Universe Sandbox
Universe Sandbox Legacy => Universe Sandbox 2008 | Discussion => Topic started by: atomic7732 on January 05, 2009, 07:21:28 AM
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Dan, can you post them? I just want to know what will be in the next few updates.
1. AXIS!
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I am hoping to put out a release this upcoming weekend (late on January 11, 2008):
The next release will include:
- Ability to create dynamic asteroid belts by editing XML files (UI for this feature will come later)
- Change the Hill Sphere color to work in 3D
- Fix the galaxy background orientation button
- And other minor bug fixes
Before I add too many new features I really need to fix and polish the features that already exist.
If there's something you really want in the next release, I'm open to financial incentives. :)
Beyond the upcoming release, the next major improvement is overhauling the UI (although this is still pretty far away). This is something that I had hoped to have completed by now, but life (and then the holidays) got in the way.
I realize the updates seemed to have slowed down, but know that I am committed to continuing to improve Universe Sandbox indefinitely.
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:( :( only in xml files :( :( I hate xml files. Whenever I try to edit them then change back THEY DON'T WORK.
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May not be possible, but I'd love to be able to either start with a planetary nebula and watch a solar system form randomly, or plug in a desired number of bodies / types and see a random system created.
I'd also like to have some way to plug in numbers without understanding SQL, maybe some GUI Front End that asks questions and then creates the system. Something like # of suns, which is center, distance of orbit, etc. Something that lets me just plug in numbers and does the rest.
Obviously, any of this is just my own wishes, no idea if you can / will / should do any of it.
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May not be possible, but I'd love to be able to either start with a planetary nebula and watch a solar system form randomly, or plug in a desired number of bodies / types and see a random system created.
I'd also like to have some way to plug in numbers without understanding SQL, maybe some GUI Front End that asks questions and then creates the system. Something like # of suns, which is center, distance of orbit, etc. Something that lets me just plug in numbers and does the rest.
Obviously, any of this is just my own wishes, no idea if you can / will / should do any of it.
:o :o :o :o :o :D ;) :D :o :o :o BEST IDEA EVER!
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I agree that it's a great idea:
Adding a simple interface to create random solar system is something I want to eventually add.
Reguarding watching a solar system form:
You can of watch a simplistic, representative solar system form if you load up the system "Moons, 75 orbiting Earth". You can watch them clump together into mini-planet.
Watching a solar system form is also an idea I would like to execute better in the future.
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i wanna create spacecraft but......i cant :'( :'( :'( i want a version with spacecraft...PLEASE :-[
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i wanna create spacecraft but......i cant :'( :'( :'( i want a version with spacecraft...PLEASE :-[
Technically, you can. If you load up the systems with spacecraft that come with the program, and zoom in on the spaceships, you'll see they are just orbs of the appropriate mass to achieve the same orbit as the craft. As US can't simulate craft with their own thrust.
Again with the "I was told there would be no math" problem :D
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thanks...but...ehhh ;D.....my favorite planet is venus but i can't create...so can you make a version with venus to? o! and when somthing impact on a planet let it EXPLODE!!! ;D ;D and not combine:)
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The next release will include:
- Ability to create dynamic asteroid belts by editing XML files (UI for this feature will come later)
- Change the Hill Sphere color to work in 3D
- Fix the galaxy background orientation button
- And other minor bug fixes
Hi Dan,
I´m happy to know that Universe Sandbox still evolving !
One sugestion: it´s possible implement some button ou hot key to hold the visualization of the hill sphere in all bodies throughout the simulation ?
Hold the shift key in only one body it´s very difficult in long simulations and the information is very limited ( it´s interesting see the interation of the hill sphere of the two bodies in capture processes ).
[ ]´s
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thanks...but...ehhh ;D.....my favorite planet is venus but i can't create...so can you make a version with venus to? o! and when somthing impact on a planet let it EXPLODE!!! ;D ;D and not combine:)
Just edit an XML file. Go to Universe sandbox, then press new, then press NEw FIle or something, it will bring up info on how to do it. Then in LocalObjects you can find Venus, and edit it. Ask Dan for help.
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you now:
Presets: earth
neptune
venus
uranus
bla bla bla bla
ok? ;D o and when is the new release? sombody sayt sunday but thats not true!
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... and when is the new release? sombody sayt sunday but thats not true!
Dan always says a date but it isn't sure at 100% even for him. He could find some problems and put off the release ;)
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My goal was to get the release out this Sunday, unfortunately that didn't happen; I'm sorry.
I had some computer issues (non-Universe Sandbox) this weekend and lost half a day to them.
I'm now aiming for late Tuesday evening (Pacific Time - West Coast of North America).
