Universe Sandbox
Universe Sandbox => Universe Sandbox ² | Discussion => Topic started by: Cesare on December 14, 2017, 02:59:44 PM
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We all know that OpenGL is used as an engine for making Universe Sandbox 2 work, function and develop.
I would like the developers making Universe Sandbox 2 to either use the latest version of OpenGL or use a much better engine if possible.
This would really help in the continuous process of developing Universe Sandbox 2 without having as many bugs and glitches as there are now.
The latest version of OpenGL is OpenGL 4.6. Please read this page on Wikipedia here to learn more: https://en.wikipedia.org/wiki/OpenGL#OpenGL_4.6
Please make some research if it is possible for using a better engine than OpenGL for continuing the development of Universe Sandbox 2.
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Universe Sandbox ² is being built with the Unity3D game engine, with custom shaders and custom physics: https://unity3d.com/
Unity makes use of both DirectX (default for Windows) and OpenGL (default for Mac and Linux) to render graphics.
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Read about Unity 3D here: https://en.wikipedia.org/wiki/Unity_(game_engine)
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Cesare the person you just told to read about Unity3D is a developer of Universe Sandbox 2. I think he's done his research :P
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I did not know that. Thanks for explaining.