly help other people with resources, and they're also welcome to pay taxes when they want.

Since you're using gold as a currency, I guess I could just trade some resources you need for your gold, if I wanted, and then spend the gold as I want (AKA on rails).

I think I'm going to plant some flags in the Battleground. Then an objective is to make your own flag and change all the flags in The Battleground, so we can see who has control of it. I'll maybe make some obsidian areas for them, with space for a 8x8 or 4x4 flag, or something.

Here's a new map with some proposals:
Title: Re: Blacraft
Post by: SuperNova on June 15, 2011, 08:40:49 AM
Here is your suprise bla  ;D

Took me not too long.

I realy hope you enjoy it.  8)
Title: Re: Blacraft
Post by: Bla on June 15, 2011, 08:43:16 AM
That looks really nice. Thanks!
Title: Re: Blacraft
Post by: atomic7732 on June 15, 2011, 08:54:31 AM
Solea borders are cool. And I like the idea where everyone owns their own regions and stuff.

The municipalities aren't exactly right, but they'll do, of course. ;)
Title: Re: Blacraft
Post by: deoxy99 on June 15, 2011, 08:57:54 AM
It was on? Dumb Minecraft didn't connect to the website.
Title: Re: Blacraft
Post by: Bla on June 15, 2011, 08:59:26 AM
I and Quontex couldn't connect to Minecraft.net either.

But I have to do some other things anyway. I might put it online in a few hours, idk.

Or well, you can play on it. I just won't join.
Title: Re: Blacraft
Post by: atomic7732 on June 15, 2011, 09:00:32 AM
Boo. I woke up early to go on Blacraft.
Title: Re: Blacraft
Post by: deoxy99 on June 15, 2011, 09:02:50 AM
Boo. I woke up early to go on Blacraft.
I woke up early to play my DS.
Title: Re: Blacraft
Post by: Naru523 on June 15, 2011, 09:03:42 AM
@atomic7732 Lmao.

and I accept Foressia/Plaidania borders.
Title: Re: Blacraft
Post by: Darvince on June 15, 2011, 10:49:01 AM
Lmao my island is going to be a tundra after it rains.

Bla, to keep the land from changing each update after this one, find out the seed of this map then put it in server.properties under level-seed=
Title: Re: Blacraft
Post by: Bla on June 15, 2011, 11:00:02 AM
I have done that. After the newly explored areas became messed up, I found the seed of the old save and did that.
Title: Re: Blacraft
Post by: atomic7732 on June 15, 2011, 11:08:30 AM
@Quontex: Sure.
Title: Re: Blacraft
Post by: Naru523 on June 15, 2011, 11:44:44 AM
I'd like to say Spawntown is creepy.

I keep hearing noteblock notes randomly.
Title: Re: Blacraft
Post by: Bla on June 15, 2011, 11:53:25 AM
They're from the train, kol.
Title: Re: Blacraft
Post by: Naru523 on June 15, 2011, 11:57:46 AM
They're from the train, kol.
But when I went down there, the minecarts were just chilling and staying.
Title: Re: Blacraft
Post by: deoxy99 on June 15, 2011, 12:16:36 PM
Is it on?
Title: Re: Blacraft
Post by: Bla on June 15, 2011, 12:17:04 PM
Yes, it is.
Title: Re: Blacraft
Post by: Naru523 on June 15, 2011, 12:19:15 PM
For an hour.

Woot rain.
Title: Re: Blacraft
Post by: deoxy99 on June 15, 2011, 12:30:20 PM
Yes, it is.
I can't connect to minecraft.net.
Title: Re: Blacraft
Post by: Bla on June 15, 2011, 12:30:41 PM
I can't either.
Title: Re: Blacraft
Post by: atomic7732 on June 15, 2011, 12:33:39 PM
I'm going to try... I call hax on Naru.
Title: Re: Blacraft
Post by: atomic7732 on June 15, 2011, 12:50:55 PM
Me and deo got disconnected. Idk about anyone else
Title: Re: Blacraft
Post by: Naru523 on June 15, 2011, 12:53:20 PM
I also got d/c.
Title: Re: Blacraft
Post by: Bla on June 15, 2011, 12:55:47 PM
The server is down for today. I got kapitalist skriin ærror. That's what happens when you defy konnektivist kollektivizm and snack so much about kapitalizm!
Title: Re: Blacraft
Post by: Naru523 on June 15, 2011, 12:56:47 PM
*ahem*
*glares at Darvince*
Title: Re: Blacraft
Post by: deoxy99 on June 15, 2011, 01:17:57 PM
Don't forget to map the world.
Title: Re: Blacraft
Post by: Darvince on June 15, 2011, 01:55:20 PM
yeah
Title: Re: Blacraft
Post by: Bla on June 15, 2011, 01:56:21 PM
There isn't that much new to report, but I need Quontex to approve the new borders of Quontia.
Besides from that, the snow is still spreading. Maybe we should venture into some new chunks to test if the seed is actually working, or if the snow spreading doesn't have anything to do with the seed.
Title: Re: Blacraft
Post by: Darvince on June 15, 2011, 02:00:11 PM
wtf my house is in Yukiland... My bad Naru
Title: Re: Blacraft
Post by: Darvince on June 15, 2011, 03:21:12 PM
I have done that. After the newly explored areas became messed up, I found the seed of the old save and did that.

Of when it was first generated, or like with every area but Kaktoland/Epicland?
Title: Re: Blacraft
Post by: Quontex on June 15, 2011, 10:55:35 PM
Thanks bla, those borders are epic.
Title: Re: Blacraft
Post by: atomic7732 on June 16, 2011, 12:17:04 AM
Here's my proposal for a path to connect Solea and Rift Auspikitan to the rest of the world, a path that runs from Inner Epicland through to Novascocthara, because a path through the Battlegrounds would be dangerous. And then I'll meet up a path to the border wherever it ends up falling, hopefully closer to the southern border (near the Battleground).

If anyone wants to build it, they can.
Title: Re: Blacraft
Post by: Naru523 on June 16, 2011, 12:44:41 AM
I see your little sister is joining, Quontex.

And the server is opened.
Title: Re: Blacraft
Post by: Bla on June 16, 2011, 12:53:04 AM
Here's my proposal for a path to connect Solea and Rift Auspikitan to the rest of the world, a path that runs from Inner Epicland through to Novascocthara, because a path through the Battlegrounds would be dangerous. And then I'll meet up a path to the border wherever it ends up falling, hopefully closer to the southern border (near the Battleground).

If anyone wants to build it, they can.
The problem is just that it'd be an extremely long bridge. I propose we simply extend the road leading north from Kaktoland through Novascotchara to Rift Auspikitan.
Title: Re: Blacraft
Post by: Naru523 on June 16, 2011, 12:53:31 AM
I have a feeling Bla got a capitalist screen error after getting d/c.

It's back on, anyways.

And again. Jeezus Bla.
Title: Re: Blacraft
Post by: Quontex on June 16, 2011, 01:09:46 AM
Yes Yes, My little sister is on the server....

Any oppose?
Title: Re: Blacraft
Post by: Naru523 on June 16, 2011, 01:16:38 AM
Nope. I like playing with other kids that aren't pretty crazy.
Title: Re: Blacraft
Post by: Quontex on June 16, 2011, 05:33:31 AM
So i'm out then......
Title: Re: Blacraft
Post by: Naru523 on June 16, 2011, 09:22:59 AM
I have a casus belli on Bla, so kolkolkol.
Title: Re: Blacraft
Post by: atomic7732 on June 16, 2011, 09:45:00 AM
Is anyone in here? I'm gonna play before I have to go to teh orthodontist... bleh. It sucks when people live 9 hours ahead of you.


That is if Hamachi will work...  :(

Edit: I give up on even trying to play Blacraft. Either Bla's having problems with the server, or I'm having problems with Hamachi. No more waking up early for me.

Edit 2: After fighting with my computer, I have got Hamachi to open, and now I can't connect to the server.
Title: Re: Blacraft
Post by: Bla on June 16, 2011, 09:51:36 AM
Are you refering to what happened in AE? That wasn't my idea. :P

Nue: I'm currently doing something else, so I don't plan to have the server online. I have to prepare for a biology exam tomorrow. But after tomorrow I'll have loads of time until August.
Title: Re: Blacraft
Post by: Naru523 on June 16, 2011, 09:56:34 AM
FFF, Wrong thread.
Title: Re: Blacraft
Post by: atomic7732 on June 16, 2011, 09:58:39 AM
fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu

Servers aren't that time consuming. You don't have to be there every second, you know there are other ops... derp. They can take care of stuff till you get back. :P

Title: Re: Blacraft
Post by: Naru523 on June 16, 2011, 09:59:10 AM
That sounds suspicous.
Title: Re: Blacraft
Post by: Bla on June 16, 2011, 09:59:45 AM
I don't want to be disturbed by anything. I'll close the forum, too, now. Muahahaha.
Title: Re: Blacraft
Post by: atomic7732 on June 16, 2011, 10:06:34 AM
That sounds suspicous.
wtf

Do you need another wtf from the wtfman?

Bla, what are you going to do when the server goes 24/7? ;) Can't be up all day, can ya?
Title: Re: Blacraft
Post by: Bla on June 16, 2011, 02:15:56 PM
No, but I just don't want to manage it, and I certainly don't want to risk a capitalist screen error disturbing me in the middle of important schoolwork. But I've done it now. It's only 13.000 words on 42 pages. It's nothing. Not stressful or boring at all. And certainly 95% of it isn't wasted, because I will only get to answer four of the 84 questions tomorrow. Of course, it was hard to focus on making them while wishing I could get to answer all of them.
...
Title: Re: Blacraft
Post by: atomic7732 on June 16, 2011, 02:19:06 PM
sarcasm ftw
Title: Re: Blacraft
Post by: Darvince on June 16, 2011, 02:19:59 PM
Wtf it has to be at least 273,000 words?!
Title: Re: Blacraft
Post by: Naru523 on June 16, 2011, 02:21:03 PM
No, but I just don't want to manage it, and I certainly don't want to risk a capitalist screen error disturbing me in the middle of important schoolwork. But I've done it now. It's only 13.000 words on 42 pages. It's nothing. Not stressful or boring at all. And certainly 95% of it isn't wasted, because I will only get to answer four of the 84 questions tomorrow. Of course, it was hard to focus on making them while wishing I could get to answer all of them.
...
Son of a..
Title: Re: Blacraft
Post by: Bla on June 16, 2011, 02:36:15 PM
Okay, I'll put it online while I print all of my biology stuff from this year.
Title: Re: Blacraft
Post by: Darvince on June 16, 2011, 02:38:24 PM
upload it here too
Title: Re: Blacraft
Post by: Naru523 on June 16, 2011, 02:39:10 PM
You're going to copy it when you're going to high school? Kol. That's evil, Darv.
Title: Re: Blacraft
Post by: Bla on June 16, 2011, 02:42:01 PM
He can do that. He'll probably get -3, because it's in Danish.

Edit: Oh kol, I forgot to turn on Hamachi. Sorry.
Title: Re: Blacraft
Post by: Darvince on June 16, 2011, 03:29:14 PM
You're going to copy it when you're going to high school? Kol. That's evil, Darv.

no i jsut want to see if you were sarcastic or not with 13,000 words being 4 questions
Title: Re: Blacraft
Post by: Bla on June 16, 2011, 03:31:06 PM
Darvince, they're 84 questions, but I'm only going to pick 4 of them tomorrow.
Title: Re: Blacraft
Post by: atomic7732 on June 16, 2011, 03:34:35 PM
So that was what, a review on all 84? lol that's the stupidest thing EVER

The server ish down nao, yes?
Title: Re: Blacraft
Post by: Naru523 on June 16, 2011, 03:39:43 PM
So that was what, a review on all 84? lol that's the stupidest thing EVER

The server ish down nao, yes?

Yes.
Title: Re: Blacraft
Post by: Bla on June 17, 2011, 04:42:51 AM
Now I'm ready to play Minecraft nonstop for 1300 hours.
Title: Re: Blacraft
Post by: Naru523 on June 17, 2011, 08:48:49 AM
That's FLANtastic (lol u c wut i did dere).
Title: Re: Blacraft
Post by: Darvince on June 17, 2011, 10:04:35 AM
Now I'm ready to play Minecraft nonstop for 1300 hours.

holy shi-
Title: Re: Blacraft
Post by: Bla on June 17, 2011, 10:50:08 AM
Hmm...
Title: Re: Blacraft
Post by: deoxy99 on June 17, 2011, 10:58:39 AM
Is it on? I can't connect.
Title: Re: Blacraft
Post by: Bla on June 17, 2011, 10:59:19 AM
Now it is.
Title: Re: Blacraft
Post by: atomic7732 on June 17, 2011, 11:59:37 AM
Ooooh...! Yay! Blacraft!
Title: Re: Blacraft
Post by: atomic7732 on June 17, 2011, 02:39:11 PM
Kan't konnect.
Title: Re: Blacraft
Post by: deoxy99 on June 17, 2011, 02:41:02 PM
Here's the panorama of this epic sight I found. I duplicated the layer with the panorama, put Gaussian blur on it, and then chose Overlay as the layer styles or stuff.
Title: Re: Blacraft
Post by: atomic7732 on June 17, 2011, 02:42:12 PM
Looks blurry. Who is that person?
Title: Re: Blacraft
Post by: deoxy99 on June 17, 2011, 02:42:58 PM
Looks blurry. Who is that person?
That's obviously Bla.
Title: Re: Blacraft
Post by: deoxy99 on June 17, 2011, 02:44:04 PM
Here's a better version:
Title: Re: Blacraft
Post by: atomic7732 on June 17, 2011, 02:45:11 PM
That looks nothing like him, and why is there no name?
Title: Re: Blacraft
Post by: Bla on June 17, 2011, 02:45:25 PM
I just checked the map, and a few new chunks were generated. It STILL uses a new seed, and I think that's also the reason why the biomes changed again.
I'm trying to fix this.

Okay.

Our first seed was:
8935716310566468998

Then, in May, it changed to:
-1611539137746341526

That seed, I'm trying to get it to use again. I've entered it in server.properties as the seed it should use, however, it now uses:
-889091271655292928

Does anyone know how we can change the seed back?

Well, in the worst case, I'll have to use the last backup, and spend a lot of time copying the chunks from the new world into the old world with the right seed. Idk where the seed is saved.¨

Also, the newest world map:
Title: Re: Blacraft
Post by: Darvince on June 17, 2011, 03:53:59 PM
Use -1611539137746341526 since that's the one that most regions are.

also i have a freaking for lapis
Title: Re: Blacraft
Post by: atomic7732 on June 17, 2011, 06:49:02 PM
What is the whole point of changing the seeds anyway?
Title: Re: Blacraft
Post by: Naru523 on June 17, 2011, 06:54:39 PM
What is the whole point of changing the seeds anyway?
If we didn't change the seeds, there would be rain in deserts, snow in normal forests, and slices of new chunks, such as the one in Ampulterra.

Or, if you're talking about why the server's using new seeds, then I don't know why.

That looks nothing like him, and why is there no name?
Deoxy's using the Painterly Pack, it obviously makes armor look different so that's why Bla looks different. And there's a way to put no labels.
Title: Re: Blacraft
Post by: atomic7732 on June 17, 2011, 07:29:14 PM
If we didn't change the seeds, there would be rain in deserts, snow in normal forests, and slices of new chunks, such as the one in Ampulterra.

Or, if you're talking about why the server's using new seeds, then I don't know why.
There's snow in my desert BECAUSE we changed seed, wtf are you talking about. </random outburst>
Title: Re: Blacraft
Post by: Quontex on June 18, 2011, 12:28:26 AM
If we didn't change the seeds, there would be rain in deserts, snow in normal forests, and slices of new chunks, such as the one in Ampulterra.
Think of it as Climate change....
Title: Re: Blacraft
Post by: Bla on June 18, 2011, 01:40:44 AM
I did not change seeds. The world did it, and it's a bug.

I'm trying to ask you if you know HOW I can change seeds. I want to change them back. :P

But nvm. I have done it now, with NBTedit.
Title: Re: Blacraft
Post by: Darvince on June 18, 2011, 10:07:29 AM
WTF, don't make the seed be of old Kaktoland and Epicland! Do the one that showed up in May so we don't have a second huge chunk error scar.
Title: Re: Blacraft
Post by: Bla on June 18, 2011, 10:41:18 AM
That was also what I did.
Title: Re: Blacraft
Post by: Darvince on June 18, 2011, 10:46:27 AM
oh. i feel dum,b now
Title: Re: Blacraft
Post by: atomic7732 on June 18, 2011, 02:53:11 PM
Remap before j00 log off pl0x.
Title: Re: Blacraft
Post by: Bla on June 18, 2011, 03:51:08 PM
Here's a new map.
Title: Re: Blacraft
Post by: Darvince on June 18, 2011, 10:56:40 PM
Btw, my region is Darvineland.
Title: Re: Blacraft
Post by: Bla on June 19, 2011, 01:19:32 AM
Hmm, there's no vine in the game, and I also think we should keep anything related to alcohol out of Blacraft...
Vinceland? :P
Title: Re: Blacraft
Post by: Bla on June 19, 2011, 09:45:32 AM
I'm almost certain that I'm going to host the world through MinecraftBox. They have the features we're looking for: World upload/download, plugins/Bukkit, free voice chat (Quontex! :P), and they have servers available in Germany. Plus they have backup available, I think, although I might as well just download the map and backup on my own com.

But the price seems... Well... We can have a server with room for 5 players for 5.95 USD with 256 MB RAM, or 10 players for 11.90 USD with 640 MB RAM. Have we ever been more than 5 online? I think so. It might happen, but it's not often. But if I host it, I assume you might be more active. Do you think it is worth paying for?

Idk if there's a way to donate money to the server, though. I'm almost certainly not going to pay 11.90 USD a month for this...
What do you people think?
Title: Re: Blacraft
Post by: deoxy99 on June 19, 2011, 10:24:52 AM
Do not implement Bukkit. When servers have Bukkit, I can't place blocks and stuff.
Title: Re: Blacraft
Post by: Bla on June 19, 2011, 10:28:32 AM
How do you know it's because of Bukkit?
Title: Re: Blacraft
Post by: deoxy99 on June 19, 2011, 10:35:54 AM
How do you know it's because of Bukkit?
Because when Atomic added Bukkit (his server worked perfectly before he did this) I couldn't place blocks. It could just be a coincidence (like maybe my computer can't handle Bukkit) or Bukkit really doesn't work right.
Title: Re: Blacraft
Post by: Bla on June 19, 2011, 10:38:13 AM
Could it be any of the mods he installed?
Have you ever tried any other servers using Bukkit (or which you don't know whether used Bukkit or not)?
Title: Re: Blacraft
Post by: atomic7732 on June 19, 2011, 11:19:37 AM
Bla I like the idea of MinecraftBox, I wonder if it can have IndustrialCraft? (I'll put my industry underground in a niche no one can find :P)

I'd gladly donate a few dollars every sometime or other if I have any.
Title: Re: Blacraft
Post by: Bla on June 19, 2011, 11:24:03 AM
IndustrialCraft, I don't think that's possible, sorry. I don't like such game-changing mods anyway, so I don't think so.
But good. I think I'll start with 5 slots... *Collecting courage*... Hmm!
Title: Re: Blacraft
Post by: atomic7732 on June 19, 2011, 11:40:10 AM
Are you getting the server thing right now?

You can outlaw the terraformer (just like you do the teleport and /give commands) and other advanced machines like that if you want. I think it would add a good addition to the game, because we begin to get our technology levels up, and then kaboom! Plus, it requires alot of resources, so imo it's pretty legit. You can look at the wiki (http://wiki.industrial-craft.net/index.php/Tutorial:First_Steps) if you want. And you wouldn't have to use it... but, okay then.

*crawls in my un-industrialized hole* (parody of what I used to say on #wiki-hurricanes where I'd crawl into my SHEM (southern hemisphere) hole)
Title: Re: Blacraft
Post by: SuperNova on June 19, 2011, 12:13:37 PM
IndustrialCraft, I don't think that's possible, sorry. I don't like such game-changing mods anyway, so I don't think so.
But good. I think I'll start with 5 slots... *Collecting courage*... Hmm!

*starts to pump the Courage-o-meter with Courage*

You have to do it! I'll be rid of the BDOD and hamachi!!!
Title: Re: Blacraft
Post by: Darvince on June 19, 2011, 12:43:54 PM
how are vines alcoholic
Title: Re: Blacraft
Post by: Bla on June 19, 2011, 12:45:34 PM
Vine = wine, you know. Jk.
Title: Re: Blacraft
Post by: Naru523 on June 19, 2011, 01:59:56 PM
The wine god has vines to make wine. That's how.
Title: Re: Blacraft
Post by: Bla on June 19, 2011, 02:10:46 PM
Okay, I'll put the server up while waiting for Minecraftbox to send me the e-mail with the IP to the server.
Title: Re: Blacraft
Post by: Darvince on June 19, 2011, 02:59:26 PM
it is Monday in Denmark, so I will smoke bananas.
Title: Re: Blacraft
Post by: Quontex on June 19, 2011, 04:35:43 PM
Do not implement Bukkit. When servers have Bukkit, I can't place blocks and stuff.
Thats because the world protection stopped you to...

You could place in mine can't you?
Title: Re: Blacraft
Post by: deoxy99 on June 19, 2011, 04:36:14 PM
Quontex, I said that BEFORE I went on your server.
Title: Re: Blacraft
Post by: Quontex on June 19, 2011, 04:38:24 PM
Quontex, I said that BEFORE I went on your server.
True.
Title: Re: Blacraft
Post by: Bla on June 20, 2011, 03:40:23 AM
The server is now ready!

de1a.mcbox.net:26011

I have added all of you who have played Blacraft before to the whitelist already.
There are some issues, though: Do not enter Nether portals.
Also, I'll still have to op you before you can use doors/chests in some of Spawntown.
I have written an e-mail to the owners of MinecraftBox and expect to get a solution soon.

Tell me if there's anything on the server which you're not satisfied with.

Edit: I got a reply. They told me to send the nether world, so I've done that. We're still solving the door/chest problem.
Edit 2: Also, I still got a new Nether. But the door/chest problem should be solved now. :)

Suggest the plugins you want on the server from this list of currently available plugins:


WorldGuard   5.0-alpha10   -   
WorldEdit   4.4   -   
mcMMO   1.0.16   -   
Essentials (edit)(reset)   2.3.3   Installed
AutoSave   1.3.0   Installed
EssentialsChat   2.3.3   -   
EssentialsGroupManager   2.3.3   -   
EssentialsProtect   2.3.3   -   
EssentialsSpawn   2.3.3   -   
LWC   3.06   -   
HeroicDeath   1.8.1   -   
iConomy   5.0   -   
NoCheatPlugin   1.04a   -   
Runecraft   2.6.1   -   
iConomyChestShop   2.75   -   
CreativeStick   0.6.9   -   
MagicCarpet   1.5.5   -   
HeroChat   4.10.3   -   
TimeShift   2.0.1   -   
xAuth   1.2.5   -   
Towny   0.68   -   
Factions   1.3.0   -   
WorldBorder   1.2.2   -   
ecoCreature   0.0.5c   -   
Residence   2.2   -   
War   1.5.1   -   
AppleTree   0.5   -   
BorderGuard   3.1.0   -   
Tombstone   1.2.9   -   
FenceStack   1.13   -   
LevelCraft   0.1.7   -   
MoveCraft   0.6.9   -   
Fight   1.1.4   -   
BigCatch   0.7   -   
VoxelAir   2.008   -   

Edit 3: I'm not sure if the Nether problem is still being solved or if there's any way to solve it. This time, the Spawntown portal spawned inside a nice cave, though. Idk. Would you people vote for or against resetting the Nether to how it is now, if it can't be solved?

Edit 4: I'm 99% certain that the Nether problem is solved, when the one I sent an e-mail to hopefully changes the name of the DIM-1 folder to world_nether:
http://forums.bukkit.org/threads/converting-from-vanilla-to-bukkit-issue.19551/#post-366344 (http://forums.bukkit.org/threads/converting-from-vanilla-to-bukkit-issue.19551/#post-366344)
Title: Re: Blacraft
Post by: Naru523 on June 20, 2011, 09:05:15 AM
Unrelated to topic but look at the massive spam in Universe Sandbox 2 Support board.

I would suggest checking at the mods first.

HeroicDeath is pretty good for knowing how you died or something you would imagine the use.
Tombstones is good if you don't want your items spread out/get into the lava (for 3600 seconds). It just puts your items in a chest(s).
iConomy is good if you want economy (hence the similarity of the names, obviously).
EcoCreature is good for iConomy (I think?) since the mobs you kill will give you coins.
Title: Re: Blacraft
Post by: Bla on June 20, 2011, 09:08:14 AM
Wow, thanks. I'm removing it now.

Also, checking at the mods before what?
Title: Re: Blacraft
Post by: Naru523 on June 20, 2011, 09:52:51 AM
Before making part of the server.
Title: Re: Blacraft
Post by: Bla on June 20, 2011, 09:53:47 AM
Of course I'll do that. :P I won't just add mods randomly if they have a nice name.
Title: Re: Blacraft
Post by: deoxy99 on June 20, 2011, 10:19:52 AM
Maybe CraftBook? It allows you to create switchable lights with pumpkins and stuff, gates, and toggleable bridges, and elevators, so much you can do with it. But since it is not on the list of plugins, I am not sure if this is implementable.

And please add WorldEdit (you may have to allow the commands only to ops, or just builders to prevent griefing).
Title: Re: Blacraft
Post by: Bla on June 20, 2011, 10:25:44 AM
That one isn't on the list, so I don't think that's possible.
Title: Re: Blacraft
Post by: deoxy99 on June 20, 2011, 10:27:05 AM
That one isn't on the list, so I don't think that's possible.
You can try to implement it, and please add WorldEdit.
Title: Re: Blacraft
Post by: Bla on June 20, 2011, 10:28:04 AM
I don't know how I could possibly do that when it isn't on the list. And why would I add WorldEdit to a legit map? :P
Title: Re: Blacraft
Post by: atomic7732 on June 20, 2011, 10:56:11 AM
iConomy is used with some mods, or you can make your own, afaik... I don't think it will work by itself...

But yes a mod using it will probably be good for an economy.
Title: Re: Blacraft
Post by: Bla on June 20, 2011, 10:57:24 AM
We have an economy. :P
Title: Re: Blacraft
Post by: atomic7732 on June 20, 2011, 10:58:06 AM
Ummm... *facepalm*
Title: Re: Blacraft
Post by: Bla on June 20, 2011, 11:24:20 AM
The server has memory problems. It keeps running out of memory. Maybe 256 MB RAM wasn't enough.
I'll have to decrease the view distance, as the performance was great on 10.

I just don't like asking the management-guy to change it again. :-[
Title: Re: Blacraft
Post by: atomic7732 on June 20, 2011, 11:25:20 AM
Fail.
Title: Re: Blacraft
Post by: Bla on June 20, 2011, 11:26:57 AM
I have restarted it again, now. But be kind and gentle towards our little server. :P

Ok, no. This doesn't work. As soon as someone else logs on, it stops working. This isn't good, and I suspect that the person I'm getting help from is sleeping at this time. So, well... Tomorrow it might work. :P

We will see how it works on view distance 10 with 5 players on. We might have to upgrade to 640 MB RAM/10 players if we want it to work properly, but it'll cost twice as much... :/
Title: Re: Blacraft
Post by: atomic7732 on June 20, 2011, 11:29:06 AM
Sleeping wtf, who are you getting help from? Someone in Denmark?
Title: Re: Blacraft
Post by: Bla on June 20, 2011, 11:29:59 AM
Idk where he is from. But he sent me an e-mail when I got the server.
Title: Re: Blacraft
Post by: Naru523 on June 20, 2011, 11:30:21 AM
Sleeping wtf, who are you getting help from? Someone in Denmark?
One of the creators of Bukkit?
Title: Re: Blacraft
Post by: Bla on June 20, 2011, 11:30:47 AM
I don't think so.
Title: Re: Blacraft
Post by: atomic7732 on June 20, 2011, 11:38:18 AM
whatever lame
Title: Re: Blacraft
Post by: Darvince on June 20, 2011, 11:42:00 AM
d00d its bla's 24/7 server
Title: Re: Blacraft
Post by: Bla on June 20, 2011, 01:34:28 PM
We can only play 2 on the server at a time when the view distance is set to 15.

15 + 16 = 31. 312 = 961. 961 * 3 = 2883.
10 + 11 = 21. 212 = 441. 441 * 5 = 2205.

We cannot expect to load more chunks than 2205 without the server running out of memory.

So, when I log off for today, try to coordinate your useage of the server. Otherwise it'll probably run out of memory and crash, and I won't be here to restart it before tomorrow.

Write in the topic if you're going to log on or off.

I'm going to log on.
Title: Re: Blacraft
Post by: atomic7732 on June 20, 2011, 01:43:11 PM
I am on... so yeah.
Title: Re: Blacraft
Post by: Bla on June 20, 2011, 04:12:36 PM
I've logged off for today.

Also, I find this very trolling!
And at last, there's a new world map.
Title: Re: Blacraft
Post by: Darvince on June 20, 2011, 04:37:02 PM
soon all the captchas will be in japanese/chinese/korean
Title: Re: Blacraft
Post by: atomic7732 on June 20, 2011, 11:43:03 PM
i've derped off... cause it end of stream'd me... like... 5 hours ago...
Title: Re: Blacraft
Post by: Bla on June 21, 2011, 03:32:39 AM
I think I know how to fix the Nether, which I'm trying now. Afterwards, I'll ask to have the view distance decreased again.
Title: Re: Blacraft
Post by: Bla on June 21, 2011, 07:05:48 AM
THE NETHER WORKS NOW!!! And the view distance is now 10. Everything should work now. :)

Also, you may now explore beyond the borders of the map, since the clay generation was fixed on Bukkit.
Title: Re: Blacraft
Post by: Quontex on June 21, 2011, 07:44:28 AM
Also, you may now explore beyond the borders of the map, since the clay generation was fixed on Bukkit.
I WAS THE ONE WHO TOLD HIM!!.......it was me all me!!!
Title: Re: Blacraft
Post by: Bla on June 21, 2011, 07:46:12 AM
Hehe. :P
Well, you did confirm what I had read SOMEWHERE ELSE (muahahaha). Your world came with clay generated on your Bukkit server, so...
Title: Re: Blacraft
Post by: Quontex on June 21, 2011, 07:47:58 AM
Hehe. :P
Well, you did confirm what I had read SOMEWHERE ELSE (muahahaha). Your world came with clay generated on your Bukkit server, so...
Ahh f*** it!
Title: Re: Blacraft
Post by: Bla on June 21, 2011, 09:08:30 AM
:P

I've changed the essentials plugin a little bit, and installed NoCheat (http://forums.bukkit.org/threads/sec-nocheat-v1-05-detect-and-fight-the-exploitation-of-various-flaws-bugs-in-mc-860.4523/). This should make it impossible for Quontex to bhop, sprint etc. Sorry! :P
I think I disabled a lot of commands for normal users, too, including anything which is not legit. Nicknames will now start with "Comrade", and my name is in red. Muahahahaha! >:D

If there's any problems with the NoCheat plugin, please tell me. I installed it with one click and can remove it with one click.

I'm thinking of installing TimeShift (http://forums.bukkit.org/threads/mech-fun-timeshift-2-0-1-change-time-on-the-fly-b860.1265/). If it's possible with that one to make the day/night cycle longer. I think the about 10 mins is too short. Maybe something like 30 mins or 1 hour would be good. What do you think?
Title: Re: Blacraft
Post by: deoxy99 on June 21, 2011, 09:16:20 AM
Maybe 20 minutes or 30, but not an hour as that is too long.
Title: Re: Blacraft
Post by: atomic7732 on June 21, 2011, 10:44:55 AM
Day 16 hours, night 8 hours. lol jk, 30 mins to an hour would be nice.
Title: Re: Blacraft
Post by: Darvince on June 21, 2011, 12:34:36 PM
f***ing armies bla get your armies off my doorstep
Title: Re: Blacraft
Post by: Bla on June 21, 2011, 12:35:54 PM
There isn't room for them anywhere else, sorry. They take up all of the other space available on all of my planets.
Title: Re: Blacraft
Post by: Darvince on June 21, 2011, 12:49:10 PM
your saying your armies number in the trillions
Title: Re: Blacraft
Post by: Bla on June 21, 2011, 12:49:50 PM
Quardrillions, sir.
Title: Re: Blacraft
Post by: Darvince on June 21, 2011, 12:57:45 PM
holy shi-
Title: Re: Blacraft
Post by: Bla on June 21, 2011, 02:20:46 PM
256 MB still isn't enough for 4 players with a view distance of 10.

I could set it down to 8. Then 5 players will load 1445 chunks. Currently 3 players load 1323 chunks, while 4 players load 1764 chunks.

What do you people think we should do? Get refund and change host, accept a view distance of 8 or buy the 10 player version with 640 MB RAM, which costs the double?

And NeutronStar: Changing fog doesn't change the number of chunks loaded. It only changed how much is rendered, which your own computer does.
Title: Re: Blacraft
Post by: atomic7732 on June 21, 2011, 02:26:08 PM
Set it to 8
Title: Re: Blacraft
Post by: Bla on June 21, 2011, 02:29:19 PM
The strange thing is just that it worked fine yesterday with two of us playing on the view distance 15, which meant we had 1922 chunks loaded...

I'll ask to have the view distance decreased further, though. It probably won't have any effect before tomorrow.

Edit: I have asked it to be set down to 7. Then we're loading fewer chunks when playing 5 than if we were playing 3 currently. This must work.
Starting the server again now...
Title: Re: Blacraft
Post by: Bla on June 21, 2011, 04:12:47 PM
I've logged off for today.

New world map. Check The Battleground! I've decided to change the gameplay for The Battleground a bit, so it won't just be a boring zone where you go in, remove enemy players flags and place your own whenever you want, and everyone just do that.
Instead:

You plant flags in strategic positions (like small snow bases, or bigger bases, whatever you want). Those bases give you control of an surrounding area, the size depending on how developed the base is and its position in the terrain. WHEN a player has made that base, it will own the base. Another player can declare war on the "municipality" (red area) surrounding a single base, and within 3 days, they will have to fight for it, if the owner doesn't surrender it (refuses to fight for it).
All bases owned by a player (or team) is combined into an orange area, which is a controlled zone. You can only declare war on base municipalities adjacent to the ones you own.
Every player or team have their own unique flag composed of a 2x2 wool "image".

So far, I've chosen a completely red flag for me (or my team, if anyone wants to join it): Blaists.

I haven't yet decided how someone who doesn't have any base can jump into The Battleground and attack a base. I was thinking of them attacking from the edge of the region, but I'd find it wierd to be backstabbed from Plaxium Front, which I'm the onyl player who has actually developed. Maybe there should be an area in the middle which players can attack from? Maybe an area on the edge?

But don't you agree that this is the way the gameplay should be?
Title: Re: Blacraft
Post by: Darvince on June 21, 2011, 06:27:45 PM
wtf is going on in spawntown

Maybe you could ask them to edit out all the ice and snow in loaded chunks? (I'll check in MCEdit to see if it's possible)
Title: Re: Blacraft
Post by: Naru523 on June 21, 2011, 06:44:56 PM
Maybe you could ask them to edit out all the ice and snow in loaded chunks? (I'll check in MCEdit to see if it's possible)
Yes, it's possible.

And the server is still up if you didn't know.
Title: Re: Blacraft
Post by: Darvince on June 21, 2011, 06:46:43 PM
The reason to get rid of all the ice and snow is so that it gets a fresh layer of ice and snow, not affected by the seed that put ice and snow everywhere through my land and Nue's land

Going on the server, someone might have to get off
Title: Re: Blacraft
Post by: Naru523 on June 21, 2011, 06:57:22 PM
It crashed on me 30 minutes ago. Getting back on.
Title: Re: Blacraft
Post by: Darvince on June 21, 2011, 06:57:52 PM
the chat is freaking creepy
Title: Re: Blacraft
Post by: atomic7732 on June 21, 2011, 08:10:50 PM
darvv wtf do you mean
Title: Re: Blacraft
Post by: Darvince on June 21, 2011, 08:31:13 PM
there was talk from 5 days ago in the chat with the comrade thing
Title: Re: Blacraft
Post by: atomic7732 on June 21, 2011, 10:14:11 PM
oh wtf
Title: Re: Blacraft
Post by: Darvince on June 21, 2011, 10:20:37 PM
Like as Comrade:atomic7732 it kept saying you found wolves and you weren't even on...
Title: Re: Blacraft
Post by: Bla on June 22, 2011, 02:29:40 AM
Kol. :P

I have asked if it would be easy to get a refund for the 5 player 256 MB RAM and migrate to the 10 player offer with 640 MB RAM. It simply isn't enough of an improvement if we can't be more than 5 online with a view distance of 7 or something, even though it's incredibly nice to get rid of all these capitalist screen errors and being able to have it online all the time.
And I also think I found out how you can send me money through PayPal. But you should probably still wait a bit until I've considered the long term payment.

Also, have you read my message about The Battleground on page 15? Just before you go berserk on my red flags and my nice snow castles. Go make your own. :P

Edit: I've finished the gameplay rules so far, in the wiki page for The Battleground (http://blacraft.wikia.com/wiki/Blacraft/The_Battleground).
I also uploaded a new map which you can see here (http://images2.wikia.nocookie.net/blacraft/images/7/76/World_Map.png). This link always goes to the latest world map on the wiki.
Title: Re: Blacraft
Post by: deoxy99 on June 22, 2011, 10:03:47 AM
I died on this game by falling into lava, and now every time I spawn I am in lava.

Now it doesn't do that anymore.
Title: Re: Blacraft
Post by: Naru523 on June 22, 2011, 02:17:48 PM
I'm at the top of the Nether.
Title: Re: Blacraft
Post by: Bla on June 22, 2011, 02:18:12 PM
How did you get there?
Title: Re: Blacraft
Post by: Naru523 on June 22, 2011, 02:18:45 PM
I don't know. I relogged in after getting kicked, then I just got up there.
Title: Re: Blacraft
Post by: Bla on June 22, 2011, 03:21:17 PM
Muahahahaha!

(http://images2.wikia.nocookie.net/blacraft/images/e/e2/The_Battleground_20110622.png)

Also, I made an isometric render of the world... Which is huge... And which I have no idea what to do with... But Spawntown looks nice! :P
:o @ Quontia Bridge.
Title: Re: Blacraft
Post by: atomic7732 on June 22, 2011, 04:05:26 PM
Some random crap.
Title: Re: Blacraft
Post by: Darvince on June 22, 2011, 05:17:53 PM
wtf it lags more when there's only 1 person on

You should ask them to edit out all the ice and snow in loaded chunks
Title: Re: Blacraft
Post by: Darvince on June 22, 2011, 05:32:55 PM
GET IN HERE
Title: Re: Blacraft
Post by: atomic7732 on June 22, 2011, 05:41:29 PM
Naw I'm doing crap. Latar.
Title: Re: Blacraft
Post by: Naru523 on June 22, 2011, 06:06:08 PM
This looks way too much like the Korean Peninsula.
Title: Re: Blacraft
Post by: atomic7732 on June 22, 2011, 06:33:21 PM
yay Korea!
Title: Re: Blacraft
Post by: Darvince on June 22, 2011, 07:37:47 PM
im uber depressed
Title: Re: Blacraft
Post by: atomic7732 on June 22, 2011, 08:19:35 PM
wtf
Title: Re: Blacraft
Post by: Darvince on June 22, 2011, 08:44:50 PM
fuuuu five creepers all blew up and i died 700 times to naru
Title: Re: Blacraft
Post by: Darvince on June 23, 2011, 12:09:36 AM
Naru can I has the far southern section of Plaidania? :3
Title: Re: Blacraft
Post by: Bla on June 23, 2011, 09:11:14 AM
fuuuu five creepers all blew up
Hah, I beat that one. 6 creepers just blew up! First five of them simultaneously, which almost killed me, then the last one blew up shortly after and killed me. I don't remember exactly how this place looked before I died, but after I came back, this small cliff I fell down from into their creepy party... Wasn't there... I just could just walk direclty into the place.
Title: Re: Blacraft
Post by: Darvince on June 23, 2011, 10:33:25 AM
wtf
Title: Re: Blacraft
Post by: Bla on June 23, 2011, 11:50:26 AM
I have disabled creepers from damaging blocks. Do everyone else agree that this is a good idea?
I simply think it's too annoying risking them destroying signs which have important text you can't just remember and rewrite, or parts of buildings with rare materials, or if they destroyed the town center chests or something.
They still do damage to players, though.

And also, I noticed Naru has gone yandere on Darvince and now mentioned yue, Nou. Tell me if it isn't okay with you that he kills you outside The Battleground. Since you're not complaining to me, I assume you're just killing each other for fun.
Title: Re: Blacraft
Post by: Naru523 on June 23, 2011, 12:13:18 PM
Deoxy is lost in a strip mine.
Title: Re: Blacraft
Post by: Darvince on June 23, 2011, 12:27:03 PM
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU

Thank you for giving me a terrible mood that has only made trouble in real life, Naru.
Title: Re: Blacraft
Post by: atomic7732 on June 23, 2011, 12:41:54 PM
It ain't fine with me whether Naru is joking or not.
Title: Re: Blacraft
Post by: atomic7732 on June 23, 2011, 01:09:17 PM
I got epic lag. <1 fps as soon as he said Hi. I tried to say lag 3 times.
Title: Re: Blacraft
Post by: Bla on June 23, 2011, 03:44:58 PM
Muahahahahaha!!! >:D
(http://images2.wikia.nocookie.net/blacraft/images/3/37/The_Battleground_20110623.png)
Also, since I'm using the wiki for the world maps, I'll be uploading the whole map instead of only a part of it. The map has been oputador'd.
Title: Re: Blacraft
Post by: Darvince on June 23, 2011, 09:03:27 PM
I think that Spawntown can be called Spawncity now.
Title: Re: Blacraft
Post by: Bla on June 24, 2011, 03:32:55 AM
Maybe, but still, it only has about 15 buildings. No real town with that would be called a city.
Title: Re: Blacraft
Post by: atomic7732 on June 24, 2011, 01:38:14 PM
This is not real.
Title: Re: Blacraft
Post by: Bla on June 24, 2011, 02:38:29 PM
Muahahahahahaha! >:D
(http://images1.wikia.nocookie.net/blacraft/images/f/fc/The_Battleground_20110624.png)
Title: Re: Blacraft
Post by: Darvince on June 24, 2011, 02:39:25 PM
wtf my post was deleted
Title: Re: Blacraft
Post by: Bla on June 24, 2011, 02:41:57 PM
Hm?
Title: Re: Blacraft
Post by: Darvince on June 24, 2011, 06:05:42 PM
The one that said "Actually in real life Spawntown would be a hamlet."
Title: Re: Blacraft
Post by: atomic7732 on June 24, 2011, 07:36:02 PM
Actually in real life, Hamlet is a Shakespeare character. derp
Title: Re: Blacraft
Post by: deoxy99 on June 24, 2011, 07:36:56 PM
Actually in real life, Hamlet is a Shakespeare character. derp
No, it isn't just a Shakespeare character. It's a general name for a small place.
Title: Re: Blacraft
Post by: diamondthree on June 24, 2011, 09:02:41 PM
Actually in real life, Hamlet is a Shakespeare character. derp
No, it isn't just a Shakespeare character. It's a general name for a small place.

*facepalm*

hey guys i just bought minecraft beta 1.6.6, been playing on a private server, just the wife and I.  Is Blacraft server 24/7 ?  and are you running 1.6.6?
Title: Re: Blacraft
Post by: Naru523 on June 24, 2011, 09:04:11 PM
Yes, it's 1.6.6 and 24/7.
Title: Re: Blacraft
Post by: diamondthree on June 24, 2011, 09:10:06 PM
see ya there. add "diamondthree" to whitelist if necessary. thx ! =D
Title: Re: Blacraft
Post by: Darvince on June 24, 2011, 09:37:23 PM
Also add qwerty600, unless it's already on. Because he doesn't have a forum account on here. (Unless I give him Hamster, cause she hates this place)
Title: Re: Blacraft
Post by: Naru523 on June 24, 2011, 10:15:08 PM
Hamster, cause she hates this place)
lol?
Title: Re: Blacraft
Post by: Bla on June 25, 2011, 03:32:26 AM
see ya there. add "diamondthree" to whitelist if necessary. thx ! =D
Done. :)

I recommend that you find a place on this map which you want to build in, as many people on the server have already taken areas of the map (the areas surrounded by yellow lines):
http://images2.wikia.nocookie.net/blacraft/images/7/76/World_Map.png (http://images2.wikia.nocookie.net/blacraft/images/7/76/World_Map.png)

Btw, a user called "BlendMySkills" tried to connect, but is not on the whitelist. Is that anyone on the forum or someone who wants to be added to it?

Also... WHY IS THE WORLD TROLLING ME. :'(
Title: Re: Blacraft
Post by: Darvince on June 25, 2011, 11:05:10 AM
Because it suddenly decided it hates either Kommunishm or Atheism. but then it would hate deoxy too, which it doesn't. So it suddenly decided it hates Kommunishm and Atheism combined I guess
Title: Re: Blacraft
Post by: Bla on June 25, 2011, 02:05:46 PM
Should I say it again? I guess so.

Muahahahahahahahaha! >:D
Title: Re: Blacraft
Post by: atomic7732 on June 25, 2011, 05:47:22 PM
hi
Title: Re: Blacraft
Post by: Darvince on June 25, 2011, 06:52:31 PM
Bla define moar regions in the Battleground and update the isometric map pl0x.

Btw, qwerty600 has joined us! He hasn't decided where he wants his region yet, but it will most likely be next to mine. And he logged off when his sibling stole the family laptop.
Title: Re: Blacraft
Post by: Bla on June 26, 2011, 04:05:24 AM
I could make more zones, but I'm not sure how they should be yet. You can just plant some flags scattered around, and I'll make zones around them.

The isometric map takes a long time to make, why do you want it updated?

I just calculated that there is exactly 8064 cobblestone in Spawntown Public Storage. Mining this non-stop with a diamond pickaxe would take 53 minutes and 46 seconds.'

Also, I visited Spheron Tliami, Plaidania, Yukitown and Auspikitan today. I see the town in Plaidania has expanded a lot recently, good job.
Title: Re: Blacraft
Post by: Darvince on June 26, 2011, 10:52:14 AM
yay flowers

Nevermind in the isometric map.
Title: Re: Blacraft
Post by: deoxy99 on June 26, 2011, 02:35:35 PM
Why did I get banned? I just logged on, and it banned me.

"Ban hammer has spoken."
Title: Re: Blacraft
Post by: Bla on June 26, 2011, 02:42:30 PM
Sorry, I had to ban you because we were too many on and I had to get the items I lost from the crash back.

I have unbanned you now, but someone needs to leave the server.

Edit: I'm offline for today. The world map has been updated. The file is too big for a thumbnail to be created, but it works fine in full resolution.
Title: Re: Blacraft
Post by: Darvince on June 26, 2011, 03:20:08 PM
rofl
Title: Re: Blacraft
Post by: matty406 on June 27, 2011, 05:06:37 PM
I've sent off another Hamachi request since my computer's been wiped since last time.
Title: Re: Blacraft
Post by: deoxy99 on June 27, 2011, 05:52:12 PM
I've sent off another Hamachi request since my computer's been wiped since last time.
It's not on Hamachi anymore, it's on MinecraftBox. That's why you read the first post again. But unfortunately, only five people at a time can be on the server.
Title: Re: Blacraft
Post by: Bla on June 28, 2011, 02:13:32 AM
I've sent off another Hamachi request since my computer's been wiped since last time.
Yes, as Deoxy99 said, it's not on Hamachi anymore. Just log into:

de1a.mcbox.net:26011

I have removed your old computer from the Hamachi network and approved your new one. But we won't need Hamachi anytime soon, maybe in about a month, but it depends on how happy everyone are with the server vs. my computer hosting it.

Btw, we need 306 gold bars to finish the rails to Quontia. I have 127 already, and today I found about 30 more gold, which I haven't smelted yet.
Title: Re: Blacraft
Post by: matty406 on June 28, 2011, 08:18:26 AM
Alrighty, my mistake for being too quick with the request there.
Title: Re: Blacraft
Post by: atomic7732 on June 28, 2011, 08:23:56 AM
Last night I did some road work. Will explain later... gotta go
Title: Re: Blacraft
Post by: Bla on June 28, 2011, 08:24:51 AM
I did some road work in Minecraft. There are now signs along the road to Auspikitan. :P
Title: Re: Blacraft
Post by: Darvince on June 28, 2011, 08:40:20 AM
They're not mushes, they're 'shrooms.
Title: Re: Blacraft
Post by: Bla on June 28, 2011, 08:55:01 AM
It was because the mushs were in a room... -like thing.
Title: Re: Blacraft
Post by: Darvince on June 28, 2011, 08:57:13 AM
But mush rooms aren't epic. Shroom rooms are!
Title: Re: Blacraft
Post by: Bla on June 28, 2011, 10:19:38 AM
What is this, I don't even.
Title: Re: Blacraft
Post by: Darvince on June 28, 2011, 10:23:56 AM
What is that I don't even.
Title: Re: Blacraft
Post by: matty406 on June 28, 2011, 10:35:26 AM
That is quite amazing.
Title: Re: Blacraft
Post by: Naru523 on June 28, 2011, 10:41:13 AM
I also saw it in-game, and it was glorious creepy.
Title: Re: Blacraft
Post by: vh on June 28, 2011, 10:45:19 AM
um wat is this?

Connection Lost

Failed to login: User not premium

 :-\
Title: Re: Blacraft
Post by: Bla on June 28, 2011, 10:47:42 AM
Did you buy the game?
Title: Re: Blacraft
Post by: Naru523 on June 28, 2011, 10:57:09 AM
You'll have to pay since Minecraft Classic is outdated.
Title: Re: Blacraft
Post by: Darvince on June 28, 2011, 12:20:15 PM
also it's minecraft.net not minecraft.com
Title: Re: Blacraft
Post by: Darvince on June 28, 2011, 01:15:57 PM
Why was there a landmine north of the small thing in Plaidania marked "for darvince"? I mined it out without stepping on it. :P
Title: Re: Blacraft
Post by: matty406 on June 28, 2011, 01:23:06 PM
Why was there a landmine north of the small thing in Plaidania marked "for darvince"? I mined it out without stepping on it. :P
That sounds like a very Loony Toons moment.
Title: Re: Blacraft
Post by: atomic7732 on June 28, 2011, 02:17:08 PM
I did some road work on the Spawntown - Novascotchara Road junction with the Solea and Rift Auspikitan Interregional Route 2...
Title: Re: Blacraft
Post by: atomic7732 on June 28, 2011, 05:53:10 PM
Anyone want to go on Blacraft?
Title: Re: Blacraft
Post by: Naru523 on June 28, 2011, 06:03:54 PM
Sure, just give me a sec while I'm downloading the EU III beta patch.

EDIT: Getting on.
Title: Re: Blacraft
Post by: Darvince on June 28, 2011, 06:23:22 PM
I also saw it in-game, and it was glorious creepy.

Were they actually firing.
Title: Re: Blacraft
Post by: Bla on June 29, 2011, 02:19:05 AM
I also saw it in-game, and it was glorious creepy.

Were they actually firing.
No. Then there would only be a floating cobblestone road left around our base.
Title: Re: Blacraft
Post by: Darvince on June 29, 2011, 12:05:57 PM
wtf
Title: Re: Blacraft
Post by: atomic7732 on June 29, 2011, 04:38:57 PM
FLAMING SNOWBALLS
Title: Re: Blacraft
Post by: Bla on June 30, 2011, 09:27:53 AM
I got this in an e-mail from Minecraftbox:

Quote
Dear Fellow Minecraftbox Miner,

Minecraft 1.7 (Vanilla version) will be release this week. Bukkit(modified version of minecraft) will be release few hours later.

Here is what you should know & do:
---------------------------------

If you're using the new Minecraft launcher, you have a choice on whether or not you want to update to the latest Minecraft release - simply choose "Not now" when it asks if you want to update and you can continue to play on your pre-update Minecraft server.

If you're not using the new Minecraft launcher, backup your old launcher and update it by downloading it from http://minecraft.net (http://minecraft.net), then follow the steps above.

It usually takes us a few hours AT LEAST to get Bukkit working with the latest Minecraft update, so you're better off playing a different game or staying on the previous version of Minecraft, instead. If you have a special server that requires lots of mods, like a class-ba sed server, consider backing up your world, running the new Minecraft update and calling it a grief/fun/fool-around period OR stay on your current version and just keep playing.

Just remember, always backup so you can switch between versions. You're no longer forced to go weeks without a Bukkit powered server.

Once we have a new Bukkit build that is compatible with the newest Minecraft update, we'll put it under rigorous testing and then promote it as a Recommended Build. Usually, due to the way Bukkit and CraftBukkit are designed, plugins should work just fine but there's no guarantee that this is always the case so be sure to test everything on a test server before you go live.

Lastly, we're fully aware that a new update is out - usually before anyone else. Don't spam the forums with threads or IRC with messages informing us that there's a new Minecraft update out. We know. And we're working on updating Bukkit to work with it. The more you bother us, the longer it'll take.

Have fun!

- Bukkit Team

I'll download the world and turn off the server for some time, until it's updated. Tell me if any of you want to play. There hasn't been a lot of activity on the server during the last few days (that I know of), so I guess it doesn't matter?
Title: Re: Blacraft
Post by: Darvince on June 30, 2011, 11:32:46 AM
That's because Nue hasn't been in 115+ weather so he's had no incentive to go on.
Title: Re: Blacraft
Post by: atomic7732 on June 30, 2011, 04:12:18 PM
I will be going on starting tomorrow... maybe.
Title: Re: Blacraft
Post by: Bla on July 01, 2011, 01:29:37 AM
The server won't be updated before bukkit has been updated to 1.7.2, which is expected to be in 36 to 48 hours after 1.7.2 itself is released.

I'll put the server online, but it's the 1.6.6 version, so you must use that version of Minecraft.
Title: Re: Blacraft
Post by: deoxy99 on July 01, 2011, 08:33:25 AM
The server won't be updated before bukkit has been updated to 1.7.2, which is expected to be in 36 to 48 hours after 1.7.2 itself is released.

I'll put the server online, but it's the 1.6.6 version, so you must use that version of Minecraft.
I am sure everyone already updated.
Title: Re: Blacraft
Post by: Naru523 on July 01, 2011, 08:42:07 AM
I have a 1.6.6 backup.
Title: Re: Blacraft
Post by: Bla on July 01, 2011, 11:47:26 AM
And you can also download earlier versions, Idk from where though.

I haven't updated yet.
Title: Re: Blacraft
Post by: Darvince on July 01, 2011, 12:14:56 PM
MCnostalgia
Title: Re: Blacraft
Post by: atomic7732 on July 01, 2011, 02:13:01 PM
I haven't updated either.
Title: Re: Blacraft
Post by: Bla on July 02, 2011, 02:09:36 AM
It's fully up to you. I've just made a backup and now the server is running 1.6.6 (I don't think I can even change that), so if you want to use it, you can just log into it.
Title: Re: Blacraft
Post by: Bla on July 03, 2011, 01:42:07 AM
It has been updated to 1.7.2 now, so go make some piston things! :P
First thing will be the automagic farm, so we don't have to use dirty dirt.
Title: Re: Blacraft
Post by: atomic7732 on July 03, 2011, 09:04:43 AM
Use clean dirt then.
Title: Re: Blacraft
Post by: Naru523 on July 03, 2011, 09:27:25 AM
I can't find any slimeballs in your chests, Bla.
Title: Re: Blacraft
Post by: Bla on July 03, 2011, 09:54:20 AM
I used two to make two sticky pistons, but I decided to use normal pistons instead in the autofarm (which I've upgraded this morning).
There are five other slimeballs in the tax center. I can give you some of them if you need them, but you'll have to wait a bit, as I'm busy finishing a small surprise to Nue... >:D
Title: Re: Blacraft
Post by: atomic7732 on July 03, 2011, 09:59:04 AM
wut

Bla, I know what you did last week... >:( I'm on to you...
Title: Re: Blacraft
Post by: Bla on July 03, 2011, 10:00:35 AM
Wut?
Title: Re: Blacraft
Post by: atomic7732 on July 03, 2011, 10:01:28 AM
You know what you did.
Title: Re: Blacraft
Post by: Naru523 on July 03, 2011, 10:02:12 AM
Auspikitan is apparently kommunist.
Title: Re: Blacraft
Post by: Bla on July 03, 2011, 10:03:14 AM
...The small sign I placed in your shaft mine, to kolkolkol Naru?

I have no idea about any of this. My surprise has nothing to do with Minecraft... Only a little bit.
Title: Re: Blacraft
Post by: atomic7732 on July 03, 2011, 10:13:48 AM
What surprise?

No, not that sign in my quarry. You broke into my house, or someone did. And they did it VERY obviously.
Title: Re: Blacraft
Post by: Bla on July 03, 2011, 10:14:47 AM
I didn't break into your house. What happened?

The surprise is a surprise, btw. But don't worry, I don't think you'll like it. >:D
Title: Re: Blacraft
Post by: Naru523 on July 03, 2011, 10:15:12 AM
It's a surprise, Bla would ruin it if he told you. (I have no idea what's his surprise whatsoever)
Title: Re: Blacraft
Post by: atomic7732 on July 03, 2011, 10:17:11 AM
I didn't break into your house. What happened?

The surprise is a surprise, btw. But don't worry, I don't think you'll like it. >:D
Where can I find the surprise?
Title: Re: Blacraft
Post by: Darvince on July 03, 2011, 10:18:41 AM
Bla map the world or I'm going to kill you and Nue
Title: Re: Blacraft
Post by: atomic7732 on July 03, 2011, 10:19:21 AM
wtf don't get me in this.
Title: Re: Blacraft
Post by: Bla on July 03, 2011, 10:21:41 AM
Nue: It's a surprise where you can find it.

Darvince: Can I wait just 4 hours or something pl0x?
Title: Re: Blacraft
Post by: Darvince on July 03, 2011, 10:22:21 AM
No because the surprise must be shown nao. >:D
Title: Re: Blacraft
Post by: atomic7732 on July 03, 2011, 10:23:52 AM
Nue: It's a surprise where you can find it.
That helps, or there would be no reason to have the surprise.
Title: Re: Blacraft
Post by: Darvince on July 03, 2011, 10:24:37 AM
It is in the lava lake then.
Title: Re: Blacraft
Post by: Bla on July 03, 2011, 10:26:30 AM
No because the surprise must be shown nao. >:D
If I mapped the world, it would still take you an infinite amount of time to find the surprise on the map.
Title: Re: Blacraft
Post by: atomic7732 on July 03, 2011, 10:27:15 AM
So it's not in Blacraft?
Title: Re: Blacraft
Post by: Bla on July 03, 2011, 10:28:00 AM
Hmm, I think I'll work some more on the surprise now... Cu later. >:D
Title: Re: Blacraft
Post by: atomic7732 on July 03, 2011, 10:29:12 AM
wtf I bet the surprise is that there is in fact, no surprise. Thus, making me mad because I spent my time looking for the surprise, only to find it was non-existent.

