Universe Sandbox

General Category => Everything Else => Topic started by: Bla on May 09, 2010, 03:09:51 AM

Title: Map War 2 - G7
Post by: Bla on May 09, 2010, 03:09:51 AM
Click here to to view the current nations online. (https://docs.google.com/spreadsheet/ccc?key=0AhyGV27WETcEdFZHc2tJS2Y4VjRFbVNPbVpWbEY5NlE&hl=en_US#gid=0)
Click here to view the Map War 2 Manual online. (http://images1.wikia.nocookie.net/bla/images/b/b3/Map_War_2_Manual.pdf)
National color chart
(http://images4.wikia.nocookie.net/bla/images/e/e8/Map_War_2_Color_Chart.png)
It is recommended that you choose a national color from the table which is as different from the rest as possible. Remember to always keep the .png file format, and to keep the original resolution.

The map (don't edit this, go to the last post):

(http://universesandbox.com/forum/index.php?action=dlattach;topic=1493.0;attach=18543;image)
Number of zones/victory points available: Y


In this game, you may not delete or change the grey borders. You choose a zone you want to start in, and fill it with your chosen, unique national color.
You may only own one nation (= one national color) at a time.

Anyone may start a new nation at any time; claim a white zone or start a revolution against another player (see the section "Revolution" in the manual).
A new game will start if a victory condition is triggered (see the section "Victory conditions").

Game Links
Game 1 (http://universesandbox.com/forum/index.php/topic,1493.msg14092.html#msg14092)
Game 2 (http://universesandbox.com/forum/index.php/topic,1493.msg18837.html#msg18837)
Game 3 (http://universesandbox.com/forum/index.php/topic,1493.msg22316.html#msg22316)
Game 4 (http://universesandbox.com/forum/index.php/topic,1493.msg40276.html#msg40276)
Game 5 (http://universesandbox.com/forum/index.php/topic,1493.msg50327.html#msg50327)
Game 6 (http://universesandbox.com/forum/index.php/topic,1493.msg82723.html#msg82723)

Videos
Videos showing our previous games. :)
Map War 2 Game 1 (http://www.youtube.com/watch?v=NQ6oFu-egrM#ws)
Map War 2 Game 2 (http://www.youtube.com/watch?v=5-rrikE5G3k#ws)
Map War 2 Game 3 (http://www.youtube.com/watch?v=hA0RxkYz2ho#ws)
Map War 2 Game 4 (http://www.youtube.com/watch?v=IIHPOzpG9Bc#ws)



Here's my turn (game 1):
Title: Re: Map War 2
Post by: Naru523 on May 09, 2010, 08:14:49 AM
I'll try to be active on this game  ;)
Naru523: 64,0,128 (royal purple?)
Started on the peninsula at the very right of the continent.
Title: Re: Map War 2
Post by: Bla on May 09, 2010, 08:52:13 AM
Very good, you're added to the list. :)
I'll give the rest a little longer to join before I expande (sorry for the Old English, but I couldn't resist). :P :)
Title: Re: Map War 2
Post by: atomic7732 on May 09, 2010, 09:39:59 AM
This game doesn't seem right, because once everyone has something-

Hmmm... I shouldn't tell... I've never seen what happens if I don't...  :P

But, once everyone has something then you take a place, they take it back, and that keeps repeating... I think the only way it MIGHT work is if there was an alliance, and your other person didn't take yours... So yeah... But then you'd war them... Hmmm...



EDIT AS OF 20121127 00:37 UTC

ORIGINAL POST ABOVE

LINK TO SCOREBOARD:
https://docs.google.com/spreadsheet/ccc?key=0AgTvxKfJlBKWdHlITVRRRGROakxvOGp0cjM0VlBXMXc#gid=0
Title: Re: Map War 2
Post by: deoxy99 on May 09, 2010, 09:59:43 AM
I won't play this, I'll play the other one.

Nevermind, I'll play.

119, 119, 255
Title: Re: Map War 2
Post by: deoxy99 on May 09, 2010, 10:03:27 AM
Or your hex, but there are online converters (http://www.google.dk/search?hl=da&source=hp&q=hex+to+rgb&aq=f&aqi=g3&aql=&oq=&gs_rfai=) for that.

I don't use www.google.dk, I use www.google.com.
Title: Re: Map War 2
Post by: Naru523 on May 09, 2010, 10:04:34 AM
www.google.dk is the Denmark version of www.google.com
Title: Re: Map War 2
Post by: Bla on May 09, 2010, 10:13:38 AM
This game doesn't seem right, because once everyone has something-

Hmmm... I shouldn't tell... I've never seen what happens if I don't...  :P

But, once everyone has something then you take a place, they take it back, and that keeps repeating... I think the only way it MIGHT work is if there was an alliance, and your other person didn't take yours... So yeah... But then you'd war them... Hmmm...
If we were two players starting from round one, yes. But since we're more, it's very unlikely. If I declare war on Deoxy99, Naru523 will get ahead of us, and then we might make peace to attack Naru523, and so on.

In fact, this is the same game as Map War 1, except that in here it's just with large visible zones instead of single pixels. :)

I don't use www.google.dk, I use www.google.com.
Sorry. Fixed.
Okay, I'll take my turn now:
Title: Re: Map War 2
Post by: atomic7732 on May 09, 2010, 10:26:38 AM
OHES NOES. IS NEEDS TOS JOINS!!!!

*joins*

Ummm... I'll be 1, 123, 250 If that is real. *It is*
Title: Re: Map War 2
Post by: Naru523 on May 09, 2010, 10:34:05 AM
Wtf
Title: Re: Map War 2
Post by: Bla on May 09, 2010, 10:35:37 AM
Very good, you're added to the list. Haha, you've all started on the eastern half of the continent, this will be violent among you. And I'll just sit back and relax while expanding. ;D
Title: Re: Map War 2
Post by: deoxy99 on May 09, 2010, 10:40:15 AM
MY MAP!
Title: Re: Map War 2
Post by: Bla on May 09, 2010, 10:42:16 AM
Wow, this has become very active. Great. Here's my map:
Title: Re: Map War 2
Post by: atomic7732 on May 09, 2010, 10:49:34 AM
Mine...
Title: Re: Map War 2
Post by: Naru523 on May 09, 2010, 11:20:01 AM
Three Nation War.. lol
Title: Re: Map War 2
Post by: Bla on May 09, 2010, 11:25:56 AM
Remember that when you claim land from an enemy, it "counts as" two normal (white) land claims. If you can claim three zones, you can for example only claim one blank if you take one from your enemy that turn. On the other side, taking one from your enemy could mean the difference between getting one or two land areas.

Also, if you have below 3 zones, you cannot claim from your enemy (2 / 5 + 1 = 1,4 < 2).
Title: Re: Map War 2
Post by: atomic7732 on May 09, 2010, 11:27:41 AM
??? Confusing
Title: Re: Map War 2
Post by: Bla on May 09, 2010, 11:28:36 AM
Read it again until it makes sense. :P
Or ignore it. Then I'll just correct mistakes.
Title: Re: Map War 2
Post by: atomic7732 on May 09, 2010, 11:31:07 AM
How can I claim 3? Don't you only claim one. That's what made no sense.
Title: Re: Map War 2
Post by: Bla on May 09, 2010, 11:36:43 AM
It was an example. :)
It wasn't to you, it was just in general... Now that it looks like you're going to fight soon, while I continue to expande. :P

Anyways, it's Deoxy99's turn now.
Title: Re: Map War 2
Post by: deoxy99 on May 09, 2010, 11:53:43 AM
I'll do it soon.
Title: Re: Map War 2
Post by: atomic7732 on May 09, 2010, 12:41:12 PM
It was an example. :)
It wasn't to you, it was just in general... Now that it looks like you're going to fight soon, while I continue to expande. :P

Anyways, it's Deoxy99's turn now.

I know but since anyone can only take one... Then how do you take other peoples? If you have to take "two" turns.
Title: Re: Map War 2
Post by: Bla on May 09, 2010, 10:15:13 PM
Let's say you have 20 zones. Then you would be able to take 20 / 5 + 1 = 5 zones in your turn.
But when you take zones from an enemy instead of unclaimed ones, let's say it's double as hard, so it will "cost" you two "zone claims". In this case you will have the option of taking:
2 zones from your enemy and 1 unclaimed zone.
1 zone from your enemy and 3 unclaimed zones.
0 zones from your enemy and 5 unclaimed zones.
Title: Re: Map War 2
Post by: atomic7732 on May 10, 2010, 07:05:16 AM
so we have another formula again?

Cause right now it seems like everyone is taking one zone.
Title: Re: Map War 2
Post by: Bla on May 10, 2010, 07:12:36 AM
The formula in this game is:

a = b / 5 + 1

Depending on what you find least confusing, either

1) There are two formulae, the first for white zones and a second one for other nations' zones, which would be:
a = (b / 5 + 1) / 2

2) In the formula, a doesn't count as the number of zones you have, but as something like "zone points". When you claim new zones, you count how many "zone points" you've spent, until you reach the value of a. White zones cost 1 "zone point", while other nations' zones cost 2 "zone points".
Title: Re: Map War 2
Post by: atomic7732 on May 10, 2010, 07:28:49 AM
Ahhh... ok :D
Title: Re: Map War 2
Post by: Flashstar on May 11, 2010, 08:28:10 PM
i van't to play
Title: Re: Map War 2
Post by: atomic7732 on May 11, 2010, 08:44:20 PM
Your not Germish. :P
i van't to play
So play.
Title: Re: Map War 2
Post by: Bla on May 12, 2010, 05:55:12 AM
i van't to play
Is there anything you need explained?
Title: Re: Map War 2
Post by: Flashstar on May 12, 2010, 03:53:20 PM
no i'm good sould i just make my move?
Title: Re: Map War 2
Post by: atomic7732 on May 12, 2010, 03:55:39 PM
Anytime. It says in the rules part of the post.
Title: Re: Map War 2
Post by: Bla on May 14, 2010, 02:43:07 AM
no i'm good sould i just make my move?
Yes. Please select a national color and claim a zone on the map. :)

Warning to Deoxy99 if he reads this...: Your turn will expire in 8 hours and 31 minutes.
Sorry, but Deoxy99's turn has expired. Round 4 has started, and here is my turn below.
Now it's NeutronStar's turn.
Title: Re: Map War 2
Post by: deoxy99 on May 14, 2010, 07:45:00 AM
Sorry, but Deoxy99's turn has expired. Round 4 has started, and here is my turn below.
Now it's NeutronStar's turn.
I wasn't wanting to make my turn. I will do it next time.
Title: Re: Map War 2
Post by: Bla on May 15, 2010, 09:01:35 AM
I wasn't wanting to make my turn. I will do it next time.
No problem, it's completely up to you. :)
If you want to, you can say that you'll skip a turn so we can continue. But that's up to you. :)
Title: Re: Map War 2
Post by: atomic7732 on May 15, 2010, 09:13:09 AM
There I go.
Title: Re: Map War 2
Post by: Bla on May 22, 2010, 01:59:22 AM
Very good, now it's Naru523's turn.
Naru523's turn has expired. Now it's Deoxy99's turn.
Deoxy99's turn has expired. Here is my turn. Now it's NeutronStar's turn.
Title: Re: Map War 2
Post by: matty406 on May 22, 2010, 05:08:33 AM
I'd like to join in, can i jump in just like this?
Colour is simply R: 255 G: 0 B: 0
Title: Re: Map War 2
Post by: Bla on May 22, 2010, 05:46:35 AM
Yes, you're in. :)
Now, it's NeutronStar's turn. :)
Title: Re: Map War 2
Post by: atomic7732 on May 22, 2010, 08:20:05 AM
Sorry for the hold up, but this computer can't download images fast... so, you will have to wait till Monday
Title: Re: Map War 2
Post by: deoxy99 on May 22, 2010, 08:49:32 AM
Sorry for the hold up, but this computer can't download images fast... so, you will have to wait till Monday
It's just 29 KB. Like what's that going to take?
Title: Re: Map War 2
Post by: Bla on May 22, 2010, 10:29:04 AM
If we have to wait until Monday, so be it. Your turn expires on Wednesday (UTC). But thanks for telling us.
Title: Re: Map War 2
Post by: atomic7732 on May 22, 2010, 03:32:03 PM
Deoxy, it's called "A-O-L". I don't like it, ubt they don't pay for broadband, especially since they are about to sell this place.
Title: Re: Map War 2
Post by: deoxy99 on May 22, 2010, 04:03:59 PM
Deoxy, it's called "A-O-L". I don't like it, ubt they don't pay for broadband, especially since they are about to sell this place.
AOL is still going to download it quick, you jumbo shrimp.
Title: Re: Map War 2
Post by: Bla on May 26, 2010, 09:20:13 AM
Sorry, but your [NeutronStar's] turn has expired. Now it's Naru523's turn.
Title: Re: Map War 2
Post by: deoxy99 on May 26, 2010, 09:36:38 AM
Sorry, but your [NeutronStar's] turn has expired. Now it's Naru523's turn.
Wow, seems like people don't want to play anymore.
Title: Re: Map War 2
Post by: atomic7732 on May 26, 2010, 10:07:11 AM
I forgot sorry!
Title: Re: Map War 2
Post by: deoxy99 on May 26, 2010, 10:13:41 AM
I forgot sorry!
I wasn't meaning you, I was meaning other people aren't playing anymore.
Title: Re: Map War 2
Post by: Naru523 on May 26, 2010, 12:55:06 PM
Okay, here I go.
Title: Re: Map War 2
Post by: deoxy99 on May 26, 2010, 01:08:51 PM
My turn.
Title: Re: Map War 2
Post by: Bla on May 26, 2010, 10:06:54 PM
Okay, first of all, Naru523, you were allowed to edit two zones, but that's your own choise.
3 / 5 + 1 = 1,6 = 2.

However, Deoxy99, you were only allowed to edit one zone, so you'll have to remove one of the zones again, sorry.
2 / 5 + 1 = 1,4 = 1.

Which will have to be this one. Here's an updated map.

I'll upload my turn when it doesn't say that the uploader is full anymore.
Title: Re: Map War 2
Post by: deoxy99 on May 26, 2010, 10:56:14 PM
Okay, first of all, Naru523, you were allowed to edit two zones, but that's your own choise.
3 / 5 + 1 = 1,6 = 2.

However, Deoxy99, you were only allowed to edit one zone, so you'll have to remove one of the zones again, sorry.
2 / 5 + 1 = 1,4 = 1.

Which will have to be this one. Here's an updated map.

I'll upload my turn when it doesn't say that the uploader is full anymore.
I didn't know we had calculation rules.
Title: Re: Map War 2
Post by: Bla on May 27, 2010, 09:43:23 AM
I didn't know we had calculation rules.
Sorry, but it's people's own responseability to read the rules. All of them are in the first post. :)
Title: Re: Map War 2
Post by: matty406 on May 27, 2010, 09:46:23 AM
My turn?
(http://i48.tinypic.com/1zqc02c.jpg)
1.2, so i take one zone.
Title: Re: Map War 2
Post by: deoxy99 on May 27, 2010, 09:47:34 AM
I didn't know we had calculation rules.
Sorry, but it's people's own responseability to read the rules. All of them are in the first post. :)
I just skim quickly through. I seemed to miss the calculation rules.

But, that's what a human does sometimes.
Title: Re: Map War 2
Post by: Bla on May 27, 2010, 10:09:43 AM
My turn?
Sorry, but I hadn't taken my turn yet. I couldn't upload because the uploader was full.
But here I've included your turn in my turn, so now it's NeutronStar's turn after this:
(http://i47.tinypic.com/34t1z6x.png)

And no problem Deoxy99. :)
Title: Re: Map War 2
Post by: matty406 on May 27, 2010, 10:26:11 AM
Very well then.
Title: Re: Map War 2
Post by: atomic7732 on May 27, 2010, 11:17:05 AM
How am I supposed to link it?
Title: Re: Map War 2
Post by: deoxy99 on May 27, 2010, 11:18:21 AM
How am I supposed to link it?
Upload it to Picasa, or Flickr.
Title: Re: Map War 2
Post by: Dan Dixon on May 27, 2010, 11:33:52 AM
Was the uploader full? I think I fixed it.

In the future... Feel free to PM me (or more likely to be seen more quickly) send me an email.
Title: Re: Map War 2
Post by: Bla on May 31, 2010, 11:20:19 AM
How am I supposed to link it?
You can attach it now.
And your turn has been reset from this moment.
NeutronStar's turn has expired.

Now it's Naru523's turn.
Title: Re: Map War 2
Post by: Naru523 on June 01, 2010, 01:45:37 PM
Done.
Title: Re: Map War 2
Post by: Bla on June 01, 2010, 10:20:03 PM
Naru523, you're not allowed to merge zones, sorry.
I've made a new version here, where the same zones are taken. But you were allowed to take two zones, so I don't understand why you only took one. :P
Anyways, here it's fixed, now it's Deoxy99's turn:
Title: Re: Map War 2
Post by: deoxy99 on June 01, 2010, 10:26:31 PM
Done and Done.
Title: Re: Map War 2
Post by: Bla on June 01, 2010, 10:30:31 PM
Very good, here is my turn, now it's matty406's turn.
Title: Re: Map War 2
Post by: matty406 on June 05, 2010, 09:16:44 AM
There we go.

(It's 406, by the way. ;D)
Title: Re: Map War 2
Post by: Bla on June 06, 2010, 02:17:31 AM
Sorry, corrected. Good, now it's NeutronStar's turn.
Title: Re: Map War 2
Post by: atomic7732 on June 06, 2010, 10:05:30 AM
There.
Title: Re: Map War 2
Post by: Bla on June 15, 2010, 09:27:21 AM
Good, now it's Naru523's turn.
Naru523's turn has expired. Now it's Deoxy99's turn.
Okay, Deoxy99's turn has expired. I've uploaded my turn below, and now it's matty406's turn.
Title: Re: Map War 2
Post by: deoxy99 on June 15, 2010, 09:51:12 AM
Okay, Deoxy99's turn has expired. I've uploaded my turn below, and now it's matty406's turn.
It seems like no one wants to play, or they keep forgetting.
Title: Re: Map War 2
Post by: matty406 on June 15, 2010, 10:21:19 AM
2 zones for me. ;D
Title: Re: Map War 2
Post by: Bla on June 16, 2010, 12:55:42 AM
Good, now it's NeutronStar's turn. :)

It seems like no one wants to play, or they keep forgetting.
I wouldn't say that. You and Naru523 have missed a turn, and some users lost a few turns earlier, but they have joined the game again and it's going on. You can always say if you want a break from the game and be placed on the inactive list, from which you can jump right into the game at any time, but nobody has done that, so I assume they want to continue to play. The game will go on as long as at least two players are still active.

Maybe we should say you have three days to take your turn instead of four, the first time?
So it's 3, 2 and 1 instead of 4, 2 and 1?
Title: Re: Map War 2
Post by: deoxy99 on June 16, 2010, 10:01:35 AM
Maybe we should say you have three days to take your turn instead of two, the first time?
So it's 3, 2 and 1 instead of 4, 2 and 1?
Okay.
Title: Re: Map War 2
Post by: Bla on July 08, 2010, 07:23:06 AM
Okay, I'll continue to update this game again. NeutronStar's turn has expired, and Naru523 has two days to take his turn from now.
Title: Re: Map War 2
Post by: atomic7732 on July 08, 2010, 05:39:05 PM
You could have just skipped it... I declared "vacation"
Title: Re: Map War 2
Post by: Bla on July 09, 2010, 12:40:55 AM
Your turn expired long before you declared vacation. :)
It expired at 20100620-085542.
Title: Re: Map War 2
Post by: atomic7732 on July 09, 2010, 07:17:54 AM
Oh. lol.
Title: Re: Map War 2
Post by: Bla on July 12, 2010, 08:01:19 AM
Naru523's turn has expired, and deoxy99 has two days to take his turn from now.
Your nation can't be removed, but I can take you off the list. You'll have to start a new nation when you join again though, when you aren't added to the inactive list, but you probably know that.

My turn is uploaded below, so now it's matty406's turn. He has three days to take his turn (everyone have three days to take the first turn from now on, instead of four).
Title: Re: Map War 2
Post by: Bla on July 12, 2010, 08:22:19 AM
Do you want to be added to the inactive list then (if you want to use your nation later)?

And I can't remove your nation because it would make the gameplay a little bit more exciting if there was an inactive nation to attack. I've just changed it's status to be a part of "rebels", so it doesn't say anything about you. Is that ok?

Here's a turn guide btw, the growth is exponential and soon my nation will begin to grow rapidly if you don't stop me! >:]
(Not taking wars into account, when you claim an enemy zone you spend two "zone points", so the growth will be slowed when I have to invade enemy zones).
Title: Re: Map War 2
Post by: atomic7732 on July 12, 2010, 09:29:54 AM
Not to be mean (to deoxy), but I don't think anyone read that as mean but deoxy.
Title: Re: Map War 2
Post by: Bla on July 12, 2010, 09:47:44 AM
Ok. Hmm, I'm considering a trade system that could create some less predictable gameplay. I've considered these ideas:
You can trade with the nations that border your land and all nations with access to the sea (if you have access to the sea too). This could make it strategically important to have access to the sea.
This would also count for the lakes, but then the two nations have to have access to the same lake.

When two nations have agreed to trade, it would increase the growth of both nations. It could be most beneficial to the smaller nation or equally beneficial. The systems could be:
1: For every nation you're trading with, the number of zones you can claim pr. turn is increased by one.
2: When you trade with a nation, a percentage of the growth they get is shared (without them losing any growth). Like if you have a nation with 10 zones and trade with a nation with 20 zones, the following would happen to your growth:
You get a bonus of 20/25 = 0.8 zones pr. turn.
The other nation gets a bonus of 10/25 = 0.4 zones pr. turn.
When that is added to the un-rounded number you may claim, you round the number, so if you had 12 zones, you would without trading be able to claim 3.4 zones pr. turn, rounded down to 3, but if you received 0.2 from trade, it would become 3.6 zones pr. turn, and you could round it up to 4. :)

What do you think about the system?
Title: Re: Map War 2
Post by: Naru523 on July 13, 2010, 11:41:30 AM
Calm down. It's only a game.
And didn't you said that in the previous games?
Title: Re: Map War 2
Post by: Bla on July 13, 2010, 11:48:42 AM
Here is a new version of R9T1. From now on, all rebel zones are light grey (192,192,192).
Title: Re: Map War 2
Post by: Naru523 on July 13, 2010, 11:55:39 AM
Report just because you can't remove your nation off a game? That's fail.
If you didn't care, you wouldn't care about your nation.
Title: Re: Map War 2
Post by: Naru523 on July 13, 2010, 12:32:39 PM
Your parents wouldn't let you go to Denmark. And just to go cross-continent just to murder someone? Wow.
Title: Re: Map War 2
Post by: deoxy99 on July 13, 2010, 12:40:45 PM
I finally noticed I am being mean.
Title: Re: Map War 2
Post by: deoxy99 on July 13, 2010, 12:43:44 PM
Fine, I'll just let you keep that nation...
Title: Re: Map War 2
Post by: Bla on July 13, 2010, 12:46:10 PM
Thanks. :) There's no reason not to use our prefrontal cortex after all. :)
Title: Re: Map War 2
Post by: deoxy99 on July 13, 2010, 12:48:48 PM
Thanks. :) There's no reason not to use our prefrontal cortex after all. :)
Umm, what does that section of our brain do?
Title: Re: Map War 2
Post by: Bla on July 13, 2010, 12:51:07 PM
Umm, what does that section of our brain do?
It gives you morals, so you aren't mean towards other people.
Wikipedia - Prefrontal cortex (http://en.wikipedia.org/wiki/Prefrontal_cortex)
Title: Re: Map War 2
Post by: deoxy99 on July 13, 2010, 12:51:56 PM
Umm, what does that section of our brain do?
It gives you morals, so you aren't mean towards other people.
So I didn't use it then. Thanks for the link, but I searched it. I still didn't understand it because that article is too long. But thanks for telling me what it does.
Title: Re: Map War 2
Post by: deoxy99 on July 13, 2010, 12:57:10 PM
Map games are so boring.
Title: Re: Map War 2
Post by: Bla on July 13, 2010, 01:01:24 PM
But thanks for telling me what it does.
No problem.
Map games are so boring.
What could make them more exciting, if anything could?

Anyways [to everyone], I was considering this trade system that could create some less predictable gameplay. I've considered these ideas:
You can trade with the nations that border your land and all nations with access to the sea (if you have access to the sea too). This could make it strategically important to have access to the sea.
This would also count for the lakes, but then the two nations have to have access to the same lake.

When two nations have agreed to trade, it would increase the growth of both nations. It could be most beneficial to the smaller nation or equally beneficial. The systems could be:
1: For every nation you're trading with, the number of zones you can claim pr. turn is increased by one.
2: When you trade with a nation, a percentage of the growth they get is shared (without them losing any growth). Like if you have a nation with 10 zones and trade with a nation with 20 zones, the following would happen to your growth:
You get a bonus of 20/25 = 0.8 zones pr. turn.
The other nation gets a bonus of 10/25 = 0.4 zones pr. turn.
When that is added to the un-rounded number you may claim, you round the number, so if you had 12 zones, you would without trading be able to claim 3.4 zones pr. turn, rounded down to 3, but if you received 0.2 from trade, it would become 3.6 zones pr. turn, and you could round it up to 4. :)

So, what do you think about the system?
Title: Re: Map War 2
Post by: deoxy99 on July 13, 2010, 01:02:18 PM
But thanks for telling me what it does.
No problem.
Map games are so boring.
What could make them more exciting, if anything could?
Nothing really.
Title: Re: Map War 2
Post by: Bla on July 15, 2010, 12:23:28 PM
Matty406's turn has expired. Now NeutronStar has 2 days to use 5 / 5 + 1 = 2 zone points.
Title: Re: Map War 2
Post by: atomic7732 on July 15, 2010, 12:34:40 PM
Got 2 zones yay.
Title: Re: Map War 2
Post by: Bla on July 17, 2010, 09:05:02 AM
Good. :) Now Nary523 has 1 day to use 5 / 5 + 1 = 2 zone points.

About the trade system, if nobody speaks against it, it will be implemented starting from round 10.
Naru523's turn has expired, and he has been placed on the inactive list, so he can join again whenever he wants to.
The trade system has been implemented, nations can trade now.
My turn is uploaded below. I'll gladly trade with anyone.
Now matty406 has 2 days to use 5 / 5 + 1 = 2 zone points.
Title: Re: Map War 2
Post by: matty406 on July 19, 2010, 09:14:56 AM
Sorry about missing that turn. I forgot.
Title: Re: Map War 2
Post by: Bla on July 22, 2010, 03:42:42 AM
No problem. :)
Now NeutronStar has 3 days to use 7 / 5 + 1 = 2 zone points.

I'd recommend that you guys start trading and form an alliance if you want to have any chance against me... :P
NeutronStar's turn has expired, my turn is uploaded below, so now matty406 has 3 days to use 7 / 5 + 1 = 2 zone points.

Hmm, I got an idea that could make the game more hard to win... The nation(s) with the highest number of zones would have the amount of zones it may claim pr. turn reduced by 50%. Just an idea, it could also be another percentage... You can comment what you think.
Title: Re: Map War 2
Post by: matty406 on July 22, 2010, 05:40:34 AM
As you may have noticed, the people of my nation enjoy walks along the beach.
Title: Re: Map War 2
Post by: Bla on July 22, 2010, 07:43:56 AM
Lol. ;D Now it's NeutronStar's turn, he may claim 2 zones...
By the way, I'd suggest that you secure the area marked with orange lines. That way I won't be able to get into the eastern half of the planet, at least not without declaring war on one of you.
Title: Re: Map War 2
Post by: atomic7732 on July 23, 2010, 11:16:52 AM
might that be why my nations goes out there? :P
Title: Re: Map War 2
Post by: Bla on July 24, 2010, 06:51:14 AM
Hmm... Your turn has expired. :(
My turn is uploaded below, and now matty406 has 3 days to claim 3 zones.
Title: Re: Map War 2
Post by: atomic7732 on July 24, 2010, 11:32:07 AM
Aw crap... I missed the thingy. I was gonna do it...
Title: Re: Map War 2
Post by: matty406 on July 24, 2010, 01:41:48 PM
Situation's getting dire.
Title: Re: Map War 2
Post by: deoxy99 on July 24, 2010, 01:45:44 PM
Uhh, you uploaded it twice...
Title: Re: Map War 2
Post by: Bla on July 24, 2010, 02:01:25 PM
Good, now NeutronStar has one day to take his turn. He may claim 2 zones.

Important note about wars, if anyone should decide to declare war soon... (Yes, I'm looking at you, matty406! :P)
When you claim a zone from the enemy, you use two "zone points", in the sense that if you had 10 zones (and thus were allowed to claim 10 / 5 + 1 = 3 zones), you could decide to claim 1 from your enemy and 1 empty zone or 3 empty zones.
Title: Re: Map War 2
Post by: matty406 on July 24, 2010, 02:02:15 PM
Ah. fixed.
Title: Re: Map War 2
Post by: Bla on July 24, 2010, 02:03:46 PM
And just a side note, start trading with each other! :P
Or you're dead... >:]
Title: Re: Map War 2
Post by: atomic7732 on July 24, 2010, 02:42:01 PM
I want trade to matty. She is more active than Naru.
Title: Re: Map War 2
Post by: Bla on July 24, 2010, 02:53:08 PM
Good, if matty406 accepts, the bonus will apply when round 14 begins. Here is my turn, now it's matty406's turn.
Title: Re: Map War 2
Post by: matty406 on July 24, 2010, 04:46:23 PM
NeutronStar, I accept the trade proposal. Also, i'm a guy.
Title: Re: Map War 2
Post by: atomic7732 on July 24, 2010, 05:28:55 PM
Also, i'm a guy.
Crap. Sorry. The name sounds like "Maddy".

Btw, you uploaded the wrong one.
Title: Re: Map War 2
Post by: matty406 on July 24, 2010, 05:40:03 PM
lol, it's okay.

Also fixed. Again.
I'm stupid today.
Title: Re: Map War 2
Post by: atomic7732 on July 24, 2010, 06:41:37 PM
So now... I think I get to claim 3 zones... 2 for normal and 1 for trade.
Title: Re: Map War 2
Post by: Bla on July 25, 2010, 02:48:01 AM
Good, if matty406 accepts, the bonus will apply when round 14 begins.
...Anyways, yes, 9 / 5 + 1 + 12 / 25 = 3,28 = 3. I don't really have a problem with you applying the bonus to this round, but if we were more players playing and you had other enemies than me, you'd have to redo your turn.
I'll upload my turn below. Let's see what happens... >:]

I can see matty406 also applied the trade bonus from round 13... Please read the rules, I even mentioned them in a post here on page 8... :/

And edit: In fact [NeutronStar], you were allowed to claim 3 for normal, but trade didn't change anything this turn. So you didn't break the rules. :P

Upload, you were lucky there. :P

Now it's matty406's turn. You may claim 16 / 5 + 1 + 12 / 25 = 5 zones. :)
(And if you go to war, remember that taking an enemy zone is equal to claiming two normal zones. :))
Title: Re: Map War 2
Post by: matty406 on July 25, 2010, 05:34:59 AM
I'm only going to take 3 zones at the moment.
Title: Re: Map War 2
Post by: Bla on July 25, 2010, 06:35:26 AM
Good choise. ;D
Now NeutronStar is allowed to claim 4 zones.
Title: Re: Map War 2
Post by: atomic7732 on July 25, 2010, 11:00:48 AM
I declared war.  ;D Aww crap. I just realised I'm gonna lose. Wait no.  ;D ;D ;D ;D ;D ;D
Title: Re: Map War 2
Post by: Bla on July 25, 2010, 01:58:32 PM
Awesome, and I just declared war on matty406 too. Let's have fun. :D

Now matty406 can claim 5 zones (which is equal to taking two of my zones).
Title: Re: Map War 2
Post by: matty406 on July 25, 2010, 02:14:07 PM
THE PLAN. WAS FOR ME TO INVADE YOU.
(http://i31.tinypic.com/35n2b6g.jpg)
Gentlemen, to the bunker. We are at war.
Title: Re: Map War 2
Post by: atomic7732 on July 25, 2010, 02:37:35 PM
I had plan. Plain fail.
Title: Re: Map War 2
Post by: Bla on July 26, 2010, 02:53:29 AM
Matty406's turn... U can haz 5 sonez... Or 2 enemi sonez...
(http://shawn.ocia.net/photos/lolcat6.jpg)
Title: Re: Map War 2
Post by: matty406 on July 26, 2010, 07:07:52 AM
This war might take some time.
Title: Re: Map War 2
Post by: Bla on July 26, 2010, 11:51:51 AM
Good, NeutronStar can claim 4 zones.
Title: Re: Map War 2
Post by: atomic7732 on July 26, 2010, 11:55:56 AM
I has new plan.  ;D
Title: Re: Map War 2
Post by: Bla on July 26, 2010, 12:17:54 PM
Greight. Bot mai plan will p0wnz0rz. :)
Matty406's turn, he may claim 5 zones.

..By the way, the 'G' in the filename is for 'Game', when the next game begins the file will be called 'G2R1T1'.
Title: Re: Map War 2
Post by: atomic7732 on July 26, 2010, 12:19:45 PM
Greight. Bot mai plan will p0wnz0rz. :)
I don think soez. >:] MUAHAHAHA!!!!!!
Title: Re: Map War 2
Post by: matty406 on July 26, 2010, 12:29:20 PM
I has a question.
In the rules, it says:
Quote
If you are at war with another nation, you claim zones based on the number of zones you already have, just with the simple difference that you may now claim zones of his/her nation.
But, Bla, you said:
Quote from: Bla
Matty406's turn... U can haz 5 sonez... Or 2 enemi sonez...
I am confuse. Am i missing something? ???
Title: Re: Map War 2
Post by: atomic7732 on July 26, 2010, 12:53:56 PM
It has to do with taking enemy zone is /2
Title: Re: Map War 2
Post by: matty406 on July 26, 2010, 01:15:18 PM
Oh i see now.
Title: Re: Map War 2
Post by: atomic7732 on July 26, 2010, 01:16:37 PM
yay
Title: Re: Map War 2
Post by: Bla on July 26, 2010, 01:54:42 PM
Der's noffing to yay abaut, thiz is serius bizniz!
Title: Re: Map War 2
Post by: matty406 on July 26, 2010, 02:08:38 PM
oh lawds
Title: Re: Map War 2
Post by: atomic7732 on July 26, 2010, 02:18:32 PM
Oh gawsh. Imma gonna failz.
Title: Re: Map War 2
Post by: deoxy99 on July 26, 2010, 10:19:58 PM
Imma gonna joinz.
128:255:255 is my color.

The reason I'm joining is to help the others win.
Title: Re: Map War 2
Post by: atomic7732 on July 26, 2010, 10:36:29 PM
The reason I'm joining is to help the others win.
WIN
Title: Re: Map War 2
Post by: deoxy99 on July 26, 2010, 10:37:08 PM
I want an alliance with NeutronStar, can I get one?
Title: Re: Map War 2
Post by: atomic7732 on July 26, 2010, 10:38:31 PM
atomic says yesh.

I perpose allyansh.

You accept?
Title: Re: Map War 2
Post by: Naru523 on July 26, 2010, 10:39:12 PM
Guess I'll join again.
Title: Re: Map War 2
Post by: deoxy99 on July 26, 2010, 10:40:54 PM
YEZ, I ACCEPT TEH PROPOSAL 4 DA ALLIANCE.
Title: Re: Map War 2
Post by: atomic7732 on July 26, 2010, 10:42:45 PM
IF I LOOSH. I BLAMEZ YOO!!!!!

U DUN GUNNA GOOF ME UP

Naru, join da alliansh.
Title: Re: Map War 2
Post by: Naru523 on July 26, 2010, 10:44:56 PM
Yus. Naw numed Triple Entente.
Title: Re: Map War 2
Post by: atomic7732 on July 26, 2010, 10:53:11 PM
I has best plan yet.  ;D

And matty, does you want to be in teh alliansh?

Naru you musht trade with me, it is an alliance requirement. Kay??????

Okay seriously, but that would make us epic bonuses. Everyone should trade with everyone (in the alliance anyway)
We musht singal out Bla (no offence Bla)
Title: Re: Map War 2
Post by: matty406 on July 27, 2010, 02:32:09 AM
Yesh! For the coalition!
Title: Re: Map War 2
Post by: Bla on July 27, 2010, 03:37:30 AM
Ur'll awll bee sow dead! I declare war on ALL OF YOU!!! >:( :P :) ??? :D ;D
Let's see what happens this turn... Oh LARWD(S)!!! :P
You'd better all get a trade agreement ready before you take your turns. But, if you don't want to trade first, matty406 can take 4 zones (=2 of my zones) right now.
By the way, Naru523, you were in fact allowed to take two zones before, because you had 5 zones. The formula is:
a / 5 + 1 = b
a = the number of zones you own
b = the number of zones you may claim.
5 / 5 + 1 = 2. :)
And don't worry NeutronStar.
Title: Re: Map War 2
Post by: matty406 on July 27, 2010, 04:21:17 AM
HNNG
Title: Re: Map War 2
Post by: Bla on July 27, 2010, 04:36:03 AM
Okay, NeutronStar can claim 5 zones/2 enemy zones. :)
Title: Re: Map War 2
Post by: atomic7732 on July 27, 2010, 11:13:20 AM
Dis is gonna be hard. I thinks dem two foiled me plans.
Title: Re: Map War 2
Post by: deoxy99 on July 27, 2010, 11:19:13 AM
I'll blame it on you for making me fail if I get destroyed by this...
Title: Re: Map War 2
Post by: Bla on July 27, 2010, 12:55:33 PM
Good, now Naru523 can claim 2 zones or one enemy zone.

...But you should seriously trade. :P
Title: Re: Map War 2
Post by: Naru523 on July 27, 2010, 03:05:40 PM
Ill get those tew later. For nao...

I shall pawn you on the western side !!
Title: Re: Map War 2
Post by: matty406 on July 27, 2010, 03:28:59 PM
NARU HAS HARNESSED THE POWER OF THE WAVES AND THE WINDS.
Title: Re: Map War 2
Post by: atomic7732 on July 27, 2010, 03:34:35 PM
OMG HE HASH GOT WIN!!!!!!
Title: Re: Map War 2
Post by: Bla on July 28, 2010, 03:16:03 AM
Sorry Naru523, but you can't move across the sea in this game. I'm considering making game 2 that way, but you can't do it in this game. Please redo your turn.
Title: Re: Map War 2
Post by: atomic7732 on July 28, 2010, 10:31:27 AM
That fail.  :-\
Title: Re: Map War 2
Post by: Bla on July 28, 2010, 11:25:07 AM
That fail.  :-\
But there's (currently) no way to know what zone Naru523's zone would border on the western side of the planet... That's why I made it one big continent, to make it easy to know what zones you could take from your current position. Naru523's attack doesn't follow any simple recognizeable system that is described in the rules, so until the next game begins, we can't attack across the sea. I hope you understand.
Title: Re: Map War 2
Post by: atomic7732 on July 28, 2010, 11:39:02 AM
then how do you trade across the sea?

--------------------------------

Ow...
Title: Re: Map War 2
Post by: Bla on July 28, 2010, 03:10:31 PM
To trade you don't need to use the zones, you only need to see what zones border the water you border yourself. But being able to attack ALL zones that border the sea would be too much I think, so I might cut the seas into sea regions in game 2 if we're going to wage wars on the oceans. They will be larger than the zones however, so controlling one sea region means being able to attack a big number of zones.

Right now, it doesn't matter the least what zones you attack (except for the small strategic advantage of wiping out the enemy coastline so it can't trade, or gaining coastline with someone you want to trade with). So in that sense, the game needs more strategy. In game 2, I might add the ability to reinforce some or all zones, so you can "stack" armies on them, like the enemy having to use 4 zone points to conquer it instead of 2. But it might be a good idea if I added some ressources to the zones and made them different, so they wouldn't just be all the same.
Title: Re: Map War 2
Post by: atomic7732 on July 28, 2010, 04:25:48 PM
I have the perfect idea.

Using the formula we have, you get those zone points. You can place the zone points on existing spaces (to make it harder to get), get new zones, or use them to fight against another nation.
Title: Re: Map War 2
Post by: Naru523 on July 28, 2010, 09:20:43 PM
Cheapskate. :P

Oh well. I'm gonna be neutral like Italy did in World War One..
Title: Re: Map War 2
Post by: Bla on July 29, 2010, 04:15:33 AM
Using the formula we have, you get those zone points. You can place the zone points on existing spaces (to make it harder to get), get new zones, or use them to fight against another nation.
That was also my idea. To make it worth developing defense in zones, rather than just spending all zone points on taking enemy zones, I think this would be a good idea:
You spend 1 "zone point" on reinforcing the zone that would normally require 2 zone points to take. Now the zone requires 5 zone points to take.

Oh well. I'm gonna be neutral like Italy did in World War One..
So you're exiting NeutronStar's, Deoxy99's and matty406's alliance? Or do you support the war? ;D
If you exit it, we can sign a peace treaty for... Let's say 5 turns? :P
It's your choise. :P

Here's my turn:
Title: Re: Map War 2
Post by: matty406 on July 29, 2010, 07:14:43 AM
My country is now a dog.
Title: Re: Map War 2
Post by: atomic7732 on July 29, 2010, 10:42:13 AM
To make it worth developing defense in zones, rather than just spending all zone points on taking enemy zones, I think this would be a good idea:
You spend 1 "zone point" on reinforcing the zone that would normally require 2 zone points to take. Now the zone requires 5 zone points to take.
Why not just one more for every zone point you spend to reinforce it?

And hello dog country!

(deoxy before you take your turn... go to the chat, i have a plan)
Title: Re: Map War 2
Post by: Bla on July 29, 2010, 10:51:41 AM
Haha. ;D
Good, now deoxy99 may claim the white zone, if he doesn't trade with anyone.
Title: Re: Map War 2
Post by: deoxy99 on July 29, 2010, 11:06:58 AM
My turn.
Title: Re: Map War 2
Post by: Bla on July 29, 2010, 11:55:26 AM
Hmm, you could only claim the white zone, as you need to be able to claim 2 zones before you can take an enemy zone... But I'm considering changing the rule for small nations, so they only need to use one zone point to claim an enemy zone if they only have one zone point.
To me, it's okay that you took the zone, and I guess it's okay with the rest of the leaders too, so... If no one speaks against it, you can keep the zone.

What do you [all] think about that rule?

If nobody complains, it's Naru523's turn. He may claim 2 zones or one enemy zone.
Title: Re: Map War 2
Post by: atomic7732 on July 29, 2010, 12:58:31 PM
Bla, he trades with me. I have 18 zones. thus giving zone points of 2.12.
Title: Re: Map War 2
Post by: Bla on July 29, 2010, 01:47:34 PM
If he confirms that he trades with you, the trade can begin from the next round. But when none of you have stated that you traded in this topic, it can't apply to the last round, sorry.
Taking the enemy zone was against the current rules, but I can accept it if you can.
Title: Re: Map War 2
Post by: atomic7732 on July 29, 2010, 01:48:49 PM
*rolls eyes*

WHAT THE CRAP?

I swear somewhere deoxy accepted a trade. WTF?

I am done with this game...
Title: Re: Map War 2
Post by: Naru523 on July 29, 2010, 03:53:09 PM
So you're exiting NeutronStar's, Deoxy99's and matty406's alliance? Or do you support the war? ;D
If you exit it, we can sign a peace treaty for... Let's say 5 turns? :P
It's your choise. :P

Wait.. nevermind. Neutron took the zone I was gonna get, but oh well.

Seems like Im aiming for the northern top of the continent..
Title: Re: Map War 2
Post by: Bla on July 30, 2010, 03:07:05 AM
I swear somewhere deoxy accepted a trade. WTF?
I can't find it. You can quote him. I can only find him accepting an alliance.

I am done with this game...
Do you want your nation to be inactive or leave it completely so it joins the rebels?

My turn is uploaded below, so now it's matty406's turn, he may claim 4 zones/2 enemy zones.
Title: Re: Map War 2
Post by: matty406 on July 30, 2010, 06:04:04 AM
My country is now not a dog.
Title: Re: Map War 2
Post by: Bla on July 30, 2010, 10:34:17 AM
Good, if NeutronStar is still playing, he can now claim 5 zoes/2 enemy zones.
Title: Re: Map War 2
Post by: atomic7732 on July 30, 2010, 11:04:20 AM
idk... If I can give my country to matty, then... I will not play if I can then I propose trading with deoxy.

Or in Perl:
$descision = ?[no idea what to put here lol];
if ($descision eq no giving countries);
      {
       print "Then I trade with deoxy";
      }
      else
      {
       print "I give my country to matty";
       }
Title: Re: Map War 2
Post by: Bla on July 30, 2010, 11:59:24 AM
Hmm, Da Rulez don't say that you can give your nation to another player. I've considered that earlier... I think it would be okay to hand over your nation, but if you do, you can't make a new nation before the game is over/a new game starts.
Does that system sound fair?
Title: Re: Map War 2
Post by: atomic7732 on July 30, 2010, 12:05:09 PM
Well... I want matty to have epic control and pwn you... but I kinda still want control... but I-

I'll keep it and ask deoxy to trade with me even though i already thought I did.

Btw, deoxy, gotta start blocking yourself buddy!!! I'll try to help you as much as I can though!
Title: Re: Map War 2
Post by: Bla on July 30, 2010, 12:17:55 PM
Good, now it's Deoxy99's turn. He can take one of my zones this time.
But I'd recommend that you accept NeutronStar's trading treaty, it will currently increase the number of zone points you get pr. turn by 0.72.
Title: Re: Map War 2
Post by: deoxy99 on July 30, 2010, 12:21:28 PM
I took my turn yay.
Title: Re: Map War 2
Post by: Naru523 on July 30, 2010, 12:25:02 PM
Much.
Title: Re: Map War 2
Post by: Bla on July 30, 2010, 12:33:37 PM
Good, here's my turn, now matty406 can haz 4 zones/2 of my zones.

...I guess I should just give up advising you to trade. It will only slow my victory anyways. :P
Title: Re: Map War 2
Post by: matty406 on July 30, 2010, 12:52:45 PM
WOO DOG COUNTRY
Title: Re: Map War 2
Post by: atomic7732 on July 30, 2010, 01:08:32 PM
my turn has went.
Title: Re: Map War 2
Post by: Bla on July 30, 2010, 02:01:01 PM
my turn has went.
Your turn has no legs. >:(
Anyways, now it's deoxy99's turn, he can claim one of my zones...
Title: Re: Map War 2
Post by: deoxy99 on July 30, 2010, 02:24:58 PM
YAY, MINE LOOKS LIKE A CHICKEN!!!
Title: Re: Map War 2
Post by: atomic7732 on July 30, 2010, 02:36:23 PM
More a Toucan/Pelican/Parrot.
Title: Re: Map War 2
Post by: Bla on July 31, 2010, 11:46:20 AM
Good, now it's Naru523's turn, he may claim  2 zones/1 enemy zone...
Title: Re: Map War 2
Post by: Naru523 on July 31, 2010, 02:40:49 PM
Put text here.
Title: Re: Map War 2
Post by: Bla on August 01, 2010, 08:56:11 AM
Good, my turn is uploaded below, so now it's matty406's turn. He can claim 4 zones/2 of my zones.
Title: Re: Map War 2
Post by: matty406 on August 01, 2010, 09:34:12 AM
pnarp.
Title: Re: Map War 2
Post by: Bla on August 04, 2010, 03:11:14 PM
Good, NeutronStar can claim 4 zones/2 enemy zones.
NeutronStar's turn has expired, deoxy99 can claim 2 zones or 1 enemy zone.
Title: Re: Map War 2
Post by: deoxy99 on August 04, 2010, 05:04:54 PM
I took my turn.
Title: Re: Map War 2
Post by: Bla on August 05, 2010, 03:48:49 AM
Good, Naru523 can claim 2 zones/1 enemy zone. :)
Title: Re: Map War 2
Post by: Naru523 on August 06, 2010, 04:41:26 PM
Hax.
Title: Re: Map War 2
Post by: Bla on August 07, 2010, 03:07:53 AM
Here's my turn. Now matty406 can claim 3 zones, or 1 enemy zone. :(
In fact, he can only claim 1 enemy zone. :'(
Title: Re: Map War 2
Post by: Bla on August 10, 2010, 09:47:41 AM
NeutronStar's turn, he can also only claim 1 enemy zone. :(
Seriously, what happened to all your zones...
Title: Re: Map War 2
Post by: atomic7732 on August 10, 2010, 03:37:39 PM
Seriously, what happened to all your zones...
You took them...

I am gone from the game. This is boring. It'll be better on a new game, when I haven't missed turns, so that I have more equal playing field.
Title: Re: Map War 2
Post by: Bla on August 10, 2010, 10:04:20 PM
Okay, rebels have hijacked your nation now. :P

Deoxy99 can claim 1 enemy zone now.
Title: Re: Map War 2
Post by: deoxy99 on August 11, 2010, 08:13:37 AM
Just a quick question, does the rebel zones count as enemy zones?
Title: Re: Map War 2
Post by: Bla on August 11, 2010, 08:50:05 AM
Just a quick question, does the rebel zones count as enemy zones?
Yes, all zones that are not white are counted as enemy zones and require twice as much to take. Taking them is considered an attack, while taking a white zone is considered colonizing it.
Title: Re: Map War 2
Post by: deoxy99 on August 11, 2010, 04:02:33 PM
Yay, now it's Naru's turn. Yay.
Title: Re: Map War 2
Post by: Bla on August 15, 2010, 08:55:58 AM
Naru523's turn has expired, matty406 can claim 2 zones/1 enemy zone.
Title: Re: Map War 2
Post by: Bla on August 21, 2010, 05:33:38 AM
Matty406's turn has expired, deoxy99 can claim 1 enemy zone.

I have a new idea. Maybe we should just place people on the inactive list after they've been inactive for one turn? They can still join again whenever they want to. That way the game won't be revived so many times if people simply don't want to play, too.
Title: Re: Map War 2
Post by: atomic7732 on August 21, 2010, 09:11:57 AM
Makes alot more sense. People probably currently think... argh gotta wait 3 days. THis is annoying/boring... THen they forget.... then next person forgets...
Title: Re: Map War 2
Post by: Bla on August 21, 2010, 12:00:30 PM
Probably true, they can still wait three days though, but they won't have two and one days on their second and third turns, which won't exist as they're placed on the inactive list instantly. The new system has been implemented.
Title: Re: Map War 2
Post by: deoxy99 on August 21, 2010, 12:14:56 PM
Yay.
Title: Re: Map War 2
Post by: Bla on August 21, 2010, 12:19:55 PM
Deoxy99 can still claim 1 enemy zone. :P
I've reached 100 zones, 103 in fact. Yayz0rz.
Title: Re: Map War 2
Post by: matty406 on August 22, 2010, 06:48:17 AM
Oh god i forgot all about this.
Title: Re: Map War 2
Post by: Bla on August 22, 2010, 06:52:57 AM
Oh god i forgot all about this.
You can still jump back into the game whenever you want... But, you can't really claim any zones, so... :P
Title: Re: Map War 2
Post by: Naru523 on August 22, 2010, 09:15:03 AM
Lol I won't just make my turn I'll be exterminated  :P
Title: Re: Map War 2
Post by: Bla on August 22, 2010, 10:27:41 AM
Lol I won't just make my turn I'll be exterminated  :P
UR'LL BEE EXTERMICATED WHATEVER U DUH!!! >:]
Title: Re: Map War 2
Post by: Darvince on August 22, 2010, 03:55:53 PM
May I join in the second game?
Title: Re: Map War 2
Post by: Bla on August 24, 2010, 12:06:06 PM
May I join in the second game?
Yes, just choose your national color, then you can join any active game at any time.
Deoxy99's turn has expired. Here's my turn. Since active nation on the map can claim any of my zones, I have won. :P Good game everyone.
I'll upload the next map and update the topic soon. You can choose your national colors and find out if you want to join, so I can place you on the list.
Title: Re: Map War 2
Post by: atomic7732 on August 24, 2010, 04:05:38 PM
Me is orange pl0x.
Title: Re: Map War 2
Post by: deoxy99 on August 24, 2010, 04:13:08 PM
I am not playing anymore.
Title: Re: Map War 2
Post by: Darvince on August 24, 2010, 06:27:32 PM
Are there proposals for the map?

