Universe Sandbox

Universe Sandbox => Universe Sandbox ² | Updates => Topic started by: Dan Dixon on August 24, 2015, 08:41:14 PM

Title: Alpha 16 | Steam Early Access Release | August 24, 2015
Post by: Dan Dixon on August 24, 2015, 08:41:14 PM
We're out on Steam Early Access!
http://store.steampowered.com/app/230290/

If you already own Universe Sandbox ², just run Steam to update to the latest version.

Or you can buy Universe Sandbox ² here:
http://universesandbox.com/buy/

What's new?
In Alpha 16 we’ve re-enabled and improved saving and loading and completely rewrote the rendering backend to implement logarithmic z-buffering, which addresses graphical issues and paves the way for some big visual changes. We also made further improvements to the interface and fixed a bunch of bugs and stability issues.

Complete List of Updates (https://docs.google.com/document/d/1TTsJL-ddM_i5RjfnQV5_R-hocRCin6hxAiCuVlytRtA/edit#heading=h.163gqkew9axy)

Let us know what you think! And please report any problems either with the in game feedback tool or by starting a new thread...
Title: Re: Universe Sandbox ² now on Steam Early Access
Post by: nosirrbro on August 24, 2015, 09:01:56 PM
Cool!
Title: Re: Alpha 16 | Steam Early Access Release | August 24, 2015
Post by: Dr.Diep on August 24, 2015, 10:52:09 PM
Great work Giant Army! A question though, is the steam version going to have badges, trading cards, achievements, etc...? like the Universe sandbox 1?
Title: Re: Alpha 16 | Steam Early Access Release | August 24, 2015
Post by: Prometech on August 25, 2015, 01:41:32 AM
Thank you all for this update, you have brought back all of the feature that I was looking forwards to
Title: Re: Alpha 16 | Steam Early Access Release | August 24, 2015
Post by: gabriel.dac on August 25, 2015, 10:59:02 AM
Great. You guys really managed to fix lots of bugs in a short period before this release.
Title: Re: Alpha 16 | Steam Early Access Release | August 24, 2015
Post by: codefantastic on August 25, 2015, 01:11:35 PM
When I try to add rings it only gives me one option for ring types and that's the cylinder option. Also, once a song in the soundtrack ends, the music never comes back.
Title: Re: Alpha 16 | Steam Early Access Release | August 24, 2015
Post by: gabriel.dac on August 25, 2015, 09:14:23 PM
Wow, so many new threads in the forums. There really must be a ton of new players!
Title: Re: Alpha 16 | Steam Early Access Release | August 24, 2015
Post by: Mr_Samsonite on August 27, 2015, 10:35:48 AM
Love it. Thank you!

Edit: "Physics breakout time now automatically adjusts if user drags and holds timestep slider" THIS! Now my worries are gone  ;D
Title: Re: Alpha 16 | Steam Early Access Release | August 24, 2015
Post by: creeperz1211 on September 09, 2015, 03:27:14 AM
Just updated. I can finally take screeny's without my game crashing  :D :D :D :D :D :D :D