Ingenious!
Title: Re: Blacraft
Post by: Bla on July 03, 2011, 10:32:37 AM
*Scoundrelface.png*
Title: Re: Blacraft
Post by: atomic7732 on July 03, 2011, 10:47:16 AM
Do I win? Do I win?
Title: Re: Blacraft
Post by: Bla on July 03, 2011, 10:48:21 AM
That is a surprise. >:D
Title: Re: Blacraft
Post by: Naru523 on July 03, 2011, 11:04:18 AM
European trolling, one of the great scares since Western history.
Title: Re: Blacraft
Post by: Bla on July 03, 2011, 11:07:49 AM
UuuuuuuuuuuUUUHUHUHUHUHUHU!!! :P :P :P
Title: Re: Blacraft
Post by: Naru523 on July 03, 2011, 11:16:17 AM
With pistons, they can make a very good mob trap... *has evil thoughts and laughs*
Title: Re: Blacraft
Post by: atomic7732 on July 03, 2011, 11:36:32 AM
TSDSYCL knocked out Blanoxium wielding bread.
Title: Re: Blacraft
Post by: Naru523 on July 03, 2011, 12:04:06 PM
End of stream.
Title: Re: Blacraft
Post by: Bla on July 03, 2011, 03:29:36 PM
Updated world map.

And finished the zones in The Battleground. :)
Title: Re: Blacraft
Post by: Darvince on July 03, 2011, 09:45:53 PM
If it was European trolling, then I would be trolling Nue. And Nue would be trolling Bla.
Title: Re: Blacraft
Post by: vh on July 04, 2011, 10:33:50 AM
Ok, now when i try, it says bad login or whatever.
I did pay for it and no its not classic
i just enter de1a.mcbox.net:26011 right?
Title: Re: Blacraft
Post by: Naru523 on July 04, 2011, 10:37:37 AM
Oh, that usually happens. Try again for a few times. It's possibly you're not white-listed, but that would've show a different message.
Title: Re: Blacraft
Post by: Bla on July 04, 2011, 10:44:29 AM
I think I whitelisted you.

Try closing Minecraft and start it after a short while, then it should work again.
Title: Re: Blacraft
Post by: vh on July 04, 2011, 10:47:14 AM
i fixed :)
Title: Re: Blacraft
Post by: Bla on July 04, 2011, 02:55:06 PM
Clayday? :P
Title: Re: Blacraft
Post by: Bla on July 04, 2011, 03:18:50 PM
And what is this btw? :P
Title: Re: Blacraft
Post by: Naru523 on July 04, 2011, 03:21:19 PM
There's a deep hole under it, I don't recommend going down there.
Title: Re: Blacraft
Post by: vh on July 04, 2011, 05:59:28 PM
Um i built something on the edge of your town if you don't mind. The creepers kept on following me around so i couldn't go farther away =/
Also its saying "connection refused: connect", did i do something wrong?
Title: Re: Blacraft
Post by: Darvince on July 04, 2011, 11:59:08 PM
i greefur can cum inn
Title: Re: Blacraft
Post by: Darvince on July 04, 2011, 11:59:28 PM
Clayday? :P
Claynation.

!CLAYDAY CLAYDAY CLAYDAY WE'RE FALLING
Title: Re: Blacraft
Post by: Bla on July 05, 2011, 01:55:17 AM
Um i built something on the edge of your town if you don't mind. The creepers kept on following me around so i couldn't go farther away =/
Also its saying "connection refused: connect", did i do something wrong?
The server crashed, so I have restarted it.

You're welcome to build something, but it must have a function inside Spawntown. Creepers aren't dangerous, because they don't damage blocks on this server, only you, so don't worry about them destroying our stuff.
I think you should find an area on the map you like, and choose that as your own. There, you can build pretty much anything you want. Then you can come to Spawntown and build a building with a new, special, useful function to the community one day, maybe, if you want.

Here is our latest world map:
http://images2.wikia.nocookie.net/blacraft/images/7/76/World_Map.png (http://images2.wikia.nocookie.net/blacraft/images/7/76/World_Map.png)
You can choose any area outside the yellow borders.

Clayday? :P
Claynation.
I decided to call the area I found "Claytopia", since it's a bunch of very fractalized beaches, deserts and islands, perfect for finding clay.

Edit: I just got an e-mail telling me that the plugins have been updated (not all of them, but some), and that the MobArena plugin is also available now.

Edit 2: Spawntown now has 333 brick blocks, and I still think there are 7 clayball stacks in the furnaces plus 2 stacks and 20something in the tax center. What should we expand? :P
Title: Re: Blacraft
Post by: vh on July 05, 2011, 10:04:47 AM
on the map, can i please get a scale, like >-------< =1km or something
Title: Re: Blacraft
Post by: Naru523 on July 05, 2011, 10:08:53 AM
Each pixel equals one meter aka one block.
Title: Re: Blacraft
Post by: Bla on July 05, 2011, 10:09:06 AM
Maybe I can add it on Friday or something. For now, you know that 1000 pixels is 1km.
Title: Re: Blacraft
Post by: vh on July 05, 2011, 10:18:49 AM
cool, and is spawntown near 0,0?
Title: Re: Blacraft
Post by: Naru523 on July 05, 2011, 10:19:14 AM
Yes.
Title: Re: Blacraft
Post by: Darvince on July 05, 2011, 12:37:15 PM
0,0 is one block outside the Sleeping Center.
Title: Re: Blacraft
Post by: atomic7732 on July 06, 2011, 01:25:38 PM
Naru went yandere and killed me. >:( >:( >:(
Title: Re: Blacraft
Post by: Naru523 on July 06, 2011, 01:26:46 PM
And so Darvince, that's how you make ragenue ragequit. Anything else?
Title: Re: Blacraft
Post by: atomic7732 on July 06, 2011, 01:31:21 PM
fuck this
Title: Re: Blacraft
Post by: Naru523 on July 06, 2011, 01:34:43 PM
You're overreacting. Your stuff is in the chest.
Title: Re: Blacraft
Post by: Bla on July 06, 2011, 01:38:07 PM
Naru don't kill other people if they don't allow you to do it.
Title: Re: Blacraft
Post by: Naru523 on July 06, 2011, 01:40:49 PM
Sorry, I just got angry irl because I just got into an argument for no apparent reason.
Title: Re: Blacraft
Post by: atomic7732 on July 06, 2011, 01:56:31 PM
Well I got angry irl because you were interrupting me trying to work on stuff in MC for no apparent reason. :-\
Title: Re: Blacraft
Post by: vh on July 06, 2011, 03:08:06 PM
"Maybe I can add it on Friday or something"
is the world map updated on Friday or something? How does it even work?
Is it whereever you explored? Or does it show where every1 explored?
What happens when i run in 1 direction forever and the map becomes so big it crashes every1's computer when they try to load the image?
Title: Re: Blacraft
Post by: atomic7732 on July 06, 2011, 03:15:03 PM
It's every block the server knows exists that have been placed or generated.

For the last thing... It'll crash everyone's computer.
Title: Re: Blacraft
Post by: Darvince on July 06, 2011, 03:44:33 PM
nue/naru is a manboy
Title: Re: Blacraft
Post by: atomic7732 on July 06, 2011, 04:22:13 PM
wtf
Title: Re: Blacraft
Post by: vh on July 06, 2011, 04:43:10 PM
can we get signs on all the roads too? it took me forever to find my way to spawntown and back
Title: Re: Blacraft
Post by: Darvince on July 06, 2011, 11:43:54 PM
Bla... You may have missed some clay. Here's a clay vein I only found because I had 'light' on.
Title: Re: Blacraft
Post by: Naru523 on July 06, 2011, 11:53:01 PM
Darv's cheating, again.
Title: Re: Blacraft
Post by: Bla on July 07, 2011, 03:15:00 AM
"Maybe I can add it on Friday or something"
is the world map updated on Friday or something? How does it even work?
Is it whereever you explored? Or does it show where every1 explored?
What happens when i run in 1 direction forever and the map becomes so big it crashes every1's computer when they try to load the image?
I update it manually by downloading the world. How often I do it depends on how active you are/how much on the world is changed. Before I used to update it every day, but I can't update it before Friday because I'm in my summer house and only have access to my laptop. Downloading, rendering it and uploading it would take forever, if I had Cartograph G on this computer. This is mostly a education computer.
Title: Re: Blacraft
Post by: Darvince on July 07, 2011, 11:44:00 AM
hi i edducayt
Title: Re: Blacraft
Post by: Darvince on July 07, 2011, 11:44:24 AM
Darv's cheating, again.
That was on singleplayer.
Title: Re: Blacraft
Post by: vh on July 07, 2011, 11:59:58 AM
did the server crash or something
says something about java internal exception time out
Title: Re: Blacraft
Post by: atomic7732 on July 07, 2011, 12:00:58 PM
I think.
Title: Re: Blacraft
Post by: Bla on July 07, 2011, 12:12:48 PM
It cwasht. I westartet it.
Title: Re: Blacraft
Post by: vh on July 08, 2011, 04:13:08 AM
Frrrrrriday! Update map plz i can't wait :P
Title: Re: Blacraft
Post by: Bla on July 08, 2011, 06:55:32 AM
The new world map:

http://images2.wikia.nocookie.net/blacraft/images/7/76/World_Map.png (http://images2.wikia.nocookie.net/blacraft/images/7/76/World_Map.png)

Mudkipz, is it okay that we remove the part of the dirt bridge which is in Quonbla? I can do it if you want it. Also, I'll update the borders soon (evening probably), and you can get the part of Quonbla which you've already built some stuff on.

Also, I'm going to install LWC (http://forums.bukkit.org/threads/sec-mech-lwc-v3-21-10-official-languages-lightweight-inventory-protection-management-953.967/) (Not Laktra World Communist Union!), so that you can have private chests (Communist sigh). I'll make the tax center chests private, and add a chest in front where you can pay taxes, which will then be stored in the tax center... But I'm still encouraging you to add public storages to your regions, where you have chests everyone can use, and that you place as much stuff as possible in those chests.
And I'm also going to make it possible for everyone to use the /ping command.

Both are done now. Try /lwc if you want to lock your own chests, doors, furnaces, dispensers etc.
Title: Re: Blacraft
Post by: atomic7732 on July 08, 2011, 09:31:43 AM
w00t I don't need a secret stas-

I mean: Cool.
Title: Re: Blacraft
Post by: vh on July 08, 2011, 10:20:52 AM
ok wat happened
Title: Re: Blacraft
Post by: Bla on July 08, 2011, 10:21:55 AM
It hash cwashed. Twaice.
Title: Re: Blacraft
Post by: atomic7732 on July 08, 2011, 10:25:40 AM
Thrice.
Title: Re: Blacraft
Post by: Bla on July 08, 2011, 10:27:20 AM
Fource.

I'll stop it for 5 mins, then start it again, and then I'll let you play on it for some time.
Title: Re: Blacraft
Post by: vh on July 08, 2011, 10:28:34 AM
Does the time of day go back too? I've been trying to get back to my home for like 10 minutes and im like 100 meters away.
Title: Re: Blacraft
Post by: Bla on July 08, 2011, 10:30:05 AM
There seems to be some strange save bugs with time, I don't really know how it works.
Title: Re: Blacraft
Post by: Bla on July 08, 2011, 10:56:48 AM
I am going to stop the world now and check if some chunks have been corrupted. I suspect some chunks might have been corrupted near Spawntown, because both I and Ventus seem to cause trouble when we connect.

If that isn't the case, the server must have some other problems right now, and I think it needs a break, then.
Title: Re: Blacraft
Post by: Naru523 on July 08, 2011, 04:25:30 PM
Doing some improv.
Title: Re: Blacraft
Post by: Bla on July 08, 2011, 04:26:35 PM
That looks really nice. Good job.

And to those of you who don't know what that is, who are not in the Red Front, IT'S NOTHING. AT. ALL.

I am working on the map.
Title: Re: Blacraft
Post by: atomic7732 on July 08, 2011, 04:58:39 PM
So technically your enemy can break the glass and kill you in your sleep? Clever.
Title: Re: Blacraft
Post by: Bla on July 08, 2011, 05:04:06 PM
Done. (http://images2.wikia.nocookie.net/blacraft/images/7/76/World_Map.png)

So technically your enemy can break the glass and kill you in your sleep? Clever.
>:( >:( >:(

I think if an enemy broke in, it could pretty much kill us while we were sleeping whether it had the lava or not. :P (Except for me, coz I'm a ninja). :P The thing is just that enemies DON'T break in! :)
Title: Re: Blacraft
Post by: vh on July 08, 2011, 05:51:10 PM
why not?
Title: Re: Blacraft
Post by: Darvince on July 08, 2011, 06:00:40 PM
I don't want the lwc. :( Because I have a feeling that naru will come and lock all my chests.
Title: Re: Blacraft
Post by: atomic7732 on July 08, 2011, 06:17:32 PM
lock yours first.
Title: Re: Blacraft
Post by: Darvince on July 08, 2011, 06:28:03 PM
Bridge is ugly much.
Title: Re: Blacraft
Post by: vh on July 08, 2011, 07:03:22 PM
MY BRIDGE!?!?!?!? ohyesiagree
Title: Re: Blacraft
Post by: Quontex on July 08, 2011, 08:00:09 PM
In my land Mate.....
Title: Re: Blacraft
Post by: atomic7732 on July 08, 2011, 08:22:54 PM
lulz
Title: Re: Blacraft
Post by: Darvince on July 08, 2011, 09:52:27 PM
Bla can you unlock anyone's chests? Cause naru locked mine. :-\
Title: Re: Blacraft
Post by: Naru523 on July 08, 2011, 10:19:28 PM
I did?

Oh, looks like my little cousin did. I removed the protection, feel free to use it now.
Title: Re: Blacraft
Post by: vh on July 09, 2011, 01:11:01 AM
im lagging much
Title: Re: Blacraft
Post by: vh on July 09, 2011, 01:18:11 AM
um we have much problem! I had like 5 stackss of snow blocks and now its dowon to 1.
I also had like 20 stacks of dirt (not that i care) but now its down to 1 too!. And i cant select any blocks, only the whole stack! crafting and stufff is all messed up. BLA FIX IT


ok edit, lag and problems gone, but it looks like server messed up im inventory much!


ohandmoreimprovmentsz:D

...im soooo tempted to set the tv on fire...
Title: Re: Blacraft
Post by: Bla on July 09, 2011, 08:02:07 AM
New poll in the voting center!
Here is the wiki page with some reasons for and against the proposal. Feel free to add more arguments for/against if you have any. (http://blacraft.wikia.com/wiki/Blacraft/Kaktoland/Spawntown/Blacraft_Voting_Center/201107091447)

VOTE in the voting center!!! :P
Title: Re: Blacraft
Post by: Darvince on July 09, 2011, 01:19:50 PM
I did?

Oh, looks like my little cousin did. I removed the protection, feel free to use it now.

wut is this i dont even

Also how do you make it stop giving everything you place protection?
Title: Re: Blacraft
Post by: Naru523 on July 09, 2011, 01:22:09 PM
/cremove I think.
Title: Re: Blacraft
Post by: Bla on July 09, 2011, 01:37:43 PM
Wut.
Title: Re: Blacraft
Post by: Naru523 on July 09, 2011, 01:40:36 PM
*Comrade Bla was kicked out.
Title: Re: Blacraft
Post by: atomic7732 on July 09, 2011, 02:30:23 PM
I knew I should have killed my dog. I knew it'd only bring me harm.
Title: Re: Blacraft
Post by: Bla on July 09, 2011, 02:30:45 PM
Muahahahahahaha. >:D
Title: Re: Blacraft
Post by: Bla on July 09, 2011, 04:03:07 PM
From now on, wars outside The Battleground are banned.

The reason is simple: No, it's not funny to fight on such a huge map, where it's all about running around and griefing, with no actual fighting.

Nue, if you want to fight for independence, you'll have to take the fight to The Battleground.
You can get indendence if you can control these zones. And remember, any battle has to be arranged - you can't just jump on our base an replace the flag.

We already have one of the zones. Ventus, Mudkipz or Darvince (if you're in the Red Front, I don't remember :P), it'd be nice if you'd take as many of the rest as possible for us! I'll zlacksleep meanwhile. :P
Title: Re: Blacraft
Post by: atomic7732 on July 09, 2011, 04:42:40 PM
From now on, wars outside The Battleground are banned.
I'll take this as a forfeit. It was already clear that wars are only fought in the Battleground. I get independence.
Title: Re: Blacraft
Post by: Naru523 on July 09, 2011, 04:57:26 PM
/facepalm

Just by saying doesn't mean you are officially. You must win the war, and it continues in the Battleground. If you back out, you just lose.
Title: Re: Blacraft
Post by: atomic7732 on July 09, 2011, 05:02:44 PM
/facepalm

Just by saying doesn't mean you are officially. You must win the war, and it continues in the Battleground. If you back out, you just lose.
Hey, it was clear that there were no wars outside teh Battleground, but you and Bla continued anyway. There's gotta be a penalty for that.

Here's my idea, own up and we'll fight in the Battleground. Otherwise, I get my independence... or worse (for you two)... And don't be all witty when you "admit", you know what I mean Bla. :-\
Title: Re: Blacraft
Post by: Darvince on July 09, 2011, 06:33:17 PM
wtf independence from what
Title: Re: Blacraft
Post by: Naru523 on July 09, 2011, 06:50:04 PM
Hey, it was clear that there were no wars outside teh Battleground, but you and Bla continued anyway. There's gotta be a penalty for that.

If you guys aren't going to own up and admit that you broke a rule, then you're really selfish, ignorant, biased, and a terrible admin (Bla only, Naru you're not an admin go away).

Here's my idea, own up and we'll fight in the Battleground. Otherwise, I get my independence... or worse (for you two)... And don't be all witty or stupid when you admit, and you know what I mean Bla. :-\

Geez, you're all making me want to leave the forums. If you want me to leave permanently, then post it. I'm not going to bother about this any further because its only a game. I've been tempted to leave the forums, now I am again.
Title: Re: Blacraft
Post by: Darvince on July 09, 2011, 07:02:38 PM
holy crap naru
Title: Re: Blacraft
Post by: atomic7732 on July 09, 2011, 07:22:24 PM
You know what. I just might too. Everyone (including myself) is taking everything so seriously. I'll have to quote Naru, it IS just a game. There's no reason we should be all worked up over this. Maybe we should all leave temporarily. :-\

Have a break, go out and see the real world and stuff.
Title: Re: Blacraft
Post by: Darvince on July 09, 2011, 08:58:22 PM
naru said leave forever not just for now.
Title: Re: Blacraft
Post by: atomic7732 on July 09, 2011, 09:03:58 PM
naru said leave forever not just for now.
Leaving temporarily is a better idea.
Title: Re: Blacraft
Post by: vh on July 10, 2011, 02:19:50 AM
um we have much problem! I had like 5 stackss of snow blocks and now its dowon to 1.
I also had like 20 stacks of dirt (not that i care) but now its down to 1 too!.BLA FIX IT

not to be annoying but i kinda lost some of my stuff. I don't care about the dirt, but it took a whole to get 4.5 stacks of snow blocks.
Title: Re: Blacraft
Post by: Bla on July 10, 2011, 06:26:36 AM
Okay, I'll give you 288 snow blocks next time you come online. Tell me if I forget it please.

NeutronStar and Naru, I don't see any reason to rage over this, if it's just a game.
If it's just a game, so come fight for the official independence in The Battleground.

Nvm. Everyone can join the state they want or make their own. Blacraft is now the planet.
http://blacraft.wikia.com/wiki/Blacraft (http://blacraft.wikia.com/wiki/Blacraft)
So, who wants to join the Blacraft Blaist State? :P

And Nue, what do you want to call your state?
Title: Re: Blacraft
Post by: atomic7732 on July 10, 2011, 10:54:57 AM
Solea and Rift Auspikitan? lol

Anyway I made forts in the westmost 2 thingies for the Battleground independence thing... I need to raise my flag on them... I do plan to fight in the battleground anyway

Title: Re: Blacraft
Post by: Bla on July 10, 2011, 10:56:36 AM
Okay, I haven't seen that, but I and Quontex claimed a couple of zones today. And the Red Front is allied with The Molten Front, so expect some fighting. >:D
Title: Re: Blacraft
Post by: atomic7732 on July 10, 2011, 11:04:18 AM
I'm just hoping there are more teams, not just a large one + Quontex, vs me. lol that'd suck.
Title: Re: Blacraft
Post by: deoxy99 on July 10, 2011, 01:35:20 PM
I was banned. Explain to me why.
Title: Re: Blacraft
Post by: Bla on July 10, 2011, 01:35:51 PM
I was banned. Explain to me why.
You asked me to stop you from saying balls...
Title: Re: Blacraft
Post by: Darvince on July 10, 2011, 01:36:01 PM
again? wtf
Title: Re: Blacraft
Post by: Bla on July 10, 2011, 01:36:33 PM
again? wtf
Has he done that before? Hmm.
Title: Re: Blacraft
Post by: deoxy99 on July 10, 2011, 01:39:28 PM
That's not a valid reason, so unban me please.
Title: Re: Blacraft
Post by: Bla on July 10, 2011, 01:39:59 PM
I unbanned you after like 30 seconds. :P

I was jk.

Edit: NeutronStar, what did you want to call your Solea-Auspikination?
I just recommend something which is as short as possible, and something which is independent of those two names, just considering if you would make more regions in the future.

I changed every other region being independent to all regions by default being a part of the Blacraft Blaist State. Then other nations can declare independence if they want. But! After declaring independence, you may no longer use the public storage. You will have to trade with the Blacraft Blaist State.
However, it may still help with roads, rails and other public stuff, for free, probably. Maybe.

SO HOW'S YOUR AUTARKY GOING NOW, NUE! >:D
Title: Re: Blacraft
Post by: atomic7732 on July 10, 2011, 03:05:49 PM
Its working out fine. Thanks! ;D

Anyway, the nation really will be Solea and Rift Auspikitan even finding new lands... Just different province names.

I have the borders for the provinces of what was once Solea, Niit Inhesak (the northern section of the forest), Siit Inhesak (southern forests), Ulkanaekav Xartap (lavafall and lakes and desert area), and an unnamed region on the west where the plains without trees are located.

pl0x, kthxbai
Title: Re: Blacraft
Post by: Naru523 on July 10, 2011, 03:08:54 PM
We're going to declare independence.

soon.

And I'm taking Darv with me.
Title: Re: Blacraft
Post by: atomic7732 on July 10, 2011, 03:11:39 PM
And I'm taking Darv with me.
For teh lulz
Title: Re: Blacraft
Post by: Naru523 on July 10, 2011, 03:13:19 PM
He's useful, no need to lulz.
Title: Re: Blacraft
Post by: atomic7732 on July 10, 2011, 03:13:56 PM
It's still lulzfull.
Title: Re: Blacraft
Post by: Bla on July 10, 2011, 03:14:10 PM
Stop calling them provinces! I take it as a provincecation! They are municipalities. And yes, I can absolutely pronounce that non-tongue-twister, just ask Quontex.

I hope you won't ever change the state name, I hate having to rename the wiki pages...
And I'm not so happy with my page structure anymore after adding the states, because regions can change ownership, and changing ALL THOSE LINKS TAKES SO LONG TIME I GET CRAZY AAAAAAAAA!!!!!!

I must figure out an alternative.
Change back to have regions below Blacraft and the same for states. Yes, that's the only option. I'll do it tomorrow, maybe. :'(
Title: Re: Blacraft
Post by: atomic7732 on July 10, 2011, 03:15:15 PM
They can change the pages themselves. You don't have to. They can select keep a redirect from the previous page if it might possibly never maybe be used again?

NO DERE PROVINCES IN MAH COUNTREE
Title: Re: Blacraft
Post by: Bla on July 10, 2011, 03:16:13 PM
YESPL0X!!!
But only if you're sure you've understood how I want it... :P

But no, don't make redirects.
Title: Re: Blacraft
Post by: Naru523 on July 10, 2011, 03:16:32 PM
Then again, Darvince is a good housewife.
Title: Re: Blacraft
Post by: atomic7732 on July 10, 2011, 03:19:47 PM
Maybe put a green border around the separate people's countries, the yellow can continue to be regions, and the red will still be municipalities/provinces/cities/counties/whatever-you-want-to-call-them
Title: Re: Blacraft
Post by: Bla on July 10, 2011, 03:21:13 PM
I've made it white...?
Title: Re: Blacraft
Post by: atomic7732 on July 10, 2011, 03:23:13 PM
I've made it white...?
Oh okay that works, I just envisioned green. I thought that'd be good :P

I don't get name wut. lol well it is Solea and Rift Auspikitan... lol
Title: Re: Blacraft
Post by: Bla on July 10, 2011, 03:24:01 PM
I think the link is a permalink, but I haven't confirmed it.

And no Nue, I haven't forgot to name your state. Just didn't know what to call it...

http://images2.wikia.nocookie.net/blacraft/images/7/76/World_Map.png (http://images2.wikia.nocookie.net/blacraft/images/7/76/World_Map.png)
Title: Re: Blacraft
Post by: Naru523 on July 10, 2011, 03:26:24 PM
Soleapikitan.
Title: Re: Blacraft
Post by: atomic7732 on July 10, 2011, 03:30:34 PM
Its Solea and Rift Auspikitan and forever will be even when I claim the region of Lavaank west of Solea sometime later this month. Maybe on my birthday. :P
Title: Re: Blacraft
Post by: Naru523 on July 10, 2011, 03:30:52 PM
and an unnamed region on the west where the plains without trees are located.
Name it West Plaidania. jk.

Stop calling them provinces! I take it as a provincecation! They are municipalities. And yes, I can absolutely pronounce that non-tongue-twister, just ask Quontex.

I hope you won't ever change the state name, I hate having to rename the wiki pages...
And I'm not so happy with my page structure anymore after adding the states, because regions can change ownership, and changing ALL THOSE LINKS TAKES SO LONG TIME I GET CRAZY AAAAAAAAA!!!!!!

I must figure out an alternative.
Change back to have regions below Blacraft and the same for states. Yes, that's the only option. I'll do it tomorrow, maybe. :'(

I find this fail, 2 be honest.
Title: Re: Blacraft
Post by: atomic7732 on July 10, 2011, 03:37:33 PM
wtf I thought the 4 blocks for the flag started the upper right one, cause it'd make sense like a clock, and you didn't specifically say which one it started on. w/e no need to fix it right now.
Title: Re: Blacraft
Post by: Naru523 on July 10, 2011, 04:01:57 PM
Pretty much built 3 top floors in the Mountain Base.

lol I found deo's chest in the process
Title: Re: Blacraft
Post by: Darvince on July 10, 2011, 04:40:24 PM
what happened to mudkipz
Title: Re: Blacraft
Post by: vh on July 10, 2011, 04:45:52 PM
im am here
Title: Re: Blacraft
Post by: Darvince on July 10, 2011, 05:03:36 PM
oh lol
Title: Re: Blacraft
Post by: Darvince on July 10, 2011, 05:13:39 PM
You remember when my minecraft.net got blocked? Well, the blocking system came back on today at 4PM.
Title: Re: Blacraft
Post by: Bla on July 10, 2011, 06:45:21 PM
I can't sleep. :'(
I know it's a bit early to give up after just three hours, but meh. I just feel way too fresh. I'm afraid I'll just fail terribly in some hours... If I get in an angry/annoying mood, please tell me to make some atheist coffee.
Time to do ALL-NIGHTER!!! :P
Now I just don't know when to hear my morning USSR anthem. :(

wtf I thought the 4 blocks for the flag started the upper right one, cause it'd make sense like a clock, and you didn't specifically say which one it started on. w/e no need to fix it right now.
That's also how it is. It's like a clock. Why?
Title: Re: Blacraft
Post by: atomic7732 on July 10, 2011, 06:50:53 PM
Cause you did it rong. :P
Title: Re: Blacraft
Post by: Bla on July 10, 2011, 06:51:43 PM
Where did I fail this time?
Title: Re: Blacraft
Post by: atomic7732 on July 10, 2011, 07:14:03 PM
You started on the upper left not upper right.
Title: Re: Blacraft
Post by: Bla on July 11, 2011, 12:33:20 AM
The United Regions diplomatic complex has now been planned out in Bridgetown. So far we have the awesome Blacraft Blaist State Embassy and The Molten State Embassy (which was very close to destroy our view of the terrible fantastic bridge right on the other side so I don't know if I should thank Quontex for building it, since the building looks absolutely just as horrible--- speaking of diplomacy, I'm sure we'll all get along nicely here (excluding Nuenemy). Just wait for the lava fountain out of my window, Quontex, I'm already on my way back to replace the planked floor with sandstone!!! There's a strong wind here, I can hear.

Other state-owners are welcome to contact Quontex, who will give you an empty land slot for your embassy.

For those of you who did not take the geography education in the non-existant Bladucation building in Spawntown, Bridgetown is located at Quontia Bridge, which links Awesomeland and Quontia together, and can be found following the road outside of the town center with the sign saying "Quontia 1,00 km".
Title: Re: Blacraft
Post by: atomic7732 on July 11, 2011, 12:50:15 AM
What is this embassy thing for?
Title: Re: Blacraft
Post by: Bla on July 11, 2011, 12:51:01 AM
For diplomagic stuffz.
Title: Re: Blacraft
Post by: atomic7732 on July 11, 2011, 12:55:15 AM
Everyone? Or just with Quontex?
Title: Re: Blacraft
Post by: Bla on July 11, 2011, 12:55:33 AM
Everyone.
Title: Re: Blacraft
Post by: vh on July 11, 2011, 01:29:17 AM
i logged in, got terrible lag so i disconnected and relogged, and then wtf i was the middle of nowheree!
Title: Re: Blacraft
Post by: Darvince on July 11, 2011, 01:37:02 PM
i logged in, got terrible lag so i disconnected and relogged, and then wtf i was the middle of nowheree!
wut

Why does Quontex have stacks of 64 diamond?
Title: Re: Blacraft
Post by: vh on July 11, 2011, 03:37:19 PM
don't pistons have duplication glitches, he might've used that. probably
Title: Re: Blacraft
Post by: Naru523 on July 11, 2011, 03:56:43 PM
they were fixed in the newest patch.
Title: Re: Blacraft
Post by: Darvince on July 11, 2011, 05:39:32 PM
is the server 1.7.3 or 1.7.2?
Title: Re: Blacraft
Post by: vh on July 11, 2011, 06:01:22 PM
well maybe he had some fun b4 they were fixed :D
that, or he spends his life strip mining layers 10-16 for diamonds
Title: Re: Blacraft
Post by: Quontex on July 11, 2011, 10:06:12 PM
wut

Why does Quontex have stacks of 64 diamond?
Ever tried mining?

It really works!
Title: Re: Blacraft
Post by: atomic7732 on July 11, 2011, 10:13:54 PM
lulz
Title: Re: Blacraft
Post by: Darvince on July 11, 2011, 10:35:54 PM
wut

Why does Quontex have stacks of 64 diamond?
Ever tried mining?

It really works!
I'm not dumb.

And you don't have craptons of iron, gold, coal, redstone, or lapis.
Title: Re: Blacraft
Post by: Quontex on July 12, 2011, 01:16:29 AM
I don't bother about them as much, i mainly concentrate on diamonds

BTW why were you going though my chests anyway in my private house..... i don't go through yours.
Title: Re: Blacraft
Post by: Darvince on July 12, 2011, 01:45:06 AM
Then go through mine. A lot. Btw, I went through them like almost 2 months ago. I haven't since. though I might start again.... >:D
Title: Re: Blacraft
Post by: Bla on July 12, 2011, 03:18:21 AM
Don't comment on the diamonds if you don't have any evidence they weren't mined legitly. People are innocent until proven guilty.

If you don't trust Quontex, I can investigate it, since I have backups of the world in intervals shorter than one day. I can map all of them or check them with MCEdit, check all chests and see the number of diamonds on the map. It'll take a long time, but I can do it if any of you don't trust him.
I want to make sure everyone can trust everybody else on this server as much as I can.
Title: Re: Blacraft
Post by: Darvince on July 12, 2011, 10:47:42 AM
But I went through them when it was like the second day that the server was hosted by Minecraftbox. So he most likely has thrown them out by now if they're not legit.
Title: Re: Blacraft
Post by: atomic7732 on July 12, 2011, 11:56:24 AM
People are innocent until proven guilty.
There we go, Bla! Now you're making some sense!
Title: Re: Blacraft
Post by: Naru523 on July 12, 2011, 12:14:35 PM
I smell secret sarcasm.

And it ran out of memory.
Title: Re: Blacraft
Post by: Bla on July 12, 2011, 12:15:00 PM
Restarted.
Title: Re: Blacraft
Post by: vh on July 12, 2011, 01:11:28 PM
Mudkip nawt amused
Title: Re: Blacraft
Post by: Bla on July 12, 2011, 01:12:08 PM
Restarted... Taking a break.
Title: Re: Blacraft
Post by: vh on July 12, 2011, 01:16:24 PM
it just died again
Title: Re: Blacraft
Post by: Darvince on July 12, 2011, 01:20:00 PM
loli
Title: Re: Blacraft
Post by: Bla on July 12, 2011, 01:22:30 PM
From July 19 it will have more RAM. Idk if it's going to be on this host or another, but if you want another, please tell me. Because I'm fine with this atm except for the crashes.
Title: Re: Blacraft
Post by: Darvince on July 12, 2011, 01:23:43 PM
Did you order more Ram. And would that take it to 6 players.
Title: Re: Blacraft
Post by: Bla on July 12, 2011, 01:24:23 PM
On this host it would be 5 or 10 players, and 10 players would have 640 MB instead of 256 MB.
Title: Re: Blacraft
Post by: Darvince on July 12, 2011, 01:25:11 PM
Wouldn't that be 12 players due to extra from 512 instead to 640.
Title: Re: Blacraft
Post by: Bla on July 12, 2011, 01:27:52 PM
The host has a special offer with 640 MB RAM. The limit will still be 10.
Title: Re: Blacraft
Post by: Bla on July 12, 2011, 03:45:43 PM
World map updated. :)
I changed the borders between Quontia and Awesomeland, so all of Bridgetown would be within Quontia. Is that ok, Quontex?

And Darvince, that road looks great. It isn't too straight, it has some good irregularities just about how I would make them. It's great on flat terrain. Roads don't have to troll around on flat terrain.

Now, on to something else... I just got curious where the "sand quarry" I began working on today while finding sand for OzStone's pyramid (I suggest you make it of ozstone next time, whatever that is!).
I fail.
Title: Re: Blacraft
Post by: Naru523 on July 12, 2011, 04:06:24 PM
Bla you fail, it still shows me and darv still part of you.

EDIT: epic fail
Title: Re: Blacraft
Post by: Darvince on July 12, 2011, 06:22:01 PM
What is this I don;t even.

EDIT: I want those two large deserts as region "Arizona". :P :P :P But you can still mine sand in it Bla.
Title: Re: Blacraft
Post by: atomic7732 on July 12, 2011, 07:22:08 PM
I want eh region t00. But tomorrow. For meh birfday.

The desert west of Solea, I want "Lavaank"... Make the borders for when I wake up tomorrow pl0x.
Title: Re: Blacraft
Post by: Darvince on July 12, 2011, 07:28:28 PM
But then again, you know how I am with naming things. I'll most likely change the name like 5000 times before I settle on one. :P

I want eh region t00. But tomorrow. For meh birfday.

My last years teacher had a baby yesterday.
Title: Re: Blacraft
Post by: Bla on July 13, 2011, 07:24:37 AM
Uhaappy naau? (http://images2.wikia.nocookie.net/blacraft/images/7/76/World_Map.png)

...That's a somewhat big pyramid. Is it going to be extended all the way down to bedrock or something? :P
I mined 640 sandstone this morning, which can be spent on the pyramid if needed.
Title: Re: Blacraft
Post by: Naru523 on July 13, 2011, 08:20:36 AM
Uhaappy naau? (http://images2.wikia.nocookie.net/blacraft/images/7/76/World_Map.png)

faicpine.
Title: Re: Blacraft
Post by: vh on July 13, 2011, 11:31:56 AM
something broke! :(
Title: Re: Blacraft
Post by: Bla on July 13, 2011, 11:32:35 AM
I restarted it.
Title: Re: Blacraft
Post by: atomic7732 on July 13, 2011, 12:20:42 PM
I opened my gift.
Title: Re: Blacraft
Post by: Bla on July 13, 2011, 12:21:39 PM
I saw you were going to in the logs 20 mins ago. I really kolkolkol'd when you both got Nuek'd by a creeper. :P
Title: Re: Blacraft
Post by: vh on July 13, 2011, 12:22:39 PM
what does read timed out mean...
Title: Re: Blacraft
Post by: Bla on July 13, 2011, 12:24:57 PM
I can hardly understand the server language, but it's running out of RAM - it has 256 MB of RAM, which will be upgraded to 640 with a 10 player limit on July 19.

I will use the same host if you don't suggest another one, I think...

Anyway, it has been restarted.
Title: Re: Blacraft
Post by: Darvince on July 13, 2011, 12:31:32 PM
Read timed out means that it was sending the information from the server to you, but it didn't send enough of the information after 30 seconds, which is the timeout time.
Title: Re: Blacraft
Post by: vh on July 13, 2011, 12:36:24 PM
bla!
fix!
thx!
Title: Re: Blacraft
Post by: Bla on July 13, 2011, 12:38:32 PM
Fix what?
Title: Re: Blacraft
Post by: Darvince on July 13, 2011, 12:39:18 PM
Bla, is the server on 1.7.2?
Title: Re: Blacraft
Post by: Naru523 on July 13, 2011, 12:40:12 PM
It's on 1.7.3
Title: Re: Blacraft
Post by: Bla on July 13, 2011, 12:40:44 PM
Bla, is the server on 1.7.2?
It is, but 1.7.3 is compatible with the server 1.7.2.
Title: Re: Blacraft
Post by: Darvince on July 13, 2011, 12:44:11 PM
So that's why I can't log in.
Title: Re: Blacraft
Post by: Bla on July 13, 2011, 12:44:57 PM
What version do you use? Your Minecraft can be 1.7.2 or 1.7.3 and it'll still work. Mine is 1.7.3.

Edit: I restarted the server, something seemed wrong in the logs.
Title: Re: Blacraft
Post by: Darvince on July 13, 2011, 12:47:03 PM
Mine is 1.7.3(_01?)
Title: Re: Blacraft
Post by: Bla on July 13, 2011, 12:48:08 PM
What does it say in the main menu in the top left? Notch uses 1.7.3 instead of 1.7_03 when he remembers it.
Title: Re: Blacraft
Post by: Darvince on July 13, 2011, 12:49:09 PM
It's 1.7.3, but there was also an update at about 4am your time that didn't change the version number.
Title: Re: Blacraft
Post by: Naru523 on July 13, 2011, 02:00:17 PM
Meanwhile, somewhere in Blacraft..
Title: Re: Blacraft
Post by: Bla on July 13, 2011, 04:02:43 PM
Our low orbit military satellites have detected an interesting object...

Btw world map updated. And the changes to Plaidania look very interesting too.
Quontia rails finished, but not tested. I made every 20 rails powered instead of every 5, on the part I made.
Title: Re: Blacraft
Post by: deoxy99 on July 13, 2011, 04:21:56 PM
That interesting object is an expansion to the hotel, farm, and trade center.

Edit: You may need to raise the new building and the trade center, and put dirt under them, using MCEdit.
Title: Re: Blacraft
Post by: Darvince on July 13, 2011, 06:30:51 PM
wtf stop

Bla, our nation is STILL not on the map.
Title: Re: Blacraft
Post by: atomic7732 on July 13, 2011, 07:18:51 PM
wtf idk

Bla, Lavaank is STILL not on the map.
Title: Re: Blacraft
Post by: Darvince on July 13, 2011, 07:22:38 PM
bla you fail
Title: Re: Blacraft
Post by: atomic7732 on July 13, 2011, 07:27:23 PM
bla you fail
He does.
Title: Re: Blacraft
Post by: vh on July 14, 2011, 07:15:37 AM
um wtf just happaened, about 1/2 way into the day the sun dissapeared and it looks dark...
Title: Re: Blacraft
Post by: Quontex on July 14, 2011, 08:01:36 AM
You lost the Quon-Mud War, Thats What Happened.   ;D
Title: Re: Blacraft
Post by: vh on July 14, 2011, 08:11:32 AM
no, its fixed now actually
and why do mobs have names on top of their heads now...
Title: Re: Blacraft
Post by: Bla on July 14, 2011, 08:12:03 AM
Because you pressed F3. Press F3 again to disable them.
Title: Re: Blacraft
Post by: Darvince on July 14, 2011, 08:24:26 AM
Yes. I have woken up earlies. Now I can kol you all before you wake up. (Nue and Naru)
Title: Re: Blacraft
Post by: Bla on July 14, 2011, 09:02:42 AM
About future hosting
From July 19, t'll be hosted either on MCBox with 10 slots and 640 MB RAM or somewhere else.

Quontex mentioned Admix was good...
http://www.minecraftforum.net/topic/217371-admix-hosting-aus-247-support-ssh-access-sale/page__p__3274249__hl__admix__fromsearch__1#entry3274249 (http://www.minecraftforum.net/topic/217371-admix-hosting-aus-247-support-ssh-access-sale/page__p__3274249__hl__admix__fromsearch__1#entry3274249)

However, they're not on the list of approved hosts on the forums, and their prices start at 49 US$ pr. month with 20 slot servers, which is far too much.
You mentioned that their control panel was good, and I see that it's McMyAdmin, so I'll try looking for other hosts with that.

I found an McMyAdmin demo:
http://phonicuk.com/McMyAdmin-Demo/ (http://phonicuk.com/McMyAdmin-Demo/)
It looks good, but I don't see any world upload or download option. It also costs 3 US$ pr. month...

I checked BroHoster's "stone tier":
Stone Tier - $6.00/mo - 8 players (256MB RAM)
Idk how it would possibly get 8 players on 256 MB RAM, when we crash if we're just 5...

To be honest, I'm fine with MinecraftBox. It doesn't have a good panel, but I don't need that either, when I'm the only admin. And I don't think we need more admins on the server.

I've checked Multiplay.
You can choose slot count and max memory independently. 8 slots + 600 MB RAM is 8.88 Euros for one month. Compared to MCBox, where 10 slots + 640MB RAM = 9.86 Euros... I'm not sure what we need.
Multiplay has Teamspeak 2 and 3 available. Mumble is free for the number of slots, but we haven't used it yet on the MCBox server. Teamspeak costs 1.25 for 10 slots. Well, play around with it yourself and tell me what you think, and check the features of this host.

Prices: http://www.multiplaygameservers.com/order/game-server/mc-minecraft/ (http://www.multiplaygameservers.com/order/game-server/mc-minecraft/)
Features: http://www.multiplaygameservers.com/game-servers/mc-minecraft/ (http://www.multiplaygameservers.com/game-servers/mc-minecraft/) and http://www.minecraftforum.net/topic/123405-multiplay-ssds-phonesupport-worlds-largest-host/ (http://www.minecraftforum.net/topic/123405-multiplay-ssds-phonesupport-worlds-largest-host/)

However, they don't use McMyAdmin, but Clanforge, which I don't know anything about.
Title: Re: Blacraft
Post by: vh on July 14, 2011, 09:36:40 AM
hey, bla, i suffocated in bedrock and lost all my items when i logged on....
so can i have about 2 stacks of cobble, a stone shovel, a stone sword and 3 stacks of sand thx. oh and 3 wood
Title: Re: Blacraft
Post by: Bla on July 14, 2011, 09:42:16 AM
Done.
Title: Re: Blacraft
Post by: Naru523 on July 14, 2011, 09:59:45 AM
I might declare war on quontex.

I will declare war on Quontex for destroying my villa.
Title: Re: Blacraft
Post by: atomic7732 on July 14, 2011, 11:07:20 AM
Wtf is Quontex doing? Trying to kill everyone and failing?
Title: Re: Blacraft
Post by: Bla on July 14, 2011, 11:19:25 AM
Quontex declared war on Mudkipzania because Mudkipz had built inside Quonbla again, after being warned several times.

It isn't fair that Ventus is being punished for something Mudkipz did. I will restore Ventus' villa with MCEdit if Ventus wants it. I don't think Quontex knew that it was Ventus' villa though.
Title: Re: Blacraft
Post by: atomic7732 on July 14, 2011, 11:22:34 AM
cause we all hate each other no cooperation here

Wait what?
Title: Re: Blacraft
Post by: vh on July 14, 2011, 11:38:10 AM
server broke

"I don't think Quontex knew that it was Ventus' villa though."
he did. When he asked me if he could blow it up, it told him it was not mine.
Title: Re: Blacraft
Post by: Naru523 on July 14, 2011, 11:39:14 AM
Yes, I'd like my villa back. If mudkipz was right, he told Quontex it was mines.

And I'd want to get mudkipz get his land back, because apparently mudkipz's house is under control by Quontex.
Title: Re: Blacraft
Post by: vh on July 14, 2011, 11:40:36 AM
server broke again...there was only 4 people on..
Title: Re: Blacraft
Post by: vh on July 14, 2011, 12:41:15 PM
Bla, i died in bedrock again and lost 4 stacks of sand 12 shovels, 1 sword, 1 pick, 1 axe.
Can haz?
thx

edit: ok, i just died from suffocation AGAIN! and b4 i died, i figured i was on lvl 77.. which is 7 leveld below my hosue...wtf?
Title: Re: Blacraft
Post by: Bla on July 14, 2011, 02:08:06 PM
Since Quontex owns the land, he could decide to destroy it. But if you had anything in chests inside the villa, you can get it back.

Aah why did I approve of this...
Title: Re: Blacraft
Post by: vh on July 14, 2011, 02:10:07 PM
lost 6  i mean 10 stacks of sand 12 shovels, 1 sword, 1 pick, 1 axe.
the crash reset wat u gave me
and i lost more sand ...
edit: it crashed again
Title: Re: Blacraft
Post by: atomic7732 on July 14, 2011, 02:19:53 PM
Crashy crash crash yay not
Title: Re: Blacraft
Post by: Bla on July 14, 2011, 02:23:29 PM
I can't give you those things before tomorrow because you're too many online. Otherwise, tell me if there are only three online.

Edit: Restarted.
Title: Re: Blacraft
Post by: vh on July 14, 2011, 02:26:09 PM
theres only 3
4 :(
Title: Re: Blacraft
Post by: atomic7732 on July 14, 2011, 02:44:32 PM
Naru and I went to investigate a quirk in the map... We started doing random stuff to the area and I coined the name "Partyland", it's offical name (contributed by Naru) is "Partinia Lanis." And it can be part of the Blaist state... It is WSW of Lavaank... If you want it, Bla.
Title: Re: Blacraft
Post by: Bla on July 14, 2011, 02:47:53 PM
Naru and I went to investigate a quirk in the map... We started doing random stuff to the area and I coined the name "Partyland", it's offical name (contributed by Naru) is "Partinia Lanis." And it can be part of the Blaist state... It is WSW of Lavaank... If you want it, Bla.
The only "parties" which are going to be inside my Blaist state are Communist parties!!! >:D

Anyway, world map updated. I might check it tomorrow, maybe. Idk.

And I'll send a diplomatic condemnation of the destruction of your villa, Ventus, in Bridgetown tomorrow if I remember it. :P

Also, Deoxy99 and Mudkipz, I propose a road from Spheron Tliami to Mudkipz's new desert thing. Assept?
And Deoxy99, would you accept the rails from Ampluterra Outpost being extended to below Spheron Tliami too?
That would be incredibly useful for when we're going to the deserts in that area to gather sand.
Title: Re: Blacraft
Post by: vh on July 14, 2011, 03:18:09 PM
yes, i would love a road. I already have put makeshift torch markers from my place to deoxy's place.
Title: Re: Blacraft
Post by: deoxy99 on July 14, 2011, 03:32:26 PM
yes, i would love a road. I already have put makeshift torch markers from my place to deoxy's place.
Oops, I mined some of those cobble stone stacks... sorry!
Title: Re: Blacraft
Post by: vh on July 14, 2011, 03:34:53 PM
its fine :P only took me about 30 minutes to figure it out, and i suck at it :P
edit: wait cobblestone stacks? no those weren't mine, i only left torches
Title: Re: Blacraft
Post by: atomic7732 on July 14, 2011, 05:26:01 PM
Pond in Partinia Lanis (im reconsidering whether or not Solea and Rift Auspikitan wants it...)
Title: Re: Blacraft
Post by: Naru523 on July 14, 2011, 05:33:06 PM
What is this I don't even
Title: Re: Blacraft
Post by: atomic7732 on July 14, 2011, 05:33:34 PM
wtf lol
Title: Re: Blacraft
Post by: Naru523 on July 14, 2011, 05:37:50 PM
The pond... in my point of view.
Title: Re: Blacraft
Post by: Naru523 on July 14, 2011, 05:44:27 PM
In another point of view...
Title: Re: Blacraft
Post by: vh on July 14, 2011, 06:56:10 PM
oshit it broke...
Title: Re: Blacraft
Post by: Darvince on July 14, 2011, 09:59:25 PM
crap
Title: Re: Blacraft
Post by: Quontex on July 15, 2011, 02:14:03 AM
I might declare war on quontex.

I will declare war on Quontex for destroying my villa.
Oh wait was that yours?, nothing said so.
Title: Re: Blacraft
Post by: vh on July 15, 2011, 05:05:01 AM
hey bla,
i fell when i logged in and lost 60 cacti 3 shovels, a sword, and an axe. 2 stacks of sndstone and 50 wood and 5 torches.
when you're not busy, you can give me? thx
Title: Re: Blacraft
Post by: Darvince on July 15, 2011, 11:11:10 AM
I might declare war on quontex.

I will declare war on Quontex for destroying my villa.
Oh wait was that yours?, nothing said so.

And now im at war with you.
Title: Re: Blacraft
Post by: atomic7732 on July 15, 2011, 11:44:39 AM
Disaster strikes. FUUUU
Title: Re: Blacraft
Post by: vh on July 15, 2011, 12:18:41 PM
it broke
Title: Re: Blacraft
Post by: Naru523 on July 15, 2011, 08:45:36 PM
Hmm.
Title: Re: Blacraft
Post by: Darvince on July 15, 2011, 11:30:54 PM
Bla, can you relock the tax chests for only you to see? I was fooling around and managed to unlock them.
Title: Re: Blacraft
Post by: vh on July 16, 2011, 02:41:46 AM
maybe its just me, but sometimes it seems like the world is stuck in a state of non-day. Yes, render didtance is on far!
Title: Re: Blacraft
Post by: Bla on July 16, 2011, 03:01:41 AM
Bla, can you relock the tax chests for only you to see? I was fooling around and managed to unlock them.
I relocked them, and now the doors are also locked.
Please don't attempt the trick anymore. Can you also send me a PM with how you did?
maybe its just me, but sometimes it seems like the world is stuck in a state of non-day. Yes, render didtance is on far!
The chunks have to be updated after you sleep, so it takes some time before all of it appears to be day.
Title: Re: Blacraft
Post by: Bla on July 16, 2011, 03:17:02 PM
World map uptodated...
Partiya Lenina Partinia Lanis looks interesting... I should visit that soon.

And as you can see, we have a new road from Spheron Tliami to Mudkipz's new desert east of it... Where he has built a gigantic cactus farm, just so he can call Kaktolake Farm puny. :'( :'( :'(
We don't even need that much cactus. :'( But it's always nice knowing we will never have a cactus shortage. :P
Title: Re: Blacraft
Post by: Darvince on July 16, 2011, 04:02:01 PM
These are the very rough drafts for two provinces in Vinelandar, Sur Mont Forres and Minas Mont.

What is the easiest way to remove lots of ice?
Title: Re: Blacraft
Post by: Bla on July 17, 2011, 08:12:28 AM
These are the very rough drafts for two provinces in Vinelandar, Sur Mont Forres and Minas.
Which one is the northern one and which one is the southern one?

What is the easiest way to remove lots of ice?
If nobody has really used the area yet, I could simply remove it in MCEdit and let the land be generated again.
If I find explored epic caves or other significant things I might remove the ice unlegitly in MCEdit (since it came there sort of unlegitly/by a bug).
Title: Re: Blacraft
Post by: Darvince on July 17, 2011, 09:37:26 AM
The entire north side of Vinelandar and to the east by the islands, which I don't think anyone has used, since I've only used that island to the far east and Plaidania. :P However I do spy a single torch, but that probably isn't anything.

Btw, Sur Mont Forres is the southern one and Minas is the northern one.

Sur Mont Forres - South Mountain Forest
Minas Mont - Mountain Mines
Title: Re: Blacraft
Post by: deoxy99 on July 17, 2011, 09:59:37 AM
Bla, those two completely wooden buildings are too low, can you raise them and put a layer of dirt under them? It's too much work.
Title: Re: Blacraft
Post by: Darvince on July 17, 2011, 10:41:03 AM
Bla, I am so lazy that I am going to kill myself in the real world because I'm going to wait here for you to do crap for me for 10^10^10^10^10^10^10^10^10^10^10^10^10^10^10^10 years.
Title: Re: Blacraft
Post by: Bla on July 17, 2011, 10:42:59 AM
Bla, those two completely wooden buildings are too low, can you raise them and put a layer of dirt under them? It's too much work.
Sorry, I can't, because it's not legit.

I'll update the map in about 3-4 hours, I guess.
Title: Re: Blacraft
Post by: Darvince on July 17, 2011, 01:01:50 PM
Bla, those two completely wooden buildings are too low, can you raise them and put a layer of dirt under them? It's too much work.

If you remove the dirt part, he might do it.
Title: Re: Blacraft
Post by: deoxy99 on July 17, 2011, 03:01:05 PM
Ok, then don't add dirt under it. I'll do that part... I actually was going to do that, but I thought you could do that too...
Title: Re: Blacraft
Post by: Bla on July 17, 2011, 03:15:32 PM
I'm not going to edit the wooden building or anything around it in MCEdit.

Deoxy99:

We really need rails to Mudkipz's new place, and it'd be really nice to have a rail station close to your hotel too. It's fair that you don't want rails interfering with your caves, but could we work around that somehow, like by if I hit any of them, change them to look like they naturall go around the rails, with the cobblestone hidden?
I checked the area in MCEdit, and I shouldn't hit the cave system we explored together. There's a cave system further north east of your hotel which the rails might hit, though. Is that ok?

Could we potentially pay you some resources to be allowed to make the rails go through the caves, if we hit them?
Title: Re: Blacraft
Post by: deoxy99 on July 17, 2011, 04:05:20 PM
I said no! I'm not going to have a rail. And that's final. Stop asking me.
Title: Re: Blacraft
Post by: Naru523 on July 17, 2011, 04:07:16 PM
/facepalm x2
Title: Re: Blacraft
Post by: Darvince on July 17, 2011, 09:59:30 PM
Accurate Vinelandar municipalities proposal. Ashept? :P You can make it more squiggly roundish if you want, though. :P
Title: Re: Blacraft
Post by: atomic7732 on July 17, 2011, 11:17:23 PM
It's very tectonic... Not very Blaist borders.
Title: Re: Blacraft
Post by: Darvince on July 17, 2011, 11:42:09 PM
I'm not big squiggly, I'm little squiggly.
Title: Re: Blacraft
Post by: vh on July 18, 2011, 03:54:05 AM
Server randomly crashed =/
Title: Re: Blacraft
Post by: Bla on July 18, 2011, 03:55:05 AM
I turned it off. I'm going to edit the world in MCEdit and move host later today.

You can mess around with this random world meanwhile if you want. :P
Title: Re: Blacraft
Post by: atomic7732 on July 18, 2011, 08:02:11 AM
ooooh random worlds
Title: Re: Blacraft
Post by: Bla on July 18, 2011, 08:16:22 AM
I haz new server. Uploading map now, estimated to finish in 25 mins, and then I'm going to install the mods we've used so far. :)
Title: Re: Blacraft
Post by: Naru523 on July 18, 2011, 08:46:36 AM
Random map = Skylands? Bla's phemy.
Title: Re: Blacraft
Post by: Bla on July 18, 2011, 10:56:34 AM
Now I've got the map working, the plugins installed... I just need to configure the plugins a little bit, then I'll make the IP public and allow you to join. I expect it to take 5 to 30 minutes. :P

I've removed almost all the ice caused by the seed corruption, but no snow.

Also, the performace seems awesome so far. Far better than the old one. If you remember the huge delay when you used LWC commands, that's gone now.
Title: Re: Blacraft
Post by: atomic7732 on July 18, 2011, 11:01:18 AM
I remember destroying dirt and walking into it and being pushed back and having to dig it out again. :/
Title: Re: Blacraft
Post by: Bla on July 18, 2011, 11:04:24 AM
Yes, I tested with a few cobble, and that's gone too.

Well, LWC still has a slight, tiny lag... Compare the old where you could write all of the sign text before LWC registered the sign, deleting all of it... Now it deletes a single letter instead.

Everything should be ready now, so here's the IP:

85.236.109.31:29565
Title: Re: Blacraft
Post by: vh on July 18, 2011, 11:20:07 AM
i'm not whitelisted
Title: Re: Blacraft
Post by: atomic7732 on July 18, 2011, 11:20:16 AM
am not whitelist
Title: Re: Blacraft
Post by: Naru523 on July 18, 2011, 11:21:41 AM
neither am i
Title: Re: Blacraft
Post by: Bla on July 18, 2011, 11:21:55 AM
Apparently I had two whitelists... Wut. I've copied you to the one I think should be the real one now. :P
Title: Re: Blacraft
Post by: Darvince on July 18, 2011, 01:02:32 PM
bla you hate us

Oh yeah, never say we or us.

Wtf, I log in and 1 second later I get an end of stream.
Title: Re: Blacraft
Post by: atomic7732 on July 18, 2011, 02:48:25 PM
remap plz
Title: Re: Blacraft
Post by: Bla on July 18, 2011, 02:52:20 PM
The server might lag while I'm taking a backup (which I have to do to download). It'll possibly take a few minutes.