Here's mine so far:

I'll be countinually filling it in. :)
Title: Re: Map War 2
Post by: Bla on August 24, 2010, 09:52:49 PM
Thanks for the proposal, but I already have a map. That map is also too big, I think.
Title: Re: Map War 2
Post by: Darvince on August 24, 2010, 10:23:41 PM
Okay, but then 700*700 might be better then?
Title: Re: Map War 2
Post by: Bla on August 25, 2010, 12:17:25 PM
It will be 800 ∙ 400 like the old map. :)
Updated! You can start the game if you want, and understand everything (read the first post, which is updated). Otherwise, just ask.
Title: Re: Map War 2
Post by: Darvince on August 25, 2010, 04:52:26 PM
I take it resources is like taking an enemy zone in G1?
Title: Re: Map War 2
Post by: Naru523 on August 25, 2010, 06:42:30 PM
I'll join in again.

255, 36, 0 - Scarlet
(Too bright?)
Title: Re: Map War 2
Post by: Darvince on August 25, 2010, 06:45:28 PM
So will I. 1, 241, 186
Title: Re: Map War 2
Post by: Bla on August 25, 2010, 10:11:22 PM
No, you take all zones as you normally do. If you want to USE the ressourceful lands/defensive bases, you use one more ressource, but if you don't want to do it yet, you just fill the surrounding zone. The sea bases are filled instead of filling the ocean, which would become a mess.
Title: Re: Map War 2
Post by: Darvince on August 25, 2010, 10:15:27 PM
Thanks.  :) I was confused about the difference between resources and zone points.
Title: Re: Map War 2
Post by: Bla on August 25, 2010, 10:16:38 PM
No problem. :) Your "zone points" are now called ressources. Your ressources are increased by your income each time you take your turn.
Title: Re: Map War 2
Post by: Darvince on August 25, 2010, 10:18:27 PM
Okay. Sometimes I have to read through things five times to get it. :)
Title: Re: Map War 2
Post by: Bla on August 25, 2010, 10:48:59 PM
My turn:
Title: Re: Map War 2
Post by: deoxy99 on August 26, 2010, 08:10:20 AM
Is it just like the previous game, but we have sea bases, resource zones, and defensive bases?
Title: Re: Map War 2
Post by: Bla on August 26, 2010, 08:20:15 AM
Is it just like the previous game, but we have sea bases, resource zones, and defensive bases?
Yes, there are a few changes, but it's generally the same.
Title: Re: Map War 2
Post by: atomic7732 on August 26, 2010, 11:22:58 AM
How do I play it, what did I miss?
Title: Re: Map War 2
Post by: Bla on August 26, 2010, 11:26:24 AM
How do I play it, what did I miss?
It's very much like version 2.0. Just claim an empty zone in an area that looks useful. I'll guide you if you break the rules - I know they're long and boring when you just want to play a game.
Like in version 2.0, you can claim 1 zone to begin with. So choose a zone and fill it with your national color. You can choose any zone, just don't fill any of the squares in the first turn. You can fill zones with squares on them, but not the squares themselves to begin with.

The squares are explained in my first post, which has been updated.

By the way,( Naru523! :P,) you can attack around the planet now.
Title: Re: Map War 2
Post by: Naru523 on August 26, 2010, 02:39:23 PM
Narrrrr.
Title: Re: Map War 2
Post by: Darvince on August 26, 2010, 09:17:18 PM
Now the western side is full!

Title: Re: Map War 2
Post by: deoxy99 on August 26, 2010, 09:51:32 PM
128:255:255
Same color as before.
Title: Re: Map War 2
Post by: Darvince on August 26, 2010, 09:52:24 PM
Oh no. I can look into the future and see doexy winning!  :o
Title: Re: Map War 2
Post by: Bla on August 26, 2010, 10:12:56 PM
My turn, Naru523 can take 1 zone:
Oh no. I can look into the future and see doexy winning!  :o
Remember the seas. We're actually not so far from Deoxy99 if you use the seas and the spheric planetary shape. :P
We're further away from Naru523, actually. I am at least.
Title: Re: Map War 2
Post by: Naru523 on August 27, 2010, 02:40:03 PM
Naaarr--- 222
Title: Re: Map War 2
Post by: Darvince on August 27, 2010, 03:29:03 PM
My turn... Deoxy99 can take one zone.  :D
Title: Re: Map War 2
Post by: atomic7732 on August 27, 2010, 04:05:48 PM
NO!!!!!!!! I started too late. I guess I'm gonna wait for the next game...  :'(

Not gonna waste my time getting pwned, by people one turn ahead of me.

*wastes time*
Secure Bla's borders! Make sure he can't get out of the peninsula!
Title: Re: Map War 2
Post by: deoxy99 on August 27, 2010, 04:11:16 PM
DOSE ZONEZ R MINE 4 NAO.
Title: Re: Map War 2
Post by: deoxy99 on August 27, 2010, 04:15:54 PM
Oops, sorry.

I didn't even know you made a map.
Title: Re: Map War 2
Post by: Bla on August 28, 2010, 12:12:59 AM
No problem, I'll merge them and upload my turn soon.
Okay, the first image is Deoxy99's turn, the second image is my turn. Now Naru523 can claim 1 zone/extractor/sea base/defensive base...

Edit 1: The growth system has been changed. You may wish to read the first post, but I'll correct mistakes and guide you.

Naru523 may still claim 1 new zone, the defensive base on his zone or a sea base bordering his coast.

Edit 2: Ressourceful lands are now called extractors, so you can build 'extractors' just like you can build defensive/sea bases. The new ressource system:
Every turn, you receive x ressources. X is your production (and the production from all nations you're trading with divided by 5). Claiming a new white zone costs 5 ressources, and it also costs 5 ressources to build a sea base or defensive base. To make ressources something that isn't just ignored until you can't claim more zones, they cost 4 ressources to build rather than 5. And taking an enemy zone costs 10 ressources, and if the enemy zone has a defensive base, it costs 20 ressources to claim. So there's no more dividing your zones by 5, now the costs are multiplied by 5 instead, and you divide your trade by 5 rather than 25. :)

Very important - now your ressources aren't just rounded off when you take new zones, you actually need the total amount of ressources it costs to claim a zone/build bases/extractors. But, your unspent ressources are saved, and you can spend them later.
I'm planning to make an upkeep system on saved ressources so you won't just end up with infinite ressources by holding the largest nation.
Title: Re: Map War 2 - G2R3T2 (Naru523)
Post by: Darvince on August 28, 2010, 08:15:57 AM
Do you want to war this early? ???  :P
Title: Re: Map War 2 - G2R3T2 (Naru523)
Post by: Bla on August 28, 2010, 08:46:59 AM
Do you want to war this early? ???  :P
Well, that's a military secret. ;)
Title: Re: Map War 2 - G2R3T2 (Naru523)
Post by: Darvince on August 28, 2010, 08:53:31 AM
Do you want to war this early? ???  :P
Well, that's a military secret. ;)

 >:( Jk.
Title: Re: Map War 2 - G2R3T2 (Naru523)
Post by: Naru523 on August 28, 2010, 09:28:48 AM
Narr.

I won't be on for a while, not long though. Since going to Merced again.
Title: Re: Map War 2 - G2R3T2 (Naru523)
Post by: Bla on August 28, 2010, 09:31:34 AM
Good, now it's Darvince's turn. Darvince can spend 8 ressources (one zone costs 5 ressources, so you can claim 1 zone).
Title: Re: Map War 2 - G2R3T4 (NeutronStar)
Post by: Darvince on August 28, 2010, 09:43:30 AM
Here's my turn. I guess it's NeutronStar's turn next, right?
Title: Re: Map War 2 - G2R3T3 (Darvince)
Post by: Bla on August 28, 2010, 09:47:32 AM
Here's my turn. I guess it's NeutronStar's turn next, right?
Yes, you can read that in the first post. :)
NeutronStar can spend 6 ressources (= claim 6 / 5 = 1,2 = 1 white zone).
Title: Re: Map War 2 - G2R3T4 (NeutronStar)
Post by: atomic7732 on August 28, 2010, 09:56:54 AM
har har har.
Title: Re: Map War 2 - G2R3T4 (NeutronStar)
Post by: Bla on August 28, 2010, 09:59:20 AM
Deoxy99's turn, Deoxy99 can spend 8 ressources (= claim 1 zone and save 3 ressources).
Title: Re: Map War 2 - G2R3T5 (Deoxy99)
Post by: deoxy99 on August 28, 2010, 01:09:15 PM
Done!
Title: Re: Map War 2 - G2R4T1 (Bla)
Post by: Bla on August 28, 2010, 01:21:05 PM
Good, here's my turn, Naru523 can spend 11 ressources:
Title: Re: Map War 2 - G2R4T2 (Naru523)
Post by: Naru523 on August 28, 2010, 07:57:57 PM
Eh, Marisa?
Title: Re: Map War 2 - G2R4T3 (Darvince)
Post by: Darvince on August 28, 2010, 09:24:05 PM
If it's 11 resources, I have 4 saved so far... Cocococo!!
Title: Re: Map War 2 - G2R4T2 (Naru523)
Post by: atomic7732 on August 28, 2010, 09:29:44 PM
Mwehahaha,,, wtf commAS WHO CARES...STUPID CAPS... there.
Title: Re: Map War 2 - G2R4T1 (Bla)
Post by: deoxy99 on August 28, 2010, 10:32:37 PM
Good, here's my turn, Naru523 can spend 11 ressources:
Bla, I am nervous to take the special zones, because I don't understand what I have to do to get them.
Title: Re: Map War 2 - G2R4T2 (Naru523)
Post by: Naru523 on August 28, 2010, 10:34:57 PM
It's the same thing as taking neutral zones, except that you can claim sea territory (blue)/level up your defenses (red)/get a 1+ production (green).
Title: Re: Map War 2 - G2R4T2 (Naru523)
Post by: Bla on August 29, 2010, 12:42:53 AM
Bla, I am nervous to take the special zones, because I don't understand what I have to do to get them.
Just fill the white space in them. If it's a defensive base you want, start taking the zone it's placed on. Then, you can fill the white space within the square for an additional 5 ressources. It works the same way with the extractors (green squares), except they cost 4 ressources instead. The sea bases, think of them as if the whole zone they are placed on were white. Instead of filling the black zone, you just fill the white square. :)
You can look at Naru523's turns for an example on taking a defensive base, or my turns to see how you take a sea base.

Sorry, but Darvince's turn is invalid. You cannot claim a zone that you can't reach directly during a turn. :(
Growth
When it is your turn, you may claim zones that border your zone(s) (and only the direct borders you have that turn, even if you could claim two zones, you may not claim another zone behind one zone that you claimed during that turn).
Can you redo your turn from this map?
Title: Re: Map War 2 - G2R4T2 (Naru523)
Post by: deoxy99 on August 29, 2010, 08:45:54 AM
Bla, I am nervous to take the special zones, because I don't understand what I have to do to get them.
Just fill the white space in them. If it's a defensive base you want, start taking the zone it's placed on. Then, you can fill the white space within the square for an additional 5 ressources. It works the same way with the extractors (green squares), except they cost 4 ressources instead. The sea bases, think of them as if the whole zone they are placed on were white. Instead of filling the black zone, you just fill the white square. :)
You can look at Naru523's turns for an example on taking a defensive base, or my turns to see how you take a sea base.
Sorry, I don't understand still.
Do I spend 1 resource to get them? I don't understand that part.
Oh, just correct the mistakes I do.
Title: Re: Map War 2 - G2R4T3 (Darvince)
Post by: Bla on August 29, 2010, 08:53:56 AM
Bla, I am nervous to take the special zones, because I don't understand what I have to do to get them.
Just fill the white space in them. If it's a defensive base you want, start taking the zone it's placed on. Then, you can fill the white space within the square for an additional 5 ressources. It works the same way with the extractors (green squares), except they cost 4 ressources instead. The sea bases, think of them as if the whole zone they are placed on were white. Instead of filling the black zone, you just fill the white square. :)
You can look at Naru523's turns for an example on taking a defensive base, or my turns to see how you take a sea base.
Sorry, I don't understand still.
If you fill the white space surrounding the square on a zone, you take the zone. If you have the zone with a square on it, you can fill the white space inside the square to gain it's bonuses - it will cost 5 ressources to fill a red square, 4 to fill a green one.
If you fill the white space within a square on the sea, you have control of the black territory surrounding it. It costs 5 ressources as well.
And the white zones cost 5 ressources to claim.
Do I spend 1 resource to get them? I don't understand that part.
Yes:
(http://images4.wikia.nocookie.net/__cb20100828094203/bla/images/e/ea/201008252029.png)
Title: Re: Map War 2 - G2R4T3 (Darvince)
Post by: deoxy99 on August 29, 2010, 08:54:48 AM
Okay...I get it now.
No, I don't get it.
Can you give me visuals?
Title: Re: Map War 2 - G2R4T3 (Darvince)
Post by: Bla on August 29, 2010, 09:47:43 AM
Okay...I get it now.
No, I don't get it.
Can you give me visuals?
My turns - how to claim a sea base. Naru523's turns - how to claim a military base (extractor works the same way).
Title: Re: Map War 2 - G2R4T3 (Darvince)
Post by: Darvince on August 29, 2010, 11:14:47 AM
I thought the sea bases were just simply sea zones.  :'(
Title: Re: Map War 2 - G2R4T3 (Darvince)
Post by: Bla on August 29, 2010, 11:15:38 AM
I thought the sea bases were just simply sea zones.  :'(
They are, and you can take the sea zone, but not the land zone behind it. You can only take your direct neighbor zones during a turn, to make growth more realistic.
Title: Re: Map War 2 - G2R4T3 (Darvince)
Post by: Darvince on August 29, 2010, 11:17:46 AM
(http://icrontic.com/forum/images/smilies/doh.gif) I had no idea....
Title: Re: Map War 2 - G2R4T3 (Darvince)
Post by: atomic7732 on August 29, 2010, 11:21:42 AM
Bla you should make it so that 5 points you can skip a zone. So say this was a linear map...

1 | | 2 |

then... Player 1 could have 10 resources, and take the spot next to 2.

1 | 1 2 |
Title: Re: Map War 2 - G2R4T3 (Darvince)
Post by: Bla on August 29, 2010, 11:24:06 AM
Nah, I think the current system is most realistic.

NeutronStar can spend 8 ressources. :)
Title: Re: Map War 2 - G2R4T4 (NeutronStar)
Post by: atomic7732 on August 29, 2010, 11:33:13 AM
I'm too lazy to fill in the same spot again.
Title: Re: Map War 2 - G2R4T4 (NeutronStar)
Post by: Bla on August 29, 2010, 11:33:33 AM
Okay, I'll do it. Processing turn.
Here's NeutronStar's turn. Deoxy99 can spend 11 ressources.
Title: Re: Map War 2 - G2R4T5 (Deoxy99)
Post by: deoxy99 on August 29, 2010, 12:43:23 PM
Okay...I'll try to take this zone, just fix all the mistakes I do while taking it.
Title: Re: Map War 2 - G2R4T5 (Deoxy99)
Post by: Darvince on August 29, 2010, 01:15:53 PM
Deoxy, you could take two zones or a zone and a resource box... But okay!
Title: Re: Map War 2 - G2R5T1 (Bla)
Post by: Bla on August 29, 2010, 10:03:52 PM
The ressources will be saved for the next turn. Here's my turn. Naru523 can spend 10 ressources.
Title: Re: Map War 2 - G2R5T2 (Naru523)
Post by: Darvince on August 29, 2010, 11:28:21 PM
But you said I couldn't get the zone from across the sea! ???????????????????????????????????????
Title: Re: Map War 2 - G2R5T2 (Naru523)
Post by: Bla on August 30, 2010, 07:04:20 AM
But you said I couldn't get the zone from across the sea! ???????????????????????????????????????
No, I didn't say that. I was trying to say that you can only take zones that border your zones during a turn. The land zone you took did not border any of the zones you had during the turn, so you couldn't take it. The land zone I just took bordered the sea base zone I had taken in my previous turn.
Here's an example. The dark nation below has 10 ressources, and can therefore claim 2 zones. The red turn is invalid, because the zone with the number '2' on it has no connection to the zones the owner had before the owner took the turn. The green turn is valid, because both the zones labeled '1' border the original zone.
Title: Re: Map War 2 - G2R5T2 (Naru523)
Post by: Naru523 on August 30, 2010, 02:30:58 PM
[ Hax Sign ]  Capture Ze Zones
Title: Re: Map War 2 - G2R5T2 (Naru523)
Post by: Darvince on August 30, 2010, 04:59:45 PM
But you said I couldn't get the zone from across the sea! ???????????????????????????????????????
No, I didn't say that. I was trying to say that you can only take zones that border your zones during a turn. The land zone you took did not border any of the zones you had during the turn, so you couldn't take it. The land zone I just took bordered the sea base zone I had taken in my previous turn.
Here's an example. The dark nation below has 10 ressources, and can therefore claim 2 zones. The red turn is invalid, because the zone with the number '2' on it has no connection to the zones the owner had before the owner took the turn. The green turn is valid, because both the zones labeled '1' border the original zone.

Thanks for clarifying that.  ;)
Title: Re: Map War 2 - G2R5T2 (Naru523)
Post by: Darvince on August 30, 2010, 09:50:24 PM
Yay! There's random borders but no war! Yay!  :D :D
Title: Re: Map War 2 - G2R5T4 (NeutronStar)
Post by: Bla on August 30, 2010, 09:52:49 PM
No problem. :) NeutronStar may spend 11 ressources.
Title: Re: Map War 2 - G2R5T4 (NeutronStar)
Post by: Darvince on August 30, 2010, 09:59:15 PM
With emphasizing.
Title: Re: Map War 2 - G2R5T4 (NeutronStar)
Post by: Bla on August 30, 2010, 10:00:59 PM
Great, but remember that this is not the map we should edit.
Title: Re: Map War 2 - G2R5T4 (NeutronStar)
Post by: atomic7732 on August 31, 2010, 08:53:40 PM
Not sure what I did.  ;D
Title: Re: Map War 2 - G2R5T4 (NeutronStar)
Post by: atomic7732 on August 31, 2010, 08:55:16 PM
I have an idea! Maybe we could construct defensive bases for 10 resources.
Title: Re: Map War 2 - G2R5T4 (NeutronStar)
Post by: Darvince on August 31, 2010, 09:00:24 PM
But you said I couldn't get the zone from across the sea! ???????????????????????????????????????
No, I didn't say that. I was trying to say that you can only take zones that border your zones during a turn. The land zone you took did not border any of the zones you had during the turn, so you couldn't take it. The land zone I just took bordered the sea base zone I had taken in my previous turn.
Here's an example. The dark nation below has 10 ressources, and can therefore claim 2 zones. The red turn is invalid, because the zone with the number '2' on it has no connection to the zones the owner had before the owner took the turn. The green turn is valid, because both the zones labeled '1' border the original zone.

According to Bla's rules, your turn was invalid.   :'(
Title: Re: Map War 2 - G2R5T4 (NeutronStar)
Post by: atomic7732 on August 31, 2010, 09:03:03 PM
Check the sea base.  :-\
Title: Re: Map War 2 - G2R5T4 (NeutronStar)
Post by: Darvince on August 31, 2010, 09:23:32 PM
The rules stated that you could only take a zone that's next to your previous zones, and I'm not Bla so I can't change that.  :-[  :-\
Title: Re: Map War 2 - G2R5T4 (NeutronStar)
Post by: Bla on August 31, 2010, 09:45:20 PM
Yes, sorry, but you can only claim your neighbor zones during a turn.
An example of how you're allowed and how you're not allowed to expand:
(http://images1.wikia.nocookie.net/__cb20100831134961/bla/images/1/18/201008311549.png)(http://images2.wikia.nocookie.net/__cb20100831134910/bla/images/8/8f/201008311548.png)
The dark red/green nation has 10 ressources and is going to claim two new zones, but it's only allowed to expand into the zones that are bordering it directly during a turn. This makes the green turn valid, because both zones, labeled '1', border the original zone, but the red turn invalid, because the zone labeled '2' doesn't border the original zone. You may only take zones that border your current zones directly during a turn.

I have an idea! Maybe we could construct defensive bases for 10 resources.
Why 10? If they cost 10, you don't really get any benefit from having them, as the enemy would spend an equal amount of ressources on destroying it.
Title: Re: Map War 2 - G2R5T4 (NeutronStar)
Post by: Darvince on August 31, 2010, 09:57:38 PM
Here's what I think you could've captured. Bla, do 1 pixel borders count?

Again, don't use this as the map because one of Bla's zones is shaded.
Title: Re: Map War 2 - G2R5T4 (NeutronStar)
Post by: Bla on August 31, 2010, 10:14:27 PM
Yes, 1 pixel borders are normal land borders and sea borders. I didn't draw borders at the coastlines. But yes, that's the zones NeutronStar can choose from in his turn.
Title: Re: Map War 2 - G2R5T4 (NeutronStar)
Post by: atomic7732 on September 01, 2010, 07:30:57 AM
Eh... This game is stupid. Game 1 was way better. I don't see why I can't do that. I could in Game 1.
Title: Re: Map War 2 - G2R5T4 (NeutronStar)
Post by: Bla on September 01, 2010, 07:36:57 AM
I changed it to make the game more realistic. There wasn't really any strategy in Game 1, that's why I made the squares. But if nobody likes the rule about not being able to walk in one long road across the continent in one single turn, rather than expanding naturally, we can remove the rule.
Just consider how easy it will be to get deeply into another nation if we remove the rule. The defenses won't matter so much anymore, because anyone can always find a cheap way around them and conquer them as the last zones, rather than having a slower, more stable and natural war.
The sea zones will also lose their real difference, by making sea wars places where you can expand quickly and gain great offensive positions if you manage to get the enemy coastlines, but also easy places to protect if both sides have large amounts of ressources, that in that case could be more important on the land battlefields.
It's your choise. I think the current system is best and gives so much more strategy, but if you really don't like it, I'll remove it
Title: Re: Map War 2 - G2R5T4 (NeutronStar)
Post by: Darvince on September 01, 2010, 10:02:02 PM
Neutron, is this map okay for you ?
Title: Re: Map War 2 - G2R5T4 (Deoxy99)
Post by: Bla on September 04, 2010, 09:47:44 AM
NeutronStar's turn has expired and his ressources have been saved. Deoxy99 can spend 18 ressources now (on this map):
Title: Re: Map War 2 - G2R5T4 (NeutronStar)
Post by: deoxy99 on September 04, 2010, 12:43:40 PM
Yay.
Title: Re: Map War 2 - G2R6T1 (Bla)
Post by: Bla on September 04, 2010, 12:50:44 PM
Deoxy99, you could've spent more ressources and claimed land. It will increase your production so you gain ressources faster.
Anyways, here's my turn, Naru523 can spend 10 ressources.
Title: Re: Map War 2 - G2R6T1 (NeutronStar)
Post by: Darvince on September 04, 2010, 12:53:05 PM
I think for each five resources that is one zone to claim. 18=3.6 zones
Title: Re: Map War 2 - G2R6T2 (Naru523)
Post by: Bla on September 04, 2010, 12:54:26 PM
I think for each five resources that is one zone to claim. 18=3.6 zones
True, so you [Deoxy99] could've taken 3 white zones bordering your current zones.
Title: Re: Map War 2 - G2R6T2 (Naru523)
Post by: deoxy99 on September 04, 2010, 12:55:44 PM
I think for each five resources that is one zone to claim. 18=3.6 zones
True, so you [Deoxy99] could've taken 3 white zones bordering your current zones.
I don't want to take them.
Title: Re: Map War 2 - G2R6T2 (Naru523)
Post by: Bla on September 04, 2010, 12:56:21 PM
I don't want to take them.
That's also okay, it's your own choise. :)
Title: Re: Map War 2 - G2R6T2 (Naru523)
Post by: Naru523 on September 04, 2010, 11:08:34 PM
Yandereeeeeeeeeeeeee.
Title: Re: Map War 2 - G2R6T3 (Darvince)
Post by: Darvince on September 04, 2010, 11:16:18 PM
Whee!
Title: Re: Map War 2 - G2R6T4 (Deoxy99)
Post by: Bla on September 05, 2010, 12:35:20 AM
Deoxy99 can spend 17 ressources now. :)
Title: Re: Map War 2 - G2R6T4 (Deoxy99)
Post by: deoxy99 on September 05, 2010, 09:39:05 AM
Deoxy99 can spend 17 ressources now. :)
Does each zone cost 1 resource?
Title: Re: Map War 2 - G2R6T4 (Deoxy99)
Post by: atomic7732 on September 05, 2010, 09:51:16 AM
5, 5, everywhere their's 5's.  :P

Why do you use 5 Bla? If everything is 5, then just use 1
Title: Re: Map War 2 - G2R6T4 (Deoxy99)
Post by: deoxy99 on September 05, 2010, 10:03:51 AM
Yay.
Title: Re: Map War 2 - G2R6T4 (Deoxy99)
Post by: Bla on September 05, 2010, 10:09:10 AM
Why do you use 5 Bla? If everything is 5, then just use 1
That was how the old zone point system was. I multiplied everything by 5 to get rid of all those decimals. Also, extractors cost four ressources. I didn't want something to cost 0,8 ressources. And trades are only divided by 5 now, not 25.
Here's my turn:
Title: Re: Map War 2 - G2R7T1 (Bla)
Post by: atomic7732 on September 05, 2010, 10:10:09 AM
I jump in pl0x?
Title: Re: Map War 2 - G2R7T2 (Naru523)
Post by: Bla on September 05, 2010, 10:11:11 AM
I jump in pl0x?
You're welcome to. :)
You can spend 11 ressources.
Title: Re: Map War 2 - G2R7T2 (Naru523)
Post by: atomic7732 on September 05, 2010, 10:40:26 AM
Wtf there was transparency?
Title: Re: Map War 2 - G2R7T2 (Naru523)
Post by: Bla on September 05, 2010, 10:42:19 AM
Scary. :'(
Now Naru523 can spend 12 ressources. :)
Title: Re: Map War 2 - G2R7T3 (Naru523)
Post by: atomic7732 on September 05, 2010, 11:17:05 AM
Scary?
Title: Re: Map War 2 - G2R7T3 (Naru523)
Post by: Bla on September 05, 2010, 11:19:34 AM
I... Just don't like transparency ok? :P
Title: Re: Map War 2 - G2R7T3 (Naru523)
Post by: atomic7732 on September 05, 2010, 11:20:06 AM
lol ;D
Title: Re: Map War 2 - G2R7T3 (Naru523)
Post by: Naru523 on September 05, 2010, 07:08:35 PM
Mokou.
Title: Re: Map War 2 - G2R7T3 (Naru523)
Post by: Darvince on September 05, 2010, 07:13:42 PM
Hailo?
Title: Re: Map War 2 - G2R7T3 (Naru523)
Post by: Bla on September 05, 2010, 09:59:18 PM
Good, Deoxy99 can spend 22 ressources. :)
Title: Re: Map War 2 - G2R7T5 (Deoxy99)
Post by: deoxy99 on September 05, 2010, 10:25:53 PM
Ja, dette er min tur.

(Can you, Bla, please tell me what that says, so I can make sure I said it right.)
Title: Re: Map War 2 - G2R8T1 (Bla)
Post by: Bla on September 06, 2010, 08:50:29 AM
You wrote "Yes, this is my turn." 100% correctly, I'm wondering how you're so good at Danish. In many of the Danish messages you've sent, there haven't been any mistakes at all.
Here's my turn, now NeutronStar can spend 11 ressources.
Title: Re: Map War 2 - G2R8T2 (NeutronStar)
Post by: Darvince on September 06, 2010, 08:52:49 AM
Quit boxing me in!  ;D
Title: Re: Map War 2 - G2R8T2 (NeutronStar)
Post by: Bla on September 06, 2010, 08:54:01 AM
I haven't, in fact I could've done much worse by boxing in all your current land zones. :)
I just want to colonize and make sure nobody boxes me in before I develop the land I've secured. :)
I could also have built a sea base south of the sea base I built, and taken the land zone. By doing that, I could in fact stop all your expansion if I wanted. Now, thank me for not being that evil. :P
Title: Re: Map War 2 - G2R8T2 (NeutronStar)
Post by: Darvince on September 06, 2010, 08:55:01 AM
Well, trying to!  ;) But, I started on the sea so you couldn't have done that! >: ) It sure looks like it on the land.  :P
Title: Re: Map War 2 - G2R8T2 (NeutronStar)
Post by: Bla on September 07, 2010, 10:29:34 AM
Anyways,
NeutronStar can spend 11 ressources.
Title: Re: Map War 2 - G2R8T2 (NeutronStar)
Post by: atomic7732 on September 07, 2010, 03:41:04 PM
again? I thought I went...
Title: Re: Map War 2 - G2R8T2 (NeutronStar)
Post by: Bla on September 07, 2010, 10:05:10 PM
I always update the first post and write who can take it's turn. :)

Naru523 can spend 16 ressources.
Title: Re: Map War 2 - G2R8T3 (Naru523)
Post by: deoxy99 on September 07, 2010, 10:07:55 PM
Ja, Naru523 kan tilbringe 16 ressourcer.

(Translate that into english Bla, please, so I can see if it is right.)

My dad has been in Bremen or Bremerhaven. He shipped a car from there to the US.
Title: Re: Map War 2 - G2R8T3 (Naru523)
Post by: Bla on September 07, 2010, 10:09:59 PM
"Yes, Naru523 can spend 16 ressources."

Tilbringe is only used about time (like in 'x spends time reading'). We would use the word 'bruge' in this case.
Title: Re: Map War 2 - G2R8T3 (Naru523)
Post by: deoxy99 on September 07, 2010, 10:10:54 PM
"Yes, Naru523 can spend 16 ressources."

Tilbringe is only used about time (like in 'x spends time reading'). We would use the word 'bruge' in this case.
Thank you.
Title: Re: Map War 2 - G2R8T3 (Naru523)
Post by: deoxy99 on September 07, 2010, 10:15:26 PM
Danish is cool!
Title: Re: Map War 2 - G2R8T3 (Naru523)
Post by: Naru523 on September 08, 2010, 06:09:08 PM
lulz.
Title: Re: Map War 2 - G2R8T3 (Naru523)
Post by: Darvince on September 08, 2010, 06:48:48 PM
nao. u wil c my rath
Title: Re: Map War 2 - G2R8T3 (Naru523)
Post by: Bla on September 08, 2010, 09:57:39 PM
Good, Deoxy99 can spend 23 ressources.
Title: Re: Map War 2 - G2R8T5 (Deoxy99)
Post by: deoxy99 on September 08, 2010, 10:34:46 PM
Fifteen resources have been spent.
Title: Re: Map War 2 - G2R8T5 (Deoxy99)
Post by: Bla on September 09, 2010, 06:45:03 AM
Good, NeutronStar can spend 14 ressources now.
Title: Re: Map War 2 - G2R9T2 (NeutronStar)
Post by: Bla on September 12, 2010, 10:00:29 AM
NeutronStar's turn has expired. :( Naru523 can spend 18 ressources.
Title: Re: Map War 2 - G2R9T2 (Naru523)
Post by: Naru523 on September 12, 2010, 12:55:27 PM
Rawr?
Title: Re: Map War 2 - G2R9T2 (Naru523)
Post by: Darvince on September 12, 2010, 01:00:29 PM
Hallo?
Title: Re: Map War 2 - G2R9T2 (Naru523)
Post by: Bla on September 12, 2010, 09:47:51 PM
Deoxy99 can spend 22 ressources. :)
Title: Re: Map War 2 - G2R9T4 (Deoxy99)
Post by: deoxy99 on September 13, 2010, 08:11:06 AM
Yay, spent 15 resources.
Title: Re: Map War 2 - G2R10T1 (Bla)
Post by: Bla on September 13, 2010, 08:22:46 AM
Good, Naru523 can spend 22 ressources. Here's my turn:
Title: Re: Map War 2 - G2R10T2 (Naru523)
Post by: Naru523 on September 13, 2010, 06:55:58 PM
nano desu !
Title: Re: Map War 2 - G2R10T2 (Naru523)
Post by: Bla on September 13, 2010, 09:46:22 PM
Darvince can spend 19 ressources.
Title: Re: Map War 2 - G2R10T3 (Darvince)
Post by: Darvince on September 14, 2010, 07:45:25 AM
15 resources have been spent.
Title: Re: Map War 2 - G2R10T3 (Darvince)
Post by: Bla on September 14, 2010, 09:42:28 AM
Good, Deoxy99 can spend 24 ressources.
Title: Re: Map War 2 - G2R10T4 (Deoxy99)
Post by: deoxy99 on September 14, 2010, 03:58:53 PM
I have spent 20 of those resources.
Title: Re: Map War 2 - G2R11T1 (Bla)
Post by: Bla on September 14, 2010, 09:56:46 PM
Here's my turn, Naru523 can spend 23 ressources.
Title: Re: Map War 2 - G2R11T2 (Naru523)
Post by: Naru523 on September 15, 2010, 06:31:08 PM
Comment removed
Title: Re: Map War 2 - G2R11T2 (Naru523)
Post by: atomic7732 on September 15, 2010, 07:29:09 PM
Comment removed???
Title: Re: Map War 2 - G2R11T2 (Naru523)
Post by: Bla on September 15, 2010, 10:46:33 PM
Darvince can spend 25 ressources now.
Title: Re: Map War 2 - G2R11T3 (Darvince)
Post by: Darvince on September 16, 2010, 08:18:34 PM
Comment removed because cake is a lie
Title: Re: Map War 2 - G2R11T3 (Darvince)
Post by: Bla on September 16, 2010, 09:58:13 PM
Deoxy99 can spend 25 ressources. :)
Title: Re: Map War 2 - G2R11T4 (Deoxy99)
Post by: deoxy99 on September 16, 2010, 10:15:03 PM
Here's my map.

Ruby Code for Making Map Turns Classes:

class Map_Turn
  def initialize(resources_to_spend, zones_taken)
    @resources_to_spend, @zones = resources_to_spend, zones_taken
    @resources_spent = @zones * 5
  end
  def play_turn
   puts "You have taken your turn. You took #{@zones} zones, and costed #{@resources_spent} resources."
    @resources_to_spend = @resources_to_spend - @resources_spent
  end
  def check_resource_amount
    puts "You currently have #{@resources_to_spend} resources to spend."
  end
end

deoxy_turn = Map_Turn.new(25, 5)
deoxy_turn.check_resource_amount
deoxy_turn.play_turn
deoxy_turn.check_resource_amount

Url to Project: COMING SOON.
Title: Re: Map War 2 - G2R12T1 (Bla)
Post by: Bla on September 16, 2010, 10:23:04 PM
Good, here's my turn, Naru523 can spend 26 ressources.
Title: Re: Map War 2 - G2R12T2 (Naru523)
Post by: Naru523 on September 17, 2010, 08:25:50 PM
Nipah~
Title: Re: Map War 2 - G2R12T2 (Naru523)
Post by: Darvince on September 17, 2010, 10:54:38 PM
Will owning sea give me any advantage whatsoever? :P
Title: Re: Map War 2 - G2R12T2 (Naru523)
Post by: Bla on September 18, 2010, 12:49:52 AM
Will owning sea give me any advantage whatsoever? :P
Since sea zones are way larger than land zones, they give you a strategical advantage. They have great offensive capabilities if you can get an enemy coastline.
Also, if you have a sea base between two players who are trading, and the ships must enter through your sea zone in order to trade, you can start a blockade, stopping the trade.
And, sea bases will make you able to expand into areas you couldn't reach by land if other nations block your borders (like you've done).
But sea bases don't increase your production, so they're only built for strategical reasons. A war between sea bases is more easy to defend than a war between land zones (again, because they're much larger, requiring fewer ressources spent pr. zone).

You can spend 24 ressources.
Title: Re: Map War 2 - G2R12T3 (Darvince)
Post by: atomic7732 on September 18, 2010, 08:57:10 AM
Do I randomly jump in?
Title: Re: Map War 2 - G2R12T3 (Darvince)
Post by: Bla on September 18, 2010, 08:57:44 AM
Do I randomly jump in?
Yes, you can. You'd be able to spend 26 ressources.
Title: Re: Map War 2 - G2R12T3 (Darvince)
Post by: atomic7732 on September 18, 2010, 09:42:26 AM
I can only add four zones... :( The fifth violates the rules.
Title: Re: Map War 2 - G2R12T3 (Darvince)
Post by: Naru523 on September 18, 2010, 09:48:54 AM
Are you sureeeeee?

The zones in light blue is five zones. You can get them all five.

Do nawt edit this map.
Title: Re: Map War 2 - G2R12T3 (Darvince)
Post by: atomic7732 on September 18, 2010, 09:54:33 AM
I dun want sea locashunz.
Title: Re: Map War 2 - G2R12T3 (Darvince)
Post by: Bla on September 18, 2010, 10:11:49 AM
Ju culld alshou jaust shave the larst 5 reeshaurzes faur jur next turn, bot wutevor.
Darvince can spend 26 ressources now. :)
Title: Re: Map War 2 - G2R12T4 (Darvince)
Post by: Darvince on September 18, 2010, 01:12:20 PM
6 resources have been saved.

Rest of comment removed
Title: Re: Map War 2 - G2R12T4 (Darvince)
Post by: Bla on September 18, 2010, 01:17:40 PM
Dangt, you could only spend 24 reshaurzes, but wutevor, as you didn't spend the last 5 of them anyways. :)
Deoxy99 can spend 26 ressources.
Title: Re: Map War 2 - G2R12T5 (Deoxy99)
Post by: Darvince on September 18, 2010, 01:20:27 PM
Is the number of ressources divided by 2? I think the beginning says that I can spend 48 ressources, but I could spend 24. Are the other half of the resources invisible resources?
Title: Re: Map War 2 - G2R12T5 (Deoxy99)
Post by: Bla on September 18, 2010, 01:25:51 PM
No. The formula is:

a = 5 + b + c + d / 5

a = your ressources this turn
b = your production
c - your saved ressources
d = the total production of the nations you're trading with

What you might be confusing is the number of zones you have and your production. Zones don't give you any ressources by themselves, but only the production does. Every time you take a new land zone or build an extractor, your production is increased by one.

You have 28 zones, but only 22 production, and you currently have 4 saved ressources and don't trade with anyone. So, assuming no-one declares war on your nation and conquers any of your zones, in your next turn you'll be able to spend:

a = 5 + 22 + 4 + 0 / 5 = 31 ressources.
Title: Re: Map War 2 - G2R12T5 (Deoxy99)
Post by: Darvince on September 18, 2010, 01:29:42 PM
I alvays frgte hte clauctaliosn rlesus.
Title: Re: Map War 2 - G2R12T5 (Deoxy99)
Post by: Darvince on September 18, 2010, 01:30:26 PM
I'll use that for my Europe map.
Title: Re: Map War 2 - G2R12T5 (Deoxy99)
Post by: deoxy99 on September 18, 2010, 02:00:11 PM
It's wartime.  :P
Title: Re: Map War 2 - G2R13T1 (Bla)
Post by: Bla on September 19, 2010, 12:07:47 AM
So, are you declaring war on Owr Gweat Cawse? :P
Title: Re: Map War 2 - G2R13T1 (Bla)
Post by: deoxy99 on September 19, 2010, 09:32:36 AM
So, are you declaring war on Owr Gweat Cawse? :P
Oh, yes I am.
Title: Re: Map War 2 - G2R13T1 (Bla)
Post by: Bla on September 19, 2010, 09:56:52 AM
How exciting. Here's my turn, now Naru523 can spend 28 ressources. :)
Title: Re: Map War 2 - G2R13T2 (Naru523)
Post by: Naru523 on September 19, 2010, 05:28:18 PM
Nano desu~
Title: Re: Map War 2 - G2R13T3 (NeutronStar)
Post by: Bla on September 19, 2010, 09:51:38 PM
NeutronStar can spend 17 ressources now.
Title: Re: Map War 2 - G2R13T3 (NeutronStar)
Post by: atomic7732 on September 20, 2010, 07:17:07 AM
Comment saved

Title: Re: Map War 2 - G2R13T4 (Darvince)
Post by: Bla on September 20, 2010, 07:34:41 AM
Darvince can spend 31 ressources now.

Comment awesomed
Title: Re: Map War 2 - G2R13T4 (Darvince)
Post by: deoxy99 on September 20, 2010, 03:56:21 PM
Darvince can spend 31 ressources now.

Comment awesomed
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

You ruined it!!!!!!!!!!!
Title: Re: Map War 2 - G2R13T4 (Darvince)
Post by: atomic7732 on September 20, 2010, 09:47:19 PM
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

You ruined it!!!!!!!!!!!
[/u][/s][/i][/b]

Comment failed
Title: Re: Map War 2 - G2R13T4 (Darvince)
Post by: Bla on September 20, 2010, 09:53:44 PM
Darvince can spend 31 ressources now.

Comment awesomed
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

You ruined it!!!!!!!!!!!

Comment... GRRRRD!!! >:(

Okay, I've considered a new feature, politics. You can choose your strategy and the way you rule your country (in case of democracy, it turns out it always ends up being you who's elected, and in anarchy, it turns out you're always the one who has your decisions approved). I'll balance them and add more types, and maybe add ideologies too. But what do you think about it?:

Politics:
You can choose how your politics should be. The government type you choose will give your nation a bonus. You can choose your initial government types when you join the game for the first time. The available government types are:

Strategy
Militarist: Makes it cost one ressource less to conquer an enemy zone.
Isolationist: Makes it cost one more ressource for an enemy to conquer one of your zones.
Constructionist: Decreases the cost of extractors to 2, military bases to 3 and sea bases to 3 ressources.
Bankist: Provides an interest of 5% on the ressoures you've stored from previous turns.

Rule
Democracy: You can change your politics every 5 rounds (round 5, 10, 15 etc. Not 6 if you decide to skip 5, then you must wait until round 10).
Dictatorship: You can change your politics whenever you want, but reduces your income from trade by 25%.
Anarchy: You can change your politics 3 turns after you've stated the change you want in your turn.
Title: Re: Map War 2 - G2R13T4 (Darvince)
Post by: Darvince on September 21, 2010, 04:37:45 PM
I haz colonieez bigger then mai manelund. ;D
Title: Re: Map War 2 - G2R13T4 (Darvince)
Post by: Bla on September 21, 2010, 10:10:16 PM
Okay, Deoxy99 can spend 40 ressources now.
Title: Re: Map War 2 - G2R13T5 (Deoxy99)
Post by: deoxy99 on September 22, 2010, 08:12:07 AM
MY MAP!
Title: Re: Map War 2 - G2R14T1 (Bla)
Post by: Bla on September 22, 2010, 09:42:50 AM
I expande! :)
Naru523 can spend 33 reshaurzes.
Title: Re: Map War 2 - G2R14T2 (Naru523)
Post by: Naru523 on September 22, 2010, 03:50:38 PM
(http://i104.photobucket.com/albums/m196/lizard_with_guns/Higurashi%20no%20Naku%20Koro%20Ni/HigurashinoNakuKoroni12.gif)(http://a.deviantart.net/avatars/i/s/isthatsoplz.gif?2)
Title: Re: Map War 2 - G2R14T2 (Naru523)
Post by: atomic7732 on September 22, 2010, 07:50:56 PM
I will take 0 zones, I declare war on deoxy. Oh it's on.
Title: Re: Map War 2 - G2R14T4 (Darvince)
Post by: Bla on September 22, 2010, 10:01:50 PM
Darvince can spend 34 ressources now. :)
Title: Re: Map War 2 - G2R14T4 (Darvince)
Post by: Darvince on September 23, 2010, 07:09:06 AM
Surround Deoxy! This iz moar even mnao so u wil b defeat deoxy! (No war yet)

Next turn, though. NEXT TURN!!!!!1!!  ;D
Title: Re: Map War 2 - G2R14T4 (Darvince)
Post by: Bla on September 23, 2010, 07:12:52 AM
Deoxy99 can spend 37 ressources now.

I propose a trade route with NeutronStar, and an alliance. :)
Title: Re: Map War 2 - G2R14T5 (Deoxy99)
Post by: atomic7732 on September 23, 2010, 07:35:00 AM
I assept.  :P
Title: Re: Map War 2 - G2R14T4 (Darvince)
Post by: deoxy99 on September 23, 2010, 07:56:06 AM
Deoxy99 can spend 37 ressources now.

I propose a trade route with NeutronStar, and an alliance. :)
How many enemy zones can I take?
Title: Re: Map War 2 - G2R14T5 (Deoxy99)
Post by: Bla on September 23, 2010, 08:02:08 AM
How many enemy zones can I take?
Normal zones cost 5 ressources, enemy zones cost 10 ressources, enemy zones with a defensive base built on it cost 20 ressources to claim.
Title: Re: Map War 2 - G2R14T5 (Deoxy99)
Post by: deoxy99 on September 23, 2010, 08:07:58 AM
How come my computer saves PNG and not png?
Title: Re: Map War 2 - G2R14T5 (Deoxy99)
Post by: Bla on September 23, 2010, 08:09:38 AM
Strange. But, I assume you declare war on Darvince now? :P
Title: Re: Map War 2 - G2R14T5 (Deoxy99)
Post by: deoxy99 on September 23, 2010, 08:10:58 AM
Strange. But, I assume you declare war on Darvince now? :P
Yes, I declare war on Darvince. :P
Title: Re: Map War 2 - G2R15T1 (Bla)
Post by: Bla on September 23, 2010, 08:21:16 AM
Good, here's my turn. Naru523 can spend 37 ressources now.
Title: Re: Map War 2 - G2R15T2 (Naru523)
Post by: Naru523 on September 23, 2010, 03:38:25 PM
Hmmm.. Maybe I'll join in the war latar.
(7 resources saved)
Title: Re: Map War 2 - G2R15T2 (Naru523)
Post by: atomic7732 on September 23, 2010, 03:54:05 PM
 :)

Hmmm...

NeutronStar and Bla vs Deoxy
Darvince vs Deoxy

I can't truly classify darvince as on our side. But it will help :P
Title: Re: Map War 2 - G2R15T2 (Naru523)
Post by: Naru523 on September 23, 2010, 04:10:37 PM
:)

Hmmm...

NeutronStar and Bla vs Deoxy
Darvince vs Deoxy

I can't truly classify darvince as on our side. But it will help :P

You can be allies in war.
Like France, Austria, and Papal States vs Venice even though the three aren't on good terms or somewhat  :P
Title: Re: Map War 2 - G2R15T2 (Naru523)
Post by: Darvince on September 23, 2010, 04:38:03 PM
Hai don't mess with my colonies! >:(
Title: Re: Map War 2 - G2R15T2 (Naru523)
Post by: Bla on September 23, 2010, 09:49:40 PM
Deoxy99 can spend 42 ressources. :)
Title: Re: Map War 2 - G2R15T5 (Deoxy99)
Post by: atomic7732 on September 23, 2010, 09:59:45 PM
Oh f-
Title: Re: Map War 2 - G2R15T5 (Deoxy99)
Post by: deoxy99 on September 23, 2010, 10:02:27 PM
Yay.
Title: Re: Map War 2 - G2R15T2 (Naru523)
Post by: deoxy99 on September 23, 2010, 10:05:23 PM
Deoxy99 can spend 42 ressources. :)
42, yay! You know what this means!

PARTY TIME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

*dances*
Title: Re: Map War 2 - G2R16T1 (Bla)
Post by: Bla on September 23, 2010, 10:12:18 PM
But you made me have 42 zones, and now I have 42 production. :)
Here's my turn, Naru523 can spend 48 ressources.
Title: Re: Map War 2 - G2R15T2 (Naru523)
Post by: Naru523 on September 23, 2010, 11:07:33 PM
DECLAIR WARZ ON DEOXY.
yaaay.

I is getting the western front plox.

I saved 18 resources.
Title: Re: Map War 2 - G2R15T2 (Naru523)
Post by: Bla on September 24, 2010, 05:09:21 AM
Sorry, but the turn is invalid. NeutronStar didn't take the zone east of his defensive base. Hmm.
Title: Re: Map War 2 - G2R15T2 (Naru523)
Post by: atomic7732 on September 24, 2010, 07:31:43 AM
Everyone is starting to think this is World Map Game... *facepalm* You can't take a turn for me Naru! And Darvince, I don't think you can make other nations...
Title: Re: Map War 2 - G2R15T2 (Naru523)
Post by: Naru523 on September 24, 2010, 02:50:47 PM
I don't think that this is like WMG.
It's probably because I wanted to make a 'prediction' map.
Title: Re: Map War 2 - G2R15T2 (Naru523)
Post by: Bla on September 25, 2010, 12:37:27 AM
But do you want to use the map with only your own nation's zones? Then I can check it again and correct it, and the turn can go on if it works.
Title: Re: Map War 2 - G2R15T2 (Naru523)
Post by: Darvince on September 25, 2010, 05:46:32 AM
My coloniez are just land on the other hemisphere that is mine. No new nations. :)
Title: Re: Map War 2 - G2R15T1 (Bla)
Post by: deoxy99 on September 25, 2010, 05:13:15 PM
Naru523 can spend 37 ressources now.
If you hate alternate spellings, why do you use alternates?
Title: Re: Map War 2 - G2R15T2 (Naru523)
Post by: atomic7732 on September 25, 2010, 05:53:20 PM
That's not alternate... That's just not the correct spelling.
Title: Re: Map War 2 - G2R15T2 (Naru523)
Post by: Naru523 on September 25, 2010, 07:01:35 PM
It's your turn...
Title: Re: Map War 2 - G2R15T2 (Naru523)
Post by: atomic7732 on September 25, 2010, 08:16:48 PM
No, you have to redo yours.
Title: Re: Map War 2 - G2R15T2 (Naru523)
Post by: Naru523 on September 25, 2010, 08:33:18 PM
I did.
Check the last post of mines in the previous page.
Title: Re: Map War 2 - G2R15T2 (Naru523)
Post by: atomic7732 on September 25, 2010, 10:47:37 PM
I'll do it in the morning...
Title: Re: Map War 2 - G2R15T3 (NeutronStar)
Post by: Bla on September 26, 2010, 01:24:02 AM
Good, NeutronStar can spend 53 reshaurzes. :o

If you hate alternate spellings, why do you use alternates?
I don't hate alternate spellings. Ressource or resource, both are still valid ways of spelling the word. In my language it's spelled ressource, so that's the easiest one for me to remember.
Title: Re: Map War 2 - G2R15T3 (NeutronStar)
Post by: Darvince on September 26, 2010, 02:33:41 AM
How about reezhaurzhiz?
Title: Re: Map War 2 - G2R15T3 (NeutronStar)
Post by: atomic7732 on September 26, 2010, 08:24:31 AM
Bla it's my turn?
Title: Re: Map War 2 - G2R15T3 (NeutronStar)
Post by: Bla on September 26, 2010, 08:25:52 AM
Bla it's my turn?
Good, NeutronStar can spend 53 reshaurzes. :o
Yes, Naru523 has updated his reply with a valid map.
Title: Re: Map War 2 - G2R15T3 (NeutronStar)
Post by: atomic7732 on September 26, 2010, 09:15:09 AM
I am locked, can I buy one of your spots or something Bla so I can expand?

Title: Re: Map War 2 - G2R15T3 (NeutronStar)
Post by: Bla on September 26, 2010, 09:22:58 AM
We can't buy zones from each other. There's only one way to expand now - by war. :)

Darvince can spend 57 ressources now.
Title: Re: Map War 2 - G2R15T4 (Darvince)
Post by: atomic7732 on September 26, 2010, 09:23:59 AM
Not even in an alliance?!?!?!
Title: Re: Map War 2 - G2R15T4 (Darvince)
Post by: Bla on September 26, 2010, 09:26:09 AM
No, the rules say nothing about that... Hmm.