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Another good idea would be to add different star types (not only our familiar yellow star and the blue star Rigel) like the white, red and brown dwarves (don't know the name in english, it could be another...); giants, pulsar... ecc :)
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you now:
Presets: earth
neptune
venus
uranus
bla bla bla bla
ok? ;D o and when is the new release? sombody sayt sunday but thats not true!
YOu can't. You HAVE to edit the XML files for some.
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I made lots of progress today but it's the new release isn't ready yet.
I don't expect to have any time on Wednesday so I'm now aiming for a release shortly after that.
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Dan what are the new updates that will be release ???
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Dan what are the new updates that will be release ???
See the second post of this message.
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Wath are the new updates and when it will be released? :-\
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Wath are the new updates and when it will be released? :-\
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See the second post......... (page 1, first reply of this same topic)
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Wath are the new updates and when it will be released? :-\
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See the second post......... (page 1, first reply of this same topic)
Yeah, super Bova asked me that.
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I am hoping to put out a release this upcoming weekend (late January 11, 2008 on )
dan's words (topic 1) JANUARY 11 ''2008'' not 2009! >:(
and jou like my solarsystem jumbel?
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I am hoping to put out a release this upcoming weekend (late January 11, 2008 on )
dan's words (topic 1) JANUARY 11 ''2008'' not 2009! >:(
and jou like my solarsystem jumbel?
He mis typed, this was started last month or this month. Yes, but I would love to see your full system.
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Another good idea would be to add different star types (not only our familiar yellow star and the blue star Rigel) like the white, red and brown dwarves (don't know the name in english, it could be another...); giants, pulsar... ecc :)
good idea! Dan you must ad this to universe sandbox!
o! and here is the full system! ;D
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ow sorry wrong one ;D this is the good one! download it and tell me if you like it! ;D
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ow sorry wrong one ;D this is the good one! download it and tell me if you like it! ;D
good
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May not be possible, but I'd love to be able to either start with a planetary nebula and watch a solar system form randomly, or plug in a desired number of bodies / types and see a random system created.
I'd also like to have some way to plug in numbers without understanding SQL, maybe some GUI Front End that asks questions and then creates the system. Something like # of suns, which is center, distance of orbit, etc. Something that lets me just plug in numbers and does the rest.
Obviously, any of this is just my own wishes, no idea if you can / will / should do any of it.
trhee things
first thing: WOW THE BEST IDEA EVER AND EVER!!!! :D :D :D
second thing: PLACE THIS IN UNIVERSE SANDBOX!! new button: system creator! (not auto system) typ al things you want and then watch all things build up!! like gas giansts first tiny than bigger and then BIG! and the sun must grow two! first dwarf then growing and growing! like after much time spent in your system the sun grows to a red giant!! and then BOEM!! a black hole or a dwarf! the planets faraway survive!! and when a planet was hit by a comet (or somthing) it explodes or combine with parts explodes! o and when a Gas giant or earth is to close on the sun it Burns and gas giants schrink!! and a black hole is BLACK and not white and when a sun is near a black hole it will be riped appard!
WOW thats much! :-\
third thing: when will be the next update?
O and Dan please answer me! 8)
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second thing: PLACE THIS IN UNIVERSE SANDBOX!! new button: system creator! (not auto system) typ al things you want and then watch all things build up!!
Perfect ;D
like gas giansts first tiny than bigger and then BIG! and the sun must grow two! first dwarf then growing and growing! like after much time spent in your system the sun grows to a red giant!! and then BOEM!! a black hole or a dwarf! the planets faraway survive!!
The time needed to do this would be quite long if you want respect the reality; i think millions of years ;) (you can speed up the simulation but the planets would be pulled out from the system)
and when a planet was hit by a comet (or somthing) it explodes or combine with parts explodes! o and when a Gas giant or earth is to klose on the sun it Burns and gas giants schrink!! and a black hole is BLACK and not white and when a sun is near a black hole it will be riped appard!
I think that this could be a whole new version of Universe Sandbox :)
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Realy? ;D thanks
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and the others do you all like this idea?
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and the sun must grow two! first dwarf then growing and growing! like after much time spent in your system the sun grows to a red giant!! and then BOEM!! a black hole or a dwarf!
it doesn't tart as dwarf it starts as a proto-star. not all red giants explode, our sun wont.
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ok but you like my idea's right? ???
now wait until Dan Dixon says or he like's my ideas :)
but another good idea: a comet are on fire 8)
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comet stand?
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system creator! (not auto system) typ al things you want and then watch all things build up!!