Edit: Nvm, it finished while I wrote this post. :P
Title: Re: Blacraft
Post by: atomic7732 on July 18, 2011, 03:07:25 PM
Oh and can you make a topographic map if possible? (not just lightly shading, I mean like all out rainbow gradients everywhere) It would be helpful for any road systems in Solea and Lavaank.
Title: Re: Blacraft
Post by: Bla on July 18, 2011, 03:33:10 PM
World map updated.

Heightmap is here:
http://images2.wikia.nocookie.net/blacraft/images/1/1a/Blacraft_Heightmap.png (http://images2.wikia.nocookie.net/blacraft/images/1/1a/Blacraft_Heightmap.png)
I recommend mixing it with the normal map using some GIMP magic, so that the rest of the terrain becomes more visible if needed. I didn't do it myself because I didn't know how you wanted it exactly.
Title: Re: Blacraft
Post by: atomic7732 on July 18, 2011, 03:35:34 PM
Redstone torches do not appear to show up. :-\
Title: Re: Blacraft
Post by: Bla on July 18, 2011, 03:36:23 PM
On the heightmap, the blocks show up according to their height? ???
Title: Re: Blacraft
Post by: atomic7732 on July 18, 2011, 03:44:10 PM
No on the colored map. I can't find my torches I placed.

Had to reload the image a few times.

The Solea "municipality" border proposal... It's mostly complete, but I have a few things I want to fix...
Title: Re: Blacraft
Post by: Darvince on July 18, 2011, 11:31:47 PM
wtf long and thin municipality

Bla, I'm having a bigger clayday than you. And mine's still going on. ;D And it's going to continue tomorrow. ;D ;D ;D
Title: Re: Blacraft
Post by: atomic7732 on July 18, 2011, 11:40:24 PM
Don't judge me!
Title: Re: Blacraft
Post by: Darvince on July 18, 2011, 11:41:14 PM
Its very nice, but our houses should be in it since I'm assuming that's the one that isn't a preserve.
Title: Re: Blacraft
Post by: atomic7732 on July 19, 2011, 12:16:12 AM
Sure, but I'm trying to prevent trees around our bases and houses from being cut down.
Title: Re: Blacraft
Post by: Bla on July 19, 2011, 03:04:33 AM
That's an impressive amount of clay, if you can fill the rest of your inv with clay blox. :o

Nue: Can you redo the long, thin municipality on the east? Into something... Less long and thin... Otherwise I might do it. >:D
Title: Re: Blacraft
Post by: atomic7732 on July 19, 2011, 10:27:56 AM
Nop. Not happening. >:D
Title: Re: Blacraft
Post by: Bla on July 19, 2011, 10:29:36 AM
Ish happening. >:D
Title: Re: Blacraft
Post by: atomic7732 on July 19, 2011, 10:30:30 AM
Nop. >:D

You're just trollin' me cause my borders are trollin' YOU!
Title: Re: Blacraft
Post by: Naru523 on July 19, 2011, 10:34:38 AM
Those borders look ugly kk
Title: Re: Blacraft
Post by: Bla on July 19, 2011, 10:35:22 AM
I decline to make such a ridiculous municipality. Those borders make my eyes bleed whenever I look at them, and if I die from blood loss, I can't draw borders. :P

Stop trolling me now! (http://bit.ly/axjoiW)
Title: Re: Blacraft
Post by: atomic7732 on July 19, 2011, 10:53:55 AM
It's the unpreserved area of Solea (but keep it as unaltered as possible, thx).
Title: Re: Blacraft
Post by: vh on July 19, 2011, 01:59:35 PM
ok wtf covered my frontyard with cacti?
Title: Re: Blacraft
Post by: Darvince on July 19, 2011, 02:04:16 PM
tf I blame deoxy
Title: Re: Blacraft
Post by: atomic7732 on July 19, 2011, 02:46:15 PM
Oh shnap naru.
Title: Re: Blacraft
Post by: Naru523 on July 19, 2011, 02:48:41 PM
I guess I win be default now since you ragequat.
Title: Re: Blacraft
Post by: atomic7732 on July 19, 2011, 02:51:40 PM
I didn't rage. So I didn't ragequit. I don't even know what that was about. lol

I had a bucket of lava an you didn't, and you wanted it?
Title: Re: Blacraft
Post by: vh on July 19, 2011, 03:18:09 PM
bla can you map the nether, so i know thers not a lava ocean over my head when i dig? and also, who put the cacti all over my front yard
Title: Re: Blacraft
Post by: Naru523 on July 19, 2011, 03:21:49 PM
You can't map the Nether.
Title: Re: Blacraft
Post by: Bla on July 19, 2011, 03:28:56 PM
A few mods I think were interesting, which were available at the new host (there are at least 1000 plugins available here, and I can even upload my own, if I had any):

EverCart (http://forums.bukkit.org/threads/mech-evercart-v1-0-storage-minecarts-load-chunks-740.11460/)
SimpleAwaySleep (http://forums.bukkit.org/threads/misc-simpleawaysleep-v1-3-0-allow-sleeping-with-afk-players-953.14703/)
AfkBooter (http://forums.bukkit.org/threads/admn-afkbooter-v1-0-3-boot-players-that-idle-too-much-935-953.4614/)
Long Summer Days (http://forums.bukkit.org/threads/mech-long-summer-days-v0-2-set-how-long-day-night-sunrise-and-sunset-are-953.24588/)
OwnBlocks (http://forums.bukkit.org/threads/sec-ownblocks-v10-0-players-may-not-break-blocks-placed-by-others-677-860.13697/)
SleepAnnounce (http://forums.bukkit.org/threads/misc-sleepannounce-v1-1-0-check-who-is-asleep-or-not-860.9927/)
WhoPlacedIt (http://forums.bukkit.org/threads/info-whoplacedit-v0-3-enables-players-to-see-who-placed-or-deleted-a-block-1000.25984/)
Bookworm (http://forums.bukkit.org/threads/fun-mech-bookworm-v1-4-read-and-write-books-953.22159/)
Playtime (http://forums.bukkit.org/threads/info-playtime-v0-3-see-how-long-you-and-others-have-been-on-1000.26693/)

bla can you map the nether, so i know thers not a lava ocean over my head when i dig? and also, who put the cacti all over my front yard
Just place four blocks on the ground and dig from the side, and replace the block you dug if there's lava...

About the cacti: No, I don't know that. Whoever did it, I'd value if you were honest and reported it. I noticed someone broke the rails at Spawntown yesterday too.
If people are not honest, I will just use mods which make me able to see whatever I want. And really, I could see every single thing if I wanted to...
Yes, I'll install the mod which logs block changes now. Any future attempts to cactify Mudkipz's land or remove rails and I'll easily be able to find out who did it. :P
Title: Re: Blacraft
Post by: Darvince on July 19, 2011, 03:31:36 PM
oh thats why it went off
Title: Re: Blacraft
Post by: Bla on July 19, 2011, 03:35:42 PM
WhoPlacedIt installed.
Title: Re: Blacraft
Post by: Darvince on July 19, 2011, 03:40:08 PM
Maplox?
Title: Re: Blacraft
Post by: deoxy99 on July 19, 2011, 04:27:01 PM
I want SleepAnnounce and BookWorm.
Title: Re: Blacraft
Post by: Naru523 on July 19, 2011, 04:37:31 PM
I want SleepAnnounce and BookWorm.
this.

And maybe LongSummer days.
Title: Re: Blacraft
Post by: atomic7732 on July 19, 2011, 04:56:37 PM
SleepAnnounce, Bookworm, and SimpleAwaySleep sound good.
Title: Re: Blacraft
Post by: vh on July 19, 2011, 06:03:08 PM
"Just place four blocks on the ground and dig from the side, and replace the block you dug if there's lava..."
i don't know wat you mean. I need to make a staircase up. And checking every block for lava overhead will be quite tedious.
Anyway i would be more motivated to do soemthing in the nether if there was a map so i knew where my region was.

edit:simpleawaysleep sounds awesome!
Title: Re: Blacraft
Post by: Darvince on July 19, 2011, 08:06:59 PM
Evercart.
Title: Re: Blacraft
Post by: Bla on July 20, 2011, 02:42:29 AM
Mudkipz, are you in The Nether?
Title: Re: Blacraft
Post by: vh on July 20, 2011, 02:43:52 AM
Right now? no
i can go there, thgouh

actually, im trying to find a wolf
Title: Re: Blacraft
Post by: Bla on July 20, 2011, 02:49:20 AM
Nvm, just log back in. I'll ask an admin to get our old nether back. :P
So don't do anything in the new one, you'll just be wasting your time. :P
Title: Re: Blacraft
Post by: vh on July 20, 2011, 02:59:40 AM
look, i don't know wat you did, but minecraft is running at 20 seconds per frame, and it was just fine yesterday.
Title: Re: Blacraft
Post by: Bla on July 20, 2011, 03:00:13 AM
Your FPS has nothing to do with the server. Only your own computer.
Title: Re: Blacraft
Post by: vh on July 20, 2011, 03:02:27 AM
oh ok. BUt its fixed now and running fine :)

edit: is deoxy's backyard a forest biome?
Title: Re: Blacraft
Post by: Bla on July 20, 2011, 03:46:03 AM
Installed:

EverCart
SimpleAwaySleep
SleepAnnounce
Bookworm

Idk what Deoxy's area is, but from the colors, I'd assume it's a rain forest biome.

I removed LongSummerDays again because it caused some problems - making water/lava slower, sand/gravel not fall and beds not skipping all of the night.

Also, I got this:
(http://cache.multiplayuk.com/b/1-2277-560x95-6-FF5519-FFFFFF.png) (http://minecraftviewer.com/servers/2277/view)
Title: Re: Blacraft
Post by: Darvince on July 20, 2011, 12:24:30 PM
Nvm, just log back in. I'll ask an admin to get our old nether back. :P
So don't do anything in the new one, you'll just be wasting your time. :P

But... But... GLOWSTONE!!!!!!!!!!!! *makes extra glowstone*

Lolwut when supernova gets back from vacation it will be extra fast for him.
Title: Re: Blacraft
Post by: Naru523 on July 20, 2011, 12:58:07 PM
I kan't log in anymoar.
Title: Re: Blacraft
Post by: Bla on July 20, 2011, 12:58:46 PM
I kan't log in anymoar.
Minecraft or Blacraft?
Title: Re: Blacraft
Post by: Naru523 on July 20, 2011, 01:01:21 PM
Blacraft.

It keeps freezing on me when it says 'Logging in' then it comes up with an error later.
Title: Re: Blacraft
Post by: Bla on July 20, 2011, 01:02:25 PM
What does the error say?
Can you try another server to see if it works?
Title: Re: Blacraft
Post by: Naru523 on July 20, 2011, 01:04:36 PM
Internal client error: java.net.ConnectException: Connect timed out: connect

I could try.
Title: Re: Blacraft
Post by: Bla on July 20, 2011, 03:58:12 PM
7.02 MB... We're close to the limit of 10 MB for files on Wikia.
Afterwards, I guess I'll do like with Blaland, use Dropbox to get it on Zoom.it. Then we can view the map until it's 2 GB. :P
But each time it grows, it still takes longer to update... And it'll result in less frequent updates to the map.
I suggest you go for the black areas on the map, so it doesn't expand in the resolution, and so it also looks nicer. But I'm not going to ristrict you from exploring as you want (disclaimer: yet, don't come up with any trolling ideas :P).

So, the map is updated.
NeutronStar: I sort of messed your borders up. Are these ok? :P
Title: Re: Blacraft
Post by: Darvince on July 20, 2011, 04:02:48 PM
But, idk where they are.
Title: Re: Blacraft
Post by: vh on July 20, 2011, 07:04:06 PM
10 chests of cactus
Cactus (http://www.youtube.com/watch?v=-9WZ1DsT-E8#ws)
thats 540 stacks 35460 cactus
yes i know its not completely filled the last chest, but by the time you read this it will.
Title: Re: Blacraft
Post by: atomic7732 on July 20, 2011, 07:37:05 PM
Why do you have two hearts? Cacti accidents?
Title: Re: Blacraft
Post by: Naru523 on July 20, 2011, 07:38:34 PM
Yay I'm in the video lol.

Yukidar has expanded! Alandusia has been created with some of Quontia's land and the former 'Wikicode'. I think this is my proposal for provinces municipalities. The southern one will be Sodunisia, the top-left will be Noathani (which has a dog face... creepy), and the top right will be Hirasawaus.
Title: Re: Blacraft
Post by: vh on July 20, 2011, 07:39:28 PM
yes cacti accident.
Title: Re: Blacraft
Post by: atomic7732 on July 20, 2011, 07:40:22 PM
NeutronStar: I sort of messed your borders up. Are these ok? :P
Not at all. The point of the provinces it to separate where you can and can't build.
Title: Re: Blacraft
Post by: Naru523 on July 20, 2011, 07:47:16 PM
Er, Nue, can you get my stuff? I died.

nvm they disappeared....
Title: Re: Blacraft
Post by: atomic7732 on July 20, 2011, 08:10:21 PM
I just got back (I was making a cloud animation)... Ummm why was I dead? And why was my stuff still there to get?
Title: Re: Blacraft
Post by: Darvince on July 20, 2011, 08:16:36 PM
Why is Quontex's land slowly getting eaten?
Title: Re: Blacraft
Post by: vh on July 21, 2011, 03:01:15 AM
bla is the restart done yet :D
Title: Re: Blacraft
Post by: Bla on July 21, 2011, 03:16:47 AM
Not at all. The point of the provinces it to separate where you can and can't build.
But I don't draw provinces. :P

Municipalities are meant to look nice on the map. Borders should be as natural as possible, so they're easy to guess when you walk around on the map. Not go on open, flat grasslands where you have no idea of where the border is, and the municipalities shouldn't be out of proportion in one dimension compared to the other one.
You don't have to use these municipalities, I can change them if you want, but I can't make such a long municipality which is so hard to guess where the border is in.

Why is Quontex's land slowly getting eaten?
Quontex isn't going to play on Blacraft anymore. The developed part of Quontia will be preserved, and Bridgetown will be preserved (if he wants it, I haven't asked him yet, so assume he says yes).
Awesomeland and Quonbla will be developed, so far I've taken control of them. We've begun the construction of a rollercoaster in Awesomeland, which you can see on the latest world map (the planks).

bla is the restart done yet :D
It should be now. I added LOTZuBUTT to the whitelist (bong on the forum). :)
Title: Re: Blacraft
Post by: Darvince on July 21, 2011, 07:59:25 AM
tf
Title: Re: Blacraft
Post by: deoxy99 on July 21, 2011, 08:49:47 AM
I can't log on to Minecraft.net. Another one of those things that Notch does. I always blame Notch.
Title: Re: Blacraft
Post by: atomic7732 on July 21, 2011, 10:02:14 AM
I can change them if you want, but I can't make such a long municipality which is so hard to guess where the border is in.
The borders are, for one, marked with redstone torches for surveying. For two, if you want them as easy to guess as possible, then obviously they're gonna be straight lines marked with torches.
Title: Re: Blacraft
Post by: Bla on July 21, 2011, 10:07:09 AM
I hate straight lines, especially for borders, they don't fit the landscape, so they aren't natural.
Borders should follow naturally divisive structures like mountains and lakes as much as possible, instead of using torches.
You can still say you shouldn't develop that area of the region without having a municipality marking it.
Title: Re: Blacraft
Post by: atomic7732 on July 21, 2011, 10:11:06 AM
I hate straight lines, especially for borders, they don't fit the landscape, so they aren't natural.
Borders should follow naturally divisive structures like mountains and lakes as much as possible, instead of using torches.
You can still say you shouldn't develop that area of the region without having a municipality marking it.
That's much more difficult. What do I say? "Develop in the areas where there aren't a forest or the odd cave markings and exposed stone that I call rifts." Kind of difficult, much easier to say "Develop in the province/municipality of [insert name here]" where I will most likely say province, because provinces are better. >:D
Title: Re: Blacraft
Post by: Bla on July 21, 2011, 11:26:34 AM
Then make it a province and draw a map of it. It just won't be included as a municipality on the official map. ;)
Title: Re: Blacraft
Post by: atomic7732 on July 21, 2011, 03:15:11 PM
I already drew them. I am enraged that you will not include them on the map! I am in full rage mode right now! I demand you fix this!
Title: Re: Blacraft
Post by: Bla on July 21, 2011, 03:17:07 PM
*Continues work on Map War 2 Game 3 video and acts as if I'm not here...* :(
Title: Re: Blacraft
Post by: atomic7732 on July 21, 2011, 03:22:19 PM
Oh well you do that too. How long do you think it will take?
Title: Re: Blacraft
Post by: Bla on July 21, 2011, 03:24:14 PM
It won't be finished "today" (it's after midnight now). I don't want to give too many details, but don't expect tomorrow either.
Title: Re: Blacraft
Post by: Darvince on July 21, 2011, 10:44:42 PM
This is Islanu Planic.
Title: Re: Blacraft
Post by: Bla on July 22, 2011, 02:47:24 AM
This is Islanu Planic.
I propose that it only contains the islands, maybe plus the islands northeast of them. In an emergency situation contain all of the grassy thing surrounded by sand, plus its beach. :P

I'm busy with the Map War video, so I probably won't update the map anytime soon.
Naru's borders for Alandusia look fine, I might just copy them into GIMP (see, I can accept your borders sometimes! [/s]Now I've given an example of this, so now I can refuse NeutronStar's borders![/s]).
Title: Re: Blacraft
Post by: atomic7732 on July 22, 2011, 12:09:41 PM
No you can't.
Title: Re: Blacraft
Post by: Darvince on July 22, 2011, 12:54:31 PM
Okay then...

Hides in a tiny, tiny, tiny, tiny green box.
Title: Re: Blacraft
Post by: Darvince on July 22, 2011, 12:56:24 PM
This is Islanu Planic.
I propose that it only contains the islands, maybe plus the islands northeast of them. In an emergency situation contain all of the grassy thing surrounded by sand, plus its beach. :P

Well, the northern islands were going to be Auchal Islas...
Title: Re: Blacraft
Post by: vh on July 22, 2011, 04:28:42 PM
-20 x
-1181 y
my mob trap. I removed all the torches below level 67 and yet they somehow are still there!
No, i am absolutely sure i removed them all. i checked at least twice and it was all dark and no torches below level 67. Can remove please using watever because i have sealed it all up and the stairs are demolished. I don't even know where the entrance is.

edit: Also, someone seems to have dug a 1x1 hole on the roof of my storage building. Theres a small chance it might just be me forgetting but can you check anyway? therse 6 stacks of cacti missing..
Title: Re: Blacraft
Post by: atomic7732 on July 22, 2011, 04:54:04 PM
Bla any idea when the island off Auspikitan (to the east) was found?
Title: Re: Blacraft
Post by: Darvince on July 22, 2011, 06:24:00 PM
-20 x
-1181 y
my mob trap. I removed all the torches below level 67 and yet they somehow are still there!
No, i am absolutely sure i removed them all. i checked at least twice and it was all dark and no torches below level 67. Can remove please using watever because i have sealed it all up and the stairs are demolished. I don't even know where the entrance is.

edit: Also, someone seems to have dug a 1x1 hole on the roof of my storage building. Theres a small chance it might just be me forgetting but can you check anyway? therse 6 stacks of cacti missing..

I wanted to make a kaktofarm. So I needed cacti. And the hole was already there.
Title: Re: Blacraft
Post by: vh on July 22, 2011, 06:40:28 PM
oh ok, maybe ask next time. And if i wasn't on, you could've gone to the collector and gotten 6 stacks in like 3 minutes
Title: Re: Blacraft
Post by: Darvince on July 22, 2011, 08:53:02 PM
The collector room door is locked. Can you do /cmodify @_Darvince to it?
Title: Re: Blacraft
Post by: Bla on July 23, 2011, 02:50:47 AM
-20 x
-1181 y
my mob trap. I removed all the torches below level 67 and yet they somehow are still there!
No, i am absolutely sure i removed them all. i checked at least twice and it was all dark and no torches below level 67. Can remove please using watever because i have sealed it all up and the stairs are demolished. I don't even know where the entrance is.

edit: Also, someone seems to have dug a 1x1 hole on the roof of my storage building. Theres a small chance it might just be me forgetting but can you check anyway? therse 6 stacks of cacti missing..
I'd like to do this manually inside the game, so when I come online, please show me how I can get in. :P
It takes a lot of time to download, edit in MCEdit and upload again, and it destroys the Nether. I've asked support to get my old Nether to work.
Bla any idea when the island off Auspikitan (to the east) was found?
Between May 20 12:01 UTC and May 21 11:05 UTC.
I have no idea what island you mean, but the whole area was found there, including most of Novascotchara. :P
Title: Re: Blacraft
Post by: vh on July 23, 2011, 04:58:48 AM

BLA FIX! BLA FIX!
how long will it take?
Title: Re: Blacraft
Post by: Bla on July 23, 2011, 02:00:54 PM
The Nether ish fixfix'd.
Title: Re: Blacraft
Post by: Darvince on July 23, 2011, 02:34:10 PM
woowoo
Title: Re: Blacraft
Post by: vh on July 23, 2011, 03:51:00 PM
mudkip=impatient
done yet? :P
Title: Re: Blacraft
Post by: Bla on July 23, 2011, 03:53:20 PM
No, it was a bit more extensive project than I had imagined first, especially since the answers from support relied on the false assumption that my world was called "world" and not "Blacraft"...
I figured out how it works and changed my world name to just "world", and am uploading the world now. It's finished soon.

Meanwhile, you can have fun with this video I've spent the last three days on, if you've randomly followed our Map War 2 game. :P
Map War 2 Game 3 (http://www.youtube.com/watch?v=hA0RxkYz2ho#ws)
Title: Re: Blacraft
Post by: Bla on July 23, 2011, 04:14:28 PM
The Nether is working now. Everyone can log in again. :)
Title: Re: Blacraft
Post by: vh on July 23, 2011, 05:11:50 PM
bla the day seems to have reverted to 10 minutes  ???
Title: Re: Blacraft
Post by: Darvince on July 23, 2011, 05:22:52 PM
wtf
Title: Re: Blacraft
Post by: vh on July 23, 2011, 05:24:01 PM
so like i went through my newly created portal, and then i found myself in some distant land like -900, 500 and got very lost...
Title: Re: Blacraft
Post by: Darvince on July 23, 2011, 05:25:49 PM
That's most likely the forested land with my birch house and Naru's sea platform.
Title: Re: Blacraft
Post by: vh on July 23, 2011, 05:28:19 PM
can we map out all the portals please? so no more guess work and getting lost? I know thers a wold map but some portals are hidden in buildings and i can't be bothered to find 4 tiny pixels of watever color

edit: oh thats wierd, i can't seem to find my diamond pick in any of my chests! I'm 99% sure i left it at home, but i can't find it! So liek can you check ur logs bla
ok thx :)
Title: Re: Blacraft
Post by: Bla on July 24, 2011, 03:42:23 AM
bla the day seems to have reverted to 10 minutes  ???
Fixed.

BLA FIX! BLA FIX!
how long will it take?
Sorry about not fixing it yesterday, I'll do it today if you tell me in this topic when you're online (if I'm not online in the game at that time).

can we map out all the portals please? so no more guess work and getting lost? I know thers a wold map but some portals are hidden in buildings and i can't be bothered to find 4 tiny pixels of watever color

edit: oh thats wierd, i can't seem to find my diamond pick in any of my chests! I'm 99% sure i left it at home, but i can't find it! So liek can you check ur logs bla
ok thx :)
Portals: They're hard for me to find on the map too. I could map portal blocks, but I'd still have to find those few pixels in an ocean of white pixels. I could do it though... But I just don't like having too many symbols on the map, especially not in cities. I can't think of a system where I can make it work properly.
My best suggestion would be to go into The Nether and look for the portals there, since they're much closer to each other there. There, they'll be connected by roads too.
We could also make a table of nether portals with their coordinates if you want, on the wiki.

Diamond pickaxe: I'll solve that when I come online.
Title: Re: Blacraft
Post by: vh on July 24, 2011, 03:45:15 AM
about the mapping portals, we could just have everyone say the coordinates of their portals, it should be painless :D


BLA FIX! BLA FIX!
how long will it take?

wait you already fixed the nether right...?

well im online right nao
Title: Re: Blacraft
Post by: vh on July 24, 2011, 05:13:25 AM
bla, can you turn the whoplacedit off? When im building a structure, it keeps spamming my chat with
you placed this whenever!
you placed this whenever!
you placed this whenever!
you placed this whenever!
you placed this whenever!
Title: Re: Blacraft
Post by: Bla on July 24, 2011, 05:25:44 AM
The plugin had somehow changed. I've modified it now so you won't get spammed.
Title: Re: Blacraft
Post by: Bla on July 25, 2011, 06:49:52 AM
World map updated.

I had some problems with LWC, so I had to reinstall it. So, you'll have to make all your locks again. :/ I assume nobody is stealing anyway, so it shouldn't be a big problem.

Also... This cave isn't that unexplored anymore... >:D
Title: Re: Blacraft
Post by: Darvince on July 25, 2011, 01:12:30 PM
Umfortunately, my summer ends at August 10.
Title: Re: Blacraft
Post by: vh on July 25, 2011, 06:24:41 PM
Desertopia Station (http://www.youtube.com/watch?v=QDWhvi-ZUwk#ws)

does bla approve?  :)
Title: Re: Blacraft
Post by: Darvince on July 25, 2011, 08:27:40 PM
Bla, is Spawntown private public storage supposed to be a landmark, or a place for people to put in items and withdraw items?

You seem to be finally succumbing to becoming corrupt, like every server owner. (Including me)
Title: Re: Blacraft
Post by: atomic7732 on July 25, 2011, 10:55:52 PM
Bla was corrupt before.
Title: Re: Blacraft
Post by: Darvince on July 25, 2011, 11:31:00 PM
No, he wasn't. (If you think that was corruption, then you have never seen me when I rage in my server)
Title: Re: Blacraft
Post by: atomic7732 on July 26, 2011, 01:08:36 AM
No, he wasn't. (If you think that was corruption, then you have never seen me when I rage in my server)
You're not corrupted. You're raging. Derp. There's a big difference using your power abusively while mad, or using your power abusively while sane*.

*This word is debatable especially when being considered "corrupted".
Title: Re: Blacraft
Post by: Bla on July 26, 2011, 03:37:50 AM
It is public for the Blacraft Blaist State. We discussed this earlier, right? :P Become in one with Russia us now. >:D
You can still trade with us. Since you're a bunch of soshulists, we might even make an economic treaty to expand our kommon pwnership and planned ekonomy.

Nue is an autarky, so why would he have access anyway.

Btw, Measuring Tape (http://forums.bukkit.org/threads/tool-measuringtape-v0-8d-easy-measuring-670-935.1747/) is installed. It might make it easier to measure roads and other staff. :)

does bla approve?  :)
It looks really nice.

I didn't plan it as an end station though. The rail system was meant to be modular, so it could always be expanded, and to always stay at y=49.
The torches in the middle were meant to be normal torches every 5 meters, and booster rails with redstone torches on the side walls every 20 meters. That's my design, at least. :P
Title: Re: Blacraft
Post by: vh on July 26, 2011, 03:53:29 AM
I'm sure i can easily modify the station to make it "modular"
And the different torch/lighting/style was to show that you'r almost there, so you don't frantically dig and miss at the last second.
Title: Re: Blacraft
Post by: Bla on July 26, 2011, 03:55:41 AM
Useful sign.

Can you keep it at y=49 though and keep the torch/redstone torch policy? You can still make a glass ceiling (which I think are very nice, and would like to use in other places, especially ocean floors).
Title: Re: Blacraft
Post by: Darvince on July 26, 2011, 12:37:47 PM
Relations with Blacraft Blaist State: -115

Okay, then I am going to lock all my chests no matter where the crap they are, and also do /cmodify @Ventus to all of them.

Then I'm going to build a wall around Plaidania and lock every one of the blocks with /cmodify @Ventus.
Title: Re: Blacraft
Post by: vh on July 26, 2011, 02:30:14 PM
wait wat you can lock blocks.
awesome :D
Title: Re: Blacraft
Post by: Bla on July 26, 2011, 03:15:13 PM
Fire and TNT ish FIX'D! ;D
Title: Re: Blacraft
Post by: blotz on July 26, 2011, 03:17:21 PM
how do you lock blocks? ???  ??? ???
Title: Re: Blacraft
Post by: Bla on July 26, 2011, 03:18:01 PM
how do you lock blocks? ???  ??? ???
Use LWC. Type /cprivate and click on a block.
Btw, have you found a name for your region? :P

The world map is updated, with bong's region (among other updates).
http://images2.wikia.nocookie.net/blacraft/images/7/76/World_Map.png (http://images2.wikia.nocookie.net/blacraft/images/7/76/World_Map.png)
Title: Re: Blacraft
Post by: vh on July 26, 2011, 04:48:31 PM
one bucket of lava was stolen removed from me by ventus :(
can haz back?
Title: Re: Blacraft
Post by: Darvince on July 26, 2011, 05:24:46 PM
Wow... I went far... again.

Lost 1 diamond pick, 1 diamond sword, 116 clay balls, 23 coal, and 5 beds.
Title: Re: Blacraft
Post by: Bla on July 27, 2011, 07:23:55 AM
I am not corrupt.
I propose treaty:
Title: Re: Blacraft
Post by: Darvince on July 27, 2011, 11:19:21 AM
Why did you make it 6.66KB? Now deoxy will go crazy.

BLOCKS:
You didn't define it for cobblestone, wooden planks, saplings, gravel, dispensers, dirt, torches, workbenches, ladders, levers, pressure pads, buttons, snow, cacti, jukeboxes, cake, and hatches.

ITEMS:
You didn't define it for tools, healing items, bows, sticks, mushroom stew, bowls, mob drops, seeds, wheat, bread, armor, buckets, boats and minecarts, paper, books, eggs, compasses, watches, fishing rods, bones, sugar, beds, maps, and shears.
Title: Re: Blacraft
Post by: deoxy99 on July 27, 2011, 12:12:58 PM
That doesn't make me mad or make me go crazy.
Title: Re: Blacraft
Post by: Bla on July 27, 2011, 12:16:01 PM
Why did you make it 6.66KB? Now deoxy will go crazy.

BLOCKS:
You didn't define it for cobblestone, wooden planks, saplings, gravel, dispensers, dirt, torches, workbenches, ladders, levers, pressure pads, buttons, snow, cacti, jukeboxes, cake, and hatches.

ITEMS:
You didn't define it for tools, healing items, bows, sticks, mushroom stew, bowls, mob drops, seeds, wheat, bread, armor, buckets, boats and minecarts, paper, books, eggs, compasses, watches, fishing rods, bones, sugar, beds, maps, and shears.
That's because those items are public property, which I wrote were the rest.
Title: Re: Blacraft
Post by: deoxy99 on July 27, 2011, 12:47:09 PM
So private public property isn't included. How dare you.
Title: Re: Blacraft
Post by: Bla on July 27, 2011, 12:47:59 PM
It is, but as I wrote, it's everything else than what I defined. :)
Title: Re: Blacraft
Post by: vh on July 28, 2011, 08:27:38 AM
bla switch back to normal map?
Title: Re: Blacraft
Post by: Bla on July 28, 2011, 08:29:10 AM
There are some problems. All backups have disappeared, I can't backup, restore, reset, download, anything. I've requested support.
Also, I have a download of the map before I reset, so we won't lose anything.

I recommend that you don't log on. But I can't stop the server.

I just read that they're rolling out FTP access today. I suspect it might be related, hopefully solved soon.
Title: Re: Blacraft
Post by: Darvince on July 28, 2011, 12:53:53 PM
ooOooOooOoOOoO.... Random map!
Title: Re: Blacraft
Post by: Bla on July 28, 2011, 12:54:14 PM
It's all fix'd. :P
Title: Re: Blacraft
Post by: Darvince on July 28, 2011, 12:55:16 PM
>:(
Title: Re: Blacraft
Post by: Naru523 on July 28, 2011, 02:41:37 PM
Pool party GO!
Title: Re: Blacraft
Post by: vh on July 29, 2011, 02:12:26 AM
Wheat farm (http://www.youtube.com/watch?v=bhDaahU3kLM#ws)
i can haz bread?
Title: Re: Blacraft
Post by: vh on July 29, 2011, 03:22:36 AM
oshi- i think i broke something
Title: Re: Blacraft
Post by: Bla on July 29, 2011, 03:24:38 AM
I don't think it was you. The server told me it was going to restart.

Outage Window: 11:30 - 13:00 (BST)

Affected Machines: amsbld08, amsbld10, amsbld11, amsbld12, amsbld13, amsbld14 - In Progress

My server is amsbld11. I think the FTP access is being implemented currently, and that it'll be back online in about 90 minutes (nvm what I said yesterday, Idk what that was, then :P).

Also, from the news:

We have received information that the popular Zan minimap mod by lahwran could be what causes a player's dat file to be corrupted serverside and crash the server whenever they sign on.

For maximum server stability it is recommended that you ask all users on your servers to uninstall this mod if they have it.
Title: Re: Blacraft
Post by: vh on July 29, 2011, 03:25:49 AM
oh ok, will the wheat entites on the map be deleted? if they are i wwant dem bakk
no mods i have
Title: Re: Blacraft
Post by: Bla on July 29, 2011, 03:27:07 AM
They shouldn't, they're saved in chunks and disappear after 10 minutes (pausing when the chunk is not loaded).
Title: Re: Blacraft
Post by: vh on July 29, 2011, 03:29:33 AM
so can we put on a fun map, or is the server down or something? confussed
Title: Re: Blacraft
Post by: Bla on July 29, 2011, 03:29:55 AM
The server is down.
Title: Re: Blacraft
Post by: vh on July 29, 2011, 03:31:34 AM
"Enderman hugging creeper is real cute <3"

http://img543.imageshack.us/img543/4285/hugscopy.jpg (http://img543.imageshack.us/img543/4285/hugscopy.jpg)
Title: Re: Blacraft
Post by: Bla on July 29, 2011, 05:39:18 AM
Yes, incredibly cute.

Server back up. :)
Title: Re: Blacraft
Post by: Darvince on July 29, 2011, 10:19:17 AM
wtflmao
Title: Re: Blacraft
Post by: Bla on July 29, 2011, 02:50:55 PM
World map was arpdated.

Also, the public mob farm in Spawntown is finished. :P

Blacraft - Spawntown Monster Factory (http://www.youtube.com/watch?v=y5CRIKOB9zo#ws)
Title: Re: Blacraft
Post by: Darvince on July 30, 2011, 12:13:57 PM
Now it's even easier to suicide in Spawntown! :P

... jk
Title: Re: Blacraft
Post by: Naru523 on July 30, 2011, 03:19:45 PM
Pic of my graveyard in Yukitown. There's two entrance, one from the entrance to Yukiland/town, and the other is at the way to Plaidania from Yukitown.
Title: Re: Blacraft
Post by: vh on July 30, 2011, 08:58:30 PM
holyshit that thing churns out items fast
Title: Re: Blacraft
Post by: Bla on July 31, 2011, 03:58:35 AM
:)
http://blacraft.wikia.com/wiki/Blacraft/Statistics/Regions_by_Area (http://blacraft.wikia.com/wiki/Blacraft/Statistics/Regions_by_Area)
http://blacraft.wikia.com/wiki/Blacraft/Statistics/States_by_Area (http://blacraft.wikia.com/wiki/Blacraft/Statistics/States_by_Area)

Oh, and Nue, how's your autarky doing? :)
Title: Re: Blacraft
Post by: deoxy99 on July 31, 2011, 09:57:31 AM
Nue: It's fine. But how about you stop calling it an autarky?
 :P
Title: Re: Blacraft
Post by: Bla on July 31, 2011, 09:58:10 AM
Why would he say that, if it really is an autarky? :P He refuses to trade with the rest of us.
Title: Re: Blacraft
Post by: deoxy99 on July 31, 2011, 10:01:33 AM
Why would he say that, if it really is an autarky? :P He refuses to trade with the rest of us.
How is that an autarky?
Title: Re: Blacraft
Post by: Bla on July 31, 2011, 10:02:51 AM
How is that an autarky?
It's the definiton of one. (http://en.wikipedia.org/wiki/Autarky) :P
Title: Re: Blacraft
Post by: deoxy99 on July 31, 2011, 10:03:53 AM
It's a real term? I didn't know that.
Title: Re: Blacraft
Post by: atomic7732 on July 31, 2011, 12:41:39 PM
How did you measure the area?
Title: Re: Blacraft
Post by: Bla on July 31, 2011, 12:44:45 PM
I downloaded a script for GIMP.
http://www.cartographersguild.com/showthread.php?3681-Gimp-script-Selection-area-finder (http://www.cartographersguild.com/showthread.php?3681-Gimp-script-Selection-area-finder)
Title: Re: Blacraft
Post by: atomic7732 on July 31, 2011, 12:49:09 PM
So you converted sq pixels to sq meters I suppose?
Title: Re: Blacraft
Post by: Bla on July 31, 2011, 12:49:42 PM
A pixel is already a square, so pixels to square meters, yes. :P
Title: Re: Blacraft
Post by: atomic7732 on July 31, 2011, 01:58:53 PM
My friend, herein refered to as "Viper" would like to claim some land... he doesn't really have a name for it yet, but this is the approximate borders he wants.

Hondarah is what he might call it though.
Title: Re: Blacraft
Post by: Darvince on July 31, 2011, 02:05:10 PM
What is his Minecraft username. The only reason anyone knows about that is because I went exploring up there. >:( Btw Nue, your regions are perfectly positioned for exploring.
Title: Re: Blacraft
Post by: Naru523 on July 31, 2011, 02:11:27 PM
What is his Minecraft username. The only reason anyone knows about that is because I went exploring up there. >:( Btw Nue, your regions are perfectly positioned for exploring.
He doesn't have a MC account.
Title: Re: Blacraft
Post by: atomic7732 on July 31, 2011, 02:53:47 PM
He does now... as of like... 1 minute ago.

"viper1487"
Title: Re: Blacraft
Post by: Bla on July 31, 2011, 03:15:30 PM
Added to ze whitelist.
Title: Re: Blacraft
Post by: atomic7732 on July 31, 2011, 04:20:50 PM
He doesn't own Minecraqft yet, he says he might get it in December.
Title: Re: Blacraft
Post by: vh on July 31, 2011, 04:36:12 PM
Tnt (http://www.youtube.com/watch?v=eNcisDSD2F8#ws)

who knew mob traps could be so fun to make
Title: Re: Blacraft
Post by: Darvince on July 31, 2011, 08:01:43 PM
DECEMBER?!?!?! asdf
Title: Re: Blacraft
Post by: atomic7732 on July 31, 2011, 08:26:10 PM
That's his birthday... Also there's some other details that I don't know if he'd be alright with me revealing.

Anyway, Hondarah is his country's name... not the region. He doesn't yet have a name for the region. (He's independent Bla >:D )
Title: Re: Blacraft
Post by: Naru523 on July 31, 2011, 08:32:05 PM
Who cares? The more states the better.
Title: Re: Blacraft
Post by: atomic7732 on July 31, 2011, 08:34:05 PM
Who cares? The more states the better.
I agree, but I have a feeling Bla doesn't.

We shall establish the Holy Blacraftian Empire. It will be much like the HRE... with an emperor, electors, and everything. So if you try to subjugate or annex another independent state, you shall die be attacked.

Solea and Rift Auspikitan would gladly be a member, and an elector voting for Yukidar as the emperor.
Title: Re: Blacraft
Post by: Darvince on July 31, 2011, 08:41:33 PM
I would like it if you join Yukidar, mudkipz. *wink wink*
Title: Re: Blacraft
Post by: Naru523 on July 31, 2011, 08:46:41 PM
Sure I guess.

@Darv I imagine your mission is "Annex Desertopia!", "Vassalize Desertopia!", or "Subjacate Desertopia!".
Title: Re: Blacraft
Post by: atomic7732 on July 31, 2011, 08:53:07 PM
Are you nominating yourself? You have support from another elector.
Title: Re: Blacraft
Post by: Naru523 on July 31, 2011, 08:55:15 PM
Yes, the Emperor can be an elector.
Title: Re: Blacraft
Post by: atomic7732 on July 31, 2011, 09:08:58 PM
Well yeah... But are you electing yourself?

I also propose a limit of 5 electors, and have made a page for it. :P
Title: Re: Blacraft
Post by: Darvince on July 31, 2011, 09:17:55 PM
Can some of my phemies be electors? :P
Title: Re: Blacraft
Post by: Naru523 on July 31, 2011, 09:34:42 PM
Yus, I'm elekting my self.
Title: Re: Blacraft
Post by: Darvince on July 31, 2011, 09:41:29 PM
AHH I CANT THINK OF A NAME FOR MY NEW REGION AGAIN. poo
Title: Re: Blacraft
Post by: atomic7732 on July 31, 2011, 09:52:23 PM
Can some of my phemies be electors? :P
If zey are countries. Vy nout?
Title: Re: Blacraft
Post by: Darvince on July 31, 2011, 09:53:41 PM
aww my phemies are vassals

Region drawing is making good progress. ;D

More progress. :P

Done, and two other progress picture erased.

It's name isn't Fordes, it's going to be something else.

Here's the borders of it so you can put it on the map easily, Bla.
Title: Re: Blacraft
Post by: Bla on August 01, 2011, 02:38:43 AM
"Holy" empires are banned on Blacraft, so you'll have to think of another name.

He's free to declare independence.
But no, I think it's best that we cooperate. Our economic treaty with Yukidar is a fine alternative, though, but I don't especially like when people treat a multiplayer server as a singleplayer world. :P

Darvince: I suggest you start developing the land, and then I'll place the borders afterwards. The borders look fine, though.

Today was a Clayday. :P
Title: Re: Blacraft
Post by: Darvince on August 01, 2011, 07:21:11 AM
but I don't especially like when people treat a multiplayer server as a singleplayer world. :P

wtf does that mean?
Title: Re: Blacraft
Post by: Naru523 on August 01, 2011, 11:12:00 AM
aww my phemies are vassals
Vassals can be electors. :P
Title: Re: Blacraft
Post by: atomic7732 on August 01, 2011, 11:35:36 AM
Bla, you fail. The name is meant to resemble the HRE. A "Blacraftian Empire" would suggest that you ruled it. Or something. It just doesn't sound right.

but I don't especially like when people treat a multiplayer server as a singleplayer world. :P

wtf does that mean?
Yeah. wtf does this mean?
Title: Re: Blacraft
Post by: Naru523 on August 01, 2011, 11:41:29 AM
Bla doesn't want to be an emperor, even if it was historical.
Title: Re: Blacraft
Post by: Bla on August 01, 2011, 11:41:36 AM
I don't care at all. It's not going to have "holy" in its name on Blacraft. "Holy" fails.
It is a disgusting elitist idea which does not belong here at all.
Title: Re: Blacraft
Post by: Darvince on August 01, 2011, 11:42:18 AM
Then I will declare independence

Owait, I already am.
Title: Re: Blacraft
Post by: atomic7732 on August 01, 2011, 11:57:29 AM
Ok, how does "Anti-blaist Blacraftian Empire" sound? :-\
Title: Re: Blacraft
Post by: Bla on August 01, 2011, 11:59:14 AM
Not good on a cooperative server. Why is there no other alternative to "holy" than "anti-Blaist"? Why do you need to simulate the Roman Empire here? You can just do that in EUIII.
Title: Re: Blacraft
Post by: atomic7732 on August 01, 2011, 12:02:03 PM
You realize the that it will probably be used maybe once in a year at most, and it's just for preventive measures of people trying to take others' land. Just like the real one. It will probably rarely ever be discussed or anything. You don't have to be involved either.
Title: Re: Blacraft
Post by: Bla on August 01, 2011, 12:08:10 PM
You realize the that it will probably be used maybe once in a year at most, and it's just for preventive measures of people trying to take others' land.
The PvP rules are already designed so that people cannot fight wars outside The Battleground without both agreeing first, making this completely unneccesary.
Just like the real one.
The real one doesn't need to have anything related to it in Blacraft.
It will probably rarely ever be discussed or anything. You don't have to be involved either.
I am involved in Blacraft, since I paid to have it hosted. :P
I made rules about religious stuff:
"Do not build anything related to Fascism, Nazism or any religion without Bla's special permission for that case (and in general, do not expect to get such a permission at all)."
I don't intend to give permission in this case.
Title: Re: Blacraft
Post by: atomic7732 on August 01, 2011, 03:05:08 PM
Lame. It will exist anyway whether you like it or not.

Yeah, I just said that.
Title: Re: Blacraft
Post by: Bla on August 01, 2011, 03:07:21 PM
Lame. It will exist anyway whether you like it or not.

Yeah, I just said that.
No it won't.
You can go simulate whatever you want in EUIII. I made some extremely simple rules not to involve religion in Blacraft. You can choose to break those rules and get banned, or to accept the rules and continue to develop your land as you want.

It's up to you.
Title: Re: Blacraft
Post by: atomic7732 on August 01, 2011, 03:09:53 PM
That was viper you banned... You realize.

And anyway, you need to not take things so seriously. It doesn't even half exist anyway. It was more or less a joke. And I can't really simulate it in EUIII... nor do I care to.
Title: Re: Blacraft
Post by: Bla on August 01, 2011, 03:10:58 PM
Did you swap users or what?

I thought he made another user.

You need to take the rules very seriously.
Title: Re: Blacraft
Post by: atomic7732 on August 01, 2011, 03:12:10 PM
Did you swap users or what?

I thought he made another user.

You need to take the rules very seriously.
He hasn't bought minecraft, and he's over.

Btw, it was just a joke.
Title: Re: Blacraft
Post by: Bla on August 01, 2011, 03:12:54 PM
Ok. I'm banning your user either way until you decide to accept the rules, if you do.
Title: Re: Blacraft
Post by: atomic7732 on August 01, 2011, 03:15:27 PM
You do take things too seriously, it's just a freaking joke Bla. I do accept the rules, but technically no-matter what it's named, or whether it exists or not, anyone could call it whatever they wanted and basically, it wouldn't even matter.

Actually, when he has bought Minecraft, I would like to be banned from the server, but do let him play right now.

I would like my nation preserved, and untampered with, and I would also like to note that the word in this case has nothing to do with religion anyway.
Title: Re: Blacraft
Post by: Bla on August 01, 2011, 03:18:38 PM
I would like to be banned from the server
Why?
Title: Re: Blacraft
Post by: Darvince on August 01, 2011, 03:53:55 PM
what the fu-
Title: Re: Blacraft
Post by: Bla on August 01, 2011, 03:57:21 PM
I would like my nation preserved, and untampered with, and I would also like to note that the word in this case has nothing to do with religion anyway.
"Holy" is a religious word used by people to tell other people that their nation/people/whatever is chosen and liked by [insert imaginary friend here], and to show all the other groups that they are superior to them.

Your infrastructure etc. will be preserved if you want it (which you obviously do from what you wrote), but inactive players can't have nations, so it'll become a part of Blacraft Blaist State and have no local government.

World map updated, with Hondarah (accept? I assumed you/he didn't want the island to the west  because of the small bite he took of it, but he can easily get that plus some more to the north if he wants) and the unnamed region drawn by Darvince, with a small modification to the southern borders, which Israphel (qwerty600) is going to settle in.
http://images2.wikia.nocookie.net/blacraft/images/7/76/World_Map.png (http://images2.wikia.nocookie.net/blacraft/images/7/76/World_Map.png)
Title: Re: Blacraft
Post by: Darvince on August 01, 2011, 05:58:03 PM
He has this dumb "evil sappy" thing, so he let everything despawn while he killed me over and over.

Stuff:
1 diamond pick
3 stone picks
1 iron pick
4 stone shovels
3 stone axes
3 stone swords
1 bow
69 arrows
58 torches
6 gravel
3 flint
1 iron breastplate
15 leather
Title: Re: Blacraft
Post by: atomic7732 on August 01, 2011, 08:02:33 PM
I would like to be able to resume playing at any time, and have everything kept the way it was, as I left it. Tonight will be my last night playing it as myself most likely for the next few months.

I'm just too much of a problem.
Title: Re: Blacraft
Post by: Darvince on August 01, 2011, 08:11:58 PM
Wut. The. Fawk.
Title: Re: Blacraft
Post by: Bla on August 02, 2011, 03:10:19 AM
I'm just too much of a problem.
That's silly. You're not a problem, and you've contributed a lot to the server.

He has this dumb "evil sappy" thing, so he let everything despawn while he killed me over and over.

Stuff:
1 diamond pick
3 stone picks
1 iron pick
4 stone shovels
3 stone axes
3 stone swords
1 bow
69 arrows
58 torches
6 gravel
3 flint
1 iron breastplate
15 leather
Who? I'll give it back next time we're both online (if I'm online on the forum, just reply to this topic or send me a PM if I'm not online on Blacraft).
Title: Re: Blacraft
Post by: deoxy99 on August 05, 2011, 10:07:12 AM
Does anyone even go on here anymore?

It's so empty... just me. All alone.
Title: Re: Blacraft
Post by: atomic7732 on August 05, 2011, 10:27:37 AM
Blacraft? Dead?
Title: Re: Blacraft
Post by: Naru523 on August 05, 2011, 10:31:01 AM
No one has been on here for two days.
Title: Re: Blacraft
Post by: atomic7732 on August 05, 2011, 10:36:27 AM
The graph says otherwise.
Title: Re: Blacraft
Post by: Darvince on August 05, 2011, 10:37:19 AM
No, barely anyone. The hump that has almost 24 hours ago was me.

Blacraft is dead, Bla. Stop paying for it and goto single player again.
Title: Re: Blacraft
Post by: Bla on August 05, 2011, 11:37:37 AM
I've been online a couple of times.

Are you sure you're not going to play anymore?
We'll see, it'll be online until August 17 or 18 anyway.
Title: Re: Blacraft
Post by: vh on August 06, 2011, 06:29:38 PM
server is down or something is wrong
mudkip is extremely unpleased
Title: Re: Blacraft
Post by: vh on August 06, 2011, 06:31:34 PM
ohnvm it works :)
"We'll see, it'll be online until August 17 or 18 anyway"
Title: Re: Blacraft
Post by: Darvince on August 06, 2011, 07:10:39 PM
Lolwut just because of your post there are now 4 people on.
Title: Re: Blacraft
Post by: Bla on August 07, 2011, 02:10:14 AM
I hope it'll "survive" until 1.8, because then we'll have lots of things to do.
I think it'll be a pain to have to end the payment and then start it again, especially pluginwise.
Title: Re: Blacraft
Post by: vh on August 07, 2011, 02:32:21 AM
wuts this about shutting down blacraft
mudkip nawt amused
Title: Re: Blacraft
Post by: Bla on August 07, 2011, 02:48:11 AM
I won't shut it down if people want to use it. :P
Only if it becomes inactive and I'm the only one who plays on it, then I might as well just make it a single player world.

Road added from Bridgetown to Awesomeland Rollercoaster (Awesomecoaster?).
World map updated.
Title: Re: Blacraft
Post by: Darvince on August 07, 2011, 06:41:57 AM
Well when a mudkipz get nawt amused, den dont do it. Because it is living again.
Title: Re: Blacraft
Post by: vh on August 07, 2011, 10:15:20 AM
kaboom? (http://www.youtube.com/watch?v=DDSCyXb2BwM#ws)
i dig moar holes and make moar asplosion
Title: Re: Blacraft
Post by: Darvince on August 07, 2011, 10:31:05 AM
why do you keep blowing things up??
Title: Re: Blacraft
Post by: atomic7732 on August 07, 2011, 10:54:23 AM
Asplosions are cool Darvince. What are you blabbering about?
Title: Re: Blacraft
Post by: vh on August 07, 2011, 01:49:58 PM
i am exploding stuff to make a hole so i can build a mob trap to get gunpowder to make tnt to make a hole so i can build a mob trap to get gunpowder to make tnt to make a hole so i can build a mob trap to get gunpowder to make tnt to make a hole so i can build a mob trap to get gunpowder to make tnt to make a hole so i can build a mob trap to get gunpowder to make tnt to make a hole so i can build a mob trap to get gunpowder to make tnt to make a hole so i can build a mob trap to get gunpowder to make tnt to make a hole so i can build a mob trap to get gunpowder to make tnt to make a hole so i can build a mob trap to get gunpowder to make tnt to make a hole so i can build a mob trap to get gunpowder to make tnt to make a hole so i can build a mob trap to get gunpowder to make tnt to make a hole so i can build a mob trap to get gunpowder to make tnt to make a hole so i can build a mob trap to get gunpowder to make tnt to make a hole so i can build a mob trap to get gunpowder to make tnt to make a hole so i can build a mob trap to get gunpowder to make tnt to make a hole so i can build a mob trap to get gunpowder to make tnt to make a hole so i can build a mob trap to get gunpowder to make tnt to make a hole so i can build a mob trap to get gunpowder to make tnt to make a hole so i can build a mob trap to get gunpowder to make tnt to make a hole so i can build a mob trap to get gunpowder to make tnt to make a hole so i can build a mob trap to get gunpowder to make tnt to make a hole so i can build a mob trap to get gunpowder to make tnt to make a hole so i can build a mob trap to get gunpowder to make tnt to make a hole so i can build a mob trap to get gunpowder to make tnt to make a hole
Title: Re: Blacraft
Post by: Darvince on August 07, 2011, 01:54:47 PM
infinite mob traps? lolwut
Title: Re: Blacraft
Post by: vh on August 07, 2011, 04:45:06 PM
So during last week, when i was gone, someone used my wheat farm. I had it all planted and stuff but when i came back, the water was on and my fields were all cleared. Unless whoever did it left me some of the drops, i am missing 12+ stacks of seeds 8+ stacks of wheat. Mudkip is very dissapoint!
Title: Re: Blacraft
Post by: Darvince on August 07, 2011, 09:57:01 PM
LOL the graph looks like a mountain ;D
Title: Re: Blacraft
Post by: Bla on August 08, 2011, 02:58:46 PM
Here's a small map of a current project: A huge cone structure in Desertopia, with a diameter of 45 meters at the bottom, starting at layer 58 and going all the way to layer 127 (I guess?).

Another map is below, which shows that someone made a portal very far away in The Nether and went to the normal world from there, resulting in a huge gap on the east to some land starting very far away.
Please don't do that, anyone. I will delete the chunks which were generated. It makes the map look horrible, and we'd also like some new content which isn't too far away when 1.8 comes out. :)
Title: Re: Blacraft
Post by: Darvince on August 08, 2011, 04:09:10 PM
Bla you fail. "omg explored area look bad" *deletes far away land*

WTF.
Title: Re: Blacraft
Post by: atomic7732 on August 08, 2011, 04:15:52 PM
Desertopia looks industrial.
Title: Re: Blacraft
Post by: Naru523 on August 08, 2011, 05:27:33 PM
It needs more roads though.
Title: Re: Blacraft
Post by: vh on August 08, 2011, 06:15:39 PM
oops, mudkip did a miscalculation and generated new chunk ^^
Title: Re: Blacraft
Post by: Bla on August 09, 2011, 02:38:50 AM
Bla you fail. "omg explored area look bad" *deletes far away land*

WTF.
Good straw man (http://en.wikipedia.org/wiki/Straw_man), Darvince.
To make myself as clear as I can:
1: I want the map to look nice, which it does the most when it has as little black areas as possible on it.
2: I want the map to be as small as possible, especially below 10 MB for as long as I can.
3: I want to have as much new content as possible when 1.8 comes out, and that could mean that I'll also delete some of the land we've only explored, but not developed yet (not if epic caves have been splunk'd, though).

oops, mudkip did a miscalculation and generated new chunk ^^
No problem at all. :)
Title: Re: Blacraft
Post by: Darvince on August 09, 2011, 07:27:42 AM
1: okay, but why?
2: it's 21 times that size, unless you mean the image
3: then the world will have holes, which you don't want.
Title: Re: Blacraft
Post by: Bla on August 09, 2011, 07:35:36 AM
1: ...Should be obvious that "looking nice" is a desireable feature.
2: I mean the image.
3: No, it will have ungenerated areas, just like before you visited it for the first time.
Title: Re: Blacraft
Post by: Darvince on August 09, 2011, 11:34:36 AM
come chat

it will calm down deo

45 empty lines removed by Bla.
Title: Re: Blacraft
Post by: Darvince on August 09, 2011, 08:57:40 PM
no U

stop messin in mah posts
Title: Re: Blacraft
Post by: vh on August 09, 2011, 11:30:01 PM
Projekt Pinnacle!

in order..
1. 18000+ block hole dug by me and bla :)  yesitscoveredin1500+stoneslabs :D
2. I finish my 3rd tower
3. All my stuffs :D
4. construction on the north west facade
Title: Re: Blacraft
Post by: vh on August 09, 2011, 11:32:14 PM
1. my 4 towers are completes
2. north west section done
3-4 nice view :)
Title: Re: Blacraft
Post by: vh on August 09, 2011, 11:34:22 PM
1. i start work on 2nd floor
2. yus dats 96 furnaces you see rite thar
3. i have 4+ large chests full of that...
4. heres the 2nd floor after a bit more work
Title: Re: Blacraft
Post by: vh on August 09, 2011, 11:36:18 PM
1-2 i try to round out the circle which resembles an unnatural hill right now....
3. hmm what is this? it wouldn't go away for some reason
Title: Re: Blacraft
Post by: Naru523 on August 09, 2011, 11:42:28 PM
That's a very nice cone you have there.
Title: Re: Blacraft
Post by: vh on August 09, 2011, 11:52:09 PM
othx

oshi- i installed a mod and now my minecraft is nawt working in browser for some reason
when i run the minecraft window, it says bad login or something strange

edit: ok fixed

yui want to build cone wiff me?
Title: Re: Blacraft
Post by: vh on August 11, 2011, 01:01:06 PM
can bla come on for something
a glitchy piston killed me
Title: Re: Blacraft
Post by: Bla on August 11, 2011, 09:56:40 PM
On Sunday, Monday, Tuesday, Wednesday and Thursday, I won't be online after 19:30 UTC. I might be able to help you after 10:00 UTC today if you know what you lost.
Title: Re: Blacraft
Post by: Darvince on August 11, 2011, 10:28:21 PM
wtf you have school on sunday?
Title: Re: Blacraft
Post by: Naru523 on August 11, 2011, 10:30:26 PM
Well Bla is in a different country. It looks like Friday and Saturday are the 'weekends'.
Title: Re: Blacraft
Post by: vh on August 11, 2011, 11:35:24 PM
i think bla is a pretty cool guy, speaks in utc and isn't afraid of anything

WAT
/killnpc all
works
except it kills myself too
Title: Re: Blacraft
Post by: Bla on August 12, 2011, 03:17:15 AM
Kol. :P
No, Darvince and Naru. Saturday and Sunday are the weekend, but I have to go early to bed on Sunday, so that I can go to school on Monday, and I don't have to care about Friday, because I don't go to school on Saturday. You see? :P

I'll disable that command now. Thanks for telling me.
Are there any other /killnpc sub commands than "all"?
Title: Re: Blacraft
Post by: atomic7732 on August 12, 2011, 06:46:17 AM
Can we spawn npc's?
Title: Re: Blacraft
Post by: vh on August 12, 2011, 08:47:30 AM
/spawn farlanders 9001
i don't know if that'd work :D

not sure about any thing for /killnpc besides all.
Title: Re: Blacraft
Post by: Bla on August 12, 2011, 08:50:22 AM
Mudkipz, I'm online now if you need any halp.
Title: Re: Blacraft
Post by: vh on August 12, 2011, 09:06:16 AM
no ur nawt
anyway bla, i gtg eat so if you come on im missing
15 stacks of slabs
15 stacks of smoothstone
11 sticky pistons
2 pistons
a full set of iron armor
2 stacks of redstone
kthx bai

the items did a bla style glitch when i died. (remember when you had those glitched items from drowning in the cave system below lotzus place while we were making the rails tunnel?
Title: Re: Blacraft
Post by: vh on August 12, 2011, 11:43:40 AM
bla the server is down fix!
Title: Re: Blacraft
Post by: Bla on August 12, 2011, 11:56:25 AM
From the news:

Minecraft - Machine Updates Tomorrow
Aug 12 2011 00:07:24 by Killing
We've been monitoring a number of machine crashes over the past 7 days, which we are not satisfied about, as pride ourselves in providing a top quality service.