It's Map War after all. :P

And you have plenty of room to expand on in your next turn if deoxy99 doesn't take both your zones back. :)
Title: Re: Map War 2 - G2R15T4 (Darvince)
Post by: Darvince on September 26, 2010, 03:06:39 PM
RURDUR~ Hurricane Republic































forms
Title: Re: Map War 2 - G2R15T4 (Darvince)
Post by: atomic7732 on September 26, 2010, 06:03:17 PM
Wrong topic much?  ;D ;D ;D
Title: Re: Map War 2 - G2R15T5 (Deoxy99)
Post by: Bla on September 26, 2010, 09:51:51 PM
Deoxy99 can spend 33 ressources now. Please don't inflate your messages with large spaces in this topic.
Title: Re: Map War 2 - G2R15T5 (Deoxy99)
Post by: deoxy99 on September 26, 2010, 10:11:30 PM
Deoxy99 can spend 33 ressources now. Please don't inflate your messages with large spaces in this topic.
I will do it in the morning.
Sorry, I will pass.
Title: Re: Map War 2 - G2R17T1 (Bla)
Post by: Bla on September 30, 2010, 08:44:42 AM
Okay, here's my turn, Naru523 can spend 62 resshaurzes now.
Title: Re: Map War 2 - G2R17T2 (Naru523)
Post by: Naru523 on September 30, 2010, 02:46:54 PM
Attack.
Title: Re: Map War 2 - G2R17T2 (Naru523)
Post by: Bla on September 30, 2010, 10:01:37 PM
Sorry, but the turn is invalid. You can't take the zone which borders my zone in Deoxy99's old nation:
An example of how you're allowed and how you're not allowed to expand:
(http://images1.wikia.nocookie.net/__cb20100831134961/bla/images/1/18/201008311549.png)(http://images2.wikia.nocookie.net/__cb20100831134910/bla/images/8/8f/201008311548.png)
The dark red/green nation has 10 resources and is going to claim two new zones, but it's only allowed to expand into the zones that are bordering it directly during a turn. This makes the green turn valid, because both zones, labeled '1', border the original zone, but the red turn invalid, because the zone labeled '2' doesn't border the original zone. You may only take zones that border your current zones directly during a turn.
Can you redo your turn?
Title: Re: Map War 2 - G2R17T2 (Naru523)
Post by: Naru523 on September 30, 2010, 10:18:56 PM
Lol oops.. redid it.
Title: Re: Map War 2 - G2R17T2 (Naru523)
Post by: Bla on September 30, 2010, 10:20:50 PM
Good, I'll update everything in a few hours. NeutronStar can take his turn if he can calculate how many zones he's allowed to claim, or wait for me to update the first post.
Title: Re: Map War 2 - G2R17T2 (Naru523)
Post by: Naru523 on September 30, 2010, 10:25:22 PM
Remember to put that I declare war on deoxy as well   :P
Title: Re: Map War 2 - G2R17T2 (Naru523)
Post by: Darvince on September 30, 2010, 11:11:23 PM
NeutronStar can haz 47 reezhaurzhiz. (or reeshaurzhez, rizhoorzhizh, riishoorshis, resources, ressources)
Title: Re: Map War 2 - G2R17T3 (NeutronStar)
Post by: Bla on October 01, 2010, 05:42:04 AM
NeutronStar can haz 47 reezhaurzhiz. (or reeshaurzhez, rizhoorzhizh, riishoorshis, resources, ressources)
No, it's ree-shaur-zes! Ree like in ree, shaur like in dinoshaur and zes like in zes. :)

By the way, NyoutronStar can haz 5+14+33+51/5=62 reeshaurzes. :)

Remember to put that I declare war on deoxy as well   :P
Done. :)
Title: Re: Map War 2 - G2R17T3 (NeutronStar)
Post by: atomic7732 on October 01, 2010, 07:31:32 AM
I think I can speak for all the nations on this planet. You have held under the radar Naru nation... And you are a threat to all of this planet's kind. Darvince, Deoxy, Bla, and I have declared war on you.
Title: Re: Map War 2 - G2R17T3 (NeutronStar)
Post by: Bla on October 01, 2010, 07:33:27 AM
Confirmed. The mighty Blaxian people of Blaland declare war on Naru523. :P
I invite Deoxy99 to join our alliance.

Darvince can spend 65 ressources.

Remember: Everyone has to confirm/propose when they declare war, enter alliances etc. for it to be official (ofc, an attack will make a war official, but otherwise...).
Title: Re: Map War 2 - G2R17T4 (Darvince)
Post by: deoxy99 on October 01, 2010, 07:58:09 AM
I ally NeutronStar and Bla.
Title: Re: Map War 2 - G2R17T4 (Darvince)
Post by: Naru523 on October 01, 2010, 12:53:51 PM
Is that so~
Hmm... shall I eliminate Neutron's or Deoxy...

EDIT: I'm not gonna be on for a while.
again.
Title: Re: Map War 2 - G2R17T4 (Darvince)
Post by: Darvince on October 01, 2010, 04:23:21 PM
I officially call a war end for the war on Deoxy.

Can I ally Neutron and Bla and start trading with Deoxy?

Hey Naru.... This is what you get for having a huge border with me!!
Title: Re: Map War 2 - G2R17T4 (Darvince)
Post by: atomic7732 on October 01, 2010, 09:41:38 PM
Can I ally Neutron and Bla
With my speech, I think you are...
Title: Re: Map War 2 - G2R17T4 (Darvince)
Post by: Bla on October 02, 2010, 01:15:54 AM
Okay, Darvince is in our alliance as well. Now Deoxy99 can spend 31 ressources.
Title: Re: Map War 2 - G2R17T4 (Darvince)
Post by: deoxy99 on October 02, 2010, 10:20:08 AM
Okay, Darvince is in our alliance as well. Now Deoxy99 can spend 31 ressources.
How do I expand? Into Naru's nation?
Title: Re: Map War 2 - G2R17T5 (Deoxy99)
Post by: Bla on October 02, 2010, 10:36:01 AM
Yes, just like when you were at war with all of us. Conquering an enemy zone costs 10 ressources, if it has a military base built on it 20 ressources.
Title: Re: Map War 2 - G2R17T5 (Deoxy99)
Post by: deoxy99 on October 02, 2010, 10:39:08 AM
Map of the good.
Title: Re: Map War 2 - G2R17T5 (Deoxy99)
Post by: Darvince on October 02, 2010, 10:41:38 AM
I think I have -15 ressources.  :-[
Title: Re: Map War 2 - G2R17T5 (Deoxy99)
Post by: deoxy99 on October 02, 2010, 10:43:04 AM
I think I have -15 ressources.  :-[
You actually can spend 49 resources.
Title: Re: Map War 2 - G2R17T5 (Deoxy99)
Post by: Darvince on October 02, 2010, 10:47:21 AM
Hey Deoxy, wanna trade with me?
Title: Re: Map War 2 - G2R18T1 (Bla)
Post by: Bla on October 02, 2010, 10:49:05 AM
Here's my turn, Naru523 can spend 50 resshaurzes.
I think I have -15 ressources.  :-[
Why?
Title: Re: Map War 2 - G2R18T2 (Naru523)
Post by: Darvince on October 02, 2010, 10:51:43 AM
Why?

Because I overspent the resshaurzes by 15. So it's -15 to this turn. :P
Title: Re: Map War 2 - G2R18T2 (Naru523)
Post by: Naru523 on October 02, 2010, 10:54:43 AM
Bump.
Dunt care about mainland.

EDIT: Darn it. We're going to go to Fresno for a week. That means I can't post any pictures... only posts.  :-\

See you guys.
Title: Re: Map War 2 - G2R18T2 (Naru523)
Post by: Bla on October 02, 2010, 10:58:10 AM
Dang, I hadn't seen the sea base you had taken. :(
But this "only" makes you spend 70 ressources this turn, 5 too much. What zone haven't I seen you take? This'll mean that... Hmm.
Title: Re: Map War 2 - G2R18T2 (Naru523)
Post by: Darvince on October 02, 2010, 11:00:08 AM
I thought that taking the zone with the red box was 20 ressources. :-\
Title: Re: Map War 2 - G2R18T2 (Naru523)
Post by: Bla on October 02, 2010, 11:03:36 AM
I thought that taking the zone with the red box was 20 ressources. :-\
Only when the military base has been built, so you have overspent by 5 resources.
We'll need to make up for this. You'll have to give back one of your conquered zones to Naru523 and transfer two resources to Naru523. Okay?
Title: Re: Map War 2 - G2R18T2 (Naru523)
Post by: Darvince on October 02, 2010, 11:09:18 AM
Or -7 to my next turn.
Title: Re: Map War 2 - G2R18T2 (Naru523)
Post by: Bla on October 02, 2010, 11:11:24 AM
You take a zone too much from Naru523. This increases your income by 1 and reduces Naru523's income by 1. So, you need to pay 1 ressource to Naru523, in fact, and 1 zone. If you give a sea base back to Naru523, you don't have to give a ressource back, as they don't give income.
Title: Re: Map War 2 - G2R18T2 (Naru523)
Post by: Darvince on October 02, 2010, 11:17:22 AM
Muahahahahaha What the Fiddeus *dies*

Is it b3773r?

Deoxy do you want a trade with me?
Title: Re: Map War 2 - G2R18T2 (Naru523)
Post by: Bla on October 02, 2010, 11:20:44 AM
Goodenuff. But it'd be G2R18T2b. :P
Title: Re: Map War 2 - G2R18T2 (Naru523)
Post by: Darvince on October 02, 2010, 11:25:25 AM
(http://i.bnet.com/blogs/homer_doh.png)

Deoxy do you want a trade with me?
Title: Re: Map War 2 - G2R18T2 (Naru523)
Post by: Bla on October 02, 2010, 11:26:20 AM
Everything is sorted out now. NeutronStar may take turn G2R18T3 from BtEr3.png and spend 54 reeshaurzes. :)
Title: Re: Map War 2 - G2R18T3 (NeutronStar)
Post by: atomic7732 on October 02, 2010, 02:19:37 PM
eeeeeee
Title: Re: Map War 2 - G2R18T3 (NeutronStar)
Post by: Bla on October 02, 2010, 02:23:32 PM
k. Darvince can spend 48 reeshaurzes. :)

EDIT: Darn it. We're going to go to Fresno for a week. That means I can't post any pictures... only posts.  :-\

See you guys.
Don't worry about that. We'll wait until you come back if it's your turn, or you can tell me what zones you want to claim and I'll make a map.

See you.
Title: Re: Map War 2 - G2R18T4 (Darvince)
Post by: Darvince on October 02, 2010, 02:27:55 PM
3 riizhuarzhiz have been saved.

Deoxy do you want to trade with me?
Title: Re: Map War 2 - G2R18T4 (Darvince)
Post by: Bla on October 02, 2010, 02:32:34 PM
Deoxy99 can spend 34 reeshaurzes now.
Title: Re: Map War 2 - G2R18T5 (Deoxy99)
Post by: Darvince on October 02, 2010, 06:15:47 PM
I'm so silly... ~
Title: Re: Map War 2 - G2R18T5 (Deoxy99)
Post by: atomic7732 on October 02, 2010, 06:16:46 PM
Ummmm
Title: Re: Map War 2 - G2R18T5 (Deoxy99)
Post by: Darvince on October 02, 2010, 06:18:02 PM
What?
Title: Re: Map War 2 - G2R18T5 (Deoxy99)
Post by: Naru523 on October 04, 2010, 12:15:58 PM
2 Days later.
Title: Re: Map War 2 - G2R18T5 (Deoxy99)
Post by: deoxy99 on October 04, 2010, 03:59:40 PM
Done.
Title: Re: Map War 2 - G2R18T5 (Deoxy99)
Post by: Bla on October 04, 2010, 10:00:09 PM
Here's my turn, Naru523 can spend 44 reeshaurzes. :)
Title: Re: Map War 2 - G2R19T2 (Naru523)
Post by: Darvince on October 04, 2010, 11:01:48 PM
And now we wait........
Title: Re: Map War 2 - G2R19T2 (Naru523)
Post by: Naru523 on October 05, 2010, 07:55:39 AM
I surrender.
Title: Re: Map War 2 - G2R19T2 (Naru523)
Post by: Bla on October 05, 2010, 07:56:56 AM
Are you sure that it's diplomatic to surrender in the same turn that you conquer enemy zones? :P
Title: Re: Map War 2 - G2R19T2 (Naru523)
Post by: Naru523 on October 05, 2010, 07:57:52 AM
Yes...  :P  Yeah not really.

haha.
Title: Re: Map War 2 - G2R19T2 (Naru523)
Post by: Bla on October 05, 2010, 08:01:59 AM
If you want peace with our mighty nation, you must give us our conquered lands back. :P
I don't know what NeutronStar will say, but let's wait and see.
Title: Re: Map War 2 - G2R19T2 (Naru523)
Post by: Naru523 on October 05, 2010, 08:04:19 AM
If this game ends, is it possible to make continents/islands on the next map?
I'm not forcing you though  :)
Title: Re: Map War 2 - G2R19T2 (Naru523)
Post by: Bla on October 05, 2010, 08:05:38 AM
I will do that. :) I didn't invent sea bases before after I made the last map, that's why it's a "Pangea"-map.

I can accept your surrender now, let us see what NeutronStar, Darvince and Deoxy99 decide. :)
Title: Re: Map War 2 - G2R19T2 (Naru523)
Post by: Naru523 on October 05, 2010, 08:07:26 AM
What about Darvince?  :P
Title: Re: Map War 2 - G2R19T3 (NeutronStar)
Post by: Darvince on October 05, 2010, 06:40:30 PM
MUAHAHAHA I pwn you anyway. :P
Title: Re: Map War 2 - G2R19T3 (NeutronStar)
Post by: atomic7732 on October 05, 2010, 08:49:15 PM
Hmmms... No idea. I'll let Naru surrender. On one condition...
Title: Re: Map War 2 - G2R19T3 (NeutronStar)
Post by: Bla on October 07, 2010, 10:04:45 PM
And NeutronStar can spend 59 reshaurzes btw. Completely forgot to write it in the topic. :/
Title: Re: Map War 2 - G2R19T3 (NeutronStar)
Post by: atomic7732 on October 10, 2010, 10:27:20 AM
Idk who I attack. I forgot. I fail
Title: Re: Map War 2 - G2R19T3 (NeutronStar)
Post by: Bla on October 10, 2010, 10:34:08 AM
You have 11 hours, 30 minutes and 37 seconds to decide. :)
Title: Re: Map War 2 - G2R19T3 (NeutronStar)
Post by: atomic7732 on October 10, 2010, 11:03:31 AM
SKIPPITY SKIP SKIP then
Title: Re: Map War 2 - G2R19T4 (Darvince)
Post by: Bla on October 10, 2010, 11:06:26 AM
Okay, Darvince can spend 49 reshaurzes.
Title: Re: Map War 2 - G2R19T4 (Darvince)
Post by: Darvince on October 10, 2010, 04:28:49 PM
kap.
Title: Re: Map War 2 - G2R19T4 (Darvince)
Post by: Bla on October 10, 2010, 09:49:41 PM
kap.
???
Title: Re: Map War 2 - G2R19T4 (Darvince)
Post by: Darvince on October 10, 2010, 09:52:06 PM
I'll add my turn to that post. :P
Title: Re: Map War 2 - G2R19T4 (Darvince)
Post by: atomic7732 on October 10, 2010, 10:14:01 PM
lol
Title: Re: Map War 2 - G2R19T4 (Darvince)
Post by: Bla on October 11, 2010, 09:50:10 PM
Deoxy99 can spend 54 reshaurzes now.
Title: Re: Map War 2 - G2R19T4 (Darvince)
Post by: deoxy99 on October 11, 2010, 10:00:58 PM
Deoxy99 can spend 54 reshaurzes now.
Stop saying reshaurzes when it's my turn.
Title: Re: Map War 2 - G2R19T5 (Deoxy99)
Post by: Naru523 on October 11, 2010, 10:01:26 PM
reshaurzes
Title: Re: Map War 2 - G2R19T5 (Deoxy99)
Post by: Darvince on October 12, 2010, 04:44:32 PM
reshaurzes
Title: Re: Map War 2 - G2R19T5 (Deoxy99)
Post by: atomic7732 on October 12, 2010, 05:33:20 PM
reshaurzes
Title: Re: Map War 2 - G2R19T5 (Deoxy99)
Post by: deoxy99 on October 13, 2010, 10:05:33 PM
ここに私の地図です。
هنا خارطتي.
這是我的地圖。
यहाँ मेरा नक्शा है.
여기 제지도입니다.
Her er mit kort.
Aquí está mi mapa.
Вот моя карта.
Voici ma carte.
Hier is mijn kaart.
Haec mea map.
Ecco la mia mappa.
Here is my map.
Title: Re: Map War 2
Post by: Dan Dixon on October 13, 2010, 10:45:39 PM
This thread is awesome. :)
Title: Re: Map War 2 - G2R20T1 (Bla)
Post by: Bla on October 13, 2010, 10:52:52 PM
Sorry Darvince, but we cannot accept the continuation of the war against Naru523. I declare war. :P
And I offer to ally Naru523 and anyone else who will support the war. Oh wait, I'm already allied with everyone else... Then I offer them to unally and declare war on you. :P
Here's my map, now Naru523 can spend 73 reshaurzes. :o

A new idea:
I'm considering implementing a diplomatic victory as an option, if it's a good idea it will first be available in the next game though. The idea is:
When a game ends, everyone get victory points from every zone they own. In a victory where someone conquers the planet, the player gets all the victory points from all the zones, but in a diplomatic victory, all the players agree to divide the victory points from the zones among them. In the first post, there will be a list of how many victory point each player has accumulated from every game.
Title: Re: Map War 2 - G2R20T2 (Naru523)
Post by: Naru523 on October 13, 2010, 11:32:47 PM
Map.
Title: Re: Map War 2 - G2R20T2 (Naru523)
Post by: Bla on October 13, 2010, 11:50:56 PM
Hmm, an occupation. I haven't described that in the rules... Hmm. I think it would destroy the purpose of a military base if you could occupy the territory surrounding it and wait conquering itself; it may be able to take the surrounding zone back, but it makes you unable to use defensive bases as defense.
Can you redo your turn pl0x? :)
Title: Re: Map War 2 - G2R20T2 (Naru523)
Post by: Naru523 on October 13, 2010, 11:54:13 PM
Redone.
Title: Re: Map War 2 - G2R20T2 (Naru523)
Post by: Bla on October 13, 2010, 11:58:12 PM
Good, now NeutronStar cand spend 111 reshaurzes! :o :o :o
Title: Re: Map War 2 - G2R20T3 (NeutronStar)
Post by: atomic7732 on October 14, 2010, 04:56:31 PM
Who are we against?
Title: Re: Map War 2 - G2R20T1 (Bla)
Post by: Naru523 on October 14, 2010, 05:49:15 PM
Sorry Darvince, but we cannot accept the continuation of the war against Naru523. I declare war. :P
And I offer to ally Naru523 and anyone else who will support the war. Oh wait, I'm already allied with everyone else... Then I offer them to unally and declare war on you. :P

You don't have a border with Darvince so... I don't know.  :-\
Title: Re: Map War 2 - G2R20T3 (NeutronStar)
Post by: atomic7732 on October 14, 2010, 06:38:07 PM
Exactly. And we can't buy from people. So... pass?
Title: Re: Map War 2 - G2R20T3 (NeutronStar)
Post by: Naru523 on October 14, 2010, 07:05:40 PM
Maybe get a military access permission?

Or something like that.
Title: Re: Map War 2 - G2R20T3 (NeutronStar)
Post by: Darvince on October 14, 2010, 09:32:28 PM
WTF AAH

Did I miss my turn lol
Title: Re: Map War 2 - G2R20T3 (NeutronStar)
Post by: Bla on October 14, 2010, 09:53:02 PM
Hmm, we could make a system which allows you to buy zones, but everyone playing will have to vote in favor of it if we should enable it in this game.

I propose:
You can buy a zone from another player for an amount of resources double of what it has costed to develop the zone.

Is that ok, everyone?
Title: Re: Map War 2 - G2R20T3 (NeutronStar)
Post by: atomic7732 on October 15, 2010, 07:26:42 AM
OMG it's the articles of confederation!

(All 13 colonies must vote for something to become a law)

and yes.
Title: Re: Map War 2 - G2R20T3 (NeutronStar)
Post by: Bla on October 15, 2010, 07:32:08 AM
So:
Bla accepts.
NeutronStar accepts.
Darvince hasn't voted.
Deoxy99 hasn't voted.
Naru523 hasn't voted.
Title: Re: Map War 2 - G2R20T3 (NeutronStar)
Post by: Darvince on October 15, 2010, 09:48:50 AM
2-Accept 3-Neutral 184,644-Non-existant
Title: Re: Map War 2 - G2R20T3 (NeutronStar)
Post by: Bla on October 15, 2010, 10:21:09 AM
2-Accept 3-Neutral 184,644-Non-existant
Do you accept?
Title: Re: Map War 2 - G2R20T3 (NeutronStar)
Post by: deoxy99 on October 15, 2010, 10:45:02 AM
I don't accept. I like keeping the rules the same except for some important changes, and this is not important to me.
Title: Re: Map War 2 - G2R20T3 (NeutronStar)
Post by: Bla on October 15, 2010, 11:00:04 AM
I don't accept. I like keeping the rules the same except for some important changes, and this is not important to me.
But it might be important for you in the future, and consider that something that isn't important to you might be important to other people, like you'd also like if they would support things which are important to you but not to them rather than not caring. Imagine you were in NeutronStar's situation on the map. :)
Title: Re: Map War 2 - G2R20T3 (NeutronStar)
Post by: deoxy99 on October 15, 2010, 11:04:15 AM
I don't accept. I like keeping the rules the same except for some important changes, and this is not important to me.
But it might be important for you in the future, and consider that something that isn't important to you might be important to other people, like you'd also like if they would support things which are important to you but not to them rather than not caring. Imagine you were in NeutronStar's situation on the map. :)
I don't accept, and that's final!
Title: Re: Map War 2 - G2R20T3 (NeutronStar)
Post by: Bla on October 15, 2010, 11:07:43 AM
I don't accept, and that's final!
Stop being mean. It's okay you don't want it changed, and then I won't change it. But if you want me to make the changes in the game democratic, you should communicate in a proper way, or I might just skip the democracy and make the changes I want, if I wanted to act in a just as egoistic way.
Title: Re: Map War 2 - G2R20T3 (NeutronStar)
Post by: deoxy99 on October 15, 2010, 11:08:58 AM
I don't accept, and that's final!
Stop being mean. It's okay you don't want it changed, and then I won't change it. But if you want me to make the changes in the game democratic, you should communicate in a proper way, or I might just skip the democracy and make the changes I want, if I wanted to act in a just as egoistic way.
Well, stop asking me to change my mind when I don't want to.
Title: Re: Map War 2 - G2R20T3 (NeutronStar)
Post by: Bla on October 15, 2010, 11:11:15 AM
Well, stop asking me to change my mind when I don't want to.
I didn't do that either. I suggested that you considered the situation another person was in.
Title: Re: Map War 2 - G2R20T3 (NeutronStar)
Post by: deoxy99 on October 15, 2010, 11:11:59 AM
Well, stop asking me to change my mind when I don't want to.
I didn't do that either. I suggested that you considered the situation another person was in.
Can we just stop talking about this?
Title: Re: Map War 2 - G2R20T3 (NeutronStar)
Post by: Bla on October 15, 2010, 11:12:38 AM
Can we just stop talking about this?
...Yes.
Title: Re: Map War 2 - G2R20T3 (NeutronStar)
Post by: Naru523 on October 15, 2010, 11:48:35 AM
I ashept. (accept)
Title: Re: Map War 2 - G2R20T3 (NeutronStar)
Post by: Bla on October 15, 2010, 11:51:08 AM
Okay, never mind. It will be implemented from the beginning of the next game, but NeutronStar can spend 111 reshaurzes or skip the turn and get even more reshaurzes.
Title: Re: Map War 2 - G2R20T3 (NeutronStar)
Post by: atomic7732 on October 15, 2010, 03:36:48 PM
skip and get more reshaurzes
Title: Re: Map War 2 - G2R20T4 (Darvince)
Post by: Bla on October 15, 2010, 04:16:30 PM
Darvince can spend 43 reshaurzes. :( Seriously, what happened to all your zones and production and stuff? :-\
Title: Re: Map War 2 - G2R20T4 (Darvince)
Post by: Darvince on October 17, 2010, 08:05:44 AM
You win
Title: Re: Map War 2
Post by: Darvince on October 17, 2010, 08:07:36 AM
Three Nation War.. lol

No
Title: Re: Map War 2
Post by: Naru523 on October 17, 2010, 09:15:13 AM
Three Nation War.. lol

No

its old old old old old.
Title: Re: Map War 2 - G2R20T4 (Darvince)
Post by: Bla on October 17, 2010, 12:26:43 PM
Sorry Darvince, but we need to take back some of Naru523's zones, so we cannot end the war before next turn.
Title: Re: Map War 2 - G2R20T4 (Darvince)
Post by: Darvince on October 17, 2010, 06:41:53 PM
Saving 23 riizhoorzhisz
Title: Re: Map War 2 - G2R20T5 (Deoxy99)
Post by: Bla on October 18, 2010, 12:07:42 AM
Good, Deoxy99 can spend 66 resources.
Title: Re: Map War 2 - G2R20T5 (Deoxy99)
Post by: deoxy99 on October 18, 2010, 07:57:47 AM
Yea (yay)!
Title: Re: Map War 2 - G2R20T5 (Deoxy99)
Post by: Bla on October 18, 2010, 08:03:01 AM
I'll have to exit the alliance with Deoxy99 after the continued attacks on our ally, Naru523.
Title: Re: Map War 2 - G2R20T5 (Deoxy99)
Post by: deoxy99 on October 18, 2010, 08:04:05 AM
I'll have to exit the alliance with Deoxy99 after the continued attacks on our ally, Naru523.
No. I am going to get angry if you do. I will even forfeit the game.

BTW, I CANNOT GROW ANYMORE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Title: Re: Map War 2 - G2R20T5 (Deoxy99)
Post by: Bla on October 18, 2010, 08:05:39 AM
But an alliance means that I'm forced to help a member of the alliance. If someone within the alliance attacks someone else within the alliance, I must support the one who is attacked. :-\

BTW, I CANNOT GROW ANYMORE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I know, the only way to grow now is through war. Said in another way, the only way to grow is through a war you can win. You must plan your attacks and make sure you have the right allies so you don't end up with a lot of enemies fighting you.
You could also keep your current land and collect resources, so you get stronger and stronger while the rest of the nations use their resources on war.
Title: Re: Map War 2 - G2R20T5 (Deoxy99)
Post by: deoxy99 on October 18, 2010, 08:07:58 AM
But an alliance means that I'm forced to help a member of the alliance. If someone within the alliance attacks someone else within the alliance, I must support the one who is attacked. :-\

BTW, I CANNOT GROW ANYMORE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I know, the only way to grow now is through war. Said in another way, the only way to grow is through a war you can win. You must plan your attacks and make sure you have the right allies so you don't end up with a lot of enemies fighting you.
I don't know who to fight, because I have to fight Naru.
Okay, now that you quit the alliance, I will forfeit. I give up at this game, as you ruined it.
Title: Re: Map War 2 - G2R21T1 (Bla)
Post by: Bla on October 20, 2010, 02:57:50 AM
Here's my turn, Naru523 can spend 27 reshaurzes.
Title: Re: Map War 2 - G2R21T1 (Bla)
Post by: deoxy99 on October 20, 2010, 08:06:50 AM
Here's my turn, Naru523 can spend 27 reshaurzes.
I will play again if you enter my alliance again. So you can change the rebel into mine.
Title: Re: Map War 2 - G2R21T2 (Naru523)
Post by: Naru523 on October 20, 2010, 08:56:44 AM
Reshaurzes is used.
Title: Re: Map War 2 - G2R21T2 (Naru523)
Post by: Bla on October 20, 2010, 09:04:23 AM
I will play again if you enter my alliance again. So you can change the rebel into mine.
But the game has to go on... We need wars. I didn't even declare war on you. But it's your choise whether you want to play or not.
Reshaurzes is used.
???

Edit: Sorry, but you can only spend 27 resources, so you can only claim 2 of the 3 zones.
Title: Re: Map War 2 - G2R21T2 (Naru523)
Post by: Darvince on October 23, 2010, 06:54:44 PM
tick tock...
Title: Re: Map War 2 - G2R21T3 (Naru523)
Post by: Bla on October 25, 2010, 09:52:34 AM
NeutronStar can spend 150 reshaurzes! :o
Title: Re: Map War 2 - G2R21T4 (Darvince)
Post by: Bla on October 30, 2010, 02:30:58 AM
NeutronStar's turn has expired. Darvince can spend 58 resources.
Title: Re: Map War 2 - G2R21T4 (Darvince)
Post by: deoxy99 on October 30, 2010, 10:05:08 AM
Can I claim my zones back?

(http://s06.flagcounter.com/count/9HM/bg=FFFFFF/txt=000000/border=CCCCCC/columns=8/maxflags=100/viewers=Visitors+to+Map+Game/labels=0/) (http://s06.flagcounter.com/more/9HM)
Title: Re: Map War 2 - G2R21T4 (Darvince)
Post by: Bla on October 30, 2010, 10:08:07 AM
If it's okay with everyone else, you can. It'd be fine with me. But otherwise, you'll have to start a new nation by "revolution" - breaking free from an existing nation by claiming one of it's zone in the beginning, and starting a war against it (this could also be done against the barbarian territory your old nation turned into).

So, NeutronStar, Darvince and Naru523, is it okay with you that Deoxy99 takes control of the grey territory?
Title: Re: Map War 2 - G2R21T4 (Darvince)
Post by: deoxy99 on October 30, 2010, 10:37:33 AM
That would be good.

Det ville være godt.

Bold - Google Translator Used

As you can see, I am not too good with Danish.
Title: Re: Map War 2 - G2R21T4 (Darvince)
Post by: Naru523 on October 30, 2010, 03:09:25 PM
Ok.
Title: Re: Map War 2 - G2R21T4 (Darvince)
Post by: Darvince on November 02, 2010, 05:29:10 PM
S.s.s Saving riizhoorzhiz
Title: Re: Map War 2 - G2R22T1 (Bla)
Post by: Bla on November 03, 2010, 12:25:42 PM
Okay, I'll save 10 resources.

So, NeutronStar, Darvince and Naru523, is it okay with you that Deoxy99 takes control of the grey territory?
Darvince, is it okay with you?
(NeutronStar doesn't have to vote when he is inactive in the game.)
Title: Re: Map War 2 - G2R22T2 (Naru523)
Post by: Naru523 on November 03, 2010, 06:17:45 PM
I'm getting headaches.
Title: Re: Map War 2 - G2R22T2 (Naru523)
Post by: Darvince on November 03, 2010, 09:48:20 PM
Deoxy can have the Barbarian lands.
Title: Re: Map War 2 - G2R22T2 (Naru523)
Post by: deoxy99 on November 03, 2010, 10:27:24 PM
Thank you allowing me.
Title: Re: Map War 2 - G2R22T4 (Darvince)
Post by: Bla on November 03, 2010, 11:14:06 PM
Darvince can spend 92 resources now. :)
Title: Re: Map War 2 - G2R22T4 (Darvince)
Post by: deoxy99 on November 04, 2010, 08:54:42 AM
Darvince can spend 92 resources now. :)
Bla, can I be in your alliance again?
Title: Re: Map War 2 - G2R22T4 (Darvince)
Post by: Bla on November 04, 2010, 08:56:23 AM
Yes, we can ally.
Title: Re: Map War 2 - G2R22T4 (Darvince)
Post by: Darvince on November 04, 2010, 05:28:24 PM
Still saving :P
Title: Re: Map War 2 - G2R23T1 (Bla)
Post by: Bla on November 04, 2010, 10:59:20 PM
I'll also save my resources. :P
Narju523 cajn spejnd 29 resourcejs.
Title: Re: Map War 2 - G2R23T2 (Naru523)
Post by: Naru523 on November 06, 2010, 03:02:02 PM
Usoda (use soda)
noun
-common saying that Keiichi someone is a liar
Title: Re: Map War 2 - G2R23T2 (Naru523)
Post by: deoxy99 on November 08, 2010, 02:41:37 PM
Inactive.
Title: Re: Map War 2 - G2R23T3 (Deoxy99)
Post by: Bla on November 19, 2010, 12:05:19 PM
Okay... I still can\\\'t access the forum normally (haven\\\'t been able to since this (http://freeproxyserver.net/index.php?q=aHR0cDovL3VuaXZlcnNlc2FuZGJveC5jb20vZm9ydW0vaW5kZXgucGhwL3RvcGljLDIxNTQuMC5odG1s) happened), but I can acces it using a proxy server. Sorry about not updating Map War 2.
Deoxy99 can spend 81 resources.
Title: Re: Map War 2 - G2R23T3 (Deoxy99)
Post by: deoxy99 on November 19, 2010, 12:24:22 PM
What is with the excessive slashes?
Title: Re: Map War 2 - G2R24T1 (Bla)
Post by: Bla on December 04, 2010, 01:56:55 AM
I have no idea, but I guess it has something to do with the proxy server I\'m using. Anyways, because I haven\'t been active, you get 3 days from my last message to take your turn.
Sorry, didn't notice Deoxy99's map. Deoxy99 has declared war on Darvince. It's Darvince's turn now. Darvince can spend 121 resources.
Darvince's turn has expired. Here's my turn. Naru523 can spend 32 resources.

Oh, and btw, I think we've had a good time of cooperation, but our mighty country should be self-sufficient by now. Our trade deal is over.
And so are all of our alliances with other nations. :)
Title: Re: Map War 2 - G2R24T2 (Naru523)
Post by: Darvince on December 04, 2010, 02:02:18 AM
Aw schist. Forgot lol
Title: Re: Map War 2 - G2R24T2 (Naru523)
Post by: Naru523 on December 04, 2010, 09:38:17 AM
bump.
Title: Re: Map War 2 - G2R24T3 (Deoxy99)
Post by: Bla on December 04, 2010, 10:33:53 AM
Good, Deoxy99 can spend 61 resources.
Aw schist. Forgot lol
And no problem. You can join again at any time, so when I mentioned that your turn expired, you could in fact jump in before Naru523 took his turn. :)
Title: Re: Map War 2 - G2R24T3 (Deoxy99)
Post by: Darvince on December 04, 2010, 11:17:31 AM
Oh it's on baby! >:]
Title: Re: Map War 2 - G2R24T3 (Deoxy99)
Post by: deoxy99 on December 04, 2010, 12:01:50 PM
Yay.
Title: Re: Map War 2 - G2R24T3 (Deoxy99)
Post by: Bla on December 04, 2010, 12:30:32 PM
Sorry, but you both violated the rules. :P
Darvince:
Quote from: Bla
An example of how you're allowed and how you're not allowed to expand:
(http://images1.wikia.nocookie.net/__cb20100831134961/bla/images/1/18/201008311549.png)(http://images2.wikia.nocookie.net/__cb20100831134910/bla/images/8/8f/201008311548.png)
The dark red/green nation has 10 resources and is going to claim two new zones, but it\'s only allowed to expand into the zones that are bordering it directly during a turn. This makes the green turn valid, because both zones, labeled '1', border the original zone, but the red turn invalid, because the zone labeled '2' doesn't border the original zone. You may only take zones that border your current zones directly during a turn.
Deoxy99, you can't occupy military bases, you have to destroy them (turn the territory inside the red squares white the turn you attack).
Title: Re: Map War 2 - G2R24T3 (Deoxy99)
Post by: Darvince on December 04, 2010, 12:38:42 PM
Crap its the 12378236783627624364289462346278946232378462378564785623478562347834th time I've done that. >.>
Title: Re: Map War 2 - G2R24T3 (Deoxy99)
Post by: Darvince on December 04, 2010, 12:42:22 PM
Nao is it b3773r?
Title: Re: Map War 2 - G2R24T4 (Deoxy99)
Post by: Bla on December 04, 2010, 12:49:29 PM
Yes... And you'll regret declaring war on our mighty State! >:]

And Deoxy99 can still spend 61 resources.
Title: Re: Map War 2 - G2R24T4 (Deoxy99)
Post by: Darvince on December 04, 2010, 12:56:01 PM
And you'll regret declaring war on our mighty State! >:]

Oh shi-
Title: Re: Map War 2 - G2R24T4 (Deoxy99)
Post by: deoxy99 on December 04, 2010, 03:01:39 PM
Yay, I do not like doing it over again.
Title: Re: Map War 2 - G2R24T4 (Deoxy99)
Post by: Bla on December 04, 2010, 03:05:20 PM
Sorry Deoxy99, but again, the turn violates the rules. :(
Claiming a zone with a defensive base costs 20 resources, so you've spent 19 resources more than you had. You need to "declaim" one of the zones with a developed defensive base or two normal zones. I can do it if you tell me which one(s) you don't want.
Title: Re: Map War 2 - G2R24T4 (Deoxy99)
Post by: matty406 on December 06, 2010, 12:54:50 PM
Woah, bases? Resources? Sea tiles?
Title: Re: Map War 2 - G2R24T4 (Deoxy99)
Post by: Bla on December 06, 2010, 12:56:33 PM
Woah, bases? Resources? Sea tiles?
Exactly. :) What do you think about it?
Square symbols
There are three kinds of special square symbols in Map War:
(http://images4.wikia.nocookie.net/__cb20100828094203/bla/images/e/ea/201008252029.png)
The first square, the sea base, simply gives you control of the surrounding water territory. It is conquered normally like any other tile, but it does not increase your production like all land zones do.
The second square, the defensive base, is a defensive structure. Building it makes it cost 20 resources to conquer the zone holding it instead of 10. When the zone is conquered, the defensive structure is destroyed, turning it white. The conqueror can build a new defensive base the next turn or later in the game if the conqueror wants to.
The third square, the resourceful lands, increases your production by 5 pr. turn, so you gain 5 extra resource each turn. They are also destroyed if the zone is conquered (turning the square white). They are usually in places that are hard to hold, so expect to fight for them!

You claim the special squares by filling the white space inside them with your national color. They are not automatically claimed when you claim a zone containing them (except the sea base, which counts as the sea territory), so you can ignore them, fill the surrounding space and just leave them alone until you want to develop them.
(Resources are in essence zone points times five)
Title: Re: Map War 2 - G2R24T4 (Deoxy99)
Post by: deoxy99 on December 06, 2010, 01:05:13 PM
If this is invalid, just skip me.
Title: Re: Map War 2 - G2R25T1 (Bla)
Post by: Bla on December 06, 2010, 10:54:47 PM
Good, that turn is valid.
Darvince won't like this. :P
And Naru523 can spend 26 resources.
Title: Re: Map War 2 - G2R25T2 (Naru523)
Post by: Darvince on December 07, 2010, 06:01:24 PM
FFFUUUUU---
Title: Re: Map War 2 - G2R25T2 (Naru523)
Post by: Naru523 on December 07, 2010, 08:08:56 PM
10 + 10 + 5 = 25 resources used?
Title: Re: Map War 2 - G2R25T3 (Darvince)
Post by: Bla on December 08, 2010, 11:50:19 PM
As far as I can see, you claimed one enemy zone (at Darvince's mainland) and developed a military base. That'd be 10 + 5 resources. Which zone can't I find?

By the way, all of you, it'd be more easy for me to avoid making mistakes if you say how many zones you claimed, or how many resources you spent, so I'm sure I've found all of your changes. But I won't force you do to it.
Okay, I assume you only spent 15 resources. Darvince can spend 62 resources.
Edit: Sorry about writing 134 earlier. For some reason, your amount of resources wasn't updated correctly in the first post, but I've looked back and recalculated it, and found that you should be able to spend 62 resources now.
Title: Re: Map War 2 - G2R25T3 (Darvince)
Post by: deoxy99 on December 09, 2010, 10:16:46 AM
As far as I can see, you claimed one enemy zone (at Darvince's mainland) and developed a military base. That'd be 10 + 5 resources. Which zone can't I find?

By the way, all of you, it'd be more easy for me to avoid making mistakes if you say how many zones you claimed, or how many resources you spent, so I'm sure I've found all of your changes. But I won't force you do to it.
I have checked it in Photoshop CS5, and I put the maps on top of each other. I set the top layer to difference, and I have verified that Naru523 has only spent 15 resources.
Title: Re: Map War 2 - G2R25T3 (Darvince)
Post by: Bla on December 09, 2010, 10:28:18 AM
I have checked it in Photoshop CS5, and I put the maps on top of each other. I set the top layer to difference, and I have verified that Naru523 has only spent 15 resources.
Okay, thanks. I usually just open two tabs, scroll the maps into the same position on the screen and swap between them until I've seen all the changes. Thanks.
Title: Re: Map War 2 - G2R25T3 (Darvince)
Post by: Darvince on December 09, 2010, 05:27:15 PM
I searched Darvince and the third result was here.  ;D
Title: Re: Map War 2 - G2R25T3 (Darvince)
Post by: Darvince on December 09, 2010, 05:34:43 PM
And... the map.  ;D
Title: Re: Map War 2 - G2R25T3 (Darvince)
Post by: atomic7732 on December 09, 2010, 09:14:56 PM
I searched Darvince and the third result was here.  ;D
Lol I searched Neutronstar, and this was first. :P
Title: Re: Map War 2 - G2R25T3 (Darvince)
Post by: Darvince on December 09, 2010, 10:20:59 PM
So that's where all the random people are coming from...
Title: Re: Map War 2 - G2R25T4 (Deoxy99)
Post by: Bla on December 10, 2010, 06:44:42 AM
Clever move against Naru523, if you could had taken the sea base just west of your mainland. Then you'd only share one border with Naru523, but I guess the war seems hopeless anyways. :P

Deoxy99 can spend 55 resources now.
Title: Re: Map War 2 - G2R25T4 (Deoxy99)
Post by: deoxy99 on December 10, 2010, 10:40:45 AM
Clever move against Naru523, if you could had taken the sea base just west of your mainland. Then you'd only share one border with Naru523, but I guess the war seems hopeless anyways. :P

Deoxy99 can spend 55 resources now.
How much does conquering a defensive base take?
Title: Re: Map War 2 - G2R25T4 (Deoxy99)
Post by: Bla on December 10, 2010, 12:49:32 PM
How much does conquering a defensive base take?
20 resources.
Title: Re: Map War 2 - G2R25T4 (Deoxy99)
Post by: deoxy99 on December 10, 2010, 01:06:21 PM
Good, because I can now upload it.
Title: Re: Map War 2 - G2R26T1 (Bla)
Post by: Bla on December 10, 2010, 01:26:18 PM
Good. Naru523 can spend 31 resources. Here's my map:
Title: Re: Map War 2 - G2R26T2 (Naru523)
Post by: Darvince on December 10, 2010, 03:15:53 PM
Can you still post if you get out of the game?
Title: Re: Map War 2 - G2R26T2 (Naru523)
Post by: Bla on December 10, 2010, 03:54:37 PM
Can you still post if you get out of the game?
You can still post posts, just not participate until the next game starts.
Title: Re: Map War 2 - G2R26T2 (Naru523)
Post by: Naru523 on December 10, 2010, 05:15:28 PM
Can I draw next map plox?
Title: Re: Map War 2 - G2R26T2 (Naru523)
Post by: Darvince on December 10, 2010, 07:55:34 PM
Ridiculus!
Bla is now a yacht.  :P
Title: Re: Map War 2 - G2R26T3 (Darvince)
Post by: Darvince on December 10, 2010, 08:02:41 PM
I'mma go until the end of me in this game.
Title: Re: Map War 2 - G2R26T4 (Deoxy99)
Post by: Bla on December 11, 2010, 02:03:47 AM
Sorry Darvince, but after Naru523's attacks, you only have a production of 6, and 2 resources, so you can't do anything his turn.
Deoxy99 can spend 53 resources (remember to use Naru523's map).
Bla is now a yacht.  :P
Yay, I always wanted to be a yacht.
Can I draw next map plox?
You can make one and send me a PM with it if you want, but it isn't sure that we'll use it. Maybe I'll add some new features to the map, but I can also just add them to your map. I'm not sure about what resolution we'll use... It depends on what everyone else wants. A bigger resolution or the same? On the next map, there will be continents.
Title: Re: Map War 2 - G2R26T4 (Deoxy99)
Post by: deoxy99 on December 11, 2010, 09:54:15 AM
Map Done!
Title: Re: Map War 2 - G2R26T4 (Deoxy99)
Post by: Darvince on December 11, 2010, 09:58:54 AM
Me still goes 'til the end.  ;D
Title: Re: Map War 2 - G2R26T4 (Deoxy99)
Post by: deoxy99 on December 11, 2010, 10:02:07 AM
On the next map, there will be continents.
I hope the rule where you discover continents is going to be added too.
Title: Re: Map War 2 - G2R26T4 (Deoxy99)
Post by: Darvince on December 11, 2010, 10:04:54 AM
By the way, there's still an open slot.
Title: Re: Map War 2 - G2R27T1 (Bla)
Post by: Bla on December 11, 2010, 10:10:57 AM
Sorry Darvince. :P
Here's my map, Naru523 can spend 23 reshaurzes.
By the way, I just got an idea: What about making a rule which says you get half of the resources of a nation you defeat (I won't claim 4 resources for defeating Darvince, but just from now on)?
And Deoxy99: I think it'll be hard to make that rule work. We'd have to hide the continent(s) in a game, but I'd still have the full map, so I'd be able to see it, and get an advantage over the rest of you. I don't really know how we could make it work.
And by the way, I declare war on NeutronStar. He's inactive anyways...
Title: Re: Map War 2 - G2R27T2 (Naru523)
Post by: atomic7732 on December 11, 2010, 10:13:11 AM
grrr really? I just made my map like right before you posted. :|

And I'm not fixing it... so here it is anyway
Title: Re: Map War 2 - G2R27T2 (Naru523)
Post by: atomic7732 on December 11, 2010, 10:23:07 AM
http://espcgis.nesdis.noaa.gov/website/ssdsnow/viewer.htm (http://espcgis.nesdis.noaa.gov/website/ssdsnow/viewer.htm)
http://espcgis.nesdis.noaa.gov/website/ssdsnow/viewer.htm (http://espcgis.nesdis.noaa.gov/website/ssdsnow/viewer.htm)
http://espcgis.nesdis.noaa.gov/website/ssdsnow/viewer.htm (http://espcgis.nesdis.noaa.gov/website/ssdsnow/viewer.htm)
http://espcgis.nesdis.noaa.gov/website/ssdsnow/viewer.htm (http://espcgis.nesdis.noaa.gov/website/ssdsnow/viewer.htm)
http://espcgis.nesdis.noaa.gov/website/ssdsnow/viewer.htm (http://espcgis.nesdis.noaa.gov/website/ssdsnow/viewer.htm)
http://espcgis.nesdis.noaa.gov/website/ssdsnow/viewer.htm (http://espcgis.nesdis.noaa.gov/website/ssdsnow/viewer.htm)
http://espcgis.nesdis.noaa.gov/website/ssdsnow/viewer.htm (http://espcgis.nesdis.noaa.gov/website/ssdsnow/viewer.htm)
http://espcgis.nesdis.noaa.gov/website/ssdsnow/viewer.htm (http://espcgis.nesdis.noaa.gov/website/ssdsnow/viewer.htm)
http://espcgis.nesdis.noaa.gov/website/ssdsnow/viewer.htm (http://espcgis.nesdis.noaa.gov/website/ssdsnow/viewer.htm)
http://espcgis.nesdis.noaa.gov/website/ssdsnow/viewer.htm (http://espcgis.nesdis.noaa.gov/website/ssdsnow/viewer.htm)
http://espcgis.nesdis.noaa.gov/website/ssdsnow/viewer.htm (http://espcgis.nesdis.noaa.gov/website/ssdsnow/viewer.htm)
http://espcgis.nesdis.noaa.gov/website/ssdsnow/viewer.htm (http://espcgis.nesdis.noaa.gov/website/ssdsnow/viewer.htm)
http://espcgis.nesdis.noaa.gov/website/ssdsnow/viewer.htm (http://espcgis.nesdis.noaa.gov/website/ssdsnow/viewer.htm)
Wrong topic much?
Title: Re: Map War 2 - G2R27T2 (Naru523)
Post by: Bla on December 11, 2010, 10:36:08 AM
Ah, lol. ;D
Okay, on that map you've spent 110 resources, not counting the reconstruction of the extractor (which you can't do the same turn you conquer it). Is this map okay?
Title: Re: Map War 2 - G2R27T2 (Naru523)
Post by: atomic7732 on December 11, 2010, 11:10:13 AM
No, I don't want to take your stuff.
Title: Re: Map War 2 - G2R27T2 (Naru523)
Post by: Bla on December 11, 2010, 11:13:09 AM
So it'd be something like this? This would cost 30 resources.
Title: Re: Map War 2 - G2R27T2 (Naru523)
Post by: atomic7732 on December 11, 2010, 11:14:59 AM
That WAS my plan... I didn't think you'd attack me yet, so i was gonna use a small amount of resources on deoxy, and then conquer him. But now with you, it's hopeless. I won't get half ouf his country before you conquer all of us.
Title: Re: Map War 2 - G2R27T2 (Naru523)
Post by: Bla on December 11, 2010, 11:21:52 AM
That WAS my plan... I didn't think you'd attack me yet, so i was gonna use a small amount of resources on deoxy, and then conquer him. But now with you, it's hopeless. I won't get half ouf his country before you conquer all of us.
Yes, good plan though. :)

"[...] conquer all of us."
How could you even think I'd start a war against everyone? Of course I'd never do that (warning: I don't promise anything). :P

Sorry about all of this, but you had been inactive for like 10 turns.
Title: Re: Map War 2 - G2R27T2 (Naru523)
Post by: atomic7732 on December 11, 2010, 11:22:47 AM
You know you won the last game...  ;)
Title: Re: Map War 2 - G2R27T2 (Naru523)
Post by: Bla on December 11, 2010, 11:32:40 AM
Okay, I assume you changed what you had planned to change in your first map. The last map I posted will be NeutronStar's turn.
Naru523 can spend 23 resources.
Title: Re: Map War 2 - G2R27T3 (Naru523)
Post by: Darvince on December 11, 2010, 11:37:46 AM
Bla bla bla... Bla wins. I can feel it.
Title: Re: Map War 2 - G2R27T3 (Naru523)
Post by: Bla on December 11, 2010, 11:38:57 AM
Orly. :P
Well, everyone can give up if they want to start a new game and just let me win, but it's completely up to you.
Title: Re: Map War 2 - G2R27T3 (Naru523)
Post by: atomic7732 on December 11, 2010, 11:39:59 AM
You won, why waste time, really?

Oh, btw, please include the thingy where you can go in more than the spots located next to you
Title: Re: Map War 2 - G2R27T3 (Naru523)
Post by: Darvince on December 11, 2010, 11:42:44 AM
Bah, we all like going until the end, don't we?
Title: Re: Map War 2 - G2R27T3 (Naru523)
Post by: Bla on December 11, 2010, 11:43:13 AM
If Naru523 and Deoxy99 want to continue playing, maybe fight each other and see who wins internally, they can. That wouldn't be a waste of time if they want to do that. I'll join if I have no other nations to eat.
But you give up I assume?
Right now, we don't even have rules for what happens when someone gives up. Hmm. Maybe your nation could join Barbaria...
Title: Re: Map War 2 - G2R27T3 (Naru523)
Post by: deoxy99 on December 11, 2010, 11:44:14 AM
If Naru523 and Deoxy99 want to continue playing, maybe fight each other and see who wins internally, they can. That wouldn't be a waste of time if they want to do that. I'll join if I have no other nations to eat.
But you give up I assume?
Right now, we don't even have rules for what happens when someone gives up. Hmm. Maybe your nation could join Barbaria...
I will play with you Bla and Naru!
Title: Re: Map War 2 - G2R27T3 (Naru523)
Post by: Bla on December 11, 2010, 11:45:50 AM
I will play with you Bla and Naru!
Okay, then it's settled. We don't end the game as long as everyone except one has been defeated or given up.
Title: Re: Map War 2 - G2R27T3 (Naru523)
Post by: Darvince on December 11, 2010, 11:47:19 AM
Yes, I was defeated, but I'm still in the game. lol :P
Title: Re: Map War 2 - G2R27T3 (Naru523)
Post by: Bla on December 11, 2010, 11:55:33 AM
Okay, I just made a considerlist. I don't want to forget the ideas I get, so I'll probably edit the considerlist in the first post with changes I might want to make when a game is finished. Here the current one is:

Considerlist
Artillery/aircraft squares (from turn X, artillery is enabled, so they can destroy enemy squares developed within a radius of Y, from turn Z, they turn into aircraft squares, so they can invade those squares from a distance).
City squares which can be developed to different levels.
Discovering parts of maps mechanic.
Economic victory condition (own X resources to win).
Diplomatic victory condition.
Pillaging (defeating a nation gives you X% of it's stored resources).
More valuable extractors (increasing the bonus they give).
Dividing square zones into multiple squares, so they can be developed to multiple levels, and only one level pr. turn developed/destroyed.
Title: Re: Map War 2 - G2R27T3 (Naru523)
Post by: Darvince on December 11, 2010, 11:57:15 AM
lava lava lava lava osch--- aircraft aircraft aircraft aircraft
Title: Re: Map War 2 - G2R27T3 (Naru523)
Post by: Bla on December 11, 2010, 12:01:27 PM
Lava? ???