Totally. Adding an interface to be able to create new systems without editing XML files is a great idea.
like gas giansts first tiny than bigger and then BIG! and the sun must grow two! first dwarf then growing and growing! like after much time spent in your system the sun grows to a red giant!! and then BOEM!! a black hole or a dwarf! the planets faraway survive!!
Simulating star and planet formation is also something that really excites me (and would be totally fun to play with).
and when a planet was hit by a comet (or somthing) it explodes or combine with parts explodes! o and when a Gas giant or earth is to close on the sun it Burns and gas giants schrink!! and a black hole is BLACK and not white and when a sun is near a black hole it will be riped appard!
I also have lots of ideas for improving the collisions of planets and moons. Your ideas are exactly what I'm thinking.
And I haven't forgotten about the update. I spent most of last weekend fixing the feedback and error reporting system (which isn't very exciting to anyone but me) and I'll be working on it more this weekend.
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but another good idea: a comet are on fire 8)
Umm... click the comet trail button in Universe Sandbox.
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I made a list of the ideas posted on this tipic:
- Possibility of change the axis of a planet/star
- Formation of a solar system starting from a nebula
- Stars/planets evolution (star born, star death, planet formation...)
- Exploding planets after huge impacts (possibly with a 'fluid' simulation)
- Solar system editor
- Realistic spacecraft with engines and controls
- Hill sphere on all bodies at the same time
- More preset bodies and stars types
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I made a list of the ideas posted on this tipic:
- Possibility of change the axis of a planet/star
- Formation of a solar system starting from a nebula
- Stars/planets evolution (star born, star death, planet formation...)
- Exploding planets after huge impacts (possibly with a 'fluid' simulation)
- Solar system editor
- Realistic spacecraft with engines and controls
- Hill sphere on all bodies at the same time
- More preset bodies and stars types
Umm... what is solar syatem editor?
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Umm... what is solar syatem editor?
i say: 2 stars, 5 planets ecc... and U.S. makes the solar system; you could also choose the moons, the asteroids, the orbits of the planets and stars ecc ecc..
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system creator! (not auto system) typ al things you want and then watch all things build up!!
Totally. Adding an interface to be able to create new systems without editing XML files is a great idea.
like gas giansts first tiny than bigger and then BIG! and the sun must grow two! first dwarf then growing and growing! like after much time spent in your system the sun grows to a red giant!! and then BOEM!! a black hole or a dwarf! the planets faraway survive!!
Simulating star and planet formation is also something that really excites me (and would be totally fun to play with).
and when a planet was hit by a comet (or somthing) it explodes or combine with parts explodes! o and when a Gas giant or earth is to close on the sun it Burns and gas giants schrink!! and a black hole is BLACK and not white and when a sun is near a black hole it will be riped appard!
I also have lots of ideas for improving the collisions of planets and moons. Your ideas are exactly what I'm thinking.
And I haven't forgotten about the update. I spent most of last weekend fixing the feedback and error reporting system (which isn't very exciting to anyone but me) and I'll be working on it more this weekend.
Thanks ;D i hope this idea ''I also have lots of ideas for improving the collisions of planets and moons'' will be in the game o and:''Simulating star and planet formation is also something that really excites me (and would be totally fun to play with)''
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two things
First: comet trial don't works
Second; nevels and super nova's ;D like the sun grows bigger,huge dust clouds around the red star! or he shrink or a supernova happens!
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you now..... impact marks are not so real and astroids/comets/meteors are all another shape not round
(i cant wait until the new updates ;D)
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two things
First: comet trial don't works
It needs to be around a star, and yes it does. ;D So, you also need to be zoomed out to see the particles
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Comet trails are a half-implemented feature (and don't always work as expected or at all time steps):
1 - Open up "Our Solar System - Spacecraft"
2 - This simulation has 4 comets in it.
3 - Right click on one of the comets and add a trail.
4 - The trail moves away from stars so you can add another star to the system and see how the trails reacts.
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The trail moves away from stars so you can add another star to the system and see how the trails reacts.
Good idea, I've never actually tried that... I uploded a 11 star system and others, like a 5 star system vith a crft going through it, I should put a trail on it...
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SUPER COOL IDEA!!! life on planets like
no
life-micro
life-normal-life in cave's and hunt
life-normal-life in wooden house's
life-normal-life like we do
life-inteligent life-space craft
life-inteligent life-travel true black hole's
life-inteligent life-light speed travel
when you got the last three you see from the planets space ships travels to other planets!
cool huh?
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SUPER COOL IDEA!!! life on planets like
no
life-micro
life-normal-life in cave's and hunt
life-normal-life in wooden house's
life-normal-life like we do
life-inteligent life-space craft
life-inteligent life-travel true black hole's
life-inteligent life-light speed travel
when you got the last three you see from the planets space ships travels to other planets!
cool huh?