Unfortunately all current investigations to the cause of these crashes has led to a blank due to the highly number of cores in the machines we run. In an attempt to fix this and help identify the underlying issue causing the machine crashes we're looking to install a kernel patch to the machines starting tomorrow morning from ~ 10:00 BST onwards.

During these updates all servers will be stopped, the kernel upgrade installed and the machine rebooted. We estimate each machine will be down for ~30mins.

A full schedule will be posted tomorrow.

Machine Upgrades - Minecraft
Aug 12 2011 19:00:14 by Deehem
During the course of this evening, to mark several improvements and debugging - we will be performing a maintenance period of ~15 minutes per machine this evening between 6pm and 10pm BST.

Apologies for any inconvenience caused as a result of this small downtime.

So I assume it'll be online again soon.
Title: Re: Blacraft
Post by: vh on August 12, 2011, 01:01:34 PM
mudkips requests bla take the next map at night!

Also, mudkipz has started project enlightenment lighting up larger and larger areas of desertopia
materials used: 20 stacks of torches (so far)
Title: Re: Blacraft
Post by: Bla on August 12, 2011, 02:00:24 PM
I can make a night map, but the world map will always be the same format.

I have a small surprise for when you've finished at least just the structure of the cone (excluding the interior), though...
Title: Re: Blacraft
Post by: deoxy99 on August 12, 2011, 07:38:19 PM
i have taken a short break on the cone and constructing a huge mushroom farm.
I have finished lighting the area inside my netherack border with 30+ stacks of torches :)
building cones and giant mushroom farms is frustrating
sometimes i just want to punch someone who has diamond armor and who has an inventory full of golden apples until they're dead :)
mudkipz will await suprize and hope it is not a block of lava at the top of cone :)
mybirthdayisaugust21standiwouldbelyingifisaidididn'texpectanything:)
My birthday is August 21st, and I would be lying if I said I didn't expect anything. :)
Title: Re: Blacraft
Post by: vh on August 13, 2011, 10:00:38 AM
my items glitched again and i lost a stack of red mushrooms 100 brown ones
>.<
Title: Re: Blacraft
Post by: vh on August 13, 2011, 06:08:13 PM
hey does anyone want to play wiff me :P
its the only reason i play multiplayer sometimes, singleplayer gets lonely
Title: Re: Blacraft
Post by: Darvince on August 13, 2011, 11:16:35 PM
Mudkipz, my server is up alot from 1100PDT to 2400PDT on weekends, and 1600PDT to 2300PDT on weekdays.

So 1400EDT to 0300EDT, and 1900EDT to 0200EDT.
Title: Re: Blacraft
Post by: Bla on August 14, 2011, 03:43:14 AM
I assume Mudkipz and probably Lotzubutt are going to play during the next month. But who else (if any) expect to play on it from August 18 to September 18?
Title: Re: Blacraft
Post by: vh on August 14, 2011, 06:57:20 AM
you know, if less people play, just downgrade the server
Title: Re: Blacraft
Post by: Bla on August 14, 2011, 07:41:01 AM
It is the cheapest offer possible (from this host). :P

I could try another host, but we just risk getting the same lag and crashes like on MineCraftBox. I don't like risking that.
Title: Re: Blacraft
Post by: atomic7732 on August 14, 2011, 08:25:21 AM
I probably will when 1.8 comes out. Don't expect me on much before then though.
Title: Re: Blacraft
Post by: vh on August 15, 2011, 09:51:32 AM
bla come bakk :D
Title: Re: Blacraft
Post by: vh on August 15, 2011, 10:17:45 AM
im here deoxy
Title: Re: Blacraft
Post by: vh on August 16, 2011, 12:42:01 AM
http://forums.bukkit.org/threads/mech-limitspawns-v1-11-stop-mob-spawns-on-certain-blocks-leaves-766.4696/ (http://forums.bukkit.org/threads/mech-limitspawns-v1-11-stop-mob-spawns-on-certain-blocks-leaves-766.4696/)
bla i demand this plugin for my tree house!
Title: Re: Blacraft
Post by: Bla on August 16, 2011, 07:28:52 AM
Sorry, but no. If you don't want mawbs spawning in/on it, you must either light it up or cover it in glass. :P
Title: Re: Blacraft
Post by: vh on August 16, 2011, 07:45:39 AM
/me places bla in darkest corner of leaves and surrounds him with 90 mobs

hmm, the point is that i shouldn't have to light up my leaves because mobs spawning on treetops is ridicuulos. I put you on a tree and you will fall through. Even on singleplayer, mobs don't spawn on leaves!
Title: Re: Blacraft
Post by: Naru523 on August 16, 2011, 08:07:30 AM
Actually, mobs spawn on trees when your using fast graphics in single player.
Title: Re: Blacraft
Post by: vh on August 16, 2011, 08:10:12 AM
but bla wasn't suppposed to know that! shhh!

they don't on fancy! and fancy >> fast because it looks more legit
Title: Re: Blacraft
Post by: vh on August 16, 2011, 10:28:38 AM
mudkip has completed the external structure of project pinnacle!/me awaits surprise from bla



bla: i shall ignore mudkip's posts

bla : posts in every thread except this one!
Title: Re: Blacraft
Post by: Bla on August 16, 2011, 12:16:30 PM
Nop. (http://zoom.it/LSKv)
Title: Re: Blacraft
Post by: vh on August 16, 2011, 12:31:01 PM
nop to what?
Title: Re: Blacraft
Post by: Bla on August 16, 2011, 12:31:21 PM
Klik ze link.

Also, worlde mappe uppdatede.
Title: Re: Blacraft
Post by: vh on August 16, 2011, 12:34:07 PM
i clicked the link, nice map
was that the surprise :P
also, what about the mobs spawning on leaves. They don't in single player! so kan we have that in multiplayer!

also i requested joining ur guild in astroempires

ok, either my computer is acting strange, or your world map link needs an update because i've seen no change in 3 weeks+
Title: Re: Blacraft
Post by: vh on August 16, 2011, 06:47:45 PM
hey ventus invaded my cone and broke 2 glass to put up a sign saying "ivan/ventus was here"/me ish nawt amused
Title: Re: Blacraft
Post by: Bla on August 16, 2011, 10:26:43 PM
Okay, don't remove the sign.

If it was Ventus, Ventus owes Mudkipz two glass. :P
Title: Re: Blacraft
Post by: vh on August 17, 2011, 06:13:53 AM
ahh its ok, i fixed it already :P
don't want to cause any disagreements :P

and btw how do you get glowstone? if i tried, i'd get blasted off my pillar in about 0.1 seconds
Title: Re: Blacraft
Post by: Bla on August 17, 2011, 07:13:24 AM
and btw how do you get glowstone? if i tried, i'd get blasted off my pillar in about 0.1 seconds
You become a PR0.

First of all, you make the pillars of cobble and not netherrack(!!!).
Secondly, you either kill all ghasts near you, or go to a place with no ghasts.
Title: Re: Blacraft
Post by: vh on August 17, 2011, 07:31:40 AM
oh... do you make a platform at the top? just dig the glowstone with your hand? or some enclosed house?
Title: Re: Blacraft
Post by: Bla on August 17, 2011, 08:25:39 AM
oh... do you make a platform at the top? just dig the glowstone with your hand? or some enclosed house?
It depends. If there's just netherrack without any fire or lava below, don't make a platform, just branch the top with cobble to the sides so that you can dig the entire glowstone vein and collect it when you get down.
If there is lava below, yes, make a platform.
The house shouldn't be needed as long as you don't violate 2 in my last message. :P I used to do that earlier, but it often becomes a mess. I think it's very dangerous too.
Title: Re: Blacraft
Post by: vh on August 17, 2011, 08:40:36 AM
yes its dangerous when shift bugs out and you fall into lava while holding it down...
Title: Re: Blacraft
Post by: vh on August 17, 2011, 08:49:04 AM
Breaking news!

Desertopia- Mudkipz has fallen into lava while sneaking on the safe platform. he claims, "i lost 8 buckets of lava, 10 stacks of sandstone, 1 stone pick, 5 stacks of cobble! and 2 minecarts." He was on the platform one second, and in the lava the next.
Because the ring was designed to keep people from getting in the lava, mudkip did not manage to get out in time. To make matters worse, his bed missing! and he was sent back to spawntown. mudkip says, "I amsh nawt amuse! Bla says, "i see mudkipz post, but im going to work on my map war 2 turn instead becaush i amsh mean" oh and yes, mudkip did kept his inventory closed ( because opening it cancels shift) Deoxy says, "I wish mudkipz stopped being so dependent on bla" and Bla ponders, "why does mudkipz always glitch, or die, or have missing beds etc?" mudkip replies "tnt!" and watches as everyone flees
Title: Re: Blacraft
Post by: Bla on August 17, 2011, 08:57:18 AM
I sent you a PM. Btw, I'm doing homework, not working on my turn. I can tp you back to Desertopia, but as I wrote in the PM, you'll have to show that the shift-thing is a known bug if I should give you your items back.
Title: Re: Blacraft
Post by: vh on August 17, 2011, 09:29:36 AM
i pmed u bakk
Title: Re: Blacraft
Post by: vh on August 17, 2011, 10:36:39 AM
mudkip ish happy nao
thxbla
Title: Re: Blacraft
Post by: deoxy99 on August 17, 2011, 10:44:09 AM
It's probably because you let go of shift, or the key glitched, in such a way that it doesn't detect you are holding the key.

To fix: Don't shift near lava. If only caps-lock worked in Minecraft.
Title: Re: Blacraft
Post by: vh on August 17, 2011, 10:49:15 AM
ehhh hi :)

yeah lava's hit box is bugged too, its off by a pixel
Title: Re: Blacraft
Post by: vh on August 19, 2011, 07:34:26 PM
my tree farm has been razed and whoever did it left the leaf blocks floating and didn't replant it >.<
you know, it was going to be a tree house, and i spent around 10 stacks of bonemeal on it :(
so i amsh nawt pleased
Title: Re: Blacraft
Post by: Bla on September 05, 2011, 11:15:56 AM
Many of us haven't played for a long time. :P
I'm on occasionally, and it seems like Mudkipz is too. I suspect some more might join when 1.8 is out, hopefully. I'm blanning on cropping the world a lot, to make new room for a lot of the new 1.8 content. Below, I've uploaded a smaller world map which you can draw lines on to show what areas you think should be cropped. Below it, I have uploaded my own proposal, which is very harsh, I know. Complain if there's any part of your regions you don't want cropped.

Before cropping, I'll test to see if there'll be giant chunk/seed errors between 1.8 chunks and older ones. I suspect that could happen, because Notch changed the biome code a lot, including making biomes larger, which I assume will mean that the old biomes won't fit onto - so there'll probably be new snowy regions etc. after 1.8. If there will be such huge chunk edges, I might change the blans a bit. I won't spend hours cropping it so precisely only to see that there'll be a massive snakey wall ruining our world, at least. Then I'll make it more "subtle" or something.
Title: Re: Blacraft
Post by: deoxy99 on September 05, 2011, 11:25:52 AM
I don't understand the red line. Are you cropping our houses and buildings (if so, great way to piss me off) or cropping the land outside our buildings and houses (if so, I think you are turning less evil)?
Title: Re: Blacraft
Post by: Bla on September 05, 2011, 11:40:45 AM
I'm cropping the land outside the red lines.
Title: Re: Blacraft
Post by: Naru523 on September 05, 2011, 11:44:11 AM
It looks okay. I'll come back to the server probably around Saturday if I have time.
Title: Re: Blacraft
Post by: Bla on September 05, 2011, 11:50:17 AM
Oh, and I might have to extend some of the lines... I probably won't cut strip mines (if there's only one or a few corridors, then ok), and certainly won't cut our underground rails...!!!

Also, yesterday I tested Fraps, and it workz perfektly on my computadah! But sadly, it stops automagically after 30 seconds... DAM KAPITALISHTS!!! I'm not sure if I'll pay 40 USD for it, it seems... That's the same as a game, but then again, I'd really like being able to record from my games WITH sound WITHOUT having to place my mic in front of my speakers and manually remove the clicks from my keyboat!
If anyone knows a good free program, they're welcome to suggest it. I've tried CamStudio and lots of others so far.
Title: Re: Blacraft
Post by: atomic7732 on September 05, 2011, 12:08:12 PM
I want all of meh Solea. I don't really care for Lavaank though.

yeah Fraps is the way to go. I was going to buy it but for whatever reason it makes Minecraft lag a bit much for my liking.
Title: Re: Blacraft
Post by: vh on September 05, 2011, 12:09:24 PM
ok, that piece of land nw of mudkipzania? i have an outpost there and i plan on developing it further too!
SO NO CROP!
!!!
and im building a transport from desertopia to the outpost and mudkipzania also!

also, can you extend the cropping a bit past the borders of desertopia? THeres an epicave system there that i want to develop/maybe possibly put some random bases in
Title: Re: Blacraft
Post by: Bla on September 05, 2011, 12:14:43 PM
OkokokokokokokokoKOKOK!!!!!OSKAFDQ AAAAAAAAAAAAAA
OVERFLOW ERROR
Restarting Blabrain 4.4.4.4...

...Mudkipz, where is the outpost? Is it the one in Quonbla near the bordah? If so, I have already included it.
Also, is it underground transport? Can you show me where it is? I might find it in MCEdit though, anyway. But I suggest not starting on something like that before 1.8.

Plains (http://bit.ly/cCrNSK)
Title: Re: Blacraft
Post by: vh on September 05, 2011, 12:23:39 PM
eet ish here!
Title: Re: Blacraft
Post by: Bla on September 05, 2011, 12:31:27 PM
Ok, is this ok?
I assume the path hasn't be made yet, since it goes through some black area.

Also, that's northeast...
Title: Re: Blacraft
Post by: vh on September 05, 2011, 12:56:44 PM
well my compass was in the nether  ;D so it got messed up
the path is ~20 % done, its much harder than it looks ( or sounds ) :P
its fine, but when i build the path the chunks will regenerate!

WAIT~
i want the snow the the north east of that red circle of my outpost
and also, the miniature sporadic snow regions which are like 12 square blocks
they're cute

ALSO
my path strays east of desertopia so becareful please
Title: Re: Blacraft
Post by: vh on September 05, 2011, 01:18:01 PM
bla, tnt is glitched, it doesn't work
i lost 6 tnt >.<
and nothing blew up!
Title: Re: Blacraft
Post by: deoxy99 on September 05, 2011, 01:21:50 PM
bla, tnt is glitched, it doesn't work
i lost 6 tnt >.<
and nothing blew up!
Ugh, you are 13 years old apparently.

13 is an unlucky number in case you didn't get that joke.
Title: Re: Blacraft
Post by: vh on September 05, 2011, 01:50:55 PM
no im 14

:)

!

?

 :o
Title: Re: Blacraft
Post by: vh on September 05, 2011, 01:51:55 PM
also bla, keep mudkipzania? i might decide to go back to that region once i have an transport system there
Title: Re: Blacraft
Post by: deoxy99 on September 05, 2011, 02:13:57 PM
no im 14

:)

!

?

 :o
I was so close!!! OH YEAH! :P
Title: Re: Blacraft
Post by: vh on September 05, 2011, 02:43:36 PM
ok
nope i was just kidding
im 6

!
Title: Re: Blacraft
Post by: deoxy99 on September 05, 2011, 04:38:50 PM
No, you are a 1 year old. ;D
Title: Re: Blacraft
Post by: vh on September 05, 2011, 04:40:48 PM
it'd be cool if you started in minecraft as a child (1 block high)
and grew up :P
imagine the possibilities!
Title: Re: Blacraft
Post by: vh on September 05, 2011, 04:49:22 PM
update world map please?
my new house and tunnel isn't up yet

also, i'd love to build underwater tunnel/structures
http://forums.bukkit.org/threads/mech-kadiving-v1-0-a-simple-diving-system-for-under-water-breathing-1060.31661/ (http://forums.bukkit.org/threads/mech-kadiving-v1-0-a-simple-diving-system-for-under-water-breathing-1060.31661/)
consider this please
http://forums.bukkit.org/threads/mech-pistonchest-v0-5-1-pistons-push-blocks-into-chests-1060.25071/ (http://forums.bukkit.org/threads/mech-pistonchest-v0-5-1-pistons-push-blocks-into-chests-1060.25071/)
this looks cool :D
Title: Re: Blacraft
Post by: vh on September 06, 2011, 12:04:52 AM
"bla, tnt is glitched, it doesn't work
i lost 6 tnt >.<
and nothing blew up!"

just to refresh

"also keep mudkipzania, i might use it once i build transpoart thar"

zat ish all
Title: Re: Blacraft
Post by: Bla on September 06, 2011, 07:47:36 AM
It doesn't disappear, it's just regenerated.

About TNT, I can't find any part of any mod disabling it - none of those I checked disabled TNT. I've tried restarting the server.

Also, is anyone on here using the Blacraft Mumble server? It was free, but... I see four people using it, and I have no idea about who they are at all... O_o Also, only Mudkipz is on Blacraft, so they're certainly not using it for that purpose.
Bronk.W         
dyN         
Excellen         
miak
I think I'll close it and see if they go away.
Or should I go spy on them, maybe... :P
Title: Re: Blacraft
Post by: vh on September 06, 2011, 07:49:31 AM
well it was glitching out on me
all 6 blocks did explode and they did damage me, but no blocks were destroyed! wtf
Title: Re: Blacraft
Post by: vh on September 06, 2011, 07:50:25 AM
or maybe you should come on blacraft, i have a new box to put you in, really!

it uses pistons, and moves you all around, and i kant wait to stick someone in it :)
Title: Re: Blacraft
Post by: Bla on September 06, 2011, 07:50:43 AM
Did you place 6 creepers, confusing them wif TNT maybe? -_-
Title: Re: Blacraft
Post by: vh on September 06, 2011, 07:51:25 AM
um no...
i did draw schematics for a creeper powered driller
Title: Re: Blacraft
Post by: Bla on September 06, 2011, 11:36:40 AM
We have a law. (http://blacraft.wikia.com/wiki/Rules/Law_of_the_Blacraft_Blaist_State)

Anyone is welcome to propose changes. Also, I hope all states will enact our laws on the Blacraft Minecart System as global (they can make other lines unlinked and not related to the BMS without following the rules, though).

Also, the law isn't meant as a must-read, but as a thing you can look stuff up in for specific cases.
Title: Re: Blacraft
Post by: vh on September 06, 2011, 11:40:22 AM
hmm, why do the transport tunnels have to be so low?

if you made them right under the original tunnels, it'd be easier imo
also, less time wasted going up and down the ladders to the cargo transport
in addition, because the original rail lines already set up, it is easy to establish the new storage lines simply by digging down 3 blocks! the 15 block y requirement renders this impractical.
Title: Re: Blacraft
Post by: Bla on September 06, 2011, 11:45:54 AM
Then digging out the tunnels will give lots of diamonds, lapis and gold. The lines will require a lot of gold to make.

Having them right under the people transport rails would conflict with the points where the rails go down to cross other lines, like just east and west of the central station.

Also, the resources won't be stored at the stations, but at the public storages, I think. The public storage in Spawntown should be extended all the way down to bedrock-area. Hmm.

Detaching them from the people transport will also make it possible to make the routes more direct. I also think they would also have to go only between two specific stations.

in addition, because the original rail lines already set up, it is easy to establish the new storage lines simply by digging down 3 blocks! the 15 block y requirement renders this impractical.
But when you dig the lines out, you dig horizontally. It'd be a waste of time to dig up all the old rails/torches and then place back the blocks which were there to make rails below them.

They could also be at y = 40 or something, I'm not sure yet.
Title: Re: Blacraft
Post by: vh on September 06, 2011, 11:48:12 AM
ehh, im nervous around caves, lava, and etc so ill just lay the rails torches redstone

ok y-40 im more comfortable around :P
i still have cavefobia

and ill do the testing for the amount of powered needed

no, bla, i meant to dig up one block in the center of the publick transport lines every time there is a turn, to give a sense of orientation. Also, i'll know when to expect a cave (im freaked out for them if im unprepared (sword/food/etc))

but i suppose y40 works
Title: Re: Blacraft
Post by: Bla on September 06, 2011, 11:50:03 AM
Don't place anything yet. :/
Why can't we wait placing the rails until we've planned a good system and 1.8 is out? The law also says I must approve any changes or additions to the Blacraft Minecart System.

You're welcome to test, but don't lay any serious rails yet. When I say "I'm not sure yet", it doesn't mean "let's go place some rails thar!!!" :P
Title: Re: Blacraft
Post by: vh on September 06, 2011, 11:52:09 AM
i amsh nawt placing!
just testing how many powered/normal rails are needed to keep it going!


i meant i'd lay the rails/torches when/after you dug out tunnel
i don't like doing zat, i get tunnelphobia
Title: Re: Blacraft
Post by: SuperNova on September 06, 2011, 11:58:53 AM
Im sorry i couldnt play, bla

but with a stomatch inflammation and a irritable bowel syndrome i couldnt play anything.

So, sorry.
Title: Re: Blacraft
Post by: vh on September 06, 2011, 12:00:06 PM
ok it takes 1 powered for every 8 unpowered to make the storage carts run
i have it in a loop and it works fine :)

i hope you get better supernova :)
Title: Re: Blacraft
Post by: Bla on September 06, 2011, 12:02:14 PM
@ Mudkipz Good blan. :P

@ SuperNova Don't say sorry to me, you're not forced to play. You should play because you like playing. :P But that sounds serious, are you still ill? In that case, I hope you get better soon.
Title: Re: Blacraft
Post by: vh on September 06, 2011, 12:05:54 PM
sounds like supernova needs a blaegrotat  ;D
Title: Re: Blacraft
Post by: Bla on September 06, 2011, 12:10:28 PM
sounds like supernova needs a blaegrotat  ;D
Wut? ???

The world map has been updated, btw.
http://images2.wikia.nocookie.net/blacraft/images/7/76/World_Map.png (http://images2.wikia.nocookie.net/blacraft/images/7/76/World_Map.png)

Also, I'm feeling more and more certain that there's going to be a giant chunkish border at new terrain after 1.8, so I think I'll be less harsh with the generation and not generate anything new inside our current regions, unless people want it. I'll make the world have a border of water all around it, so the landscape won't be ruined.
The only thing I'm unsure about in that case is Vinelandar. Darvince didn't seem happy with it, but if I remove it, we risk getting something which isn't an island at all. I guess I shouldn't remove it.
Title: Re: Blacraft
Post by: SuperNova on September 06, 2011, 12:11:15 PM
@ Mudkipz Good blan. :P

@ SuperNova Don't say sorry to me, you're not forced to play. You should play because you like playing. :P But that sounds serious, are you still ill? In that case, I hope you get better soon.

Hey, Thanks guys

That Stomach inflammation will disappear
but that Syndrome will stay forever.
Title: Re: Blacraft
Post by: vh on September 06, 2011, 12:18:21 PM
blaegrotat=aegrotat

and yaya for the world map
Title: Re: Blacraft
Post by: vh on September 06, 2011, 12:19:37 PM
bla the world map is the rong link!
Title: Re: Blacraft
Post by: Bla on September 06, 2011, 12:20:13 PM
Worked for me, otherwise just go there from the wiki.
Title: Re: Blacraft
Post by: vh on September 06, 2011, 12:24:17 PM
strange? i went to the wiki, still old map

shows that you updated today, doesn't show my new house or anythign i built
Title: Re: Blacraft
Post by: vh on September 09, 2011, 03:00:46 PM
shit
i spawned on top of the bedrock in the nether when i logged in
shitshitshit
not good!
Title: Re: Blacraft
Post by: deoxy99 on September 09, 2011, 03:12:45 PM
shit
i spawned on top of the bedrock in the nether when i logged in
shitshitshit
not good!
It's called "don't log in when Bla hates you". All because of me... :-[
Title: Re: Blacraft
Post by: vh on September 09, 2011, 03:42:13 PM
no, its called
"don't be in a small tunnel when you log off because you'll respawn on the surface"
but i crashed, so it wasn't under my control
it happens because of rounding errors and some crap like that
Title: Re: Blacraft
Post by: Bla on September 10, 2011, 01:05:45 AM
Yus, expect chunky stuff.
Title: Re: Blacraft
Post by: vh on September 10, 2011, 01:13:27 AM
i love chunk errors
i thought it was a massive quarry at first :P
Title: Re: Blacraft
Post by: vh on September 10, 2011, 01:42:46 AM
requesting drop chest for my cactus farm
http://forums.bukkit.org/threads/mech-dropchest-v0-8-3-chests-that-absorb-dropped-items-1060.3835/ (http://forums.bukkit.org/threads/mech-dropchest-v0-8-3-chests-that-absorb-dropped-items-1060.3835/)
this will be also useful for the mob factory
can do?
Title: Re: Blacraft
Post by: Bla on September 10, 2011, 01:43:37 AM
Maybe, but not before 1.8.
Title: Re: Blacraft
Post by: vh on September 10, 2011, 01:49:36 AM
hmm, why, is it because you'll have to redownload the plugins again?

also, quoting cleverbot "maybe is a baby that becomes yes"
lol
Title: Re: Blacraft
Post by: Bla on September 10, 2011, 01:50:29 AM
Kol.

No, but I think there might be problems with the plugins, so I want to wait with new plugins until they're updated for 1.8.
Title: Re: Blacraft
Post by: vh on September 10, 2011, 02:12:19 AM
okok

the "maybe" just got me worried :P
Title: Re: Blacraft
Post by: Darvince on September 10, 2011, 07:04:23 AM
Wtf 1.8 is out?
Title: Re: Blacraft
Post by: Naru523 on September 10, 2011, 07:06:02 AM
Wtf 1.8 is out?
No, the pre-release (or leaked version) is out.
Title: Re: Blacraft
Post by: Bla on September 10, 2011, 07:15:07 AM
bla we nid a plugin to prevent endermen from moving blocks, or at least player made blocks, on blacraft?
dis will nawt do! (unless notch fixes in final release)
Idk, I don't think it'll be that much of a problem. Maybe they only move certain blocks, like dirt, gravel and sand, but idk. We should wait and see if it's a problem first, I think.
Title: Re: Blacraft
Post by: vh on September 10, 2011, 07:21:38 AM
well atm they move any block with no discretion
Title: Re: Blacraft
Post by: vh on September 10, 2011, 09:03:34 AM
i make...
long tunnel?
^^

Title: Re: Blacraft
Post by: Naru523 on September 10, 2011, 09:30:57 AM
Spawntown.. it's byooteefull.

Also, MC keeps crashing on me for some reason, so I can't play (for now, probably).
Title: Re: Blacraft
Post by: Bla on September 10, 2011, 09:36:54 AM
WHAT is that watur mawd. I DEMUND an ANSUR.

Anyway, is it because it runs out of memory? I scattered a solution around my posts in the Minecraft topic.
Title: Re: Blacraft
Post by: Naru523 on September 10, 2011, 09:40:15 AM
I would keep it a sikrit... bawt I'll just give it to you. It's the water shader mod (http://www.minecraftforum.net/topic/542215-173-water-shader-alpha-v4c/). It's still a work in progress but it's great so far, although it loads a bit slow for the reflection.

No, it isn't out of memory problem. It seems to be a Java problem (I don't have that problem on the gaming PC of my house). 'hs_err_pid(insert four digit number here)'.
Title: Re: Blacraft
Post by: vh on September 10, 2011, 09:53:22 AM
oh i saw that! :)
sadly, my minecraft window doesn't work and i have to use the browser so no mod for me :(
Title: Re: Blacraft
Post by: blotz on September 10, 2011, 12:19:28 PM
mime donsnt work 2!
Title: Re: Blacraft
Post by: Bla on September 10, 2011, 12:55:12 PM
Any problums?

I haven't been able to log onto the Minecraft servers for some time.
Title: Re: Blacraft
Post by: vh on September 10, 2011, 01:17:22 PM
same here
but it works in the browser?
is that what you mean?

with mods, deleting the meta-inf file is necessary and that creates a black screen on the browser version of minecraft so that is the problum
Title: Re: Blacraft
Post by: atomic7732 on September 10, 2011, 01:32:17 PM
EVERYONE! Go buy microphones and friend me on steam. If you people can do that I'll get Fraps and we'll make a Let's Play Blacraft series thing.

How does that sound? :P

(I am serious though)
Title: Re: Blacraft
Post by: Bla on September 10, 2011, 01:33:33 PM
AAAAAAAAAAAAAA @ people recording my voice and stuff... Kol.
Title: Re: Blacraft
Post by: atomic7732 on September 10, 2011, 01:36:34 PM
Bla... it'd be awesome though. And I wouldn't have much to say without other people talking... That'd be REALLY boring.
Title: Re: Blacraft
Post by: Bla on September 10, 2011, 01:41:17 PM
I'd prefer just typing, unless I'd be in an extremely happy mood, but I'd also be nervous and probably want to hear it and then want it deleted and then. And the video would become more dispopular (whatever that is) than Friday because of me and I'd be forced to live the rest of my life in Siberia.
Title: Re: Blacraft
Post by: atomic7732 on September 10, 2011, 01:43:41 PM
Well... First off, we could test a bit, and see how it comes out. Then we could decide whether or not you want to speak or type? But then I'll need someone to talk to if you just type.
Title: Re: Blacraft
Post by: Darvince on September 10, 2011, 04:46:23 PM
Stop being so pessimistic about your bodily features.
Title: Re: Blacraft
Post by: vh on September 10, 2011, 04:54:01 PM
Bla enters my unescapable box

i had to let him out :)

anyones want to try? :D
Title: Re: Blacraft
Post by: deoxy99 on September 10, 2011, 05:17:28 PM
*types /tp Blanoxium atomic7732" ;D
Title: Re: Blacraft
Post by: vh on September 10, 2011, 05:23:35 PM
/tp all Blanoxium

everyone in the box! now!

i'm on right now :D if you want to try to escape
*waits for deoxy to claim blacraft sucks
Title: Re: Blacraft
Post by: deoxy99 on September 10, 2011, 05:33:17 PM
Blacraft sucks.

Just joking. :P
Title: Re: Blacraft
Post by: Darvince on September 10, 2011, 05:40:28 PM
Wajt a seocond now. Is it 1,8 pre-release or 1,7?
Title: Re: Blacraft
Post by: deoxy99 on September 10, 2011, 06:37:49 PM
1.7. But you can reupdate to 1.7 using the update option in the launcher.
Title: Re: Blacraft
Post by: matty406 on September 10, 2011, 07:16:19 PM
EVERYONE! Go buy microphones and friend me on steam. If you people can do that I'll get Fraps and we'll make a Let's Play Blacraft series thing.

How does that sound? :P

(I am serious though)
Eeeuhhum maaaaybe. :P
Title: Re: Blacraft
Post by: vh on September 11, 2011, 08:39:49 AM
i found ze lapis! all of dem!
Title: Re: Blacraft
Post by: Bla on September 11, 2011, 08:43:25 AM
Nais. :)

Also, the drop transfer chest is more secure. You can just throw items out of your inv near it, and it'll collect it, and only I can open it. But I guess nobody would take items from the chest anyway.
Title: Re: Blacraft
Post by: vh on September 11, 2011, 08:45:39 AM
*in progress of making a 3km rail line*
Title: Re: Blacraft
Post by: Bla on September 11, 2011, 08:46:36 AM
Where?
Please don't make such a thing out into uninhabited areas, I want to delete as much of the world as possible.
Title: Re: Blacraft
Post by: vh on September 11, 2011, 08:51:56 AM
its nawt
go on any deleting spree you want

hey but i have a roller coaster in the nether
sort of
so dunt remoff dat?

deletists =/
Title: Re: Blacraft
Post by: FiahOwl on September 13, 2011, 11:06:57 AM
IGN: [REDACTED]




Hmmm... ill join. this is a 1.8pre server right?
Title: Re: Blacraft
Post by: Bla on September 13, 2011, 11:10:56 AM
Whitelisted. And yes, it's 1.7.3. Welcome. :)
Title: Re: Blacraft
Post by: FiahOwl on September 13, 2011, 11:28:43 AM
me locked in brick house
Title: Re: Blacraft
Post by: FiahOwl on September 13, 2011, 02:10:54 PM
(http://i1100.photobucket.com/albums/g406/FireOwl7/2011-09-13_140819.png)

Fort Eridani FTW!


(Im standing in your dirt fort right now) (and im looking at my cobble fort)
Title: Re: Blacraft
Post by: FiahOwl on September 13, 2011, 02:36:08 PM
(http://i1100.photobucket.com/albums/g406/FireOwl7/2011-09-13_143117.png)
(http://i1100.photobucket.com/albums/g406/FireOwl7/2011-09-13_143118.png)
If We Burn, You burn with us.


Nuff Said.

Title: Re: Blacraft
Post by: atomic7732 on September 13, 2011, 02:52:15 PM
No thanks.
Title: Re: Blacraft
Post by: vh on September 13, 2011, 04:52:28 PM
*burns tnts and explodes blacraft*
*hugs fiahowl and watches whole world burn*
how cheery
Title: Re: Blacraft
Post by: vh on September 13, 2011, 05:09:39 PM
*burns tnts and explodes blacraft*
*hugs fiahowl and watches whole world burn*
how cheery

wait, wait!
i know that quote...i cant quite figure out where its from, but i've definetly heard it from somewhere.. a book probably
Title: Re: Blacraft
Post by: vh on September 13, 2011, 05:43:00 PM
wait what the crap? its lagging so bad my jump lasted around 50 seconds...
it just randomly started as i walked out the doorway, 60 fps dropped to like 0! why!?!?!?
its not my computer, my single player worlds are lag free
requesting you restart server
Title: Re: Blacraft
Post by: vh on September 13, 2011, 06:18:19 PM
Nais. :)

Also, the drop transfer chest is more secure. You can just throw items out of your inv near it, and it'll collect it, and only I can open it. But I guess nobody would eat all of my lapis anyway, my vital regions would hurt alot

Title: Re: Blacraft
Post by: Bla on September 13, 2011, 10:42:49 PM
Nais fort. :)
Also, the dirt is just trenches. I don't have time to build anything significant atm.
Title: Re: Blacraft
Post by: Darvince on September 13, 2011, 10:58:40 PM
Nais, kat, kommunisht, resourcus, wtf bla?
Title: Re: Blacraft
Post by: Naru523 on September 13, 2011, 11:06:53 PM
Bah, still haven't done anything on the server. I might come back around Thursday or the weekend.
Title: Re: Blacraft
Post by: vh on September 14, 2011, 03:13:12 AM
bla please do somfing about this, its unplayable because of the 1 fps i'm getting
like restart the server?
i'm pretty sure its not my computer, it works fine on singleplayer
Title: Re: Blacraft
Post by: atomic7732 on September 14, 2011, 06:14:03 AM
xp much?
Title: Re: Blacraft
Post by: deoxy99 on September 14, 2011, 07:12:57 AM
Eh, XP works 100% fast for me. You just gotta get lucky with your computer statistics. :P
Title: Re: Blacraft
Post by: Bla on September 14, 2011, 07:15:50 AM
bla please do somfing about this, its unplayable because of the 1 fps i'm getting
like restart the server?
i'm pretty sure its not my computer, it works fine on singleplayer
I've played it and it works fine for me.
Your FPS depend on your graphics card. The server doesn't render the game.
You could test it by trying another server.
I've restarted it anyway.

Is anyone else having this problem only on this server?
Title: Re: Blacraft
Post by: FiahOwl on September 14, 2011, 07:52:08 AM
Update the server to 1.8 already!!
Title: Re: Blacraft
Post by: Naru523 on September 14, 2011, 08:01:23 AM
Update the server to 1.8 already!!
Be patient. It takes awhile to get the new server setup after an update.
Title: Re: Blacraft
Post by: FiahOwl on September 14, 2011, 08:15:19 AM
im going to claim the new land once it is updated!
Title: Re: Blacraft
Post by: Bla on September 14, 2011, 08:15:36 AM
Minecraft 1.8 Update
Sep 14 2011 10:52:52 by Slanty
We are aware that Minecraft has just been updated to 1.8. We are working as fast as we can to get it up and running on our servers.

Until it is ready please continue to select 'Not now' when prompted to update in your client.

We will update this post with any updates we have on our progress.

---

I'm not sure if they'll manage to get it up today or if it might take days... I could download the world now, crop it and upload it again.
Then I should either turn off the server, so that noone can generate more 1.7.3 land, or just assume nobody go near the edges of the map or log in outside/near the borders.

Any suggestions?
Title: Re: Blacraft
Post by: FiahOwl on September 14, 2011, 08:25:56 AM
MCedit? *Grins* i could delete the unimportant areas..
Title: Re: Blacraft
Post by: Bla on September 14, 2011, 08:26:41 AM
Yes, I'm using MCEdit. :P
Title: Re: Blacraft
Post by: FiahOwl on September 14, 2011, 08:28:48 AM
well, i can upload a .jar (in secret) so you can download it for 1.7.3

might give you time to stock up on food eh mate?
Title: Re: Blacraft
Post by: Bla on September 14, 2011, 08:31:12 AM
Thanks, but I think it'll just make it take even longer. Uploading it to Dropbox would take approximately 2.74 wars and 1.38 famines. :P
It's more than 200 MB.
Also, I'm not that busy atm. I've brought my pile of homework down to an almost non-stressful level.
Title: Re: Blacraft
Post by: Bla on September 14, 2011, 11:59:26 AM
For a good reason. :)
Title: Re: Blacraft
Post by: Bla on September 14, 2011, 12:06:36 PM
I just cropped the world, and will update the server to 1.8 soon, and put it online afterwards.

I was harsh and removed your small outpost. It was simply too small. I hope it's ok.
I checked everything you had in there:
2 porkchops, 2 planks, 1 flint, 1 wooden pickaxe, 13 cobblestone, 10 iron ore, 4 sticks, 1 flower, 1 chest, 1 workbench, 1 furnace, 4 saplings, 1 trapdoor, 6 torches and 1 bed.
I'll give it back to you.

I moved Partinia Lanis to the border of Solea. There's no point in having it further away, surrounded completely by chunky borders anyway. It sort of fitted into the part at Solea's border where I placed it (and it only deleted a few of Solea's blocks, nothing significant).

If I've been too harsh, tell me if you lost anything. I still have the old world in the worst case.
Title: Re: Blacraft
Post by: vh on September 14, 2011, 12:10:57 PM
WAIT WHAT

do you mean the underground thingy with the lava and snow and mountain
that terrian was epic!
can you like mcedit it back in somewhere?
Title: Re: Blacraft
Post by: Bla on September 14, 2011, 12:16:02 PM
I'm trying to upload it, but I'm not sure if it's working... I only have about 15 minutes left.
Title: Re: Blacraft
Post by: FiahOwl on September 14, 2011, 12:33:45 PM
Uploaded? and once it is, what are you planning to do?
Title: Re: Blacraft
Post by: Bla on September 14, 2011, 12:35:26 PM
I'm 90% done uploading it to Dropbox, which the server can also download it from.
Still trying to upload it, but it doesn't tell me how far it is, so I have no idea.

After that, I'll update the server to 1.8.
I'm already 4 minutes late. I think I'll just cut away my reading time and go to bed in at most 25 minutes. :P

Dropbox upload finished... Well, it says 100%, but has been at 1 second left for a concerning amount of time.
It says there were problems with the file. I'll try uploading it anyway, hopefully it isn't corrupted...

NVM I can't upload WORLDS from Dropbox... Very annoying.
Title: Re: Blacraft
Post by: FiahOwl on September 14, 2011, 12:40:49 PM
Mediafire is your freind.
Title: Re: Blacraft
Post by: Bla on September 14, 2011, 12:41:18 PM
It doesn't accept worlds from any other server.
Title: Re: Blacraft
Post by: FiahOwl on September 14, 2011, 12:51:29 PM
What are you talking about?
Title: Re: Blacraft
Post by: Bla on September 14, 2011, 12:51:56 PM
Why Mediafire wouldn't work. Which is the same reason why Dropbox doesn't.

.........................I'll do it tomorrow if I have time.
Title: Re: Blacraft
Post by: FiahOwl on September 14, 2011, 01:14:27 PM
you live on the other side of the planet!
Title: Re: Blacraft
Post by: deoxy99 on September 14, 2011, 01:59:17 PM
you live on the other side of the planet!
What does that have to do with anything? ???
Title: Re: Blacraft
Post by: FiahOwl on September 14, 2011, 06:28:59 PM
I myself, found the next 404.

http://www.minecraftforum.net/topic/629362-four-oh-four-the-next-404/ (http://www.minecraftforum.net/topic/629362-four-oh-four-the-next-404/)
Title: Re: Blacraft
Post by: vh on September 14, 2011, 06:38:42 PM
i read the post on minecraft forum first
*sees the ubox picture*
*reads username*
yup its Fiahowl :P
Title: Re: Blacraft
Post by: vh on September 15, 2011, 03:46:13 AM
ok, here's what i'm going to say

i don't want endermen touching my buildings
and that includes buildings and structures that i built into landscape
yeah my nuclear bunker? that was built into a mountain, and i don't want it removed

so i can either cover it in water which would be impractical for some of my creations and ugly.
i can cover it in torches and make an invincible barrier around my land, also ugly and time consuming
i can fix it every time a block is moved which would be boring, stupid, and hard to find everyblock the endermen moved..
i can stare at endermen all night long: but i can't get to 50 endermen that are demolishing crap at once!

where does that leave me? Very pissed if even one block is moved of my immaculate creations

solution? bukkit plugins! (although i'm not sure if bla would agree to stop endermen moving blocks...bla? do you? )
Title: Re: Blacraft
Post by: Naru523 on September 15, 2011, 06:56:17 AM
ok, here's what i'm going to say

i don't want endermen touching my buildings
and that includes buildings and structures that i built into landscape
yeah my nuclear bunker? that was built into a mountain, and i don't want it removed

so i can either cover it in water which would be impractical for some of my creations and ugly.
i can cover it in torches and make an invincible barrier around my land, also ugly and time consuming
i can fix it every time a block is moved which would be boring, stupid, and hard to find everyblock the endermen moved..
i can stare at endermen all night long: but i can't get to 50 endermen that are demolishing crap at once!

where does that leave me? Very pissed if even one block is moved of my immaculate creations

solution? bukkit plugins! (although i'm not sure if bla would agree to stop endermen moving blocks...bla? do you? )
I'm pretty sure _jebs said that Endermen can't move user-placed blocks.
Title: Re: Blacraft
Post by: FiahOwl on September 15, 2011, 07:02:35 AM
Yeah; I think he said that they could only love blocks placed before 1.8
Title: Re: Blacraft
Post by: Bla on September 15, 2011, 11:55:57 AM
CraftBukkit hasn't been updated for 1.8, so it's now running the cropped world on the vanilla version.
You can play it if you want, but I'm not sure if the world will be preserved when the next Bukkit update is out. The land areas outside the borders are most likely to be preserved, but only if something significant is made, ofc.
This means the plugins won't work until the next CraftBukkit release.

However, I can't connect. I guess this is the reason:
Sep 14 2011 19:09:04 by Killing

It has come to our attention that the Minecraft master authentication servers are currently experiencing issues preventing users from connecting to servers on a global scale across all providers.

Please be patient as Mojang works to resolve this issue.

We will update ClanForge news as soon as we are aware the problem has been fixed.

Here's the cropped map:
Title: Re: Blacraft
Post by: vh on September 15, 2011, 12:30:37 PM
can you mcedit my outpost with the epic terrain in somewhere? its easy to smooth out any chunk borders with the brush tool btw
Title: Re: Blacraft
Post by: Bla on September 15, 2011, 12:31:24 PM
What outpost?

I really don't like editing the world unlegitly, so I think it'll be a no.
Title: Re: Blacraft
Post by: vh on September 15, 2011, 12:34:43 PM
the small outpost you chopeed out of the map!
Title: Re: Blacraft
Post by: Bla on September 15, 2011, 12:36:01 PM
I don't see any point in spending hours downloading and uploading and editing, when you could build it in 5 minutes if I just give you the materials back, which will also be much more legit? :P
Title: Re: Blacraft
Post by: vh on September 15, 2011, 12:50:29 PM
 :-\
i didn't like the outpost
i likes the sporadic 8 block biomes and the flat plains surrounded by insane cliffs
and the lava fall next to the snow and trees

Title: Re: Blacraft
Post by: Bla on September 15, 2011, 12:51:45 PM
Biomes change globally with the seed, they don't stay when the seed changes.
It looks horrible and isn't realistic. It doesn't belong on Blacraft at all. :P
Title: Re: Blacraft
Post by: vh on September 15, 2011, 12:54:05 PM
wwwwwwha
buuut
mudkip is extermely displeased at bla
>.<
can i have an mcshematic of that terrain so i can replicate it legitly
Title: Re: Blacraft
Post by: vh on September 15, 2011, 03:19:33 PM
um i request the backup file, the uncropped one of blacraft
not going to play blacraft, or for that matter, any world in 1.8 and have my creations ruined by endermen
Title: Re: Blacraft
Post by: Naru523 on September 15, 2011, 03:49:01 PM
I'm pretty sure _jebs said that Endermen can't move user-placed blocks.

_jebs said that Endermen can't move user-placed blocks.

Endermen can't move user-placed blocks.
Title: Re: Blacraft
Post by: atomic7732 on September 15, 2011, 03:51:27 PM
can't move user-placed blocks.

move user-placed blocks.

user-placed blocks.
Moar quotes.
Title: Re: Blacraft
Post by: vh on September 15, 2011, 03:55:56 PM
apparently they can though
i've seen many screenshots and threads of proof
and yeah neutronstar hit the nail on the head :)
i don't want them messing with any terrain
i have lots of structures built into mountains and etc

oh and if possible, i want my region preserved and my items kept safe
if its not possible i'll make sum tnt and
i love tnt
i like exploding stuff
KABOOM!
Title: Re: Blacraft
Post by: Naru523 on September 15, 2011, 03:57:30 PM
Oh, ok.

R.I.P. Mudkipz
Title: Re: Blacraft
Post by: vh on September 15, 2011, 03:59:06 PM
ahha
peace? no
i shall rest in tnt!
KABOOM!
KABOOM!
KABOOM!
*leaves thread*
Title: Re: Blacraft
Post by: FiahOwl on September 15, 2011, 04:02:00 PM
I tuought that endermen can only move blocks placed before 1.7

So in Theroux, if you took all the blogs and replaced them and put them Bach, your creation should be said.

On the other hand, if you place he block in 1.8 then the Slendermen shoe no be agile toe move it.
Title: Re: Blacraft
Post by: FiahOwl on September 15, 2011, 04:03:51 PM
I tuought that endermen can only move blocks placed before 1.7

So in Theory, if you took all the blocks and replaced them and put them Back, your creation should be safe.

On the other hand, if you place the block in 1.8 then the Endermen should not be able to move it.

Mega Autocorrect fix.
Title: Re: Blacraft
Post by: vh on September 15, 2011, 04:04:43 PM
yeah well i've placed around 30,000 blocks in blacraft (rough estimate)
would be easier to rebuild my entire region....

and, and!!!
i've said this 3 times but i'll say it again
i have structres built into terrain and stuff
placing a couple mountains, block by block? out of the question
Title: Re: Blacraft
Post by: atomic7732 on September 15, 2011, 04:04:55 PM
you missed "tuought" -> thought.
Title: Re: Blacraft
Post by: vh on September 15, 2011, 04:06:12 PM
i blew up thought

tnt said hi
Title: Re: Blacraft
Post by: Darvince on September 15, 2011, 04:23:08 PM
I think you made Nue, mudkip, bong angry.
Title: Re: Blacraft
Post by: vh on September 15, 2011, 04:33:09 PM
who made what/who angry

my confusing level is around 20 million right now
Title: Re: Blacraft
Post by: Darvince on September 15, 2011, 04:37:29 PM
Deleting your chuncs.
Title: Re: Blacraft
Post by: vh on September 15, 2011, 04:50:33 PM
amsh nawt deleting
just
leaving it there
i bet the next time i log on in a loong time, all my structures will be reduced into some strange jumble of endermen placed blocks
>.<
dosh nawt agwee wiff 1.8!
Title: Re: Blacraft
Post by: vh on September 15, 2011, 05:04:51 PM
but i hope bla installs a plugin that removes endermen griefing mode
which is what i said yesterday
but my post was exteremly ignored
and my outpost was removed :(
*quits whining and goes back to ubox*
Title: Re: Blacraft
Post by: Bla on September 15, 2011, 10:10:28 PM
but my post was exteremly ignored
What, pretty much everyone replied to the topic of Endermen moving blocks. I'm not going to look for such a plugin before I know it's a problem, but if it is a problem, I will. Myself I really don't think it's a problem, your whole region is torched and it's not like an army of Endermen sprint towards your buildings to grief them.


and my outpost was removed :(
:-\
i didn't like the outpost
So everyone should be happy now.
Title: Re: Blacraft
Post by: vh on September 16, 2011, 03:09:19 AM
by the time its a "problem"
there will be holes EVERYWHERE! :)

i have my cone and my bunker and my drilling devive, and my forge, and my lava storage outside of my borders
>

wait what
i liked the outpost
>
i don't know when i said that
i don't think i even did say it
>

ok 2 questions
if the endermen tear holes in everything, will you have a backup file to upload
or do we have to patch it up either legitly or nonlegitly by manually moving blocks
i'm fine with the second option as long as i don't have to move more than a hundred bloks
yeah and the plugin....haha none exists, i search bukkit every single day for one

oh and hi :)

 :) ;) :D ;D >:( :( :o 8) ??? ::) :P :-[ :-X :-\ :-* :'(:) ;) :D ;D >:( :( :o 8) ??? ::) :P :-[ :-X :-\ :-* :'(:) ;) :D ;D >:( :( :o 8) ??? ::) :P :-[ :-X :-\ :-* :'(:) ;) :D ;D >:( :( :o 8) ??? ::) :P :-[ :-X :-\ :-* :'(:) ;) :D ;D >:( :( :o 8) ??? ::) :P :-[ :-X :-\ :-* :'(:) ;) :D ;D >:( :( :o 8) ??? ::) :P :-[ :-X :-\ :-* :'(:) ;) :D ;D >:( :( :o 8) ??? ::) :P :-[ :-X :-\ :-* :'(:) ;) :D ;D >:( :( :o 8) ??? ::) :P :-[ :-X :-\ :-* :'(:) ;) :D ;D >:( :( :o 8) ??? ::) :P :-[ :-X :-\ :-* :'(:) ;) :D ;D >:( :( :o 8) ??? ::) :P :-[ :-X :-\ :-* :'(
                                




did you brain cells explode yet
Title: Re: Blacraft
Post by: Bla on September 16, 2011, 03:55:47 AM
I don't want to sound angry, but this discussion seems somewhat amnesiatic to me. Also, remember, I have back ups! I have MCEdit! I have admin powahs! If there are that big problems, I can solve them. Stop worrying so much. It's pointless.

by the time its a "problem"
there will be holes EVERYWHERE! :)
As I've said before, if there are big problems with griefing, I'll revert.
But you're stating something which I don't see any reason to think is true. What makes you think we would magically not notice random blocks moved around, but suddenly, after one month, we wake up to realize there are giant holes in everything we've built?

i have my cone and my bunker and my drilling devive, and my forge, and my lava storage outside of my borders
Shouldn't be a problem.

wait what
i liked the outpost
>
i don't know when i said that
i don't think i even did say it
>
See attached image.
Also, this discussion is becoming a ring and a waste of time. I stated why I removed your outpost already, and that I'd give you everything in it back, so I see no reason to do it again.

ok 2 questions
if the endermen tear holes in everything, will you have a backup file to upload
or do we have to patch it up either legitly or nonlegitly by manually moving blocks
It depends on the specific case, but if there are damages to buildings, it'll be unlegit fixing, and you have no reason to worry about it.
I have at least one backup from each day.

To anyone who lost areas of their regions in the cropping:
If you're not happy with it, I'll edit the map again and place back all areas of your regions which you want back. I tried to remove as much undeveloped land as possible to have as much new content as possible, I have no intentions to ruin the game for you, if anyone thinks that.
Title: Re: Blacraft
Post by: FiahOwl on September 16, 2011, 07:44:59 AM
*places TNT on he ground* endermen picks it up and puts it next to a redstone torch>???> Boom and Profit!
Title: Re: Blacraft
Post by: Darvince on September 16, 2011, 07:46:11 AM
Kol.
Title: Re: Blacraft
Post by: Bla on September 16, 2011, 10:08:44 AM
I went around the borders of the world, and here's a map.

I found a city generated on the border. Looks completely messed up, but interesting, also because of the caves in it. Kol.

I didn't realize the problems with Partinia Lanis when I moved it, though. I'll have to fix that.

Also, I realize that it's probably best not to let this map go through a vanilla server without the mods, so I'll revert it when Bukkit is updated.
Title: Re: Blacraft
Post by: Bla on September 16, 2011, 12:01:25 PM
I have no problems connecting - just tested.
Title: Re: Blacraft
Post by: Bla on September 16, 2011, 01:22:52 PM
I think I fix'd it. There are two whitelist files. :/
Title: Re: Blacraft
Post by: vh on September 16, 2011, 01:55:39 PM
shit, man, the nether is out of order ^^
Title: Re: Blacraft
Post by: Bla on September 16, 2011, 01:56:46 PM
That's because Bukkit has a different folder system for The Nether than the vanilla system.
Nid halp wif anyting?
Title: Re: Blacraft
Post by: vh on September 16, 2011, 02:04:02 PM
yeah
my chests location haven't changed, they are just turned sideways, visually! so they're really not bugged, the sprites or whatever are

*leaves blacraft until bukkit is upgraded or whatever it is they do with bukkit*

my nuclear bunker is sealed with the only entrace being the nether
so this is not helping me :)

shit epic lag spike just hit, 0 fps atm
Title: Re: Blacraft
Post by: deoxy99 on September 16, 2011, 02:43:50 PM
Umm, why can't I chat or break or place blocks?
Title: Re: Blacraft
Post by: vh on September 16, 2011, 02:55:19 PM
your in spawn
i don't know
Title: Re: Blacraft
Post by: blotz on September 16, 2011, 06:58:45 PM
WOW! i spider lookeded at me came next to me, but didn't attack. :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o
Title: Re: Blacraft
Post by: blotz on September 16, 2011, 07:16:12 PM
where am i??!!!! im lost!!!!!!!!!!!! IN A Jungle biome at NIght!!! is this blacraft or just a random map?????
Title: Re: Blacraft
Post by: Bla on September 17, 2011, 12:52:42 AM
I switched to a new map, so nobody would spend a lot of time on Blacraft thinking it would be preserved. I thought it'd be more fun to start on a plain map.
I'll switch back when Bukkit is updated.

Edit: Found a nais caiv on ze new mapw:
Title: Re: Blacraft
Post by: Darvince on September 17, 2011, 11:54:21 AM
Let us abstain from ze olden mappu.
Title: Re: Blacraft
Post by: Bla on September 17, 2011, 11:58:35 AM
I've considered it, but I don't think it's a good idea. We can always go to unexplored areas with an empty inv and start over if we want to in Blacraft, rather than deleting all our previous progress. I think that's better.
Title: Re: Blacraft
Post by: vh on September 17, 2011, 01:25:09 PM
suggestion> mcedit this over to any swamp biome in blacraft! ?
Title: Re: Blacraft
Post by: Bla on September 17, 2011, 01:28:21 PM
Nah, I don't want even more horrible chunky borders.
Title: Re: Blacraft
Post by: FiahOwl on September 17, 2011, 01:34:31 PM
the server is greifed to hell!
Title: Re: Blacraft
Post by: FiahOwl on September 17, 2011, 01:58:48 PM
HOLY SHIT.

(http://i1100.photobucket.com/albums/g406/FireOwl7/2011-09-17_135654.png)

(http://i1100.photobucket.com/albums/g406/FireOwl7/2011-09-16_222305.png)

I dont even...
Title: Re: Blacraft
Post by: FiahOwl on September 17, 2011, 02:47:19 PM
I FOUDN A DUNGEON!
Title: Re: Blacraft
Post by: Bla on September 17, 2011, 02:56:56 PM
Mudkipz, why did you burn down all those trees?