The considerlist has been updated with more ideas.
Title: Re: Map War 2 - G2R27T3 (Naru523)
Post by: Darvince on December 11, 2010, 12:04:42 PM
G2R20T1: Bla exits the alliance with Darvince.
G2R20T1: Bla declares war on Darvince.

Are you sure that was diplomatic?
Title: Re: Map War 2 - G2R27T3 (Naru523)
Post by: Bla on December 11, 2010, 12:09:52 PM
No. :)
Title: Re: Map War 2 - G2R27T3 (Naru523)
Post by: Naru523 on December 11, 2010, 12:31:16 PM
I'm declaring neutrality.

sss.
Title: Re: Map War 2 - G2R27T3 (Naru523)
Post by: Bla on December 11, 2010, 12:44:09 PM
I'm declaring neutrality.

sss.
Remember that neutrality doesn't force anyone else to follow it. :P
Do you save your resources?
Title: Re: Map War 2 - G2R27T3 (Naru523)
Post by: Naru523 on December 11, 2010, 12:44:50 PM
I'm declaring neutrality.

sss.
Remember that neutrality doesn't force anyone else to follow it. :P
Do you save your resources?

Yes.  ;)
Title: Re: Map War 2 - G2R27T3 (Naru523)
Post by: atomic7732 on December 11, 2010, 12:46:00 PM
Bla, i surrender. You can has my nation.

Title: Re: Map War 2 - G2R27T3 (Naru523)
Post by: Darvince on December 11, 2010, 12:48:54 PM
Rawr.
Title: Re: Map War 2 - G2R27T4 (Deoxy99)
Post by: Bla on December 11, 2010, 12:53:37 PM
Okay, Deoxy99 can spend 42 resources, on this map:
Title: Re: Map War 2 - G2R27T4 (Deoxy99)
Post by: Darvince on December 11, 2010, 12:56:13 PM
Neutron will be able to immediately claim 24 zones next game. Oh shi----
Title: Re: Map War 2 - G2R27T4 (Deoxy99)
Post by: Bla on December 11, 2010, 12:59:39 PM
No, the resources are deleted when a new game starts. But if he started a revolution in the current game, he could maybe be dangerous to Naru523, at least cause a lot of trouble.
Title: Re: Map War 2 - G2R27T4 (Deoxy99)
Post by: deoxy99 on December 11, 2010, 01:03:23 PM
Done.
Title: Re: Map War 2 - G2R27T4 (Deoxy99)
Post by: atomic7732 on December 11, 2010, 01:04:36 PM
No, the resources are deleted when a new game starts. But if he started a revolution in the current game, he could maybe be dangerous to Naru523, at least cause a lot of trouble.
:( I wanted 24 zones :P
Title: Re: Map War 2 - G2R27T4 (Deoxy99)
Post by: Bla on December 11, 2010, 01:05:37 PM
Sorry Deoxy99, but you could only spend 42 resources, so you can only conquer 4 normal zones.
Title: Re: Map War 2 - G2R27T4 (Deoxy99)
Post by: deoxy99 on December 11, 2010, 01:25:59 PM
Fixed.
Title: Re: Map War 2 - G2R27T4 (Deoxy99)
Post by: Bla on December 11, 2010, 01:31:57 PM
Good, Naru523 can spend 46 resources.
Title: Re: Map War 2 - G2R28T2 (Naru523)
Post by: Darvince on December 11, 2010, 01:34:22 PM
Narrrr. Save save save
Title: Re: Map War 2 - G2R28T2 (Naru523)
Post by: Naru523 on December 11, 2010, 01:34:36 PM
I declare my empire to be no morez.
Title: Re: Map War 2 - G2R28T2 (Naru523)
Post by: Bla on December 11, 2010, 01:39:43 PM
In that case, here's the map. Deoxy99 can spend 45 resources.
Title: Re: Map War 2 - G2R28T3 (Deoxy99)
Post by: Darvince on December 11, 2010, 01:43:06 PM
I fink there will be a new game today or tomorrow alreadfy
Title: Re: Map War 2 - G2R28T3 (Deoxy99)
Post by: Bla on December 11, 2010, 01:45:21 PM
I fink there will be a new game today or tomorrow alreadfy
There will be a new game when we've finished the current one. :)

This reminds me of people who think there is an afterlife. Don't waste your current life trying to get it. :P In this case, at least we sort of know there will be a third game, which will probably be more exciting than game 2, at least more refined.
Title: Re: Map War 2 - G2R28T3 (Deoxy99)
Post by: Darvince on December 11, 2010, 02:26:47 PM
I never said that...
Title: Re: Map War 2 - G2R28T3 (Deoxy99)
Post by: Bla on December 11, 2010, 02:31:06 PM
I never said that...
I know you didn't say that, it just reminded me of it. And I didn't want to say there's anything wrong in believing there is one. But the point was just in plain language that you should enjoy what you have and not waste it (or harm it for other people, not that you did that) trying to get something better (which isn't known to exist). [20 km of pointless neutral text... I don't want to be neutral! :P] Never mind then, it wasn't on topic.
Title: Re: Map War 2 - G2R28T3 (Deoxy99)
Post by: deoxy99 on December 11, 2010, 04:24:41 PM
Done!
Title: Re: Map War 2 - G2R29T1 (Bla)
Post by: Bla on December 11, 2010, 04:52:08 PM
Deoxy99 can spend 53 resources now.
Title: Re: Map War 2 - G2R29T2 (Deoxy99)
Post by: deoxy99 on December 11, 2010, 05:04:16 PM
Yay.
Title: Re: Map War 2 - G2R30T1 (Bla)
Post by: Bla on December 11, 2010, 05:10:26 PM
Aweshome. I declare war now! 120 reshaurzes spent this turn. You can spend 50 resources now.
Title: Re: Map War 2 - G2R30T2 (Deoxy99)
Post by: deoxy99 on December 11, 2010, 05:12:49 PM
Okay.
Title: Re: Map War 2 - G2R31T1 (Bla)
Post by: Bla on December 11, 2010, 05:18:32 PM
130 resources spent. You can spend 31 resources.
Title: Re: Map War 2 - G2R31T2 (Deoxy99)
Post by: deoxy99 on December 11, 2010, 05:25:23 PM
Okay.
Title: Re: Map War 2 - G2R32T2 (Bla)
Post by: Bla on December 11, 2010, 05:32:13 PM
Good, 130 resources spent. You can spend 24 resources now.
Title: Re: Map War 2 - G2R32T2 (Deoxy99)
Post by: Darvince on December 11, 2010, 05:49:36 PM
Aren't politics going to be activated in Game 3?
Title: Re: Map War 2 - G2R32T2 (Deoxy99)
Post by: Bla on December 11, 2010, 06:25:25 PM
Maybe, I just can't think of any more additions to the system, and as it is now it seems too simple and probably unbalanced... Even though nothing is unbalanced when everyone can use it... It'd still be useless if everyone chose the same way of choosing a leader and the same government type.
If you have any ideas, you're welcome to suggest them.

I've been working on a video of Map War 2 Game 1 for about 3 hours now I think, it's almost finished, even though it still needs some music. I don't have any homemade spare music after I made another video earlier today, so I'll probably have to make some music first. Aww.
Title: Re: Map War 2 - G2R32T2 (Deoxy99)
Post by: atomic7732 on December 11, 2010, 07:07:27 PM
http://aviary.com/

Click Audio Editor

(Music Editor makes loops, you don't want that)
Title: Re: Map War 2 - G2R32T2 (Deoxy99)
Post by: Bla on December 12, 2010, 07:36:25 AM
Thanks a lot. Aww, now it's even harder to find an excuse for making awful music. :P

Anyways, here's the video of Map War 2 Game 1:
Map War 2 Game 1 Video (http://www.youtube.com/watch?v=NQ6oFu-egrM)
Title: Re: Map War 2 - G2R32T2 (Deoxy99)
Post by: Naru523 on December 12, 2010, 07:52:09 AM
Thanks a lot. Aww, now it's even harder to find an excuse for making awful music. :P

Anyways, here's the video of Map War 2 Game 1:
Map War 2 Game 1 Video (http://www.youtube.com/watch?v=NQ6oFu-egrM)

Haha nice. We could've won if I got more zones... lmao.
Title: Re: Map War 2 - G2R32T2 (Deoxy99)
Post by: Darvince on December 12, 2010, 08:37:07 AM
We shall win Game 3! Muahahahahahahahahahahahahahahaha
Title: Re: Map War 2 - G2R32T2 (Deoxy99)
Post by: Uh_Mari_Ollis on December 12, 2010, 09:12:53 AM
Bah, new nations are always the best.
Title: Re: Map War 2 - G2R32T2 (Deoxy99)
Post by: Bla on December 12, 2010, 09:14:21 AM
Bah, new nations are always the best.
New nations? I guess you mean that starting early gives you an advantage? That's true.
But all nations are treated equally in terms of gameplay.
Title: Re: Map War 2 - G2R32T2 (Deoxy99)
Post by: Darvince on December 12, 2010, 09:16:39 AM
Dang it sis.
Title: Re: Map War 2 - G2R32T2 (Bla)
Post by: deoxy99 on December 12, 2010, 09:45:15 AM
Okay. 20 spent.
Title: Re: Map War 2 - G2R32T2 (Deoxy99)
Post by: Bla on December 12, 2010, 09:51:31 AM
It only costs 10 resources to take a sea base, so if you want to spend more resources, you can do that.
Title: Re: Map War 2 - G2R32T2 (Deoxy99)
Post by: Uh_Mari_Ollis on December 12, 2010, 09:54:59 AM
May I take over the barbaria zones? (255, 192, 128) Or next game, if there is one?
Title: Re: Map War 2 - G2R32T2 (Deoxy99)
Post by: Bla on December 12, 2010, 09:58:39 AM
May I take over the barbaria zones? (255, 192, 128) Or next game, if there is one?
If it's okay with Deoxy99, you can take control of Barbaria. Otherwise, you must wait until the next game.

So, Deoxy99, is it okay with you that Uh_Mari_Ollis takes control of Barbaria?
Title: Re: Map War 2 - G2R32T2 (Deoxy99)
Post by: deoxy99 on December 12, 2010, 10:10:22 AM
So, Deoxy99, is it okay with you that Uh_Mari_Ollis takes control of Barbaria?
Yes, as long as he allies with me.
Title: Re: Map War 2 - G2R32T2 (Deoxy99)
Post by: Naru523 on December 12, 2010, 10:11:35 AM
So, Deoxy99, is it okay with you that Uh_Mari_Ollis takes control of Barbaria?
Yes, as long as he allies with me.

Its a she.
Title: Re: Map War 2 - G2R32T2 (Deoxy99)
Post by: Bla on December 12, 2010, 10:12:11 AM
Good, Uh_Mari_Ollis can take control of Barbaria if he/she accepts allying Deoxy99.
Title: Re: Map War 2 - G2R32T2 (Deoxy99)
Post by: deoxy99 on December 12, 2010, 10:16:03 AM
Its a she.
How would I know that without going to her profile page?

The reason I say "he" is because most people on here are boys.
Title: Re: Map War 2 - G2R32T2 (Deoxy99)
Post by: Naru523 on December 12, 2010, 10:18:23 AM
How would I know that without going to her profile page?

The reason I say "he" is because most people on here are boys.

Grr sis signing up.  :'(
Title: Re: Map War 2 - G2R32T2 (Deoxy99)
Post by: Bla on December 12, 2010, 10:28:26 AM
155 resources spent. You can spend 21 resources now.
Title: Re: Map War 2 - G2R33T2 (Deoxy99)
Post by: Naru523 on December 12, 2010, 10:29:06 AM
holy shi-
Title: Re: Map War 2 - G2R32T2 (Deoxy99)
Post by: deoxy99 on December 12, 2010, 10:30:29 AM
155 resources spent. You can spend 21 resources now.
I surrender.
Title: Re: Map War 2 - G2R33T2 (Deoxy99)
Post by: Bla on December 12, 2010, 10:31:13 AM
Good, so you accept becoming a part of our mighty State?
(This means that I'll win the game.)
Title: Re: Map War 2 - G2R33T2 (Deoxy99)
Post by: deoxy99 on December 12, 2010, 10:32:44 AM
Good, so you accept becoming a part of our mighty State?
Yes.
Title: Re: Map War 2 - G2R33T2 (Deoxy99)
Post by: Bla on December 12, 2010, 10:34:32 AM
Okay. This will take some time. I won't update the game right now.

In the meantime, while I'll "upgrade" the game and make a map (Naru523: Have you made one yet? If so, please send it to me or something), I suggest that you discuss what you'd want added, changed etc., and consider the considerlist in the first post.
I might not be able to make a fair system where we can discover continents.

Also, consider:
What resolution do you want the next map to be? Bigger or smaller than the current one?
Do you want more, fewer or about the same amount of zones as in game 2?
Title: Re: Map War 2 - Preparing for Game 3
Post by: Uh_Mari_Ollis on December 12, 2010, 11:24:24 AM
I think... you can only make a continent if you have more than 25 zones?
Title: Re: Map War 2 - Preparing for Game 3
Post by: Naru523 on December 12, 2010, 11:26:09 AM
Here's the same size for Map War 2. Haven't done the squares and sea borders.
Title: Re: Map War 2 - Preparing for Game 3
Post by: Bla on December 12, 2010, 11:30:52 AM
Looks good, I think I'll have to make some zones larger though, but maybe we should only enable cities on most zones. So far you might be able to develop cities to four different levels, each giving exponentially larger bonuses and increasing exponentially in costs. Maybe they should also add a slight defensive bonus? Hm. Anyways, they should make you consider whether you just want to focus on expanding your land to get many zones and more land to develop, or focus on developing your current land, which will increase your production faster. This also gives you more to do later in the game, or if you're locked. I think this is going to be very interesting!

And oh wait, we could also make it so different zones have different caps on city development. A few zones could have cities with 4 stages, most could have maybe 2 or 3 stages. Maybe even a few ones with 5 levels? What do you think?

But how big do you people want the resolution of the map to be? Bigger? Smaller?
I could use Naru523's map as a part of it, or some parts of Naru523's map, etc.
Title: Re: Map War 2 - Preparing for Game 3
Post by: deoxy99 on December 12, 2010, 11:32:22 AM
Looks good, I think I'll have to make some zones larger though, but maybe we should only enable cities on most zones. So far you might be able to develop cities to four different levels, each giving exponentially larger bonuses and increasing exponentially in costs. Maybe they should also add a slight defensive bonus? Hm. Anyways, they should make you consider whether you just want to focus on expanding your land to get many zones and more land to develop, or focus on developing your current land, which will increase your production faster. This also gives you more to do later in the game, or if you're locked. I think this is going to be very interesting!

But how big do you people want the resolution of the map to be? Bigger? Smaller?
I could use Naru523's map as a part of it, or some parts of Naru523's map, etc.
I think I will not play anymore because you are getting to complex.
Title: Re: Map War 2 - Preparing for Game 3
Post by: Bla on December 12, 2010, 11:33:08 AM
I'll just help you play it. And I'll also make some pictures explaining the new stuff. :)

I think... you can only make a continent if you have more than 25 zones?
Can you clarify this? You can't make continents in the game, only claim and develop them.
Title: Re: Map War 2 - Preparing for Game 3
Post by: Uh_Mari_Ollis on December 12, 2010, 12:08:04 PM
If you make a continent, it is off limits for 1 turn, and then afterwards, it is open game, but only expanding the map by up to 200 pixels in any direction.
Title: Re: Map War 2 - Preparing for Game 3
Post by: Bla on December 12, 2010, 12:18:36 PM
Okay. But still, I don't like the idea of changing the map after it has been released - I could just change it in my favor, and the borders of the map would also have to be edited, at least blocking the west/east passage until the whole map is discovered. I think I'll leave out discovering continents.
Here is the new square symbol btw, extractors will be changed and artillery bases and cities added:
Title: Re: Map War 2 - Preparing for Game 3
Post by: Darvince on December 12, 2010, 12:43:35 PM
Oh shi-
Title: Re: Map War 2 - Preparing for Game 3
Post by: Bla on December 12, 2010, 12:46:19 PM
And here's my just finished description of them. There may seem to be a lot of rules, and there is, but just rememer that you don't have to learn them. I can help you take your turns, and if you're confused about something, you should be able to look up that small part in the rules. That's what they're for.

Square symbols
The sea base:
The first square, the sea base, simply gives you control of the surrounding water territory. It is conquered normally like any other tile, but it does not increase your production like all land zones do.
The military base:
The second square, the military base, is a defensive structure. Building it makes it cost 20 resources to conquer the zone holding it instead of 10. When the zone is conquered, the military base is destroyed, turning it white. The conqueror can build a new military base the next turn or later in the game if the conqueror wants to, but not the same turn as it is conquered.
The extractor:
The third square, the extractor, increases your production by 5, so you gain 5 extra resource each turn. They are also destroyed if the zone is conquered (turning the square white), and cannot be developed the same turn they are conquered. They are usually in places that are hard to hold, so expect to fight for them!
The artillery base:
If this square is developed, it allows you to bombard distant hostile military bases, extractors, artillery bases or even cities. Bombarding an enemy square costs only 5 resources, but the artillery base cannot be used to conquer bases. Bombarding a military base/extractor/artillery base turns the field inside the square white, but the zone it is on remains the same. Bombarding cities turns the highest developed layer white. You cannot destroy multiple layers of a city in a single turn.
How far can the artillery base bombard? - Round 1-15, it can bombard only the neighboring zones. Round 16-25, it can bombard up to 2 zones away. Round 26-30, up to 3 zones away. Round 31-35, up to 4 zones away. Round 36-40, up to 5 zones away. Round 41-45, up to 7 zones away. Round 46-50, up to 10 zones away. From round 50, it can bombard any zone in the game!
The city:
The city is a special square symbol. It exists on most zones and has different levels of development and different caps than each other. The city is meant to give you a continuum of focus between your infrastructure and your amount of land. It is cheaper to develop cities than land, comparing the amount of resources you get, but you also risk running out of land to develop if you leave it all for the rest of the nations, and cities are vulnerable to artillery as well.
Cities can be developed to different levels (each level's cost and bonus is seperate):
No city - all square levels are white, the zone behaves as any other land zone with no square symbol.
Hamlet - The lowest level of the city is developed (filled with your national color). Developing this costs 4 resources and increases your production by 1.
Village - The two lowest levels of the city are developed. This second level costs 7 resources, increases your production by 2 and makes the zone holding it cost 12 resources to conquer.
Town - The three lowest levels of the city are developed. This level costs 13 resources, increases your production by 4 and makes the zone holding it cost 15 resources to conquer.
City - The fourth lowest levels of the city are developed. This level costs 25 resources, increases your production by 8 and makes the zone holding it cost 20 resources to conquer.
Metropolis - The five lowest levels of the city are developed. This level costs 50 resources, increases your production by 20 and makes the zone holding it cost 40 resources to conquer.
If a zone holding a city is conquered, the highest level is destroyed (turned white), but the levels below can be kept by the conqueror.
Title: Re: Map War 2 - Preparing for Game 3
Post by: atomic7732 on December 12, 2010, 01:21:33 PM
Bla, I like the city defense and resources bonus thing!

Btw: AWEOSME VID!
Title: Re: Map War 2 - Preparing for Game 3
Post by: deoxy99 on December 12, 2010, 03:29:29 PM
By economy: You can also win if you can stockpile 2.500 resources. This will give you victory points from all the zones on the map, and no one else will gain any.
2.500? Please change that to 2,500 (EU: 2.500)
Title: Re: Map War 2 - Preparing for Game 3
Post by: Bla on December 12, 2010, 10:52:17 PM
EU isn't the only one who uses decimal marks that way... (And GB is a part of EU, but uses commas to seperate bits of numbers).
(http://upload.wikimedia.org/wikipedia/commons/a/a8/DecimalSeparator.svg)

But if it matters, I'll just remove the seperation.
Bla, I like the city defense and resources bonus thing!

Btw: AWEOSME VID!
Thanks. :)

Update: The first post is fighting with the symbol cap of 20 000 characters... I'll move the considerlist here, as everything on it has been considered for game 3 now.

Considerlist
Artillery/aircraft squares (from turn X, artillery is enabled, so they can destroy enemy squares developed within a radius of Y, from turn Z, they turn into aircraft squares, so they can invade those squares from a distance). - Artillery squares done. The aircraft part isn't planned to be implemented.
City squares which can be developed to different levels. - Done.
Discovering parts of maps mechanic. - Probably won't happen.
Economic victory condition (own X resources to win). - Done.
Diplomatic victory condition. - Done.
Pillaging (defeating a nation gives you X% of it's stored resources). - Done.
More valuable extractors (increasing the bonus they give). - Done.
Dividing square zones into multiple squares, so they can be developed to multiple levels, and only one level pr. turn developed/destroyed. - Done with cities, the rest are planned to stay as they are.
Risky extractors: They also work as storages, resulting in a loss of resources if conquered or destroyed (by artillery). - Done.
Penalty from losing zones in conquest: Losing a zone would make the enemy steal X resources, certainly not more than 4. - Not planned to be implemented.
Zone trading system: You should be able to buy or sell zones. - Done.
Occupation: How can we make a system so that players can occupy zones for a cheaper price and annex them later if they want (with a penalty as well), rather than just conquering them? - Not planned to be implemented.
Defense against artillery: Is artillery too powerful? I think it's realistic, essentially making a nuclear war possible in the late game, but we could also have defensive systems against artillery. How should this work, if it should be implemented? - Not planned to be implemented, unless someone else wants it.

By the way, NeutronStar, I think you'll like the section "Peaceful exchange of zones". :P
Title: Re: Map War 2 - Preparing for Game 3
Post by: deoxy99 on December 13, 2010, 10:11:08 AM
EU isn't the only one who uses decimal marks that way... (And GB is a part of EU, but uses commas to seperate bits of numbers).
I said Europe.
Title: Re: Map War 2 - Preparing for Game 3
Post by: Bla on December 13, 2010, 10:31:30 AM
You meant Europe, anyways, the same goes for Europe (btw my EU could also be replaced by Europe in that context). But never mind, there's no reason to discuss that. I think everyone understand what it says, as resources are rounded off, the two zeros after 5 would be useless if it were a decimal mark, and because 2.5/2,5 resources would make you win simply by joining the game.

But, I'll start making the map if nobody has anything to say about the size. Then I'll make it 500∙1000 pixels.

Edit: Edited from Naru523's map, this will be the one we'll use, when I've placed the rest of the symbols, hopefully tomorrow. Time to complain if there's something you want changed before we start. :)
Title: Re: Map War 2 - Preparing for Game 3
Post by: Naru523 on December 13, 2010, 03:44:41 PM
You meant Europe, anyways, the same goes for Europe (btw my EU could also be replaced by Europe in that context). But never mind, there's no reason to discuss that. I think everyone understand what it says, as resources are rounded off, the two zeros after 5 would be useless if it were a decimal mark, and because 2.5/2,5 resources would make you win simply by joining the game.

But, I'll start making the map if nobody has anything to say about the size. Then I'll make it 500∙1000 pixels.

Edit: Edited from Naru523's map, this will be the one we'll use, when I've placed the rest of the symbols, hopefully tomorrow. Time to complain if there's something you want changed before we start. :)

Looks good.  :)
Title: Re: Map War 2 - Preparing for Game 3
Post by: Darvince on December 13, 2010, 04:42:35 PM
>:] <sarcasm>That looks terrible! Redo it all! And, there's too few continents, and not a big enough size! </sarcasm>

No, it's actually a good change from Game 1 and 2.
Title: Re: Map War 2 - Preparing for Game 3
Post by: Darvince on December 13, 2010, 04:45:17 PM
Large nations could also demand gifts from smaller nations, threatening with war.

Oshi-
Title: Re: Map War 2 - Preparing for Game 3
Post by: atomic7732 on December 13, 2010, 05:17:21 PM
I know what Bla is gonna do.
Title: Re: Map War 2 - Preparing for Game 3
Post by: Naru523 on December 13, 2010, 05:51:33 PM
I know what Bla is gonna do.

I'm going to do the same.

 :P
Title: Re: Map War 2 - Preparing for Game 3
Post by: atomic7732 on December 13, 2010, 06:31:22 PM
Me too. EVERYONE! GANG UP ON DARVINCE! DEMAND RESOURCES, AND CONQUER HIM!
Title: Re: Map War 2 - Preparing for Game 3
Post by: Darvince on December 13, 2010, 09:15:29 PM
I DEMAND NARU523 TO GIVE ME NO LESS THAN 500,000 RESSOURCES, OR I DECLARE ALL OUT WAR!!11!!!!!!!!!!!

And Naru can't take ANY zones from me!!!!!!!!!!!!!!!!!!!!!11111111111!!!!!!!!!!
Title: Re: Map War 2 - Preparing for Game 3
Post by: Naru523 on December 13, 2010, 09:44:12 PM
I DEMAND NARU523 TO GIVE ME NO LESS THAN 500,000 RESSOURCES, OR I DECLARE ALL OUT WAR!!11!!!!!!!!!!!

And Naru can't take ANY zones from me!!!!!!!!!!!!!!!!!!!!!11111111111!!!!!!!!!!

* takes zone anyways *
Title: Re: Map War 2 - G3R1T1 (Bla)
Post by: Bla on December 14, 2010, 02:01:51 AM
The map is finished, everyone have been given 5 resources, so you can begin and claim one zone if you want to play.
My turn is below the plain map.
Title: Re: Map War 2 - G3R1T2 (Anyone)
Post by: atomic7732 on December 14, 2010, 06:57:49 AM
I've been eyeing this continent. It looks cool.  :P
Title: Re: Map War 2 - G3R2T1 (Bla)
Post by: Bla on December 14, 2010, 07:57:53 AM
I just noticed I've started in the northwestern corner again. I wonder why I always do that. :P
I both see my continent and the continent you started on as wierd faces. A third one in the northern center looks like an elephant, with a very large head and eye, and a small body, and a mutated tail which points upwards. :P

I'll give the rest some time to join.
Title: Re: Map War 2 - G3R2T1 (Bla)
Post by: deoxy99 on December 14, 2010, 11:03:59 AM
Her er mit kort. Jeg forstår det nu.
Title: Re: Map War 2 - G3R2T1 (Bla)
Post by: Naru523 on December 14, 2010, 03:37:56 PM
I both see my continent and the continent you started on as wierd faces. A third one in the northern center looks like an elephant, with a very large head and eye, and a small body, and a mutated tail which points upwards. :P

That's the idea for the map.
Haha  :P
Title: Re: Map War 2 - G3R2T1 (Bla)
Post by: Naru523 on December 14, 2010, 03:42:16 PM
Ok, I change my color, but its still classified as scarlet, its named "Fire Brick" http://en.wikipedia.org/wiki/Scarlet_%28color%29#Fire_brick

If you may have noticed, I always start on the sides of the map  :D
Title: Re: Map War 2 - G3R2T1 (Bla)
Post by: atomic7732 on December 14, 2010, 03:53:53 PM
I always start near the coast... lol
Title: Re: Map War 2 - G3R2T1 (Bla)
Post by: Darvince on December 14, 2010, 04:52:22 PM
>:( I got in last.
Title: Re: Map War 2 - G3R2T1 (Bla)
Post by: Uh_Mari_Ollis on December 14, 2010, 04:57:00 PM
Actually, Darvince, no you didn't. I did.
Title: Re: Map War 2 - G3R2T1 (Bla)
Post by: Uh_Mari_Ollis on December 14, 2010, 04:57:23 PM
And, I think the color is kind of salmon.
Title: Re: Map War 2 - G3R2T1 (Bla)
Post by: atomic7732 on December 14, 2010, 05:19:35 PM
I propose an alliance with Darv and Naru.
Title: Re: Map War 2 - G3R2T1 (Bla)
Post by: Naru523 on December 14, 2010, 05:36:08 PM
I propose an alliance with Darv and Naru.

Osu !

and its funny how Bla, Mari, and deoxy started on one small continent  :P
Title: Re: Map War 2 - G3R2T1 (Bla)
Post by: atomic7732 on December 14, 2010, 06:36:24 PM
I propose an alliance with Darv and Naru.

Osu !

and its funny how Bla, Mari, and deoxy started on one small continent  :P
Yep. Does Osu mean "Yes"?
Title: Re: Map War 2 - G3R2T1 (Bla)
Post by: Naru523 on December 14, 2010, 07:25:09 PM
Relatively yes.
Title: Re: Map War 2 - G3R2T1 (Bla)
Post by: Uh_Mari_Ollis on December 14, 2010, 08:29:25 PM
Uh, how about Rach?
Title: Re: Map War 2 - G3R2T1 (Bla)
Post by: Darvince on December 14, 2010, 08:43:30 PM
I propose an alliance with Darv and Naru.

We own the other team! (w00t)
Title: Re: Map War 2 - G3R2T1 (Bla)
Post by: atomic7732 on December 14, 2010, 08:50:22 PM
We own the other team! (w00t)
So you accept?
Title: Re: Map War 2 - G3R2T1 (Bla)
Post by: Darvince on December 14, 2010, 09:03:37 PM
(http://www.zerodegreesart.com/zartists/tnichols/images/YES.jpg)
Title: Re: Map War 2 - G3R2T1 (Bla)
Post by: atomic7732 on December 14, 2010, 09:05:48 PM
Yes*3.14159265358979... ? I don't know what that is. might it be F.h92sw12k30a00v?
Title: Re: Map War 2 - G3R2T1 (Bla)
Post by: Naru523 on December 14, 2010, 09:14:36 PM
bump.
Title: Re: Map War 2 - G3R2T1 (Bla)
Post by: Bla on December 15, 2010, 01:38:28 AM
and its funny how Bla, Mari, and deoxy started on one small continent  :P
Really. >:(

I propose that we, on our own continent, should cooperate. Let us start trading!
Do you accept, Deoxy99 and Uh_Mari_Ollis?
(If you also want to trade with each other, remember to state that as well.)

I spend 4 resources this turn, building a hamlet.
Title: Re: Map War 2 - G3R2T2 (NeutronStar)
Post by: atomic7732 on December 15, 2010, 07:32:40 AM
Oshi-

Not how I expected this. Commence trading Naru and Darvince?
Title: Re: Map War 2 - G3R2T2 (NeutronStar)
Post by: Bla on December 15, 2010, 08:48:25 AM
The rest of the planet is apparently trying to form a power bloc against us, Deoxy99 and Uh_Mari_Ollis, from the first round in the game. >:( :P
I suggest we expand in different directions and support each other instead of blocking.
Title: Re: Map War 2 - G3R2T2 (NeutronStar)
Post by: deoxy99 on December 15, 2010, 10:16:35 AM
Bla, Uh_Mari_Ollis's color is actually very close to Light Salmon, so that is the more correct name.
Title: Re: Map War 2 - G3R2T2 (NeutronStar)
Post by: Bla on December 15, 2010, 10:27:39 AM
I still think "kind of salmon" p0wnz0rz. :)

Btw, do you want to trade?????
Title: Re: Map War 2 - G3R2T2 (NeutronStar)
Post by: deoxy99 on December 15, 2010, 10:42:43 AM
I still think "kind of salmon" p0wnz0rz. :)

Btw, do you want to trade?????
It sounds stupid.
Title: Re: Map War 2 - G3R2T2 (NeutronStar)
Post by: Bla on December 15, 2010, 10:43:44 AM
To trade? It will give both of us extra resources, how can that be anything else than beneficial?

Okay, I'm not sure which part you meant was stupid, I guess the first one. But please answer, do you want to trade or not? We will both benefit from it. :)
Title: Re: Map War 2 - G3R2T2 (NeutronStar)
Post by: deoxy99 on December 15, 2010, 10:59:59 AM
To trade? It will give both of us extra resources, how can that be anything else than beneficial?

Okay, I'm not sure which part you meant was stupid, I guess the first one. But please answer, do you want to trade or not? We will both benefit from it. :)
I will trade as long as you ally me.
Title: Re: Map War 2 - G3R2T2 (NeutronStar)
Post by: Bla on December 15, 2010, 11:00:59 AM
Okay, we can ally then.
Title: Re: Map War 2 - G3R2T2 (NeutronStar)
Post by: atomic7732 on December 15, 2010, 04:13:45 PM
go
Title: Re: Map War 2 - G3R2T2 (NeutronStar)
Post by: deoxy99 on December 15, 2010, 04:55:47 PM
Done.
Title: Re: Map War 2 - G3R2T2 (NeutronStar)
Post by: Naru523 on December 15, 2010, 05:00:06 PM
Naniii!
Title: Re: Map War 2 - G3R2T2 (NeutronStar)
Post by: Darvince on December 15, 2010, 05:36:32 PM
trolololololo
Title: Re: Map War 2 - G3R2T2 (NeutronStar)
Post by: Bla on December 15, 2010, 11:03:49 PM
Good, Uh_Mari_Ollis can spend 6 resources.

Btw, Darvince and Naru523 never responded to NeutronStar's trading request?

And I'd also like to know whether Uh_Mari_Ollis wants to trade with me (and Deoxy99). :)
Title: Re: Map War 2 - G3R2T6 (Uh_Mari_Ollis)
Post by: Uh_Mari_Ollis on December 16, 2010, 04:21:16 AM
I'll trade, whatever that does.
Title: Re: Map War 2 - G3R2T6 (Uh_Mari_Ollis)
Post by: Darvince on December 16, 2010, 04:29:34 AM
I CAN HAZ TRADE WIF NEUTRON PLZ
Title: Re: Map War 2 - G3R3T1 (Bla)
Post by: Bla on December 16, 2010, 07:55:57 AM
Darvince-NeutronStar trade link added. :)

I can spend 5 + 2 + 2 + 4 / 5 = 9,8 = 10 reshaurzes. I spend AWL OF DEM! >:] On two zones...

NeutronStar can spend 5 + 2 + 1 + 4 / 5 = 8,8 = 9 reshaurzes...

And Deoxy99, I recommend that you accept Uh_Mari_Ollis' trade proposal, and that Naru523 accept NeutronStar's.
Title: Re: NeutronStar - G3R3T2 (NeutronStar)
Post by: Naru523 on December 16, 2010, 08:04:07 AM
Darvince-NeutronStar trade link added. :)

I can spend 5 + 2 + 2 + 4 / 5 = 9,8 = 10 reshaurzes. I spend AWL OF DEM! >:] On two zones...

NeutronStar can spend 5 + 2 + 1 + 4 / 5 = 8,8 = 9 reshaurzes...

And Deoxy99, I recommend that you accept Uh_Mari_Ollis' trade proposal, and that Naru523 accept NeutronStar's.

ok
Title: Re: NeutronStar - G3R3T2 (NeutronStar)
Post by: Naru523 on December 16, 2010, 08:28:29 AM
Uhhh... so we are playing NeutronStar? (referring to title)
haha.
Title: Re: Map War 2 - G3R3T2 (NeutronStar)
Post by: Darvince on December 16, 2010, 02:52:02 PM
NeutronStar.... GO!!!!!  ;D
Title: Re: Map War 2 - G3R3T2 (NeutronStar)
Post by: atomic7732 on December 16, 2010, 10:57:33 PM
Soz... I has to do stuffz. I'll be able to do this now that school is over!  :)
Title: Re: Map War 2 - G3R3T3 (Deoxy99)
Post by: Bla on December 16, 2010, 11:03:01 PM
NeutronStar, you could had developed a city for 4 resources, then you'd increase your production. But you probably knew that. :P

Deoxy99 may take his/her turn. He/she can spend 5 + 2 + 2 + 4 / 5 = 9,8 = 10 resource(s).
Title: Re: Map War 2 - G3R3T3 (Deoxy99)
Post by: atomic7732 on December 16, 2010, 11:27:34 PM
NeutronStar, you could had developed a city for 4 resources, then you'd increase your production. But you probably knew that. :P
I did know that. I didn't feel like making a city. Currently it's not on my "Strategical List of Epicness" as of yet.

In fact, conquering you three in the upper left corner isn't either. Our alliance has yet to declare war or any acts of agression. Keep that in mind.

I don't see any harm in revealing the basic strategy. Cause a) we could lie, and b) we all know whats gonna happen anyway... it's 3 on 3. One of the "threes" will win, and then they will fight it out against each other "every man for himself", or 2 on 1.
Title: Re: Map War 2 - G3R3T3 (Deoxy99)
Post by: deoxy99 on December 17, 2010, 11:25:50 AM
NeutronStar, you could had developed a city for 4 resources, then you'd increase your production. But you probably knew that. :P

Deoxy99 may take his/her turn. He/she can spend 5 + 2 + 2 + 4 / 5 = 9,8 = 10 resource(s).
Bla, what does an empty city square cost?
Title: Re: Map War 2 - G3R3T3 (Deoxy99)
Post by: Bla on December 17, 2010, 11:31:29 AM
Bla, what does an empty city square cost?

Cities can be developed to different levels (each level's cost and bonus is seperate):
No city - all square levels are white, the zone behaves as any other land zone with no square symbol.
Hamlet - The lowest level of the city is developed (filled with your national color). Developing this costs 4 resources and increases your production by 1.
Village - The two lowest levels of the city are developed. This second level costs 7 resources, increases your production by 2 and makes the zone holding it cost 12 resources to conquer.
Town - The three lowest levels of the city are developed. This level costs 13 resources, increases your production by 4 and makes the zone holding it cost 15 resources to conquer.
City - The fourth lowest levels of the city are developed. This level costs 25 resources, increases your production by 8 and makes the zone holding it cost 20 resources to conquer.
Metropolis - The five lowest levels of the city are developed. This level costs 50 resources, increases your production by 20 and makes the zone holding it cost 40 resources to conquer.
If a zone holding a city is conquered, the highest level is destroyed (turned white), but the levels below can be kept by the conqueror.

Bottom square - 4
Second square - 7
Third square - 13
Fourth square - 25
Fifth square - 50.
Title: Re: Map War 2 - G3R3T3 (Deoxy99)
Post by: deoxy99 on December 17, 2010, 11:43:16 AM
Bla, what does an empty city square cost?

Cities can be developed to different levels (each level's cost and bonus is seperate):
No city - all square levels are white, the zone behaves as any other land zone with no square symbol.
Hamlet - The lowest level of the city is developed (filled with your national color). Developing this costs 4 resources and increases your production by 1.
Village - The two lowest levels of the city are developed. This second level costs 7 resources, increases your production by 2 and makes the zone holding it cost 12 resources to conquer.
Town - The three lowest levels of the city are developed. This level costs 13 resources, increases your production by 4 and makes the zone holding it cost 15 resources to conquer.
City - The fourth lowest levels of the city are developed. This level costs 25 resources, increases your production by 8 and makes the zone holding it cost 20 resources to conquer.
Metropolis - The five lowest levels of the city are developed. This level costs 50 resources, increases your production by 20 and makes the zone holding it cost 40 resources to conquer.
If a zone holding a city is conquered, the highest level is destroyed (turned white), but the levels below can be kept by the conqueror.

Bottom square - 4
Second square - 7
Third square - 13
Fourth square - 25
Fifth square - 50.
No. What does an EMPTY CITY cost?
Title: Re: Map War 2 - G3R3T3 (Deoxy99)
Post by: Bla on December 17, 2010, 11:46:04 AM
No. What does an EMPTY CITY cost?
I'm not sure I understand what you mean. Do you want to take a zone with no city or an undeveloped city? Then it costs 5 resources (plain unclaimed zones always cost 5 zones).
An empty city doesn't cost anything unless you develop it, then the prices are the ones I wrote.
Title: Re: Map War 2 - G3R3T3 (Deoxy99)
Post by: deoxy99 on December 17, 2010, 11:50:44 AM
Done.
Title: Re: Map War 2 - G3R3T3 (Deoxy99)
Post by: Bla on December 17, 2010, 11:54:45 AM
Good, Naru523 may take his/her turn. He/she can spend 5 + 2 + 1 + 3 / 5 = 8,6 = 9 resource(s).
Title: Re: Map War 2 - G3R3T4 (Naru523)
Post by: Darvince on December 17, 2010, 01:12:19 PM
I propose traed wiff Naru!
Title: Re: Map War 2 - G3R3T4 (Naru523)
Post by: Naru523 on December 17, 2010, 04:00:47 PM
ok.
Title: Re: Map War 2 - G3R3T4 (Naru523)
Post by: Darvince on December 17, 2010, 04:17:44 PM
I realised that I could take a zone and a hamlet.  :D
Title: Re: Map War 2 - G3R3T4 (Naru523)
Post by: Bla on December 18, 2010, 02:23:24 AM
Uh_Mari_Ollis may take his/her turn. He/she can spend 5 + 2 + 1 + 4 / 5 = 8,8 = 9 resource(s).
Title: Re: Map War 2 - G3R3T6 (Uh_Mari_Ollis)
Post by: Naru523 on December 18, 2010, 09:21:50 AM
I realized I could take a hamlet and a zone...

Oh well.
Title: Re: Map War 2 - G3R3T6 (Uh_Mari_Ollis)
Post by: Uh_Mari_Ollis on December 18, 2010, 04:15:26 PM
Tried to take things

Not sure if I succeded
Title: Re: Map War 2 - G3R4T1 (Bla)
Post by: Bla on December 18, 2010, 06:43:09 PM
I've got 5 + 4 + 0 + 8 / 5 = 10,6 = 11. I've spent 10 at building a sea base and claiming a new zone.

NeutronStar may take his/her turn. He/she can spend 5 + 3 + 4 + 7 / 5 = 13,4 = 13 resource(s).
Title: Re: Map War 2 - G3R4T1 (NeutronStar)
Post by: atomic7732 on December 18, 2010, 06:49:57 PM
okay, so I need something to say. :P
Title: Re: Map War 2 - G3R4T1 (NeutronStar)
Post by: Bla on December 18, 2010, 06:54:02 PM
Deoxy99 may spend 5 + 4 + 0 + 5 / 5 = 10 = 10 resources. :)
Title: Re: Map War 2 - G3R4T2 (Deoxy99)
Post by: deoxy99 on December 18, 2010, 07:14:38 PM
By the way, I am a male.
Title: Re: Map War 2 - G3R4T2 (Deoxy99)
Post by: atomic7732 on December 18, 2010, 08:11:48 PM
By the way, I am a male.
lol I was gonna say that to Bla too.
Title: Re: Map War 2 - G3R4T2 (Deoxy99)
Post by: Darvince on December 18, 2010, 08:14:10 PM
Everybody but Mari_Ollis is male.
Title: Re: Map War 2 - G3R4T3 (Naru523)
Post by: Darvince on December 18, 2010, 10:58:14 PM
Naru523 may spend 5 + 3 + 5 + 9 / 5 = 15 resources.
Title: Re: Map War 2 - G3R4T2 (Deoxy99)
Post by: Bla on December 19, 2010, 04:02:56 AM
I know that, it's just a standard message. :P But I made it shorter now so I don't have to use personal pronouns. I personally don't like using personal pronouns when refering to other people, as I think he/she is completely useless. There should only be an 'it', in my opinion. I think it's impressive that the most important thing that should make our references to each other different was our genders, why not hair colors? He = red hair, she = black hair, etc... What a waste of words, and how stupid towards those who don't identify with their gender.

And Darvince is right, Naru523 may spend 5 + 3 + 5 + 9 / 5 = 14,8 = 15 resources. :)
Title: Re: Map War 2 - G3R4T2 (Deoxy99)
Post by: Darvince on December 19, 2010, 05:56:19 AM
He = red hair, she = black hair, etc...

Phe for blond/blonde hair or something?
Rhe for brown hair?

Just throwing suggestions out there.

as I think he/she is completely useless.

Umm... idk what you're going at with it there.
Title: Re: Map War 2 - G3R4T4 (Naru523)
Post by: Naru523 on December 19, 2010, 07:55:18 AM
Sweden and Finland left Denmark's house.

lulz.
Title: Re: Map War 2 - G3R4T4 (Naru523)
Post by: Darvince on December 19, 2010, 08:07:27 AM
I taked my turn.

Also, Mari_ told me which zones she wants, so there's both maps.
Title: Re: Map War 2 - G3R5T1 (Bla)
Post by: Bla on December 19, 2010, 10:11:37 AM
Bla may spend 5 + 5 + 1 + 9 / 5 = 12,8 = 13 resources.
*Bla spends 13 resources.*
NeutronStar may spend 5 + 5 + 4 + 11 / 5 = 16,2 = 16 resources. :)
Title: Re: Map War 2 - G3R5T2 (NeutronStar)
Post by: atomic7732 on December 19, 2010, 11:17:07 AM
yay another Hamlet... lolwat

Questions: Can I move zones?

Idea: Let sea bases drill oil and get production from them
Title: Re: Map War 2 - G3R5T2 (NeutronStar)
Post by: Darvince on December 19, 2010, 11:34:50 AM
How about 2-5 ressources extra?
Title: Re: Map War 2 - G3R5T2 (NeutronStar)
Post by: Bla on December 19, 2010, 04:42:29 PM
Zones can't be moved.
About the oil... I'm not sure...
But you can't develop cities the same turn you claim them, so sorry, but you can't build your hamlet.
You can build one on your other zone, though. But wait, you've also overspent by one resource. Can you redo your turn? :P
Title: Re: Map War 2 - G3R5T2 (NeutronStar)
Post by: atomic7732 on December 19, 2010, 05:00:52 PM
meh. Change the rules.
Title: Re: Map War 2 - G3R5T2 (NeutronStar)
Post by: Darvince on December 19, 2010, 05:47:28 PM
meh. Change the rules.

* nags *
Title: Re: Map War 2 - G3R5T2 (NeutronStar)
Post by: atomic7732 on December 19, 2010, 06:05:33 PM
* nags *
*nags*
Title: Re: Map War 2 - G3R5T2 (NeutronStar)
Post by: Darvince on December 19, 2010, 06:11:15 PM
*nags*

* nags *
Title: Re: Map War 2 - G3R5T2 (NeutronStar)
Post by: Naru523 on December 19, 2010, 06:12:50 PM
Stop spamming..
Title: Re: Map War 2 - G3R5T2 (NeutronStar)
Post by: atomic7732 on December 19, 2010, 06:37:58 PM
Stop spamming..
C-C-COMBOBREAKER
Title: Re: Map War 2 - G3R5T2 (NeutronStar)
Post by: Bla on December 20, 2010, 02:21:39 AM
meh. Change the rules.
First of all, you overspent by 1 resource. I can't change the rules to make it allowed to spend more resources than you have. And I don't think it's realistic that you can develop a city the same turn you take it. I think the game will be better with slower, more gradual and realistic growth. :)
Title: Re: Map War 2 - G3R5T2 (NeutronStar)
Post by: Darvince on December 20, 2010, 09:10:24 AM
Well, this game will have many more turns anyway because of the larger map size.  :P
Title: Re: Map War 2 - G3R5T2 (NeutronStar)
Post by: Bla on December 20, 2010, 09:48:58 AM
The map size (208 zones) isn't much larger than game 2 (191 zones vs game 1's 117 zones), but the cities will make it take much longer to fully develop.
Title: Re: Map War 2 - G3R5T2 (NeutronStar)
Post by: Darvince on December 20, 2010, 09:56:12 AM
Oh, they're larger zones to allow for the cities?
Title: Re: Map War 2 - G3R5T2 (NeutronStar)
Post by: Bla on December 20, 2010, 10:00:07 AM
Many of them probably are. But the fact that there are multiple continents instead of a pangea also means a bigger part of the map is sea, and those zones are bigger.
Title: Re: Map War 2 - G3R5T2 (NeutronStar)
Post by: atomic7732 on December 20, 2010, 12:15:53 PM
i hate the rules. just take away my stupid hamlet
Title: Re: Map War 2 - G3R5T2 (NeutronStar)
Post by: Darvince on December 20, 2010, 12:44:55 PM
i hate the rules. just take away my stupid hamlet

then why are you palying
Title: Re: Map War 2 - G3R5T2 (NeutronStar)
Post by: atomic7732 on December 20, 2010, 02:10:00 PM
They interfere my plans. Cause I need to beat Bla.
Title: Re: Map War 2 - G3R5T2 (NeutronStar)
Post by: Bla on December 20, 2010, 02:24:59 PM
Why is it such a big problem, when you could just develop the other city... ???
And what is it in the rules that you hate? And remember, the rules are the same for everyone, so if you get a benefit, we get it as well. I can't change the rules so you can beat me, everyone have to be equal for the game to be fun.

About the oil drills, I don't think they should give more than 1 resource. Rushing for all the sea bases with no cities on the land would make the game very unrealistic. I think they should rather be strategical bases you develop if you need the strategical advantage, and leave out otherwise.
Title: Re: Map War 2 - G3R5T2 (NeutronStar)
Post by: atomic7732 on December 20, 2010, 02:28:01 PM
No, just take off my hamlet.
Title: Re: Map War 2 - G3R5T2 (NeutronStar)
Post by: Bla on December 20, 2010, 02:31:50 PM
Deoxy99 may spend 5 + 4 + 0 + 7 / 5 = 10,4 = 10 resources.
Title: Re: Map War 2 - G3R5T3 (Deoxy99)
Post by: deoxy99 on December 21, 2010, 09:39:32 AM
My map is here:
Title: Re: Map War 2 - G3R5T4 (Naru523)
Post by: Bla on December 21, 2010, 09:44:16 AM
Naru523 may spend 5 + 5 + 0 + 12 / 5 = 12,4 = 12 resources.
Title: Re: Map War 2 - G3R5T2 (NeutronStar)
Post by: Darvince on December 21, 2010, 10:24:34 AM
About the oil drills, I don't think they should give more than 1 resource. Rushing for all the sea bases with no cities on the land would make the game very unrealistic. I think they should rather be strategical bases you develop if you need the strategical advantage, and leave out otherwise.