Well, it is already done... you just need to play Spore. You can't ask Dan to do this. First it would need a lot of work, models, dates ecc.... and second, this is a Gravity simulation (at the moment, and for a while), not a civilizations/life simulation. If you want a simulator like that, as i have already said, play Spore that is perfect for what you need.
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FGFG is right. I have spore, and it is exactly that (or very similar).
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i played spore and i have it but there you can't make planets :-\
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I also have lots of ideas for improving the collisions of planets and moons. Your ideas are exactly what I'm thinking.
hmmm...aha!
look the impacts must look like this
and comets like this
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i played spore and i have it but there you can't make planets :-\
Uhh, in space stage you can customize not make.
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I've heard there is some kind of patch or expansion that includes making planets in Spore.
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I've heard there is some kind of patch or expansion that includes making planets in Spore.
oooh... :o
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yea spore galaxie advanture release date 17 march 2009 USA
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yea spore galaxie advanture release date 17 march 2009 USA
then get it!
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That expansion for Spore is unreleased yet. About half a month until it is. But imagine if Spore had Solar Systems like in Universe Sandbox.
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3 new buttons: klik on a star at star options there's a button :super nova. klik and BAM
Solar system creator: you typ all type's of planets that you want and watch everything build up : from 5 biljoen years ago to now
Tail: if you make a astroid kick on it and see the options the klik tail. the astroid gets a dust and fire tail.
more ideas coming soon
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3 new buttons: klik on a star at star options there's a button :super nova. klik and BAM
It would have to be high enough mass...
Solar system creator: you typ all type's of planets that you want and watch everything build up : from 5 biljoen years ago to now
You alredy said that and so did many other people.
Tail: if you make a astroid kick on it and see the options the klik tail. the astroid gets a dust and fire tail.
1. it isn't fire. It's dust and ion. 2. That aready is in. It's just low quality dots. Dan, could you make like 200 dots per second about 3 pixels or so wide? It would look more realistic and have them affected by gravity. And, then you could go to Celestia style! Which is pretty good tails!
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asteroids giant meteors giant comets
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what is the problem? Just rise the diameter value... :-\
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can you make something like you zoom all the way out the central galixy and see the universe
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AHAH! We need:
either, in xml an a, e, i, node, peri, and M tag or in the UI or whatever the right-click menu is called.
Cause, I can only find 1 orbital elements to cartesian coordinates converter. AND IT DOESN"T HAVE A UNIT! IT'S MADE UP!
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AHAH! We need:
either, in xml an a, e, i, node, peri, and M tag or in the UI or whatever the right-click menu is called.
Yes... On the to-do list:
Add the option to use orbital elements.
What's an orbital element?
http://en.wikipedia.org/wiki/Orbital_elements
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if you put a bunch of galaxys will it make a cluster
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if you put a bunch of galaxys will it make a cluster
yes, or a shmash complex
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but if you make about a thousand it would look like a star
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We need:
either, in xml an a, e, i, node, peri, and M tag or in the UI or whatever the right-click menu is called.
What are you wanting to plot or use this feature for?
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Well, I wanted to make PHA (not all just like PHA - E and F) and real comet orbits, os that I don't have to putit in GravSim and trasport it to US.
THey would be:
2009 EG2
2009 EF4
2009 FF
2009 FQ5
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Where are you getting your data from?
Is there a standard way that the Orbital Elements are displayed? (So that I could write a parser that would ease the formatting on you).
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Where are you getting your data from?
Is there a standard way that the Orbital Elements are displayed? (So that I could write a parser that would ease the formatting on you).
NASA Jet Propulsion Labratory Near Earth Object website http://neo.jpl.nasa.gov/
I don't understand the next question.
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AHA! You should make EVERY Iridium sattelite and that recent satelite crash
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"(So that I could write a parser that would ease the formatting on you)."
What I mean was this:
Is there some way that orbital elements are written or some order they commonly show up that I could use so that you don't have to spend time formatting the data in order to get it into Universe Sandbox. I could write a parser (a function that pulls the various numbers out of some text) that would do this for you.
But maybe there isn't a standard way.
AHA! You should make EVERY Iridium sattelite and that recent satelite crash
The two satellites included in the Satellites system in Universe Sandbox are the two satellites that crashed, but I didn't take the time to figure out why it's not working exactly right.
Making the crash into a simulation is a great idea though.
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Dan, how can i make an asteroid belt?
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Dan, how can i make an asteroid belt?