And Darvince, do you want to be banned from the server?
Title: Re: Blacraft
Post by: Darvince on September 17, 2011, 03:48:41 PM
no...

damnit rage personality
Title: Re: Blacraft
Post by: vh on September 17, 2011, 08:32:57 PM
um bla
i was clearing area for building projects?
i didn't know u lieked trees....sss
Title: Re: Blacraft
Post by: vh on September 17, 2011, 11:19:17 PM
oh fiahowl
that greifing of the house is called "creepus explodus"

ok i have fixed the damage to the house
fixed wheat field
lighted the roof and patio
shit-one step out onto the patio and i get assulted by 3 spiders :)
Title: Re: Blacraft
Post by: Bla on September 18, 2011, 01:36:41 AM
I didn't like the trees, but they were meant to be harvested for wood. :P

So you know what happened to the area, Mudkipz? There was a pillar of iron bars, I doubt they were made by creepers, there was lava trapped above glass below the roof of the stone brick building... Not creepers, not Endermen.
Title: Re: Blacraft
Post by: vh on September 18, 2011, 01:39:15 AM
oh
don't know about the iron

i made the lava light...


the trees aren't that far and it won't be hard to make a tree farm for wood
Title: Re: Blacraft
Post by: Bla on September 18, 2011, 01:39:58 AM
Okay, I thought it was deliberate griefing. :P
Title: Re: Blacraft
Post by: vh on September 18, 2011, 01:40:47 AM
i'm on rite nao
Title: Re: Blacraft
Post by: vh on September 18, 2011, 05:01:23 AM
 log:
extended main room
extended 2nd floor
glass cieling complete
wheat farm expanded
moved chests
removed vines
partialy removed tree
lit second floor
Title: Re: Blacraft
Post by: FiahOwl on September 18, 2011, 09:06:43 AM
(http://i1100.photobucket.com/albums/g406/FireOwl7/2011-09-18_090005.png)
(http://i1100.photobucket.com/albums/g406/FireOwl7/2011-09-18_085919.png)

I HAZ FOUNDS 8 MELON SEEDZ
I HAZ FOUNDZ 8 IRON INGOTS.
I HAZ FOUNDS DIAMOND
I HAZ OWN GOLD
I HAZ 14 LAPIS LAZULI

I HAZ EXPLORED 1/8 OF MINESHAFT
Title: Re: Blacraft
Post by: vh on September 18, 2011, 09:14:16 AM
i haz found lolcat
i haz won
Title: Re: Blacraft
Post by: blotz on September 18, 2011, 09:35:44 AM
where did the bed go?? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ???
Title: Re: Blacraft
Post by: FiahOwl on September 18, 2011, 10:07:25 AM
Let me tell you a story... a story of bravery, and fright.


When young Fireowl set out on a journey he was set to find the mysterious, the mindblowing. he had found a ravine then he fell into lava and died.. he respawned 500 blocks from spawn on a bed.. he knew he must survive.


Young fireowl was VERY hungry, he desperately killed pigs with bare hands.. he was at low health and two creepers came. as the creepers where about to explode, a pig pushed him off a cliff and into water.. the pig died. but Fireowl now had food. he later found iron and coal. he found a great cave system.


Night was coming, so he went down into the depths of the cave...

He saw a skeleton down 10 blocks below him, out of sheer Stupidity and Bravery, He jumped down and landed on the skeleton, hitting him 3 times with his mighty sword.


then, a few minutes later, he saw another skeleton hiding behind a wall.. "This will be easy." he thought. he was Wrong.

Hiding on a ledge above was a creeper. as he was to attack the Skeleton, the creeper jumped down, rendering Fireowl with half a heart, and the poor skeleton Dead.

He came upon a mineshaft. and there was a chest, in it, he found a diamond. out of greed and curiosity, he explored more of the mineshaft. but it was confusing, and deadly.

He was in there for two full minecraft weeks.. and then. (true story)


http://www.youtube.com/watch?v=9SY6nfUQGcA&feature=related
http://www.youtube.com/watch?feature=iv&v=6b0u-gRpZuY&src_vid=9SY6nfUQGcA&annotation_id=annotation_763368
http://www.youtube.com/watch?src_vid=6b0u-gRpZuY&v=nKdOXqUd-Ns&feature=iv&annotation_id=annotation_374621
For Two Whole Weeks...



He met a Horde of blue spiders, there must have been at least 10 of them. he did not get poisoned, however.

Then he met a creeper, who destroyed a mineshaft area. The gravel above collapsed, almost suffocating our young hero.

He needed to get out fast, he dug up, reaching the surface. he climbed out,

He Climbed out of the cave...
(http://i1100.photobucket.com/albums/g406/FireOwl7/2011-09-18_092202.png)

http://www.youtube.com/watch?feature=iv&src_vid=Am3An-iuzYY&v=Rl1SACrzPF8&annotation_id=annotation_341814



He Cried (i cried) (im not joking.)



And that is the story of Fireowl's mineshaft, still holding some secrets..


Title: Re: Blacraft
Post by: vh on September 18, 2011, 10:35:40 AM
tnt
Title: Re: Blacraft
Post by: matty406 on September 18, 2011, 01:21:41 PM
Whilst visiting, it seems a creeper got a bit trigger happy on the door of the main building before I arrived.
Title: Re: Blacraft
Post by: blotz on September 18, 2011, 01:43:50 PM
GGGRRRRRRRRRRR!!!! thats why the doors are gone!!!  >:( >:( >:( >:( >:( >:( >:( >:(
Title: Re: Blacraft
Post by: matty406 on September 18, 2011, 01:55:06 PM
This just in, I have fixed it.
Title: Re: Blacraft
Post by: vh on September 18, 2011, 03:03:37 PM
*claps*
Title: Re: Blacraft
Post by: vh on September 18, 2011, 06:32:22 PM
mudkipz ask if u kan erm
load this map on the server
its an epicave/epicravine map i made with 20 minutes and tnt
^^
heres the level.dat
i don't know what else you need to run a map on a server

you should spawn either at a tall pillar with a bed (where i was when i exited)
or right in front of der epichole leading into epikaive (where i set the spawnpoint in mcedit)
or maybe in a tree biome thingy (original spawn) if this is the case just tp to  -459 x 56 z

theres like at least 5 ravines, a couple hundred small caves, some epicaves and more :)

meybe we could like star out with limited supplies and ...> GO SPELUNking!

its nice to have a change while bukkit 1.8 hasn't come out yet:)
>

bla kan do?
if you need the mcscematic i can give you that too
Title: Re: Blacraft
Post by: Bla on September 18, 2011, 11:01:55 PM
I'll need the entire world folder. You could zip it and upload it to Drawpbawx etc.

I could do it if it's ok with the rest, but I don't think it's worth it, I guess Bukkit will be updated soon.
I could also just generate a new map if you want.

Also, don't get angry on each other because of creepers. I hope you understand why I disable their block damage on the normal map now.
Title: Re: Blacraft
Post by: vh on September 19, 2011, 03:08:41 AM
i think it ish explosively exciting
Title: Re: Blacraft
Post by: FiahOwl on September 19, 2011, 08:29:11 AM
i think it ish explosively exciting

 I love exploding creepers. Gives me more of a challenge.
Title: Re: Blacraft
Post by: vh on September 19, 2011, 12:06:49 PM
no idea how to to share with dropbox :P
so i put it on megaupload
its on creative....is that a problum

i'll just let you decide if you want to put it on the server, is it really that hard? i thought it was just swtiching the world files :P
http://www.megaupload.com/?d=55C0CT40 (http://www.megaupload.com/?d=55C0CT40)

pictures are
1. entrance to a hoal
2. ravine!
3. watur fall (biiig watur fall)
4. exit!
Title: Re: Blacraft
Post by: deoxy99 on September 19, 2011, 03:13:19 PM
MEGA? UPLOAD?!?!?!? >:(

DO YOU REALIZE HOW MANY PEOPLE HATE THAT SERVICE? :-\

But really, it's called "use Mediafire".
Title: Re: Blacraft
Post by: atomic7732 on September 19, 2011, 03:21:47 PM
But really, it's called "use Mediafire".
That has ads.
Title: Re: Blacraft
Post by: vh on September 19, 2011, 03:22:13 PM
whats wrong with megaupload
Title: Re: Blacraft
Post by: deoxy99 on September 19, 2011, 04:04:54 PM
Free Download is slow. Premium you have to pay for.
Title: Re: Blacraft
Post by: vh on September 19, 2011, 04:05:41 PM
not zat slow, what 50yb files are you uploading!?
Title: Re: Blacraft
Post by: matty406 on September 19, 2011, 04:09:06 PM
There's never anyone else on when I'm on. I has a sad.
Title: Re: Blacraft
Post by: vh on September 19, 2011, 04:35:53 PM
houston? we have a creeper
Title: Re: Blacraft
Post by: matty406 on September 19, 2011, 05:24:03 PM
This is why we need a back door.
Title: Re: Blacraft
Post by: vh on September 19, 2011, 05:27:15 PM
ehhh
*worries about trampled crops*
Title: Re: Blacraft
Post by: FiahOwl on September 19, 2011, 10:59:27 PM
Mediafire 10/10
Dropbox 10/10
Mega Upload 1/10
Title: Re: Blacraft
Post by: Bla on September 20, 2011, 07:27:38 AM
Mediafire 2/10
Dropbox 10/10
Mega Upload sqrt(-1)/0
Fix'd.

Yes... Just make a back door if you want one. :P
Title: Re: Blacraft
Post by: FiahOwl on September 20, 2011, 07:35:59 AM
I'm making an underground fort. Someone stole everything from my chest. motherfuckers. They took my watermelon seeds and my diamonds. I lost my gold too...
Title: Re: Blacraft
Post by: Bla on September 20, 2011, 11:30:03 AM
Because the sea level has also been decreased by 1 meter, would it be okay with everyone if I removed all water blocks at layer 64 or 65 or whereever it is? So we don't get these terrible borders... I'll also remove ice in the process, there'll be new biomes for ice anyway.
I still have to fix Partinia Lanis' chunks not being aligned correctly, I'll either be lazy and copy the surrounding terrain, or copy terrain from a backup and then put Partinia Lanis on that.

And if anyone isn't happy with having parts of their regions removed, please tell me so I can fix it. :)
Title: Re: Blacraft
Post by: FiahOwl on September 20, 2011, 11:34:31 AM
Make me a few chunks! i want unclaimed land.
Title: Re: Blacraft
Post by: Bla on September 20, 2011, 11:37:39 AM
I can't make you chunks, you make them yourself by going into unexplored land. :P
You'll have to wait doing that until Bukkit is updated and I revert to the normal Blacraft world.

If anyone wants the current world saved, I can do that.
Title: Re: Blacraft
Post by: vh on September 20, 2011, 11:48:14 AM
hey the current world
can we transfer the items we worked hard and legitly for?
Title: Re: Blacraft
Post by: Bla on September 20, 2011, 11:51:31 AM
Nop. Nothing from the current world will be transferred.
Title: Re: Blacraft
Post by: vh on September 20, 2011, 11:55:59 AM
whaaaa
*holds sprinting contest to eat all ze bread*
Title: Re: Blacraft
Post by: vh on September 20, 2011, 11:56:38 AM
ok but first, why not?
Title: Re: Blacraft
Post by: Bla on September 20, 2011, 12:38:20 PM
ok but first, why not?
1: It's not legit, because the items weren't obtained on the Blacraft map.
2: I can hardly monitor whether people actually play legitly without the plugins.
3: It'd take a lot of work to find everything you've earned.
4: I don't want to spend my time moving things back and forth.
5: If you could just get your stuff unlegitly from this world, you might as well ask me to move your legit stuff earned in your single-player worlds, or on completely different servers. There is no connection between the worlds, and no reason to connect their economies.

Just no. It's not going to happen. Everyone were well-informed that the world was going to be deleted.
Title: Re: Blacraft
Post by: vh on September 20, 2011, 12:39:39 PM
oh
actually you said "may be lost"
 ;D
but i'm fine with that
*back to explodetonashions*
Title: Re: Blacraft
Post by: FiahOwl on September 20, 2011, 09:40:58 PM
Mobs dont despawn in 1.8... so ima find a pig and trap him. im going to call him Mr. Piggles.
Title: Re: Blacraft
Post by: Darvince on September 21, 2011, 04:19:34 AM
But are you sure it will be male and not fem?
Title: Re: Blacraft
Post by: Bla on September 21, 2011, 07:08:39 AM
Notch said animalsh in Minecraft don't/won't have genders. We could call it Cmr. Piggles? (Cmr. for Comrade) It's almost mr.!
Title: Re: Blacraft
Post by: FiahOwl on September 21, 2011, 08:24:52 AM
but Cmr. piggles wont be transported to the new world... NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
Title: Re: Blacraft
Post by: FiahOwl on September 21, 2011, 11:01:50 AM
YOU MUST MAKE Cmr. Piggles come with us!!!
Title: Re: Blacraft
Post by: Bla on September 21, 2011, 11:04:57 AM
Kol no we'll just katch a new wone. :)
Title: Re: Blacraft
Post by: Bla on September 22, 2011, 05:34:31 AM
"Bukkit 1.8.1 Recommended Build
Sep 22 2011 09:50:28 by Species20
Bukkit have today released a recommended build for Minecraft 1.8.1. Our team are looking into getting this ready for our servers and updates on its availability will be posted here as they are available.

Thank you for your patience."

I haven't fixed Partinia Lanis yet, but since nobody is complaining, I'm assuming that's all I have to fix. I'll probably do it later today and upload it, and if Bukkit 1.8.1 is available within 7 hours, Blacraft will be back on the server with 1.8.1.

Edit: I've edited the map now, decreased ocean level by 1 block, removed all ice on sea surface level and fixed the area around Partinia Lanis.
Currently uploading it to ze server while I'm eating.
Also, the server has been updated. I'll change to Blacraft after eating, probably.

Blacraft is now back up.
Title: Re: Blacraft
Post by: FiahOwl on September 22, 2011, 11:54:10 AM
Im not whitelisted??
Title: Re: Blacraft
Post by: vh on September 22, 2011, 11:56:21 AM
me too
happened when we switched the maps too
Title: Re: Blacraft
Post by: Bla on September 22, 2011, 11:56:59 AM
I keep putting you on the whitelist (I have no idea why everyone were removed from it), but it keeps reverting, apparently. I've seen this bug before, it's incredibly annoying. Idk what to do about it.
This whitelist-problem isn't related to the whitelist problem which happened when we switched to the other map.
Title: Re: Blacraft
Post by: vh on September 22, 2011, 11:58:11 AM
still nawt working, wrong white- list?

anyway threaten the computer with yogurt, it works for me
Title: Re: Blacraft
Post by: Bla on September 22, 2011, 11:58:49 AM
It's a server, and it's not the wrong whitelist.
I keep putting you on the whitelist (I have no idea why everyone were removed from it), but it keeps reverting, apparently. I've seen this bug before, it's incredibly annoying.
Title: Re: Blacraft
Post by: vh on September 22, 2011, 12:00:58 PM
ohhh

so ...

*nothing smart to say*

*leaves blaworld*

hey you could always threaten notepad with a pen, its scared of pens
Title: Re: Blacraft
Post by: Bla on September 22, 2011, 12:02:33 PM
Should work now! (I have no idea why... And no, I didn't threaten it with yoghurt.)
Title: Re: Blacraft
Post by: vh on September 22, 2011, 12:14:48 PM
server spazzed out
Title: Re: Blacraft
Post by: Bla on September 22, 2011, 12:17:16 PM
I have no problums konnecting.
Title: Re: Blacraft
Post by: blotz on September 22, 2011, 01:39:17 PM
for me 1fps
Title: Re: Blacraft
Post by: deoxy99 on September 22, 2011, 01:48:54 PM
NO!!! NOT THE COMMUNIST SPELLINGS AND COLORS! NO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! >:(

On a side note, I could connect with 55 fps. HA!
Title: Re: Blacraft
Post by: vh on September 22, 2011, 02:34:09 PM
i claim this land and name it...

Insaneum

Title: Re: Blacraft
Post by: blotz on September 22, 2011, 03:30:08 PM
it all better now
giant mushroom farm!!!!
Title: Re: Blacraft
Post by: blotz on September 22, 2011, 04:34:14 PM
For some reason, i was farming mushrooms above muckipz small cory when i could not take out 8 of the out most parts of the gisnt mushroom . i mined it about 5 times
Title: Re: Blacraft
Post by: Darvince on September 22, 2011, 04:41:09 PM
Okay why did the sea level go down one layer?
Title: Re: Blacraft
Post by: vh on September 22, 2011, 04:42:28 PM
dunt blame meh
Title: Re: Blacraft
Post by: blotz on September 22, 2011, 04:50:24 PM
if you read all the post bla said he changed it and asked if it was ok
Title: Re: Blacraft
Post by: Darvince on September 22, 2011, 04:55:33 PM
That's just stupid...
Title: Re: Blacraft
Post by: vh on September 22, 2011, 05:52:44 PM
epic landscape
atomic7732 asked if it was more epic than solea
never been there
so see for yourself

1st picture, random perfect gateway, not that impressive
2nd one, that was just meant to be a fortress!
3rd, speechless, its a island, an isolated mountain
4th, a river, 0.5km long which is enclosed on all sides by mountains soaring up to level 120+
Title: Re: Blacraft
Post by: vh on September 22, 2011, 05:56:42 PM
more

1. this is impressive, build a base there with the natural pillars inside and huge glass walls, love it
2. a more detailed view of a previous picture
3. hanging formation, next to the epicriver. nice spot for...?
4. ze kliffs of doom
Title: Re: Blacraft
Post by: vh on September 22, 2011, 06:01:41 PM
1. just some generic landscape

anyway, this is only a fraction of mountains, this may sound cliche, but the pictures "don't really do it justice" it looks more impressive in minecraft.

hoping you don't like it because i want to claim it :P
plus the fact that its 7km+ east of spawntown :)
if i'm given the land, i'll probably add a network of portals connecting some, if not all the landmarks to each other which links to my central nether station.

anyway i'm going to build a base in the first place with the hanging bridge over the piller and the valley, its only 5km from my house.

and bla is going to kill me. I probably just doubled the map in size ^^
Title: Re: Blacraft
Post by: vh on September 22, 2011, 06:49:45 PM
ravine 1: x-40, z-2383
ravine 2: x-31, z-3006
epicmountain (claimed by me) x-439, z-6115
epic mountain biome area x-500, y-7500 (approximated, its a huge place)
Title: Re: Blacraft
Post by: FiahOwl on September 22, 2011, 09:22:22 PM
Cmr. Hensel!!!


Title: Re: Blacraft
Post by: FiahOwl on September 22, 2011, 09:24:57 PM
Random pics.
Title: Re: Blacraft
Post by: FiahOwl on September 22, 2011, 09:30:31 PM
!

Blacraft is my fav server!
Title: Re: Blacraft
Post by: Bla on September 22, 2011, 10:10:21 PM
:)

Mudkipz, I think it's ok that people venture far into the landscape. I just don't like how the maps turn out, and I prefer if people would expore evenly around Spawntown. Maybe you could explore some areas more like 1 to 2 km from Spawntown? And if you find a good one, I could delete the long path which must exist. It'll be generated again when we've explored enough to get that far out anyway. I think there are equally good areas closer to Spawntown.

Darvince - I think it's more stupid if the ocean levels between pre-1.8 and post-1.8 chunks differed by 1.
I know there isn't any ice in the ice rink. I'm considering whether it should be added back unlegitly, because it wasn't our fault that the world generation changed completely.

I'm planning to do something about the lower layer which is no longer sea around Spawntown.
Title: Re: Blacraft
Post by: Darvince on September 22, 2011, 10:48:55 PM
Yes, it was your fault. Don't add it back, because Spawntown's average temperature in the summer is once again 55°C. (131°F)
Title: Re: Blacraft
Post by: vh on September 23, 2011, 03:18:18 AM
ok no long paths
i get it
i'm at nearly 8km so i'll make a 128sq km of generated land around spawntown
got it.
and i do have a reason for making that looong path, its not just impulsive >.>

i need to get to 19000 so i can connect my portals :P
portal chain!
and whatever you delete, not the thing at -6k , i'm building a base thar!

oh and
just crop it out of the map^^
Title: Re: Blacraft
Post by: Bla on September 23, 2011, 03:26:57 AM
Yes, it was your fault.
Is sarcastic?

ok no long paths
i get it
i'm at nearly 8km so i'll make a 128sq km of generated land around spawntown
got it.
and i do have a reason for making that looong path, its not just impulsive >.>

i need to get to 19000 so i can connect my portals :P
portal chain!
and whatever you delete, not the thing at -6k , i'm building a base thar!

oh and
just crop it out of the map^^
Before you start too much on your base, I recommend that you explore potential areas closer to Spawntown which you might like, maybe the mountains north of the desert north of Quonbla? They're nice too.

If you want the mountains to make it a singleplayer world, I can give you that too.

Idk if I should crop it or not... I'll wait at least until I make the next map to decide it.

New poll in Blacraft Voting Center!
How should we react to the water level falling in Spawntown? Develop the uncovered areas, or dig them up and fill them with water, restoring the old areas with water simply one meter below the original level? Or do you have other ideas?
Go to the Blacraft Voting Center in Spawntown, near the harbor, and place a sign with your name vote below one of the existing options to vote for them, or edit one of the remaining option signs with your own idea.

It's the first multiple choice poll, it's on the second floor.

I voted for developing the new areas, but of course they would also be shaped to fit the buildings etc., and ofc canals should make it possible to get between the sea near Yukiland and the big sea northeast of Kaktoland.

I'll update the wiki around this page soon, when it's possible:
http://blacraft.wikia.com/wiki/Blacraft/Kaktoland/Spawntown/Blacraft_Voting_Center (http://blacraft.wikia.com/wiki/Blacraft/Kaktoland/Spawntown/Blacraft_Voting_Center)

Also changed the closing time to on Sunday, so you'll have a bit more than one day to vote. History has shown people mostly vote on the first day, and it's important we take action fast, so Spawntown won't look like an abandoned city and Yukiland will have access to the big sea.

In other news, Epicland Lake is no longer one big lake. We could rename it Epicmarsh, since it has gotten marshy colors now, or fill it out to restore the lake.
Title: Re: Blacraft
Post by: Bla on September 23, 2011, 06:59:04 AM
I see Endermen moving blocks IS a problem - at least in the mob farm!! Every single level was pretty much messed up completely, and after fixing it from top to bottom, I noticed a new waterfall when I got to layer 20. An enderman had messed up some of the top layers again.
I also died lawtz awff timez. Not nais.

So, I've asked the server people to add this plugin:
http://forums.bukkit.org/threads/mech-safe-creeper-0-3-2-control-creeper-explosions-enderman-tnt-fireballs-and-more-1185.25253/ (http://forums.bukkit.org/threads/mech-safe-creeper-0-3-2-control-creeper-explosions-enderman-tnt-fireballs-and-more-1185.25253/)

And when it's done, I'll disable endurmen blawck messing.
Title: Re: Blacraft
Post by: Darvince on September 23, 2011, 07:03:31 AM
Endurmen? Very suspicious...
Title: Re: Blacraft
Post by: Bla on September 23, 2011, 07:10:03 AM
Also, I've disabled mawbz until it's fixed... That also gives me a chance to fix the mesh in the mawb faktory!

Wrote the "geological history" of Blacraft. A silly way of explaining the annoying seed corruption bugs and terrain generation changes.

The people on Blacraft have endured a harsh geological history in recent times. On the very first day Spawntown was founded (April 19 2011), an earthquake hit the area, resulting in massive, blocky rifts in Epicland, Yukiland, Kaktoland while creating the famous cliff which Ampluterra Outpost was built on.<br>
The climate in Kaktoland became cooler, and snow began to cover the central southern and eastern areas, especially Kaktice Peninsula, named after the changing climate, turning the desert into a cold wasteland which wasn't touched for a long time.<br>
From June 11, the climate changed again, turning severe ice spreading and some snow in Rift Auspikitan, Foressia in Yukiland and around Vinelandar. Only days later, massive amounts of snow began to cover the western parts of both Ampluterra and Spheron Rilmu. The climate changed back on June 19, but the new snow and ice remained until July 20.<br>
A new, massive earthquake occured somewhere between September 6 and September 15, causing the core areas to lose all information with the outside world, and moving Partinia Lanis all the way to the west coast of Solea, while shattering all ice on the surface of the sea and lakes. At the same time, the climate changed severely, and the sea level fell one meter, uncovering large coastal areas. Epicland Lake had become a marsh with several smaller lakes, Inner Epicland and Spawntown had become very cold. Spawntown's harbor had dried out, and so had some of the lake in the park. The water bodies at its western borders had turned into a massive sandy desert. The town quickly initiated a poll to decide how to solve the problems.
- http://blacraft.wikia.com/wiki/Blacraft (http://blacraft.wikia.com/wiki/Blacraft)

MUUUDKEEEEEPZ!!!!!!!!!!!!
Title: Re: Blacraft
Post by: FiahOwl on September 23, 2011, 09:44:59 AM
:D
Title: Re: Blacraft
Post by: matty406 on September 23, 2011, 09:54:09 AM
What I like about those maps is that how drastically land generation has changed.
Title: Re: Blacraft
Post by: Bla on September 23, 2011, 09:55:04 AM
What I don't like about these maps are that they take up more than 1 GB in GIMP!!! :P

(I'm working on a new map, expect lots of border changes.)
Title: Re: Blacraft
Post by: deoxy99 on September 23, 2011, 10:19:05 AM
Then when you display it, you can cut them out? :P
Title: Re: Blacraft
Post by: vh on September 23, 2011, 11:52:03 AM
Then when you display it, you can cut them out? :P

yeah but i'd like to keep my area generated, its pretty epic landscape!
i promise i wunt extend, and i can also make it looks like an area instead of a strip if its needed
Title: Re: Blacraft
Post by: Bla on September 23, 2011, 11:58:51 AM
The world map has gone from just about 8 MB to 114 MB. -_-
Even this "compressed" version where I deleted the ridiculous trail is 61 MB. Compared to the old map, that's more than 6 times the size of the old map.
Using GIMP's lowest quality PNG compressor, I got it down to 5 MB...
The question is whether we want the future world maps to be of this quality and want ridiculously looking trails, want to spread out over huge distances, making traveling a pain, and want to risk even worse amounts of chunky borders if Notch changes the generation code. I think I'm against it.

Maybe I should install a mod which makes it impossible to go beyond a certain x and z value? Like 3000?
And if you then fill out the map, I might increase it...

Also, remember that the max upload size on the forum is 6400 KB, and on Wikia it's 10 MB. So I'll have to upload it to Dropbox and then use Zoom.it every time to get the world map up if we don't make some compromises...

The world map has been updated on the Wiki.
Title: Re: Blacraft
Post by: deoxy99 on September 23, 2011, 12:19:32 PM
How about you just use Zoom.it...what's wrong with it?
Title: Re: Blacraft
Post by: Bla on September 23, 2011, 12:21:18 PM
It takes a lot of time to upload it first to Dropbox, then have Zoom.it download it from my Dropbox and processing it. I assume it's also nicer to have it as a clean .png file, because everyone can download it.

Uploading 100 MB simply takes a lot longer than 10 MB, and it'd result in more rare map updates.
Title: Re: Blacraft
Post by: Darvince on September 23, 2011, 12:44:52 PM
Bla, you are /WAY/ too perfectionist.
Title: Re: Blacraft
Post by: vh on September 23, 2011, 12:45:35 PM
>justs wants his epic mountain in an isolated island<
that is all
Title: Re: Blacraft
Post by: Bla on September 23, 2011, 12:49:27 PM
It looks like the generation code will be updated in 1.9 as well... So I might have to edit the map again and delete what we've explored. If it's ok ofc.

About isolated mountains, couldn't you just make it so that noone were allowed to enter, or make a wall or river of lava or water around it? That'd also be a project, projects are always nice.

If we can solve this, I'll implement a mod ristricting how far you can go. And when the map is close to fully explored, I'll probably increase it. Wouldn't that be an ok system?
Title: Re: Blacraft
Post by: Darvince on September 23, 2011, 12:50:43 PM
No, bi- *shot*
Title: Re: Blacraft
Post by: Bla on September 23, 2011, 12:52:54 PM
Why not? Why does it matter to you people where the unknown terrain you uncover is? It's not more likely to be epic depending on the distance from spawn. :/
(I know Mudkipz wants isolation, which is fair, but I hope there are other solutions than decitupling (yes, I just invented that word) the file size of the map image).
Title: Re: Blacraft
Post by: vh on September 23, 2011, 12:55:06 PM
Why not? Why does it matter to you people where the unknown terrain you uncover is? It's not more likely to be epic depending on the distance from spawn. :/
(I know Mudkipz wants isolation, which is fair, but I hope there are other solutions than decitupling (yes, I just invented that word) the file size of the map image).

no i don't want isolation
i think its cool how the island is in the middle of an ocean with a epic mountains in a circle surrounding an insane floating bridge
and a huge pillar in the center!
Title: Re: Blacraft
Post by: Darvince on September 23, 2011, 12:55:34 PM
Because. Your little file size thing, it doesn't matter. You should use megashare, it's faster imo.

And no, it won't give you a virus.
Title: Re: Blacraft
Post by: Bla on September 23, 2011, 01:02:15 PM
no i don't want isolation
i think its cool how the island is in the middle of an ocean with a epic mountains in a circle surrounding an insane floating bridge
and a huge pillar in the center!
Every piece of land in Minecraft is an island, it's just a question of how big it is, and looking at your mountains, the biome is not a unique island - it borders both a swamp to the west and another biome.
And if you don't want isolation, I no longer see any point in going that far away other than for the uniqueness of the area - I think the solution is to simply explore the areas closer to spawn for an equally good area, in the absolutely worst case maybe crop the mountains and move them closer to Spawn.

Because. Your little file size thing, it doesn't matter. You should use megashare, it's faster imo.
It does matter, it's the difference between waiting a few minutes or something to upload, which is fine, to spending half an hour uploading it, which is an unneeded waste of time.
Also notice that your argument is an argument against considering the file size - it's not in any way an argument for what I asked for, which was why it wasn't an ok system to let people explore the areas closest to spawn first.

Idk what Megashare is, it looks like a place where you can watch movies online?
Title: Re: Blacraft
Post by: Darvince on September 23, 2011, 01:06:43 PM
wtf a place where you can watch movies? wtf? Oh darnit, it's megashares.
Title: Re: Blacraft
Post by: Bla on September 23, 2011, 01:07:49 PM
In short, I have no idea of what it is or what I should use it for, I just made a search on Google.
Title: Re: Blacraft
Post by: Darvince on September 23, 2011, 01:13:38 PM
That's megashare.info, it seems like. megashare.com and megashares.com are file uploading sites.
Title: Re: Blacraft
Post by: vh on September 23, 2011, 01:13:58 PM
no i don't want isolation
i think its cool how the island is in the middle of an ocean with a epic mountains in a circle surrounding an insane floating bridge
and a huge pillar in the center!
Every piece of land in Minecraft is an island, it's just a question of how big it is, and looking at your mountains, the biome is not a unique island - it borders both a swamp to the west and another biome.
And if you don't want isolation, I no longer see any point in going that far away other than for the uniqueness of the area - I think the solution is to simply explore the areas closer to spawn for an equally good area, in the absolutely worst case maybe crop the mountains and move them closer to Spawn.

Because. Your little file size thing, it doesn't matter. You should use megashare, it's faster imo.
It does matter, it's the difference between waiting a few minutes or something to upload, which is fine, to spending half an hour uploading it, which is an unneeded waste of time.
Also notice that your argument is an argument against considering the file size - it's not in any way an argument for what I asked for, which was why it wasn't an ok system to let people explore the areas closest to spawn first.

Idk what Megashare is, it looks like a place where you can watch movies online?

just big enough to fit the mountain is what i mean
and i'll explore closer
and i'm pretty good at getting rid of chunk borders/errors, theres tutorials on it actually, you need the brush tool to smooth it out and to simulate the layers of stone and dirt
Title: Re: Blacraft
Post by: Bla on September 23, 2011, 01:16:16 PM
I can barely accept moving chunks in emergency situations, but not altering the landscape using brushes etc. I think it should be done manually in the game by getting the blocks legitly, and I'm also working on that.
But good to see you'll try exploring closer to spawn.
Title: Re: Blacraft
Post by: vh on September 23, 2011, 01:20:59 PM
once i get back home >.>
in about 99134 years
Title: Re: Blacraft
Post by: blotz on September 23, 2011, 02:11:07 PM
2. Add the SafeCreeper.jar file and the folder 'Safe Creeper' from the downloaded .zip file to the /plugin folder of the minecraft server

?????? ??? ??? ??? ??? ??? ??? i cant find blacraft anywhere on my computer
Title: Re: Blacraft
Post by: Bla on September 23, 2011, 02:36:25 PM
2. Add the SafeCreeper.jar file and the folder 'Safe Creeper' from the downloaded .zip file to the /plugin folder of the minecraft server

?????? ??? ??? ??? ??? ??? ??? i cant find blacraft anywhere on my computer
You don't have to do anything, it's just me who has to add it to the server (which I can't do before some other people who own it have made it available).
Title: Re: Blacraft
Post by: FiahOwl on September 23, 2011, 03:24:15 PM
server went Down
Title: Re: Blacraft
Post by: vh on September 23, 2011, 03:24:58 PM
BLASHLEEPING

toobad
Title: Re: Blacraft
Post by: vh on September 23, 2011, 03:25:13 PM
darv get ur server up!
Title: Re: Blacraft
Post by: Bla on September 24, 2011, 12:36:12 AM
It is back up. A "fatal error" occured in Java, it looks like. I hope nothing is corrupted.
Title: Re: Blacraft
Post by: vh on September 24, 2011, 12:45:55 AM
sorry
i killed your java
*stab*
Title: Re: Blacraft
Post by: Bla on September 24, 2011, 12:49:36 AM
/me makes moar Java atheist koffee.
Title: Re: Blacraft
Post by: vh on September 24, 2011, 01:13:49 AM
in my pants
Title: Re: Blacraft
Post by: Darvince on September 24, 2011, 09:14:07 AM
2.3 km in my pants
Title: Re: Blacraft
Post by: Bla on September 24, 2011, 10:44:51 AM
I built Spawntown "Basketpearl" Court outside the Art Gallery at Northbridge. I thought we'd just use Enderpearls for it, there's no other real use for those anyway, and Basketpearl makes it sound more unique. :P We shouldn't lose them by doing it anyway. I also placed some snowballs in a chest near the basketpearl court.

Mudkipz came up with the idea for a basketball court.

There are two sides, green and red. At least two players.
You may only hold the object you play with. You have to stand still while you hold it. You can throw it, and the enemy can pick it up, or you might pick it up yourself, hopefully. Get as close as possible to the enemy basket and throw it on the pressure plate inside it. If you hit it, a note block plays a sound, and you get a point (there's no point display). You may not enter the colored area on the enemy side.

Those are just some rules I made up now, you can change them if you want to play it differently ofc. :P

There's also a viewing tower made mostly of glass...
Title: Re: Blacraft
Post by: vh on September 24, 2011, 10:53:12 AM
may i suggest a row of levers lined up on a wall to count score? maybe attached to redstone torches
to like keep track of score. If not, its fine anyway
Title: Re: Blacraft
Post by: Bla on September 24, 2011, 11:08:58 AM
Yes, I'll make a binary scoreboard on each side. Updated the rules here, the rest of you can also write your own rules if you want:
http://blacraft.wikia.com/wiki/Blacraft/Kaktoland/Spawntown/Spawntown_Basketpearl_Court (http://blacraft.wikia.com/wiki/Blacraft/Kaktoland/Spawntown/Spawntown_Basketpearl_Court)
Title: Re: Blacraft
Post by: vh on September 24, 2011, 11:13:29 AM
the thing with throwing the pearl, could dispensers work, or would they be launched as projectiles like snowballs
Title: Re: Blacraft
Post by: Bla on September 24, 2011, 11:14:17 AM
Dispensers are a good idea. I might add them later.
Title: Re: Blacraft
Post by: Bla on September 24, 2011, 03:17:13 PM
World map updated!

The most "controversial" change could probably be my expansion of Kaktoland's borders slightly into Yukiland - The vasy majority of the sandy island uncovered by the falling ocean level was a part of Kaktoland, so is it ok that I moved the borders into the middle of the water between that island and Yukitown?
If there are any problems you have with the map, like borders etc., tell me.

Also, Fiah, I recommend that you settle in the area west of Awesomeland. It looks pretty awesome, and has a wide ocean west of it. It'd be easy to extend rails to the area. It has a fine NPC village and it borders our current regions, making it much easier to deal with if the terrain generation changes (which I slightly suspect will cause trouble in 1.9).
But ofc it's your own choice.
When you form your own state, you must accept the same treaty as Yukidar did if you want to continue to have access to Spawntown Public Storage:
http://blacraft.wikia.com/wiki/Rules/Law_of_the_Blacraft_Blaist_State#.C2.A73.1_BBS-Yukidar_Economic_Treaty (http://blacraft.wikia.com/wiki/Rules/Law_of_the_Blacraft_Blaist_State#.C2.A73.1_BBS-Yukidar_Economic_Treaty)

Everyone: If you're in a location with any coordinate higher than 3000, please move within 3000. Tomorrow I might get a mod which makes it impossible to go beyond a certain distance, which I think I'll set to 3000 at least until the map is more evenly explored.
Title: Re: Blacraft
Post by: Darvince on September 24, 2011, 03:25:04 PM
Blacraft is always extremely laggy, and /me isn't allowed. Blacraft should be downgraded to 5 players again.
Title: Re: Blacraft
Post by: deoxy99 on September 24, 2011, 04:05:10 PM
Do I still need to war to get independent? I assume so.
Title: Re: Blacraft
Post by: matty406 on September 24, 2011, 04:14:30 PM
Epic music...
IT SHALL DEDECIDED... OVER A GAME OF BASKETPEARL!
Title: Re: Blacraft
Post by: vh on September 24, 2011, 04:27:26 PM
Epic music...
IT SHALL DEDECIDED... OVER A GAME OF BASKETPEARL!

Ok I need an accomplice with basic redstone knowledge to hook up a rapid pulsar to the note block
Title: Re: Blacraft
Post by: atomic7732 on September 24, 2011, 04:46:52 PM
I know a bit about redstone, but what's a rapid pulsar (I assume it is a really fast clock)?
Title: Re: Blacraft
Post by: Darvince on September 24, 2011, 04:57:01 PM
GET OUT OF MAH WAY *gets to work*
Title: Re: Blacraft
Post by: vh on September 24, 2011, 05:56:09 PM
I know a bit about redstone, but what's a rapid pulsar (I assume it is a really fast clock)?
Yeah, it's a fast clock, and they're simple to make, I learned from looking at a picture of one for five secs and I haven't forgotten
Title: Re: Blacraft
Post by: FiahOwl on September 24, 2011, 06:49:44 PM
Could I Rebel and become independent?


*Thinks about writing a Constitution*
Title: Re: Blacraft
Post by: atomic7732 on September 24, 2011, 09:29:26 PM
Of course you can!
Title: Re: Blacraft
Post by: FiahOwl on September 24, 2011, 09:48:08 PM
Who would sign the Constitution with me? I already am thinking of a basic draft.


*Plots Blas Deminse*

Title: Re: Blacraft
Post by: atomic7732 on September 24, 2011, 09:53:09 PM
I wouldn't sign your constitution because I have my own country :P
Title: Re: Blacraft
Post by: Naru523 on September 24, 2011, 09:54:59 PM
If you declare independence, I would recommend joining the Red Alliance. Otherwise, you'd get destroyed by the combined forces of Bla, me, Darvince, and probably mudkipz.

Then again, it's highly possible Bla would allow you to be free. I dunno.
Title: Re: Blacraft
Post by: atomic7732 on September 24, 2011, 09:57:36 PM
If you declare independence, I would recommend joining the to be Ausome Kapitalisht Alliansh. Otherwise, you'd be Kommunisht.
Title: Re: Blacraft
Post by: Darvince on September 24, 2011, 10:15:24 PM
Wut I'm kommunisht?

SECOND REBELS LEVEL... GO!!!
Title: Re: Blacraft
Post by: FiahOwl on September 24, 2011, 10:15:47 PM
I have redstone and I'm [REDACTED]. I can do this.


(BTW how wl you destroy me?????)
Title: Re: Blacraft
Post by: FiahOwl on September 24, 2011, 10:17:19 PM
I will post the constitution along with the signers tomorrow.
Title: Re: Blacraft
Post by: atomic7732 on September 24, 2011, 10:18:55 PM
Solea and Rift Auspikitan doesn't even have a constitution... I was planning on writing out general codes/laws though.
Title: Re: Blacraft
Post by: FiahOwl on September 24, 2011, 10:19:31 PM
Hint Hint:

Cmr Piggles
General Hensel
Piggy Pug
Spy Chicken
Ninja Chicken
Sheeper
Shealm


Edit:

I shall name the country...


United States of Aeridani.  (Aers)
Title: Re: Blacraft
Post by: atomic7732 on September 24, 2011, 10:26:30 PM
United States of River?
Title: Re: Blacraft
Post by: deoxy99 on September 24, 2011, 11:10:20 PM
United States of We Don't Care. ;D
Title: Re: Blacraft
Post by: Darvince on September 24, 2011, 11:45:41 PM
hjaj

Hungary-Joseon Arid Jail
Title: Re: Blacraft
Post by: deoxy99 on September 24, 2011, 11:56:36 PM
No. The Austrian-Dutch-Scandinavian Afro-Eurasian Jail of Snow.

Or ADSAEJS.
Title: Re: Blacraft
Post by: Bla on September 25, 2011, 12:40:23 AM
You can all become independent if you want. Without conflict. (We don't do war outside The Battleground anyway).

You just need to accept and follow the BSS-Yukidar Economic Treaty if you still want access to the public storages within the Blacraft Blaist State.

Darvince said the server was laggy. I can't downgrade it to 5 players, but we're usually not more than 5 players anyway. It's still more fun to play with some lag rather than not being able to play at all, isn't it?
Are the rest of you also lagging a lot? I don't lag.

I think it's because of the plugins if anything... Especially WhoPlacedIt.

Since Fiah doesn't have any region yet, it seems nonsensical to declare independence. :P You would just form your own region as a part of your own state, if you want.

Installed BorderGuard:
http://forums.bukkit.org/threads/mech-borderguard-v4-20-1-most-efficient-map-limiter-1185.3078/ (http://forums.bukkit.org/threads/mech-borderguard-v4-20-1-most-efficient-map-limiter-1185.3078/)
You can't go beyond x or z 3000 now.
Title: Re: Blacraft
Post by: Darvince on September 25, 2011, 07:31:24 AM
So you can't go into the SE, NE, or NW section of the map? Or did you set it to goto -3000 as well?
Title: Re: Blacraft
Post by: Bla on September 25, 2011, 07:34:14 AM
You can go anywhere in a perfect 36 km2 square centered around 0,0 (Spawntown).
Title: Re: Blacraft
Post by: Darvince on September 25, 2011, 07:36:25 AM
That doesn't sou-

6x6=36

Nvm.
Title: Re: Blacraft
Post by: FiahOwl on September 25, 2011, 07:36:51 AM
I always mistake 0,0 for a face.
Title: Re: Blacraft
Post by: FiahOwl on September 25, 2011, 07:39:51 AM
Bwahahaha I shall make Claim land!
Title: Re: Blacraft
Post by: FiahOwl on September 25, 2011, 09:59:53 AM
Update the map already!! i want to see where my borders are.
Title: Re: Blacraft
Post by: Bla on September 25, 2011, 10:00:53 AM
I am working on it.
Title: Re: Blacraft
Post by: deoxy99 on September 25, 2011, 11:40:58 AM
I am going to be independent, and I will join the Red Alliance. I accept your Economic Treaty, and my country is called "Socialist State of Spheron." It is a Federal Republic, and its flag is a cyan background with a red Scandinavian Cross, indicating its Scandinavian roots.
Title: Re: Blacraft
Post by: Bla on September 25, 2011, 11:59:11 AM
Okay Deoxy.

I can't update the world map. My computer got a "capitalist screen error" (blue screen of death) while I was editing the map, and now Windows isn't working. It keeps trying to repair itself and restarting... Now it has kept doing that for almost two hours. I doubt it'll manage to repair itself before I go to bed in 37 minutes. I doubt it'll even have repaired itself when I get up tomorrow if I let it run the whole night, but I'll try doing that.
....................................

I hate that my desktop computer is so unstable. Blue screen errors every day. My laptop is a bit slow, but it has worked perfectly for almost five years. Couldn't I just combine them into the perfect computer... Except that I'd be in trouble at high school where laptops are required then.
Oh well, as we all know, the faster computers break, the more we will have to buy! And that is good for society. Buying lots of stuff. Whether you need it or not. Never mind the fact that Earth is running out of resources at an ever increasing rate... Sigh.
Title: Re: Blacraft
Post by: atomic7732 on September 25, 2011, 12:09:30 PM
Oh well, as we all know, the faster computers break, the more we will have to buy! And that is good for society. Buying lots of stuff. Whether you need it or not. Never mind the fact that Earth is running out of resources at an ever increasing rate... Sigh.
Internets for you!
Title: Re: Blacraft
Post by: Bla on September 25, 2011, 12:14:30 PM
And tanks for you! Wait, I mean thanks.
Title: Re: Blacraft
Post by: blotz on September 25, 2011, 02:55:22 PM
what should i do? im too lazy to do something someone has to tell me to do it
Title: Re: Blacraft
Post by: vh on September 25, 2011, 03:01:51 PM
yur mawm  ;D
Title: Re: Blacraft
Post by: blotz on September 25, 2011, 03:41:23 PM
crashed for me
Title: Re: Blacraft
Post by: matty406 on September 25, 2011, 03:57:38 PM
In a cave near Ampluterra.
Title: Re: Blacraft
Post by: Bla on September 25, 2011, 09:55:31 PM
Yes, I also found a cave yesterday filled with brown mushrooms in Epicland.

what should i do? im too lazy to do something someone has to tell me to do it
You could build a ladder down to the minecart station in Lotservania, build a public storage there, maybe a road to Desertopia.
Title: Re: Blacraft
Post by: Naru523 on September 25, 2011, 10:04:26 PM
I maid an autofarm.
Title: Re: Blacraft
Post by: vh on September 26, 2011, 03:47:17 AM
KILL ALL ZE ANTI-SLEEPERISTS!
Title: Re: Blacraft
Post by: atomic7732 on September 26, 2011, 06:20:33 AM
So... kill the sleepers?
Title: Re: Blacraft
Post by: FiahOwl on September 26, 2011, 07:06:27 AM
KILL ALL ZE ANTI-ANTI-SLEEPERISTS!

Someone stayed up all night.
Title: Re: Blacraft
Post by: vh on September 26, 2011, 11:46:06 AM
So... kill the sleepers?

no i don't see what u mean :)
Title: Re: Blacraft
Post by: vh on September 26, 2011, 11:46:24 AM
KILL ALL ZE ANTI-ANTI-SLEEPERISTS!

Someone stayed up all night.

nop
it wash all deoxy!
Title: Re: Blacraft
Post by: atomic7732 on September 26, 2011, 02:56:02 PM
Mudkipz, "anti-anti", double negative much?

Oh Bla, can you whitelist "MrShmoopy", he's my irl friend (and not Viper, so not the owner of Hondarah). I forgot all about the whitelist, and he tried to get on over the weekend.
Title: Re: Blacraft
Post by: vh on September 26, 2011, 03:28:16 PM
i got deoxy inside my inescapable box
it proved...well... inescapable :P

Title: Re: Blacraft
Post by: Bla on September 26, 2011, 09:58:22 PM
Kol

I have whitelisted MrShmoopy.
Title: Re: Blacraft
Post by: matty406 on September 28, 2011, 07:57:04 AM
So for my lighthouse, I need a design for the glass capsule at the top. I have here schematics for lava, 'wafer' Netherrack, and glowstone. Not sure which one to go for though.
Title: Re: Blacraft
Post by: Bla on September 28, 2011, 09:37:43 AM
I suggest lava. I think that would look best.

I'm planning to build the lighthouse in Spawntown of glowstone from the first floor up, but then again, there should be something distinguishable at the top, probably, and a glass thing filled with lava sounds like a good idea for that.
If you want uniqueness from Spawntown's lighthouse, netherrack would be a good choice.

Or maybe just wafer. That sounds like an... Interesting... Material. I'd like to learn more about it.
Title: Re: Blacraft
Post by: deoxy99 on September 28, 2011, 09:39:14 AM
Or just choose the fourth design. It produces no light, which everyone likes. :P
Title: Re: Blacraft
Post by: matty406 on September 28, 2011, 10:14:44 AM
Wafer isn't a material, it's just to describe the way the Netherrack is placed. I thought it sounded nice. :)
But, Deoxy, all the lost souls of wrecked ships! It's disastrous!

I'm also getting ideas of redstone controlled doors to shut off the light during day...
Title: Re: Blacraft
Post by: Bla on September 28, 2011, 10:43:50 AM
Aha. New word technology discovered.

That'd be a lot of doors I think, and wouldn't the wiring and blocks with wire etc. block off all the light during day even without the doors? :P
Title: Re: Blacraft
Post by: deoxy99 on September 28, 2011, 10:46:04 AM
Trapdoors? But then again, the middle area can't be filled with the trap doors. :-\
Title: Re: Blacraft
Post by: Bla on September 28, 2011, 10:47:21 AM
I don't even think trapdoors alter the light. At least, the area below Ampluterra Outpost Station always seems extra light, also when the trapdoor is closed. It can only be sunlight, if it hasn't been changed since last time I noticed it.
Title: Re: Blacraft
Post by: FiahOwl on September 28, 2011, 11:56:04 AM
the area below partina lanis will be called simply: "The Capitol".
Title: Re: Blacraft
Post by: Bla on September 28, 2011, 12:42:24 PM
The region? What about calling a municipality (smaller red area) within the yellow region The Capitol? I think "The Capitol" is a very big name for a region, which looks a bit like it is the capital of the entire planet. Regions should (in my opinion :P) have more unique names. If you have a region named The Capitol, no one else can have a region named that, but there could still be multiple capitols in different states. I think it would be most fair not to have any regions with such names.
Title: Re: Blacraft
Post by: FiahOwl on September 28, 2011, 01:19:04 PM
Fine...

Therosa


is that good?
Title: Re: Blacraft
Post by: vh on September 28, 2011, 01:23:56 PM


my explorations

----------------------------------------------------Borderguard--------------------
                  00000000000000000000
                  0                                 0
                  0                                 0
             Spawntown               Desertopia

distance, 7200 meters
villiages discoverd: 3
dungeons discovered 1.
ravines discoved: 1

i also found a huuuge villiage
Title: Re: Blacraft
Post by: atomic7732 on September 28, 2011, 02:47:12 PM
That's "huuuge"? Then my first one I saw must have been gigantic!
Title: Re: Blacraft
Post by: deoxy99 on September 28, 2011, 03:44:36 PM
How did you go 7200 meters when the limit is 3000 meters? ???
Title: Re: Blacraft
Post by: vh on September 28, 2011, 04:02:05 PM
i went, to 3000, horizontal for 1200 and then back to 3000

and "huge" is a relative term
huge as in twice as big as the other too :D
Title: Re: Blacraft
Post by: FiahOwl on September 28, 2011, 08:14:12 PM
Tip:


In the USAR, Therosa is commonly referred to as simply: "The Capitol". not to be confused with the capitol of Blacraft, Therosa is the Capitol of the USAR.
Title: Re: Blacraft
Post by: Darvince on September 28, 2011, 08:18:28 PM
Actually the word would be capital, as capitol is referring to a meeting place of large government groups i.e. congress.

Official definition:
1 a : a building in which a state legislative body meets b : a group of buildings in which the functions of state government are carried out.
Title: Re: Blacraft
Post by: FiahOwl on September 28, 2011, 08:21:38 PM
Actually the word would be capital, as capitol is referring to a meeting place of large government groups i.e. congress.


Therosa is the Capitol of the States of the USAR. and we are going to be BIG.
Title: Re: Blacraft
Post by: Darvince on September 28, 2011, 08:23:33 PM
j00 fail'd anyway
Title: Re: Blacraft
Post by: vh on October 01, 2011, 04:59:16 AM
holyshi- an army of spiders is assulting my chicken farm, theres like five of them...
one of them managed to find the single 2 block gap in my overhangs...
Title: Re: Blacraft
Post by: vh on October 02, 2011, 10:34:01 AM
"houston we have-"
"a problem? again!?"
"no, we have an egg"
Title: Re: Blacraft
Post by: vh on October 02, 2011, 10:35:16 AM
spy sattelites obsevere an population growth after half a large chest of eggs is thrown..
Title: Re: Blacraft
Post by: vh on October 02, 2011, 10:53:07 AM
After protesters surrounded the chicken farm, a representative from mudkips chicken factory claimed:

"no chickens were harmed in the making of these eggs" along with several other chestloads

the reason for eggs?
cake!
Title: Re: Blacraft
Post by: Darvince on October 02, 2011, 10:54:20 AM
why are you obsessed with farming random things x1,000,000
Title: Re: Blacraft
Post by: vh on October 02, 2011, 10:56:54 AM
because i can

and because now we can use play chicken ball, to win, you spawn a chicken inside the basket.
Title: Re: Blacraft
Post by: vh on October 07, 2011, 12:30:28 PM
chicken.png
Title: Re: Blacraft
Post by: vh on October 07, 2011, 12:39:07 PM
also, would deoxy mind if i put several chickens in his hotel? its free eggs and food :)
Title: Re: Blacraft
Post by: deoxy99 on October 07, 2011, 12:42:01 PM
No, if you did that I would burn your house down. With lemons. - Cave Johnson :P
Title: Re: Blacraft
Post by: vh on October 07, 2011, 12:58:16 PM
my house is mostly stone and sandstone....
Title: Re: Blacraft
Post by: deoxy99 on October 07, 2011, 01:00:23 PM
I will stab you then. :P
Title: Re: Blacraft
Post by: vh on October 07, 2011, 01:14:22 PM
at your house? you don't even know where i am
Title: Re: Blacraft
Post by: Darvince on October 07, 2011, 01:15:50 PM
Y U NO FARM CHIKIN DEOXY?
Title: Re: Blacraft
Post by: deoxy99 on October 07, 2011, 01:16:34 PM
I like wheat. I got plenty of it. :P
Title: Re: Blacraft
Post by: vh on October 07, 2011, 01:21:17 PM
good i'll put chickens on darv's head then :)

Title: Re: Blacraft
Post by: Darvince on October 07, 2011, 01:23:38 PM
yay
Title: Re: Blacraft
Post by: vh on October 07, 2011, 01:25:12 PM
oops
you see, they were supposed to stay in the pet center, but they crowded around the doors and i couldn't get out...

...

i got most of them but then i ran out of flint and steel. I searched for iron, but then i needed gravel and...

Theres not many left :) i killed 90% of zem


hey i don't think i've ever been to whereever u are darv plain- something.... where is that
Title: Re: Blacraft
Post by: FiahOwl on October 08, 2011, 03:23:03 PM
Fiah got lozt.

Title: Re: Blacraft
Post by: FiahOwl on October 08, 2011, 03:25:17 PM
Nebermind Fiah founhd where he was.
Title: Re: Blacraft
Post by: FiahOwl on October 08, 2011, 03:27:10 PM
Fiah was going to visit an Npc villahg.

Nebermind.
Title: Re: Blacraft
Post by: vh on October 08, 2011, 03:32:40 PM
kolkolkol
Title: Re: Blacraft
Post by: FiahOwl on October 08, 2011, 03:34:53 PM
* Fiah proposes a public people transport en route to USAR.

* Fiah is going to make a transcontinental bridge but needs permission for the route to go through Awesomeland

*  Fiah is deeply annoyed that Bla has not updated the map
Title: Re: Blacraft
Post by: Bla on October 08, 2011, 03:35:36 PM
Kol.

That looks like Awesomeland just west of the rollercoaster. At the rollercoast.

How is everything in Blacraft? Are people still playing it? Any new things during the last week?

Fiah: I can't give you permission yet, but I don't like floating bridges. Maybe if the design looks really really nice and realistic, with adequate supporting pillars! :P
About roads and rails, yes, approved. If you can extend the road ending at the rollercoaster to your area that's ok, otherwise I'll do it when I get my com back. I'll also extend the rails when I get back.

As you probably know, I can't update the map because my computer is currently being "repaired" (Windows got corrupted on it), so I don't have the file with the world map. It's on the E drive, which is completely fine, though.
Title: Re: Blacraft
Post by: vh on October 08, 2011, 03:36:15 PM
durt bridge ftw *until i had to erase it*

wtf aren't you sleeping now bla?
Title: Re: Blacraft
Post by: vh on October 08, 2011, 03:36:42 PM
yeah..i put chickens in spawntown... that is all.
Title: Re: Blacraft
Post by: Bla on October 08, 2011, 03:39:13 PM
Going to sleep now. I just finished Le Mans in Gran Turismo 5, I didn't want to let my PS3 run all night just to finish the last few hours tomorrow. That would be too pollutive and a waste of resources. :P
Title: Re: Blacraft
Post by: FiahOwl on October 08, 2011, 03:40:27 PM
* FIah finds chicken.
Title: Re: Blacraft
Post by: vh on October 08, 2011, 03:42:24 PM
shutdown -s -t 7000
?

Title: Re: Blacraft
Post by: vh on October 08, 2011, 03:49:17 PM
Kol.

That looks like Awesomeland just west of the rollercoaster. At the rollercoast.

How is everything in Blacraft? Are people still playing it? Any new things during the last week?

Fiah: I can't give you permission yet, but I don't like floating bridges. Maybe if the design looks really really nice and realistic, with adequate supporting pillars! :P
About roads and rails, yes, approved. If you can extend the road ending at the rollercoaster to your area that's ok, otherwise I'll do it when I get my com back. I'll also extend the rails when I get back.

As you probably know, I can't update the map because my computer is currently being "repaired" (Windows got corrupted on it), so I don't have the file with the world map. It's on the E drive, which is completely fine, though.

ohhh god windows is evil

half-tempted to start a conspiracy thread about microsoft, google, and your mom
Title: Re: Blacraft
Post by: Darvince on October 08, 2011, 04:36:41 PM
Bla, why did you limit us to only inside your ass?
Title: Re: Blacraft
Post by: vh on October 08, 2011, 04:37:41 PM
problum: borderguard
solution: lag (according to the bukkit thread, where a player dropped 3000+ torches when he died. The lag let players pass bordurgard

i exploded 40000 cacti with 4 tnt
result : failed

cacti: still on ground :P
Title: Re: Blacraft
Post by: Bla on October 09, 2011, 02:34:28 AM
Don't try to get past Borderguard's borders. There's a reason for why I installed the plugin, which I've written earlier in the topic.

If you explore enough of the rest of the map, I might expand the borders. But not before I've got my desktop computer back so I can map the world.

Also updated the BSS-Yukidar Economic Treaty (http://blacraft.wikia.com/index.php?title=Rules%2FLaw_of_the_Blacraft_Blaist_State&action=historysubmit&diff=4482&oldid=4433).

Also, I just thought of the name "United States of Aeridani". Would it not make more sense to call it "United Regions of Aeridani", since it is actually one state composed of (in the future probably) multiple regions?
Title: Re: Blacraft
Post by: Darvince on October 09, 2011, 09:40:58 AM
Don't try to get past the edge of my butt. There's a reason for why I'm keeping you inside it, which I've written earlier in the topic.

If you explore enough of my butt, I might expand it. But not before I've got my desktop computer back so I can map your futile efforts to get out.