I'd say make it cost 6 resources for building an oil drill, which means it would only profit after seven turns, or, make them give 2 resources, and make them cost 10 resources to develop. This would mean a bought to profit time of six turns, which is only one turn less than if they cost 6 resources to build. However, you could just have it be another 5 resources on the sea base, just like for defensive bases and artillery bases.
Title: Re: Map War 2 - G3R5T4 (Naru523)
Post by: Bla on December 21, 2010, 10:33:32 AM
Good suggestions, but I think the sea bases have some fine roles currently. You don't want to build them excessively, but they're useful for reaching more land zones and as larger defensive zones which can make your country easier to defend and aren't a horrible loss, if it has enough resources. Like "buffer states" (if you can say that in English).
Title: Re: Map War 2 - G3R5T4 (Naru523)
Post by: Darvince on December 21, 2010, 10:34:57 AM
But Buffer states doesn't sound like Dansk.  :P
Title: Re: Map War 2 - G3R5T4 (Naru523)
Post by: Bla on December 21, 2010, 11:47:44 AM
But Buffer states doesn't sound like Dansk.  :P
No, stødpudestater definitely sounds more dansk. :P
Title: Re: Map War 2 - G3R5T4 (Naru523)
Post by: atomic7732 on December 21, 2010, 12:30:04 PM
Jeg ikke tale dansk godt.
Title: Re: Map War 2 - G3R5T4 (Naru523)
Post by: deoxy99 on December 21, 2010, 12:46:06 PM
Jeg kan ikke tale dansk godt.
The other sentence means:
I not talk Danish well.
This fixed one means:
I cannot (can't) talk Danish well.
Title: Re: Map War 2 - G3R5T4 (Naru523)
Post by: atomic7732 on December 21, 2010, 12:47:14 PM
Google translate usually fails, let's see what Bla has to say. I bet we're both wrong.
Title: Re: Map War 2 - G3R5T4 (Naru523)
Post by: Bla on December 21, 2010, 12:57:19 PM
What Deoxy99 says is true. If I should it, I'd probably say:
"Jeg er ikke god til dansk." ("I am not good at Danish.")
Or
"Jeg er ikke god til at tale dansk." ("I am not good at speaking/talking Danish.")
Title: Re: Map War 2 - G3R5T4 (Naru523)
Post by: Naru523 on December 21, 2010, 02:02:51 PM
we talk in the internet?
Title: Re: Map War 2 - G3R5T4 (Naru523)
Post by: Darvince on December 21, 2010, 02:07:01 PM
Yay 14 resources.  ;D
Title: Re: Map War 2 - G3R5T6 (Uh_Mari_Ollis)
Post by: Bla on December 21, 2010, 05:53:24 PM
Darvince... Your production is big. >:(

Uh_Mari_Ollis may spend 5 + 5 + 0 + 7 / 5 = 11,4 = 11 resources.
Title: Re: Map War 2 - G3R5T6 (Uh_Mari_Ollis)
Post by: Darvince on December 21, 2010, 07:54:22 PM
 ;D U wil b defeat Bla!  ;D
Title: Re: Map War 2 - G3R5T6 (Uh_Mari_Ollis)
Post by: Uh_Mari_Ollis on December 22, 2010, 06:34:54 PM
Do zones connect between the two sides of the world? I'm afraid to try that.  :-\
Title: Re: Map War 2 - G3R6T1 (Bla)
Post by: Bla on December 22, 2010, 06:41:32 PM
Yes they do. :)

Bla may spend 5 + 7 + 0 + 11 / 5 = 14,2 = 14 resources.
*Bla spends 14 resources.*

NeutronStar may spend 5 + 6 + 6 + 15 / 5 = 20 = 20 resources.
Title: Re: Map War 2 - G3R6T2 (NeutronStar)
Post by: Darvince on December 22, 2010, 06:46:41 PM
Hai! Quit exceeding mai industries!
Title: Re: Map War 2 - G3R6T2 (NeutronStar)
Post by: Bla on December 22, 2010, 06:48:31 PM
Hai! Quit exceeding mai industries!
No I won't. :P
Title: Re: Map War 2 - G3R6T2 (NeutronStar)
Post by: Darvince on December 22, 2010, 06:53:19 PM
*taekz 2 villages and zoen*
Title: Re: Map War 2 - G3R6T2 (NeutronStar)
Post by: atomic7732 on December 22, 2010, 07:20:18 PM
*shrugs*
Title: Re: Map War 2 - G3R6T3 (Deoxy99)
Post by: Bla on December 23, 2010, 03:51:12 AM
Deoxy99 may spend 5 + 5 + 0 + 16 / 5 = 13,2 = 13 resources.
Title: Re: Map War 2 - G3R6T2 (NeutronStar)
Post by: deoxy99 on December 23, 2010, 09:24:33 AM
I have a plan.
Title: Re: Map War 2 - G3R6T2 (NeutronStar)
Post by: Bla on December 23, 2010, 09:32:48 AM
Sorry, forgot to update the title, but fine that you made a map anyways. I'll update the topic soon, but if the next one can calculate his resources, he can take his turn.
Title: Re: Map War 2 - G3R6T2 (NeutronStar)
Post by: Naru523 on December 23, 2010, 09:36:37 AM
Sorry, forgot to update the title, but fine that you made a map anyways. I'll update the topic soon, but if the next one can calculate his resources, he can take his turn.

I can't calculate...
I fail.
Title: Re: Map War 2 - G3R6T2 (NeutronStar)
Post by: Darvince on December 23, 2010, 09:50:53 AM
He may not spend 31278 resources, but he may spend 5 + 6 + 2 + 18 / 5 = 17 resources
Title: Re: Map War 2 - G3R6T4 (Naru523)
Post by: Bla on December 23, 2010, 10:47:42 AM
Naru523 may spend 5 + 6 + 2 + 18 / 5 = 16,6 = 17 resources.
Darvince is right. ;D
Title: Re: Map War 2 - G3R6T4 (Naru523)
Post by: Naru523 on December 23, 2010, 01:59:23 PM
I didn't post it? I blame France.
Title: Re: Map War 2 - G3R6T5 (Darvince)
Post by: Bla on December 23, 2010, 02:07:11 PM
Darvince may spend 5 + 9 + 0 + 16 / 5 = 17,2 = 17 resources.
Title: Re: Map War 2 - G3R6T5 (Darvince)
Post by: Darvince on December 23, 2010, 02:17:52 PM
Can I have trade with matty?  :P jk.
Title: Re: Map War 2 - G3R6T6 (Uh_Mari_Ollis)
Post by: Bla on December 23, 2010, 02:25:44 PM
Goodenuff. Uh_Mari_Ollis may spend 5 + 6 + 1 + 10 / 5 = 14 = 14 resources.
Title: Re: Map War 2 - G3R6T6 (Uh_Mari_Ollis)
Post by: Uh_Mari_Ollis on December 23, 2010, 02:36:41 PM
14 - 10 - 4 = 0 saved resources left.
Title: Re: Map War 2 - G3R7T1 (Bla)
Post by: Bla on December 23, 2010, 02:57:28 PM
Bla may spend 5 + 10 + 0 + 17 / 5 = 18,4 = 18 resources.
*Bla spends 15 resources.*
Dat extactor iz MAINE nav!

NeutronStar may spend 5 + 9 + 1 + 19 / 5 = 18,8 = 19 resources.
Title: Re: Map War 2 - G3R7T2 (NeutronStar)
Post by: atomic7732 on December 23, 2010, 03:05:43 PM
my country has odd shapes...
Title: Re: Map War 2 - G3R7T3 (Deoxy99)
Post by: Bla on December 23, 2010, 03:11:53 PM
Deoxy99 may spend 5 + 5 + 8 + 16 / 5 = 21,2 = 21 resources.

And, the video of game 2 is finished. ;D Watch it here (http://www.youtube.com/watch?v=5-rrikE5G3k).
Title: Re: Map War 2 - G3R7T3 (Deoxy99)
Post by: atomic7732 on December 23, 2010, 06:18:53 PM
epic
Title: Re: Map War 2 - G3R7T3 (Deoxy99)
Post by: Bla on December 23, 2010, 06:20:54 PM
epic
Grrr really?

Now, that was epic. But thanks. ;D
Title: Re: Map War 2 - G3R7T3 (Deoxy99)
Post by: atomic7732 on December 23, 2010, 06:27:14 PM
*places sign*

*writes with a super epic marker "No MOCKS!" on it*
Title: Re: Map War 2 - G3R7T3 (Deoxy99)
Post by: deoxy99 on December 23, 2010, 06:29:18 PM
Yay!
Title: Re: Map War 2 - G3R7T3 (Deoxy99)
Post by: atomic7732 on December 23, 2010, 06:29:44 PM
Yay!

Yay? You mocked me!!! Can't you see the sign?

jk lol :P

Bla, what happens if an alliance beats the other? do they have to fight and betray, or can they become one nation?
Title: Re: Map War 2 - G3R7T3 (Deoxy99)
Post by: Darvince on December 23, 2010, 06:41:13 PM
yay im on youtube

Umm, wtf Bla?
Title: Re: Map War 2 - G3R7T3 (Deoxy99)
Post by: atomic7732 on December 23, 2010, 06:42:45 PM
yay im on youtube
So is dan's post. :P
Title: Re: Map War 2 - G3R7T3 (Deoxy99)
Post by: Darvince on December 23, 2010, 06:59:03 PM
Naru may spend 20 resources!
Title: Re: Map War 2 - G3R7T3 (Deoxy99)
Post by: atomic7732 on December 23, 2010, 07:00:49 PM
You should watch the video when I join the game... lol
Title: Re: Map War 2 - G3R7T3 (Deoxy99)
Post by: Darvince on December 23, 2010, 07:02:37 PM
Quote
NeutronStar wastes his time.
Title: Re: Map War 2 - G3R7T3 (Deoxy99)
Post by: atomic7732 on December 23, 2010, 07:05:33 PM
yush. lol

I know it's way early, but I call the map for game 4
Title: Re: Map War 2 - G3R7T3 (Deoxy99)
Post by: Naru523 on December 23, 2010, 07:48:00 PM
I so lol'd at my comments in the 2nd game video.
Title: Re: Map War 2 - G3R7T3 (Deoxy99)
Post by: Uh_Mari_Ollis on December 23, 2010, 07:49:33 PM
Darv said somewhere you could claim 4 zones... I think that's right. Jimmy said so
Title: Re: Map War 2 - G3R7T3 (Deoxy99)
Post by: Naru523 on December 23, 2010, 07:50:46 PM
No one's getting the continent east of me. Me get eet later!
Title: Re: Map War 2 - G3R7T3 (Deoxy99)
Post by: Darvince on December 23, 2010, 07:58:36 PM
Orly, Bla?  ;D
Title: Re: Map War 2 - G3R7T3 (Deoxy99)
Post by: Darvince on December 23, 2010, 07:59:25 PM
Wtf G2
Title: Re: Map War 2 - G3R7T3 (Deoxy99)
Post by: Naru523 on December 23, 2010, 08:29:12 PM
Wtf G2

Lolphailed.
Title: Re: Map War 2 - G3R7T3 (Deoxy99)
Post by: Darvince on December 23, 2010, 10:29:20 PM
From a couple pages ago.  :P
Title: Re: Map War 2 - G3R7T3 (Deoxy99)
Post by: atomic7732 on December 23, 2010, 10:45:50 PM
lol. You traitor. Never use gravitysimulator :P
Title: Re: Map War 2 - G3R7T5 (Darvince)
Post by: Bla on December 24, 2010, 05:05:21 AM
Bla, what happens if an alliance beats the other? do they have to fight and betray, or can they become one nation?
You mean when we beat you... As long as you still have zones, your nations can decide what they want to individually. You can look at the surrender options in the rules. You could surrender to one person in the alliance, so your nation will join it. But then you can't join this game later, only by revolution against the one you merged into.

And sorry Darvince, but you overspent by 3 resources. You can spend 5 + 12 + 0 + 21 / 5 = 21,2 = 21 resources.
Title: Re: Map War 2 - G3R7T3 (Deoxy99)
Post by: Darvince on December 24, 2010, 09:42:10 AM
lol. You traitor. Never use gravitysimulator :P

But then the labels are moreobvious.  :P

You mean when we beat you...

You're very confident, aren't you? *buys extractors*
Title: Re: Map War 2 - G3R7T5 (Darvince)
Post by: atomic7732 on December 24, 2010, 11:39:30 AM
This brings up new ideas... so... I mean when let's say, we beat you, and we take all of your last zones. So that no one plays anymore. Can me, Naru, and Darvinces alliance be one nation to end the game?
Title: Re: Map War 2 - G3R7T6 (Uh_Mari_Ollis)
Post by: Bla on December 24, 2010, 04:28:29 PM
This brings up new ideas... so... I mean when let's say, we beat you, and we take all of your last zones. So that no one plays anymore. Can me, Naru, and Darvinces alliance be one nation to end the game?
No, three people equals three nations. ;)
If you wish to end the game that way, it'd be a diplomatic victory. You will gain victory points based on the size of your nations, and only half of the available points. So it's a shared victory if you end it that way. The diplomatic victory isn't meant to be attractive if you can win in other ways, it's meant mostly for if everyone really can't attack anyone without risking too much.

You're very confident, aren't you?
Yes. :) Otherwise it'd be boring.

*buys extractors*
>:(

Uh_Mari_Ollis may spend 5 + 12 + 0 + 12 / 5 = 19,4 = 19 resources.
Title: Re: Map War 2 - G3R7T6 (Uh_Mari_Ollis)
Post by: Uh_Mari_Ollis on December 24, 2010, 07:08:18 PM
Quote
Uh_Mari_Ollis

I really want the username Hamster, so if it's not possible, I at least want to be called Hamster
Title: Re: Map War 2 - G3R8T1 (Bla)
Post by: Bla on December 25, 2010, 05:04:51 AM
Bla may spend 5 + 16 + 3 + 20 / 5 = 28 = 28 resources.
*Bla spends 27 resources.*

NeutronStar may spend 5 + 12 + 5 + 26 / 5 = 27,2 = 27 resources.
Title: Re: Map War 2 - G3R8T2 (NeutronStar)
Post by: atomic7732 on December 25, 2010, 09:42:19 AM
There's a hole in my country! I'm hit! I'm hit! Wait, no... I just formed that way!
Title: Re: Map War 2 - G3R8T3 (Deoxy99)
Post by: Bla on December 25, 2010, 11:03:07 AM
Deoxy99 may spend 5 + 7 + 1 + 22 / 5 = 17,4 = 17 resources.
Title: Re: Map War 2 - G3R8T3 (Deoxy99)
Post by: Darvince on December 26, 2010, 09:19:36 AM
page 57 for teh win
Title: Re: Map War 2 - G3R8T3 (Deoxy99)
Post by: Naru523 on December 26, 2010, 09:21:21 AM
page 57 for teh win

or you can just bump.
Title: Re: Map War 2 - G3R8T3 (Deoxy99)
Post by: deoxy99 on December 26, 2010, 09:26:21 AM
I am done with my map.
Title: Re: Map War 2 - G3R8T4 (Naru523)
Post by: Bla on December 26, 2010, 09:29:51 AM
Naru523 may spend 5 + 9 + 1 + 34 / 5 = 21,8 = 22 resources.
Title: Re: Map War 2 - G3R8T4 (Naru523)
Post by: Naru523 on December 26, 2010, 09:41:44 AM
Oh noes gotta get 'em allz.
Title: Re: Map War 2 - G3R8T4 (Naru523)
Post by: Bla on December 26, 2010, 09:44:57 AM
Sorry, but you've spent 32 resources. :P
Zones cost 5, extractors cost 10, the second level of cities 7. 3 ∙ 5 + 7 + 10 = 32.
Title: Re: Map War 2 - G3R8T4 (Naru523)
Post by: Naru523 on December 26, 2010, 09:46:39 AM
Really? asddfgfhfggh.
Title: Re: Map War 2 - G3R8T4 (Naru523)
Post by: Bla on December 26, 2010, 09:47:44 AM
Really?
Yes.
Title: Re: Map War 2 - G3R8T4 (Naru523)
Post by: Naru523 on December 26, 2010, 09:51:31 AM
Edited.
Title: Re: Map War 2 - G3R8T5 (Darvince)
Post by: Bla on December 26, 2010, 09:54:49 AM
Good. Here are de next calculashunz:

Darvince may spend 5 + 17 + 1 + 32 / 5 = 29,4 = 29 resources.
Title: Re: Map War 2 - G3R8T5 (Darvince)
Post by: Darvince on December 26, 2010, 11:31:43 AM
Δεν θα περιορίσει μου Ελληνικά σε ελληνικά θέματα, θα το κάνω και εδώ.
Title: Re: Map War 2 - G3R8T6 (Hamster)
Post by: Bla on December 26, 2010, 11:36:09 AM
Hamster may spend 5 + 13 + 0 + 22 / 5 = 22,4 = 22 resources.
Title: Re: Map War 2 - G3R8T6 (Hamster)
Post by: Uh_Mari_Ollis on December 26, 2010, 06:09:14 PM
Greek, oh God, what next?

22 - 5 - 5 - 5 - 7 = 0 resources left.
Title: Re: Map War 2 - G3R8T6 (Hamster)
Post by: deoxy99 on December 26, 2010, 06:22:10 PM
日本。日本だけであなたのために。
Title: Re: Map War 2 - G3R8T6 (Hamster)
Post by: deoxy99 on December 26, 2010, 08:46:11 PM
Hamster, vil du gerne allieret Bla og mig?

(Hamster, would you like to ally Bla and me?)
Title: Re: Map War 2 - G3R8T6 (Hamster)
Post by: Darvince on December 26, 2010, 08:51:24 PM
Wtf? Hamster is Uh_Mari_Ollis.
Title: Re: Map War 2 - G3R8T6 (Hamster)
Post by: Naru523 on December 26, 2010, 09:05:10 PM
Wtf? Hamster is Uh_Mari_Ollis.

No derp.
Title: Re: Map War 2 - G3R8T6 (Hamster)
Post by: atomic7732 on December 26, 2010, 09:22:31 PM
MAp War EmPire (MAWEP) Simulation in progress...
Round 9... (3 of 6 turns complete)...
Title: Re: Map War 2 - G3R8T6 (Hamster)
Post by: Darvince on December 26, 2010, 09:38:22 PM
wtf is M Ap War Em Pire
Title: Re: Map War 2 - G3R8T6 (Hamster)
Post by: Naru523 on December 26, 2010, 09:39:52 PM
wtf is M Ap War Em Pire

simulates possible events like wars and stuff
Title: Re: Map War 2 - G3R8T6 (Hamster)
Post by: atomic7732 on December 26, 2010, 09:58:47 PM
I messed up the simulation... wow...

Bla, your calculations fail.

Do zones make production?

is the trading divided by 25 or 5? Is it all divided by 5 in the end? Fix it up pl0x. You made MAWEP suck.
Title: Re: Map War 2 - G3R8T6 (Hamster)
Post by: Naru523 on December 26, 2010, 09:59:47 PM
i dunt think zone doesn't make productions, but im not sure.
Title: Re: Map War 2 - G3R8T6 (Hamster)
Post by: Darvince on December 26, 2010, 10:04:01 PM
zones make production, trade is divided by 5, nothing else is

hamlet = 4 resources
artillery base = 5 resources
defensive base = 5 resources
empty zone = 5 resources
village = 7 resources
extractor = 10 resources
town = 13 resources
city = 25 resources
metropolis = 50 resources

4 + 7 + 13 + 25 + 50 = 99 resources for a full city.

empty zone = +1 production
hamlet = +1 production
village = +2 production
town = +4 production
extractor = +5 production
city = +8 production
metropolis = +20 production
Title: Re: Map War 2 - G3R8T6 (Hamster)
Post by: atomic7732 on December 26, 2010, 10:31:53 PM
Simulation halted.
Title: Re: Map War 2 - G3R9T1 (Bla)
Post by: Bla on December 27, 2010, 06:38:18 AM
As an ally, I don't like that you box me in, Hamster.

Bla may spend 5 + 22 + 1 + 27 / 5 = 33,4 = 33 resources.
*Bla spends 30 resources.*

NeutronStar may spend 5 + 17 + 5 + 36 / 5 = 34,2 = 34 resources.

Do zones make production?
Yes, all land zones increase your production by 1.

is the trading divided by 25 or 5? Is it all divided by 5 in the end? Fix it up pl0x. You made MAWEP suck.
No, just use the normal calculation rules. You divide before you add.
NeutronStar may spend 5 + 17 + 5 + 36 / 5 = 34,2 = 34 resources.
First, you divide 36 by 5, and you get 7,2. Then you add the rest, 5, 17 and 5, and get 34,2.
If you had to divide all of it, it would look like this:
NeutronStar may NAWT spend (5 + 17 + 5 + 36) / 5 = 12,6 = 13 resources.

Below my map are a few statistics, first the production of our nations as lines, and below the production of blocs (Darvince's color = Darvince, Naru523 and NeutronStar, Bla's color = Bla, Deoxy99 and Hamster). The bloc production shows how big the production of a bloc is compared to the total production of both blocs.
Title: Re: Darvince - G3R9T209 (WTF? THERE'S 208 ZONES)
Post by: Darvince on December 27, 2010, 10:23:56 AM
asdfghggghjjhjjjhg
Title: Re: Map War 2 - G3R9T1 (NeutronStar)
Post by: atomic7732 on December 27, 2010, 12:08:06 PM
yay I filled in :P
Title: Re: Map War 2 - G3R9T2 (Deoxy99)
Post by: Bla on December 27, 2010, 12:24:22 PM
Deoxy99 may spend 5 + 11 + 2 + 36 / 5 = 25,2 = 25 resources.
Title: Re: Map War 2 - G3R9T2 (Deoxy99)
Post by: atomic7732 on December 27, 2010, 12:27:31 PM
I object!

Naru has 2 hamlets and has a production of 15. Fix it nao.
Title: Re: Map War 2 - G3R9T2 (Deoxy99)
Post by: Darvince on December 27, 2010, 12:29:15 PM
This is how Bla won G2, through purposeful errors of others' production.

Wat. Naru drilled oil bases? wtf?
Title: Re: Map War 2 - G3R9T2 (Deoxy99)
Post by: Bla on December 27, 2010, 12:29:51 PM
I object!

Naru has 2 hamlets and has a production of 15. Fix it nao.
I'm pretty sure he has a production of 15. 8 zones, 1 extractor, 2 hamlets = 8 + 5 + 2 = 15.
This is how Bla won G2, through purposeful errors or others' production.
Hm hm. >:(
Title: Re: Map War 2 - G3R9T2 (Deoxy99)
Post by: atomic7732 on December 27, 2010, 12:33:08 PM
b, b... but it says 15 zones...
Title: Re: Map War 2 - G3R9T2 (Deoxy99)
Post by: Bla on December 27, 2010, 12:34:26 PM
b, b... but it says 15 zones...
He also has 15 zones. Remember the sea bases, they don't give production.
Title: Re: Map War 2 - G3R9T2 (Deoxy99)
Post by: atomic7732 on December 27, 2010, 12:36:24 PM
well that's really stupid. lol I just noticed the continent to the south of Darvince looks like Australia. Darvicne has a base in the Gulf of Carpenteria.
Title: Re: Map War 2 - G3R9T2 (Deoxy99)
Post by: Bla on December 27, 2010, 12:38:40 PM
But still, that's what the rules say. I think it's a bit late to change it now, but I certainly don't think sea bases should be just as good as normal zones to get production from. You can build a LOT more to increase your production on land. If you absolutely want to drill for oil, maybe there could be a few oil drilling bases which could be developed similar to extractors. In the next game. Maybe. :P
Title: Re: Map War 2 - G3R9T2 (Deoxy99)
Post by: Darvince on December 27, 2010, 12:40:00 PM
NS, come to MAWEP
Title: Re: Map War 2 - G3R9T2 (Deoxy99)
Post by: Hamster on December 27, 2010, 12:44:16 PM
You can get rid of the little message now, Bla.
Title: Re: Map War 2 - G3R9T2 (Deoxy99)
Post by: atomic7732 on December 27, 2010, 12:50:37 PM
But still, that's what the rules say. I think it's a bit late to change it now, but I certainly don't think sea bases should be just as good as normal zones to get production from. You can build a LOT more to increase your production on land. If you absolutely want to drill for oil, maybe there could be a few oil drilling bases which could be developed similar to extractors. In the next game. Maybe. :P
I lyk dis idea
Title: Re: Map War 2 - G3R9T2 (Deoxy99)
Post by: Darvince on December 27, 2010, 04:13:08 PM
Wtf does Bla occupy T0?
Title: Re: Map War 2 - G3R9T2 (Deoxy99)
Post by: Naru523 on December 27, 2010, 04:13:15 PM
or you can just bump.
Title: Re: Map War 2 - G3R9T2 (Deoxy99)
Post by: atomic7732 on December 27, 2010, 05:37:29 PM
Naru I propose giving you that zone you are bordering to the NW. May I plz have the zone that you currently have right there bordering me?
Title: Re: Map War 2 - G3R9T2 (Deoxy99)
Post by: Naru523 on December 27, 2010, 06:24:46 PM
Naru I propose giving you that zone you are bordering to the NW. May I plz have the zone that you currently have right there bordering me?

A way of getting free zones...
Sure.
Title: Re: Map War 2 - G3R9T2 (Deoxy99)
Post by: Darvince on December 27, 2010, 06:27:24 PM
I hath a thpeecth impediment. A.K.A a lithp.  :P
Title: Re: Map War 2 - G3R9T2 (Deoxy99)
Post by: atomic7732 on December 27, 2010, 08:36:10 PM
Why dothen't deokthy take hith turn? What the heck? Thuddenly I have a thpeech impediment ath well.
Title: Re: Map War 2 - G3R9T2 (Deoxy99)
Post by: Darvince on December 27, 2010, 08:48:29 PM
Let'th have almotht a pathe without a map!
Title: Re: Map War 2 - G3R9T2 (Deoxy99)
Post by: deoxy99 on December 27, 2010, 10:07:05 PM
Please, just stop telling me to take my turn. I have the right to do anything at anytime.
Title: Re: Map War 2 - G3R9T2 (Deoxy99)
Post by: Darvince on December 27, 2010, 10:08:57 PM
Umm
Title: Re: Map War 2 - G3R9T2 (Deoxy99)
Post by: atomic7732 on December 27, 2010, 10:21:52 PM
Not when your turn expires.  :P
Title: Re: Map War 2 - G3R9T2 (Deoxy99)
Post by: Bla on December 28, 2010, 03:48:12 AM
Naru I propose giving you that zone you are bordering to the NW. May I plz have the zone that you currently have right there bordering me?

A way of getting free zones...
Sure.
Ok?

First post updated, it has been given for free.
Title: Re: Map War 2 - G3R9T2 (Deoxy99)
Post by: Darvince on December 28, 2010, 09:50:31 AM
Which zone were you going to give to Naru, NS?
Title: Re: Map War 2 - G3R9T2 (Deoxy99)
Post by: atomic7732 on December 28, 2010, 10:47:29 AM
I meant to give him the one to the NW... the one with the defense base on it.
Title: Re: Map War 2 - G3R9T2 (Deoxy99)
Post by: Darvince on December 28, 2010, 10:49:34 AM
ZOFMG! DEOXY LIVES ON EARTH!!!!!!!!!11111111!!!!!!!!!!!!!!!!!
Title: Re: Map War 2 - G3R9T2 (Deoxy99)
Post by: atomic7732 on December 28, 2010, 11:50:10 AM
Deoxy's turn will expire in 18 minutes. Finally! We can get on with the game!
Title: Re: Map War 2 - G3R9T2 (Deoxy99)
Post by: deoxy99 on December 28, 2010, 11:56:17 AM
I do not like what you just said.
Title: Re: Map War 2 - G3R9T2 (Deoxy99)
Post by: Naru523 on December 28, 2010, 11:56:39 AM
Finally! We can get on with the game!
facepalm.
Title: Re: Map War 2 - G3R9T2 (Deoxy99)
Post by: atomic7732 on December 28, 2010, 12:00:02 PM
Deoxy just likes to waste time.  :-\
Title: Re: Map War 2 - G3R9T2 (Deoxy99)
Post by: Naru523 on December 28, 2010, 12:00:52 PM
Deoxy just likes to waste time.  :-\

Huh, that actually kind of makes sense.

Post 900 all the way!
Title: Re: Map War 2 - G3R9T2 (Deoxy99)
Post by: Bla on December 28, 2010, 12:02:15 PM
Naru523 may spend 5 + 14 + 2 + 42 / 5 = 29,4 = 29 resources.

Post 900 all the way!
No, Double Rainbow all the way (http://www.youtube.com/watch?v=MX0D4oZwCsA). :)
Title: Re: Map War 2 - G3R9T4 (Naru523)
Post by: Naru523 on December 28, 2010, 12:05:21 PM
But triple rainbow... triple!  :(

Title: Re: Map War 2 - G3R9T4 (Naru523)
Post by: Darvince on December 28, 2010, 12:08:50 PM
Is that +11 resources on Naru's part?
Title: Re: Map War 2 - G3R9T4 (Naru523)
Post by: Naru523 on December 28, 2010, 12:09:38 PM
Sea base + Another Sea base + Again another sea base + Extractor = 25 resources spent.
Title: Re: Map War 2 - G3R9T5 (Darvince)
Post by: Bla on December 28, 2010, 12:11:32 PM
True... But I noticed you had removed your defensive base. I don't know why, but I assume you don't want to do that. There'd be no reason to remove it.

Darvince may spend 5 + 21 + 0 + 40 / 5 = 34 = 34 resources.
Title: Re: Map War 2 - G3R9T5 (Darvince)
Post by: Naru523 on December 28, 2010, 12:12:20 PM
I thought you only recieved a zone, not including a square.  :-\
Oh well, good enough.  :)
Title: Re: Map War 2 - G3R9T5 (Darvince)
Post by: Darvince on December 28, 2010, 12:14:08 PM
I have spent 34 resources.  :P

Title: Re: Map War 2 - G3R9T5 (Darvince)
Post by: Bla on December 28, 2010, 12:18:48 PM
Hamster may spend 5 + 16 + 0 + 26 / 5 = 26,2 = 26 resources.
Title: Re: Map War 2 - G3R9T6 (Hamster)
Post by: Darvince on December 28, 2010, 12:19:46 PM
Wtf? I fixed it before you posted!

Oh, 11 seconds holy s---.
Title: Re: Map War 2 - G3R9T6 (Hamster)
Post by: Hamster on December 28, 2010, 12:24:30 PM
I declare war soon, it's a surprise against who.
Title: Re: Map War 2 - G3R9T6 (Hamster)
Post by: Naru523 on December 28, 2010, 12:25:09 PM
Me, of course.
Title: Re: Map War 2 - G3R9T6 (Hamster)
Post by: Hamster on December 28, 2010, 12:26:02 PM
No, you're wrong.
Title: Re: Map War 2 - G3R9T6 (Hamster)
Post by: deoxy99 on December 28, 2010, 12:27:13 PM
No, you're wrong.
NeutronStar.
Title: Re: Map War 2 - G3R9T6 (Hamster)
Post by: Darvince on December 28, 2010, 12:27:57 PM
Wtf she's nowhere near him.
Title: Re: Map War 2 - G3R9T6 (Hamster)
Post by: Naru523 on December 28, 2010, 12:28:22 PM
Don't tell me... you are going to?

Post 915 all the way!
Title: Re: Map War 2 - G3R9T6 (Hamster)
Post by: deoxy99 on December 28, 2010, 12:28:57 PM
Darvince.
Title: Re: Map War 2 - G3R9T6 (Hamster)
Post by: Darvince on December 28, 2010, 12:29:24 PM
OH Lawdz
Title: Re: Map War 2 - G3R9T6 (Hamster)
Post by: Naru523 on December 28, 2010, 12:30:19 PM
OH Lawdz

Brother vs sister? Now thats what I see everyday.
Title: Re: Map War 2 - G3R10T1 (Bla)
Post by: atomic7732 on December 28, 2010, 12:34:18 PM
prob Darvince  :P
Title: Re: Map War 2 - G3R10T1 (Bla)
Post by: Bla on December 28, 2010, 12:36:48 PM
Hamster: Please check your PM inbox. :P

And... Here's the statistics at the start of round 10, and a corrected version of Hamster's map (you can't just move Darvince's zones :/)
Title: Re: Map War 2 - G3R10T1 (Bla)
Post by: Darvince on December 28, 2010, 12:38:13 PM
Bla! I moved it 11 seconds before you posted Hamster's turn! She has it right  :-\
Title: Re: Map War 2 - G3R10T1 (Bla)
Post by: atomic7732 on December 28, 2010, 12:38:38 PM
Is your turn included Bla? i think it isn't is it?
Title: Re: Map War 2 - G3R10T1 (Bla)
Post by: Naru523 on December 28, 2010, 12:39:22 PM
Is your turn included Bla? i think it isn't is it?

nope.
Title: Re: Map War 2 - G3R10T1 (Bla)
Post by: Darvince on December 28, 2010, 12:39:34 PM
Looksee.  ;D

(http://universesandbox.com/forum/index.php?action=dlattach;topic=1493.0;attach=4835;image) Dat was my turn.
Title: Re: Map War 2 - G3R10T1 (Bla)
Post by: Naru523 on December 28, 2010, 12:40:04 PM
Bloc Statistic looks like Ukraine's flag...
Title: Re: Map War 2 - G3R10T1 (Bla)
Post by: Darvince on December 28, 2010, 12:44:20 PM
prob Darvince  :P

Yesh! It's enough irl. >:[
Title: Re: Map War 2 - G3R10T1 (Bla)
Post by: Darvince on December 28, 2010, 12:49:37 PM
If you put it on a pie chart, it's astounding.
Title: Re: Map War 2 - G3R10T1 (Bla)
Post by: atomic7732 on December 28, 2010, 12:51:58 PM
Bla... Why haven't yhou taken your turn?
Title: Re: Map War 2 - G3R10T1 (Bla)
Post by: Bla on December 28, 2010, 12:57:18 PM
I know, Darvince. I've updated it in my map of turn 6.

I'll take my turn soon. I'm generating a strategy.
Title: Re: Map War 2 - G3R10T1 (Bla)
Post by: Darvince on December 28, 2010, 12:58:59 PM
Generating a strategy? Is it like generating the roundness?
Title: Re: Map War 2 - G3R10T1 (Bla)
Post by: atomic7732 on December 28, 2010, 12:59:34 PM
Generating a strategy? Is it like generating the roundness?
Win
Title: Re: Map War 2 - G3R10T1 (Bla)
Post by: Naru523 on December 28, 2010, 12:59:41 PM
Generating a strategy? Is it like generating the roundness?

Nawwww, generating a strategy is your mind. Generating roundness is in the computer.
Title: Re: Map War 2 - G3R10T1 (Bla)
Post by: Bla on December 28, 2010, 01:00:28 PM
Nawwww, generating a strategy is your mind. Generating roundness is in the computer.
Faiwl. Everything is in my mind.
Title: Re: Map War 2 - G3R10T1 (Bla)
Post by: Darvince on December 28, 2010, 01:06:02 PM
Strongest to weakest (production)

    * Darvince
    * Bla
    * NeutronStar
    * Hamster
    * Naru523
    * Deoxy99
Title: Re: Map War 2 - G3R10T1 (Bla)
Post by: atomic7732 on December 28, 2010, 01:15:03 PM
Nice going Darvince!  ;D
Title: Re: Map War 2 - G3R10T1 (Bla)
Post by: Bla on December 28, 2010, 01:27:55 PM
Quote from: Richard Dawkins
So here goes.
I spend 40 of 41 resources.

NeutronStar may spend 5 + 20 + 0 + 46 / 5 = 34,2 = 34 resources.
Title: Re: Map War 2 - G3R10T2 (NeutronStar)
Post by: atomic7732 on December 28, 2010, 01:33:16 PM
Thank you for taking your turn Bla. The time has come now, the inevitable has begun. Darvince, Naru, and I have your border secured.

Don't get so overconfident in yourself, Blalink (http://universesandbox.com/forum/index.php/topic,1493.msg21718.html#msg21718), you're gonna need all the help you can get...

The war. has. begun.

<informal>crap. Did I overuse resources?</informal>
Title: Re: Map War 2 - G3R10T2 (NeutronStar)
Post by: Bla on December 28, 2010, 01:38:13 PM
Yes, sorry. I made a mistake in your amount of production and zones, you had one too much. Probably a problem from when you gave it to Naru523. It's corrected naw.
Title: Re: Map War 2 - G3R10T2 (NeutronStar)
Post by: Naru523 on December 28, 2010, 01:39:42 PM
The war started? Wtf. I'm not going to enter it. For now.
Title: Re: Map War 2 - G3R10T2 (NeutronStar)
Post by: Darvince on December 28, 2010, 01:39:52 PM
you're gonna need all the help you can get...

SSSHHHHH Don't say that out loud.
Title: Re: Map War 2 - G3R10T2 (NeutronStar)
Post by: atomic7732 on December 28, 2010, 01:40:52 PM
The war started? Wtf. I'm not going to enter it. For now.
Really? I PMed you!

Bla, excuse me for a moment...

*whispers* You're gonna make this look so unorganized... *facepalm*
Title: Re: Map War 2 - G3R10T2 (NeutronStar)
Post by: Naru523 on December 28, 2010, 01:42:36 PM
I know. but I'm not ready yet.
Title: Re: Map War 2 - G3R10T2 (NeutronStar)
Post by: atomic7732 on December 28, 2010, 01:52:02 PM
Get ready, cause we're gonna need help.
Title: Re: Map War 2 - G3R10T2 (NeutronStar)
Post by: Darvince on December 28, 2010, 02:15:05 PM
It's just you and Bla this turn Nue. I join next turn.
Title: Re: Map War 2 - G3R10T2 (NeutronStar)
Post by: Naru523 on December 28, 2010, 02:19:43 PM
It's just you and Bla this turn Nue. I join next turn.

NeutronStar: EFF MY PREPARATIONS!

Post 945 all the way!
Title: Re: Map War 2 - G3R10T2 (NeutronStar)
Post by: Naru523 on December 28, 2010, 02:24:47 PM
You like deleting your own post, do you Darvince?  ::)
Title: Re: Map War 2 - G3R10T2 (NeutronStar)
Post by: atomic7732 on December 28, 2010, 02:32:46 PM
when you quote him :P
Title: Re: Map War 2 - G3R10T2 (NeutronStar)
Post by: Darvince on December 28, 2010, 04:58:57 PM
when you quote him :P

Only when he quotes me. :P
Title: Re: Map War 2 - G3R9T2 (Deoxy99)
Post by: Darvince on December 28, 2010, 06:22:41 PM
I do not like what you just said.

Who? Me or Nue?
Title: Re: Map War 2 - G3R10T2 (NeutronStar)
Post by: Naru523 on December 28, 2010, 06:26:10 PM
Nue. duh.
Title: Re: Map War 2 - G3R10T2 (NeutronStar)
Post by: Darvince on December 28, 2010, 09:49:57 PM
Itz 0600 in Bla's time  ;D He might be up now. :P
Title: Re: Map War 2 - G3R10T2 (NeutronStar)
Post by: Bla on December 29, 2010, 04:43:58 AM
If you had said 0300, I'd be awake, yes. I'm ill, so I can't get any exercise, so I can't sleep. I get dizzy whenever I move my head. It's incredibly annoying. So, don't expect me to be up this early these days. :P

But NeutronStar, you had overspent by 1. I guess you know, but...
Title: Re: Map War 2 - G3R10T2 (NeutronStar)
Post by: atomic7732 on December 29, 2010, 09:28:35 AM
do what you did to darvince in game 2. Minus 1 for my next turn.

AHHHHHHHHH!!!! Bla's infected with plakno! Get the vaccines!!!
Title: Re: Map War 2 - G3R10T2 (NeutronStar)
Post by: Naru523 on December 29, 2010, 09:28:49 AM
* facepalm *
by the way, I'm in ##universesandbox.
Title: Re: Map War 2 - G3R10T2 (NeutronStar)
Post by: Darvince on December 29, 2010, 10:20:25 AM
do what you did to darvince in game 2. Minus 1 for my next turn.

No he minused -15 to help make him win.  :P
jk.
Title: Re: Map War 2 - G3R10T2 (NeutronStar)
Post by: Bla on December 29, 2010, 01:23:12 PM
do what you did to darvince in game 2. Minus 1 for my next turn.
In this game, where you're also against Hamster and Deoxy99, and where we're much more equal at this time, I don't think it's a good idea to look easily on the rules and give small advantages. I hope it's ok.

AHHHHHHHHH!!!! Bla's infected with plakno! Get the vaccines!!!
(http://1.bp.blogspot.com/_TAm9S4IMSGg/SFcpFV-q7mI/AAAAAAAACn0/C0VwzdK5JBI/s400/Injection_Syringe_01.jpg)
Btw, vaccines only work to prepare the immune system, not after a disease has been caught, as by then the immune system already knows the disease.
Title: Re: Map War 2 - G3R10T2 (NeutronStar)
Post by: atomic7732 on December 29, 2010, 01:25:14 PM
Turn one of my zones to hamlets then. that should get the 1 out of the way.
Title: Re: Map War 2 - G3R10T2 (NeutronStar)
Post by: Bla on December 29, 2010, 01:27:25 PM
this is really stupid
Why is it stupid that we must follow the rules? :P
We're almost equal, in fact your bloc is slightly ahead of ours. Wouldn't it be best to let the rules be intact and not hand out advantages, at least until someone gets far behind the rest?
Isn't there one of the hamlets which you can wait developing?
Title: Re: Map War 2 - G3R10T2 (NeutronStar)
Post by: atomic7732 on December 29, 2010, 02:05:07 PM
the one furthest from you.  ;)
Title: Re: Map War 2 - G3R10T2 (NeutronStar)
Post by: Naru523 on December 29, 2010, 02:08:03 PM
This is unusually taking a long time
Title: Re: Map War 2 - G3R10T2 (NeutronStar)
Post by: Bla on December 29, 2010, 02:10:56 PM
So, I assume you mean like this?

Deoxy99 may spend 5 + 15 + 10 + 28 / 5 = 35,6 = 36 resources.
Title: Re: Map War 2 - G3R10T3 (Deoxy99)
Post by: Darvince on December 29, 2010, 02:24:58 PM
What the f.
Title: Re: Map War 2 - G3R10T3 (Deoxy99)
Post by: atomic7732 on December 29, 2010, 02:30:24 PM
lolies I can has more production than Bla?  ;D ;D ;D ;D
Title: Re: Map War 2 - G3R10T3 (Deoxy99)
Post by: Darvince on December 29, 2010, 02:31:19 PM
Bla will be exceeded by two people now!  ;D ;D ;D ;D
Title: Re: Map War 2 - G3R10T3 (Deoxy99)
Post by: Bla on December 29, 2010, 02:32:05 PM
Wait... Aaaah... I forgot enemy zones cost 10 resources to claim, so... You've still overspent. :(
Title: Re: Map War 2 - G3R10T3 (Deoxy99)
Post by: atomic7732 on December 29, 2010, 02:32:58 PM
you should cahnge that, since no one has taken enemy zones. :P

Take off... The zone on the left that I took from you. (and if possible add my Hamlet back)
Title: Re: Map War 2 - G3R10T3 (Deoxy99)
Post by: Bla on December 29, 2010, 02:39:20 PM
Update.

Btw, I sent a friend request on PS3, but I guess I might not log on before tomorrow. Hmm.
Title: Re: Map War 2 - G3R10T3 (Deoxy99)
Post by: atomic7732 on December 29, 2010, 02:51:03 PM
I replied to you. Have you seen the course maker? It's epic.
Title: Re: Map War 2 - G3R10T3 (Deoxy99)
Post by: deoxy99 on December 29, 2010, 02:54:34 PM
I hate you guys.
Title: Re: Map War 2 - G3R10T3 (Deoxy99)
Post by: Bla on December 29, 2010, 02:54:55 PM
Hmm, haven't tried it yet. Anyways, maybe if I know how to, and my parents aren't watching a TV program which started 90 minutes ago anymore, we can play a race or something...
Oh wait, I'm going off topic.
Title: Re: Map War 2 - G3R10T3 (Deoxy99)
Post by: Darvince on December 29, 2010, 02:55:43 PM
Wtf? Why? Because of the SPAMSPSMASPAMSPASMPSMASPMSPASPSMPASMPSMSPMSPASMPSMPASMASPM?
Title: Re: Map War 2 - G3R10T3 (Deoxy99)
Post by: Bla on December 29, 2010, 02:59:30 PM
Naru523 may spend 5 + 19 + 4 + 48 / 5 = 37,6 = 38 resources.
Title: Re: Map War 2 - G3R10T4 (Naru523)
Post by: Naru523 on December 29, 2010, 03:05:01 PM
I probably over spent.

No intention of warring yet by the way.
Title: Re: Map War 2 - G3R10T4 (Naru523)
Post by: Darvince on December 29, 2010, 03:06:13 PM
No. 1 resource left.
Title: Re: Map War 2 - G3R10T4 (Naru523)
Post by: Bla on December 29, 2010, 03:09:18 PM
True. Darvince may spend 5 + 27 + 0 + 55 / 5 = 43,0 = 43 resources.
Title: Re: Map War 2 - G3R10T3 (Deoxy99)
Post by: atomic7732 on December 29, 2010, 03:12:16 PM
Hmm, haven't tried it yet. Anyways, maybe if I know how to, and my parents aren't watching a TV program which started 90 minutes ago anymore, we can play a race or something...
Oh wait, I'm going off topic.
It's simple. It's not liek you pave the track or anything. It's a course GENERATOR. You put in the theme and the section amount, the time, and then you can modify section complexity, track width, and turn sharpness.
Title: Re: Map War 2 - G3R10T5 (Darvince)
Post by: Darvince on December 29, 2010, 03:12:27 PM
I may spend 5 + 27 + 0 + 54 / 5 = 43 resources.

*Darvince spends 42 resources*
Also, I haven't declared war.

Meh, I don't feel like calculating Hamster's resources, so you can do it Bla.  :P
Title: Re: Map War 2 - G3R10T5 (Darvince)
Post by: Naru523 on December 29, 2010, 03:12:45 PM
Stop getting off topic  :P

Create a new topic or something. lol.
Title: Re: Map War 2 - G3R10T5 (Darvince)
Post by: Bla on December 29, 2010, 03:18:25 PM
Hamster may spend 5 + 20 + 1 + 29 / 5 = 31,8 = 32 resources.

We'll continue over PM.
Title: Re: Map War 2 - G3R10T6 (Hamster)
Post by: Hamster on December 29, 2010, 04:14:56 PM
War. Has. Been. Declared.
Title: Re: Map War 2 - G3R10T6 (Hamster)
Post by: Darvince on December 29, 2010, 04:33:22 PM
umm

you kept saying you were going to war me.... w l ..o.-m.. ???

 ??? ??? ???
 ??? ??? ???
 ??? ??? ???
Title: Re: Map War 2 - G3R10T6 (Hamster)
Post by: deoxy99 on December 29, 2010, 04:35:49 PM
He lied.
Title: Re: Map War 2 - G3R10T6 (Hamster)
Post by: Darvince on December 29, 2010, 04:39:59 PM
She lied.
Title: Re: Map War 2 - G3R10T6 (Hamster)
Post by: deoxy99 on December 29, 2010, 04:46:18 PM
Oui, je comprends.
Non, je ne parle pas anglais.
Je ne parle que français.
Vous partez d'oú?
Vous allez óu?
Title: Re: Map War 2 - G3R10T6 (Hamster)
Post by: Darvince on December 29, 2010, 04:48:20 PM
 ???

Anyways, R10 update.  :o
Title: Re: Map War 2 - G3R10T6 (Hamster)
Post by: deoxy99 on December 29, 2010, 04:49:27 PM
Oui, je comprends.
Non, je ne parle pas anglais.
Je ne parle que français.
Yes, I understand.
No, I do not speak English.
I only speak French.

In French, you said:

«Elle menti.»
Title: Re: Map War 2 - G3R10T6 (Hamster)
Post by: Darvince on December 29, 2010, 05:38:08 PM
Wtf where are you learning all these languages from?  :o
Title: Re: Map War 2 - G3R10T6 (Hamster)
Post by: deoxy99 on December 29, 2010, 05:55:58 PM
Oui, je m'appelle deoxy99, et je viens des Etats-Unis.
Title: Re: Map War 2 - G3R10T6 (Hamster)
Post by: Darvince on December 29, 2010, 05:58:14 PM
It translated it to this:

Yes, I'm what the heck, and I live into the area around the country State States.  ???
Title: Re: Map War 2 - G3R10T6 (Hamster)
Post by: deoxy99 on December 29, 2010, 06:01:32 PM
It translated it to this:

Yes, I'm what the heck, and I live into the area around the country State States.  ???
I said, "Yes, I am called Deoxy99 and I am from the United States."
I am not translating. I am learning it.
Title: Re: Map War 2 - G3R10T6 (Hamster)
Post by: Darvince on December 29, 2010, 06:12:19 PM
Wtf is with the viewing audience for Map War 2 Game 1?

Audiences
This video is most popular with:
Gender    Age
Male    13-17
Female    65-
Male    25-34

Quote
Female      65-

???
Title: Re: Map War 2 - G3R11T1 (Bla)
Post by: Darvince on December 29, 2010, 06:18:46 PM
Bla may spend 5 + 29 + 1 + 44 / 5 = 43,8 = 44 resources.
Title: Re: Map War 2 - G3R10T6 (Hamster)
Post by: atomic7732 on December 29, 2010, 07:04:05 PM
lol. I made a map game with limited rules on your link Darvince.
Title: Re: Map War 2 - G3R10T6 (Hamster)
Post by: Darvince on December 29, 2010, 09:29:53 PM
What just happened to it?  ???
Title: Re: Map War 2 - G3R10T6 (Hamster)
Post by: atomic7732 on December 29, 2010, 11:18:18 PM
I thought you deleted it...  ??? ??? ???
Title: Re: Map War 2 - G3R10T6 (Hamster)
Post by: Darvince on December 29, 2010, 11:26:56 PM
So who will take control of Deoxy's nation now?  ???
Title: Re: Map War 2 - G3R10T6 (Hamster)
Post by: Darvince on December 29, 2010, 11:32:57 PM
I vote matty406 as well. Ohshi- NeutronStar can run away with 1000 posts!
Title: Re: Map War 2 - G3R10T6 (Hamster)
Post by: atomic7732 on December 29, 2010, 11:34:07 PM
So who will take control of Deoxy's nation now?  ???
I vote matty406.  :)

I accidentally deleted my post that darvince replied to.

Frick darvince say something. On second thought, don't because then you'll delete your post and run off with the 1000. This is a tough descision here... But then I could delete mine... heh, this could be fun.
Title: Re: Map War 2 - G3R10T6 (Hamster)
Post by: Hamster on December 29, 2010, 11:41:57 PM
I vote matty406 to take it over, so there's a snowball's chance of winning.
Title: Re: Map War 2 - G3R10T6 (Hamster)
Post by: atomic7732 on December 29, 2010, 11:42:52 PM
F**KKKKKKKKKKK NO I KNEW IT CRAP YOU SUCKFkdsajg aijkle degs
 waegf

 wegkjwrkoj wy tw

Edit: :| You deleted it for me. wow. thanks.  :-\

I don't like when people do that. They rightfully did it, I get mad or I unrightfully get it, I feel bad.
Title: Re: Map War 2 - G3R10T6 (Hamster)
Post by: Darvince on December 29, 2010, 11:56:15 PM
Odd much?  ;D
Title: Re: Map War 2 - G3R10T6 (Hamster)
Post by: atomic7732 on December 30, 2010, 12:11:27 AM
 :-\
Title: Re: Map War 2 - G3R11T1 (Bla)
Post by: Bla on December 30, 2010, 04:29:28 AM
During the destruction of Naru523's extractor, Hamster stole 1 resource.

Bla may spend 5 + 29 + 1 + 44 / 5 = 43,8 = 44 resources.
Nao. NeutronStar. Won't. Laik. Ziz. Village captured from ze ohcean! >:]

I spend 12 resources conquering NeutronStar's village. And well... Lots of other stuffz. I spend awll of my 44 reshaurzes. Hmm, maybe we should name the ingame "currency" to reshaurzes? :P
And nations to nashunz? And zones to... Sohnez?

NeutronStar may spend 5 + 24 + 3 + 54 / 5 = 42,8 = 43 resources.
Wow. Gain a little more from trade! :'( Oh wait, I take that back.
Title: Re: Map War 2 - G3R11T2 (NeutronStar)
Post by: Naru523 on December 30, 2010, 08:47:05 AM
What did I miss?  :P
Title: Re: Map War 2 - G3R10T6 (Hamster)
Post by: deoxy99 on December 30, 2010, 10:39:15 AM
I vote matty406 to take it over, so there's a snowball's chance of winning.
I said we were allies! Don't tell me you want to take me over.
Title: Re: Map War 2 - G3R11T2 (NeutronStar)
Post by: Darvince on December 30, 2010, 10:40:06 AM
Wtf ???

I mean have your nation because you are leaving.
Title: Re: Map War 2 - G3R11T2 (NeutronStar)
Post by: deoxy99 on December 30, 2010, 11:01:33 AM
Wtf ???

I mean have your nation because you are leaving.
I am not leaving. Sorry, but I lied. I was just mad.
Title: Re: Map War 2 - G3R11T2 (NeutronStar)
Post by: atomic7732 on December 30, 2010, 11:29:39 AM
So taking a place with a city is 10 if you don't keep the city?
Title: Re: Map War 2 - G3R11T3 (Deoxy99)
Post by: Darvince on December 30, 2010, 11:48:44 AM
Deoxy99 may spend 5 + 19 + 11 + (61 / 5) = 45,2 = 45 reshaurzes.

(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://universesandbox.com/forum/Themes/Universe/images/icons/quick_lock.gif)(http://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Title: Re: Map War 2 - G3R11T3 (Deoxy99)
Post by: Bla on December 30, 2010, 04:34:36 PM
Deoxy99 may spend 5 + 19 + 11 + 32 / 5 = 41,4 = 41 resources.