Check out this message for info:
http://universesandbox.com/forum/index.php/topic,320.msg1467.html#msg1467
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A new idea.......2 new buttons
the first one: pass [list of all objects in the system] : his path will be changed and it will pass the planet/star no matter how far away the object is.like: pass Selceo 2 the object will pass the planet
the second one:impact with [list of all objects in the system] :his path will be changed and it will Impact with the planet/star no matter how far away the object is.like: impact with Selceo 2 it will now impact with Selceo 2.
it would be realy cool[/list][/list]
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I'm sure this has been mentioned but.... Updated User Interface. Dan has already said he was going to do this eventually but it's what I want most. xD
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I'm sure this has been mentioned but.... Updated User Interface. Dan has already said he was going to do this eventually but it's what I want most. xD
This is what I'm going to work on next.
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Awesome Sauce. <3 I Love you Dan.
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Dan, I think that a vector showing the velocity of one body could be useful: when you add velocity to a body, it will go only in the direction it was going before (for example: if you create a planet near a star, it will start falling towards it and if you change the velocity, the direction won't change). If you add this vector, you could rotate the body and so knowing where it is going to
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I think that a vector showing the velocity of one body could be useful.
Simply showing the velocity vector would be fairly easy to add (and it's a common feature of 'gravity simulators' that Universe Sandbox is lacking).
I'll probably add this soon, but it might be a little longer before you'll be able to grab it with the mouse and move the vector around.
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I think that a vector showing the velocity of one body could be useful.
Simply showing the velocity vector would be fairly easy to add (and it's a common feature of 'gravity simulators' that Universe Sandbox is lacking).
I'll probably add this soon, but it might be a little longer before you'll be able to grab it with the mouse and move the vector around.
And toggle it on or off
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Flying in a space ship in your own solar system would be REALY cool.
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I would love an option to Reset time. I don't mean Timescale but the time that shows on the top left.
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but it might be a little longer before you'll be able to grab it with the mouse and move the vector around
It doesn't need to be dragged by the mause. We can use the rotation tool we already have
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Pretty much I want the other planets in the New Body list.
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Be cool to have the ability to change textures. Be cool to have like Lava,Desert, and Terran types of Planets. Other than EARTH, GAS, ROCKS.
Hehe
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I had this really cool idea in my head yesterday..now I forgot.
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I have a cool idea. You could set up something that will show you where everything will be at exactly a certain place in time. For example: Our solar system right now, or 50 years from now. Even our fictional systems. Maybe when you leave and come back in a month, our systems will advance in time that far. That would be pretty sweet.
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About the Solar sytem creator! I had this cool idea to make it form random planets, moons, asteroids and comets, but before it does (so it doesn't lag dramatically) choose to omit all bodies smaller than <100 km> for example, have it typeable! You choose in a dropdown menu, all bodies, asteroids, asteroids and comets, comets, moons, moons and asteroids, or moons and comets.
______
omit |moons | smaller than [50 km]
|asteroids|
|comets |
|a/c |
|m/a |
|m/c |
|drop-down box|
[editable by typing]
Ofc, then you would have to consider an body with a planet as a parent a moon, so then you would have to make US notice that...
Oh, and is period in the next update?
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From distances:
Moons 100 km to 1000 km
Planets to 1000 km to 750000 km
Stars to 1000000 km to 20 AU
Galaxies to 10000 ly to 500000 ly
Superclusters from 12 mly to 75 mly
Universe is 45.6 bly in distance.
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What are you using distances for? THis doesn't manke sense. Do you mean they form there? Yeah... Some moons will be inside a large planet monmarfori, and our moon isn't 1,000 km away, it's 300,000 km away. Jupiter's moon Io; 421,700 km, Ganymede; 1,070,400; Mimas, 185,520; Enceladus, 237,948; Tethys, 294,619; Titan, 1,221,870; Triton, 354,759
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Our Earth is 12742 km. Mars usually 8760 km in diameter.
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Diameter! Oh! I thought you meant distance!
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Currently the international measure unit for distance (and so diameter) is meter (m). 1000m = 1 Km.
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From sandbox 2. the link is http://universesandbox.com/forum/index.php/topic,635.0.html
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So this is the TOTAL LIST OF IDEAS
IN THIS TOPIC and THE EXPECTED IMPLEMENTATION TIME also, dan's position on it...
- Axis - ??? - This is semi-implemented
- Solar system forming from nebulae - ??? - "Want to eventually add."
- Spacecraft - ???
- Non round asteroids - ???
- Pass - ???
- Impact - ???
- Velocity Vector - ???
Dan, help me complete the list, from all things in the whole forum!
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Texture change?