This is what I got out of that post.
Title: Re: Blacraft
Post by: Bla on October 09, 2011, 10:36:00 AM
But

6x6 km square centered on 0,0 in Blacraft ≠ My butt
Title: Re: Blacraft
Post by: vh on October 09, 2011, 10:46:10 AM
wow bla, thats a pretty impressive butt

i think you need a bigger skirt
Title: Re: Blacraft
Post by: Bla on October 09, 2011, 10:49:40 AM
...!!!
Title: Re: Blacraft
Post by: vh on October 09, 2011, 10:57:52 AM
i'm aware that not all butts were made equal

but you still need a bigger skirt..
Title: Re: Blacraft
Post by: Bla on October 09, 2011, 02:35:00 PM
Interesting new stuff detectud.
Title: Re: Blacraft
Post by: matty406 on October 09, 2011, 03:02:45 PM
We've been busy. :)
HAve you seen the lighthouse?
Title: Re: Blacraft
Post by: Darvince on October 09, 2011, 05:49:09 PM
I'm raising the level of the lake at Minas Mont and some of the lakes near Plaidania as well. For the ones that have connections, I'm making locks/dams/levees.
Title: Re: Blacraft
Post by: FiahOwl on October 09, 2011, 06:51:10 PM
1500th post!
Also Aera 51 page!
Title: Re: Blacraft
Post by: vh on October 09, 2011, 07:43:43 PM
I'm raising the level of the lake at Minas Mont and some of the lakes near Plaidania as well. For the ones that have connections, I'm making locks/dams/levees.

and i have...helped? also, awesum lakeception is awesum. You know, if you take out the dirt blocks, they'll be a layer with no source blocks, resulting in anti swimming
afaik
Title: Re: Blacraft
Post by: Darvince on October 09, 2011, 07:46:06 PM
yes but... i'm going to slowly move the antiswimming layer down (or maybe it could be //fixwater'd by bla since that is a process that could take 4-6 hours to get rid of for little betterment)
Title: Re: Blacraft
Post by: vh on October 09, 2011, 08:00:46 PM
thats going to take a while :P
its not visible, and you don't swim in there often....

if you ask bla to do it, threaten him with yogurt first, it helps
Title: Re: Blacraft
Post by: Bla on October 10, 2011, 12:49:17 AM
I recommend placing dirt on the layer above the old/lower water level, and then pouring the water at the side of the dirt, and remove the dirt as you place more water.

No, I haven't seen the lighthouse yet. Ohes... Naise.
Title: Re: Blacraft
Post by: FiahOwl on October 10, 2011, 10:24:17 AM
Adventures!

Title: Re: Blacraft
Post by: FiahOwl on October 10, 2011, 10:25:33 AM
It was origionally thought USAR contained a lava lake... USAR actually had two lava source blocks near eachother.
Title: Re: Blacraft
Post by: FiahOwl on October 11, 2011, 08:24:35 AM
.
Title: Re: Blacraft
Post by: FiahOwl on October 11, 2011, 02:23:20 PM
WHAT IS THIS? USAR PRODUCES ITS OWN ORES!
Title: Re: Blacraft
Post by: FiahOwl on October 11, 2011, 02:33:02 PM
What did you do the the diamond Generation Algorithm Bla?
Title: Re: Blacraft
Post by: FiahOwl on October 11, 2011, 02:40:37 PM
TF!

Title: Re: Blacraft
Post by: deoxy99 on October 11, 2011, 03:32:44 PM
Have we mentioned we don't care? :D
Title: Re: Blacraft
Post by: vh on October 11, 2011, 03:57:45 PM
i do

because i'll take any excess :P
Title: Re: Blacraft
Post by: FiahOwl on October 12, 2011, 01:22:23 PM
I have 16 extra. 

USAR also has a Lighthouse!

!

No more boats will crash through the bay sea walls!

!

Therosa is protected from Floods due to it's location in a bay with sea walls. I plan on adding piston controlled gates to let boats into the soon-to-be lake that is now a bay. Also, a new sheep has come into the sheep pen.


The Therosa Mineshafts are so huge, a diamond pick was used to mine it.
Title: Re: Blacraft
Post by: FiahOwl on October 12, 2011, 02:14:26 PM
To the Diamond Gods...
Title: Re: Blacraft
Post by: vh on October 12, 2011, 03:25:12 PM
kol what

no.
go build a temple out of unmined diamond ore blocks.
!
Title: Re: Blacraft
Post by: vh on October 13, 2011, 01:13:24 PM
in a mystical lake somewhere south-west of desertopia, a fishing village is discovered. Each minimalist hut contains 2 windows, a crafting table, a furnace, and a chest with a fishing rod and coal to cook fish.


Title: Re: Blacraft
Post by: vh on October 13, 2011, 01:16:17 PM
the morning fog obscures land, but the fishermen are already hauling in breakfast :)
Title: Re: Blacraft
Post by: Darvince on October 13, 2011, 04:16:01 PM
tf
Title: Re: Blacraft
Post by: vh on October 13, 2011, 04:18:20 PM
so i heard you liek fishing?
Title: Re: Blacraft
Post by: vh on October 13, 2011, 04:20:24 PM
so i heard underwater fishing...
Title: Re: Blacraft
Post by: FiahOwl on October 13, 2011, 04:36:25 PM
Tf.

Make the village out of planks or logs. I never have hear of floating dirt in a lake before!
Title: Re: Blacraft
Post by: vh on October 13, 2011, 04:37:49 PM
thats kind of the point...
dirt ish easy to obtain.
Title: Re: Blacraft
Post by: Bla on October 14, 2011, 08:57:54 AM
Nais fishing villech.

And nais diemundz. I think they're just more common/changed in 1.8. Also, there are no gawdz in Blacraft. :P Thank Notch for the diamond generation codeishness.
Title: Re: Blacraft
Post by: FiahOwl on October 14, 2011, 10:01:33 AM
USAR also has a Sea Barrier and a Lighthouse!
Title: Re: Blacraft
Post by: Bla on October 14, 2011, 10:24:23 AM
Exciting.

Btw, wouldn't it make more sense to call it United Regions of Aeridani? Because it is one state containing region(s).
Title: Re: Blacraft
Post by: deoxy99 on October 14, 2011, 10:29:16 AM
The United States is too! We just call those regions "states". :P

So we are a State of States. :P

Or a Nation of States. Whatever you want to call it.
Title: Re: Blacraft
Post by: FiahOwl on October 14, 2011, 10:44:19 AM
Exciting.

Btw, wouldn't it make more sense to call it United Regions of Aeridani? Because it is one state containing region(s).

But that's a rewrite of all the signs in Aer!

lets call it "United Communist Monarchy Of Fiahstorm"

!

I'm joking!


how about i write a chapter about the language changes in Aeridani due to the want to be "Different"
Title: Re: Blacraft
Post by: deoxy99 on October 14, 2011, 10:45:54 AM
FiahOwl, I already have a language. It's horrible, yes, but it'll do.
Title: Re: Blacraft
Post by: FiahOwl on October 14, 2011, 10:46:10 AM
(http://universesandbox.com/forum/index.php?action=dlattach;topic=2724.0;attach=10248;image)

Bla spies something...
Title: Re: Blacraft
Post by: FiahOwl on October 14, 2011, 10:46:49 AM
FiahOwl, I already have a language. It's horrible, yes, but it'll do.


Ill call the Language of Aeridani "Greater English"
Title: Re: Blacraft
Post by: FiahOwl on October 14, 2011, 10:47:49 AM
Why do i always get the first post on a new page 0.o
Title: Re: Blacraft
Post by: Bla on October 14, 2011, 10:51:16 AM
Kol @ imech

Yes... I think it's confusing. But isn't it much better to change it now, when there aren't that many signs or wiki pages etc.? I'll gladly change everything on the wiki, and we don't have to change all the signs at once - just continue to make the new signs with regions instead of states, and change old signs whenever we stumble across them and want to change them.

Since Blacraft is a planet completely unrelated to Earth, I recommend making completely fictive languages unrelated to Earthly ones (just the words, alphabet doesn't have to be different) and then have translations. But it's just a recommendation to make the stories more realistic.
Title: Re: Blacraft
Post by: FiahOwl on October 14, 2011, 10:52:15 AM
what about Aer being human Colonists?
Title: Re: Blacraft
Post by: FiahOwl on October 14, 2011, 10:52:43 AM
All Your Planet Belong To U.S.


All Your Moon Belong To U.S.

All Your Ocean Belong to Dolphin

All Your Sun Belong to Japan

All Your mudkipz belong to a 14-year old somewhere on Earth.
Title: Re: Blacraft
Post by: Bla on October 14, 2011, 10:53:35 AM
Noooo, let'sh kipz humansh aut awff thish.
Title: Re: Blacraft
Post by: FiahOwl on October 14, 2011, 10:54:47 AM
 :-[ Well why are there  cows, chickens, pigs, and other Earthly stuff. the Human Colonists would explain that.
Title: Re: Blacraft
Post by: deoxy99 on October 14, 2011, 10:55:28 AM
Want to hear an example of my language? ... You'll probably think it's gibberish... Really? You want to hear it? Fine.

Y aleb te piloqrini aleb Spheron Tliami k te hokloni aleb Spheronese.
I am the ruler of Spheron Tliami and the creator of Spheronese.

Yes, aleb is "to be" and "of".

Really. That's my language.

@FiahOwl

They are aliens in disguise.
Title: Re: Blacraft
Post by: FiahOwl on October 14, 2011, 10:57:19 AM
All Your Moon Belong To U.S.

All Your Ocean Belong to Dolphin

All Your Sun Belong to Japan

All Your mudkipz belong to a 14-year old somewhere on Earth.
Title: Re: Blacraft
Post by: Bla on October 14, 2011, 10:59:08 AM
Noooo, let'sh kipz humansh aut awff thish.
Title: Re: Blacraft
Post by: deoxy99 on October 14, 2011, 10:59:43 AM
NO! I VILL PUNISH YOU IF YOU DON'T STOP BEING HUMANISCHHHHHHHHHHHHHHHHHHHHHHHHHHHHH - Some random German guy, maybe Adolf Hitler, maybe not.

Want to see my writing system?

トゥリロドアレビアロムアレブスルネ, ココリロドキルアレブアルロ, コアレビアロムアレブスラブシム。

Oh yeah, that's my writing system. It's simple really, it's just the Japanese Katakana system.
Title: Re: Blacraft
Post by: FiahOwl on October 14, 2011, 11:02:30 AM
All Your Moon Belong To U.S. (Moon Landing)

All Your Ocean Belong to Dolphin (Where else would they go when earth was demolished for the Hyperspace bypass?)

All Your Sun Belong to Japan (Land of the Rising sun)

All Your mudkipz belong to a 14-year old somewhere on Earth. (true fact)
Title: Re: Blacraft
Post by: deoxy99 on October 14, 2011, 11:03:18 AM
Hehehe, I called your server on my server-list "Nazicraft". >:D

Changed it just now to... Lapiscraft!
Title: Re: Blacraft
Post by: FiahOwl on October 14, 2011, 11:04:42 AM
im going to write the *Whistle* Dictionary of Aeridani
Title: Re: Blacraft
Post by: deoxy99 on October 14, 2011, 11:05:40 AM
http://conlang.wikia.com/wiki/Spheronese (http://conlang.wikia.com/wiki/Spheronese)

Read about my language there... Bla, can you split this language discussion to a new topic called "Languages of Blacraft"?
Title: Re: Blacraft
Post by: Bla on October 14, 2011, 11:10:08 AM
Ok yes, we're all humanz. Except Mudkipz who is TNT and me who is nawt lapis and Nue who is a mutant wif red eyes and Darvince who is a rana and Matty406 who is iron.
Title: Re: Blacraft
Post by: FiahOwl on October 14, 2011, 11:11:47 AM
Ok yes, we're all humanz. Except Mudkipz who is TNT and me who is nawt lapis and Nue who is a mutant wif red eyes and Darvince who is a rana and Matty406 who is iron.

At least im human... (NO IM NOT A TIMELORD!)
Title: Re: Blacraft
Post by: deoxy99 on October 14, 2011, 11:13:04 AM
I'm human too... :P
Title: Re: Blacraft
Post by: Bla on October 14, 2011, 11:13:49 AM
I think it would make the posts look odd if I split the topic, because many of them are very related to the rest of what we've written about in here.
I suggest you just make a new topic for it.
Title: Re: Blacraft
Post by: atomic7732 on October 14, 2011, 02:59:39 PM
All Your Ocean Belong to Dolphin
All your rain (are) belong to Imbri.

All your sky (are) belong to pegasi.

All your Minecraft (are) belong to not me.

and Nue who is a mutant wif red eyes
I'm a pegasus, and I don't have red eyes.
Title: Re: Blacraft
Post by: vh on October 14, 2011, 03:01:07 PM
you [everyone] belong to me

that is all.
Title: Re: Blacraft
Post by: Bla on October 16, 2011, 12:31:06 PM
I propose to abolish Alandusia because of the "earthquake", and instead merge the eastern part of it into Yukiland. The western part hasn't really been developed anyway, and could become a new region whenever it is developed, with borders which make more sense with the new chunk errors.

Darvince, Naru, accept?

Also, I have reached the limit on lapis in private property, so from now on all the lapis I find will go into the public storage. :)
And I've found a lot of diamonds lately, as I've strip mined a lot on my laptop. I now have 123 diamonds.
Title: Re: Blacraft
Post by: Darvince on October 16, 2011, 03:48:03 PM
LAPIS?

You're storing YOUR OWN SKIN in public for ALL to see? *rant about no morals*
Title: Re: Blacraft
Post by: Bla on October 17, 2011, 11:56:00 AM
Extended Spawntown southern strip mines layer 2 from 415 meters to 475 meters, and entered the epicave near the end. I splunk'd some of it on my laptop. Nop, desktop ish nawt fini-shed yet.
Title: Re: Blacraft
Post by: Naru523 on October 17, 2011, 10:41:07 PM
I propose to abolish Alandusia because of the "earthquake", and instead merge the eastern part of it into Yukiland. The western part hasn't really been developed anyway, and could become a new region whenever it is developed, with borders which make more sense with the new chunk errors.

Darvince, Naru, accept?
okay.
Title: Re: Blacraft
Post by: Bla on October 18, 2011, 08:55:08 AM
Darvince, accept?

Also, Spawntown Public Storage is now filled with redstone dust - it has 7147, which is 235 over capacity. I recommend all regions under the BSS-Yukidar Economic Treaty to take some stacks to their own public storages, just as much as you want to store there.

Hopefully I'll get my computer back tomorrow. It is in computer-calculated time 2 hours from having all its files copied from its primary hard drive, and still needs a new Windows to be installed tomorrow, when the files are copied.
That was half of that vacation...
Title: Re: Blacraft
Post by: Bla on October 18, 2011, 12:33:44 PM
Ventus might want to venture to his news board...

>:D
Title: Re: Blacraft
Post by: vh on October 18, 2011, 12:35:14 PM
Hopefully I'll get my computer back tomorrow. It is in computer-calculated time 2 hours from having all its files copied from its primary hard drive, and still needs a new Windows to be installed tomorrow, when the files are copied.
That was half of that vacation...

kol, that and
(http://imgs.xkcd.com/comics/estimation.png)

just made my day.
Title: Re: Blacraft
Post by: FiahOwl on October 18, 2011, 02:57:51 PM
The USAR Declines the Yukidar economic treaty (by force is necessary). we will ship all of our goods to mudkipzania. take whats in the mineshaft and stuff. The USAR Will slip into the shadows.
Title: Re: Blacraft
Post by: vh on October 18, 2011, 03:12:39 PM
WIAT WHUT :p
you mean mudkipzania or desertopia >.>
Title: Re: Blacraft
Post by: atomic7732 on October 18, 2011, 03:13:19 PM
It sounds like you're ragequitting, although that doesn't appear to be the case.
Title: Re: Blacraft
Post by: FiahOwl on October 18, 2011, 03:15:03 PM
It sounds like you're ragequitting, although that doesn't appear to be the case.

I got addicted and i deleted it to stop the addiction.
Title: Re: Blacraft
Post by: atomic7732 on October 18, 2011, 03:16:06 PM
That's not my point...
Title: Re: Blacraft
Post by: Bla on October 19, 2011, 02:37:42 AM
Why quit the treaty? It makes no difference when you have no stuff, and Mudkipzania is in the treaty anyway, so it'd be the same as just giving it to all the treaty-states.

I'll try to keep the USAR preserved. :/
Title: Re: Blacraft
Post by: vh on October 19, 2011, 02:38:50 AM
sorry imbri, it rained and i took some :)


also, this is the ampluterrakip embassy.
Title: Re: Blacraft
Post by: Bla on October 19, 2011, 04:03:52 AM
Looks naise. :) I'll visit it later.

And Ventus, if you haven't already, you should chech Yukidar news board.

Also, I thought of some changes to the economic treaty which I think will simplify our economy and still ensure that  we don't run out of stuff we need:

We abolish state and private property, but make a new regional excess property. Each region has an area to store some excess things, which will only be used in emergency if the public property is completely used, or if it is really needed for a big project. The owner of each region monitors the regions' own excess property.
It would still be something like one stack of each of most things, maybe a chest of cobble, dirt etc. But this is for emergency use and not for private use. Our economy seems very good, so I think we can begin to share iron, diamonds, gold, lapis etc.

About those rare things, a lot of it can be stored in the excess property, and a few iron bars can be moved to the public property chests. That way, there are always some available for everyone, but they still can't just take it all. And when the excess property has reached the limit, the public property can begin to be flooded with many of those rare items.
It will take a long time with diamonds, but we could also lower the limit on diamonds. 64 diamond blocks for emergency is ridiculous anyway. :P

Computer finished tomorrow "if there are no new problems".................................................... And I know I should finish my homework before I get it back, but I bet I don't manage to do it. This just destroys my mood.
Title: Re: Blacraft
Post by: blotz on October 19, 2011, 04:42:00 PM
fyi think i has moar dimand then iron.( i has little iron )
that is just weird
Title: Re: Blacraft
Post by: FiahOwl on October 20, 2011, 10:17:00 AM
Make USAR A National Park!
Title: Re: Blacraft
Post by: deoxy99 on October 20, 2011, 10:23:57 AM
fyi think i has moar dimand then iron.( i has little iron )
that is just weird
You have more probably since you don't care about iron. :P
Title: Re: Blacraft
Post by: Bla on October 20, 2011, 10:25:17 AM
Kol.

Hmm, I have my computer now. I just have to reinstall everything.

But FiahOwl, what would you say to making the Aeridani a region within the Blacraft Blaist State with no government (like Quontia), where it is preserved?
I can also add a road from Awesomeland to your settlement, and a rail tunnel as well if you want?
Title: Re: Blacraft
Post by: deoxy99 on October 20, 2011, 10:27:26 AM
You can do that? Interesting. :P
Title: Re: Blacraft
Post by: FiahOwl on October 20, 2011, 10:29:59 AM
Kol.

Hmm, I have my computer now. I just have to reinstall everything.

But FiahOwl, what would you say to making the Aeridani a region within the Blacraft Blaist State with no government (like Quontia), where it is preserved?
I can also add a road from Awesomeland to your settlement, and a rail tunnel as well if you want?


Yeah, shure!
Title: Re: Blacraft
Post by: deoxy99 on October 20, 2011, 10:45:20 AM
WAIT! I'm a socialist nation, so why do I have a hotel? :P
Title: Re: Blacraft
Post by: Bla on October 20, 2011, 10:46:46 AM
As long as everyone can use it, it's still Socialist, right... :P
Title: Re: Blacraft
Post by: deoxy99 on October 20, 2011, 10:48:12 AM
Oh and by the way, I want to found a town, so here's what I wanted for my borders:

It's called Spheron Vogesim Tliami, just ignore the Vogesimukilo and put Vogesim Tliami. :P
It means Red Town by the way.

Basically, a government buildings will be there, and if you didn't know this, Spheron Tilami wasn't my capital. I didn't even have a capital, which is weird.

So Red Town is going to be a new addition as my government capital. :P
Title: Re: Blacraft
Post by: Bla on October 20, 2011, 10:56:38 AM
You can have it that way if you want, but I'd think it's a bit small for a village, and wouldn't it make more sense if the sea was at least a part of the area as well, especially if you're going to make a harbor? Or just as a part of the territory.

Here is what I suggest (very inaccurate):
Title: Re: Blacraft
Post by: deoxy99 on October 20, 2011, 10:59:45 AM
You mean you add the part you drew on the map?
Title: Re: Blacraft
Post by: Bla on October 20, 2011, 11:00:14 AM
Yes.
Title: Re: Blacraft
Post by: deoxy99 on October 20, 2011, 11:00:49 AM
That'll work. Thanks Bla.
Title: Re: Blacraft
Post by: Bla on October 20, 2011, 02:25:38 PM
What about contracting Spheron Vogesim Tliami to Vogemi? It'd look better with short names on the map, and Spheron Rilmu already contains Spheron. :P
Anyway, I've updated a lot on the map now, and I'll upload it very soon.
With Aeridani! :P I called it Aeridani because it was a single region inside the BSS (state). I assumed USAR was the name of the state anyway. I'm not sure what you want the region to be called.

The map is uploaded now.

Also, do you people accept my changes to the economy which I proposed on the last page?

And also, Naru, if you haven't done it yet, here's just another reminder to check the Yukitown news board. :P
Title: Re: Blacraft
Post by: FiahOwl on October 20, 2011, 02:57:04 PM
What about contracting Spheron Vogesim Tliami to Vogemi? It'd look better with short names on the map, and Spheron Rilmu already contains Spheron. :P
Anyway, I've updated a lot on the map now, and I'll upload it very soon.
With Aeridani! :P I called it Aeridani because it was a single region inside the BSS (state). I assumed USAR was the name of the state anyway. I'm not sure what you want the region to be called.


i might join back eventually, maybe not though.
Title: Re: Blacraft
Post by: Naru523 on October 20, 2011, 03:05:22 PM
And also, Naru, if you haven't done it yet, here's just another reminder to check the Yukitown news board. :P
I c wut u did dere.
Title: Re: Blacraft
Post by: vh on October 20, 2011, 03:10:25 PM
What about contracting Spheron Vogesim Tliami to Vogemi? It'd look better with short names on the map, and Spheron Rilmu already contains Spheron. :P
Anyway, I've updated a lot on the map now, and I'll upload it very soon.
With Aeridani! :P I called it Aeridani because it was a single region inside the BSS (state). I assumed USAR was the name of the state anyway. I'm not sure what you want the region to be called.


i might join back eventually, maybe not though.

kol.

Minecraft addiction: 1 Fiahowl: 0
Title: Re: Blacraft
Post by: Bla on October 21, 2011, 02:53:51 AM
I c wut u did dere.
Nop u didunt. :P
Czech ze gwave.

Built a road to Aer (Idk what the town is called?) in Aeridani. From Awesomeland Rollercoaster.

Also, Deoxy:
Title: Re: Blacraft
Post by: Darvince on October 21, 2011, 07:35:47 AM
No aim not going to dine at a korutexss!
Title: Re: Blacraft
Post by: Bla on October 21, 2011, 08:07:38 AM
Kolkolkol.
Title: Re: Blacraft
Post by: FiahOwl on October 21, 2011, 08:33:38 AM
LolLollol


and its Aeridani. Aer is an abbreviation like 
Title: Re: Blacraft
Post by: Bla on October 21, 2011, 08:34:41 AM
The town is Aeridani? And the state is United States of Aeridani. What is the region then? :P
Title: Re: Blacraft
Post by: deoxy99 on October 21, 2011, 08:59:59 AM
Aeridani. Towns can be regions too. :P
Title: Re: Blacraft
Post by: FiahOwl on October 21, 2011, 09:05:02 AM
The town is Aeridani? And the state is United States of Aeridani. What is the region then? :P


Oh crap, the town is Rebbelan and the State is Revolute.
Title: Re: Blacraft
Post by: deoxy99 on October 21, 2011, 09:07:07 AM
Oh so you want to revolt. :P
Title: Re: Blacraft
Post by: FiahOwl on October 21, 2011, 09:15:37 AM
Oh so you want to revolt. :P

And then we have Anarchia and Rebelia and Rebbeli and stuff :P
Title: Re: Blacraft
Post by: Bla on October 21, 2011, 09:19:31 AM
State: Revolute (Blacraft Blaist State while you're away)
Region: Aeridani
Town: Rebbelan

What about United States of Aeridani, though? I'm confused now.
Title: Re: Blacraft
Post by: FiahOwl on October 21, 2011, 09:29:28 AM
State: Revolute (Blacraft Blaist State while you're away)
Region: Aeridani
Town: Rebbelan

What about United States of Aeridani, though? I'm confused now.

State: United States of Aeridani (Bla Blast State whore im away)
Region: Revolutea
Town: Rebbelan
Title: Re: Blacraft
Post by: Bla on October 21, 2011, 09:32:27 AM
Okay to region and town, and ok to United States of Aeridani, but you said ok to it becoming a part of BBS while you were away? :P
And it's a mess to make a lot of different states on the wiki, especially if they're just inactive, so I hope it's ok you only get one state.
Title: Re: Blacraft
Post by: FiahOwl on October 21, 2011, 09:33:02 AM
Okay to region and town, and ok to United States of Aeridani, but you said ok to it becoming a part of BBS while you were away? :P
And it's a mess to make a lot of different states on the wiki, especially if they're just inactive, so I hope it's ok you only get one state.

shure.
Title: Re: Blacraft
Post by: FiahOwl on October 21, 2011, 09:33:42 AM
we should start a new world eventually   :)
Title: Re: Blacraft
Post by: Bla on October 21, 2011, 10:31:17 AM
I don't have plans to do that. Then I've just wasted half a year. :P
Title: Re: Blacraft
Post by: FiahOwl on October 21, 2011, 10:40:11 AM
I don't have plans to do that. Then I've just wasted half a year. :P

Key Word: Eventually

Title: Re: Blacraft
Post by: Bla on October 21, 2011, 10:52:49 AM
No, I'm not going to start a new world to replace the current one. I can delete parts of it, but I'm not going to replace it entirely.

I'll delete the entire Nether when 1.9 comes out, if it's ok with the rest.
Title: Re: Blacraft
Post by: FiahOwl on October 21, 2011, 11:03:51 AM
fine with me :P
Title: Re: Blacraft
Post by: blotz on October 21, 2011, 03:18:03 PM

I'll delete the entire Nether when 1.9 comes out, if it's ok with the rest.

mudkips isnt going to be happy. i heard he dug a giant tunnel and layed some rails

edit: it's fiin with me tooo
Title: Re: Blacraft
Post by: Bla on October 21, 2011, 03:33:51 PM
Meanwhile, in Spawntown...

What is this building?!?!
Title: Re: Blacraft
Post by: deoxy99 on October 21, 2011, 03:36:55 PM
*facepalm* You forgot to hide the UI. :P
Title: Re: Blacraft
Post by: Bla on October 21, 2011, 03:37:47 PM
OH that was COMPLETELY unintentional HOW COULD I kol. :P
Title: Re: Blacraft
Post by: vh on October 21, 2011, 03:39:50 PM
i should lick your intestines for that >.<
Title: Re: Blacraft
Post by: Bla on October 21, 2011, 03:40:48 PM
[APH] Russia's REAL Kolkolkol 10 Minute Challenge (http://www.youtube.com/watch?v=MygmkCl6q6o#)

It sounds like it says "kål kål kål kold kold" in Danish, which means "cabbage cabbage cabbage cold cold".
What is with this cold cabbage?!?! ???
Title: Re: Blacraft
Post by: vh on October 21, 2011, 03:43:54 PM
No, I'm not going to start a new world to replace the current one. I can delete parts of it, but I'm not going to replace it entirely.

I'll delete the entire Nether when 1.9 comes out, if it's ok with the rest.

absolutely not.
why.

no jk :P its fine, but only if me or someone else is motivated to rescue a couple chest fulls of stuff from my tunnel.
and you'll have to temp disable borderguard. the tunnel is 3km plus if i remember right and there was a chest at the very end.
Title: Re: Blacraft
Post by: Naru523 on October 21, 2011, 06:39:27 PM
Kol. Danke wif ze prezent.

Also, there's a nuemelon farm under the wheat farm. It'll grow once I get a sufficient amount of nueseeds.
Title: Re: Blacraft
Post by: Bla on October 22, 2011, 08:08:51 AM
I have one melon seed in the state property center if you need it (and also if you don't). I read that the grown stalks can grow multiple melons if you just harvest the melons, so you don't need to remove the stalks themselves (I did that when I started playing 1.8 :P).

And the thing is finished.
Title: Re: Blacraft
Post by: Darvince on October 22, 2011, 08:28:10 AM
I don't even.
Title: Re: Blacraft
Post by: Bla on October 22, 2011, 08:30:26 AM
It's Spawntown Stronghold. It's a maze where you fight mobs.

And on the top there are some watch towers etc. They're along the route inside the thing.

You're not allowed to torch it or to break or place blocks, or to hax doors with redstone or buttons.
Title: Re: Blacraft
Post by: blotz on October 22, 2011, 09:22:31 AM
I have one melon seed in the state property center if you need it (and also if you don't). I read that the grown stalks can grow multiple melons if you just harvest the melons, so you don't need to remove the stalks themselves (I did that when I started playing



That's great! I bring 1stac of bone and make 3stac or more of seeds
(I won't forget to return the seeds)

Title: Re: Blacraft
Post by: Bla on October 22, 2011, 10:30:53 AM
Okay, I moved the melon seeds into the Plants and Mushroom chest in the public storage. You can take them.
Title: Re: Blacraft
Post by: blotz on October 22, 2011, 03:50:23 PM
If you break a fully grown melon vine, is it possible for it to drop 0 seeds?
WOW I did not make any mistakes on the top line!
Title: Re: Blacraft
Post by: vh on October 22, 2011, 06:54:17 PM
*face hoof* when I see bla's picture naming scheme.
Title: Re: Blacraft
Post by: Bla on October 23, 2011, 01:48:00 AM
If you break a fully grown melon vine, is it possible for it to drop 0 seeds?
WOW I did not make any mistakes on the top line!
Yes, it can. But you don't need to destroy it, it can spawn multiple melons if you just harvest the melons.

*Lakeview Mushroom Farm built.
*Border Hill Automatic Farm expanded.
*World map updated.

Yukidar, Solea and Rift Auspikitan and Socialist State of Spheron can build embassies in Spawntown/Kaktoland if they want, but we'll have to agree on a defined spot first.

Naru, if you don't know what to build in Yukitown, you could build an improvement center where people can suggest what you could build. :P

And if nobody complains about the changes to the economy I proposed, I'll implement them soon.
Title: Re: Blacraft
Post by: vh on October 24, 2011, 03:39:25 AM
I have one melon seed in the state property center if you need it (and also if you don't). I read that the grown stalks can grow multiple melons if you just harvest the melons, so you don't need to remove the stalks themselves (I did that when I started playing 1.8 :P).

And the thing is finished.


AHAHA AHAHAHAHAHHAHAHA i lol'd at you removing stems
Title: Re: Blacraft
Post by: Bla on October 24, 2011, 07:46:35 AM
BSS-Yukidar Economic Treaty updated! (http://blacraft.wikia.com/index.php?title=Rules%2FLaw_of_the_Blacraft_Blaist_State&action=historysubmit&diff=4491&oldid=4482)

Now there is only regional property and public property. Regional property is up to 64 of each block and item, which the owner of the region manages. The rest is public.
It should be easy to remember. :)

And regions can build regional embassies where they can request regional property from each other if they need it.
Title: Re: Blacraft
Post by: FiahOwl on October 24, 2011, 08:15:16 AM
Just... 64? so if someone bombs the Pubic Storage I can only use 64 cobble and 64 brick to rebuild it?? huh??
Title: Re: Blacraft
Post by: Bla on October 24, 2011, 08:19:27 AM
What emergency could possibly destroy a skyscraper other than griefing, which will be reverted or repaired unlegitly? :P
I'm considering allowing more cobble and dirt. But the point is to flood the economy with a lot of things in cooperation, so we slowly build up a stronger and stronger economy. You still have the public storage, you still have access to all the other public storages and you can request regional property from other regions if you need it.
If you don't have enough cobble, go to Spawntown. There is more than 10.000 cobblestone, and I doubt it will be depleted. :P
Title: Re: Blacraft
Post by: FiahOwl on October 24, 2011, 08:20:40 AM
What if this becomes a massive server where we all have plenty of citizens and... and... a Terrorist arrives from Solea??!!
Title: Re: Blacraft
Post by: Bla on October 24, 2011, 08:22:30 AM
Kol. :P I can see any changes to any block, so I would be able to see who griefed your skyscraper and ban that person. Automatic backups are max one day old, so I could just copypaste a piece of a backup of your preserved skyscraper onto the current map.
Title: Re: Blacraft
Post by: vh on October 24, 2011, 11:51:17 AM
Kol. :P I can see any changes to any block, so I would be able to see who griefed your skyscraper and ban that person. Automatic backups are max one day old, so I could just copypaste a piece of a backup of your preserved skyscraper onto the current map.

you do keep older backups ...do you

if you went to .....japan lets say, and something exploded the world. the backups and autosaves would be.....borked!
Title: Re: Blacraft
Post by: Bla on October 24, 2011, 11:52:45 AM
I also have many backups on my own computer.

If something exploded the world, I don't think any of us would care much about Blacraft, since we're all dead. :P
Title: Re: Blacraft
Post by: vh on October 25, 2011, 03:17:08 PM
this is my newest project, architecture inspired by Duffield Hall in Cornell University which i visited recently. Unlike my fugly and abandoned cone, i have this all planned out and it will have a definite purpose :P.
The 8000+ blocks with comprise most of the foundation was dug out in just 2 days :)
Title: Re: Blacraft
Post by: FiahOwl on October 25, 2011, 04:33:42 PM
Ugly texture pack!
Title: Re: Blacraft
Post by: vh on October 25, 2011, 05:39:04 PM
actually, its my favorite one :P
Title: Re: Blacraft
Post by: Bla on October 25, 2011, 10:24:38 PM
Ugly texture pack!

But an interestingly big project.
Title: Re: Blacraft
Post by: FiahOwl on October 26, 2011, 08:56:09 AM
actually, its my favorite one :P


(http://dl.dropbox.com/u/22557931/Banner.png) (http://www.minecraftforum.net/topic/686301-16x16-naturecraft-the-continuation/)


Comment on it too will you?
Title: Re: Blacraft
Post by: vh on October 26, 2011, 03:56:35 PM
well, i like all my blocks perfect cubes. no noise, just plan textures. the borders emphasize the precise shape of the block
which is why i like it.
Title: Re: Blacraft
Post by: FiahOwl on October 26, 2011, 04:02:36 PM
It looks ugly IMHO.
Title: Re: Blacraft
Post by: blotz on October 26, 2011, 04:18:20 PM
Bla could you /kill me or something beceause i just ramdomly walk into the stronghold with my bare hands period.
are the spwan town bloocks locked? if not, make the stronghold locked. the creepers might blow it up );









i like posting its fun
Title: Re: Blacraft
Post by: Naru523 on October 26, 2011, 04:50:58 PM
Creepers can't explode blocks due to Bla installing a plugin of it.
Title: Re: Blacraft
Post by: vh on October 26, 2011, 06:32:38 PM
It looks ugly IMHO.

well then lets be glad that everyone can have a different texturepack. You are in a lot of pain
Title: Re: Blacraft
Post by: Bla on October 26, 2011, 10:09:25 PM
Bla could you /kill me or something beceause i just ramdomly walk into the stronghold with my bare hands period.
Just go through it, you don't need anything to get through the course inside it. Maybe you'll get killed by a mob on the way, then it's even faster.
Title: Re: Blacraft
Post by: FiahOwl on October 27, 2011, 08:48:13 AM
It looks ugly IMHO.

well then lets be glad that everyone can have a different texturepack. You are in a lot of pain

Lol.
Title: Re: Blacraft
Post by: vh on October 27, 2011, 12:12:58 PM
http://forums.bukkit.org/threads/fix-mech-lavaforge-1-0-0-returns-buckets-when-lava-is-used-in-a-furnace-1240.22502/ (http://forums.bukkit.org/threads/fix-mech-lavaforge-1-0-0-returns-buckets-when-lava-is-used-in-a-furnace-1240.22502/)
Title: Re: Blacraft
Post by: blotz on October 27, 2011, 02:00:21 PM
Bla, there is a BIG problem in the strong hold. i encountered no mobs, and my hunger bar doent really change. did you set it on peaceful or sometiing? pictures
Title: Re: Blacraft
Post by: vh on October 27, 2011, 02:17:34 PM
1. construction on the window frames
2. main lobby/hall area
3. 6 H-type lava silos, each carrying 8 cubic meters (thats like 40 tons!) of lava.
Title: Re: Blacraft
Post by: Bla on October 28, 2011, 03:32:05 AM
Impressive, Mudkipz.

Bla, there is a BIG problem in the strong hold. i encountered no mobs, and my hunger bar doent really change. did you set it on peaceful or sometiing? pictures
No, but I'll check if it has somehow happened.
Title: Re: Blacraft
Post by: vh on October 28, 2011, 03:39:10 AM
status update: After finding the furnace which stole kips' bucket, i promptly blew it up with 4 tnt. the resulting explosion made big hole :)
Title: Re: Blacraft
Post by: Bla on October 28, 2011, 04:47:21 AM
http://forums.bukkit.org/threads/fix-mech-lavaforge-1-0-0-returns-buckets-when-lava-is-used-in-a-furnace-1240.22502/ (http://forums.bukkit.org/threads/fix-mech-lavaforge-1-0-0-returns-buckets-when-lava-is-used-in-a-furnace-1240.22502/)
It says June 15, 2011 or something (the last edit, probably). Since that's before 1.8, how can you guarantee that it runs without problems in 1.8, especially because it states that it's incompatible with earlier versions?
Title: Re: Blacraft
Post by: matty406 on October 28, 2011, 07:46:07 AM
Flag tiem
I wanted to make a flag for Ampluterra, I also wanted to make it like an actual colony flag with the original country's flag within it.
(http://i44.tinypic.com/bhezkn.jpg)
Also, a standalone for The Socialist Provinces of Ampluterra (If independence is declared). I don't know, just made it up there and then.
(http://i44.tinypic.com/oqemuu.jpg)
Or, I could use the second outright, independent or not. It'd be way easier to create with blocks.
Title: Re: Blacraft
Post by: Bla on October 28, 2011, 08:06:55 AM
I've always wondered how I could possibly place a five-edged star on my flag. Kol.

I don't consider other regions which are a part of the BBS colonies, though, but more like one big union where the regions are on an equal level to each other (not the main region exploiting/extracting resources from the rest).
Title: Re: Blacraft
Post by: vh on October 28, 2011, 11:51:51 AM
http://forums.bukkit.org/threads/fix-mech-lavaforge-1-0-0-returns-buckets-when-lava-is-used-in-a-furnace-1240.22502/ (http://forums.bukkit.org/threads/fix-mech-lavaforge-1-0-0-returns-buckets-when-lava-is-used-in-a-furnace-1240.22502/)
It says June 15, 2011 or something (the last edit, probably). Since that's before 1.8, how can you guarantee that it runs without problems in 1.8, especially because it states that it's incompatible with earlier versions?

it doesn't say, but :

"Note: This plugin is very simple and therefore will almost certainly not break with new bukkit builds. If I'm a bit late updating to RB don't be discouraged from using it."

so if you install it, and it not compatible, can't you just uninstall it? or is it more komplikatd
Title: Re: Blacraft
Post by: FiahOwl on October 28, 2011, 11:56:28 AM
Flag tiem
I wanted to make a flag for Ampluterra, I also wanted to make it like an actual colony flag with the original country's flag within it.
(http://i44.tinypic.com/bhezkn.jpg)
Also, a standalone for The Socialist Provinces of Ampluterra (If independence is declared). I don't know, just made it up there and then.
(http://i44.tinypic.com/oqemuu.jpg)
Or, I could use the second outright, independent or not. It'd be way easier to create with blocks.

I was bored...

Title: Re: Blacraft
Post by: matty406 on October 28, 2011, 12:17:19 PM
Me likey
Title: Re: Blacraft
Post by: vh on October 29, 2011, 06:38:06 AM
Why cobblestone?
Not enough coal to make whole thingy stone

Use lava!
Bucket stealing furnace was promptly vaporizd

Its bland.
Haven't added decorations

Redo the cobblestone!
No.

I hate you!!111eleven
I'm glad we have something in common.

What is this?
A multipurpose structure.

Where is this
In your skirt. east of inner desertopia.

Your texture pack sucks!
It makes cobble look decent

The sandstone sucks.
Too bad. may fix later.
Title: Re: Blacraft
Post by: vh on October 29, 2011, 07:44:15 AM
notice: the next person who leaves a minecart on rails in front of my station shall be promptly evicted by armor piercing arrows.
Title: Re: Blacraft
Post by: Bla on October 29, 2011, 07:50:35 AM
Lavaforge plugin installed!
Title: Re: Blacraft
Post by: vh on October 29, 2011, 07:56:35 AM
thanks!

that offsets my  >:( when i suffocated in a block when the server restarted. There goes 3000 cobble and a stack of bread.
Title: Re: Blacraft
Post by: matty406 on October 29, 2011, 08:42:28 AM
Bla Bla Bla what's Lavaforge?
Title: Re: Blacraft
Post by: Bla on October 29, 2011, 08:55:08 AM
Bla Bla Bla what's Lavaforge?
This:
http://forums.bukkit.org/threads/fix-mech-lavaforge-1-0-0-returns-buckets-when-lava-is-used-in-a-furnace-1240.22502/ (http://forums.bukkit.org/threads/fix-mech-lavaforge-1-0-0-returns-buckets-when-lava-is-used-in-a-furnace-1240.22502/)
Furnaces now only consume the lava in iron buckets and not the buckets themselves as well.
Title: Re: Blacraft
Post by: blotz on October 29, 2011, 03:10:34 PM
Bla, i slept in my bed, like 5 times but i spawn at spwantown when i leaped );
Title: Re: Blacraft
Post by: vh on October 30, 2011, 03:25:12 PM
ALL YOU SANDSTONE ARE BELONG TO BLA.
Title: Re: Blacraft
Post by: Darvince on October 30, 2011, 03:30:20 PM
oshi-
Title: Re: Blacraft
Post by: Bla on October 30, 2011, 11:58:44 PM
Bla, i slept in my bed, like 5 times but i spawn at spwantown when i leaped );
That sounds strange.

I rarely really care about my spawn point (I try not to die), but to make up for the longer days, I could enable the set spawn command if people want it.

And yes, Spawntown is getting a new public storage.
Title: Re: Blacraft
Post by: atomic7732 on October 31, 2011, 06:10:35 AM
I rarely really care about my spawn point (I try not to die), but to make up for the longer days, I could enable the set spawn command if people want it.
First, you should try enabling a command. Anything of your choice, because I can't even do /list.
Title: Re: Blacraft
Post by: Darvince on October 31, 2011, 08:40:12 AM
Even /me is ops only. >:D

*le insert moar Rebellia
Title: Re: Blacraft
Post by: Bla on October 31, 2011, 08:51:10 AM
"Maybe" permissions is installed. In any case, I didn't disable all those commands for you. It's a bug. I don't really know how to fix it.

Anyway, I went Blaserk on an 1.8 epicave 1km north of Quonbla. 1 stack of iron blox yes pl0x! ;D
Title: Re: Blacraft
Post by: vh on October 31, 2011, 07:30:01 PM
i'd like to write a wiki page for desertopia, only one problem

*click*
*new page created*
http://blacraft.wikia.com/wiki/Desertopia (http://blacraft.wikia.com/wiki/Desertopia)
i've clicked on a million buttons and the only thing i can do is add a summary which doesn't even show up.
any halp pl0x? The editing help doesn't help at all because i can't even get to the first step of where the tutorial starts.
Title: Re: Blacraft
Post by: Darvince on October 31, 2011, 07:42:56 PM
DO NAWT USE TEMPLATE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Title: Re: Blacraft
Post by: vh on October 31, 2011, 07:43:26 PM
oic, thanks.
Title: Re: Blacraft
Post by: vh on October 31, 2011, 07:45:36 PM
requesting bla measure the area of inner desertopia if at all possible (the part inside the netherack)
also elevation map would be cool
as well as in isometric.
when you have time/not busy of course.
Title: Re: Blacraft
Post by: Bla on November 02, 2011, 10:02:15 AM
Isometric map - not before Minecraft is officially out and I crop the world.
Elevation map - maybe, but I would probably wait until after Minecraft is officially out with that one too.

Area of Inner Desertopia:
Title: Re: Blacraft
Post by: Bla on November 06, 2011, 01:35:53 PM
Darvince, don't vandalize the wiki, or I will block your IP from it. It is okay to add some sillyness to your own article, but long Lorem Ipsum texts etc. in articles about other people is not okay.

Mudkipz, I deleted the Ml_lDK1PZ article, and you can make one called just People/Mudkipz if you want.
Title: Re: Blacraft
Post by: pyxxel on November 07, 2011, 10:26:54 AM
So.... there are a few fellow Minecrafters here as well. Innnnterrrresssstingggggg...... *rubs imaginary beard*

What kind of gameplay are you lot into? For me, it's survival/adventuring/exploring all the way.  :D

pyx
Title: Re: Blacraft
Post by: Bla on November 07, 2011, 10:30:19 AM
I like building stuff and exploring epic landscapes. Ofc I need to spend some time as well preparing to build stuff, like gathering stuff and mining so that I can make tools to gather stuff. But my favorite part is building stuff.

Do you want to join the server? In that case, I'll need your Minecraft name so that I can whitelist you.
Title: Re: Blacraft
Post by: vh on November 07, 2011, 01:06:23 PM
So.... there are a few fellow Minecrafters here as well. Innnnterrrresssstingggggg...... *rubs imaginary beard*

What kind of gameplay are you lot into? For me, it's survival/adventuring/exploring all the way.  :D

pyx

Bla's skirt is in effect. Be aware
theres a borderguard the blocks you from getting past 3km in any direction :(
(if you're in to exploring, that might hinder you somewhat)

Title: Re: Blacraft
Post by: Bla on November 07, 2011, 01:16:11 PM
Lol, you have 36 square kilometers to explore. Since you can only see about houndred meters in any direction, you could run for 180 km before exploring all of the available area. It is beyond me why you STILL complain about borderguard. I've also said that I'll probably expand the area if you explore all of the map, but if it results in you running around and exploring everything SIMPLY to make me expand it, I won't.
A few months ago there were no problems. We were fine exploring within approx 2 km from spawn from April all the way to September, and we found many awesome landscapes within that area. You only started on this sillyness after 1.8 came out.

Just ignore borderguard and play like you normally do. When you hit the border, turn right or left or around.

If you don't stop this ridiculous complaining, maybe I should adjust the borders down to 2 km when the full game is out. So you will finally be happy when I expand it back to 3. *Evil kolling*
Title: Re: Blacraft
Post by: vh on November 07, 2011, 01:25:38 PM
kol that'd more than halve the size of ur skirt.
Title: Re: Blacraft
Post by: matty406 on November 07, 2011, 03:07:04 PM
It's Bla's iron skirt curtain.
Title: Re: Blacraft
Post by: vh on November 07, 2011, 04:56:00 PM
server crashed. 1.2km of normal rails 64 powered rails, 64 torches, 64 cobble, and 64 redstone was lost. (it just disspeared from my inventory! it wawsn't in mai chest.)
Title: Re: Blacraft
Post by: vh on November 09, 2011, 03:48:21 PM
server crashed. 1.2km of normal rails 64 powered rails, 64 torches, 64 cobble, and 64 redstone was lost. (it just disspeared from my inventory! it wawsn't in mai chest.)

bampu
Title: Re: Blacraft
Post by: Bla on November 10, 2011, 08:40:58 AM
Sorry, I didn't have time yesterday because of homework.
I don't know when you will be online, but bump this topic if you're online within the next 4 hours and 50 minutes.
Title: Re: Blacraft
Post by: vh on November 10, 2011, 09:22:11 AM
bump
Title: Re: Blacraft
Post by: Bla on November 11, 2011, 05:25:16 AM
I see the first cargo line has hit the new public storage... Nice.
But Mudkipz, please don't place torches in turns, that's not a part of the building plan, which is why it isn't in the law. And as the law says, any changes to the minecart system must be approved by me.
Title: Re: Blacraft
Post by: Darvince on November 11, 2011, 10:30:03 AM
*thousands of mobs spawn preventing minecarts from moving after removing torches from corners*
Title: Re: Blacraft
Post by: Bla on November 11, 2011, 10:45:20 AM
*thousands of mobs spawn preventing minecarts from moving after removing torches from corners*
My point was that we should plan a design before we build it.
Title: Re: Blacraft
Post by: vh on November 12, 2011, 03:12:58 AM
there are only 2 beds in the hospital you can sleep in and be 100% no mobs will spawn :P

also, without an additional 170 gold, the storage rail is uncompleted. strip mining time :P (i thought we had a lot of gold though, apparently not anymore)
Title: Re: Blacraft
Post by: Bla on November 12, 2011, 04:12:26 AM
I have a lot of gold in the town center, but I want to just stockpile 64 blocks and bars and then not care about them anymore, and only use them in the worst emergency.
I will strip mine for some gold and give 50% to the public storage, which can be spent on rails.

Maybe go to an epic cave in the new 1.8 terrain, when I ventured there for only iron, gold and diamond, I got more than an entire stack of gold, and many stacks of iron.
Title: Re: Blacraft
Post by: Bla on November 12, 2011, 03:27:56 PM
This took about 2 hours to gather in an epic cave northwest of Quonbla. I think it had 5 ravines and 2 abandoned mineshafts (or just one single massive one).

Half the gold is being cooked in the new public storage, and you can use it for booster rails Mudkipz. :)

And Ventus, if you need more iron........ You're welcome. :P

592+ iron
106 lapis lazuli (why is my skin scattered all over the Minecraftian underground?!)
79 moss stone
47 gold
12 diamond
2 slimeballs
2 cocoa beans

Edit: And now I just need a lot of sandstone to finish the new public storage.
Title: Re: Blacraft
Post by: Darvince on November 14, 2011, 04:41:28 PM
Uhh...
Title: Re: Blacraft
Post by: matty406 on November 14, 2011, 05:51:42 PM
Digging to make a dwarf proud.
Title: Re: Blacraft
Post by: Bla on November 18, 2011, 03:13:09 PM
From now on, I will make Thursday statistics of some resources in Spawntown Public Storage. Here's a table and a graph of the past week.

Today I've also terraformed the "earthquake" in Earthquake Forest plus some of Blue Bay, and built a road to the cobble creeper face buildingish-room which Ventus probably built in Earthquake Forest from the main road.
And I started to dig up to ground level at the rails between Spawntown Public Storage and the central station, but then it refused to connect.
Title: Re: Blacraft
Post by: blotz on November 20, 2011, 10:34:43 AM
When is Blacraft going to be updated to version 1.0?
Title: Re: Blacraft
Post by: Bla on November 20, 2011, 10:44:47 AM
When is Blacraft going to be updated to version 1.0?
When Bukkit releases the next recommended build. I don't know when they're going to do that, but I would guess within a week.
And then I'm going to edit the world.

Option 2: If people want it, I can take the current map down and edit it while it's being developed, and let you play vanilla 1.0 multiplayer on a completely new map until Bukkit has finished their 1.0 thing.
Title: Re: Blacraft
Post by: blotz on November 20, 2011, 11:55:04 AM
When is Blacraft going to be updated to version 1.0?
When Bukkit releases the next recommended build. I don't know when they're going to do that, but I would guess within a week.
And then I'm going to edit the world.

Option 2: If people want it, I can take the current map down and edit it while it's being developed, and let you play vanilla 1.0 multiplayer on a completely new map until Bukkit has finished their 1.0 thing.
Edit the world? How? Legibly?
Title: Re: Blacraft
Post by: Bla on November 20, 2011, 12:51:18 PM
I'm going to delete the same areas which I deleted when 1.8 came out (minus Revoluta and Mudkipz's fishing village), so we will have freshly generated land next to our developed areas. And I will delete The Nether completely, so we get a new one.

Also, is this win, or is it win?
Title: Re: Blacraft
Post by: Darvince on November 20, 2011, 12:54:23 PM
Wut
Title: Re: Blacraft
Post by: blotz on November 20, 2011, 01:11:06 PM
Wtf ( w as in where) did you get so much sandstone?


Title: Re: Blacraft
Post by: Bla on November 20, 2011, 01:11:48 PM
Mostly desert north of Quonbla, but also some from digging out the "valley".
Title: Re: Blacraft
Post by: FiahOwl on November 20, 2011, 02:06:15 PM
Is it still 1.8?
Title: Re: Blacraft
Post by: blotz on November 20, 2011, 02:20:55 PM
Is it still 1.8?

Test. Can you make a caldrom? No so it's still I.8.1
Title: Re: Blacraft
Post by: FiahOwl on November 20, 2011, 02:26:59 PM
Is it still 1.8?

Test. Can you make a caldrom? No so it's still I.8.1

If you have the wrong version you can't play it.
Title: Re: Blacraft
Post by: vh on November 20, 2011, 02:29:39 PM
I'm going to delete the same areas which I deleted when 1.8 came out (minus Revoluta and Mudkipz's fishing village), so we will have freshly generated land next to our developed areas. And I will delete The Nether completely, so we get a new one.

Also, is this win, or is it win?

mind=blown

you've gone insane.
Title: Re: Blacraft
Post by: FiahOwl on November 20, 2011, 02:52:01 PM
I'm going to delete the same areas which I deleted when 1.8 came out (minus Revoluta and Mudkipz's fishing village), so we will have freshly generated land next to our developed areas. And I will delete The Nether completely, so we get a new one.

Also, is this win, or is it win?

mind=blown

you've gone insane.

Aeridani Will fight with you and banish these insane men called Noxians.
Title: Re: Blacraft
Post by: vh on November 20, 2011, 04:05:41 PM
um what

...

anti-coexisting much?
Title: Re: Blacraft
Post by: Darvince on November 20, 2011, 05:28:39 PM
wtf
fiah stop trying to make a war you'll never win
Title: Re: Blacraft
Post by: vh on November 20, 2011, 05:42:44 PM
*9001 snow golems later....*
Title: Re: Blacraft
Post by: FiahOwl on November 20, 2011, 06:22:23 PM
wtf
fiah stop trying to make a war you'll never win

USAE Just cut off Bla's supply of Java Atheist Koffie. He will never win if he can't stay awake.
Title: Re: Blacraft
Post by: vh on November 20, 2011, 06:41:44 PM
./spawnmob snowgolem 9000
./spawnmob wolf 9000

what?
Title: Re: Blacraft
Post by: FiahOwl on November 20, 2011, 07:25:36 PM
I just got ze system up for the war.

Java gas! (http://yoursolarsystem.wikia.com/wiki/Americana_Seven#Description)
Title: Re: Blacraft
Post by: Naru523 on November 20, 2011, 07:34:29 PM
I just got ze system up for the war.

Java gas! (http://yoursolarsystem.wikia.com/wiki/Americana_Seven#Description)
What.
Title: Re: Blacraft
Post by: Darvince on November 20, 2011, 08:53:07 PM
./spawnmob snowgolem 56000
./spawnmob enderdragon 200

Kolkholz.
Title: Re: Blacraft
Post by: deoxy99 on November 20, 2011, 08:57:53 PM
./spawnmob hostile 135015 <- Kolkolkol

If you want each hostile mob to spawn 9001 each, you have to spawn that many for equal probability.
Title: Re: Blacraft
Post by: Darvince on November 20, 2011, 10:25:36 PM
*punch fiah once*
*56,000 snow golems start firing snowballs at him*
Title: Re: Blacraft
Post by: Bla on November 20, 2011, 11:08:33 PM
USAE Just cut off Bla's supply of Java Atheist Koffie. He will never win if he can't stay awake.
Luckily, I have other providers (http://blacraft.wikia.com/wiki/People/Quontex), kolkolkol. >:D
Title: Re: Blacraft
Post by: deoxy99 on November 20, 2011, 11:37:01 PM
*traps Bla in a bedrock box so he can't drink the koffie* :P
Title: Re: Blacraft
Post by: vh on November 22, 2011, 05:31:52 PM
snow golems.

they should help in overworld too.


http://forums.bukkit.org/threads/fun-snowballnextdoor-v0-5-snowballs-do-damage-1488.44895/ (http://forums.bukkit.org/threads/fun-snowballnextdoor-v0-5-snowballs-do-damage-1488.44895/)
Title: Re: Blacraft
Post by: vh on November 22, 2011, 05:36:20 PM
nop.

unless it's different for smp.

my 50 snowmen couldn't kill 1 spider. turns out, snowballs only do damage to blazes and enderdragon.
Title: Re: Blacraft
Post by: Bla on November 26, 2011, 04:45:12 PM
World map updated.
I see Rebbeland has changed since I made the road, are you still playing Fiah?
Spawntown has expanded a lot in the eastern part...
The chunk error north of Spawntown  has been evened out, and the borders changed to fit it.
New municipalities in Awesomeland - Edgeland and Coasterland.
Also expanded Desertopia to contain all of the new, massive building which Mudkipz is working on.

Also, all changes from now until Bukkit is updated will be lost..
I will probably edit the world soon (remove the Nether and remove 1.8 areas minus Revolutea).
I'm changing the map to a random vanilla map until then.
Title: Re: Blacraft
Post by: FiahOwl on November 26, 2011, 04:53:48 PM
Quote
I see Rebbeland has changed since I made the road, are you still playing Fiah?

You saw.


I play every once and a while.
Title: Re: Blacraft
Post by: Bla on November 26, 2011, 04:55:01 PM
Our mighty military sattelites are everywhere. All of your stuffz are belong to all of us.

Edit: Reset the world a couple of times, so now we start in a snow biome.
Title: Re: Blacraft
Post by: FiahOwl on November 27, 2011, 03:32:42 PM
Our mighty military sattelites are everywhere. All of your stuffz are belong to all of us.

Edit: Reset the world a couple of times, so now we start in a snow biome.

You cannot see our secret base underground!! Aerponied!!!
Title: Re: Blacraft
Post by: vh on November 27, 2011, 03:51:15 PM
the mapping shows up to a few blocks underground i believe :DDD
Title: Re: Blacraft
Post by: Darvince on November 27, 2011, 03:52:22 PM
Our mighty military sattelites are everywhere. All of your stuffz are belong to all of us.

Edit: Reset the world a couple of times, so now we start in a snow biome.

You cannot see our secret base underground!! Aerponied!!!

Najs.
Title: Re: Blacraft
Post by: vh on November 27, 2011, 05:31:23 PM
a short while later...