So taking a place with a city is 10 if you don't keep the city?
It's not an option. A city loses 1 slot every time it's conquered.
Title: Re: Map War 2 - G3R11T3 (Deoxy99)
Post by: deoxy99 on December 30, 2010, 04:41:06 PM
Yay!
Title: Re: Map War 2 - G3R11T4 (Naru523)
Post by: Bla on December 30, 2010, 04:45:52 PM
Naru523 may spend 5 + 20 + 0 + 62 / 5 = 37,4 = 37 resources.
Title: Re: Map War 2 - G3R11T4 (Naru523)
Post by: Naru523 on December 30, 2010, 05:27:36 PM
It is so on.
(http://fc08.deviantart.net/fs28/f/2009/242/e/7/WILD_ENGLAND_by_CountDimentio.jpg)

(won't declare war on Bla yet)
Title: Re: Map War 2 - G3R11T4 (Naru523)
Post by: Bla on December 30, 2010, 05:30:06 PM
You spent at least 70 resources there. :o
Conquering a zone costs 10 resources.
Title: Re: Map War 2 - G3R11T4 (Naru523)
Post by: Bla on December 30, 2010, 05:33:50 PM
You still spent at least 50 resources now. Sea bases are also zones.
Title: Re: Map War 2 - G3R11T4 (Naru523)
Post by: Bla on December 30, 2010, 05:37:28 PM
But you're only allowed to spend 37. :(
Title: Re: Map War 2 - G3R11T4 (Naru523)
Post by: Bla on December 30, 2010, 05:41:51 PM
You did spend 40 resources on the map, claiming a sea base from me, one from Hamster and two of Hamster's land zones.
Title: Re: Map War 2 - G3R11T4 (Naru523)
Post by: Bla on December 30, 2010, 05:45:55 PM
As I said, sea bases also cost 10 resources to conquer. I can't find the last one you took from Hamster, where is it?
You can only take 3 enemy zones this turn.
Title: Re: Map War 2 - G3R11T4 (Naru523)
Post by: Naru523 on December 30, 2010, 05:52:52 PM
Something's wrong in my brain.
edited in last post, again.
Title: Re: Map War 2 - G3R11T5 (Darvince)
Post by: Bla on December 30, 2010, 05:56:49 PM
Darvince may spend 5 + 34 + 1 + 51 / 5 = 50,2 = 50 resources.
Title: Re: Map War 2 - G3R11T5 (Darvince)
Post by: Darvince on December 30, 2010, 06:12:05 PM
Wtf Bla you quadruple posted?

Also, I declared war, like I said I would on R11.

U wil b defeat Bla!
Title: Re: Map War 2 - G3R11T5 (Darvince)
Post by: Darvince on December 30, 2010, 06:39:33 PM
Hamster may spend 5 + 23 + 5 (32 / 5) = 39,4 = 39 resources.  :P
Title: Re: Map War 2 - G3R11T5 (Darvince)
Post by: atomic7732 on December 30, 2010, 08:36:13 PM
Wtf Bla you quadruple posted?

Also, I declared war, like I said I would on R11.

U wil b defeat Bla!
Quintuple

And yes, he will be defeat.
Title: Re: Map War 2 - G3R11T5 (Darvince)
Post by: Naru523 on December 30, 2010, 09:22:28 PM
I can totally change the turn of the war by declaring war on Darvince or Nue lol.
Title: Re: Map War 2 - G3R11T5 (Darvince)
Post by: atomic7732 on December 30, 2010, 09:44:32 PM
But that would defeat the purpose of playing this game. We are playing so Bla will be defeat.
Title: Re: Map War 2 - G3R11T5 (Darvince)
Post by: Naru523 on December 30, 2010, 09:45:33 PM
Actually, the purpose of this game is to have fun. :P
Title: Re: Map War 2 - G3R11T5 (Darvince)
Post by: atomic7732 on December 30, 2010, 09:47:25 PM
Lies!
Title: Re: Map War 2 - G3R11T5 (Darvince)
Post by: Darvince on December 30, 2010, 10:05:26 PM
NARU PLZ FOLLOW THAT PLAN FOR [you know what] CONTINENT!
Title: Re: Map War 2 - G3R11T5 (Darvince)
Post by: Bla on December 31, 2010, 05:44:08 AM
Hamster may spend 5 + 23 + 5 + 32 / 5 = 39,4 = 39 resources.
Title: Re: Map War 2 - G3R11T6 (Hamster)
Post by: Darvince on December 31, 2010, 11:24:08 AM
Yay! I got it right!  ;D
Title: Re: Map War 2 - G3R11T6 (Hamster)
Post by: Hamster on December 31, 2010, 11:30:59 AM
I can't think of something intelligent to say.
Title: Re: Map War 2 - G3R11T6 (Hamster)
Post by: deoxy99 on December 31, 2010, 11:46:33 AM
I can't think of something intelligent to say.
That is intelligent! Good job!
Title: Re: Map War 2 - G3R11T6 (Hamster)
Post by: atomic7732 on December 31, 2010, 11:54:25 AM
I can't think of something intelligent to say.
This better be in Bla's video of the game.
Title: Re: Map War 2 - G3R11T6 (Hamster)
Post by: Naru523 on December 31, 2010, 11:55:50 AM
I can't think of something intelligent to say.

Bravo.

3x.
Title: Re: Map War 2 - G3R12T1 (Bla)
Post by: Bla on December 31, 2010, 12:34:27 PM
Bla may spend 5 + 32 + 0 + 47 / 5 = 46,4 = 46 resources.
*Bla spends 45 resources.*

NeutronStar may spend 5 + 27 + 4 + 59 / 5 = 47,8 = 48 resources.
Title: Re: Map War 2 - G3R12T2 (NeutronStar)
Post by: atomic7732 on December 31, 2010, 02:13:45 PM
U WILL BE DEFEAT, JUST SURRENDER
Title: Re: Map War 2 - G3R12T2 (NeutronStar)
Post by: Darvince on December 31, 2010, 02:15:46 PM
N0000! D0N'7 M4K3 BL4 5URR3ND3R!

Also, Naru, if you don't use the [you know continent] plan, I will declare war on you, and ally and trade with Deoxy, Bla, and Hamster. So, just FOLLOW TEH PLAN!
Title: Re: Map War 2 - G3R12T3 (Deoxy99)
Post by: Bla on December 31, 2010, 02:18:17 PM
I shall never surrender! >:]

Deoxy99 may spend 5 + 21 + 23 + 33 / 5 = 55,6 = 56 resources.
Title: Re: Map War 2 - G3R12T3 (Deoxy99)
Post by: Naru523 on December 31, 2010, 02:18:58 PM
I pwopose a peace treaty with Hamster.
And I'm not warring yet.
Title: Re: Map War 2 - G3R12T3 (Deoxy99)
Post by: Darvince on December 31, 2010, 02:22:15 PM
I shall never surrender! >:]

Deoxy99 may spend 5 + 21 + 23 + 33 / 5 = 55,6 = 56 resources.

Holy sh-
Title: Re: Map War 2 - G3R12T3 (Deoxy99)
Post by: atomic7732 on December 31, 2010, 02:22:59 PM
HOW IN THE?????
Title: Re: Map War 2 - G3R12T2 (NeutronStar)
Post by: Naru523 on December 31, 2010, 02:23:32 PM
Also, Naru, if you don't use the [you know continent] plan, I will declare war on you, and ally Deoxy, Bla, and Hamster. So, just FOLLOW TEH PLAN!

Oh don't worry, I'll follow.
Besides, you told me that two times before I made a turn >>
Title: Re: Map War 2 - G3R12T3 (Deoxy99)
Post by: Darvince on December 31, 2010, 02:27:46 PM
FUUUU- They're gaining.
Title: Re: Map War 2 - G3R12T3 (Deoxy99)
Post by: Bla on December 31, 2010, 02:30:43 PM
Data:


Turn             0   1   2   3     4     5     6     7     8     9    10   11   12
West Bloc     1   3   6   12   14   17   27   36   49   61   73   79   80
East Bloc       1   3   6   10   16   21   28   38   53   66   83   87   91
Title: Re: Map War 2 - G3R12T3 (Deoxy99)
Post by: Naru523 on December 31, 2010, 02:30:52 PM
FUUUU- They're gaining.

(http://fc09.deviantart.net/fs44/f/2009/135/7/c/Daniel__s_Facepalm_by_xAikaNoKurayami.jpg)
Title: Re: Map War 2 - G3R12T3 (Deoxy99)
Post by: Darvince on December 31, 2010, 02:32:18 PM
Data:


Turn             0   1   2   3     4     5     6     7     8     9    10   11   12
West Bloc     1   3   6   12   14   17   27   36   49   61   73   79   80
East Bloc       1   3   6   10   16   21   28   38   53   66   83   87   91


??? But my document says 47% for West Bloc and 53% for East Bloc from 45% and 55%...
Title: Re: Map War 2 - G3R12T3 (Deoxy99)
Post by: Bla on December 31, 2010, 02:33:05 PM
We did gain on you last turn.
Title: Re: Map War 2 - G3R12T3 (Deoxy99)
Post by: Darvince on December 31, 2010, 02:34:14 PM
*buys 2nd extractors*

HAHAHahHAHaHAAHHAahAhAhAHAahahA
Title: Re: Map War 2 - G3R12T3 (Deoxy99)
Post by: deoxy99 on December 31, 2010, 02:37:07 PM
Yay!
Title: Re: Map War 2 - G3R12T3 (Deoxy99)
Post by: Darvince on December 31, 2010, 02:37:58 PM
wat
Title: Re: Map War 2 - G3R12T3 (Deoxy99)
Post by: Bla on December 31, 2010, 02:38:07 PM
Sorry Deoxy99, but you can't build hamlets on zones the same turn you claim them. Can you redo your turn please?
Title: Re: Map War 2 - G3R12T3 (Deoxy99)
Post by: Darvince on December 31, 2010, 02:46:58 PM
Sandal (http://en.wikipedia.org/wiki/Sandal)
Title: Re: Map War 2 - G3R12T3 (Deoxy99)
Post by: Bla on December 31, 2010, 03:15:21 PM
Naru523 may spend 5 + 21 + 2 + 70 / 5 = 42,0 = 42 resources.
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Naru523 on December 31, 2010, 03:57:45 PM
yays 42 resources.

EDIT: fix'd. spent over 2 resources.
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Darvince on December 31, 2010, 04:01:06 PM
What the fu-

(http://www.lostrepublic.us/Graphics/DoubleFacePalm.jpg)

Okay, just give my nation to NeutronStar.
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Naru523 on December 31, 2010, 04:01:46 PM
What the fu-

-snip-

Okay, just give my nation to the barbarians.

See Hamster, I told you my plan worked!
And Nue is the only one who is going against the East Bloc. lol.
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Darvince on December 31, 2010, 04:04:21 PM
I wanna say it, but it's too horrible.
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: atomic7732 on December 31, 2010, 04:15:02 PM
... THIS IS BLASPHEMY
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Darvince on December 31, 2010, 04:18:40 PM
Here is my turn.
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Naru523 on December 31, 2010, 04:19:19 PM
you forgot a seabase
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: atomic7732 on December 31, 2010, 04:21:07 PM
Why did you color it all orange?
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Darvince on December 31, 2010, 04:21:42 PM
I'm gifting my whole nation to you.
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: atomic7732 on December 31, 2010, 04:22:10 PM
Okies
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Darvince on December 31, 2010, 04:22:26 PM
I am done with this game.
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Darvince on December 31, 2010, 04:25:19 PM
Anyway, >:( >:( >:( Hamster may spend >:( >:( >:( >:( >:( >:( 5 + 26 + 0 + ( 33 / 5 ) = 38,6 = 39 resources. >:( >:( >:( >:( >:( >:( >:(
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: deoxy99 on December 31, 2010, 04:26:46 PM
Will you ally me NeutronStar?
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: atomic7732 on December 31, 2010, 04:27:44 PM
Revolt against Bla? Heck yeah.
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Hamster on December 31, 2010, 04:29:38 PM
What the heck?
I'm exiting the alliance and trade with Bla.
I want trade with NeutronStar.
Naru, you are not in MY alliance.
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Naru523 on December 31, 2010, 04:30:21 PM
Since when did I said I was in yours?  ???
and it was only a joke, I'm still in the alliance. :-[ :( :-\
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: atomic7732 on December 31, 2010, 04:31:28 PM
BACKFIRE FTW  ;D ;D ;D ;D ;D
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Darvince on December 31, 2010, 04:31:42 PM
Wtf? I undo Hamster's turn and reclaim my nation. Olololol.

Also, ALLY DEOXY, NEUTRON, AND HAMSTER.
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: atomic7732 on December 31, 2010, 04:33:18 PM
Agreed. :)
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Hamster on December 31, 2010, 04:33:46 PM
I said it's okay that I do [my turn again.  :P
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: atomic7732 on December 31, 2010, 04:34:05 PM
lol Darvince.
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Naru523 on December 31, 2010, 04:34:24 PM
wtf
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Hamster on December 31, 2010, 04:34:42 PM
What the? My brother wrote that... :/
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Naru523 on December 31, 2010, 04:35:07 PM
I see...
.
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Hamster on December 31, 2010, 04:35:20 PM
Why was he on my computer when I was in the bathroom?
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Naru523 on December 31, 2010, 04:35:34 PM
... umm we get it.
wait, you only have one computer?

this is madness.  :-\
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: atomic7732 on December 31, 2010, 04:37:17 PM
Naru, you wanted an epic game change, and you got it. Now face the wrath of the new alliance. >:)
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Naru523 on December 31, 2010, 04:38:26 PM
You didn't get the joke, didn't you?
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: deoxy99 on December 31, 2010, 04:39:26 PM
Who allied who? I don't really know. You just posted randomly.

Is NeutronStar allied with me, Bla, and Hamster?
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Naru523 on December 31, 2010, 04:40:08 PM
Deoxy (?) x NeutronStar x Darvince x Hamster (?) x me (I only did a joke just to see your guys reaction lol)

So I think Bla is going to go boom.

Who allied who? I don't really know. You just posted randomly.

Is NeutronStar allied with me, Bla, and Hamster?

NeutronStar only allied you to against Bla.
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Darvince on December 31, 2010, 04:41:15 PM
No, Naru, you are allied with Bla.
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Naru523 on December 31, 2010, 04:41:53 PM
No. It's a joke.
And I didn't even say an alliance..
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Darvince on December 31, 2010, 04:43:08 PM
... umm we get it.
wait, you only have one computer?

this is madness.  :-\

There ish four lawlz.
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Naru523 on December 31, 2010, 04:43:50 PM
Then h-- I'm not going to ask...
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Darvince on December 31, 2010, 04:45:03 PM
RAWR! TAHT WUZ NAWT A JOKE BEFORE, SO WTF?
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Naru523 on December 31, 2010, 04:45:27 PM
Eet wuz ohnly 2 shee u guyz reaction.
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: atomic7732 on December 31, 2010, 04:45:37 PM
Joke fails FTW  ;D ;D ;D ;D ;D
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Naru523 on December 31, 2010, 04:46:26 PM
Joke fails FTW  ;D ;D ;D ;D ;D

lol...


And I think Bla is going to be super mad.  :P
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Darvince on December 31, 2010, 04:46:38 PM

Naru, how many land zones did you claim?
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: atomic7732 on December 31, 2010, 04:46:43 PM
yep. Bla's gonna be like "What did you do to my Blaist nation! You ruined my alliance!"
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Darvince on December 31, 2010, 04:47:36 PM
<oldenglish> Naru, what art thine production? Is thine production 23? </oldenglish>
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Naru523 on December 31, 2010, 04:48:07 PM

Naru, how many land zones did you claim?

5 land zones, 1 Hamlet, and one village.

And again about the Untitled epic, same joke.
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Darvince on December 31, 2010, 04:48:54 PM
<oldenglish> Naru, what art thine production? Is thine production 23? </oldenglish>
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Naru523 on December 31, 2010, 04:49:26 PM
I don't know what you mean. I can't make calculations because I fail at life.
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Darvince on December 31, 2010, 04:51:01 PM
23 i think
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Darvince on December 31, 2010, 04:53:01 PM
Lawlz, I may spend 5 + 38 + 0 + ( 55 / 5 ) = 54 resources.
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Darvince on December 31, 2010, 04:54:55 PM
First evar town hash popped into existence nao.  :P
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Naru523 on December 31, 2010, 04:55:10 PM
yep. Bla's gonna be like "What did you do to my Blaist nation! You ruined my alliance!"

Hopefully he won't be like the Angry German Kid (http://www.youtube.com/watch?v=qcbYAujRGrs).  :P

yes, I know it's not the original. But it makes it funnier and a reference to Flandre.
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Naru523 on December 31, 2010, 04:56:14 PM
OH NO3Z BLA IS ON.
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Darvince on December 31, 2010, 04:58:24 PM
Maybe it will be the first time he's ever said wtf.
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Naru523 on December 31, 2010, 04:58:54 PM
Maybe it will be the first time he's ever said wtf.

probably. But I don't think he would.  :P
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Bla on December 31, 2010, 04:59:36 PM
Aargh! What did you do to my Blaist nation! You ruined my alliance!
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Naru523 on December 31, 2010, 05:00:19 PM
trolololololoOLOLOLOLOLOLOLOL REVOLT AGAINST BLA!
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: deoxy99 on December 31, 2010, 05:01:44 PM
Aargh! What did you do to my Blaist nation! You ruined my alliance!
I will ally you again.
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Naru523 on December 31, 2010, 05:02:01 PM
⑨⑨⑨⑨⑨⑨⑨⑨⑨⑨⑨⑨⑨⑨⑨⑨⑨⑨⑨⑨⑨⑨⑨⑨⑨⑨⑨⑨⑨⑨⑨⑨⑨⑨⑨⑨⑨⑨⑨⑨!
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Darvince on December 31, 2010, 05:02:10 PM
Aargh! What did you do to my Blaist nation! You ruined my alliance!

*claims your extractor*
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Darvince on December 31, 2010, 05:02:38 PM
Aargh! What did you do to my Blaist nation! You ruined my alliance!
I will ally you again.

But then you won't have the fun of the late game artillery bases!
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: atomic7732 on December 31, 2010, 05:05:45 PM
Aargh! What did you do to my Blaist nation! You ruined my alliance!
Lately, I can predict the future. usually with the rewards for Gran Turismo and the events that will take place. But this... This means I'm phsycic. :P
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Darvince on December 31, 2010, 05:09:30 PM
So do I win Game 3? :P
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Darvince on December 31, 2010, 05:13:40 PM
Btw, I think you can spend 39 reshaurzes, Hamster. :D
Title: Re: Map War 2 - G3R12T4 (Naru523)
Post by: Bla on December 31, 2010, 05:18:09 PM
Okay, how much of this is a joke, if any of it is? I accept Deoxy99's reproposal of an alliance and anyone else who wants to join me in a coalition against evil nations.

Hamster may spend 5 + 26 + 0 + 0 / 5 = 31,0 = 31 resources. Since she doesn't want to trade...
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Hamster on December 31, 2010, 05:19:04 PM
Huh? I am allying the terrible three, and trading with NeutronStar, (not my brother so you people don't get all lovey dovey)

Anyway...
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: atomic7732 on December 31, 2010, 05:20:17 PM
But you allied us? Huh? I think we're all confused...
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Hamster on December 31, 2010, 05:20:45 PM
Huh? Whatever, *allies the terrible three*
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Bla on December 31, 2010, 05:21:42 PM
But you join us? Well, we all see where Darvince is going anyways; global domination!
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: atomic7732 on December 31, 2010, 05:22:42 PM
Exactly. We need to get Darvince to globally dominate the globe and not let the Blasit state Bla the world with blablahblah.  :P
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Bla on December 31, 2010, 05:24:12 PM
So... Your plan is to intentionally lose game 3 to Darvince? :/ I think the third video will be terribly boring then. :(
Join us, we can do this!
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Darvince on December 31, 2010, 05:24:39 PM
Umm, Hamster? Lovey dovey? Really?
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: atomic7732 on December 31, 2010, 05:25:08 PM
No. We are helping Darvince to dominate like you did, except we're gonna be a mergy nation after we defeat you. :P
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Darvince on December 31, 2010, 05:25:21 PM
So... Your plan is to intentionally lose game 3 to Darvince? :/ I think the third video will be terribly boring then. :(
Join us, we can do this!

No it ain't. And if you all war against me right now, then you will be punched in the face. ;D jk.
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Darvince on December 31, 2010, 05:26:20 PM
No. We are helping Darvince to dominate like you did, except we're gonna be a mergy nation after we defeat you. :P

Mergy? ??? You mean like in the first game with everyone against Bla, but they are defeated anyway?
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Bla on December 31, 2010, 05:27:16 PM
Well, if you "merge" into Darvince, you literally surrender to Darvince, and thus lose. :P
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: deoxy99 on December 31, 2010, 05:28:25 PM
Well, if you "merge" into Darvince, you literally surrender to Darvince, and thus lose. :P
Could you put a list of the alliances in the alliances section?
I don't know who allied who.
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Darvince on December 31, 2010, 05:28:56 PM
Holy frik I'm huge.
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Bla on December 31, 2010, 05:30:45 PM
Could you put a list of the alliances in the alliances section?
It's just extremely hard to update, because messages aren't always clear, and one nation could ally two nations which haven't allied each other. That's why I removed it, and made a diplomatic log instead. But I think we can say our East and West Blocs still exist.
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: deoxy99 on December 31, 2010, 05:31:05 PM
Could you put a list of the alliances in the alliances section?
It's just extremely hard to update, because messages aren't always clear, and one nation could ally two nations which haven't allied each other. That's why I removed it, and made a diplomatic log instead. But I think we can say our East and West Blocs still exist.
Who allied who?
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Bla on December 31, 2010, 05:32:06 PM
No alliances changed, I think. Except your brief alliance with NeutronStar, but you chose wisely to join Owr Gwear Cawse again.
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Hamster on December 31, 2010, 05:32:17 PM
I re-did my turn.
Also, look what I just did!
I want peace with Naru523, and trade with the three of them.
And an alliance to the terrible three.
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Bla on December 31, 2010, 05:33:44 PM
I've updated the numbers already and am right now taking my own turn, so it's a bit late, sorry. :/

Edit: But wow...
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Naru523 on December 31, 2010, 05:34:28 PM
Who allied who?

It seems like: Darvince x Nue x Hamster x me

and

Bla x you

I re-did my turn.
Also, look what I just did!
I want peace with Naru523, and trade with the three of them.
And an alliance to the terrible three.

Peace accepted (I did propose a peace treaty a couple pages ago). Trading accepted.
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: deoxy99 on December 31, 2010, 05:36:08 PM
Who allied who?

It seems like: Darvince x Nue x Hamster x me

and

Bla x you

I re-did my turn.
Also, look what I just did!
I want peace with Naru523, and trade with the three of them.
And an alliance to the terrible three.

Peace accepted (I did propose a peace treaty a couple pages ago). Trading accepted.
Actually, I allied NeutronStar. So, everyone is allied with me.
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Bla on December 31, 2010, 05:37:14 PM
But you allied me afterwards? Me and NeutronStar are at warz, so you must choose a side now.
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: deoxy99 on December 31, 2010, 05:37:48 PM
But you allied me afterwards? Me and NeutronStar are at warz, so you must choose a side now.
All right, I am on your side.

So now the alliances are matching Naru's list of alliances.
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: atomic7732 on December 31, 2010, 05:46:18 PM
Mergy. Everyone who is in the alliance with you (aka Darvince, I am replying you) will merge together (kinda like how you temporarily gave me your nation)

WOAH for millions of posts
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Bla on December 31, 2010, 05:47:15 PM
I've never done that?!?! I never allied you either?!

And they cannot merge together. The rest can merge into one. Nations cannot be led collectively in this game, you Soshulists. :P
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: atomic7732 on December 31, 2010, 05:47:51 PM
I was replying to Darvince...
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Darvince on December 31, 2010, 05:48:26 PM
Huh? Who? What? What the heck Bla? Bla are you sane?
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Bla on December 31, 2010, 05:48:50 PM
Yes... >:(
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Darvince on December 31, 2010, 05:49:50 PM
Nah, Nue, that's boring. I want war!!!!!!!!1111!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11111111111111!!!!!
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: atomic7732 on December 31, 2010, 05:50:58 PM
Nah, Nue, that's boring. I want war!!!!!!!!1111!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11111111111111!!!!!
j00 want war? Great idea!

Bla I propose alliance and trade with you.
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Bla on December 31, 2010, 05:51:29 PM
Accepted. ;D

*Makes some absolutely minor edits to the turn I'm working on.*
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Darvince on December 31, 2010, 05:52:12 PM
Nah, Nue, that's boring. I want war!!!!!!!!1111!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11111111111111!!!!!
j00 want war? Great idea!


Bla I propose alliance and trade with you.

Wtf lol
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Darvince on December 31, 2010, 05:54:03 PM
We r still stronger. ;D

Also, I end the war wiff Bla. *claims 11 zoens*
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: atomic7732 on December 31, 2010, 05:56:33 PM
This is difficult to keep track of, especially when I'm rallying on a 5 mile track in Africa.
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Bla on December 31, 2010, 05:57:13 PM
But you cancel your trades with the east bloc then, right? And un-ally them?
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Darvince on December 31, 2010, 05:58:25 PM
oh shutup. jk :P I propose a peace treaty with Nue, for π turns.  :P
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Bla on December 31, 2010, 06:00:09 PM
On behalf of our allied nation, we decline the proposal. ;D
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Darvince on December 31, 2010, 06:00:40 PM
*ends war anyway*

Also, that's 3.1415926535897932384626433832795028841971693993751058209749445923078164062862089986280 turns.
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Bla on December 31, 2010, 06:01:34 PM
Well, you're not getting that bite of my nashun, so for my turn there's war!
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Darvince on December 31, 2010, 06:02:38 PM
[Insert Hax Here] Bla's nation has been defeated in one turn!

EDIT: I just want it back to how it was before... *sigh*
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: atomic7732 on December 31, 2010, 06:04:57 PM
[Insert Win Here] Darvince's nation has been defeated in -0 turns. Yes. NEGATIVE ZERO.
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Darvince on December 31, 2010, 06:08:45 PM
Which means that you just died.
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: atomic7732 on December 31, 2010, 06:09:21 PM
Nope
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Darvince on December 31, 2010, 06:09:45 PM
:( *sigh* This game depresses me.
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Naru523 on December 31, 2010, 06:11:03 PM
Geez, why are Western countries are like this? I think you guys should be under my control!  * gets killed, knifed, destroy, etc. *

Anyways, I'm not gonna like how's it going to turn out for Darvince.
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Bla on December 31, 2010, 06:11:12 PM
You wanted war, right? :P
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Darvince on December 31, 2010, 06:11:57 PM
Geez, why are Western countries are like this? I think you guys should be under my control!  * gets killed, knifed, destroy, etc. *

pad

I have mood swings, lol. I was aggressive earlier, now I'm just idk what.
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: atomic7732 on December 31, 2010, 06:12:29 PM
Nah, Nue, that's boring. I want war!!!!!!!!1111!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11111111111111!!!!!

Quoted for truth.
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Bla on December 31, 2010, 06:14:34 PM
I have mood swings, lol.
You mean like these?
(http://www.cartoonstock.com/lowres/ear0561l.jpg)
That's awesome, I'd like some mood swings in my garden too. :)
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Darvince on December 31, 2010, 06:15:21 PM
Nah, Nue, that's boring. I want war!!!!!!!!1111!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11111111111111!!!!!

Grr! I meant once Bla and Deoxy and Hamster were defeat.
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Bla on December 31, 2010, 06:15:53 PM
Hamster joined your side.
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Naru523 on December 31, 2010, 06:16:00 PM
Wait, so Darvince is a tsundere!? Wow.
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Bla on December 31, 2010, 06:17:30 PM
Well, while the east bloc will still be leading with Neutron and Hamster swapped, it will be closer and certainly me and Deoxy99 can do some huge immediate damage to Hamster.
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Darvince on December 31, 2010, 06:18:10 PM
Oh, σκατά!
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Naru523 on December 31, 2010, 06:18:20 PM
If I might recall, the alliances are:

Hamster x Darvince
Bla x deoxy x Nue

I dunno what side to join.
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Darvince on December 31, 2010, 06:19:02 PM
JOIN US! IT ISH BETTER FOR YOUR HEALTH!
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Bla on December 31, 2010, 06:20:15 PM
So, you basically unally Darvince and Hamster?
And what about trading?
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Darvince on December 31, 2010, 06:20:46 PM
wtf is going on
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Naru523 on December 31, 2010, 06:20:55 PM
But I would be on the losing side.

 :P

So, you basically unally Darvince and Hamster?
And what about trading?

I actually don't know really. I guess I could still trade ?

and tons of posts with a map.
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Bla on December 31, 2010, 06:21:37 PM
You can, an alliance isn't needed for that. Just consider your diplomacy. ;D
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Darvince on December 31, 2010, 06:22:17 PM
LOSING!?!?!? ME LOSING!?!?!?!?
 Y00 ppl suk.
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Darvince on December 31, 2010, 06:24:02 PM
I hereby make a peace treaty with all nations, and συνουσία! Im gonna lose!
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Naru523 on December 31, 2010, 06:24:12 PM
LOSING!?!?!? ME LOSING!?!?!?!?
Y00 ppl suk.

 We would be surrounded if I were to join you. Actually you would be more surrounded if I join them.  :P
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: deoxy99 on December 31, 2010, 06:25:36 PM
Bla, I will send you 19 resources from my big pile of resources.
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Darvince on December 31, 2010, 06:29:28 PM
Three Nation War.. lol

If only it was still so simple... :/
And fun...
It's not fun anymore.
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: atomic7732 on December 31, 2010, 06:31:33 PM
Don't be a sore loser. Win with pride, and lose humbly.
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Naru523 on December 31, 2010, 06:32:29 PM
Don't be a sore loser. Win with pride, and lose humbly.

Are you encouraging him? BLASPHEMY!
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Darvince on December 31, 2010, 06:33:02 PM
???
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Bla on December 31, 2010, 06:37:21 PM
NeutronStar, who are you trading with? Officially you're trading with Darvince, Hamster, Naru523.

Bla, I will send you 19 resources from my big pile of resources.
Thanks a lot! You're a true ally.

And now, I'll take my turn.
Bla may spend 5 + 32 + 1 + 59 / 5 = 49,8 = 50 resources.
+ 19 from Deoxy99 = 69 resources.
I only spend 62, and give the rest (7) back to Deoxy99.

If NeutronStar's still doing the old trades...
NeutronStar may spend 5 + 32 + 5 + 93 / 5 = 60,6 = 61 resources.
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Darvince on December 31, 2010, 06:42:40 PM
What the... I... what... umm... just give the barbarians my nation.
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Bla on December 31, 2010, 06:45:18 PM
You can't make a peace treaty. A treaty requires other people to sign it. I didn't sign it, as I want at least the land I've lost back. Maybe we can sign it in exchange for my coastline you took, if it's ok with the rest of the west bloc.

Or do you insist giving the strongest nation on the planet to the barbarians?
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Darvince on December 31, 2010, 06:46:30 PM
I don't know, I don't know what the heck happened in the last couple hours. It just feels wrong now.  :-\

Meh, I'll keep it?
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: atomic7732 on December 31, 2010, 06:47:26 PM
STRONGEST NATION WAJKFJKASFJAKJI

Oh I want to trade with the "west bloc". KTHXBAI

And untrade with the east bloc.
Title: Re: Map War 2 - G3R13T2 (NeutronStar)
Post by: Bla on December 31, 2010, 06:47:39 PM
Ok. But remember you haven't lost yet. Evidently everything can change quickly, in your favor or against you.

I accept the trade proposal, Deoxy99 still needs to accept.
Title: Re: Map War 2 - G3R13T2 (NeutronStar)
Post by: Darvince on December 31, 2010, 06:47:49 PM
STRONGEST NATION WAJKFJKASFJAKJI

Oh I want to trade with the "west bloc". KTHXBAI

And untrade with the east bloc.

Wtf
Title: Re: Map War 2 - G3R13T2 (NeutronStar)
Post by: Naru523 on December 31, 2010, 06:48:54 PM
What r I considered? Cause I'm on both sides of the planet/neutral.  :P
Title: Re: Map War 2 - G3R13T2 (NeutronStar)
Post by: Bla on December 31, 2010, 06:49:01 PM
NeutronStar may spend 5 + 32 + 5 + 36 / 5 = 49,2 = 49 resources.
Title: Re: Map War 2 - G3R13T2 (NeutronStar)
Post by: atomic7732 on December 31, 2010, 06:49:22 PM
heh. 2nd and 3rd is always better than 1st and 4th.

Bla, we're 2nd and 3rd strongest? Or is deoxy one of those two, cause I've lost track of everything now.
Title: Re: Map War 2 - G3R13T2 (NeutronStar)
Post by: deoxy99 on December 31, 2010, 06:49:55 PM
Ok. But remember you haven't lost yet. Evidently everything can change quickly, in your favor or against you.

I accept the trade proposal, Deoxy99 still needs to accept.
I accept.
Title: Re: Map War 2 - G3R13T2 (NeutronStar)
Post by: Bla on December 31, 2010, 06:52:04 PM
NeutronStar may spend 5 + 32 + 5 + 63 / 5 = 54,6 = 55 resources.

Naru523, I don't know what you're considered. What do you consider yourself? :P
Title: Re: Map War 2 - G3R13T2 (NeutronStar)
Post by: Naru523 on December 31, 2010, 06:52:58 PM
Dunno. But I'm guessing the blocs is for alliances? I'm neutral soo...  :P
In other news, if you attack me:
(http://fc07.deviantart.net/fs70/f/2010/252/9/1/peaceful_switzerland___hetalia_by_raps555-d2ycg01.gif)

So I'll declare neutrality on next turn.
Title: Re: Map War 2 - G3R13T2 (NeutronStar)
Post by: atomic7732 on December 31, 2010, 06:53:01 PM
A delinquent :P

I used 47 I think
Title: Re: Map War 2 - G3R13T2 (NeutronStar)
Post by: Bla on December 31, 2010, 06:54:18 PM
Well, you can stay neutral. Then I'll consider you neutral. ;)
Title: Re: Map War 2 - G3R13T2 (NeutronStar)
Post by: atomic7732 on December 31, 2010, 06:55:09 PM
If he stays neutral... And he expands quick enough. We has a winner.
Title: Re: Map War 2 - G3R13T2 (NeutronStar)
Post by: Darvince on December 31, 2010, 06:55:33 PM
So what did you declare, Neutron?
Title: Re: Map War 2 - G3R13T2 (NeutronStar)
Post by: atomic7732 on December 31, 2010, 06:56:39 PM
I didn't declare anything. Did I?
Title: Re: Map War 2 - G3R13T2 (NeutronStar)
Post by: Naru523 on December 31, 2010, 06:56:57 PM
I think about the war.
Title: Re: Map War 2 - G3R13T2 (NeutronStar)
Post by: Darvince on December 31, 2010, 06:57:38 PM
No who the frick is Neutron allied to?
Title: Re: Map War 2 - G3R13T2 (NeutronStar)
Post by: atomic7732 on December 31, 2010, 06:58:02 PM
Have you seen any of the posts on page 80?
Title: Re: Map War 2 - G3R13T2 (NeutronStar)
Post by: Naru523 on December 31, 2010, 06:58:23 PM
Raise your hand, but do so in a way that does not mock any salute to my country's past...
had to post that.

No who the frick is Neutron allied to?

Bla and deoxy. Duh.
Title: Re: Map War 2 - G3R13T2 (NeutronStar)
Post by: Darvince on December 31, 2010, 06:59:19 PM
What the fu-
Title: Re: Map War 2 - G3R13T2 (NeutronStar)
Post by: Darvince on December 31, 2010, 06:59:59 PM
Okay, too fast posts make me forget.
Title: Re: Map War 2 - G3R13T2 (NeutronStar)
Post by: deoxy99 on December 31, 2010, 07:00:06 PM
Well, you can stay neutral. Then I'll consider you neutral. ;)
Can I get how many I can spend?
Title: Re: Map War 2 - G3R13T2 (NeutronStar)
Post by: Darvince on December 31, 2010, 07:00:55 PM
Umm, Bla, the log dissapeared.
Title: Re: Map War 2 - G3R13T2 (NeutronStar)
Post by: Bla on December 31, 2010, 07:02:08 PM
Well, you can stay neutral. Then I'll consider you neutral. ;)
Can I get how many I can spend?
It'll depend on what NeutronStar does. If it were your turn now, you'd be able to spend 5 + 27 + 17 + 68 / 5 = 62,6 = 62 resources.

Umm, Bla, the log dissapeared.
Ran out of characters. See my second post.
Title: Re: Map War 2 - G3R13T2 (NeutronStar)
Post by: deoxy99 on December 31, 2010, 07:02:28 PM
Well, you can stay neutral. Then I'll consider you neutral. ;)
Can I get how many I can spend?
It'll depend on what NeutronStar does. If it were your turn now, you'd be able to spend 5 + 27 + 17 + 68 / 5 = 62,6 = 62 resources.
NeutronStar already took his (http://universesandbox.com/forum/index.php/topic,1493.msg24580.html#msg24580) turn.
Title: Re: Map War 2 - G3R13T2 (NeutronStar)
Post by: Darvince on December 31, 2010, 07:03:36 PM
FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU

The plan is gonna kill me now. :'(

*abandons the plan on Nue's side of the continent*
Title: Re: Map War 2 - G3R13T2 (NeutronStar)
Post by: atomic7732 on December 31, 2010, 07:04:06 PM
teehee

Bla, btw that jog is incomplete... it doesn't have Hamster allied with you Bla, and it doesn't have deoxy un-allying (before re-allying)
Title: Re: Map War 2 - G3R13T3 (Deoxy99)
Post by: Bla on December 31, 2010, 07:06:15 PM
Deoxy99 may spend 5 + 27 + 17 + 77 / 5 = 64,4 = 64 resources.
Title: Re: Map War 2 - G3R13T3 (Deoxy99)
Post by: Darvince on December 31, 2010, 07:06:47 PM
Holy shi- Traed wiff sister pl0x?
Title: Re: Map War 2 - G3R12T6 (Hamster)
Post by: Naru523 on December 31, 2010, 07:07:17 PM
STRONGEST NATION WAJKFJKASFJAKJI

Oh I want to trade with the "west bloc". KTHXBAI

And untrade with the east bloc.
Title: Re: Map War 2 - G3R13T3 (Deoxy99)
Post by: Darvince on December 31, 2010, 07:07:41 PM
the blocs confuzzle me.
Title: Re: Map War 2 - G3R13T3 (Deoxy99)
Post by: Naru523 on December 31, 2010, 07:08:49 PM
the blocs confuzzle me.

West bloc = Bla, deoxy, Nue
East bloc = you, Hamster (or west?)
Title: Re: Map War 2 - G3R13T3 (Deoxy99)
Post by: Darvince on December 31, 2010, 07:09:16 PM
JOIN US DANGIT!
Title: Re: Map War 2 - G3R13T3 (Deoxy99)
Post by: Naru523 on December 31, 2010, 07:10:37 PM
No thanks, neutrality would be better.
Title: Re: Map War 2 - G3R13T3 (Deoxy99)
Post by: Darvince on December 31, 2010, 07:11:02 PM
you are so sdfhsdruivhy asdtuiwerhrweuifrhseuir
Title: Re: Map War 2 - G3R13T3 (Deoxy99)
Post by: atomic7732 on December 31, 2010, 07:12:22 PM
you are so sdfhsdruivhy asdtuiwerhrweuifrhseuir
I totally understand, but I disagree.
Title: Re: Map War 2 - G3R13T3 (Deoxy99)
Post by: deoxy99 on December 31, 2010, 07:16:51 PM
Yay!
Title: Re: Map War 2 - G3R13T3 (Deoxy99)
Post by: Naru523 on December 31, 2010, 07:20:04 PM
deoxy, you can have this seabase so you won't get locked
Title: Re: Map War 2 - G3R13T3 (Deoxy99)
Post by: deoxy99 on December 31, 2010, 07:20:41 PM
deoxy, you can have this seabase so you won't get locked.
Okay.
Title: Re: Map War 2 - G3R13T3 (Deoxy99)
Post by: Darvince on December 31, 2010, 07:46:50 PM
Naru can spend 5 + 26 + 11 + ( 44 / 5 ) = 50.8 reshaurzes = 51 reshaurzes ~
Title: Re: Map War 2 - G3R13T3 (Deoxy99)
Post by: Naru523 on December 31, 2010, 07:49:20 PM
three reshaurzes saved
Title: Re: Map War 2 - G3R13T3 (Deoxy99)
Post by: Darvince on December 31, 2010, 08:03:18 PM
I may spend 5 + 44 + 2 + ( 33 / 5 ) = 57.6 reshaurzes = 58 reshaurzes.

I want trade with Hamster, pl0x?

Also, *destroys teh Australia plan*
Title: Re: Map War 2 - G3R13T3 (Deoxy99)
Post by: Naru523 on December 31, 2010, 08:04:56 PM
Plan ended yearz ago.
Title: Re: Map War 2 - G3R13T3 (Deoxy99)
Post by: Darvince on December 31, 2010, 08:11:10 PM
Hamster may spend 5 + 23 + 7 + ( 0 / 5 ) = 35 reshaurzes.
Title: Re: Map War 2 - G3R13T3 (Deoxy99)
Post by: Hamster on December 31, 2010, 08:20:43 PM
I accept the trade.
Also, is Naru kind of on our side? ???
Title: Re: Map War 2 - G3R13T3 (Deoxy99)
Post by: Naru523 on December 31, 2010, 08:22:01 PM
I'm on neither. I'm a neutral nation.  ;)
Title: Re: Map War 2 - G3R14T1 (Bla)
Post by: Darvince on December 31, 2010, 08:22:31 PM
Bla may spend 5 + 36 + 0 + ( 72 / 5 ) = 55.4 = 55 resources.  >:(

Technically you are...since you trade with me... and I'll update the Power in Map War 2 fingy.
Title: Re: Map War 2 - G3R13T3 (Deoxy99)
Post by: Naru523 on December 31, 2010, 08:27:22 PM
Actually, trade means nothing for alliances. Let's say, China and the United States currently has a trading pact. They're not even allies.
Title: Re: Map War 2 - G3R13T3 (Deoxy99)
Post by: Darvince on December 31, 2010, 08:30:41 PM
idc. Atleast you're not warring.
Title: Re: Map War 2 - G3R13T3 (Deoxy99)
Post by: Darvince on December 31, 2010, 09:02:13 PM
Actually, trade means nothing for alliances.

I can has trade wif NeutronStar, Bla, and Deoxy plz? Cuz alliancez don't mattr wif tradin?
Title: Re: Map War 2 - G3R13T3 (Deoxy99)
Post by: atomic7732 on December 31, 2010, 09:55:46 PM
Noes. I decline. I'm not gonna help your production if I'm warring you.
Title: Re: Map War 2 - G3R13T3 (Deoxy99)
Post by: Naru523 on December 31, 2010, 09:56:44 PM
I can has trade wif NeutronStar, Bla, and Deoxy plz? Cuz alliancez don't mattr wif tradin?

Trade and alliances depends on diplomatic relations. Currently you are on war with them, so it would be impossible.
Title: Re: Map War 2 - G3R13T3 (Deoxy99)
Post by: Darvince on December 31, 2010, 09:59:18 PM
No I ish not. I said that I would go to peace with Bla at my turn.
Title: Re: Map War 2 - G3R13T3 (Deoxy99)
Post by: atomic7732 on December 31, 2010, 10:02:56 PM
But we declined.
Title: Re: Map War 2 - G3R13T3 (Deoxy99)
Post by: Darvince on December 31, 2010, 10:03:43 PM
Declined what? Peace wif ur stoopid nashuns?
Title: Re: Map War 2 - G3R13T3 (Deoxy99)
Post by: atomic7732 on December 31, 2010, 10:06:16 PM
You're the one who wanted war.
Title: Re: Map War 2 - G3R13T3 (Deoxy99)
Post by: Darvince on December 31, 2010, 10:07:49 PM
When I said that, I meant once the old West Alliansh was defeat.

But since u r too stoopid, you declared war against my mighty nation.
Title: Re: Map War 2 - G3R13T3 (Deoxy99)
Post by: atomic7732 on December 31, 2010, 10:09:11 PM
Stop stating the facts.  :P
Title: Re: Map War 2 - G3R13T3 (Deoxy99)
Post by: Darvince on December 31, 2010, 10:09:47 PM
I does have peace wif Bla, though. I said a couple pages back.

Wait, why do you always declare neutrality, Naru?
Title: Re: Map War 2 - G3R13T3 (Deoxy99)
Post by: atomic7732 on December 31, 2010, 10:12:42 PM
HE IS UNDECIDED STOP FORCING HIM>>F>D>F>AKFIadsfads
Title: Re: Map War 2 - G3R13T3 (Deoxy99)
Post by: Naru523 on December 31, 2010, 10:16:41 PM
I does have peace wif Bla, though. I said a couple pages back.

Wait, why do you always declare neutrality, Naru?

so i can beat u with mai peace prize if u invade me
and it'll hurt bad. very very very very very bad.
Title: Re: Map War 2 - G3R13T3 (Deoxy99)
Post by: Darvince on December 31, 2010, 10:17:38 PM
wtf u r such a hypocrite lawlz
Title: Re: Map War 2 - G3R13T3 (Deoxy99)
Post by: Darvince on December 31, 2010, 11:49:11 PM
Anyway, I hope all this was valid. If it wasn't, then that sucks.
Title: Re: Map War 2 - G3R13T3 (Deoxy99)
Post by: Bla on January 01, 2011, 05:01:07 AM
Naru523 overspent by 2. Well... If he can choose one thing to undo, I can undo it in the rest of the maps if they're valid.

You were right that he could spend 5 + 26 + 11 + 44 / 5 = 50,8 = 51 resources though.

But I haven't accepted your peace proposal yet.
Title: Re: Map War 2 - G3R13T4 (Naru523)
Post by: Naru523 on January 01, 2011, 10:11:44 AM
bump.
Title: Re: Map War 2 - G3R13T4 (Naru523)
Post by: Bla on January 01, 2011, 10:44:07 AM
No. You overspent by 2 and need to choose one thing you "did not do".
Title: Re: Map War 2 - G3R13T4 (Naru523)
Post by: Darvince on January 01, 2011, 11:31:33 AM
FFFFFFUUUUUUUUUUUU- That was liek 4 hours. :'(
Title: Re: Map War 2 - G3R13T4 (Naru523)
Post by: Naru523 on January 01, 2011, 12:21:34 PM
Weird, thought I already did it.
repost'd.
Title: Re: Map War 2 - G3R13T4 (Naru523)
Post by: Bla on January 01, 2011, 01:07:27 PM
Bla may spend 5 + 32 + 0 + 76 / 5 = 52,2 = 52 resources.
I spent 50, and got 1 from the conquest of Hamster's extractor.

NeutronStar may spend 5 + 41 + 11 + 72 / 5 = 71,4 = 71 resources.
Title: Re: Map War 2 - G3R14T2 (NeutronStar)
Post by: Darvince on January 01, 2011, 01:08:44 PM
Wtf. There's no map.
Title: Re: Map War 2 - G3R14T2 (NeutronStar)
Post by: atomic7732 on January 01, 2011, 01:36:21 PM
71 NO WAI
Title: Re: Map War 2 - G3R14T2 (NeutronStar)
Post by: atomic7732 on January 01, 2011, 01:37:44 PM
I stopped counting, so I hope this is okay.
Title: Re: Map War 2 - G3R14T2 (NeutronStar)
Post by: Darvince on January 01, 2011, 01:41:00 PM
I ish one step ahead of you, Nue!  ;D
Title: Re: Map War 2 - G3R14T2 (NeutronStar)
Post by: Bla on January 01, 2011, 01:43:27 PM
Deoxy99 may spend 5 + 35 + 35 + 93 / 5 = 93,6 = 94 resources.
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Naru523 on January 01, 2011, 01:46:13 PM
What the aous9diaosdmsuidf.  :P
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Darvince on January 01, 2011, 01:50:19 PM
Holy shi-
I... umm... wtf...
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: deoxy99 on January 01, 2011, 01:51:26 PM
Time for... WAR!
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Naru523 on January 01, 2011, 01:51:29 PM
Something suspicious is going on. I can't tell what it is though...
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Darvince on January 01, 2011, 01:53:47 PM
What... the... heck... is... going... on... with the trade...

WHERE DID NUE'S PRODUCTION COME FROM?!?!?!?!

His production is 47, not 56. Atleast when I counted.
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Bla on January 01, 2011, 01:56:00 PM
Sorry Deoxy99, but you can only border zones bordering your nation directly.
An example of how you're allowed and how you're not allowed to expand:
(http://images1.wikia.nocookie.net/__cb20100831134961/bla/images/1/18/201008311549.png)(http://images2.wikia.nocookie.net/__cb20100831134910/bla/images/8/8f/201008311548.png)
The dark red/green nation has 10 resources and is going to claim two new zones, but it's only allowed to expand into the zones that are bordering it directly during a turn. This makes the green turn valid, because both zones, labeled '1', border the original zone, but the red turn invalid, because the zone labeled '2' doesn't border the original zone. You may only take zones that border your current zones directly during a turn.
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Darvince on January 01, 2011, 01:57:49 PM
I think that Nue's production is 46, not 56.

I counted several times, and I kept getting results in the 40's, not 50's.
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Bla on January 01, 2011, 01:59:45 PM
I think that Nue's production is 46, not 56.
You can think that, but you'd be wrong. ;)

I just counted and got 56. Normally I just add/substract the changes from the existing numbers.
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Naru523 on January 01, 2011, 02:01:58 PM
I pwopose a trade with Bla and deoxy.
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Darvince on January 01, 2011, 02:09:13 PM
I think that Nue's production is 46, not 56.
You can think that, but you'd be wrong. ;)

I just counted and got 56. Normally I just add/substract the changes from the existing numbers.

Does each city level add on to the last?

(http://universesandbox.com/forum/index.php?action=dlattach;topic=1493.0;attach=5067;image)
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Hamster on January 01, 2011, 02:21:44 PM
Naru523, would you consider gifting me that sea base just to the south of my sole extractor?
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Naru523 on January 01, 2011, 02:23:23 PM
Sorry, but I decline. I need it for colonization.
Btw, you can change the log now. They're not really my allies anymore.
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Darvince on January 01, 2011, 02:25:17 PM
Heh, I'm just waiting for Deoxy to betray, since he has no land to sneak into. :P
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Naru523 on January 01, 2011, 02:25:42 PM
Actually he borders Hamster.
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Naru523 on January 01, 2011, 02:26:24 PM
* gives seabase to deoxy * >:]
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Naru523 on January 01, 2011, 02:27:52 PM
j00 suk

>:]  :P
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Darvince on January 01, 2011, 02:28:29 PM
I'm not independently big, yet.  >:(
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: atomic7732 on January 01, 2011, 02:29:42 PM
Naru, would you consider leaving some of the sea bases to your west open for me to expand? There's not much more room left.  :-\
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Darvince on January 01, 2011, 02:31:48 PM
NO! I CLAIM DAT!
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Naru523 on January 01, 2011, 02:32:07 PM
Near Australia? or my continent?
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Darvince on January 01, 2011, 02:33:11 PM
Wtf? Hamster ashepted trade with me!
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Naru523 on January 01, 2011, 08:35:31 PM
fix'd for deoxy.
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: atomic7732 on January 01, 2011, 09:32:49 PM
Right by your estractor Naru
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Naru523 on January 01, 2011, 10:30:43 PM
Right by your estractor Naru

Sure I guess. Just.. don't attack me.
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: atomic7732 on January 01, 2011, 10:38:29 PM
That's not my plan. :)
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Darvince on January 01, 2011, 11:44:09 PM
Yes it is u ignoramoose. jk
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Naru523 on January 01, 2011, 11:45:57 PM
Wtf? Hamster ashepted trade with me!

I can't let you  do that without a danmaku fight Flandre Darvince.
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Darvince on January 01, 2011, 11:52:09 PM
What is a danmaku fight, and I did Google it.
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Naru523 on January 01, 2011, 11:54:38 PM
Danmaku (弾幕, literally bullet curtain or curtain fire) is a Japanese term for "barrage", as in a barrage of bullets.


(http://en.touhouwiki.net/images/thumb/2/2c/Danmaku.png/300px-Danmaku.png)
Now imagine that red-clothed one as you. If you get hit by a bullet, you are dead.
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Darvince on January 01, 2011, 11:55:46 PM
Why do you want me to go into a gun fight with my sister over a game? :-\
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Naru523 on January 01, 2011, 11:56:40 PM
Because I wanna act like Switzerland. That way, it'll make me look like a retard awesome.  :)

And danmaku doesn't use guns.
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Darvince on January 01, 2011, 11:57:15 PM
j00 suk on 7,650,649 levels.
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Naru523 on January 01, 2011, 11:58:07 PM
j00 suk on 7,650,649 levels.

Too bad! * uses QED「495年の波紋」 * :3
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Bla on January 02, 2011, 04:24:47 AM
If Deoxy99 accepts your map, it'll be used.

And Darvince, can you quote Hamster where she accepted your trade proposal (or the other way around)?
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: atomic7732 on January 02, 2011, 08:13:31 AM
j00 suk on 7,650,649 levels.

Too bad! * uses QED「495年の波紋」 * :3
Quantum electrificated dytronamicals.
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Naru523 on January 02, 2011, 08:37:11 AM
Nope.
Q.E.D. "Ripples of 495 Years"
(Q.E.D.: short for Quod Erat Demonstrandum, used as "End of Proof" statement.)


And Darvince, can you quote Hamster where she accepted your trade proposal (or the other way around)?

I think they accepted in real life.

ze~
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Darvince on January 02, 2011, 09:54:33 AM
I may spend 5 + 44 + 2 + ( 33 / 5 ) = 57.6 reshaurzes = 58 reshaurzes.

I want trade with Hamster, pl0x?

I accept the trade.

<idioticness>LAWLZ WTF R U 2 STOOPID</idioticness>
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Bla on January 02, 2011, 02:13:49 PM
I accept Naru523's trade proposal.
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: deoxy99 on January 02, 2011, 03:08:17 PM
I accept the map.
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Darvince on January 02, 2011, 05:24:56 PM
I accept Naru523 being able to spend 5 + 35 + 3 + 95 / 5 = 62,0 = 62 resources.
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Naru523 on January 02, 2011, 06:47:00 PM
I give 3, 2, and 2 resources to Bla, Neutron, and deoxy respectively~

ze~
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: deoxy99 on January 02, 2011, 07:01:34 PM
I give 3, 2, and 2 resources to Bla, Neutron, and deoxy respectively~

ze~
Please refer to me as Deoxy, even though my username has a lowercase "d" in it.
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: atomic7732 on January 02, 2011, 07:10:00 PM
I'm ze opposite. I hate Atomic. It's stupid, atomic looks better.
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Darvince on January 02, 2011, 07:38:03 PM
I give 3, 2, and 2 resources to Bla, Neutron, and deoxy respectively~

ze~

j00 suk. help ze east bloc too. >:(
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Naru523 on January 02, 2011, 08:02:29 PM
I don't think I would. Our relations soared down by you destroying ze plan and Hamster taking over my island. Therefore, it would almost be impossible to do so.

ze~
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Darvince on January 02, 2011, 08:08:17 PM
Hamster redid the turn, but Bla refused to use the map where Hamster didn't take any of your zones...

See look! But Bla just used ze old map. -.-

(http://universesandbox.com/forum/index.php?action=dlattach;topic=1493.0;attach=5010;image)
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Naru523 on January 02, 2011, 08:14:27 PM
But then Hamster didn't say it was wrawng.

derp!

ze~
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Darvince on January 02, 2011, 08:16:14 PM
I noticed I've said j00 suk a lot, hmm...
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: atomic7732 on January 02, 2011, 08:26:57 PM
I noticed I've said j00 suk a lot, hmm...
j00 suk
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Darvince on January 02, 2011, 08:27:49 PM
Self may spend 5 + 58 + 1 + 54 / 5 = 74,8 = 75 resources.

[Hax Sign] Capture ze cities!~

I propose no more trading with Naru523, since it looks like he wants to war with the East Bloc soon. >:(

I has 76 production now. ;D
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Naru523 on January 02, 2011, 08:40:35 PM
I already has no trading wif u.
and I'll beat u with mi peace prize if u invade meh >:]
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Darvince on January 02, 2011, 08:43:25 PM
Well, you're going to invade me, you hypocritical hypocrite! :P
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Darvince on January 02, 2011, 08:46:32 PM
Since I (apparently) have peace with the West Bloc right now, can I has join West Bloc?

*untrade Hamster*
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: atomic7732 on January 02, 2011, 08:57:15 PM
Well, you're going to invade me, you hypocritical hypocrite! :P
That's not hypocritical...
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Naru523 on January 02, 2011, 08:57:19 PM
Well, you're going to invade me, you hypocritical hypocrite! :P

Naww, I'm a neutral country.
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: atomic7732 on January 02, 2011, 08:57:33 PM
You can has
modify button?
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Naru523 on January 02, 2011, 08:58:12 PM
Well, you're going to invade me, you hypocritical hypocrite! :P

Anddd Flandre said I was a hypocrite
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: atomic7732 on January 02, 2011, 08:59:46 PM
Since I (apparently) have peace with the West Bloc right now, can I has join West Bloc?

*untrade Hamster*
No can do buddeh. j00 wanted war, and you can has get some soon. Also that would mean epic mergy nation. You don't want that, remember?
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Naru523 on January 02, 2011, 09:01:02 PM
I ish gonna sit back and  watch ze First World War.  :P
and did Darvince untrade Hamster fur nothing? lol

ze~
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Naru523 on January 02, 2011, 09:02:36 PM
inb4darvincedeletingpostsagain
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Darvince on January 02, 2011, 09:02:42 PM
Since I (apparently) have peace with the West Bloc right now, can I has join West Bloc?

*untrade Hamster*
No can do buddeh. j00 wanted war, and you can has get some soon. Also that would mean epic mergy nation. You don't want that, remember?

Mergy nation? ??? Oh crud. I'mma gonna lose. :'(

*retrade Hamster*
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Naru523 on January 02, 2011, 09:09:16 PM
lol I own only ze two artilleries!
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Darvince on January 02, 2011, 09:35:37 PM
Hm Hm. >:(

*retrade Naru*
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Hamster on January 02, 2011, 09:54:11 PM
What the heck... I am done with this.
Also, can you gift my whole nation to Darvince, Bla?
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Naru523 on January 02, 2011, 09:59:41 PM
My plan is now in motion...

Ohwai- I don't have a plan.
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Darvince on January 02, 2011, 10:00:13 PM
*makes it to save Bla some time*

Haha! ;D I stretch all the way around the northernmost section of the map!
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Naru523 on January 02, 2011, 10:01:42 PM
But then you'd be attacked on all sides.  :P
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Darvince on January 02, 2011, 10:02:56 PM
I know I touch all nations now.
Osh-- That means there can be a global war against me.
*hides*
Title: Re: Map War 2 - G3R14T3 (Deoxy99)
Post by: Bla on January 03, 2011, 03:39:41 AM
Sorry Naru523, but you can't build a hamlet on a zone the same turn as you claim it.
Naru523 may spend 5 + 35 + 3 + 37 / 5 = 50,4 = 50 resources.
Also, I noticed that you overspent by 1 that turn, not including the hamlet you were not allowed to build (which would had made you overspend by 5).

Btw, Darvince/Hamster, I know it's probably annoying that I didn't edit the map you made after I had begun taking my turn, but it takes a lot of time to calculate back and undo your maps, and then reapply my turn to them, and I simply don't have time to do that. The best you can ensure to feel that I haven't selectively taken the one of your maps that put you into the worst situation is to simply consider what you want to do before taking your turn and only make one map. Maybe there should be a rule about only making one map pr. turn, and only being allowed to undo things (and not change resource spending) if you overspend. Just an idea.

Also, edit this map of turn 3:
Title: Re: Map War 2 - G3R14T4 (Naru523)
Post by: Darvince on January 03, 2011, 04:22:17 PM
You type too much. :P

... wat.
Title: Re: Map War 2 - G3R14T4 (Naru523)
Post by: Bla on January 04, 2011, 11:50:31 AM
Narunarunaru... Notification Naru... Narrrrr...
Title: Re: Map War 2 - G3R14T4 (Naru523)
Post by: Naru523 on January 04, 2011, 03:37:38 PM
Sorry, was at my cousin's house for the whole day ( http://universesandbox.com/forum/index.php/topic,2567.0.html ).
Title: Re: Map War 2 - G3R14T4 (Naru523)
Post by: Darvince on January 04, 2011, 05:09:12 PM
[Hax Sign] Capture ze cities~

BTW, I can has block against Nue and gifts to Naru? ;D
Title: Re: Map War 2 - G3R14T4 (Naru523)
Post by: Bla on January 04, 2011, 10:49:52 PM
Naru523, you can't develop a city the same turn you claim the zone holding it, sorry (the northern hamlet near Darvince).
Title: Re: Map War 2 - G3R14T4 (Naru523)
Post by: Naru523 on January 04, 2011, 11:36:23 PM
nothing to post here.
Title: Re: Map War 2 - G3R14T4 (Naru523)
Post by: Bla on January 05, 2011, 08:51:53 AM
Okay, and Darvince could spend 5 + 58 + 1 + 0 / 5 = 64,0 = 64 resources... And he spent 66. Sorry Darvince, but if you go with Naru523's map, you overspent by 2, since you untraded Hamster (you'll get her zones in turn 6, where she will be placed on the inactive list). You can still gift those zones to Naru523, and they won't affect your economy before next turn.

And to everyone, please don't merge your maps into newer maps, as I have to save and validate each map. If they're merged into newer maps I haven't validated, I simply have to unmerge them, and then we've both wasted our time.

Edit this map pl0x:
Title: Re: Map War 2 - G3R14T5 (Darvince)
Post by: Darvince on January 05, 2011, 04:22:16 PM
I retraded her. :-\

Watever, its your game. You could technically make it as unfair as some of Deoxy's games if you wanted, but you don't, fortunately.
Title: Re: Map War 2 - G3R14T5 (Darvince)
Post by: Bla on January 05, 2011, 10:50:04 PM
I retraded her. :-\

Watever, its your game. You could technically make it as unfair as some of Deoxy's games if you wanted, but you don't, fortunately.
Yes, but she has to approve of the trade. You can't start a trade without the one you trade with approving of the trade, otherwise I could just trade everyone when my turn started, and end the trades afterwards. So I can't see how it makes it unfair, I think it's the only fair option.
Title: Re: Map War 2 - G3R14T5 (Darvince)
Post by: Darvince on January 06, 2011, 05:06:38 PM
j00 suk

W00T! I am l33t!
Title: Re: Map War 2 - G3R14T5 (Darvince)
Post by: Bla on January 06, 2011, 10:59:56 PM
Are you serious? It's fair that you complain if you think something is unfair or something went wrong, but I'm getting tired of people complaining about things which are only fair, because they cannot have unfair advantages in the game.

I may spend 5 + 37 + 3 + 136 / 5 = 72,2 = 72 resources. I'll make my map later.

Here Hamster has merged into your nation.
Title: Re: Map War 2 - G3R15T1 (Bla)
Post by: Naru523 on January 06, 2011, 11:03:44 PM
Having a large border with Darvince.... scary.
15 resources given to West bloc/Triple Alliance (5 resources to each).
Title: Re: Map War 2 - G3R15T1 (Bla)
Post by: Bla on January 07, 2011, 06:47:49 AM
Thanks Naru523, but you must wait giving us reshaurzes until it's your turn, but I can transfer them if you still want when it's your turn. :)
Yes, Darvince is stronger than ever, though still not nearly as strong as our alliance. It appears that Darvince is interested in peace, so I suggest that we can end our war officially if you give me the small gift of the three sea bases which border my land zones but not yours, and your land zone north of my newly developed extractor. :)
It will only decrease your production by two, but will help improve our international relations greatly.
Of course, you're welcome to hand over the three other land zones Hamster had on the island I started on including it's coastline, but I don't expect you to do that.

My turn is uploaded below, with 70 resources spent.
NeutronStar may spend 5 + 56 + 1 + 93 / 5 = 80,6 = 81 resources.
Title: Re: Map War 2 - G3R15T2 (NeutronStar)
Post by: atomic7732 on January 07, 2011, 07:35:10 AM
Basically, you're secretly disguising your peace treaty. It's just a war threat disguised with pleases and nice stuff.

Great idea.
Title: Re: Map War 2 - G3R15T2 (NeutronStar)
Post by: Bla on January 07, 2011, 07:37:35 AM
I'm not threatening Darvince... I'm discussing peace, since he declared war on me and seems to want peace now. :P

Deoxy99 may spend 5 + 35 + 84 + 125 / 5 = 149,0 = 149 resources.
Title: Re: Map War 2 - G3R15T3 (Deoxy99)
Post by: Naru523 on January 07, 2011, 09:31:27 AM
Sometimes war isn't the answer.  :P
Title: Re: Map War 2 - G3R15T3 (Deoxy99)
Post by: Darvince on January 07, 2011, 10:23:43 PM
Lolwat we are waiting on teh Deoxy in both map games. :P
Title: Re: Map War 2 - G3R15T3 (Deoxy99)
Post by: Darvince on January 07, 2011, 10:25:44 PM
Nations (People will take their turns in this order, use this if the first post isn't updated):
NameNational RGBNational colorZonesProductionResourcesTrade
Bla180 230 030Natural green34582Deoxy99, Naru523, NeutronStar
NeutronStar255 127 039Orange356740Bla, Deoxy99
Deoxy99000 000 255Perfect blue223584Bla, NeutronStar
Naru523178 034 034Scarlet36454Bla
Darvince001 241 186Tealy green65902None

(http://deadgrasshopper.files.wordpress.com/2007/07/dancing-banana.gif?w=450)

I can haz traed wif Naru, pl0x?
Title: Re: Map War 2 - G3R15T4 (Naru523)
Post by: Bla on January 11, 2011, 12:29:38 PM
Deoxy99's turn has expired. Naru523 may spend 5 + 45 + 4 + 58 / 5 = 65,6 = 66 resources.
Title: Re: Map War 2 - G3R15T4 (Naru523)
Post by: Bla on January 11, 2011, 12:47:15 PM
Your turn would also had expired if it were four days... But you can still jump into the game whenever you want... Which means you can still take your turn right now. The only difference is that Naru523 can also take his turn now.
Title: Re: Map War 2 - G3R15T4 (Naru523)
Post by: deoxy99 on January 11, 2011, 12:48:58 PM
Voici ma carte!
Title: Re: Map War 2 - G3R15T4 (Naru523)
Post by: Bla on January 11, 2011, 12:51:53 PM
Good, Naru523 can still spend 66 resources, from Deoxy99's turn. :)
And this is considered a declaration of war on Darvince, btw.
Title: Re: Map War 2 - G3R15T4 (Naru523)
Post by: deoxy99 on January 11, 2011, 12:56:01 PM
Good, Naru523 can still spend 66 resources, from Deoxy99's turn. :)
And this is considered a declaration of war on Darvince, btw.
I know that.
Title: Re: Map War 2 - G3R15T4 (Naru523)
Post by: Naru523 on January 11, 2011, 03:28:01 PM
Probably overspent. Hopefully my messages won't be shown in the video.
Title: Re: Map War 2 - G3R15T4 (Naru523)
Post by: Darvince on January 11, 2011, 04:07:39 PM
AWESHUM! U WIL B DFEET DEOXY
Title: Re: Map War 2 - G3R15T4 (Naru523)
Post by: deoxy99 on January 11, 2011, 04:19:19 PM
AWESHUM! U WIL B DFEET DEOXY
Better said than done.
Title: Re: Map War 2 - G3R15T4 (Naru523)
Post by: atomic7732 on January 11, 2011, 04:19:51 PM
Easier...
Title: Re: Map War 2 - G3R15T4 (Naru523)
Post by: Darvince on January 11, 2011, 04:47:41 PM
Ohshi-
Title: Re: Map War 2 - G3R15T4 (Naru523)
Post by: Bla on January 11, 2011, 11:09:52 PM
You didn't overspend. :D
Darvince may spend 5 + 88 + 2 + 0 / 5 = 95,0 = 95 resources.
Title: Re: Map War 2 - G3R15T5 (Darvince)
Post by: Darvince on January 12, 2011, 07:46:15 AM
 ;D *claims zonez* *givz naru estractor*

q r r bir r b el I think I spent all right?

Hamster couldn't think of anything intelligent to say a couple pages back? Huh? She wrote a novel!
Title: Re: Map War 2 - G3R15T5 (Darvince)
Post by: Bla on January 12, 2011, 08:13:17 AM
Because giving an extractor could be exploited if you attack it afterwards (giving you resources), Naru523 has to accept the gift. If he accepts... Hmm... When should it be transferred, when he accepts or when his turn starts? Just accept soon, then we'll make the rules later. :P

Btw, Bla may spend 5 + 58 + 2 + 156 / 5 = 96,2 = 96 resources.

Fine, I'm done discussing peace for now, Darvince. We can have a naval war if you want (and also if you don't), right now I can easily sustain the front between our nashunz... But I could also lend some sea bases to Deoxy99 if he wants to have fun as well... And let's see what the rest of Our Mighty Alliance does.

NeutronStar may spend 5 + 67 + 40 + 98 / 5 = 131,6 = 132 resources.
Title: Re: Map War 2 - G3R15T5 (Darvince)
Post by: deoxy99 on January 12, 2011, 09:51:23 AM
But I could also lend some sea bases to Deoxy99 if he wants to have fun as well.
I want to have some good old Danish-American fun. :P

But seriously, I am going to attack him.
Title: Re: Map War 2 - G3R16T2 (NeutronStar)
Post by: Bla on January 12, 2011, 10:23:32 AM
Okay, we need some serious rules on how and when zones are transfered.

As it is now, the rules say that you can give any zone to anyone else you want. The rules don't say when, but since everything else is done the same turn that you take your turn, it is slightly obviously done while taking your turn as well.
But the problem is, that if you transfer an extractor, you could conquer it the next turn and gain resources that way, assuming the one who receives it doesn't give it back. Even worse, two players could trick a third player if player 2 takes it's turn between player 1 and player 3, and player 1 gives an extractor to player 3. Then player 2 can conquer the extractor and gain resources from player 3.

How do we solve this?
Title: Re: Map War 2 - G3R16T2 (NeutronStar)
Post by: atomic7732 on January 12, 2011, 03:16:40 PM
Instantly.

I don't understand your 3 player trick thing.
Title: Re: Map War 2 - G3R16T2 (NeutronStar)
Post by: deoxy99 on January 12, 2011, 03:57:38 PM
I understood Bla's sentence although Bla unsuccessfully worded it correctly.
Title: Re: Map War 2 - G3R16T2 (NeutronStar)
Post by: atomic7732 on January 12, 2011, 04:03:56 PM
GJkajfisjfidsjafidsjkvnajiajefieueueueueueueueuueueueueueueuu EUEUEUUEUEjfiadjfkdsfks

yay

As director of the smoothie republic. I demand a declaration of epical, on everyone's part. This will infer that we can ascertain our rights as deleters on the world.

Yeah I don't know.
Title: Re: Map War 2 - G3R16T2 (NeutronStar)
Post by: deoxy99 on January 12, 2011, 04:11:24 PM
You need to tune up your English.

I am going to give you a GrammarScrewDriver.

*gives you a GrammarScrewDriver*

Use it to tune up your grammar!
Title: Re: Map War 2 - G3R16T2 (NeutronStar)
Post by: Darvince on January 12, 2011, 04:13:52 PM
* acts old * You dumb kids! You weren't supoosed to do that!

EDIT: What happened to 15 posts per page!

I have no trade? *fixes taht* I can haz trade with the exchange of that estractor, Naru523? (You gain too.)
Title: Re: Map War 2 - G3R16T2 (NeutronStar)
Post by: Darvince on January 12, 2011, 10:27:02 PM
You need to tune up your English.

I am going to give you a GrammarScrewDriver.

*gives you a GrammarScrewDriver*

Use it to tune up your grammar!

/grammarnazi

ERROR: String was never started.

When did Nue become always right?
Title: Re: Map War 2 - G3R16T2 (NeutronStar)
Post by: Darvince on January 12, 2011, 10:40:32 PM
Dohoho. Do nawt j00s dis map.

Teh old alliansh was the awesome. I will FORCE NUE BAK IN,a,pppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppp'''''''''''''''''''''''''''''''''''''''']]/]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]2;K7╕
Title: Re: Map War 2 - G3R16T2 (NeutronStar)
Post by: Bla on January 12, 2011, 11:15:53 PM
Deoxy99 may spend 5 + 35 + 129 + 146 / 5 = 198,2 = 198 resources.

Instantly.

I don't understand your 3 player trick thing.
But instantly is exactly the problem. :/
The 3 player trick is:
1) Player 1 gives player 3 an extractor, bordering all three players.
2) Player 2 conquers the extractor, gaining up to 20 resources from the enemy.
3) Player 3 can't really do anything to prevent this, if you can just give anything to anyone whenever you want.

I think we need some more clear rules before I give Deoxy99 a sea base, as I didn't do it in my turn.

Here's one solution:
A player owning an extractor doesn't lose resources if it's conquered between the turn it is received from another player and the receiver's turn.
Title: Re: Map War 2 - G3R16T2 (NeutronStar)
Post by: Naru523 on January 12, 2011, 11:23:38 PM
Dohoho. Do nawt j00s dis map.

Teh old alliansh was the awesome. I will FORCE NUE BAK IN,a,pppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppp'''''''''''''''''''''''''''''''''''''''']]/]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]2;K7╕

Psh... you are so doing it wrong.

[/sarcasm]

-10 relations with Empire of Ruyxana
Title: Re: Map War 2 - G3R16T3 (Deoxy99)
Post by: deoxy99 on January 13, 2011, 09:43:47 AM
私の地図です.

Lit: Is my map

Translation: This is my map.
Title: Re: Map War 2 - G3R16T3 (Deoxy99)
Post by: Darvince on January 13, 2011, 09:55:16 AM
Okay, we need some serious rules on how and when zones are transfered.

As it is now, the rules say that you can give any zone to anyone else you want. The rules don't say when, but since everything else is done the same turn that you take your turn, it is slightly obviously done while taking your turn as well.
But the problem is, that if you transfer an extractor, you could conquer it the next turn and gain resources that way, assuming the one who receives it doesn't give it back. Even worse, two players could trick a third player if player 2 takes it's turn between player 1 and player 3, and player 1 gives an extractor to player 3. Then player 2 can conquer the extractor and gain resources from player 3.

How do we solve this?

I dun want get beat with peace prize though.
Title: Re: Map War 2 - G3R16T3 (Deoxy99)
Post by: Bla on January 13, 2011, 10:06:37 AM
Sorry Deoxy99, but you can't conquer the sea base, as you don't have any zone bordering it.
I'll wait giving you a sea base until the next turn. The rules should also be made so that you can't gift a zone you've conquered the same turn, so it won't be possible for an alliance to conquer zones two zones away.
I'll update the rules soon.
Title: Re: Map War 2 - G3R16T3 (Deoxy99)
Post by: Darvince on January 13, 2011, 10:08:51 AM
fxuahdsuijkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkdhuiwkjaaaanmsfdituuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu
Title: Re: Map War 2 - G3R16T3 (Deoxy99)
Post by: deoxy99 on January 13, 2011, 10:24:57 AM
Sorry Deoxy99, but you can't conquer the sea base, as you don't have any zone bordering it.
I'll wait giving you a sea base until the next turn. The rules should also be made so that you can't gift a zone you've conquered the same turn, so it won't be possible for an alliance to conquer zones two zones away.
I'll update the rules soon.
There is a zone bordering it. Did you forget that it is a globe?
Title: Re: Map War 2 - G3R16T3 (Deoxy99)
Post by: Bla on January 13, 2011, 10:26:27 AM
There is a zone bordering it. Did you forget that it is a globe?
Yes, but you don't own any of the zones bordering it.
Title: Re: Map War 2 - G3R16T3 (Deoxy99)
Post by: deoxy99 on January 13, 2011, 10:30:20 AM
I do own a zone around it...
Title: Re: Map War 2 - G3R16T3 (Deoxy99)
Post by: Bla on January 13, 2011, 10:31:23 AM
Planets only wrap east-west, not north-south (the north pole isn't connected to the south pole, they're opposite).
Title: Re: Map War 2 - G3R16T3 (Deoxy99)
Post by: deoxy99 on January 13, 2011, 10:39:20 AM
Planets only wrap east-west, not north-south (the north pole isn't connected to the south pole, they're opposite).
Can you give the northern zone back to Darvince, please? I don't want to redo my turn.
Title: Re: Map War 2 - G3R16T3 (Deoxy99)
Post by: Bla on January 13, 2011, 10:42:16 AM
Yes, I can do that.

Additions to the rules:
Square symbols - The extractor:
If an extractor is conquered or destroyed between the turn it is received from another player and the receiver's turn, no resources are transfered or lost.

Peaceful exchange of zones:
The infrastructure (square zones and cities) on zones isn't lost if they're given to other players.
Zones etc. may only be given while taking your turn, and you cannot gift zones which you have conquered during that turn.
Production from gifted zones and their infrastructure isn't applied to the one who receives them before the next round, so it doesn't give production multiple times in the same round.

Naru523 may spend 5 + 60 + 1 + 63 / 5 = 78,6 = 79 resources.
Title: Re: Map War 2 - G3R16T4 (Naru523)
Post by: Darvince on January 13, 2011, 12:35:57 PM
I dun want to get beat with peace prize, anyway. :P
Title: Re: Map War 2 - G3R16T4 (Naru523)
Post by: Naru523 on January 13, 2011, 03:58:33 PM
No moar free zunes. Mass productionz of hamletz.

fixity fix
Title: Re: Map War 2 - G3R16T4 (Naru523)
Post by: Darvince on January 13, 2011, 06:05:25 PM
5 + 93 + 4 + 0 / 5 = 102 resources for me. ;D

For aklllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllwlut
Title: Re: Map War 2 - G3R16T4 (Naru523)
Post by: Bla on January 13, 2011, 10:53:41 PM
Sorry Naru523, but you can't build a hamlet on a zone the same turn you claim it. Not even if you had a hamlet factory which could mass produce them really fast.
Can you redo your map pl0x?
Title: Re: Map War 2 - G3R16T4 (Naru523)
Post by: Bla on January 16, 2011, 07:56:12 AM
Sorry Darvince, but you overspent by 2. 3 ∙ 4 + 4 ∙ 7 + 3 ∙ 13 + 1 ∙ 25 = 104.
You're right that you may spend 102 resources though.

And Naru523, please just redo your own turn. :)
It makes it a lot easier, and please post it in a new message so I get a notification/can see on the board that you made a new map.
Title: Re: Map War 2 - G3R16T4 (Naru523)
Post by: Naru523 on January 16, 2011, 09:13:51 AM
No moar free zunes. Mass productionz of hamletz.

fixity fix

(http://universesandbox.com/forum/index.php?action=dlattach;topic=1493.0;attach=5225;image)
Title: Re: Map War 2 - G3R16T5 (Darvince)
Post by: Bla on January 16, 2011, 10:01:32 AM
I did see that, but not before I randomly checked your message in this topic again, which was almost 2½ days after you fixed it.
Title: Re: Map War 2 - G3R16T5 (Darvince)
Post by: Darvince on January 16, 2011, 12:09:48 PM
(http://t1.gstatic.com/images?q=tbn:tYNNuC9Gc8ultM:http://img5.imageshack.us/img5/1662/fffffffuuuu.jpg&t=1)
Title: Re: Map War 2 - G3R16T5 (Darvince)
Post by: Darvince on January 16, 2011, 12:10:23 PM
I can haz Naru trade pl0x/
Title: Re: Map War 2 - G3R16T5 (Darvince)
Post by: atomic7732 on January 16, 2011, 12:18:19 PM
I propose a treaty to cut of all off Darvince's external resources. Then he will be defeat.
Title: Re: Map War 2 - G3R16T5 (Darvince)
Post by: Darvince on January 16, 2011, 12:19:46 PM
(http://1.bp.blogspot.com/_jWNhyMUpjSE/TH2SdhgzjiI/AAAAAAAAHPA/jNzmMB1Krrs/s1600/cat-wut.jpg)
Title: Re: Map War 2 - G3R16T5 (Darvince)
Post by: Bla on January 16, 2011, 12:20:55 PM
First of all, I'm pretty sure you spent even more resources this time. Is that correct?
Secondly, you can only develop one level of a city each turn. Can you redo your turn again?
Title: Re: Map War 2 - G3R16T5 (Darvince)
Post by: Naru523 on January 16, 2011, 12:21:39 PM
I can haz Naru trade pl0x/

Declinezor. Going in war with my closest [friend], dish ish unacceptable.

I propose a treaty to cut of all off Darvince's external resources. Then he will be defeat.

Okai.
Title: Re: Map War 2 - G3R16T5 (Darvince)
Post by: Darvince on January 16, 2011, 12:23:57 PM
(http://t1.gstatic.com/images?q=tbn:tYNNuC9Gc8ultM:http://img5.imageshack.us/img5/1662/fffffffuuuu.jpg&t=1)

Title: Re: Map War 2 - G3R16T5 (Darvince)
Post by: Bla on January 16, 2011, 12:24:16 PM
I propose a treaty to cut of all off Darvince's external resources. Then he will be defeat.
Owr mighfy empiwe assepfs.
Title: Re: Map War 2 - G3R16T5 (Darvince)
Post by: Naru523 on January 16, 2011, 12:24:42 PM
(http://t1.gstatic.com/images?q=tbn:tYNNuC9Gc8ultM:http://img5.imageshack.us/img5/1662/fffffffuuuu.jpg&t=1)



Wrong one, dued.
Title: Re: Map War 2 - G3R16T5 (Darvince)
Post by: atomic7732 on January 16, 2011, 12:25:09 PM
lol yeah
Title: Re: Map War 2 - G3R16T5 (Darvince)
Post by: Darvince on January 16, 2011, 12:25:50 PM
(http://t1.gstatic.com/images?q=tbn:tYNNuC9Gc8ultM:http://img5.imageshack.us/img5/1662/fffffffuuuu.jpg&t=1)
Title: Re: Map War 2 - G3R16T5 (Darvince)
Post by: Naru523 on January 16, 2011, 12:26:51 PM
(http://t1.gstatic.com/images?q=tbn:tYNNuC9Gc8ultM:http://img5.imageshack.us/img5/1662/fffffffuuuu.jpg&t=1)

Still.
Title: Re: Map War 2 - G3R16T5 (Darvince)
Post by: Darvince on January 16, 2011, 12:27:09 PM
NARU YOU ADDED A CITY ONTO YOUR MAP IN MAH EMPIRE. FIX IT NAO.
Title: Re: Map War 2 - G3R16T5 (Darvince)
Post by: Naru523 on January 16, 2011, 12:27:49 PM
NARU YOU ADDED A CITY ONTO YOUR MAP IN MAH EMPIRE. FIX IT NAO.

you.
Title: Re: Map War 2 - G3R16T5 (Darvince)
Post by: Darvince on January 16, 2011, 12:29:01 PM
(http://t1.gstatic.com/images?q=tbn:tYNNuC9Gc8ultM:http://img5.imageshack.us/img5/1662/fffffffuuuu.jpg&t=1)
Title: Re: Map War 2 - G3R16T5 (Darvince)
Post by: Bla on January 16, 2011, 12:29:30 PM
It doesn't matter, I substracted your turn from Naru523's. Here's the map of turn 4.
Title: Re: Map War 2 - G3R16T5 (Darvince)
Post by: Darvince on January 16, 2011, 12:31:39 PM
(http://t1.gstatic.com/images?q=tbn:tYNNuC9Gc8ultM:http://img5.imageshack.us/img5/1662/fffffffuuuu.jpg&t=1)
(http://t1.gstatic.com/images?q=tbn:tYNNuC9Gc8ultM:http://img5.imageshack.us/img5/1662/fffffffuuuu.jpg&t=1)
(http://t1.gstatic.com/images?q=tbn:tYNNuC9Gc8ultM:http://img5.imageshack.us/img5/1662/fffffffuuuu.jpg&t=1)
Title: Re: Map War 2 - G3R16T5 (Darvince)
Post by: Bla on January 16, 2011, 12:47:47 PM
Good. Bla may spend 5 + 63 + 2 + 210 / 5 = 112,0 = 112 resources.
I spend 110 resources and lend a sea base to Deoxy99 so he can join the war.

NeutronStar may spend 5 + 83 + 78 + 129 / 5 = 191,8 = 192 resources.
Title: Re: Map War 2 - G3R17T2 (NeutronStar)
Post by: Darvince on January 16, 2011, 12:53:49 PM
oh sh-t

naru wins
Title: Re: Map War 2 - G3R17T2 (NeutronStar)
Post by: Naru523 on January 18, 2011, 09:29:14 PM
Bump.
Title: Re: Map War 2 - G3R17T2 (NeutronStar)
Post by: atomic7732 on January 18, 2011, 10:23:21 PM
Too much? Too little?
Title: Re: Map War 2 - G3R17T2 (NeutronStar)
Post by: Bla on January 18, 2011, 10:52:49 PM
Sorry, but you're not allowed to develop multiple levels in the same city in one turn.
Title: Re: Map War 2 - G3R17T2 (NeutronStar)
Post by: atomic7732 on January 19, 2011, 07:28:55 AM
I did?
Title: Re: Map War 2 - G3R17T2 (NeutronStar)
Post by: Bla on January 19, 2011, 08:21:26 AM
Here:
Title: Re: Map War 2 - G3R17T2 (NeutronStar)
Post by: Naru523 on January 19, 2011, 08:31:43 AM
Looks like a giant circle blocked the sun in the border of Blazokia and Nuetroville + everyone else.
Title: Re: Map War 2 - G3R17T2 (NeutronStar)
Post by: Bla on January 19, 2011, 01:01:15 PM
The rules don't say anything about how long time you should have if you take an invalid turn... Officially it'd expire after three days, but it seems a little bit unfair when you did in fact make a map during your turn, which just happened to include a mistake.

But, the rules could also be abused. If you keep getting extra time after each invalid turn, a player could have an infinitely long turn. It could be made so that you could have up to one extra day added to your turn, from the moment you're informed about the fact that your map just failed. What do you think?
Title: Re: Map War 2 - G3R17T2 (NeutronStar)
Post by: atomic7732 on January 19, 2011, 03:55:06 PM
iiii don't like to fix these maps. lol I don't need the top one
Title: Re: Map War 2 - G3R17T2 (NeutronStar)
Post by: Bla on January 19, 2011, 11:16:17 PM
Deoxy99 may spend 5 + 51 + 145 + 184 / 5 = 237,8 = 238 resources.
Title: Re: Map War 2 - G3R17T3 (Deoxy99)
Post by: Naru523 on January 19, 2011, 11:18:59 PM
Are you guys still in war with Darvince?
Title: Re: Map War 2 - G3R17T3 (Deoxy99)
Post by: Bla on January 19, 2011, 11:39:20 PM
I and Deoxy99 are.
Title: Re: Map War 2 - G3R17T3 (Deoxy99)
Post by: Naru523 on January 19, 2011, 11:57:45 PM
I could lend some land.
Title: Re: Map War 2 - G3R17T3 (Deoxy99)
Post by: Bla on January 20, 2011, 07:34:26 AM
That would definitely be useful, but remember that our economies combined are only slightly greater than Darvince, and that Darvince may take the land just after you've lended it to us (if you only lend us zones bordering Darvince).
Title: Re: Map War 2 - G3R17T3 (Deoxy99)
Post by: Naru523 on January 20, 2011, 07:36:51 AM
True, I was thinking the same thing..
Title: Re: Map War 2 - G3R17T3 (Deoxy99)
Post by: atomic7732 on January 20, 2011, 07:40:10 AM
I am not at war with him yet.
Title: Re: Map War 2 - G3R17T3 (Deoxy99)
Post by: deoxy99 on January 20, 2011, 11:25:19 AM
Processing Map...
Creating Turn...
Finished.
Title: Re: Map War 2 - G3R17T3 (Deoxy99)
Post by: Bla on January 20, 2011, 11:27:11 AM
I didn't give you those zones?
Title: Re: Map War 2 - G3R17T3 (Deoxy99)
Post by: deoxy99 on January 20, 2011, 11:31:58 AM
No, you did not.
Title: Re: Map War 2 - G3R17T3 (Deoxy99)
Post by: Bla on January 20, 2011, 11:32:26 AM
So, you declare war on Owr Gweat Cawse? :P
Title: Re: Map War 2 - G3R17T3 (Deoxy99)
Post by: deoxy99 on January 20, 2011, 11:41:20 AM
So, you declare war on Owr Gweat Cawse? :P
No.
Title: Re: Map War 2 - G3R17T3 (Deoxy99)
Post by: Bla on January 20, 2011, 11:42:36 AM
But... Taking the zones is considered a declaration of war. You must untake them if you don't want to start a war.
Title: Re: Map War 2 - G3R17T3 (Deoxy99)
Post by: Darvince on January 20, 2011, 05:30:33 PM
Just declare teh war. It's moar exciting that way.
Title: Re: Map War 2 - G3R17T3 (Deoxy99)
Post by: deoxy99 on January 20, 2011, 05:38:38 PM
I do not want to redo my turn. Can you redo it without those zones I took from you?
Title: Re: Map War 2 - G3R17T3 (Deoxy99)
Post by: Darvince on January 20, 2011, 05:45:00 PM
(http://t1.gstatic.com/images?q=tbn:tYNNuC9Gc8ultM:http://img5.imageshack.us/img5/1662/fffffffuuuu.jpg&t=1)

NOOOO! YOU RUINED IT!!!
Title: Re: Map War 2 - G3R17T3 (Deoxy99)
Post by: Darvince on January 20, 2011, 05:46:01 PM
<twowars>

I vant peace surrender to with teh West Bloc. j00 dont get mah country. Also I declair wahr against Naru523.
Title: Re: Map War 2 - G3R17T3 (Deoxy99)
Post by: atomic7732 on January 20, 2011, 05:49:23 PM
<twowars>

I vant peace with teh West Bloc. Also I declair wahr against the single celled organism.

I agree. Bla? Deo?
Title: Re: Map War 2 - G3R17T3 (Deoxy99)
Post by: deoxy99 on January 20, 2011, 06:05:47 PM
<twowars>

I vant peace with teh West Bloc. Also I declair wahr against the single celled organism.

I agree. Bla? Deo?
I disagree.
Title: Re: Map War 2 - G3R17T3 (Deoxy99)
Post by: Darvince on January 20, 2011, 06:07:19 PM
yay *declairs wahr*
Title: Re: Map War 2 - G3R17T3 (Deoxy99)
Post by: Naru523 on January 20, 2011, 06:25:28 PM
You'll regret declaring war on the Scarlet Empire!  ;D
Title: Re: Map War 2 - G3R17T3 (Deoxy99)
Post by: Darvince on January 20, 2011, 06:28:18 PM
You'll regret declaring war on the Scarlet Empire!  ;D

Meh, I don't care. *gets defeat by darn Peace Prize*
Title: Re: Map War 2 - G3R17T3 (Deoxy99)
Post by: Naru523 on January 20, 2011, 06:28:57 PM
Hehe. Do you even think that the other countries will just stay out for invading a neutral country? >:]
Title: Re: Map War 2 - G3R17T3 (Deoxy99)
Post by: Bla on January 20, 2011, 10:48:54 PM
The war shall continue. We cannot accept this attack on our important trade-... Country...

Naru523 may spend 5 + 76 + 5 + 78 / 5 = 101,6 = 102 resources.
Title: Re: Map War 2 - G3R17T4 (Naru523)
Post by: Naru523 on January 20, 2011, 10:49:59 PM
See Darvince? kukukuku...2 resources saved, errr I think.
Title: Re: Map War 2 - G3R17T4 (Naru523)
Post by: Darvince on January 20, 2011, 10:53:20 PM
u get pwned r18
Title: Re: Map War 2 - G3R17T4 (Naru523)
Post by: Naru523 on January 20, 2011, 10:55:49 PM
u get pwned r18
I has immense sea bases fer your informationz.
Title: Re: Map War 2 - G3R17T4 (Naru523)
Post by: Bla on January 20, 2011, 10:58:56 PM
Darvince may spend 5 + 116 + 2 + 0 / 5 = 123,0 = 123 resources.
Title: Re: Map War 2 - G3R17T5 (Darvince)
Post by: Darvince on January 20, 2011, 11:12:04 PM
Sea bases do nuthins for productionz.

alsho, does nue lose all affiliation with teh West Bloc nao?
TRAED WIF NUE ISH IMMINENT

Lol I am small?
Title: Re: Map War 2 - G3R17T5 (Darvince)
Post by: Naru523 on January 20, 2011, 11:17:56 PM
You didn't attack the mainland... pl0x
Title: Re: Map War 2 - G3R17T5 (Darvince)
Post by: atomic7732 on January 21, 2011, 06:31:35 AM
Trade wif Darv is commonent (had to make up a word) lol
Title: Re: Map War 2 - G3R17T5 (Darvince)
Post by: Bla on January 21, 2011, 06:57:48 AM
Darvince's conquest of Naru523's extractor results in Darvince getting Naru523's 12 resources.

Bla may spend 5 + 78 + 2 + 225 / 5 = 130,0 = 130 resources.
I spend 128 resources.

NeutronStar may spend 5 + 106 + 117 + 160 / 5 = 260,0 = 260 resources.
Title: Re: Map War 2 - G3R18T2 (NeutronStar)
Post by: Bla on January 21, 2011, 08:09:03 AM
I think central and marginal blocs are more fitting names now... :P

But... >:( >:( >:(
We shall win.
Title: Re: Map War 2 - G3R18T2 (NeutronStar)
Post by: Darvince on January 21, 2011, 09:12:50 AM
What the f00
Title: Re: Map War 2 - G3R18T2 (NeutronStar)
Post by: Darvince on January 21, 2011, 09:13:50 AM
I think central and marginal blocs are more fitting names now... :P

But... >:( >:( >:(
We shall win.

I will nawt let you win. Alsho trade nue pl0x

Also,

106 + 112 = 218 reshaurzes
55 + 64 + 105 = 224 reshaurzes
Title: Re: Map War 2 - G3R18T2 (NeutronStar)
Post by: Bla on January 21, 2011, 09:16:18 AM
Owr twade wif NewtronStar shall alsow wend now!

(Bawt will nawt be appwied before twe next twurn.)
Title: Re: Map War 2 - G3R18T2 (NeutronStar)
Post by: Darvince on January 21, 2011, 09:17:23 AM
*waits for Nue to come on*
Title: Re: Map War 2 - G3R18T2 (NeutronStar)
Post by: Bla on January 21, 2011, 09:23:49 AM
106 + 112 = 218 reshaurzes
55 + 64 + 105 = 224 reshaurzes
But Deoxy99 has far more resources stockpiled than your alliance could ever dream of. :P
Title: Re: Map War 2 - G3R18T2 (NeutronStar)
Post by: Darvince on January 21, 2011, 01:56:30 PM
Also, Bla, how should I change the rules of this game for a far more active forum? Also I will credit you and a link to this thread when I do that.
Title: Re: Map War 2 - G3R18T2 (NeutronStar)
Post by: Darvince on January 21, 2011, 01:56:54 PM
Yay for epical resources

Wait I'm ally darvince. Fail. I'll fix my turn when i get home. lol I fail.

Conquer Bla.

Actual size~ This means Bla needs conquered~
Title: Re: Map War 2 - G3R18T2 (NeutronStar)
Post by: Bla on January 21, 2011, 02:01:25 PM
Also, Bla, how should I change the rules of this game for a far more active forum? Also I will credit you and a link to this thread when I do that.
It's your choise how you want the rules to be. On a far more active forum, you might want to make the turns shorter, maybe 2 days. The thread might be buried quickly if someone forgets to take it's turn. But remember that a larger forum might not automatically mean that more people will join the game. Here we have a small but very active community, and we all know each other well, compared to it being the internet.
Title: Re: Map War 2 - G3R18T2 (NeutronStar)
Post by: Darvince on January 21, 2011, 02:04:57 PM
No like the activity of minecraftforum.net :P
Title: Re: Map War 2 - G3R18T2 (NeutronStar)
Post by: Bla on January 21, 2011, 02:09:44 PM
Aah... Lol. Whenever someone reminds me of a large forum, I just think of the EA UK forums. An excessive branched tree of categories followed by an endless waterfall of topics in the end. The categories themselves form their own slightly isolated communities.

But, what would you consider changing? Other than the turn length, I don't see anything that'd make it more adapted to larger forums. I can see things that'd make a difference among different communities, as I can imagine that they'd probably just think "so many rules, what a wierd game" and just leave.
Title: Re: Map War 2 - G3R18T2 (NeutronStar)
Post by: Darvince on January 21, 2011, 02:16:38 PM
I think game 2 was more balanced. Which sections to delete to get to game 2's rules?
Title: Re: Map War 2 - G3R18T2 (NeutronStar)
Post by: Bla on January 21, 2011, 02:20:51 PM
That's a LOT of sections. The most important one is cities, though. And artillery bases probably. Revolutions weren't added in game 2 either, but haven't been used so far. Peaceful exchange of zones wasn't added either.
Here's the old special square guide from game 2:
(http://images2.wikia.nocookie.net/__cb20100828094203/bla/images/archive/e/ea/20101212190359!201008252029.png)
Title: Re: Map War 2 - G3R18T2 (NeutronStar)
Post by: Darvince on January 21, 2011, 02:27:34 PM
Current nations
It is recommended that you choose a national color that is as different from the rest as available.. Post your RGB when founding a nation. Or your hex, but there are online converters (http://www.google.com/search?hl=en&source=hp&q=hex+to+rgb&aq=f&aqi=g3&aql=&oq=&gs_rfai=) for that.

Nations (People will take their turns in this order, use this if the first post isn't updated):
Has national color, but no nation or inactive nation (may jump right into the game at any time):
Barbarian nations (nations without owner that don't grow, but must be conquered to gain land):
NameNational RGBNational colorZones
Barbaria192 192 192Light grey0

Forbidden national colors
000 000 000 (White) cannot be chosen, as it is used for unclaimed zones. You wouldn't want your nation to be unclaimed, would you?
128 128 128 (Grey) cannot be chosen, as it is the color of borders on the map.
192 192 192 (Light grey) cannot be chosen, as it is the color of Barbaria.
255 255 255 (Black) cannot be chosen, as it is used as water.

Politics:
Disabled.

The map (don't edit this, go to the last post):

(http://images1.wikia.nocookie.net/bla/images/a/a1/Map_War_2_G3R0T0.png)
Number of zones/victory points available: 208


In this game, you may not delete or change the grey borders. You choose a zone you want to start in, and fill it with your chosen, unique national color.
You may only own one nation (= one national color) at a time.



Map War 2 Manual

Table of Content
Growth
Inactivity
Square Symbols
The sea base
The military base
The extractor
How to claim special squares
Blockades
War
Alliances
Strategy
Rule
Trade
Victory Conditions
Victory Points

Growth
When it is your turn, you may claim zones that border your zone(s) (and only the direct borders you have that turn, even if you could claim two zones, you may not claim another zone behind one zone that you claimed during that turn). Your growth depends on how many resources you have:

a = 5 + b + c + d / 5

a = your resources this turn
b = your production
c - your saved resources
d = the total production of the nations you're trading with

Ignore the blue part if you don't trade with anyone (read more about trading below).

So, now you may spend your resources. It costs 5 resources to claim an empty/white zone, it costs 10 zones to claim a zone from another player (can only be done if you are at war).
It is rounded off to the nearest number. 12,49 means 2 zones may be claimed, 12,50 means you may claim 3 etc.
For example, if you have 8 zones and no saved resources nor trades, you receive 5 + 8 + 0 + 0 / 25 = 13 resources, and may claim 13 / 5 = 2,6 = 3 new zones.

Your resources are your unspent production. Every turn, you produce the number of resources that is your production value, and those you don't spend will be saved as your resources.

An example of how you're allowed and how you're not allowed to expand:
(http://images1.wikia.nocookie.net/__cb20100831134961/bla/images/1/18/201008311549.png)(http://images2.wikia.nocookie.net/__cb20100831134910/bla/images/8/8f/201008311548.png)
The dark red/green nation has 10 resources and is going to claim two new zones, but it's only allowed to expand into the zones that are bordering it directly during a turn. This makes the green turn valid, because both zones, labeled '1', border the original zone, but the red turn invalid, because the zone labeled '2' doesn't border the original zone. You may only take zones that border your current zones directly during a turn.

Inactivity
Everyone have 3 days to take their turn. If they miss their turn, they are considered inactive, and may jump into the game again whenever they want, like people with no nation.

You can also just write in the topic if you don't want to play anymore, or want a break. You will be placed on the inactive list so you can join the game again at any time, but remember that active players still can attack inactive nations.

You can exit the game completely, then your name will be removed from the game, but your nation will still appear in the game as inactive under the rule of barbarians. It will lose all it's associations with you. You can also choose to surrender your nation to another player, in that case, see the 'Surrendering' section.

Remember that inactive nations don't get any resources/income.

Square Symbols
There are some special square symbols in Map War 2, which are meant to create the central gameplay:
(http://images4.wikia.nocookie.net/bla/images/e/ea/201008252029.png)
The sea base:
The first square, the sea base, simply gives you control of the surrounding water territory. It is conquered normally like any other tile, but it does not increase your production like all land zones do.
The military base:
The second square, the military base, is a defensive structure. Building it makes it cost 20 resources to conquer the zone holding it instead of 10. When the zone is conquered, the military base is destroyed, turning it white. The conqueror can build a new military base the next turn or later in the game if the conqueror wants to, but not the same turn as it is conquered.
The extractor:
The third square, the extractor, increases your production by 5, so you gain 5 extra resources each turn. They are also destroyed if the zone is conquered (turning the square white), and cannot be developed the same turn they are conquered. They are usually in places that are hard to hold, so expect to fight for them! If you lose an extractor to conquest or bombard by artillery, you lose 20 resources (if you have fewer than 20, you just lose those you have). If the zone holding an extractor is conquered, it is destroyed and the one who conquers it gains up to 20 resources from the one who had built it.
If an extractor is conquered or destroyed between the turn it is received from another player and the receiver's turn, no resources are transfered or lost.

How to claim special squares:
You claim the special squares by filling the white space inside them with your national color. They are not automatically claimed when you claim a zone containing them (except the sea base, which counts as the sea territory surrounding it), so you can ignore them, fill the surrounding space and just leave them alone until you want to develop them.

Blockades
If you own a sea base on a water territory that is essential for a trade route between two other players, you can block the trade route, so they won't gain income from it.
(http://images3.wikia.nocookie.net/__cb20100828091606/bla/images/9/97/201008281115.png)
In this example, Player 3 could block a trade between Player 1 and Player 2 (assuming they don't have access through different waters).

War
You can declare war on other nations. When you are at war, you can claim the zones of your enemy, but they cost 10 resources to claim instead of 5 (ignoring square symbols), so if you have 40 resources, you could choose to claim 4 enemy zones, 8 normal zones or any combination. If the enemy has developed square symbols and you want to conquer a zone containing it, see the section 'Square symbols' for more details.
The war will start immediately when it is declared, so anyone can declare war just before taking his/her turn.
If you exterminate another player's nation completely, you will gain 50% of it's stored resources.

Alliances
You form pacts with other nations. Mutual defensive pacts, alliances or whatever you want. Remember that players are not bound to follow these pacts, though.

Surrendering
You can also surrender to another player. You cannot start a new nation later in a game if you surrender, then you'll have to wait until a new game starts. If you surrender, you can only jump back into the game by starting a revolution against the player you surrendered to.
You can also choose to let your nation be hijacked by barbarians, passing your nation on the the passive nation of Barbaria. If you choose to do that, you cannot join the same game later on by revolting; you will have to found a nation on unclaimed (white) territory.
Surrendering can also be used to pass on a nation to another player who hasn't had a nation in the current game.
If you surrender to a nation, that nation will have to accept it before it can be done.

Trade:
You can trade with the nations that border your land and all nations with access to the same water (black) as you.

When two nations have agreed to trade, they gain bonuses starting from the next round. When you trade with a nation, a percentage of the production they have is shared (without them losing any production themselves). If you have a nation with a production of 10 and trade with a nation with a production of 20 zones, the following would happen to your growth:
You get a bonus of 20/5 = 4 resources pr. turn.
The other nation gets a bonus of 10/5 = 2 resources pr. turn.

Victory Conditions
There are multiple ways of obtaining victory in Map War 2:
By conquest: You can win simply by having everyone else surrender and exterminate those who don't. Barbarian zones don't count. This will give you victory points from all the zones of the map, and no one else will gain any.
By diplomacy: Everyone can win if everyone can agree to end the game. In that case, the biggest nation (measured in production) will get 1 victory point from each zone it owns, and the rest will gain half a victory point from each zone they own.
By economy: You can also win if you can stockpile 2.500 resources. This will give you victory points from all the zones on the map, and no one else will gain any.