*nid enchantment tabul*
Title: Re: Blacraft
Post by: FiahOwl on November 27, 2011, 08:30:48 PM
a short while later...



*nid enchantment tabul*
??

Anyway, I'm going to sleep now so I can wake up in the morning and see a satellite pass over my sky.
Title: Re: Blacraft
Post by: Bla on November 27, 2011, 11:07:53 PM
They're invisible! Epic stelf kolkolkloaking.
Title: Re: Blacraft
Post by: Darvince on November 27, 2011, 11:08:45 PM
Not a blatellite, you silly person bla.
Title: Re: Blacraft
Post by: FiahOwl on November 28, 2011, 04:19:34 AM
They're invisible! Epic stelf kolkolkloaking.

*Huge laughter as you imply I can't see a -7.7 magnitude dot going over my sky.*
Title: Re: Blacraft
Post by: Bla on November 28, 2011, 07:04:36 AM
STELF, STELFH, STELTH, STEALTH!
Title: Re: Blacraft
Post by: vh on November 28, 2011, 03:51:45 PM
uhh, *throws massive bowling ball in front of sattelite*
 

gravitational lensing is super effective..


...that must be one heavy ball...
Title: Re: Blacraft
Post by: blotz on November 29, 2011, 05:24:14 PM
sry about the creeper explosion im fixing it . semlting the glass in the furnace

Edit :fixd

Edit: i still need to fix the treanch

Last edit: I fixed everything
Title: Re: Blacraft
Post by: matty406 on November 30, 2011, 04:41:41 PM
Bla, when you switch back to the original map, can you PM me this map we're using? I'd like to finish my fortress.
Title: Re: Blacraft
Post by: Bla on November 30, 2011, 11:07:08 PM
I will upload it to Dropbox so everyone can download it if they want (assuming Mudkipz hasn't ventured to the far lands and made the world size 3 billion terabytes).
Title: Re: Blacraft
Post by: deoxy99 on November 30, 2011, 11:11:45 PM
I will upload it to Dropbox so everyone can download it if they want (assuming Mudkipz hasn't ventured to the far lands and made the world size 3 billion terabytes).
You would get a crash if it hit the limit of your hard drive. :P
Title: Re: Blacraft
Post by: matty406 on December 02, 2011, 03:47:45 PM
Alrighty. Also, is the nether disabled?
I need a Blaze rod for SCIENCE ALCHEMY!
Title: Re: Blacraft
Post by: Bla on December 02, 2011, 03:52:21 PM
I haven't disabled the Nether, I would assume it works?
Title: Re: Blacraft
Post by: matty406 on December 02, 2011, 04:07:45 PM
I'm standing in the portal, but nothing.
I'll be really embarrassed if it's just something on my end. Although, it's doing it after relogging.
Title: Re: Blacraft
Post by: Bla on December 02, 2011, 04:19:29 PM
I set allow-nether to true, so hopefully it should work now. It was false by default. Hopefully it doesn't make the normal world nether, but just allows you go to to the nether.
Title: Re: Blacraft
Post by: matty406 on December 02, 2011, 05:17:15 PM
It's worked, thanks!
Title: Re: Blacraft
Post by: blotz on December 04, 2011, 08:32:11 AM
Tsk tsk.

where did you get that texture pack? it looks cool.
Title: Re: Blacraft
Post by: FiahOwl on December 04, 2011, 09:23:21 AM
Tsk tsk.

where did you get that texture pack? it looks cool.

tsk tsk looks very cool indeed :P
Title: Re: Blacraft
Post by: blotz on December 04, 2011, 09:39:06 AM
just look at the last post of pg. 5 with a picture
Title: Re: Blacraft
Post by: Bla on December 04, 2011, 09:49:18 AM
Nostalgia from browsing the early pages of this topic.png.epic.exe.mp3.avi.dat.kol

What are you snacking about, bong? [ArrowDown]
Title: Re: Blacraft
Post by: blotz on December 04, 2011, 09:50:30 AM
space it
Title: Re: Blacraft
Post by: vh on December 05, 2011, 04:10:19 AM
make big hole in something? fix it.
Title: Re: Blacraft
Post by: Darvince on December 05, 2011, 07:37:28 AM
creepershate.me
Title: Re: Blacraft
Post by: FiahOwl on December 05, 2011, 07:37:53 AM
Nope.avi
Title: Re: Blacraft
Post by: vh on December 05, 2011, 02:23:23 PM
3x2 Piston door that will be on my desertopia structure.

3x2 Piston Door (http://www.youtube.com/watch?v=e2nYxr_siWU#ws)

delay is 1.2 seconds from button press. Door stays open 0.9 seconds.
Title: Re: Blacraft
Post by: blotz on December 12, 2011, 02:34:22 PM
i heard you found an end portal, mudkipz
Title: Re: Blacraft
Post by: vh on December 12, 2011, 04:42:21 PM
fort golemskirt
Title: Re: Blacraft
Post by: vh on December 12, 2011, 04:44:01 PM
more
Title: Re: Blacraft
Post by: vh on December 12, 2011, 04:45:34 PM
day/night sensor. ironically its outside. should ink the sensor to my mine.
Title: Re: Blacraft
Post by: vh on December 12, 2011, 04:46:46 PM
torture devices. this one is just a simple drowning mechanism
Title: Re: Blacraft
Post by: vh on December 12, 2011, 04:48:07 PM
the water current carries you to the deadly cactus. you run forwards and get a sword to the knee.
Title: Re: Blacraft
Post by: vh on December 12, 2011, 04:51:10 PM
facepiston

with a open hole for arrows to the head
Title: Re: Blacraft
Post by: vh on December 12, 2011, 04:53:16 PM
cactus execution device. although i'm pretty sure the victim can jump back on the trapdoor if you close it. Prolong the pain.
Title: Re: Blacraft
Post by: blotz on December 12, 2011, 04:53:52 PM
what if he shot an arrow at your head?
Title: Re: Blacraft
Post by: vh on December 12, 2011, 04:55:26 PM
a facepiston you into the fire device. with water. water that doesn't put out the nerttack fire. Alternativly you can turn off the water and watch them struggle.

i made a portal to get the netherack but it only teleported me to mattyportal >.< should've just removed bed and /kill
Title: Re: Blacraft
Post by: vh on December 12, 2011, 04:57:09 PM
what if he shot an arrow at your head?

then he gets a facepiston

what if he dug his way out?
Title: Re: Blacraft
Post by: deoxy99 on December 12, 2011, 05:14:14 PM
Nah, arrows to the head don't work. Arrows to the knee are better.
Title: Re: Blacraft
Post by: FiahOwl on December 12, 2011, 05:19:43 PM
Nah, arrows to the head don't work. Arrows to the knee are better.

But that would be too cruel as you could not be an adventurer after that.
Title: Re: Blacraft
Post by: vh on December 12, 2011, 05:24:48 PM
the water current carries you to the deadly cactus. you run forwards and get a sword to the knee.

replaces sword with arrrow.png
Title: Re: Blacraft
Post by: blotz on December 12, 2011, 05:41:13 PM
What is the point of building all of that stuff?
Title: Re: Blacraft
Post by: vh on December 12, 2011, 08:17:08 PM
the fortress is so i can live somewhere.
the day/night sensor is for sensing in my mine
the portal is to go to the nether
the torture devices are for me to put you in.
Title: Re: Blacraft
Post by: Darvince on December 12, 2011, 08:22:25 PM
Why would you put your little br-
Oh.
Title: Re: Blacraft
Post by: deoxy99 on December 12, 2011, 08:31:36 PM
Okay, Mudkipz, do you even have Caps Lock or Shift? You always type lowercase letters. USE THE SHIFT KEY FOR I AND BEGINNING OF SENTENCES, AND PROPER NOUNS! And all caps sentences like the previous. :P

Besides that, why do you need a night/day sensor? What good is it to know if it's day or night (other than for bed)?
Title: Re: Blacraft
Post by: atomic7732 on December 12, 2011, 08:44:39 PM
What good is it to know if it's day or night (other than for bed)?
I think you answered your own question there.
Title: Re: Blacraft
Post by: Darvince on December 12, 2011, 08:46:40 PM
No, it's in his mine, so it's for the purposes of seeing if he should keep mining or return to the surface.
Title: Re: Blacraft
Post by: deoxy99 on December 12, 2011, 09:06:51 PM
Why? Because he's a wimp and doesn't want to face monsters or is it for bed reasons?
Title: Re: Blacraft
Post by: Darvince on December 12, 2011, 09:22:00 PM
Okay fine, I really want to see you battle twelve monsters and not die. *smirks*
Title: Re: Blacraft
Post by: deoxy99 on December 12, 2011, 09:23:15 PM
It can't be THAT hard. ::)
Title: Re: Blacraft
Post by: Darvince on December 12, 2011, 09:24:30 PM
I KNOW right?
Title: Re: Blacraft
Post by: Naru523 on December 12, 2011, 09:26:05 PM
It's for bed reasons, obviously, because people don't want to be so impatient. And he already has a diamond sword, so no need to insult him that he's a wimp.
Title: Re: Blacraft
Post by: deoxy99 on December 12, 2011, 09:30:12 PM
I'll make a mod that makes beds unusable in SMP so people can be patient. :-\
Title: Re: Blacraft
Post by: deoxy99 on December 12, 2011, 09:31:03 PM
Since people tend to not read edits on posts, I'll add to that other post by saying: Actually, no, that would be dumb.
Title: Re: Blacraft
Post by: FiahOwl on December 12, 2011, 10:23:11 PM
Okay fine, I really want to see you battle twelve monsters and not die. *smirks*


I've done more then 20. With a Diamond sword, and no armour. I never wear armour.
Title: Re: Blacraft
Post by: deoxy99 on December 12, 2011, 10:24:46 PM
Now that's how you do it! With no armor. Now try it with a wooden sword. :P
Title: Re: Blacraft
Post by: Bla on December 12, 2011, 11:13:43 PM
When I saw this, I thought Bukkit had finally released a recommended update.

You were begging me to switch to the old world.
Title: Re: Blacraft
Post by: Darvince on December 12, 2011, 11:29:19 PM
Kol, kol, kol. And why are you so straightforward that you want to immediately switch back to the old world? I don't want to switch back, personally. :P
Title: Re: Blacraft
Post by: vh on December 13, 2011, 04:04:38 AM
Why? Because he's a wimp and doesn't want to face monsters or is it for bed reasons?

lol because it might be easier to build when thar no mobs after you and its brighter. I build on ice anyway, it doesn't make a big differense. and the day night sensor is so i can tell the time while i'm mining.

and yes i want to see Fiah right 20 mobs at once with a sword and no armor. I'll supply the sword too if you dont have it.

and lol bla; i couldn't fit alll the images into one post and i was feeling a bit lazy to use imgdiode. you must have around 1800 emails from ubox alone if you have this on notify :P

edit: wtf sue imgdiode i mean use imgdiode

and actually i dont naru :P used diamonds on the diamond pick for ur enchanting tebul

also deoxy i would be typing in capslock, but it suddenly inverted into a carrot that is currently invading all your vital regions.
Title: Re: Blacraft
Post by: atomic7732 on December 13, 2011, 06:45:11 AM
When I saw this, I thought Bukkit had finally released a recommended update.

You were begging me to switch to the old world.
You don't check the forum first... ? What kind of person ARE you?!?!
Title: Re: Blacraft
Post by: FiahOwl on December 13, 2011, 09:10:06 AM
Why? Because he's a wimp and doesn't want to face monsters or is it for bed reasons?

lol because it might be easier to build when thar no mobs after you and its brighter. I build on ice anyway, it doesn't make a big differense. and the day night sensor is so i can tell the time while i'm mining.

and yes i want to see Fiah right 20 mobs at once with a sword and no armor. I'll supply the sword too if you dont have it.

and lol bla; i couldn't fit alll the images into one post and i was feeling a bit lazy to use imgdiode. you must have around 1800 emails from ubox alone if you have this on notify :P

edit: wtf sue imgdiode i mean use imgdiode

and actually i dont naru :P used diamonds on the diamond pick for ur enchanting tebul

also deoxy i would be typing in capslock, but it suddenly inverted into a carrot that is currently invading all your vital regions.


Shure! I might be on tonight. I built a house near the frozen lake yesterday.


OT: THIS IS THE 1776th POST IN THIS THREAD! AMERICA FTW!


Title: Re: Blacraft
Post by: Bla on December 13, 2011, 09:29:26 AM
Kol, kol, kol. And why are you so straightforward that you want to immediately switch back to the old world? I don't want to switch back, personally. :P
Because I miss a persistent world. Building on a world which will be deleted after a short amount of time is boring, it's more fun to play in a world which you can always continue to expand on. And I've spent significantly more time in the normal world than this, so I would prefer to "lose" what I've spent in this world.
Anyway, I will upload it to Dropbox, so if you want to play it as singleplayer you can still do that.

You don't check the forum first... ? What kind of person ARE you?!?!
I'm a human.
Kolkolkol.I AM NOT A WOBOT
Title: Re: Blacraft
Post by: FiahOwl on December 13, 2011, 09:58:39 AM
Kol, kol, kol. And why are you so straightforward that you want to immediately switch back to the old world? I don't want to switch back, personally. :P
Because I miss a persistent world. Building on a world which will be deleted after a short amount of time is boring, it's more fun to play in a world which you can always continue to expand on. And I've spent significantly more time in the normal world than this, so I would prefer to "lose" what I've spent in this world.

I second what bla just said.

Title: Re: Blacraft
Post by: Bla on December 13, 2011, 10:56:04 AM
Blacraft is back!

Here is the world you've played on:
http://dl.dropbox.com/u/31772508/world-2011-12-13-17-49-52.tar.gz (http://dl.dropbox.com/u/31772508/world-2011-12-13-17-49-52.tar.gz)

I will probably delete it one week from now or something, but I'll keep the world on my com, so you can get it if you missed it.
Title: Re: Blacraft
Post by: FiahOwl on December 13, 2011, 11:04:33 AM
Cool!
Title: Re: Blacraft
Post by: FiahOwl on December 13, 2011, 11:04:53 AM
Time to find out what Biome the ASSU Has gone into now...
Title: Re: Blacraft
Post by: Bla on December 13, 2011, 11:05:15 AM
It shouldn't have changed. But it will snow in taigas soon. :P

Edit: Offline until I've managed to delete the nether. I'm sure I deleted the folder..........
Title: Re: Blacraft
Post by: deoxy99 on December 13, 2011, 11:16:17 AM
I still can't get on the server, does it really take that long to delete the nether folder? :P

I press refresh, it polls, and it says can't reach server.
Title: Re: Blacraft
Post by: Bla on December 13, 2011, 11:19:20 AM
Yes, it does. I haven't used FTP before, and I think I need to download a program to change the files and folders. So I can't delete it, I think.

Meh, I'll just ask support to do it. Kolkolkol.
So just stay out of the nether until a new one has been generated. Nothing should happen if you go in there, just expect to lose whatever you waste your time on in there.

And the world we played on is here:
http://dl.dropbox.com/u/31772508/world-2011-12-13-17-49-52.tar.gz (http://dl.dropbox.com/u/31772508/world-2011-12-13-17-49-52.tar.gz)

Edit: The server is back up.
Title: Re: Blacraft
Post by: Darvince on December 13, 2011, 04:19:03 PM
Tiem to put that map on my server.

>:D
Title: Re: Blacraft
Post by: vh on December 13, 2011, 05:13:40 PM
Tiem to put that map on my server.

>:D

inb4 someone blows the stronghold to pieces with tnt.
...ok thats most likely me.
Title: Re: Blacraft
Post by: vh on December 14, 2011, 03:35:37 AM
bukkit fixes the painting lighting bugs yay!
Title: Re: Blacraft
Post by: Bla on December 14, 2011, 12:43:17 PM
Najse.

Moar iron for everyone. And other stuffz too.

Look, I have a pink iron skirt shirt! Kolkolkol.

I ventured into the Nether and gathered a few stoneglow to epicfy one more tree in Landepic.
Title: Re: Blacraft
Post by: Darvince on December 14, 2011, 02:02:51 PM
Kol, you should make your whole armour pink, then eat pink pony toys for Saturnalia.
Title: Re: Blacraft
Post by: FiahOwl on December 14, 2011, 10:12:25 PM
I am pleased to announce the disappearance of East-Revolal Lake. And the construction of the capital. So technically, The Capital of the ASSU would be -2 in elevation. which would mean the first floor of the Capital building would be submerged if the water were to leak through the dam.
Title: Re: Blacraft
Post by: Darvince on December 14, 2011, 10:24:44 PM
Kol, that sounds like the Netherlands and somewhat New Orleans, LO, US
Title: Re: Blacraft
Post by: FiahOwl on December 14, 2011, 10:28:53 PM
Kol, that sounds like the Netherlands and somewhat New Orleans, LO, US

Kol.
Title: Re: Blacraft
Post by: Darvince on December 14, 2011, 10:33:20 PM
Happy Saturnalia! I'm going to be decorating Plaidania over the next few days so that the sun gods will be pleasedfunniness of our forum celebrating Saturnalia continues its master plan into greatness! >:D
Title: Re: Blacraft
Post by: atomic7732 on December 15, 2011, 06:47:59 AM
You epically fail. Saturnalia doesn't start until December 17. Coincidentally, Saturday.
Title: Re: Blacraft
Post by: Darvince on December 15, 2011, 08:22:01 AM
Even better.
Title: Re: Blacraft
Post by: vh on December 15, 2011, 12:52:57 PM
jupiternalia
Title: Re: Blacraft
Post by: Bla on December 15, 2011, 01:46:07 PM
Spawntownian skyline. The voting center is now the tallest building.

I will probably make it even taller, and place a red star on top of it when it is finished. One or two more floors should be enough. Now your eyes are at y=90 when standing on the top floor, but the top part of the roof is at y=98.
Title: Re: Blacraft
Post by: vh on December 15, 2011, 01:54:05 PM
aquarium under the lake would be both cool and lacking fish/squid.
Title: Re: Blacraft
Post by: Darvince on December 15, 2011, 04:45:00 PM
wtf so many of the same building
Title: Re: Blacraft
Post by: blotz on December 15, 2011, 04:52:55 PM
is tax center blown up?
Title: Re: Blacraft
Post by: Bla on December 16, 2011, 06:03:13 PM
Depends on which way you mean it. It hasn't been exploded, but it has become taller. :P

Also, new world map! The area around the pyramid at Spawntown has become "Pyramid Park".
The world map may look wierd, because it has been rotated, because Notch decided to make the Sun rise in what was south before... But we'll just have to get used to it.

http://images2.wikia.nocookie.net/blacraft/images/7/76/World_Map.png (http://images2.wikia.nocookie.net/blacraft/images/7/76/World_Map.png)

Other news: Spawntown Center of Work has been expanded, Spawntown Testing Lab is being expanded as well. Border Hill Automatic Farm has been improved (it is easier to get around it and to the pick up points).
Title: Re: Blacraft
Post by: FiahOwl on December 16, 2011, 07:25:25 PM
Depends on which way you mean it. It hasn't been exploded, but it has become taller. :P

Also, new world map! The area around the pyramid at Spawntown has become "Pyramid Park".
The world map may look wierd, because it has been rotated, because Notch decided to make the Sun rise in what was south before... But we'll just have to get used to it.

http://images2.wikia.nocookie.net/blacraft/images/7/76/World_Map.png (http://images2.wikia.nocookie.net/blacraft/images/7/76/World_Map.png)

Other news: Spawntown Center of Work has been expanded, Spawntown Testing Lab is being expanded as well. Border Hill Automatic Farm has been improved (it is easier to get around it and to the pick up points).

GAHHHHHHHHH!! NOTCH! Y U MAKE MY GIANT MOUNTAIN RAINGE RUN INTO AN OCEAN?? Y U NO KEEP 1.8 WORLD GEN??!! GAHHHHHH!! DIVERT ALL ASSU RESCOURCES TO MAKING THE NEW FHUNK BORDERS LOOK NATURAL!!! GAHHHHHHHHHH!!



Fish just got a bit annoyed. You did say you would NOT Cut any of Revolutea :P
Title: Re: Blacraft
Post by: FiahOwl on December 16, 2011, 07:30:03 PM
I also petition to eventually start the Blacraft map over.
Title: Re: Blacraft
Post by: vh on December 16, 2011, 07:35:46 PM
um. no i dunnot want to redo my cactus farm.
Title: Re: Blacraft
Post by: vh on December 16, 2011, 08:07:18 PM
requesting that "bong" or "lotzubutt" removes his chests with his property that are in my buildings and storages ( i let him put them there), within 10 days. or relocate them to someplace more..discrete, (there in my houes lol).
Title: Re: Blacraft
Post by: Bla on December 17, 2011, 03:52:18 AM
Yes, sorry, I thought the terrain generation wouldn't change, but it has changed a bit. There are a lot more oceans now, apparently, or so it seems when I compare it to the old map from 1.8+, but some of the areas look mostly the same as before.
If you want it, I can probably attach some more of the 1.8 terrain to your border. Otherwise I can help making it look natural.

But no, the map will absolutely not be restarted. We didn't spend 8 months on this just to start over.
Title: Re: Blacraft
Post by: vh on December 17, 2011, 04:03:03 AM
tnt terraforming
Title: Re: Blacraft
Post by: vh on December 17, 2011, 05:11:27 AM
lolwut

hi mr fist
Title: Re: Blacraft
Post by: FiahOwl on December 17, 2011, 10:01:38 AM
Yes, sorry, I thought the terrain generation wouldn't change, but it has changed a bit. There are a lot more oceans now, apparently, or so it seems when I compare it to the old map from 1.8+, but some of the areas look mostly the same as before.
If you want it, I can probably attach some more of the 1.8 terrain to your border. Otherwise I can help making it look natural.

But no, the map will absolutely not be restarted. We didn't spend 8 months on this just to start over.

If it wouldn't have changed, then why the heck did you delete the chunks 0.o
Title: Re: Blacraft
Post by: Bla on December 17, 2011, 10:04:23 AM
If it wouldn't have changed, then why the heck did you delete the chunks 0.o
The vast majority of the terrain shouldn't, but it would have new features in them from 1.0. Like chests in strongholds, unlimited  strongholds pr. world and so on.
Title: Re: Blacraft
Post by: blotz on December 17, 2011, 10:16:04 AM
Should I finish my building first, or go explore first? I have enough food for both.
Title: Re: Blacraft
Post by: Naru523 on December 17, 2011, 10:30:06 AM
for kipz
Title: Re: Blacraft
Post by: Bla on December 17, 2011, 10:31:37 AM
Finish building if you have the materials.

If you need food, I heard Mudkipz has a lot in Desertopia. :P But Spawntown also has about 2-3 stacks of bread and 6 stacks of wheat...

FiahOwl, I can place some of the pre 1.0-chunks back. If you want it, draw some lines on the map showing how much you want back.
The same applies to anyone else who has lost some land they developed or wanted as it was, ofc I will judge how much it is first so nobody (yes, I'm looking at you, Darvince) suddenly wants ALL of the old world back. :P
Title: Re: Blacraft
Post by: FiahOwl on December 17, 2011, 10:49:53 AM
If it wouldn't have changed, then why the heck did you delete the chunks 0.o
The vast majority of the terrain shouldn't, but it would have new features in them from 1.0. Like chests in strongholds, unlimited  strongholds pr. world and so on.


uhhh...

Quote
all Strongholds are located at random in an annulus between 640 and 1152 blocks from the origin, 0/0.p

We have generated farther out then 1152 blocks... That is one of the reasons I wanted a new map. Another one was to get rid of the chunky borders.
Title: Re: Blacraft
Post by: FiahOwl on December 17, 2011, 10:52:23 AM
Depends on which way you mean it. It hasn't been exploded, but it has become taller. :P

Also, new world map! The area around the pyramid at Spawntown has become "Pyramid Park".
The world map may look wierd, because it has been rotated, because Notch decided to make the Sun rise in what was south before... But we'll just have to get used to it.

http://images2.wikia.nocookie.net/blacraft/images/7/76/World_Map.png (http://images2.wikia.nocookie.net/blacraft/images/7/76/World_Map.png)

Other news: Spawntown Center of Work has been expanded, Spawntown Testing Lab is being expanded as well. Border Hill Automatic Farm has been improved (it is easier to get around it and to the pick up points).

Huh? It shows me the old WM for some reason.
Title: Re: Blacraft
Post by: Bla on December 17, 2011, 10:57:43 AM
Quote
all Strongholds are located at random in an annulus between 640 and 1152 blocks from the origin, 0/0.p
You quote mined Minepedia. This is the entire quote, notice the start, which was the exact reason why I deleted much of the terrain:
Quote
In Beta 1.8, all Strongholds are located at random in an annulus between 640 and 1152 blocks from the origin, 0/0. Due to the generation algorithm, the Stronghold proper may extend further in or out of that circle. The three strongholds are spawned at equal angles from the center point of the world (that is, each stronghold is 120 degrees from the others, measured from the origin.)
Source: http://www.minecraftwiki.net/wiki/Stronghold (http://www.minecraftwiki.net/wiki/Stronghold)

About the new map, it's not going to happen. The chunky borders will be evened out over time, though.

You didn't respond to my solution for the problem, so I will so far continue to assume you don't want the land edited back in.
Title: Re: Blacraft
Post by: FiahOwl on December 17, 2011, 11:02:13 AM
Erm, I do. But the map seems to show the old map for some reason...
Title: Re: Blacraft
Post by: Bla on December 17, 2011, 11:03:04 AM
You should mark it on that one anyway, otherwise I have no way to know what you want added back.
Title: Re: Blacraft
Post by: Darvince on December 17, 2011, 11:24:55 AM
Good, my relations with you have been strained. Thank you for your crappy time, you useless Blaist Bla.
Title: Re: Blacraft
Post by: Darvince on December 17, 2011, 11:27:56 AM
when suddenly all of Darvince's threads were locked for unknown reasons...
Title: Re: Blacraft
Post by: vh on December 17, 2011, 11:31:01 AM
i don't even know...

anyway, interior of second floor completed

with pool included*
Title: Re: Blacraft
Post by: Bla on December 17, 2011, 12:38:03 PM
Epicness.

Btw, just curious, who took 9 diamonds from the public storage, and most importantly, for what?
Title: Re: Blacraft
Post by: FiahOwl on December 17, 2011, 03:00:34 PM
http://forums.bukkit.org/threads/fun-rpg-mobdisguise-v1-65-transform-into-any-mob-and-players-too-no-client-mods-1-0-1-rb.28750/ (http://forums.bukkit.org/threads/fun-rpg-mobdisguise-v1-65-transform-into-any-mob-and-players-too-no-client-mods-1-0-1-rb.28750/)
Title: Re: Blacraft
Post by: FiahOwl on December 17, 2011, 05:14:02 PM
Anyways, can you cut off the mountains east of my settlement?
Title: Re: Blacraft
Post by: Bla on December 17, 2011, 05:15:54 PM
Can you draw on a map what I should either cut off or add back please?
If I should remove something, the current map.
If I should add something, the old 1.8 map.
Title: Re: Blacraft
Post by: FiahOwl on December 17, 2011, 05:22:05 PM
Can you draw on a map what I should either cut off or add back please?
If I should remove something, the current map.
If I should add something, the old 1.8 map.

BOTH WORLD MAPS ARE OLD >.<
Title: Re: Blacraft
Post by: Bla on December 17, 2011, 05:24:38 PM
It's because Wikia is slow updating, apparently. I can't change that.

Here it is uploaded:
Title: Re: Blacraft
Post by: FiahOwl on December 17, 2011, 05:29:54 PM
I want the red removed.
Title: Re: Blacraft
Post by: Bla on December 17, 2011, 05:31:12 PM
Okay, I can only remove entire chunks though, just so you know that the borders will still be as chunky.
Title: Re: Blacraft
Post by: FiahOwl on December 17, 2011, 05:32:23 PM
Okay, I can only remove entire chunks though, just so you know that the borders will still be as chunky.

That's what I anticipated.
Title: Re: Blacraft
Post by: atomic7732 on December 17, 2011, 05:32:44 PM
Wtf what did you do, Bla
Title: Re: Blacraft
Post by: Bla on December 17, 2011, 05:34:49 PM
Wtf what did you do, Bla
I expanded Border Hill Autofarm with a third farm and made an aquaduct. ;D

Wait, what that what you were snacking about...

I MIGHT edit the map tomorrow, but I'm not sure, because I have to go to a birfday tomorrow. Otherwise in two days, probably.
And just so you know, I could also add the old areas back if you liked them instead. It's not a problem.

And Darvince should post the screenshot he took, pw0x.
Title: Re: Blacraft
Post by: atomic7732 on December 17, 2011, 05:35:34 PM
The map. Is... did you move everything?
Title: Re: Blacraft
Post by: Bla on December 17, 2011, 05:37:37 PM
The map. Is... did you move everything?
Kol, blame Notch, he made north take an arrow in the knee, making it become west, and west take an arrow in the knee, making it become south, and south take an arrow in the knee, making it become east, and east taking an arrow in the knee, making it become north.
Because the developers originally made the maps face that way, he changed the sun/moon instead of the map to fit them.
Title: Re: Blacraft
Post by: FiahOwl on December 17, 2011, 11:55:14 PM
Russian Dancing Ponies (http://www.youtube.com/watch?v=i_Q4KjybGDA#ws)
Title: Re: Blacraft
Post by: atomic7732 on December 18, 2011, 12:07:43 AM
Lol you weren't supposed to put that in this topic.
Title: Re: Blacraft
Post by: Bla on December 18, 2011, 12:14:10 PM
I've removed the red areas at Revolutea now... Will upload the world and turn the server online soon (about 30 minutes at most, I guess).
Edit: As always, it complains about the world zip file. It'll take some more time.

*Sigh* I don't think it'll work. Reverting to before I downloaded it. You won't lose anything, but the chunks haven't been removed. -_-
Here's an updated world map, but without the chunks which were not removed. Then you can also see if you're happy with the cropping.
Title: Re: Blacraft
Post by: vh on December 18, 2011, 03:14:30 PM
Looks like you cut out my fishing villiage
Also my building might extend a few blocks into the random region below me?
Title: Re: Blacraft
Post by: Bla on December 18, 2011, 03:16:17 PM
1: No, the opposite, I cut out the other terrain before 1.0, and then the terrain generation changed a bit.
2: That's okay, I will just extend your region to cover the building, and the region is unclaimed anyway.
Title: Re: Blacraft
Post by: vh on December 18, 2011, 03:24:34 PM
Would it be too much effort to copy the chunk in? I understand it is time consuming. If that is not possible, do you mind spawning the mats I used?
Title: Re: Blacraft
Post by: Bla on December 18, 2011, 03:25:06 PM
Would it be too much effort to copy the chunk in? I understand it is time consuming. If that is not possible, do you mind spawning the mats I used?
It is still there. I didn't cut it out.
Title: Re: Blacraft
Post by: vh on December 18, 2011, 03:26:57 PM
Would it be too much effort to copy the chunk in? I understand it is time consuming. If that is not possible, do you mind spawning the mats I used?
It is still there. I didn't cut it out.

Lol my spy satellites clearly need some work.
Title: Re: Blacraft
Post by: vh on December 18, 2011, 03:29:13 PM
Lol rotating map konfusd me
Ifoundit
Title: Re: Blacraft
Post by: FiahOwl on December 18, 2011, 03:36:52 PM
Thanks Bla!
Title: Re: Blacraft
Post by: Bla on December 18, 2011, 03:45:30 PM
No problem.

And this is impressive. An apartment building in Desertopia, apparently.
Title: Re: Blacraft
Post by: vh on December 18, 2011, 04:28:33 PM
lol nice sunset.
Title: Re: Blacraft
Post by: atomic7732 on December 18, 2011, 05:42:24 PM
Yeah that hotel is awesome.
Title: Re: Blacraft
Post by: vh on December 18, 2011, 06:48:48 PM
HNNNNNG

its not a hotel.
Title: Re: Blacraft
Post by: atomic7732 on December 18, 2011, 07:18:11 PM
Well someone said that. I blame them.
Title: Re: Blacraft
Post by: vh on December 18, 2011, 07:24:29 PM
*HNNGS* at whoever said that

...inb4 i demolish the first floor and remove all beds
Title: Re: Blacraft
Post by: Darvince on December 18, 2011, 07:37:54 PM
put a giant rannbow there
Title: Re: Blacraft
Post by: blotz on December 19, 2011, 07:40:02 PM
I saved like 20 minecrats form Desertopia. They are in the bunker if you will use them. Picture if i have time tom.
Title: Re: Blacraft
Post by: Darvince on December 22, 2011, 07:15:47 PM
Kol, I had a suffocation glitch into bedrock. >.<

I lawst a bit less than 700 dirt.
Title: Re: Blacraft
Post by: blotz on December 23, 2011, 05:13:03 AM
Here it is. The picture.
Title: Re: Blacraft
Post by: Bla on December 23, 2011, 05:13:54 AM
Okay, thanks.
will move some of them to the public storage station soon.
Title: Re: Blacraft
Post by: vh on December 25, 2011, 06:19:11 PM
Inb4 I want a 400x400 piece of land to make giant kolkano ring and base
(ring 150 m radius)
estimated cobble: 700,000
Title: Re: Blacraft
Post by: deoxy99 on December 25, 2011, 06:38:02 PM
That's. A. Lot. Of. Mats.

But I'm sure my hotel uses tons as well, it took forever to build it.
Title: Re: Blacraft
Post by: Darvince on December 25, 2011, 06:39:46 PM
No, not really, you're just slowish.
Title: Re: Blacraft
Post by: vh on December 25, 2011, 06:40:46 PM
Kol.. Inb4 my building take 17 large chests
Title: Re: Blacraft
Post by: deoxy99 on December 25, 2011, 06:41:18 PM
@Darvince Anyways, I'll be resolving a problem that I have with you with Dan.

See how I didn't even say anything related to your post? It's a start to ignoring you.
Title: Re: Blacraft
Post by: vh on December 25, 2011, 06:41:55 PM
Also the 700k created by lava and water
Title: Re: Blacraft
Post by: Darvince on December 25, 2011, 06:42:52 PM
I heard you like cobblestone.
Title: Re: Blacraft
Post by: vh on December 25, 2011, 06:43:33 PM
Not rly, just what lavawater makes.
Title: Re: Blacraft
Post by: Darvince on December 25, 2011, 06:46:08 PM
@Darvince Anyways, I'll be resolving a problem that I have with you with Dan.

See how I didn't even say anything related to your post? It's a start to ignoring you.

It's simply annoying.
Title: Re: Blacraft
Post by: deoxy99 on December 25, 2011, 06:58:39 PM
Hey, Mudkipz, what did you mean by a ring? What do you need a ring for?
Title: Re: Blacraft
Post by: vh on December 25, 2011, 07:01:09 PM
A ring of volcanoes and a huge one in the middle where I have a huge underground base
Title: Re: Blacraft
Post by: vh on December 25, 2011, 07:02:28 PM
It would also be a nice pvp arena and or mob drain
Title: Re: Blacraft
Post by: deoxy99 on December 25, 2011, 07:10:23 PM
Okay, but the reason I asked is to ignore Darvince.
Title: Re: Blacraft
Post by: Bla on December 26, 2011, 04:59:55 AM
But Mudkipz, if you make a kolkano, kan you please kover it with durt or sand or obsidian or stone or something? To make it look natural.
Title: Re: Blacraft
Post by: vh on December 26, 2011, 10:23:53 AM
But Mudkipz, if you make a kolkano, kan you please kover it with durt or sand or obsidian or stone or something? To make it look natural.

Kolsure *mines 200x300* quarry for 250000 sand
also recalculations show volcano ish 4m cobble in volume lol
What about covering it in lava water and about 3000 trees?
Title: Re: Blacraft
Post by: Bla on December 26, 2011, 10:25:45 AM
Well, not entirely in sand, but maybe a bit at the base... Just whatever looks natural.
Title: Re: Blacraft
Post by: vh on December 26, 2011, 10:28:18 AM
Phew
Was thinking of trees low until tree line where snow commences
On le inside liquids and a completely flat interior
Title: Re: Blacraft
Post by: Bla on December 26, 2011, 10:29:25 AM
So the trees would stand on dirt, I assume. That sounds ok. And then snow blocks. Good idea.
Title: Re: Blacraft
Post by: FiahOwl on December 26, 2011, 10:29:41 AM
I heard you like cobblestone.

That's it, I'm going to not even read your posts unless it is an informative long paragraph.
Title: Re: Blacraft
Post by: vh on December 26, 2011, 10:35:04 AM
So the trees would stand on dirt, I assume. That sounds ok. And then snow blocks. Good idea.

Kolinb4snowbiome
Title: Re: Blacraft
Post by: vh on December 26, 2011, 10:43:38 AM
What ur opium on active kolkano... Lava on exterior
Title: Re: Blacraft
Post by: Bla on December 26, 2011, 10:52:00 AM
What ur opium on active kolkano... Lava on exterior
That's ok, but it should flow in a few rivers near the top, and not cover it all or something.
Title: Re: Blacraft
Post by: atomic7732 on December 26, 2011, 01:00:50 PM
Okay, but the reason I asked is to ignore Darvince.
"Hey, let me ask you something I don't care the tiniest bit about to ignore someone and shove it in both of your faces."

How about just not reply to something if you (a) don't care about it, or (b) are trying to ignore them?
Title: Re: Blacraft
Post by: vh on December 26, 2011, 04:14:48 PM
What ur opium on active kolkano... Lava on exterior
That's ok, but it should flow in a few rivers near the top, and not cover it all or something.

Was thinking Lava exterior, a pathway on the top and water on the inside slope along with paths and a pillartorchwater lighting system. On the inside flat part, a lighted interior. A path will connect the inside to the path on the of ring of mountain. A city inside of it all. Koltellmeuropiums
Title: Re: Blacraft
Post by: Bla on December 26, 2011, 04:19:24 PM
I think a lava interior would make more sense, and I don't think water makes much sense. Besides from that it's an awesome idea. I just think that the exterior should look natural.
Title: Re: Blacraft
Post by: vh on December 26, 2011, 04:39:05 PM
Ok...I wanted a sorta huge fortress/ defense effect. Lava gives that.  Maybea sorta "terrace farming" on the inside. Lava on the interior looks bright and dangerous. maybe buildings on the hillside. Naturalistic, what wrong with lava. I could use water...it might not stop determined mobs... I'll run a test. Without water on the inside slope, I have about 30000 blocks to cover
The problem with treesis that mobs can spawn on them...in smp at least. Maybe some petrified stone, blastyle trees...would be a bit tedious to make the 500 required to cover each slope (each tree cover 25 blocks this assumes).
Title: Re: Blacraft
Post by: Bla on December 26, 2011, 04:52:10 PM
What about just making the entrances to the kolkano defense-secure, and make some sort of fence around it, so any mobs would be kontamikated? Or make the lava rivers run down into a lava moat?
A few controlled lava rivers on the outside could branch on the way down and provide some light on the ground, and make it look like a real kolkano.

I think obsidian would look awesome, but it'd take a long time to get.. *Falls asleep*
Title: Re: Blacraft
Post by: vh on December 26, 2011, 04:56:44 PM
.....30000 obsidian... 300000 seconds... About 3.5 days worth... You've clearly gone bla's and

I suppose I could do that. The cobble not covered in lava river should be covered in water, stone, dirt, or bare ( or even, snowbiomd)
Title: Re: Blacraft
Post by: Bla on December 26, 2011, 04:58:29 PM
I'd vote against water, it'd look strange if rivers suddenly begin to flow down that kolkano, wouldn't it?
Title: Re: Blacraft
Post by: vh on December 26, 2011, 05:02:40 PM
Ok

...kolfunfact, it'd take 144000 cobble to glasify the interior.
....interesting idea.but glass look uglie.


Snow or bare or stone then
Bare would be uglier to bla, but easier
Stone would take lots of time but otherwise good idea
Snow biome would mean no open water on inside, but easy and prettie


Edit nowadays I mean 50k glass
Title: Re: Blacraft
Post by: Bla on December 27, 2011, 09:08:22 AM
Who harvested Border Hill Autofarm without replanting? :/ Please replant after harvesting. Otherwise I will encase the lever so I can see who harvests it.
Title: Re: Blacraft
Post by: Naru523 on December 27, 2011, 10:05:02 AM
I'm going to assume it was Darvince, since he said that some wheat was lagging him or something. I'm not sure, however.
Title: Re: Blacraft
Post by: Bla on December 27, 2011, 10:23:50 AM
It's not that I want to punish anyone for it or anything. I just want to make sure that the one who did it either forgot it, didn't know about it or did it by a mistake.
Title: Re: Blacraft
Post by: Darvince on December 27, 2011, 12:53:30 PM
Oh, it was almost 3am when I did it, I probably forgot to replant because of tiredness.
Title: Re: Blacraft
Post by: Bla on December 27, 2011, 01:06:29 PM
No problem.
Title: Re: Blacraft
Post by: vh on December 27, 2011, 01:36:27 PM
Final plans..
ext slope will be 75% lava, 25% netherak lighted
top shall be 10 wide flat path/ lookout
Int slope will be water covered
Inside wil be 100% flat stone
radial city design

Title: Re: Blacraft
Post by: Bla on December 27, 2011, 02:41:14 PM
I wouldn't call that natural, but I guess it's in Desertopia or some unclaimed area near it, so it's your own choice. Not that I don't think this could look good. But I think lava would make more sense on the inside, if it's going to look like a real kolkano which you settled rather than a structure resembling a kolkano. But it depends on what you want it to look like, ofc.
Title: Re: Blacraft
Post by: vh on December 27, 2011, 03:51:24 PM
....ok
Yes it is supposed to be a kolkano shape, but not an actual one.
It's supposed to look artificial.
and it'll be as close as possible to desertopia as possible, an unclaimed 300 block diameter circle.
Title: Re: Blacraft
Post by: Darvince on December 27, 2011, 04:14:37 PM
Ish this okay on the minerail system for Plaidania?
inb4 i have to delete it all because of bla's format and have a ridiculously long route from plaidania to spawntown costing over 3000 unnecessary iron for having to keep it single format
Title: Re: Blacraft
Post by: Bla on December 27, 2011, 04:20:04 PM
The system should be changed to that the rails are only in the side and not in the middle. I think it can be done by removing the switch, digging below the intersections and connecting some redstone to it, connected to a switch nearby.
I can do it if you want.
Title: Re: Blacraft
Post by: Darvince on December 27, 2011, 04:26:02 PM
Hmm, I can't visualize that well, so I think it's better if you do it. :P
Title: Re: Blacraft
Post by: FiahOwl on December 27, 2011, 05:43:12 PM
I'll be on later.
Title: Re: Blacraft
Post by: Bla on December 28, 2011, 09:22:49 AM
I'll try to MCEdit the world again, so if you change anything on the server from now on until I edit this post or post a new post saying otherwise, you will probably lose anything you build. I'm not sure if it will work.
I'm also going to update the mapw and possibly make an isomagic map as well.
Title: Re: Blacraft
Post by: vh on December 28, 2011, 09:41:06 AM
*hugs maps*  ;D
Title: Re: Blacraft
Post by: FiahOwl on December 28, 2011, 09:45:17 AM
I'll try to MCEdit the world again, so if you change anything on the server from now on until I edit this post or post a new post saying otherwise, you will probably lose anything you build. I'm not sure if it will work.
I'm also going to update the mapw and possibly make an isomagic map as well.

Er, isomagic?
Title: Re: Blacraft
Post by: Bla on December 28, 2011, 09:45:39 AM
OH SORRY I mean isometric.

*World map updated.

*Isometric map: http://zoom.it/RhCV (http://zoom.it/RhCV)

*World still only 71% uploaded........................
Title: Re: Blacraft
Post by: FiahOwl on December 28, 2011, 11:17:47 AM
Can you rename Rebbelan "Sakelska Military Installation" and move the borders of it to around the thin cobble wall that goes just outside the farm with four melons (THREESOME FTW)?
Title: Re: Blacraft
Post by: Bla on December 28, 2011, 11:19:02 AM
I'll try to remember that when I make the next map.

92%.
Title: Re: Blacraft
Post by: FiahOwl on December 28, 2011, 11:20:12 AM
Oh, and we deblare inderpendence from the BBS.

The nation will be named "Oaks Pass", as it is a State in the Aeridani Space State Union.
Title: Re: Blacraft
Post by: FiahOwl on December 28, 2011, 11:21:40 AM
Oh, and one more thing. Can we claim a ton of islands in the middle of the ocean separating us from the next great frontier?
Title: Re: Blacraft
Post by: Naru523 on December 28, 2011, 11:23:09 AM
Edit your posts, chap.
Title: Re: Blacraft
Post by: vh on December 28, 2011, 11:25:43 AM
OH SORRY I mean isometric.

*World map updated.

*Isometric map: http://zoom.it/RhCV (http://zoom.it/RhCV)

*World still only 71% uploaded........................

world map link is funny, not updated for me.

anyway, if possible, i want to huge plains biome to the ne of desertopia.
need to see world map if it is right size, and mark out required space.
Title: Re: Blacraft
Post by: Bla on December 28, 2011, 11:27:44 AM
State name = Oaks Pass?
Region name still = Revolutea?
Still part of BBS-Yukidar Treaty (http://blacraft.wikia.com/wiki/Rules/Law_of_the_Blacraft_Blaist_State#.C2.A73.1_BBS-Yukidar_Economic_Treaty)?

As for claiming the islands, Idk which ones you mean. If they're already unclaimed, you can settle there and show me, and then they can be a region/municipality in Oaks Pass.

THE WORLD IS WORKING!!! *Yes is officially surprised that it is working, expected to waste 30 min on upload and 60 min on ragism afterwards*
Title: Re: Blacraft
Post by: FiahOwl on December 28, 2011, 12:19:17 PM
State name = Oaks Pass?
Region name still = Revolutea?
Still part of BBS-Yukidar Treaty (http://blacraft.wikia.com/wiki/Rules/Law_of_the_Blacraft_Blaist_State#.C2.A73.1_BBS-Yukidar_Economic_Treaty)?

As for claiming the islands, Idk which ones you mean. If they're already unclaimed, you can settle there and show me, and then they can be a region/municipality in Oaks Pass.

THE WORLD IS WORKING!!! *Yes is officially surprised that it is working, expected to waste 30 min on upload and 60 min on ragism afterwards*

Correct, correct and correct.
Title: Re: Blacraft
Post by: vh on December 28, 2011, 02:08:09 PM
so like, i recently explored new flat areas, the future site of city. if you could reworld map, which doesn't seem like it would take very long,  then i could immediately start construction on city. Also can upload the world map to imgdiode.com , the world map link takes forever to update, or whatever.
Title: Re: Blacraft
Post by: Bla on December 28, 2011, 02:37:06 PM
Uploadrage.

And OFC TinyPic resizes it... I hate the internet.

(http://i39.tinypic.com/aceh3p.png)
Title: Re: Blacraft
Post by: vh on December 28, 2011, 02:41:08 PM
Awesome bla.

Also i was browsing through the thread and what is this? it looks awesome.

Here is your suprise bla  ;D

Took me not too long.

I realy hope you enjoy it.  8)

Title: Re: Blacraft
Post by: Bla on December 28, 2011, 02:45:25 PM
A rendering of Spawntown.
Title: Re: Blacraft
Post by: Darvince on December 28, 2011, 02:59:10 PM
Blablablablablablablablabla...
*facehoof*

Postimage doesn't resize any images.
Title: Re: Blacraft
Post by: vh on December 28, 2011, 03:01:45 PM
A rendering of Spawntown.

in a map program? looks superealistic.


Also, this is the planeed kolkano. outside border inside border, and city center.

edit: shit, no. bla's map rezisied crapped it up majorly


elevation map, while not required would majorlie halp with saving hours of digging out a hill.
Title: Re: Blacraft
Post by: vh on December 28, 2011, 03:30:24 PM
Ok, now planned according to a resized map. i still want an unresized version if possible for accuracy. and elevation map for terrain planning. :). thanks for the mapping bla, it helps a lot.

And also plans for several rail routes, ocean would be interesting but not easy. npc villiage shall die
Title: Re: Blacraft
Post by: FiahOwl on December 28, 2011, 08:44:12 PM
Someone get on pl0x!
Title: Re: Blacraft
Post by: Darvince on December 28, 2011, 09:35:20 PM
Okaiz.
/late
Title: Re: Blacraft
Post by: vh on December 29, 2011, 05:47:15 AM
spawntown central station has been prettified...but wudddenly, COBBLESTUN!

Title: Re: Blacraft
Post by: Bla on December 29, 2011, 05:48:48 AM
Ikr, I stayed up until 2:30 to prettify it and hurried bakk to new storage after finishing it. Kol. The ceiling isn't finished either.
Title: Re: Blacraft
Post by: vh on December 29, 2011, 06:13:08 AM
chat funniness
Title: Re: Blacraft
Post by: Bla on December 29, 2011, 09:52:56 AM
New poll in Spawntown Voting Center!

Should Blacraft (the server) change name, and in that case, what should the new name be?

It's a multiple choice poll, so you can post your own suggestions and vote for them, or vote against changing the name. It's on the second voting floor.

The poll closes in a month.
Title: Re: Blacraft
Post by: FiahOwl on December 29, 2011, 12:02:43 PM
BLA! YOU GOT SOCIALIST SHEEPS!
Title: Re: Blacraft
Post by: atomic7732 on December 29, 2011, 01:59:27 PM
Should Blacraft (the server) change name, and in that case, what should the new name be?
I'm wondering why you're thinking of changing the server name.
Title: Re: Blacraft
Post by: Bla on December 29, 2011, 02:01:20 PM
Otherwise I'm a narcissist. :P
Title: Re: Blacraft
Post by: atomic7732 on December 29, 2011, 02:12:54 PM
But you already are Well, why can't something you made have your name on it? What would you call it otherwise? It's been Blacraft for so long what's the point in changing it?
Title: Re: Blacraft
Post by: Bla on December 29, 2011, 02:13:42 PM
It also can, if people want it to be. Now I just put it up for a vote to see what people want.
Title: Re: Blacraft
Post by: vh on December 29, 2011, 02:48:16 PM
Kolkano wall completion: 1.02%

Wall length: 60m/800m  7.5%
Wall thickness: 5m/30m 17%
Wall height: 46m/50m 92%
Wall Density 70%/80% 87.5%
Title: Re: Blacraft
Post by: Darvince on December 29, 2011, 02:53:53 PM
wut
Title: Re: Blacraft
Post by: FiahOwl on December 29, 2011, 04:55:06 PM
spawntown central station has been prettified...but wudddenly, COBBLESTUN!



//replace sandstone cobble
Title: Re: Blacraft
Post by: FiahOwl on December 29, 2011, 04:58:49 PM
Ventus, I think you took the term "lakefront property" too seriously.

Luckily, I fixed it.
Title: Re: Blacraft
Post by: Darvince on December 29, 2011, 05:00:38 PM
Eww, cobblestone and stone bridge in one. Lemme feex it.
Title: Re: Blacraft
Post by: vh on December 29, 2011, 07:23:21 PM

Kolkano wall completion: 4.6%

Wall length: 90m/800m  11%
Wall thickness: 8m/16m 50%
Wall height: 48m/50m 96%
Wall Density 70%/80% 87.5%
Title: Re: Blacraft
Post by: Naru523 on December 29, 2011, 08:22:17 PM
Single wall across the horizon
Title: Re: Blacraft
Post by: Darvince on December 29, 2011, 08:31:38 PM
tf the waterfall
Title: Re: Blacraft
Post by: FiahOwl on December 29, 2011, 08:43:12 PM
tf texturepack.
Title: Re: Blacraft
Post by: FiahOwl on December 29, 2011, 08:49:34 PM
Aaand! I'll be building Revolt City shortly.
Title: Re: Blacraft
Post by: FiahOwl on December 29, 2011, 09:06:28 PM
Allright, I want the area highlighted in yellow to be the new Rebbelan borders. I also want Rebbelan renamed Rebbelan Military Installation.

I want the area in green to be called Geogaport.

I want the area in red to be named Revolt City.

And as a chwistmas present, can you expand my borders to the blue area? Pweety pweese?


And I want you to update the map before you do any of the above, as there are two islands about 500 blocks below the mainland, that are mushroom biome. I want those.
Title: Re: Blacraft
Post by: Bla on December 30, 2011, 06:07:32 AM
World map "updated" on the wiki...

Here it is on zoom.it:

http://zoom.it/4ANy (http://zoom.it/4ANy)
Title: Re: Blacraft
Post by: vh on December 30, 2011, 06:25:41 AM
awesome :)
Title: Re: Blacraft
Post by: Bla on December 30, 2011, 06:30:48 AM
Btw, who took about 300 iron ingots (probably in the form of 32 iron blocks) from Spawntown Public Storage? Not that it's a big problem, since we still have more than 800 iron left, but still... What do you need that much iron for? Remember the policy of only taking what you currently need.
Title: Re: Blacraft
Post by: vh on December 30, 2011, 06:32:18 AM
kol. not me.

*keeps on kolling at giant scar on land that is my wall*
Title: Re: Blacraft
Post by: blotz on December 30, 2011, 06:56:47 AM
instead of a road, could i build a tunnel? for my place to desertopia. or does it have to be a road, like the rules about the rails?
Title: Re: Blacraft
Post by: Bla on December 30, 2011, 06:58:17 AM
instead of a road, could i build a tunnel? for my place to desertopia. or does it have to be a road, like the rules about the rails?
You can build a tunnel. You can also have both a road and a tunnel, or just a tunnel. Roads just make it easier for people to explore different people's areas and avoid getting lost.
Title: Re: Blacraft
Post by: FiahOwl on December 30, 2011, 09:44:28 AM
Btw, who took about 300 iron ingots (probably in the form of 32 iron blocks) from Spawntown Public Storage? Not that it's a big problem, since we still have more than 800 iron left, but still... What do you need that much iron for? Remember the policy of only taking what you currently need.

Mining stuff and developing my region. I don't plan on taking anything for weeks. I plan to become self sufficient and build a city which is why.


Oh and a bit of a problem... The ocean floor is below 50, so does that allow me to make a "Transcontinental Ocean Tunnel" to some Islands in the ocean?
Title: Re: Blacraft
Post by: Bla on December 30, 2011, 09:48:01 AM
Mining stuff and developing my region. I don't plan on taking anything for weeks. I plan to become self sufficient and build a city which is why.
Hmmmmmm... Okay.

Oh and a bit of a problem... The ocean floor is below 50, so does that allow me to make a "Transcontinental Ocean Tunnel" to some Islands in the ocean?
I'm not sure what you mean here. Yes, you can make rail tunnels. The ocean is no problem to the normal rail tunnels at layer 50, though. Do you want rail tunnels which are like the usual ones at layer 50?
I recommend not making rail tunnels close to layer 50 if you want the "officially regulated and approved" tunnels.
Title: Re: Blacraft
Post by: FiahOwl on December 30, 2011, 10:02:34 AM
Mining stuff and developing my region. I don't plan on taking anything for weeks. I plan to become self sufficient and build a city which is why.
Hmmmmmm... Okay.

Oh and a bit of a problem... The ocean floor is below 50, so does that allow me to make a "Transcontinental Ocean Tunnel" to some Islands in the ocean?
I'm not sure what you mean here. Yes, you can make rail tunnels. The ocean is no problem to the normal rail tunnels at layer 50, though. Do you want rail tunnels which are like the usual ones at layer 50?
I recommend not making rail tunnels close to layer 50 if you want the "officially regulated and approved" tunnels.

What I mean is that there is ocean at level 50. So unless you want a glass tunnel stretching 500 blocks underwater...
Title: Re: Blacraft
Post by: Bla on December 30, 2011, 10:03:16 AM
That would be awesome.
Title: Re: Blacraft
Post by: Darvince on December 30, 2011, 12:25:03 PM
Yeah, 1.0 oceans can go down to layer 45.
Title: Re: Blacraft
Post by: FiahOwl on December 30, 2011, 12:44:55 PM
That would be awesome.

But we'd destroy a desert and/or several beaches in the process!
Title: Re: Blacraft
Post by: Naru523 on December 30, 2011, 02:06:11 PM
Golden apple!!!1one1one!1eleven
Title: Re: Blacraft
Post by: Bla on December 30, 2011, 02:07:29 PM
But we'd destroy a desert and/or several beaches in the process!
How?
Title: Re: Blacraft
Post by: vh on December 30, 2011, 02:13:27 PM
But we'd destroy a desert and/or several beaches in the process!
How?

500 long tunnel. assuming 3x3 tunnel, no diagonals, that is 12x500=6000 sand.
diamond shovel 0.1 sec to dig sand, more like 0.2 due to aquiring time, 1200 seconds, 20 minutes.
6000 sand isn't much, about the quarry that was dug out to fit my building.
Title: Re: Blacraft
Post by: FiahOwl on December 30, 2011, 02:20:22 PM
But we'd destroy a desert and/or several beaches in the process!
How?

Because we need about 7000 sand.
Title: Re: Blacraft
Post by: FiahOwl on December 30, 2011, 02:21:33 PM
Which is also why I want to own the desert. This is one of the seasons I wanted all that iron. To be able to develop my area.
Title: Re: Blacraft
Post by: vh on December 30, 2011, 02:23:08 PM
le, average desert, desertopia sized, with all the 1.0 biomes now, is about 40,000 sq m, assuming 4 deep sand, that is 160,000 sand. I don't think 6,000 sand, which amounts to 3.75%, will be very...undesertficty.
Title: Re: Blacraft
Post by: vh on December 30, 2011, 02:23:51 PM
Which is also why I want to own the desert. This is one of the seasons I wanted all that iron. To be able to develop my area.

kol what iron in deserts? huh
iron block city?wut
Title: Re: Blacraft
Post by: vh on December 30, 2011, 02:27:16 PM
if you are in another biome, beaches have been removed. we'll use ponds. The average density of ponds, is about 1/3000 m^2. An area of 100,000 blocks leaves you with 33 lakes. assmuing the average lake is about 25 m^2, there is about 40 sand in that pond. 33*40=1320 sand ,not nearly enough. >

but thats why we haf le public storage and share materials.
rite
...amirite!
Title: Re: Blacraft
Post by: Bla on December 30, 2011, 02:38:40 PM
Oh, because there isn't enough sand to make glass? Don't worry about that. You can easily preserve deserts without making open quarries, all you have to give up is the top one block of sand. Just place cobble below it and take the rest. Then you can't see that you've mined it at all.
Spawntown will help with the glass ofc, and possibly Mudkipz though. That's why we have the treaty, we all help each other.

Do you want the blue area to be a seperate region or a part of Revolutea?
I think the area needs to be explored some more before I can draw the borders. I think I'll make another region containing the entire desert biome plus the land up to the river, which you can manage.

Map updated. And it shows the newest one already.
Title: Re: Blacraft
Post by: FiahOwl on December 30, 2011, 03:24:33 PM
Oh, because there isn't enough sand to make glass? Don't worry about that. You can easily preserve deserts without making open quarries, all you have to give up is the top one block of sand. Just place cobble below it and take the rest. Then you can't see that you've mined it at all.
Spawntown will help with the glass ofc, and possibly Mudkipz though. That's why we have the treaty, we all help each other.

Do you want the blue area to be a seperate region or a part of Revolutea?
I think the area needs to be explored some more before I can draw the borders. I think I'll make another region containing the entire desert biome plus the land up to the river, which you can manage.

Map updated. (Also, it shows the map before this one at this time. So it updated pretty fast this time.)

That other region in the desert should be part of Revolutea.
Title: Re: Blacraft
Post by: Bla on December 30, 2011, 03:27:29 PM
You mean a new region should be established which is a part of the state Oaks Pass?
Title: Re: Blacraft
Post by: FiahOwl on December 30, 2011, 03:28:57 PM
You mean a new region should be established which is a part of the state Oaks Pass?

I thought I declared Independence.


I mean, that the area I want should be part of Revolutea.
Title: Re: Blacraft
Post by: vh on December 30, 2011, 04:38:04 PM
kolkolkol, le ability to block minecarts

Kolkanopolis Minerail-gates (http://www.youtube.com/watch?v=udEi9HH_f1Q#ws)
Title: Re: Blacraft
Post by: FiahOwl on December 30, 2011, 05:40:51 PM
Famleh Pictah and marching sheep.
Title: Re: Blacraft
Post by: Darvince on December 30, 2011, 05:58:28 PM
kolwut
Title: Re: Blacraft
Post by: vh on December 31, 2011, 07:57:47 AM
so we like need AnyoneSleep, because i can't get anyone sleep when bla's offline

also dropchest.
Title: Re: Blacraft
Post by: atomic7732 on December 31, 2011, 08:12:30 AM
Ummm... I was going to my house...
Title: Re: Blacraft
Post by: vh on December 31, 2011, 08:15:29 AM
Wall completion: 14%
 
Wall thickness: 75%
-Wall top thickness: 6/12 50%
-Wall bottom thickness 50/50 100%
Wall length: 140/560 25%
Wall height: 50/50 100%
Wall density: 60%/80% 75%

Ummm... I was going to my house...

yeah, i can't wait for you to go you your house because i dont want *any* mobs spawning.
Title: Re: Blacraft
Post by: blotz on January 01, 2012, 01:37:01 PM
Wall completion: 14%
 
Wall thickness: 75%
-Wall top thickness: 6/12 50%
-Wall bottom thickness 50/50 100%
Wall length: 140/560 25%
Wall height: 50/50 100%
Wall density: 60%/80% 75%

Ummm... I was going to my house...

yeah, i can't wait for you to go you your house because i dont want *any* mobs spawning.

Light up the wall better. I just shot down the creeper with an arrow.
Title: Re: Blacraft
Post by: Darvince on January 01, 2012, 01:38:10 PM
Why not talk IRL? Is he still asleep?
Title: Re: Blacraft
Post by: blotz on January 01, 2012, 02:03:58 PM
Why not talk IRL? Is he still asleep?

OT
Title: Re: Blacraft
Post by: vh on January 01, 2012, 03:22:18 PM
so we like need AnyoneSleep, because i can't get anyone sleep when bla's offline

also dropchest.
Title: Re: Blacraft
Post by: vh on January 02, 2012, 07:07:26 PM
Oh what is this :)
Title: Re: Blacraft
Post by: vh on January 02, 2012, 07:09:00 PM
Cutest valley ever, it looks a bit like the snowy one in kaktoland before the gateway to ampluterra.
Title: Re: Blacraft
Post by: FiahOwl on January 02, 2012, 07:28:10 PM
Is it just me... Or do the chunk borders on the map make any of you want to slap your face twenty times?
Title: Re: Blacraft
Post by: atomic7732 on January 03, 2012, 05:07:53 AM
Is it just me... Or do the chunk borders on the map make any of you want to slap your face twenty times?
seventy-nine

We could try to artificially smooth them out, but keep some parts like cliffs... Just more natural looking.
Title: Re: Blacraft
Post by: Bla on January 03, 2012, 07:40:43 AM
I do work on the borders sometimes.

Please give me permission to terraform the chunky borders within your regions if you want it. We could make a chunky border terraforming treaty, maybe. Stage 0: No terraforming allowed. Stage 1: Mild terraforming allowed - even out the chunk corners and erode the cliffs slightly (like Earthquake Forest). Stage 2: Full terraform - DESTROY THE EVIL CHUNKYBORDERS!!!
Title: Re: Blacraft
Post by: Darvince on January 03, 2012, 07:44:11 AM
Chunkyborders are too mainstream.
Title: Re: Blacraft
Post by: FiahOwl on January 03, 2012, 08:10:22 AM
I do work on the borders sometimes.

Please give me permission to terraform the chunky borders within your regions if you want it. We could make a chunky border terraforming treaty, maybe. Stage 0: No terraforming allowed. Stage 1: Mild terraforming allowed - even out the chunk corners and erode the cliffs slightly (like Earthquake Forest). Stage 2: Full terraform - DESTROY THE EVIL CHUNKYBORDERS!!!

Permission granted. Stage 2 everywhere in Oaks Pass but georgport or what the planet it's called.

Takethat back, you can do Any chunky Borders in Oaks Pass except where my settlements are right next to. So my hous and farms in georgport are no. But anywhere else is yes.
Title: Re: Blacraft
Post by: atomic7732 on January 03, 2012, 08:21:47 AM
I do work on the borders sometimes.

Please give me permission to terraform the chunky borders within your regions if you want it. We could make a chunky border terraforming treaty, maybe. Stage 0: No terraforming allowed. Stage 1: Mild terraforming allowed - even out the chunk corners and erode the cliffs slightly (like Earthquake Forest). Stage 2: Full terraform - DESTROY THE EVIL CHUNKYBORDERS!!!
I'd be Stage 0 only because I don't think I have any... and if I have any nearby (just west of Solea) I'll fix them myself, I just need to look for them.
Title: Re: Blacraft
Post by: matty406 on January 03, 2012, 12:36:17 PM
I sailed away to start anew, it would be a beautiful new town.
Indeed, the location I chose was beautiful, a towering spire of stone, gravel and dirt. A natural tunnel went under and out, this I would make into an arcade with stores built into the sides and arches, with flowers and leaves.
Beyond the face, beyond the tower, were plains greener than that of the homeland. An epic lavafall, around which Cows frolicked cautiously.
But as I was delving into the natural caverns and ores this new land had to offer...
...The Creepers came....


So yeah I lost everything. And the location of the island. I knew I should've taken a bed.
Title: Re: Blacraft
Post by: Bla on January 03, 2012, 01:03:50 PM
Very sad story. :(

Any idea of the direction from Ampluterra or rough coords of where you went? Was it Beta 1.8+ terrain? Do you want me to make a new map if it was unexplored so it could show up?
Title: Re: Blacraft
Post by: matty406 on January 03, 2012, 01:26:42 PM
Just to the northeast of Vinelandar there's a small island, I tried to go at a heading of Z 161 from it's tiny beach. But I think I strayed from it so if it's not any troubly a map would probably be the only way.
Title: Re: Blacraft
Post by: Bla on January 03, 2012, 01:27:56 PM
Maybe I can make one tomorrow.
Title: Re: Blacraft
Post by: vh on January 03, 2012, 01:38:34 PM
hello, i suggest using a CreeperProof-Orbital Ion Cannon to vaporize entire colonies of creepers behind a blast proof sheild. Available in the nearest farlands shop, located at -32,000,000 X


:)
Title: Re: Blacraft
Post by: FiahOwl on January 03, 2012, 01:54:13 PM
hello, i suggest using a CreeperProof-Orbital Ion Cannon to vaporize entire colonies of creepers behind a blast proof sheild. Available in the nearest farlands shop, located at -32,000,000 X


:)

But we can't get past blas giant skirt!

:P
Title: Re: Blacraft
Post by: vh on January 03, 2012, 01:59:09 PM
he said he'd expand skirt if the 3x3 km area was completely explored. Quick, everone mass produce dirt huts and populate the whole map with npc villiagers!
Title: Re: Blacraft
Post by: FiahOwl on January 03, 2012, 07:58:19 PM
Oh boy, the joy!

Ventus, remember the cave we explored? its like that, but 5 times bigger, and a mineshaft!
Title: Re: Blacraft
Post by: FiahOwl on January 03, 2012, 07:59:10 PM
Pic Dump.
Title: Re: Blacraft
Post by: Darvince on January 03, 2012, 08:51:38 PM
Kolwut @ squid and village
Title: Re: Blacraft
Post by: FiahOwl on January 05, 2012, 07:16:59 PM
Interestingness
Title: Re: Blacraft
Post by: vh on January 05, 2012, 08:05:44 PM
summary: you made a road, chopped down trees, and a creeper assasin pwned ur pigs.
Title: Re: Blacraft
Post by: Bla on January 06, 2012, 08:44:37 AM
*Added AnyoneSleep (http://forums.bukkit.org/threads/misc-anyonesleep-v1-3-any-player-sleeping-skips-the-night-935.12777/)
*Removed SimpleAwaySleep (pretty useless now)
*Added... A sikrit plugin. >:D
*Added DropChest (http://forums.bukkit.org/threads/mech-dropchest-v0-8-3-chests-that-absorb-dropped-items-1060.3835/) *Imagines farms where storage carts drive around and pick up the stuff* kol
Title: Re: Blacraft
Post by: FiahOwl on January 06, 2012, 09:11:59 AM
*Added AnyoneSleep (http://forums.bukkit.org/threads/misc-anyonesleep-v1-3-any-player-sleeping-skips-the-night-935.12777/)
*Removed SimpleAwaySleep (pretty useless now)
*Added... A sikrit plugin. >:D
*Added DropChest (http://forums.bukkit.org/threads/mech-dropchest-v0-8-3-chests-that-absorb-dropped-items-1060.3835/) *Imagines farms where storage carts drive around and pick up the stuff* kol

Autsomatic cactus farm and dropchest? GENIUS!
Title: Re: Blacraft
Post by: Bla on January 06, 2012, 09:39:39 AM
No... Mudkipz has provided us enough cacti to survive until 27th of September, 2078, at 08:48:32.

This looks pretty kool, 43 Dashes I fink:
http://forums.bukkit.org/threads/mech-wirelessredstone-1-1-alpha-no-more-long-redstone-wires-go-wireless-1000.19140/ (http://forums.bukkit.org/threads/mech-wirelessredstone-1-1-alpha-no-more-long-redstone-wires-go-wireless-1000.19140/)

Also... The available plugins are:

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Craftbook #169 - Dev ( #169 )
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Title: Re: Blacraft
Post by: Bla on January 06, 2012, 09:39:53 AM
And

Code: [Select]
OpenChest ( 1.2 )
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>Parties ( 1.2.2 )
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Title: Re: Blacraft
Post by: FiahOwl on January 06, 2012, 09:59:07 AM
Phoenix Terrain Mod! And Portable Torch.
Title: Re: Blacraft
Post by: FiahOwl on January 06, 2012, 10:00:19 AM
OH, AND SEASONS!
Title: Re: Blacraft
Post by: matty406 on January 06, 2012, 10:02:20 AM
Dropchest hm? Well it'll remove some of the fear but it's good because I know that the second I log in I'll be killed by that spider that got me down to 2 hearts when I logged out.
Title: Re: Blacraft
Post by: Bla on January 06, 2012, 10:23:55 AM
So these three:
http://forums.bukkit.org/threads/wgen-phoenixterrainmod-v0-8-2-now-bobs-spawn-from-saplings-1060.28520/ (http://forums.bukkit.org/threads/wgen-phoenixterrainmod-v0-8-2-now-bobs-spawn-from-saplings-1060.28520/)
http://forums.bukkit.org/threads/mech-portable-torches-v1-04-portable-headlamp-lighting-740.9601/ (http://forums.bukkit.org/threads/mech-portable-torches-v1-04-portable-headlamp-lighting-740.9601/)
http://forums.bukkit.org/threads/mech-misc-seasons-v1-8-christmas-edition-1597.15183/ (http://forums.bukkit.org/threads/mech-misc-seasons-v1-8-christmas-edition-1597.15183/)

Seasons is ruled out as long as it doesn't have something to counter snow and ice generation.
Phoenix terrain mod - I prefer to just keep the normal terrain. It seems ok.
Torchy thing - Good idea. Could be added if more people want it.
Title: Re: Blacraft
Post by: FiahOwl on January 06, 2012, 10:31:53 AM
Quote
Seasons is ruled out as long as it doesn't have something to counter snow and ice generation.


WAAAAAAAHHHHHHH??!! Y U NO WANT REALISTIC WORLD??!! I WANT SNOW IN MY PINE FOREST!!! WHAAAAAA!

Quote
Phoenix terrain mod - I prefer to just keep the normal terrain. It seems ok.

As long as we have more hills, a few more rivers, and a rather dense superforest, and 1000 block biomes, im good :P

Title: Re: Blacraft
Post by: FiahOwl on January 06, 2012, 10:33:50 AM
I was reading:

Able to stop Snow and Ice Regen
Place and Remove Snow in the world (SnowManager Page)
Title: Re: Blacraft
Post by: Bla on January 06, 2012, 10:40:59 AM
WAAAAAAAHHHHHHH??!! Y U NO WANT REALISTIC WORLD??!! I WANT SNOW IN MY PINE FOREST!!! WHAAAAAA!
I want a realistic world. The problem is just that Seasons would be a very short-sighted solution... Because it'll just cover all the places in snow and ice one by one, and it won't despawn. If the biomes are still in their place after 1.8 (which they... Aren't perfectly), you will get snow in your taiga after the next update.

Able to stop Snow and Ice Regen
Place and Remove Snow in the world (SnowManager Page)
The only point I see in the mod is to change the weather and the texture pack thing, which is optional and won't be the same for everyone anyway, since people can easily use different texture packs.
If it stops snow generation, I no longer see any point in having it at all. It would just be announcing information which has no relation to the actual world, and annoying us with a season of rain (if I've understood it correctly, I probably haven't). In any case, I think the plugin is too extensive. I'd like Notch to make something like this rather than using a mod for it.
Title: Re: Blacraft
Post by: deoxy99 on January 06, 2012, 10:42:32 AM
Able to stop Snow and Ice Regen
Title: Re: Blacraft
Post by: atomic7732 on January 06, 2012, 10:48:37 AM
But that's what Bla wants.
Title: Re: Blacraft
Post by: deoxy99 on January 06, 2012, 10:51:16 AM
Does his post look like he wants that?

If it stops snow generation, I no longer see any point in having it at all. It would just be announcing information which has no relation to the actual world, and annoying us with a season of rain (if I've understood it correctly, I probably haven't). In any case, I think the plugin is too extensive. I'd like Notch to make something like this rather than using a mod for it.
Title: Re: Blacraft
Post by: Bla on January 06, 2012, 10:52:17 AM
I know that. My response applies to that fact. What I meant was that if you make it stop snow generation, it's pretty much useless, since it's pretty much its core feature.

I want the snow and ice to generate as it does now. Seasons would be ok if it actually considered the biomes and turned them colder during the winter and warmer during the summer, so snow would extend into warmer regions naturally and retreat. And if it would smelt as well if the temperature increased.
Seasons looks to me like an ice age slowly invading the entire world.

I like the idea, but the plugin is useless at this stage if you don't want Blacraft to become Snowcraft.
Title: Re: Blacraft
Post by: deoxy99 on January 06, 2012, 10:57:44 AM
It's optional (at least that's what what I think), you don't have to enable that option. Or do you have to?
Title: Re: Blacraft
Post by: Bla on January 06, 2012, 11:01:50 AM
Please read my posts again. :P
Title: Re: Blacraft
Post by: deoxy99 on January 06, 2012, 11:03:42 AM
I already read them, why should I read them again?
Title: Re: Blacraft
Post by: Bla on January 06, 2012, 11:05:00 AM
Because it was a response to the fact that it was optional.
It's like being asked after you install the plugin whether you want to enable it or not. I don't want to enable its core feature, so I see no reason to install it in the first place.
Title: Re: Blacraft
Post by: deoxy99 on January 06, 2012, 11:06:15 AM
Wait, that's its core function? That's stupid then.

How was I supposed to know?
Title: Re: Blacraft
Post by: vh on January 06, 2012, 01:00:26 PM
So first i was liek /dropchest
and then bukkit was like NO!
so do you fix the permissions or do we supposed to ask you everytime we want to dropchest something.
Title: Re: Blacraft
Post by: Bla on January 06, 2012, 01:05:50 PM
I guess I'll have to fix those stupid permissions some time eventually...

Btw what did you give that sugarcane?
Title: Re: Blacraft
Post by: vh on January 06, 2012, 01:09:45 PM
so like...i was opiuming and...
Title: Re: Blacraft
Post by: Bla on January 06, 2012, 01:32:54 PM
World map updated.
Title: Re: Blacraft
Post by: FiahOwl on January 06, 2012, 01:42:33 PM
Can you mcedit the chunky borders out? PWEEEESE!
Title: Re: Blacraft
Post by: Bla on January 06, 2012, 01:44:32 PM
What chunky borders? And no, it would just create new chunky borders somewhere else.
Title: Re: Blacraft
Post by: FiahOwl on January 06, 2012, 01:56:37 PM
What chunky borders? And no, it would just create new chunky borders somewhere else.

Mcedit has smooth command, right?
Title: Re: Blacraft
Post by: Bla on January 06, 2012, 02:06:35 PM
*Puts legitist glasses on* Nop.
Title: Re: Blacraft
Post by: vh on January 06, 2012, 02:10:45 PM
tewwaform eet with teeeee-eeeen-teeeeee
Title: Re: Blacraft
Post by: vh on January 06, 2012, 08:10:44 PM
hi this is a prototype for a mob factory which uses flushing platforms through funny water tubings.
each platform has 64 area, each half platform has 36, a floor will have 4 full and 2 half platforms = 328 area
33 floors 10824 spawning space. 6 pistons. 1 minute and 6 seconds to fill with water. pistons cover water for 2 minutes, let water flow for 30 sec. repeat or adjust as necessary.

http://youtu.be/2V11k8l2TRY (http://youtu.be/2V11k8l2TRY)
Title: Re: Blacraft
Post by: Bla on January 07, 2012, 03:54:09 AM
"Sorry, this video is private"
Title: Re: Blacraft
Post by: vh on January 07, 2012, 06:25:33 AM
uhhhh fixed! java 2012-01-06 21-37-51-87.wmv (http://www.youtube.com/watch?v=2V11k8l2TRY#ws)
Title: Re: Blacraft
Post by: Bla on January 07, 2012, 06:26:56 AM
That's epic!
Title: Re: Blacraft
Post by: vh on January 07, 2012, 06:30:08 AM
...yeah except the tubing is going to take *forever* to put together :P
the building is 44x13; i think i'll start konstruction after wall kompletd.
just for comparison, how big is the spawntown mob factorie.
>no qualms about building to the sky<
Title: Re: Blacraft
Post by: Bla on January 07, 2012, 06:32:50 AM
I think it's 20x30.

The tubing, why would it take forever? I can't see the way it's designed, but I imagine it being fairly simple and repetitive.
Title: Re: Blacraft
Post by: vh on January 07, 2012, 06:40:02 AM
well the "tubing" there is just really 1 unit, connecting 1 more platform.
I have about 200 of those to make. It is repetative, but i imagine the portion above ground and if i hit a cave or lava pool to be...differerent.

also exciting because that means i can the platforms lit up until i'm finished at which point i'll just wash them down.
and i can easily fix the mob trap if anything goes wrong by turning on le water currents.

Although i have no idea where a grinder would work..a row of water currents on the bottom floor leading to a 2 wide stream of water than pistons?

i'm not a fan of digging huge quarries :P

also *glares at dropcehst*

and i think i'd be cool to downscale this to a single column of 33 platforms; 1/5 the area. a mini mob factory that you can build in a day :P

Also you build your platforms from down up. is there any specific reason you didn't just carve the platforms out of the stone?
Title: Re: Blacraft
Post by: Bla on January 07, 2012, 06:43:37 AM
Because it made it easier to blan everything when the whole interior had been carved out first. I think it would become a mess otherwise.

I'll try to venture into some permission plugin setup thing........ But I'll close it if it scares me *stares at missing scariness unit*...
Title: Re: Blacraft
Post by: vh on January 10, 2012, 04:53:16 PM
Ultra-compact base

Each person only has 45 cubic meters of living space not accounting for any of the furniture/items.

Includes 4 beds, 4 wheat farm slots, 4 melon stem and melon slots, 1 crafting table with 10 bookshelves, 6 brewing stands, 20 furnaces, 4 large chests, 4 private small chests, 4 doors, 8 torches, 1 window, a mine entrance, and 4 crafting tables.
Title: Re: Blacraft
Post by: vh on January 10, 2012, 04:53:59 PM
more
Title: Re: Blacraft
Post by: Darvince on January 10, 2012, 05:18:55 PM
You could make it smaller, however, by getting rid of the wheat and having only one melon, as well as without pumpkins.
Title: Re: Blacraft
Post by: vh on January 10, 2012, 05:25:00 PM
i don't think that'll be able to sustain a party of 4 doing intensive activities.

and there are no pumpkins. The wheat is because there was only 1 space, not enough to grow melons.
Title: Re: Blacraft
Post by: vh on January 13, 2012, 04:14:18 AM
/me goes back to massive wall

(http://i41.tinypic.com/vk9d.png)
Title: Re: Blacraft
Post by: Bla on January 13, 2012, 04:23:25 AM
What about just Vatallus?
Title: Re: Blacraft
Post by: vh on January 13, 2012, 12:58:00 PM
okai
Title: Re: Blacraft
Post by: blotz on January 13, 2012, 02:39:38 PM
When is Blacraft going to be updated to 1.1?
Title: Re: Blacraft
Post by: Bla on January 13, 2012, 02:44:46 PM
When Bukkit has released a 1.1 recommended build. Nobody knows when they will.
Title: Re: Blacraft
Post by: matty406 on January 13, 2012, 03:06:07 PM
Temporary map tiems?
Title: Re: Blacraft
Post by: blotz on January 13, 2012, 03:08:51 PM
It would be cool if you gave us each a egg. (we would chose the egg)
Title: Re: Blacraft
Post by: Bla on January 13, 2012, 03:09:49 PM
Nah, I don't think I'll have to change the map... Well Idk. The biome code has been changed, with beaches added and landscape being more varied in general. So I can imagine there being chunky borders yet again.
But I'll keep the Blacraft map on the server.
Title: Re: Blacraft
Post by: vh on January 13, 2012, 06:28:06 PM
uhhh this is taken with 90 degree FOV too :P
Title: Re: Blacraft
Post by: FiahOwl on January 13, 2012, 08:54:46 PM
Nah, I don't think I'll have to change the map... Well Idk. The biome code has been changed, with beaches added and landscape being more varied in general. So I can imagine there being chunky borders yet again.
But I'll keep the Blacraft map on the server.

BLA! I AM GOING TPO TELL YOPU THE NEW BRODERS! GIVE ME 10 MINIUTES.
Title: Re: Blacraft
Post by: Darvince on January 13, 2012, 08:56:46 PM
In Denmark, it is currently 4:57 am. I don't think he'd still be awake as he sleeps around 00:45 - 02:00 Danish time.
Title: Re: Blacraft
Post by: Naru523 on January 13, 2012, 09:12:07 PM
so fiah, i need permission for creating a tower on top of the town center building in your place. so may i?

EDIT: discarded tower, plan: building.
Title: Re: Blacraft
Post by: FiahOwl on January 13, 2012, 09:52:59 PM
so fiah, i need permission for creating a tower on top of the town center building in your place. so may i?

EDIT: discarded tower, plan: building.

Sure!
Title: Re: Blacraft
Post by: FiahOwl on January 13, 2012, 09:56:26 PM
Red= Places Fiah wants to burn in hell.
Title: Re: Blacraft
Post by: Bla on January 14, 2012, 03:46:41 AM
*Waves goodbye to mushroom island.*

2:00? Do you mean 14:00? I am deeply offended. :P Just because I don't write on the forums, it doesn't mean I'm sleeping. :P I haven't ever slept past 12. :P *But yes I get up too late on weekends...*
Title: Re: Blacraft
Post by: vh on January 14, 2012, 03:54:15 AM
"You can use these nodes:
dropchest - To get the right to use DropChest
dropchest.create - To call /dropchest add
dropchest.remove - To call /dropchest remove chestid
dropchest.radius.set - To set the radius of a Chest to something else than 2
dropchest.radius.setBig - To have unlimited radius
dropchest.which - To have access to the /dropchest which command
dropchest.teleport - To be able to teleport via /dropchest tp chestid
dropchest.filter - To set or reset filters
dropchest.filter.set - To set filters in interactive mode
dropchest.filter.reset - To reset filters in interactive mode (click with nothing in hand)
dropchest.list - To have access to /dc list and /dc info
dropchest.destroy - To be able to break a dropchest without removing it before.
dropchest.protect - To be able to protect a chest
dropchest.moderator - To be able to modify a dropchests properties even if you're not the owner. Also, ops and the console can do that.
You can use these variables:

dropchestmaxradius - To adjust the maximum radius for a group or a user"


anyway, i hope that'll help with permissions. it'd be cool to be able to /dropchest :) except the dropchest radius; don't want someone collecting every item within a 1 kilo radius....

so i suggest you drop these into the node file? or text file? idk :P i've never run a server.
Title: Re: Blacraft
Post by: Bla on January 14, 2012, 03:57:18 AM
I've already added the first three to Essentials' list, but they didn't work when I tested it.

I didn't manage to get any permissions plugin working properly.
Title: Re: Blacraft
Post by: vh on January 14, 2012, 04:00:22 AM
hi mind if you can post the text log so i can do some *troubleshooting*
Title: Re: Blacraft
Post by: Bla on January 14, 2012, 04:03:26 AM
I destalled the plugins. Idk what text log you mean, I used FTP to upload and download files. The whole project was just a messy depression.
Title: Re: Blacraft
Post by: vh on January 14, 2012, 04:05:34 AM
tttttttt
oh, but i don't see what was wrong with dropchest. The permissions were not very working, but besides that, i could just have you /dropchest everything whenever you were free.
Title: Re: Blacraft
Post by: Darvince on January 14, 2012, 10:47:05 AM
*Waves goodbye to mushroom island.*

2:00? Do you mean 14:00? I am deeply offended. :P

No!! I've been using 24-hour time since my personality started changing in August to September! *Is deeply offended* :P
Title: Re: Blacraft
Post by: Bla on January 15, 2012, 10:00:05 AM
:)
Title: Re: Blacraft
Post by: vh on January 15, 2012, 10:05:17 AM
nice, nice, wheres that locarted
Title: Re: Blacraft
Post by: Bla on January 15, 2012, 10:35:22 AM
In my inventory

...The cave is branching off from a tunnel extending from the rails below Bridgetown, at what would be directly below the upcoming station at the rollercoaster in Awesomeland.

Btw, you're under attack in AE.
Title: Re: Blacraft
Post by: FiahOwl on January 15, 2012, 10:54:30 AM
.
Title: Re: Blacraft
Post by: blotz on January 15, 2012, 11:01:12 AM
wtf?
Title: Re: Blacraft
Post by: matty406 on January 15, 2012, 11:32:20 AM
I fail to see the significance of a Battle Rifle and a Creeper. Please enlighten me.
Title: Re: Blacraft
Post by: blotz on January 15, 2012, 11:37:10 AM
Obviously, the creeper would have blown up before it got that close (unless he used FOV) so, the picture it fake.

PS: This is not an explaination
Title: Re: Blacraft
Post by: FiahOwl on January 15, 2012, 02:08:23 PM
Bla, did you finish the rails or did you run into an ocean?
Title: Re: Blacraft
Post by: vh on January 15, 2012, 02:31:56 PM
two things
signs in station need to point right or left, no idea which track was the right one :P
also wtf is the rail named "wall"
Title: Re: Blacraft
Post by: atomic7732 on January 15, 2012, 02:50:14 PM
signs in station need to point right or left, no idea which track was the right one :P
Totally agreed.
Title: Re: Blacraft
Post by: FiahOwl on January 15, 2012, 03:09:54 PM
two things
signs in station need to point right or left, no idea which track was the right one :P
also wtf is the rail named "wall"

It leads you into a wall. deep.
Title: Re: Blacraft
Post by: vh on January 15, 2012, 03:23:25 PM
actually, it doesn't exist yet

>.>
<.<
<.>
>.<
Title: Re: Blacraft
Post by: vh on January 15, 2012, 03:37:06 PM
kol cargo rail to desertopia completed

thx for le obscene amount of gold
Title: Re: Blacraft
Post by: Darvince on January 15, 2012, 03:39:52 PM
76 diamonds that fast? Uhhh...
Title: Re: Blacraft
Post by: vh on January 15, 2012, 03:41:59 PM
no i only gave 40 or so >.>
Title: Re: Blacraft
Post by: FiahOwl on January 15, 2012, 04:13:29 PM
Bla has a 4 block wide cobble "highway" to almpluterra.

I'm making a 6 wide one... To connect my whole region.
Title: Re: Blacraft
Post by: Darvince on January 15, 2012, 04:30:28 PM
nop!
You're doing it rong, he did that for when the server gets >200 players.
Title: Re: Blacraft
Post by: FiahOwl on January 15, 2012, 04:40:26 PM
nop!
You're doing it rong, he did that for when the server gets >200 players.

So am I.
Title: Re: Blacraft
Post by: vh on January 15, 2012, 05:32:04 PM
bla, it's about time spawntown storage got a floor or atleast half a floor for cactus?
Title: Re: Blacraft
Post by: blotz on January 15, 2012, 05:44:52 PM
oh noes
Title: Re: Blacraft
Post by: vh on January 15, 2012, 06:13:02 PM
bla have you used any plugin that *could* have nerfed the cactus farm? its working at about 1/3 to 1/4 its normal speed...
Title: Re: Blacraft
Post by: FiahOwl on January 15, 2012, 06:21:33 PM
bla have you used any plugin that *could* have nerfed the cactus farm? its working at about 1/3 to 1/4 its normal speed...

He installed Setspeed to be able to configure the growth time.
Title: Re: Blacraft
Post by: vh on January 15, 2012, 07:18:00 PM
...nice, i stared in confusion for 6 seconds before i realized you were being sarcastic.
Title: Re: Blacraft
Post by: Bla on January 15, 2012, 11:00:18 PM
He installed Setspeed to be able to configure the growth time.
No. Where did you get that idea? :P

nop!
You're doing it rong, he did that for when the server gets >200 players.
I did it to make it easier to see which roads are the big ones, which lead to places far away, and which ones are small streets within a town/city.
Title: Re: Blacraft
Post by: vh on January 16, 2012, 06:25:52 AM
kol, fiah was joking

and yeah, cactus growth rate was nerfdx
Title: Re: Blacraft
Post by: vh on January 16, 2012, 08:29:36 AM
hibla can you come on now to dropchest something
Title: Re: Blacraft
Post by: vh on January 16, 2012, 08:47:43 AM
-111 50 -1130 the location. there should be a row of chests.

thanks.
Title: Re: Blacraft
Post by: FiahOwl on January 16, 2012, 08:48:34 AM
Eh, I'll be on around 5ish.

Bla, did you finish the rail?
Title: Re: Blacraft
Post by: Bla on January 16, 2012, 08:49:57 AM
Kipz: I'm online. Respond.

Fiah: No, building houndreds of meters of rail tunnel takes longer than just a few hours. :P I doubt it'll be finished before the weekend. But I'm pessimistic, so Thursday.
Title: Re: Blacraft
Post by: vh on January 16, 2012, 08:58:05 AM
kolkolkol beware of cactus now
Title: Re: Blacraft
Post by: Naru523 on January 16, 2012, 10:42:36 AM
Yop.
Title: Re: Blacraft
Post by: FiahOwl on January 16, 2012, 10:44:47 AM
Yop.


WHAT IS THAT MOD??!!
Title: Re: Blacraft
Post by: FiahOwl on January 16, 2012, 10:46:20 AM
I want eh region t00. But tomorrow. For meh birfday.

July 13th!
Title: Re: Blacraft
Post by: vh on January 16, 2012, 01:10:55 PM
hi bla shoul


log on to dropchest somthign if he sees this

thanks
Title: Re: Blacraft
Post by: vh on January 16, 2012, 01:34:43 PM
2 things

1. About cactus farm causing lag

so i don't think you should worry too much about this. Here's why

cactus growth rates were nerfed. So this farm to the sky's limit plus my other cactus farm would lag less than before the patch that nerfed it (1.0.0)

in addition, it will not be loaded/used a lot. I will move the minecarts away to make sure they don't interfere. In addition, when i'm on the other corner of my place, working on my building, the cactus farm will not be loaded (it'll only be loaded when i need to use it).

also, my planned kolkano wall, not completed yet (35%), will require around 1500 cactus! there, a reason :P

2. so i herd you were talking about "randome people from the minecraft forum" joining

as long as my stuff stays intact and my unlocked chests stay..."full of items"; i'm fine.


Title: Re: Blacraft
Post by: vh on January 16, 2012, 04:26:20 PM
[18:25] <matty406> Whennnnn will Bla update the server.
[18:25] <+skirtisan> when bukkit comes out
[18:25] <+skirtisan> >.>
[18:25] <+Naru523> When Darvince gets pregnant <3
[18:25] <+Darvince> wtf
[18:25] <matty406> Hurry up then.
[18:25] <+Darvince> that's im-
[18:25] <+Darvince> MATTY
Title: Re: Blacraft
Post by: vh on January 16, 2012, 06:29:28 PM
Bla, what do you think about netherbricks; should they be able to be crafted using 4 netherack?
Title: Re: Blacraft
Post by: matty406 on January 16, 2012, 06:37:23 PM
Bla, what do you think about netherbricks; should they be able to be crafted using 4 netherack?
you don't know how long I've been wanting this.
Title: Re: Blacraft
Post by: blotz on January 16, 2012, 06:40:20 PM
Bla, what do you think about netherbricks; should they be able to be crafted using 4 netherack?

I bet that you have already found a mod for this.
Title: Re: Blacraft
Post by: vh on January 16, 2012, 06:42:14 PM
Bla, what do you think about netherbricks; should they be able to be crafted using 4 netherack?
you don't know how long I've been wanting this.

ikr, netherbricks are like, the only legit red block (wool sucks sheep lovers!).
Title: Re: Blacraft
Post by: blotz on January 16, 2012, 06:57:22 PM
Found the site, but not the mod. http://www.minecraftforum.net/topic/754373-make-netherbricks/ (http://www.minecraftforum.net/topic/754373-make-netherbricks/)
Title: Re: Blacraft
Post by: vh on January 16, 2012, 07:01:09 PM
#1
that is not a mod, that is a suggestion
#2
there is no mod
#3
i don't like the lava+brick idea
#4
there is no bukkit plugin
#5
i'd suggest some if bla agreed
#6
or just get him to convert netherack to briks

and bumping..

2 things

1. About cactus farm causing lag

so i don't think you should worry too much about this. Here's why

cactus growth rates were nerfed. So this farm to the sky's limit plus my other cactus farm would lag less than before the patch that nerfed it (1.0.0)

in addition, it will not be loaded/used a lot. I will move the minecarts away to make sure they don't interfere. In addition, when i'm on the other corner of my place, working on my building, the cactus farm will not be loaded (it'll only be loaded when i need to use it).

also, my planned kolkano wall, not completed yet (35%), will require around 1500 cactus! there, a reason :P

2. so i herd you were talking about "randome people from the minecraft forum" joining

as long as my stuff stays intact and my unlocked chests stay..."full of items"; i'm fine.



[18:25] <matty406> Whennnnn will Bla update the server.
[18:25] <+skirtisan> when bukkit comes out
[18:25] <+skirtisan> >.>
[18:25] <+Naru523> When Darvince gets pregnant <3
[18:25] <+Darvince> wtf
[18:25] <matty406> Hurry up then.
[18:25] <+Darvince> that's im-
[18:25] <+Darvince> MATTY
Title: Re: Blacraft
Post by: blotz on January 16, 2012, 07:15:49 PM
If you read the key, it said lava (pic)=netherrack
Title: Re: Blacraft
Post by: FiahOwl on January 16, 2012, 08:39:38 PM
>:D
Title: Re: Blacraft
Post by: Darvince on January 16, 2012, 08:55:45 PM
The beautiful forestw!
Title: Re: Blacraft
Post by: FiahOwl on January 16, 2012, 09:14:57 PM
I would have proposed to you if you were female
Title: Re: Blacraft
Post by: deoxy99 on January 16, 2012, 09:18:15 PM
How do I downgrade to 1.0? I "accidently" updated to 1.1 so now I can't play on here. :(
Title: Re: Blacraft
Post by: FiahOwl on January 16, 2012, 09:32:46 PM
http://www.minecraftforum.net/topic/800346-tool-mcnostalgia-202/ (http://www.minecraftforum.net/topic/800346-tool-mcnostalgia-202/)
Title: Re: Blacraft
Post by: FiahOwl on January 16, 2012, 09:52:30 PM
I would have proposed to you if you were female

wait.png

datwouldbeaninterestingfictionformetodowhileiambored.jpg
Title: Re: Blacraft
Post by: deoxy99 on January 16, 2012, 09:59:44 PM
Thanks, I already knew of it, I just didn't know if they added 1.0 yet.
Title: Re: Blacraft
Post by: vh on January 17, 2012, 12:52:35 PM
#1
that is not a mod, that is a suggestion
#2
there is no mod
#3
i don't like the lava+brick idea
#4
there is no bukkit plugin
#5
i'd suggest some if bla agreed
#6
or just get him to convert netherack to briks

and bumping..

2 things

1. About cactus farm causing lag

so i don't think you should worry too much about this. Here's why

cactus growth rates were nerfed. So this farm to the sky's limit plus my other cactus farm would lag less than before the patch that nerfed it (1.0.0)

in addition, it will not be loaded/used a lot. I will move the minecarts away to make sure they don't interfere. In addition, when i'm on the other corner of my place, working on my building, the cactus farm will not be loaded (it'll only be loaded when i need to use it).

also, my planned kolkano wall, not completed yet (35%), will require around 1500 cactus! there, a reason :P

2. so i herd you were talking about "randome people from the minecraft forum" joining

as long as my stuff stays intact and my unlocked chests stay..."full of items"; i'm fine.



[18:25] <matty406> Whennnnn will Bla update the server.
[18:25] <+skirtisan> when bukkit comes out
[18:25] <+skirtisan> >.>
[18:25] <+Naru523> When Darvince gets pregnant <3
[18:25] <+Darvince> wtf
[18:25] <matty406> Hurry up then.
[18:25] <+Darvince> that's im-
[18:25] <+Darvince> MATTY

lol bumped again

Title: Re: Blacraft
Post by: Bla on January 17, 2012, 12:58:15 PM
I don't think it's worth bothering installing a plugin just for converting netherrack to netherbricks. Netherrack is also extremely easy to get, so I think it would make netherbricks too easy to get. Find a stronghold and mine it. :)

As for people joining, I doubt they'll take items from Desertopia. But the whole point of the Yukidar treaty is that we share out items, so if they take from you, you can also take from them, or from me. It's common ownership. Eventually the plan is to make everything commonly owned with mechanisms which only prevent abuse, but don't disturb use.
If you don't want people to take your items, you can leave the Yukidar treaty, but then you can't take our items either.
Title: Re: Blacraft
Post by: FiahOwl on January 17, 2012, 03:33:02 PM
AAAH! I FOUND DEM!
Title: Re: Blacraft
Post by: vh on January 17, 2012, 03:53:42 PM
half of the map is black :P
Title: Re: Blacraft
Post by: FiahOwl on January 17, 2012, 04:11:14 PM
half of the map is black :P

unexplored.png
Title: Re: Blacraft
Post by: Darvince on January 17, 2012, 04:26:26 PM
Orbital Friendship Cannon
Title: Re: Blacraft
Post by: FiahOwl on January 17, 2012, 10:01:42 PM
Hai, Um.
Title: Re: Blacraft
Post by: FiahOwl on January 17, 2012, 10:10:07 PM
So i um built into the unclaimed territory accidentally. Red is where I built. Can I like, get the area in Orange?
Title: Re: Blacraft
Post by: Darvince on January 17, 2012, 10:10:19 PM
The second image looks odd.
Title: Re: Blacraft
Post by: Bla on January 18, 2012, 07:18:27 AM
What name do you want the region to have?
Title: Re: Blacraft
Post by: FiahOwl on January 18, 2012, 09:23:29 AM
Henninovl City.
Title: Re: Blacraft
Post by: FiahOwl on January 18, 2012, 09:24:20 AM
Also, don't name it or update the map or anything until the 1.1 update for bukkit is out, ok?
Title: Re: Blacraft
Post by: Bla on January 18, 2012, 10:52:52 AM
Ok. But wouldn't it make more sense to name the region just Henninovl or something? I mean, it's a region, and it is nowhere near covered in buildings. A municipality could be called Henninovl Town/City where the settlement is, that would make sense, but I think it's a bit excessive to name the entire region something City.
It's your own choice, though.
Title: Re: Blacraft
Post by: FiahOwl on January 18, 2012, 10:55:41 AM
Ok. But wouldn't it make more sense to name the region just Henninovl or something? I mean, it's a region, and it is nowhere near covered in buildings. A municipality could be called Henninovl Town/City where the settlement is, that would make sense, but I think it's a bit excessive to name the entire region something City.
It's your own choice, though.

I was going to name the municipalities like "Northtown", "Japantown", "Eastport", etc. The whole region is a city.
Title: Re: Blacraft
Post by: FiahOwl on January 18, 2012, 10:57:48 AM
But wow! I started just east of the island in Revolt City, and came up a few hundred blocks away :o
Title: Re: Blacraft
Post by: Bla on January 18, 2012, 11:00:18 AM
My point is, it's not a city as it is now. :P
Regions can change names.

I also suggest that we try to keep Earthly countries etc. out of Blacraft as much as possible, because it's a fictional planet/universe detached from Earth.
Title: Re: Blacraft
Post by: FiahOwl on January 18, 2012, 11:01:41 AM
My point is, it's not a city as it is now. :P
Regions can change names.

I also suggest that we try to keep Earthly countries etc. out of Blacraft as much as possible, because it's a fictional planet/universe detached from Earth.

How the fuck did earthly animals get there then?
Title: Re: Blacraft
Post by: Bla on January 18, 2012, 11:02:40 AM
The same way that zombies, giant spiders and creepers got here: Fiction. :P

I just suggest that we do what we can to keep it detached from Earth.
Title: Re: Blacraft
Post by: FiahOwl on January 18, 2012, 11:04:55 AM
The same way that zombies, giant spiders and creepers got here: Fiction. :P

Le fiction??!! How about le planet was in le milky way till le accident sent it spiraling through le wormhole into le another universe?
Title: Re: Blacraft
Post by: Bla on January 18, 2012, 11:08:14 AM
No. Another galaxy. End of discussion.

You can also use Japanese architecture and Japanese-inspired names, those are not problems. You can also use Japan in the name. I just don't like it, but you can.

Physical law: The more nonsensical something is, the less happy Bla is.
(Is often broken)
Title: Re: Blacraft
Post by: FiahOwl on January 18, 2012, 11:11:49 AM
In that case... I'm going to make a gay gypsy bar mitzvah for the disabled.

I want to make a GIANT Bridge.
Title: Re: Blacraft
Post by: Bla on January 18, 2012, 11:13:19 AM
You missed the communists. ^

Make a giant gay bridge! :)
Title: Re: Blacraft
Post by: matty406 on January 18, 2012, 11:15:06 AM
Let's say Blacraft is a High Fantasy world.
Just like there's Dogs, Foxes, Wolves, Horses, Deer, Butterflies, Bears, Dragons, Chickens, Salmon, Birds and stuff in Skyrim.
Title: Re: Blacraft
Post by: FiahOwl on January 18, 2012, 11:17:45 AM
No! Then the bridge would want to have sex with another bridge and create a bridge! THAT WOULD BE A DISASTER!
Title: Re: Blacraft
Post by: vh on January 18, 2012, 02:17:59 PM
do we happen to have found a stronghold? i remember hearing something about it? or no. Anyway, they have a *huge* amount of netherbricks :P the engineers obviously didn't know the meaning of hollow >.>
Title: Re: Blacraft
Post by: matty406 on January 18, 2012, 02:24:33 PM
do we happen to have found a stronghold? i remember hearing something about it? or no. Anyway, they have a *huge* amount of netherbricks :P the engineers obviously didn't know the meaning of hollow >.>
If not, I imagine it would be difficult to traverse pre-fortress potential terrain into freshly generated terrain. Unless the Nether was wiped?
Title: Re: Blacraft
Post by: vh on January 18, 2012, 02:38:47 PM
yeah, bla has wiped the nether, although we haven't found netherfort yet?
Title: Re: Blacraft
Post by: blotz on January 18, 2012, 02:43:01 PM
Bla found one right? How else would we have neatherbrick?
Title: Re: Blacraft
Post by: Bla on January 18, 2012, 11:13:13 PM
Yes, I found one. I don't have any idea in which direction though. :P

But, who took around 300 iron bars this time? :P
Title: Re: Blacraft
Post by: vh on January 18, 2012, 11:16:47 PM
not me. i took about 10 iron for some minecarts. Also shipped 18 stacks of bread and twice that much cactus to spawntown.

strongholds are concentrated in the NS direction, i'll try looking later
Title: Re: Blacraft
Post by: FiahOwl on January 18, 2012, 11:20:09 PM
Yes, I found one. I don't have any idea in which direction though. :P

But, who took around 300 iron bars this time? :P

Le not me.
Title: Re: Blacraft
Post by: vh on January 18, 2012, 11:26:19 PM
There are no chest logger plugins on bukkit, maybe it's not possible/very hard. You should have to ask before taking large amounts of materials (1000+); ores (30+); or other rare items like enderpearls or blaze rods (2+). If that fails, maybe consider taking ores and valubles out of the public storage and into another vault where you have to ask permission to take? I'd be pretty dissapointed if someone waltzed in and out of my place with 300 iron and didn't tell me.
Title: Re: Blacraft
Post by: Bla on January 19, 2012, 06:58:56 AM
There are no chest logger plugins on bukkit, maybe it's not possible/very hard.

I like honest people. :)

Comrades. We have a problem.
This tunnel will look awesome with glass walls.
Title: Re: Blacraft
Post by: FiahOwl on January 19, 2012, 09:58:47 AM
There are no chest logger plugins on bukkit, maybe it's not possible/very hard.

I like honest people. :)

Comrades. We have a problem.
This tunnel will look awesome with glass walls.

I TOLD YOU SO!

Give me the desert next to me--and 5 Diamond Shovels 8)
Title: Re: Blacraft
Post by: Bla on January 19, 2012, 10:01:01 AM
I know. I predicted it would happen. I want to make a public rail tunnel with underwater view. :P

You can take sand from any desert, as long as it's outside any claimed area, or you have permission from the one who manages the region.
Also, when mining sand, I suggest placing cobble below the top layer, so that the desert keeps its natural look. Like Spawntown Undermine.
Title: Re: Blacraft
Post by: FiahOwl on January 19, 2012, 10:01:50 AM
I know. I predicted it would happen. I want to make a public rail tunnel with underwater view. :P

You can take sand from any desert, as long as it's outside any claimed area, or you have permission from the one who manages the region.
Also, when mining sand, I suggest placing cobble below the top layer, so that the desert keeps its natural look. Like Spawntown Undermine.

What about mining only the top two  layers of sand?
Title: Re: Blacraft
Post by: Bla on January 19, 2012, 10:03:16 AM
That's one option, but my suggestion gives you more sand, plus you get all the sandstone.

Also, Spawntown has almost a double chest of sand. I don't think we'll need more for glass, even though, the more, the better, as always. Our sandstone stockpiles are low, though.
Title: Re: Blacraft
Post by: FiahOwl on January 19, 2012, 10:04:00 AM
That's one option, but my suggestion gives you more sand, plus you get all the sandstone.

Also, Spawntown has almost a double chest of sand. I don't think we'll need more for glass, even though, the more, the better, as always. Our sandstone stockpiles are low, though.

Ok. Let's get smelting.
Title: Re: Blacraft
Post by: Bla on January 19, 2012, 10:49:34 AM
It looks like we can save some iron on the rails... :)
(The rail tunnel ran into this cave)
Title: Re: Blacraft
Post by: FiahOwl on January 19, 2012, 11:05:50 AM
Hm... It might be connected to the supergalactic giant abandoned rail complex under Oaks Pass.
Title: Re: Blacraft
Post by: Bla on January 19, 2012, 11:38:50 AM
But, who took around 300 iron bars this time? :P
Seeing as I've the only one who has accessed the chest for the past 8 days,... I just have no idea about what I spent them on or put them? This is really strange. But nvm.

Btw, I think the economy should be changed so that there is some amount of freely available rare public property (like iron), while the rest is locked up and managed by the regional government. Maybe. Hmm.
This was the original intention with regional property, but just "always having 64 of [rare item]" in your backyard doesn't mean that whatever was taken couldn't be spent better.
Title: Re: Blacraft
Post by: FiahOwl on January 19, 2012, 11:43:04 AM
But isn't the definition of socialism is that the leftover money goes to the government to divert to the most needed place?

Does National Stockpile count?
Title: Re: Blacraft
Post by: Bla on January 19, 2012, 11:53:16 AM
But isn't the definition of socialism is that the leftover money goes to the government to divert to the most needed place?

Does National Stockpile count?
This roughly explains socialism:
http://www.worldsocialism.org/articles/what_is_socialism.php (http://www.worldsocialism.org/articles/what_is_socialism.php)

In the stage of late socialism/communism, money would lose their purpose.
"Leftover money" is a very loose concept. The leftover of what exactly? The economic planners should divert all of the resources to where they are needed in my opinion. In our Minecraftian society, the economic planners are the regional "governments".
So our roles would be to fill the stockpiles when people take from them, to a certain level where people can take without crashing the economy. If they need large amounts of resources for a big project, we should plan it collectively and decide whether all of our member regions should contribute to it.
That is my model for a Minecraftian communist economy where we can all cooperate and have a well-working economy. :)

Makes sense?
Title: Re: Blacraft
Post by: FiahOwl on January 19, 2012, 11:57:56 AM
Yeah it makes sense.
Title: Re: Blacraft
Post by: vh on January 19, 2012, 12:47:27 PM
i like that. a set amount of free items and the rest "managed by the local gov"

kol

i did access the chest about 3 days ago for 10 iron for chest carts though.
Title: Re: Blacraft
Post by: FiahOwl on January 19, 2012, 12:49:55 PM
I want to make Revolt City the largest city in Blacraft.
Title: Re: Blacraft
Post by: FiahOwl on January 19, 2012, 12:51:01 PM
Currently spawntown, the tiny town, is the largest.

Revolt city will feature skyscrapers, and a statue of Socialism.
Title: Re: Blacraft
Post by: Bla on January 19, 2012, 12:51:09 PM
I want to make Revolt City the largest city in Blacraft.
*Wishes you good luck, while drawing my blan for the future outskirt of Spawntown near the Ampluterra border.* :)

I will also put a red star on the voting center, and make something for socialism. And a hammer in Spawntown coupled with a siclke in Epicland, to show how they have contributed to each other.
Title: Re: Blacraft
Post by: FiahOwl on January 19, 2012, 12:52:45 PM
I want to make Revolt City the largest city in Blacraft.
*Wishes you good luck, while drawing my blan for the future outskirt of Spawntown near the Ampluterra border.* :)

It seems the metropolis race is on.

Let it begin.
Title: Re: Blacraft
Post by: Bla on January 19, 2012, 12:53:46 PM
I won't start a race. I will develop Spawntown whenever I have anything useful to build. I have tried making those gigantic, empty cobblestone cities in SSP. Leninkat doesh nawt find zem amusing.
Title: Re: Blacraft
Post by: vh on January 19, 2012, 12:55:14 PM
lol i used to like cobblestone until i figured out how to smelt

>.>
<.<
>.>
Title: Re: Blacraft
Post by: FiahOwl on January 19, 2012, 12:56:20 PM
COBBLESTONE CITIES??!!

ARE YOU ABSOLUTELY MAD??!!
Title: Re: Blacraft
Post by: FiahOwl on January 19, 2012, 12:57:58 PM
Which sounds better...

Smoothstone roads and stone brick buildings, or vice versa?
Title: Re: Blacraft
Post by: vh on January 19, 2012, 01:22:25 PM
stone and smoothstone are incompatible. trust me. i tried in the 1.0 prebukkit blacraft map and i ended up relayering my structures in bricks.
Title: Re: Blacraft
Post by: Bla on January 19, 2012, 01:22:43 PM
Smooth roads and brick buildings.

I do think it'll get boring if everything is all stoney though. Maybe.
Title: Re: Blacraft
Post by: vh on January 19, 2012, 01:25:00 PM
stone roads are nice but get boring. cobblestone has an okay texture for roads. i'd make them out of sandstone (but that's incompatible with brick).

stone slabs
problem solvd
Title: Re: Blacraft
Post by: Bla on January 19, 2012, 01:26:42 PM
Sandstone, incompatibla with brick?!?! SPAWNTOWN ISH DEEPLY OFFENDED!!! >:(

I prefer kobble for woads. :P
Title: Re: Blacraft
Post by: vh on January 19, 2012, 01:31:28 PM
depends on how.

sandstone roads and brick buildings wouldn't look too nice imo

./shallowly amused
Title: Re: Blacraft
Post by: Bla on January 19, 2012, 01:42:30 PM
:)
Title: Re: Blacraft
Post by: FiahOwl on January 19, 2012, 01:51:58 PM
Good Sir  :o. I see Revolt City right there.
Title: Re: Blacraft
Post by: FiahOwl on January 19, 2012, 01:52:29 PM
Also
Title: Re: Blacraft
Post by: vh on January 19, 2012, 01:56:28 PM
look like boxes.

and the solid blue sections? swimming pool?
Title: Re: Blacraft
Post by: FiahOwl on January 19, 2012, 01:58:51 PM
look like boxes.

and the solid blue sections? swimming pool?

Two block deep water.
Title: Re: Blacraft
Post by: vh on January 19, 2012, 02:11:09 PM
various settlements in blacraft as taken by satellite.

In no particular order:
Spawntown
Solea and Rift Auspikitian
Yukitown
Deoxyplace
Mattyplace
Pine Hill
Quontexplace
Mudkipzania
Desertopia
Bongville
Fiahplaces
Plaindeda or whatever
Vatallus (in progress)
Title: Re: Blacraft
Post by: blotz on January 19, 2012, 03:35:44 PM
Time to build dirt huts all over my place!
Also, what is needed for the simpliest house ever?
(like a tiny outpost)

All the tools
Furnace
Bed
Chest (with what?)
Dirt
Title: Re: Blacraft
Post by: Naru523 on January 19, 2012, 03:40:30 PM
Crafting table.
Title: Re: Blacraft
Post by: FiahOwl on January 19, 2012, 03:44:45 PM
DIRT?

Use planks.
Title: Re: Blacraft
Post by: vh on January 19, 2012, 03:46:31 PM
planks! what a waste of wood

dirt huts are awesome
Title: Re: Blacraft
Post by: blotz on January 19, 2012, 03:47:53 PM
First, i was like sand house, and than ohh! Sandcastle!
Title: Re: Blacraft
Post by: blotz on January 19, 2012, 05:36:38 PM
Also, does Spawn have any sandstone to spare? I want to replace my walls with it.
Title: Re: Blacraft
Post by: FiahOwl on January 19, 2012, 07:00:08 PM
We were just talking about that we were running low on sand :P
Title: Re: Blacraft
Post by: vh on January 19, 2012, 07:46:49 PM
kol, not likely, i filled a whole chest full when i quarried out the land for my structure and that only took about 3 hours.
Title: Re: Blacraft
Post by: FiahOwl on January 19, 2012, 08:06:51 PM
planks! what a waste of wood

Says the guys who clearly thinks people live in dirt huts.



Also, Rainforests won't be generated in old worlds EVEN NEW CHUNKS won't generate rain forests.
Title: Re: Blacraft
Post by: vh on January 19, 2012, 08:09:14 PM
lollolol, most of my outposts are a dirt hut, i make them out of exactly 25 dirt, 2 glass panes, a door, a bed, a chest, a furnace, a crafting table, and 2 torches.
Title: Re: Blacraft
Post by: FiahOwl on January 19, 2012, 08:11:58 PM
lollolol, most of my outposts are a dirt hut, i make them out of exactly 25 dirt, 2 glass panes, a door, a bed, a chest, a furnace, a crafting table, and 2 torches.

Point to me at any point in history when people made their houses of topsoil.
Title: Re: Blacraft
Post by: vh on January 19, 2012, 08:12:52 PM
top soil? the ground outside is hardly 5 meters deep worth of top soil. i use compacted dirt.
Title: Re: Blacraft
Post by: FiahOwl on January 19, 2012, 08:13:34 PM
It's 3 meters deep in minecraft :P
Title: Re: Blacraft
Post by: vh on January 19, 2012, 08:15:12 PM
but there are millions of people, (mostly in poorer 3rd world countries like bangledesh, some parts of india, maybe africa, who live in dirt houses/huts.

also minecraft =/= rl
blacraft even more =/= to rl

and no, that depends, i often find soil reaching down 6 or 7 meters.
Title: Re: Blacraft
Post by: vh on January 19, 2012, 08:15:40 PM
also 3 meters is still a lot for top soil....the average depth is about 10-15 cm
Title: Re: Blacraft
Post by: FiahOwl on January 19, 2012, 08:16:01 PM
That's dirt/Mud bricks.

In minecraft there's only top soil.
Title: Re: Blacraft
Post by: vh on January 19, 2012, 08:16:41 PM
let me think.

*No*

its called "Dirt".
Title: Re: Blacraft
Post by: FiahOwl on January 19, 2012, 08:18:04 PM
let me think.

*No*

its called "Dirt".

It must be topsoil. How the fuck does dirt from bundreds of blmeters downwards havethe nutrients to grow plants?
Title: Re: Blacraft
Post by: vh on January 19, 2012, 08:21:13 PM
topsoil is called top for a reason. It's probably just as impossible if not more to have millions of tons of topsoil than it is to have flowers growing out of lava or a floating 100 ton piece of rock. Let's just leave it at: Blacraft =/= Real Life.

also it's more like decameters, the ground only extends down 70 or so blocks
Title: Re: Blacraft
Post by: Naru523 on January 19, 2012, 08:22:12 PM