Victory Points
Victory points can be collected by winning games in Map War 2.
Scoreboard:

Videos

Here's my turn (game 1):

Kind of like that? (Except the image change and a few rules)
Title: Re: Map War 2 - G3R18T2 (NeutronStar)
Post by: Bla on January 21, 2011, 02:31:17 PM
There weren't diplomatic or economic victory conditions either, nor victory points. But I suggest keeping everything except the cities and the artillery bases.
Also, extractors only gave +1 resource, costed 4 and didn't result in a loss of resources if destroyed.

But otherwise, yes.
Title: Re: Map War 2 - G3R18T2 (NeutronStar)
Post by: Darvince on January 21, 2011, 03:18:15 PM
How is this for a slightly different map -cities -artillery bases?

Should I distance the two extractors on the large continent?
Title: Re: Map War 2 - G3R18T2 (NeutronStar)
Post by: Bla on January 21, 2011, 03:21:30 PM
I'd say just delete the southern one, or move it to the southeastern coast maybe.
Extractors are meant to be vulnerable, so it's good to get them to border as many zones as possible. They're meant to be fuel for wars.
Title: Re: Map War 2 - G3R18T2 (NeutronStar)
Post by: Darvince on January 21, 2011, 03:24:26 PM
6 zones border that extractor now.

EDIT: Found a good spot for another one. It borders 8 zones. Moar land zones and yet another extractor. I feel extractor happy right now. :P

Cue the tidal waves! An island has sunk.
Title: Re: Map War 2 - G3R18T2 (NeutronStar)
Post by: Bla on January 21, 2011, 03:25:15 PM
Looks good. :)
Title: Re: Map War 2 - G3R18T2 (NeutronStar)
Post by: atomic7732 on January 21, 2011, 03:53:10 PM
Yay for epical resources.
Title: Re: Map War 2 - G3R18T2 (NeutronStar)
Post by: Darvince on January 21, 2011, 03:55:20 PM
zommg declare teh warez

or not

I am putting it up right now... Wish me luck... *cringes*
It's posted now... *double cringe*

There's a 90% chance it'll get buried, though. ALREADY 14 minutes and its halfway buried.

Yep, it get buried. nvm then lol

WHA!?!?!??!?!??!?!? Someone's interested?
Title: Re: Map War 2 - G3R18T2 (NeutronStar)
Post by: Bla on January 22, 2011, 01:50:17 AM
I've just joined. :)
I was wondering if there could be some credit at the top of the post, saying that the game was made by me, maybe... But otherwise it's also okay at the bottom. But that way we could also link to this forum and maybe get more people to join it.

I'm checking NeutronStar's map...
NeutronStar's production has reached... 178... :o

Deoxy99 may spend 5 + 55 + 215 + 281 / 5 = 331,2 = 331 resources.
Title: Re: Map War 2 - G3R18T2 (NeutronStar)
Post by: Darvince on January 22, 2011, 10:22:59 AM
NeutronStar's production has reached... 178... :o

No u. He will pwn u.
Title: Re: Map War 2 - G3R18T2 (NeutronStar)
Post by: Naru523 on January 22, 2011, 10:24:35 AM
NeutronStar's production has reached... 178... :o

No u. He will pwn u.

Bawt then he would get pawn by Bla. In anyway, I didn't see Nue exterminate with the alliance with Bla/Deo yet.
Title: Re: Map War 2 - G3R18T2 (NeutronStar)
Post by: atomic7732 on January 22, 2011, 10:28:31 AM
and they didn't end the alliance either.
Title: Re: Map War 2 - G3R18T2 (NeutronStar)
Post by: deoxy99 on January 22, 2011, 11:28:01 AM
Yay.
Title: Re: Map War 2 - G3R18T2 (NeutronStar)
Post by: Bla on January 22, 2011, 01:08:17 PM
Naru523 may spend 5 + 61 + 0 + 105 / 5 = 87,0 = 87 resources.
Title: Re: Map War 2 - G3R18T4 (Naru523)
Post by: Darvince on January 22, 2011, 01:10:04 PM
[hax sign]
Title: Re: Map War 2 - G3R18T4 (Naru523)
Post by: Naru523 on January 22, 2011, 01:20:23 PM
Now get awff my islands.
Title: Re: Map War 2 - G3R18T4 (Naru523)
Post by: Bla on January 22, 2011, 01:24:14 PM
Darvince may spend 5 + 105 + 15 + 0 / 5 = 125,0 = 125 resources.
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: Naru523 on January 22, 2011, 01:25:09 PM
Questions for conquering a city. If you conquer one which is a level two or more, can you conquer it in one turn? Or destroy one each turn?
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: Bla on January 22, 2011, 01:26:13 PM
You'll conquer it and keep the first level. You can conquer a city at any level, the level in the top will just be destroyed each time it's conquered.
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: Darvince on January 22, 2011, 01:28:48 PM
i requsted a trade in r17, didn't I? or did i not

alsho can i haz peace wif west bloc pl0x
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: Bla on January 22, 2011, 01:30:10 PM
I remember you saying that a trade wif NeutronStar was imminent, but then he said it was commonent... And I can't find commonent in my dictionary, so officially, the trade has nawt been accepted yet.
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: Darvince on January 22, 2011, 01:30:39 PM
he ashepted
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: Naru523 on January 22, 2011, 01:30:57 PM
i requsted a trade in r17, didn't I? or did i not

alsho can i haz peace wif west bloc pl0x

then you'd have peace wif me then.
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: Darvince on January 22, 2011, 01:31:45 PM
okies next turn.1
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: Naru523 on January 22, 2011, 01:33:11 PM
I predict another war in R20-25.
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: Bla on January 22, 2011, 01:33:59 PM
I don't know what commonent means... And didn't NeutronStar say it was a made up word? I need him to confirm the trade request, if you can't quote one.

Also, we're the marginal bloc now. :P I suggest that you join us.
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: Naru523 on January 22, 2011, 01:35:03 PM
I don't know what commonent means... And didn't NeutronStar say it was a made up word? I need him to confirm the trade request, if you can't quote one.

Also, we're the marginal bloc now. :P I suggest that you join us.

I joinz!
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: Darvince on January 22, 2011, 01:35:29 PM
.

yay marginal bloc joint
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: Bla on January 22, 2011, 01:38:38 PM
Also, Darvince, you can have peace with us if you join the marginal bloc and ally us. :)
So, what do you say?
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: Naru523 on January 22, 2011, 01:49:22 PM
Hey Nue, I pwopose a zone trading treaty for my zone below the defensive zone in Australia for your zone left to mines in your continent.
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: atomic7732 on January 22, 2011, 03:15:52 PM
Ummm me and Darv are at war with you... so no...
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: Naru523 on January 22, 2011, 03:18:51 PM
Darvince made peace with us, no?

i requsted a trade in r17, didn't I? or did i not

alsho can i haz peace wif west bloc pl0x

then you'd have peace wif me then.

okies next turn.1
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: atomic7732 on January 22, 2011, 03:22:07 PM
wesht... Not easht.

well I'm confuzzled. Fix this nao.
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: Bla on January 22, 2011, 03:22:54 PM
It is either the whole of our Great Marginal Empire or none! :)
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: Darvince on January 22, 2011, 03:23:21 PM
u wil die nue
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: Naru523 on January 22, 2011, 03:23:44 PM
Shhhi.

wesht... Not easht.

well I'm confuzzled. Fix this nao.

Including me.
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: Bla on January 22, 2011, 03:28:28 PM
I am alsho confuzzled. I want diplomacy to work better than this. This system fails.
I HEREBY DEKLARE A NEW DIPLOMACY SYSTEM FOR GAME 4 AND ON. From now on, alliances must choose a LEADER (by default the most productive nation). Instead of all nations jumping around diplomatically by making peace and declaring war all the time, the leader declares war/requests/accepts peace on behalf of all the members in the alliansh.
The leader of an alliance can also arrange trade routes between members of the alliance without having them to request... Or should we make another feature, trade unions, for that? The problem would probably just be that if trade unions worked seperately from alliances, the leader of a trade union might make trades between nations at war, which may not be realistic and not very good either.

...Or should it be implemented now?
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: atomic7732 on January 22, 2011, 03:32:06 PM
NAO
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: Naru523 on January 22, 2011, 03:35:33 PM
Whatever is best, I'll get along with it.
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: Bla on January 22, 2011, 03:36:45 PM
Bla starts a poll! Bla votes NAO. Bla closes the poll. NAO wins with one vote! It was close though. :)
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: atomic7732 on January 22, 2011, 03:37:56 PM
I voted too. duh
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: Bla on January 22, 2011, 03:39:26 PM
But the poll wasn't open when you voted. I wouldn't let a poll be open for others to vote, why would I want other people to gain influence when I already know what I think is the best? :P
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: Darvince on January 22, 2011, 03:40:15 PM
Bla starts a poll! Bla votes NAO. Bla closes the poll. NAO wins with one vote! It was close though. :)

wtf
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: Bla on January 22, 2011, 04:00:11 PM
The alliances section has been updated:

"You can make and join alliances in Map War 2. Alliances makes it easier to interact diplomatically on the scale of multiple nations, organizing trade, and are meant to provide protection to it's members (though treason is allowed by the rules).
First of all, an alliance must have a leader. By default, this is the one who makes the alliance, and that leader can pass on the role to another member of the alliance.
The leader can declare war, request peace and accept peace on behalf of all the members of the alliance collectively (it cannot declare war on behalf of a single member of the alliance). The leader can also create trade routes between the members in the alliance without anyone needing to accept them.
The leader of an alliance must also choose a name for the alliance."

I have not included any alliances on the list at the top of the post yet, though. I suggest we make alliances from the existing blocs... But who should be the leaders?

I propose a Marginal Alliance including me, Naru523, Darvince and Deoxy99. I suggest we find a leader by voting, with voting on ourselves disabled.
I vote on Naru523 as our leader.
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: Naru523 on January 22, 2011, 04:19:10 PM
Good info. Should make the game easier now.
yay I'm elected w00t.
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: Bla on January 22, 2011, 04:34:39 PM
You're not elekted, we all have to vote... Including YOU.
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: Naru523 on January 22, 2011, 04:35:38 PM
wuuuut. I vote Bla.

* ish making a flag for teh alliance *
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: Bla on January 22, 2011, 04:36:35 PM
I propose a Marginal Alliance including me, Naru523, Darvince and Deoxy99. I suggest we find a leader by voting, with voting on ourselves disabled.
I vote on Naru523 as our leader.
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: atomic7732 on January 22, 2011, 04:54:41 PM
So everyone's against me, eh? Yall suck.
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: Naru523 on January 22, 2011, 04:58:26 PM
So everyone's against me, eh? Yall suck.

Don't worry. We'll try not to make it a painful death.
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: Darvince on January 22, 2011, 05:01:00 PM
It's a battle war between me and Bla for leader.
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: Naru523 on January 22, 2011, 05:04:05 PM
Here's the proposed flag for the alliance:
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: Naru523 on January 22, 2011, 05:13:11 PM
It's a battle war between me and Bla for leader.
No one voted you?  :P
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: atomic7732 on January 22, 2011, 05:19:31 PM
I vote that Naru ish leader. He is good leader. I'm not even in your alliance.  ;D ;D ;D
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: Darvince on January 22, 2011, 08:00:35 PM
Naru

Alsho trade wif everyone BUT nue pl0x?
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: Naru523 on January 23, 2011, 12:38:24 AM
Oka-ay.
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: atomic7732 on January 23, 2011, 12:42:19 AM
wtf just happened here?
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: Darvince on January 23, 2011, 12:59:58 AM
You became a inaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaappppppppp lower class citizen.
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: Bla on January 23, 2011, 03:11:29 AM
With two votes, I think it's fair to make Naru523 our leader now.
I assept thine twade proposhal, Darvince.

Darvince may spend 5 + 105 + 15 + 173 / 5 = 159,6 = 160 resources.
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: Darvince on January 23, 2011, 09:02:15 AM
Zomg I can haz metropolis pl0x? :P
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: Naru523 on January 23, 2011, 09:11:09 AM
Does bombing a zone and capturing it counts as two turns?
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: Bla on January 23, 2011, 09:17:09 AM
You can choose to bombard or capture it, not both during one turn.
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: Naru523 on January 23, 2011, 09:29:29 AM
Okay.
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: Darvince on January 23, 2011, 09:30:22 AM
G3R19T1, nao.
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: Bla on January 23, 2011, 09:54:58 AM
Bla may spend 5 + 105 + 2 + 277 / 5 = 167,4 = 167 resources.
I spend AWLL OF DEM and give Deoxy99 some of my zones. Sorry NeutronStar. :-/

NeutronStar may spend 5 + 155 + 26 + 59 / 5 = 197,8 = 198 resources.

Long ago I thought exactly was spelled excactly. Excactus. Failcactus. CACTUS! Cactum. That sounds Latin. Cactus Cactum. This is ridiculus.

And... Just for the sake of officialness, this ish a deklarashun of war on NeutronStar.
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: atomic7732 on January 23, 2011, 10:09:20 AM
I don't even think I should try...  :-\

bot wayt! dat wuuld meen I am failyoor. I wont give up wif out fite!
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: Bla on January 23, 2011, 10:11:07 AM
So that it sounds democratic.
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: Naru523 on January 23, 2011, 10:16:08 AM
So that it sounds democratic.
Eh.
Title: Re: Map War 2 - G3R18T5 (Darvince)
Post by: Bla on January 24, 2011, 12:57:40 PM
I don't even think I should try...  :-\

bot wayt! dat wuuld meen I am failyoor. I wont give up wif out fite!
Fite! Fite! Fite! ;D
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: Naru523 on January 25, 2011, 07:37:44 PM
I shall bump.
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: atomic7732 on January 25, 2011, 07:44:11 PM
How did I get to become the target of this?

Come on ppl! We need to defeat Bla. You know he's just going to use you for epic resources to defeat me, and then next thing you know, you're out of the game as well!
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: Naru523 on January 25, 2011, 07:49:41 PM
If Bla ever breaks the alliance, then my puppet states shall revolt with your soul with us!
Besides, use the revolt button!
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: Darvince on January 25, 2011, 08:27:11 PM
Oh shi- *uses revolt button against Bla* PEACE WIF TEH NUE AGAIN PLOX


Oh shi- i cant do nothing. i fail. wtf.
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: atomic7732 on January 25, 2011, 08:29:53 PM
peace assepted
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: Darvince on January 25, 2011, 08:39:31 PM
I cant do anything because of naru.
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: Naru523 on January 25, 2011, 08:40:42 PM
I mean when you get conquered, you'd start a revolt/revolution.
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: Darvince on January 25, 2011, 08:42:55 PM
I still can't do anything because of naru.

Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: Bla on January 25, 2011, 11:01:31 PM
Sorry, but the turn is invalid.
An example of how you're allowed and how you're not allowed to expand:
(http://images1.wikia.nocookie.net/__cb20100831134961/bla/images/1/18/201008311549.png)(http://images2.wikia.nocookie.net/__cb20100831134910/bla/images/8/8f/201008311548.png)
The dark red/green nation has 10 resources and is going to claim two new zones, but it's only allowed to expand into the zones that are bordering it directly during a turn. This makes the green turn valid, because both zones, labeled '1', border the original zone, but the red turn invalid, because the zone labeled '2' doesn't border the original zone. You may only take zones that border your current zones directly during a turn.
How did I get to become the target of this?
Your production reached an alarmingly 178.

Come on ppl! We need to defeat Bla. You know he's just going to use you for epic resources to defeat me, and then next thing you know, you're out of the game as well!
How could you think I would ever do that... :'( Haven't I always played nicely and diplomatically in game 1 and game 2? Oh wait... Anyways, there is a diplomatic victory option now!

And Darvince: You can do everything you'd otherwise be able to. If you leave the alliance.
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: Darvince on January 25, 2011, 11:13:27 PM
But I can't leave the alliance because of Naru.
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: Darvince on January 25, 2011, 11:16:44 PM
We need to defeat Bla.
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: Bla on January 25, 2011, 11:18:44 PM
No, we need to defeat NeutronStar. Hwis nashun wis twe stwongest wone.
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: Darvince on January 25, 2011, 11:26:10 PM
Ve don't vant Bla vinning thvee games in a row.

Also, you vill nov probably declare var on me zince my pvoduction is almost at nue's. >:(
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: Bla on January 25, 2011, 11:28:20 PM
Voo are ve? I vant to vin thvee games in a voh.
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: Darvince on January 25, 2011, 11:31:14 PM
No. I vill not let zat happen in zis topic.
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: Bla on January 25, 2011, 11:32:58 PM
Navu523 and Deoxy99, ve vill not let Darvince and NevtronStar defeet us! Ve shall keep ovr feet!
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: Darvince on January 25, 2011, 11:35:30 PM
Ve are 60 vezorzes ztronger, zough. *defeat*
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: Bla on January 25, 2011, 11:36:30 PM
Bvot ve bvorder many of jur sities!
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: Darvince on January 25, 2011, 11:37:52 PM
*switches accents*

Cities, eh? I don't think so.
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: Bla on January 25, 2011, 11:40:36 PM
And I have two artillery bases near your borders, just wait until turn 25 starts. >:]
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: Darvince on January 25, 2011, 11:44:03 PM
I are liking loving teh Marginal Alliansh a lot moar. *rejoinz*
pwn nue
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: Bla on January 25, 2011, 11:44:55 PM
Gwood. :)
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: Darvince on January 25, 2011, 11:46:23 PM
when it's mah turn, i just want to take one zone. lol
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: atomic7732 on January 26, 2011, 07:35:14 AM
Well... Which ones did I violate the rule with?

And Darv, you can leave the alliance, it doesn't have to be confirmed. <sarcasm>Yeah, they're going to accept the fact that you broke away!</sarcasm>
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: Bla on January 26, 2011, 08:13:39 AM
With the two zones colored perfect red:
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: Darvince on January 26, 2011, 04:03:37 PM
Who's the red nation?
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: Naru523 on January 26, 2011, 04:04:58 PM

Well... Which ones did I violate the rule with?
With the two zones colored perfect red:

Error.png
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: Darvince on January 26, 2011, 04:09:02 PM
Who's the red nation?
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: Naru523 on January 26, 2011, 04:11:26 PM

Well... Which ones did I violate the rule with?
With the two zones colored perfect red:

Error.png
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: atomic7732 on January 26, 2011, 04:41:29 PM
Fix'd and Sig'd jk
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: Darvince on January 26, 2011, 04:53:35 PM
Who's the red nation?
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: atomic7732 on January 26, 2011, 05:13:02 PM
Who's the red nation?

No one! Read the context!

Well... Which ones did I violate the rule with?
With the two zones colored perfect red:
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: Darvince on January 26, 2011, 05:24:26 PM
Who's the red nation?
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: atomic7732 on January 26, 2011, 05:37:08 PM
omg darvince... *facepalm*
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: Darvince on January 26, 2011, 05:45:15 PM
Who's the red nation?
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: Naru523 on January 26, 2011, 06:42:29 PM
omg darvince... *facepalm*
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: Darvince on January 26, 2011, 06:49:55 PM
Who's the red nation?
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: Naru523 on January 26, 2011, 07:01:05 PM
insert flame flame flame flame troll troll troll troll troll.
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: Bla on January 26, 2011, 11:28:07 PM
Deoxy99 may spend 5 + 59 + 321 + 280 / 5 = 441,0 = 441 resources. :P
Title: Re: Map War 2 - G3R19T3 (Deoxy99)
Post by: atomic7732 on January 27, 2011, 07:34:18 AM
DANG! Good thing I don't have much of a border with him. I just figured out why you made that 1 zone depth rule... He'd exterminate me with 441 resources!
Title: Re: Map War 2 - G3R19T3 (Deoxy99)
Post by: Bla on January 27, 2011, 07:37:59 AM
Actually I'm considering your earlier idea for game 4... Let it cost 10 resources to conquer a bordering zone, and if you want to move further in that direction, maybe 20 or 25, and then 30, 40 or something else...
With big cities everywhere, and especially in naval wars, there will probably be fronts which won't move at all, because we can produce much more than we can spend at attacking neighboring zones. The artillery bases will change that as the game progresses, ofc.
Title: Re: Map War 2 - G3R19T3 (Deoxy99)
Post by: Darvince on January 27, 2011, 07:44:38 AM
insert flame flame flame flame troll troll troll troll troll.

LOOK DEEP
Title: Re: Map War 2 - G3R19T3 (Deoxy99)
Post by: Darvince on January 27, 2011, 09:36:04 PM
Deoxynator should take his turn.
Title: Re: Map War 2 - G3R19T3 (Deoxy99)
Post by: Darvince on January 29, 2011, 05:02:38 PM
bump i think naru can has take turn nao.
Title: Re: Map War 2 - G3R19T3 (Deoxy99)
Post by: Naru523 on January 29, 2011, 05:06:33 PM
Dunno about the resources.
Title: Re: Map War 2 - G3R19T3 (Deoxy99)
Post by: deoxy99 on January 29, 2011, 06:05:32 PM
Done.
Title: Re: Map War 2 - G3R19T3 (Deoxy99)
Post by: Darvince on January 29, 2011, 06:09:49 PM
ftw
Title: Re: Map War 2 - G3R19T3 (Deoxy99)
Post by: Bla on January 30, 2011, 02:22:43 AM
Here's a corrected version of G3R19T3, with the small difference that only the top level of the captured cities is destroyed, as according to Teh Roohles.

Besides from that, Deoxy99, can you pay the resources for my zones pl0x? :)

Naru523 may spend 5 + 67 + 3 + 273 / 5 = 129,6 = 130 resources.
Title: Re: Map War 2 - G3R19T3 (Deoxy99)
Post by: deoxy99 on January 30, 2011, 09:17:24 AM
Here's a corrected version of G3R19T3, with the small difference that only the top level of the captured cities is destroyed, as according to Teh Roohles.

Besides from that, Deoxy99, can you pay the resources for my zones pl0x? :)

Naru523 may spend 5 + 67 + 3 + 273 / 5 = 129,6 = 130 resources.
Yes. Here is your resources.
Title: Re: Map War 2 - G3R19T4 (Naru523)
Post by: Bla on January 30, 2011, 09:19:08 AM
Thanks, they'll be applied next turn. :) Btw, will you also give me back the sea base I lent you?
Title: Re: Map War 2 - G3R19T4 (Naru523)
Post by: Naru523 on January 30, 2011, 10:02:16 AM
Another mass production of hamlets.
Title: Re: Map War 2 - G3R19T4 (Naru523)
Post by: deoxy99 on January 30, 2011, 10:03:13 AM
Thanks, they'll be applied next turn. :) Btw, will you also give me back the sea base I lent you?
Yes.
Title: Re: Map War 2 - G3R19T4 (Naru523)
Post by: Bla on January 30, 2011, 10:33:21 AM
Thanks.

Naru, sorry, but the map is invalid. You developed two levels of a city during one turn. And can you use my corrected version of the last turn pl0x? :)
Title: Re: Map War 2 - G3R19T4 (Naru523)
Post by: deoxy99 on January 30, 2011, 10:36:48 AM
And can you use my corrected version of the last turn pl0x? :)
You didn't put it up.
Title: Re: Map War 2 - G3R19T4 (Naru523)
Post by: Bla on January 30, 2011, 10:37:54 AM
...I did, now.
Title: Re: Map War 2 - G3R19T4 (Naru523)
Post by: deoxy99 on January 30, 2011, 10:39:19 AM
...I did, now.
/jeɪ/, /ɡʊd fɔɹ ju/.
Title: Re: Map War 2 - G3R19T4 (Naru523)
Post by: Naru523 on January 30, 2011, 10:39:46 AM
Can you fix it for me? Little time on my hands, haha.
Title: Re: Map War 2 - G3R19T4 (Naru523)
Post by: Bla on January 30, 2011, 10:41:06 AM
Ok, I'm checking it now.

Darvince may spend 5 + 154 + 14 + 210 / 5 = 215,0 = 215 resources from this map:
Title: Re: Map War 2 - G3R19T5 (Darvince)
Post by: Darvince on January 30, 2011, 01:12:19 PM
Bla, I need the pink zone so that my two parts are connected.
Title: Re: Map War 2 - G3R19T5 (Darvince)
Post by: Darvince on January 30, 2011, 02:14:41 PM
(http://thegrip.files.wordpress.com/2010/09/yo-dawg-yo-yos.jpg)
Title: Re: Map War 2 - G3R19T5 (Darvince)
Post by: deoxy99 on January 30, 2011, 02:17:11 PM
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╋╋┃┃╋┃┏━┓┃┏━━┛┃┃╋┃┃┃╋┃┃┃┃┃┃╋┏┫┏┓┃╋┃┏━┓┃┏┓┏┫┃╋┃┃┗┛┗┛┃┃┗┓┃┃┃┏━━┫┃╋┃┃┏┛┗┓╋┏┓┃┃┃╋┃┃┃┃┃┃┃┏━━┻━━┓┃┃┃╋┃┃┃┗┛┃┃┏━━┫┏┓┏┛╋╋┃┃╋┃┏━┓┃┏━━┛┃┃╋┏┫┗━┛┃┏┛┏┛╋┗┓┏┛╋╋┃┃┃┃┃╋┃┃┃┏━┓
╋╋┃┃╋┃┃╋┃┃┗━━┓┃┗━┛┃┗━┛┣┫┣┫┗━┛┃┃┃┗┓┃┗━┛┃┃┃┗┫┗━┛┣┓┏┓┏┫┃╋┃┃┃┃┃╋╋┃┗━┛┣┛┏┓┗┓┃┗┛┃┗━┛┃┃┃┃┃┃┃╋╋┃┗━┛┃┃┗━┛┃┗┓┏┛┃┗━━┫┃┃┗┓╋╋┃┃╋┃┃╋┃┃┗━━┓┃┗━┛┃┏━┓┣┛━┗━┓╋┃┃╋╋┏┛┗┛┃┗━┛┃┗┻━┣┓
╋╋┗┛╋┗┛╋┗┻━━━┛┗━━┓┣━━━┻━━┻━━━┻┛┗━┛┗━━━┻┛┗━┻━━━┛┗┛┗┛┗┛╋┗━┛┗┛╋╋┗━━━┻━┛┗━┛┗━━┻━━━┻┛┗┛┗┻┛╋╋┗━━━┛┗━━━┛╋┗┛╋┗━━━┻┛┗━┛╋╋┗┛╋┗┛╋┗┻━━━┛┗━━━┻┛╋┗┻━━━━┛╋┗┛╋╋┗━━━┻━━━┻━━━┻┛
╋╋╋╋╋╋╋╋╋╋╋╋╋╋╋╋╋┗┛
Title: Re: Map War 2 - G3R19T5 (Darvince)
Post by: Darvince on January 30, 2011, 02:21:24 PM
How long did that take?

■ ■ ■ ■ ■ ■ ■ ■ ■ 7718177 ■ ■ ■ ■ ■ ■ ■ ■ ■
Title: Re: Map War 2 - G3R19T5 (Darvince)
Post by: deoxy99 on January 30, 2011, 02:28:45 PM
It took 14 seconds.
▒▐█▒▐█▒▐█▀▀█▌▒█░░░▄░░▒█░░░▒▄█▀▄░▒▐█▀▀▄▒▐█▀▀░░▒▀▄░░░░░▄▀▒▐█▀▀█▌▒█▒█░░▒█▀█▀█▒▐█▀▀█▌▒▐█▀█▄░▒▄█▀▄░▒▀▄░░░░░▄▀▒█▀▀█░░▒▐██▒▄█▀▀█░░▒█▀█▀█▒▐█▒▐█▒▐██▒▄█▀▀█░░▒▐█▀▀▀░▒▐█▀▀▒█▀█▀█▒█▀█▀█▒▐██▒██▄░▒█▌▒▐█▀▀▀░░░▒▐█▀▀▄▒▐█▀▀░▒▄█▀▄░▒██░░░▒██░░░▒▀▄░░░░░▄▀░░▒▐██▄▒▄██▌▒▐██▒▐▌▐▌▒▐█▀▀▒▐█▀█▄░░▒█▒█▒▐█▀█▒█▀▀█░░▒▐█▀▄░▒█▒█▒█▀█▀█░░▒█▀█▀█▒▐█▒▐█▒▐█▀▀░░▒▐█▀▀▄▒▐█▀▀▒▄█▀▀█▒█▒█▒██░░░▒█▀█▀█░░▒█░░░▄░░▒█▒▐██▒██░░░▒██░░░░░▒▐█▀▄░▒▐█▀▀░░░▒▄█▀▄░▒▐██▄▒▄██▌░▒▄█▀▄░▒▐█▀▀▀█▌▒▐██▒██▄░▒█▌▒▐█▀▀▀░░░
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Title: Re: Map War 2 - G3R19T5 (Darvince)
Post by: Darvince on January 30, 2011, 03:46:04 PM
What is the program.
Title: Re: Map War 2 - G3R19T5 (Darvince)
Post by: Bla on January 30, 2011, 10:53:55 PM
What are you willing to trade for the zone?
I'll check the map later.
Title: Re: Map War 2 - G3R19T5 (Darvince)
Post by: deoxy99 on January 30, 2011, 10:58:31 PM
What are you willing to trade for the zone?
I'll check the map later.
Are you asking me?
Title: Re: Map War 2 - G3R19T5 (Darvince)
Post by: Bla on January 30, 2011, 10:59:10 PM
No, Darvince.
Title: Re: Map War 2 - G3R19T5 (Darvince)
Post by: Darvince on January 31, 2011, 07:02:38 AM
13 reshaurzes~
Title: Re: Map War 2 - G3R19T5 (Darvince)
Post by: Bla on January 31, 2011, 08:50:06 AM
Because it has a considerable strategical position, I cannot twade the sea base for 13 reshaurzes.

Bla may spend 5 + 119 + 0 + 364 / 5 = 196,8 = 197 resources.

After looking at the map, it doesn't look like NeutronStar has 124 production. After checking the productions as they are now, NeutronStar has 100 production.
It looks like my and Deoxy99's productions are correct though. I counted Darvince's production to be 209 instead of 206, and Naru523's to be 92 instead of 91.

So, NeutronStar has gained extra resources by this probably, even though we should probably reconsider our war with him this round (after my turn ofc :P). Maybe we should consider a diplomatic victory and, in the next game, make cities give a much bigger bonus to defense.
Darvince and Naru523 has lost an unknown amount of resources, though not big. I don't know for how long the calculashunz have been wrong. But should they receive resources in return for this?
From now on, it is your own responseability to check if the production etc. is correct, and you can complain if it's wrong. I'd wish I could just write a program and host this as an online game, but with so many different areas to check every turn, it's almost impossible to calculate everything correctly.
I haven't checked the number of zones, but I think they are correct.

Here are the statistics as round 20 begins:
Title: Re: Map War 2 - G3R20T1 (Bla)
Post by: atomic7732 on January 31, 2011, 03:37:32 PM
I was thinking of making this game in Scratch, but I don't know how to use MESH. Once I figure out, if ever, I can make it so that we can physically play online. But then, this wouldn't be as big of a game, because it requires everyone to be on. It could still be fun. :D

Edit: I've figured it out. It's not difficult at all. Now... to make the game. ;D
Title: Re: Map War 2 - G3R20T1 (Bla)
Post by: Darvince on January 31, 2011, 04:04:11 PM
13 reshaurzes~

25 reshaurzes~ (Is that a city's cost?)
Title: Re: Map War 2 - G3R20T1 (Bla)
Post by: atomic7732 on January 31, 2011, 05:27:56 PM
Do me a favor, everyone that is on.

1. Download scratch.
2. Follow these (http://scratch.mit.edu/forums/viewtopic.php?id=32046) directions to get MESH working.
3. Download this (http://scratch.mit.edu/projects/atomic7732/1569925) project.
4. Use the directions in step 2 to Join MESH (don't host). My IP is apparently 192.168.0.3
Quote
To join a Mesh session:
1. Click Join Mesh.
2. Enter in the IP address of the computer that is hosting the Mesh session.
Title: Re: Map War 2 - G3R20T1 (Bla)
Post by: Darvince on January 31, 2011, 05:31:42 PM
Have the program, or sign up on the site as well? Because I have the program already
Title: Re: Map War 2 - G3R20T1 (Bla)
Post by: Darvince on January 31, 2011, 05:37:05 PM
Nothing happened :-(\

EDIT: 192.168.blah blah blah is private IPs.
Title: Re: Map War 2 - G3R20T1 (Bla)
Post by: atomic7732 on January 31, 2011, 05:44:53 PM
that's odd... Have you downloaded the project?

I'm going to make a chat... It might be a bit easier to get someone on.
Title: Re: Map War 2 - G3R20T1 (Bla)
Post by: Bla on February 01, 2011, 08:04:29 AM
Darvince, I have given you the zone now, tranks for the thade.

NeutronStar may spend 5 + 91 + 103 + 67 / 5 = 212,4 = 212 resources.

I am open to negotiate peace, depending on what Naru523 thinks.
Title: Re: Map War 2 - G3R20T2 (NeutronStar)
Post by: atomic7732 on February 01, 2011, 03:14:26 PM
I dun like this. Your master plan was to just war with me to get me suppressed. You felt I was a threat because I border you and I had most production.

Btw Bla, I'm allied with Darvince, aren't I?
Title: Re: Map War 2 - G3R20T2 (NeutronStar)
Post by: Naru523 on February 01, 2011, 03:29:33 PM
Btw Bla, I'm allied with Darvince, aren't I?

He broked the alliance turns ago. (see his turn; attacked you) :P
Title: Re: Map War 2 - G3R20T2 (NeutronStar)
Post by: Darvince on February 01, 2011, 04:49:21 PM
That's because Bla has most area, therefore most potential with zones.

I want to make my country have Ⓐ.
Title: Re: Map War 2 - G3R20T2 (NeutronStar)
Post by: Darvince on February 01, 2011, 06:43:11 PM
Still, Bla has much area.
Title: Re: Map War 2 - G3R20T2 (NeutronStar)
Post by: Naru523 on February 01, 2011, 07:27:28 PM
I'm the second largest. w00t.

Erm... I mean bump!
Title: Re: Map War 2 - G3R20T2 (NeutronStar)
Post by: deoxy99 on February 01, 2011, 07:28:39 PM
I'm the second largest. w00t.

Erm... I mean bump!
It appears Naru is the largest, actually.
Title: Re: Map War 2 - G3R20T2 (NeutronStar)
Post by: atomic7732 on February 01, 2011, 07:29:30 PM
Who want's to ally me!!! Free trust here! Get your free trust here!
Title: Re: Map War 2 - G3R20T2 (NeutronStar)
Post by: atomic7732 on February 01, 2011, 07:29:51 PM
It appears Naru is the largest, actually.
This.

I was thinking that
Title: Re: Map War 2 - G3R20T2 (NeutronStar)
Post by: Darvince on February 01, 2011, 08:11:32 PM
How do you bump after 40 minutes? (Other than on Minecraft Forums...)

Who want's to ally me!!! Free trust here! Get your free trust here!

Stop advertising your product. :P
Title: Re: Map War 2 - G3R20T2 (NeutronStar)
Post by: atomic7732 on February 01, 2011, 08:18:49 PM
Stop advertising your product. :P

It's not a product.  >:(
Title: Re: Map War 2 - G3R20T2 (NeutronStar)
Post by: Darvince on February 01, 2011, 08:31:33 PM
Mai ultimate planz. jk (No I'm not giving Bla and Naru my nation)
Title: Re: Map War 2 - G3R20T2 (NeutronStar)
Post by: Naru523 on February 01, 2011, 08:32:21 PM
So you'll be a sea base? loolll.
Title: Re: Map War 2 - G3R20T2 (NeutronStar)
Post by: Darvince on February 01, 2011, 08:32:54 PM
May I have trade with Deoxy99?
Title: Re: Map War 2 - G3R20T2 (NeutronStar)
Post by: deoxy99 on February 01, 2011, 08:44:41 PM
May I have trade with Deoxy99?
I accept.
Title: Re: Map War 2 - G3R20T2 (NeutronStar)
Post by: Bla on February 02, 2011, 11:01:47 PM
I propose an alliance called the Western Union, and Deoxy99 and NeutronStar are welcome to join it.

I hereby leave the Marginal Alliance.
Title: Re: Map War 2 - G3R20T2 (NeutronStar)
Post by: Naru523 on February 02, 2011, 11:42:41 PM
I will also leave the alliance, with Darvince controlling it. I once again declare my country neutral, therefore I propose a peace treaty with Nue. Hopefully I won't get attacked...
Title: Re: Map War 2 - G3R20T2 (NeutronStar)
Post by: Darvince on February 03, 2011, 07:59:14 AM
wtf!? I hereby declare my conutry neutral?
Title: Re: Map War 2 - G3R20T2 (NeutronStar)
Post by: atomic7732 on February 03, 2011, 08:49:03 AM
Yes he does now foo.

Now Naru... ummm idk. You might get attacked from Darvince who doesn't recognize your neutrality.

idk whta that was forykf.sd,.f.sdf.ds ahhhhhhhh
Title: Re: Map War 2 - G3R20T2 (NeutronStar)
Post by: Bla on February 03, 2011, 09:50:33 AM
Yes he does now foo.

Now Naru... ummm idk. You might get attacked from Darvince who doesn't recognize your neutrality.

idk whta that was forykf.sd,.f.sdf.ds ahhhhhhhh
I propose an alliance called the Western Union, and Deoxy99 and NeutronStar are welcome to join it.

I hereby leave the Marginal Alliance.
Hint, hint, hint...
Title: Re: Map War 2 - G3R20T2 (NeutronStar)
Post by: atomic7732 on February 03, 2011, 11:07:35 AM
oh yeah. Right. I accept.
Title: Re: Map War 2 - G3R20T2 (NeutronStar)
Post by: Bla on February 03, 2011, 11:12:04 AM
I hereby use my pauer as leader of an alliansh to chree-ate a twade route wif NeutronStar.
Title: Re: Map War 2 - G3R20T2 (NeutronStar)
Post by: atomic7732 on February 03, 2011, 11:25:07 AM
I can't go... ummm... yeah
Title: Re: Map War 2 - G3R20T2 (NeutronStar)
Post by: Bla on February 03, 2011, 11:26:30 AM
Whawt do you mean?

Btw, NeutronStar may spend 5 + 91 + 103 + 210 / 5 = 241,0 = 241 resources.
Title: Re: Map War 2 - G3R20T2 (NeutronStar)
Post by: atomic7732 on February 03, 2011, 11:27:07 AM
look at your map, or at Darvince's "easy to see how much zone area you have" map.

I cannot conquer the enemy.
Title: Re: Map War 2 - G3R20T2 (NeutronStar)
Post by: Bla on February 03, 2011, 11:30:35 AM
Twats twue... Howewer, wyou bworder Nawu523... Whawt'sw hwappwenwing twoow awllw twewswe W'w! Aawwwgwgww! Ww. :(

I can lend you some zones next time I take my turn, probably.

And btw, Darvince and Naru523. Stand up, we have equal production (but not resources). :P Don't let a little global war scare you.
I hereby declare warz on Darvince and Naru523, on behalf of the Western Union.
Title: Re: Map War 2 - G3R20T2 (NeutronStar)
Post by: atomic7732 on February 03, 2011, 11:36:49 AM
Yay fow waw... cwap thw ww's aww awawwiwwg mw!!! WWh2j2jrfadfjfj

There. lol

Btw, I'll save my resouw *smacks the w* rces. Skip my turn. :)
Title: Re: Map War 2 - G3R20T2 (NeutronStar)
Post by: deoxy99 on February 03, 2011, 11:38:18 AM
I propose an alliance called the Western Union, and Deoxy99 and NeutronStar are welcome to join it.

I hereby leave the Marginal Alliance.
Okay.
Title: Re: Map War 2 - G3R20T2 (NeutronStar)
Post by: Bla on February 03, 2011, 11:38:54 AM
I take that as an "I join."?
Title: Re: Map War 2 - G3R20T2 (NeutronStar)
Post by: deoxy99 on February 03, 2011, 11:47:13 AM
I just say "Okay" when I agree with you. In this case, I agree with you that I should join you.
Title: Re: Map War 2 - G3R20T2 (NeutronStar)
Post by: Bla on February 03, 2011, 11:48:21 AM
Okay.
Title: Re: Map War 2 - G3R20T2 (NeutronStar)
Post by: deoxy99 on February 03, 2011, 11:57:14 AM
Should I stop saying "okay"?
Title: Re: Map War 2 - G3R20T2 (NeutronStar)
Post by: atomic7732 on February 03, 2011, 11:57:36 AM
Okay. :P
Title: Re: Map War 2 - G3R20T2 (NeutronStar)
Post by: Bla on February 03, 2011, 12:01:03 PM
No, but if I state two things, I just can't be 100% certain about whether you say okay to the first one, the second one or both.
Title: Re: Map War 2 - G3R20T2 (NeutronStar)
Post by: deoxy99 on February 03, 2011, 12:15:27 PM
No, but if I state two things, I just can't be 100% certain about whether you say okay to the first one, the second one or both.
I only use it for questions, or joining alliances.

I don't like saying "okay" to events other than the above.
Title: Re: Map War 2 - G3R20T2 (NeutronStar)
Post by: Bla on February 03, 2011, 12:16:10 PM
Okay, I'll try to remember that.

Deoxy99 may spend 5 + 67 + 374 + 443 / 5 = 534,6 = 535 resources.
Title: Re: Map War 2 - G3R20T2 (NeutronStar)
Post by: deoxy99 on February 03, 2011, 12:30:25 PM
Okay, I'll try to remember that.

Deoxy99 may spend 5 + 67 + 374 + 443 / 5 = 534,6 = 535 resources.
NeutronStar didn't take his turn.
Title: Re: Map War 2 - G3R20T3 (Deoxy99)
Post by: Bla on February 03, 2011, 12:30:57 PM
He skipped it and saved his resources.
Title: Re: Map War 2 - G3R20T3 (Deoxy99)
Post by: deoxy99 on February 03, 2011, 12:31:24 PM
He skipped it and saved his resources.
Can you quote him please?
Title: Re: Map War 2 - G3R20T2 (NeutronStar)
Post by: Bla on February 03, 2011, 12:35:00 PM
Skip my turn. :)
Title: Re: Map War 2 - G3R20T2 (NeutronStar)
Post by: deoxy99 on February 03, 2011, 12:41:56 PM
Can I attack NeutronStar? With these scattered posts, I do not understand the alliance I just joined.
Title: Re: Map War 2 - G3R20T3 (Deoxy99)
Post by: Bla on February 03, 2011, 12:43:03 PM
No, you're allied with me and NeutronStar (you can see alliances below the nation table in the first post) and at war with Darvince and Naru523.

Btw, can you give me back the sea base I lent you?
Title: Re: Map War 2 - G3R20T3 (Deoxy99)
Post by: deoxy99 on February 03, 2011, 12:57:09 PM
日本語良いです。 私は日本語を話します。
Title: Re: Map War 2 - G3R20T3 (Deoxy99)
Post by: Bla on February 03, 2011, 01:07:44 PM
I hereby end all trades to nations which are not a member of our alliance, on behalf of all the members of the Western Union.

Naru523 may spend 5 + 92 + 12 + 209 / 5 = 150,8 = 151 resources.
Title: Re: Map War 2 - G3R20T3 (Deoxy99)
Post by: deoxy99 on February 03, 2011, 01:09:13 PM
I hereby end all trades to nations which are not a member of our alliance, on behalf of all the members of the Western Union.

Naru523 may spend 5 + 92 + 12 + 209 / 5 = 150,8 = 151 resources.
That's one bad hat... Bla? No, I am just playing around with you, if you have ever heard of a line like that.
Title: Re: Map War 2 - G3R20T3 (Deoxy99)
Post by: Naru523 on February 03, 2011, 03:34:29 PM
Anata wa watashi ni shite sentaku no yochi o nokoshite... Bla-sama, Nue-oniichan, Deoxy-san!

And for our anniversary... I shall give Darvince a seabase. Now have fun, will you?
Title: Re: Map War 2 - G3R20T3 (Deoxy99)
Post by: Darvince on February 03, 2011, 04:17:03 PM
It will be taken by master forces, Naru.
Title: Re: Map War 2 - G3R20T3 (Deoxy99)
Post by: Darvince on February 03, 2011, 04:31:25 PM
Saving some reshaurzes. I calculated the spendables to be about 230. :P
Title: Re: Map War 2 - G3R20T3 (Deoxy99)
Post by: Naru523 on February 03, 2011, 04:53:06 PM
Oshi.
Title: Re: Map War 2 - G3R20T3 (Deoxy99)
Post by: Darvince on February 03, 2011, 04:56:35 PM
Oshi.

Hmm?
Title: Re: Map War 2 - G3R20T3 (Deoxy99)
Post by: Bla on February 04, 2011, 06:56:29 AM
Sorry Naru523, but according to the rules, which me made exactly to counter this double-use of a single zone during one round, you can't give Darvince a zone you conquered during the turn. :(
You can decide whether you just want to keep it, resulting in Darvince not conquering a sea base from Deoxy99.
Title: Re: Map War 2 - G3R20T3 (Deoxy99)
Post by: Naru523 on February 04, 2011, 01:52:18 PM
Darvince will do. Just in case he's going to spend his resources on other things.
Title: Re: Map War 2 - G3R20T3 (Deoxy99)
Post by: Bla on February 04, 2011, 01:53:53 PM
So you're keeping it?
(Not that you have any other option, but then the chouse would be between redoing the turns or making this more simple change).
Title: Re: Map War 2 - G3R20T3 (Deoxy99)
Post by: Naru523 on February 04, 2011, 01:54:21 PM
Yes.

fix.

edit: gah, fixed again.
Title: Re: Map War 2 - G3R20T3 (Deoxy99)
Post by: Bla on February 04, 2011, 02:47:06 PM
Sorry, but you overspent. You spent 170 resources on the map. :(
Title: Re: Map War 2 - G3R20T4 (Naru523)
Post by: Naru523 on February 04, 2011, 02:53:11 PM
fix.
Title: Re: Map War 2 - G3R20T4 (Naru523)
Post by: Bla on February 04, 2011, 02:54:32 PM
Sorry, but you conquered a sea base which you didn't border (the one I owned east of NeutronStar).
Title: Re: Map War 2 - G3R20T4 (Naru523)
Post by: Naru523 on February 04, 2011, 02:56:04 PM
Sorry, but you conquered a sea base which you didn't border (the one I owned east of NeutronStar).

Tell me that earlier, lol...
Title: Re: Map War 2 - G3R20T4 (Naru523)
Post by: Bla on February 04, 2011, 02:58:20 PM
I didn't see your map before now, it's best to post new things in a new post so I can see it on the board.
Title: Re: Map War 2 - G3R20T4 (Naru523)
Post by: Naru523 on February 04, 2011, 02:58:57 PM
I didn't see your map before now, it's best to post new things in a new post so I can see it on the board.

Aight.
Title: Re: Map War 2 - G3R20T4 (Naru523)
Post by: Darvince on February 04, 2011, 04:14:05 PM
Wait Naru I have to redo my turn again? Really Naru? Really? RAAIIGGG!!!
Title: Re: Map War 2 - G3R20T4 (Naru523)
Post by: Bla on February 05, 2011, 02:25:07 AM
It's probably best that you redo your turn, yes.

Darvince may spend 5 + 209 + 4 + 102 / 5 = 238,4 = 238 resources.
Title: Re: Map War 2 - G3R20T5 (Darvince)
Post by: Darvince on February 05, 2011, 02:48:39 PM
S...s...aving about 100 reshaurzes.

JO i want ur lands bla nd nue so i can dawg ur dawg to dawg.
Title: Re: Map War 2 - G3R20T5 (Darvince)
Post by: Bla on February 05, 2011, 03:20:19 PM
Good, Bla may spend 5 + 137 + 92 + 158 / 5 = 392,0 = 392 resources.

I ain't don't want no lands, but I'll conqwer ur cats 'n ur flats.

Time to lawnch ZE MEESILES!! >:]
Title: Re: Map War 2 - G3R21T1 (Bla)
Post by: Naru523 on February 05, 2011, 03:35:23 PM
In the war council....
Title: Re: Map War 2 - G3R21T1 (Bla)
Post by: Bla on February 05, 2011, 03:41:11 PM
NeutronStar may spend 5 + 91 + 241 + 240 / 5 = 385,0 = 385 resources.
Title: Re: Map War 2 - G3R21T2 (NeutronStar)
Post by: Darvince on February 05, 2011, 04:19:22 PM
Lol it'll repeat forever.
Title: Re: Map War 2 - G3R21T2 (NeutronStar)
Post by: atomic7732 on February 05, 2011, 09:11:49 PM
Who am I against. I got amnesia or something... :P
Title: Re: Map War 2 - G3R21T2 (NeutronStar)
Post by: Naru523 on February 05, 2011, 09:13:10 PM
Who am I against. I got amnesia or something... :P

Me and DAAAAAr.
Title: Re: Map War 2 - G3R21T2 (NeutronStar)
Post by: Bla on February 06, 2011, 03:13:28 AM
NeutronStar, you're allied wif me an deoxy99, against the evil, aggressive, oppressive forces of Naru523 and Darvince. Remember, if you ever forget that, just look at the alliance table in the first post, below the nations table. :)

Lol it'll repeat forever.
Yes. And this something which must be fixed in the next game.
Cities will be more expensive to conquer.
You will be able to conquer zones which you don't border directly during a turn for extra resources.

We could implement it from the next round... If it has support. What would you [all] vote?
Title: Re: Map War 2 - G3R21T2 (NeutronStar)
Post by: Naru523 on February 06, 2011, 08:12:15 AM
How dare you call me, of course, evil!  >:(
Title: Re: Map War 2 - G3R21T2 (NeutronStar)
Post by: Darvince on February 06, 2011, 08:33:28 AM
If a mod or admin

Oh, screw that! *saves 200 reshaurzes*
Title: Re: Map War 2 - G3R21T3 (Deoxy99)
Post by: Bla on February 08, 2011, 11:49:59 PM
The turn has expired. :(

Deoxy99 may spend 5 + 67 + 485 + 264 / 5 = 609,8 = 610 resources.
Title: Re: Map War 2 - G3R21T3 (Deoxy99)
Post by: Darvince on February 09, 2011, 08:23:34 AM
w00t
Title: Re: Map War 2 - G3R21T3 (Deoxy99)
Post by: deoxy99 on February 09, 2011, 11:15:12 AM
Kortet er rede.
La carte est prête.
その地図は出来上がりある。
Title: Re: Map War 2 - G3R21T3 (Deoxy99)
Post by: Bla on February 09, 2011, 11:27:10 AM
Naru523 may spend 5 + 102 + 18 + 233 / 5 = 171,6 = 172 resources.
Title: Re: Map War 2 - G3R21T3 (Deoxy99)
Post by: deoxy99 on February 09, 2011, 11:31:59 AM
Naru523 may spend 5 + 102 + 18 + 233 / 5 = 171,6 = 172 resources.
Naru523 peut dépenser 5 + 102 + 18 + 233 / 5 = 171,6 = 172 ressources.
Naru523は5 + 102 + 18 + 5分の233 = 171,6 = 172リソースを費やすことができる。
Sorry, I just wanted to do that.
Title: Re: Map War 2 - G3R21T4 (Naru523)
Post by: Bla on February 09, 2011, 11:43:21 AM
(http://i53.tinypic.com/zydhls.png)
Title: Re: Map War 2 - G3R21T4 (Naru523)
Post by: Darvince on February 09, 2011, 11:50:11 AM
The heck?
Title: Re: Map War 2 - G3R21T4 (Naru523)
Post by: Naru523 on February 09, 2011, 11:55:48 AM
45 resources saved... methinks.
Title: Re: Map War 2 - G3R21T4 (Naru523)
Post by: Bla on February 09, 2011, 11:59:47 AM
You've spent at least 90 on the sea bases. I haven't counted your cities yet, but I saw you put two levels on an empty one on your far western zone. Should I just remove it?
Title: Re: Map War 2 - G3R21T4 (Naru523)
Post by: Naru523 on February 09, 2011, 12:02:35 PM
I need to do bigger levels then smaller ones...
Title: Re: Map War 2 - G3R21T4 (Naru523)
Post by: Bla on February 09, 2011, 12:12:32 PM
Good. Remember, it's best to post a new map or at least state that you changed the map in a new message, otherwise I might not notice it. :)

Darvince may spend 5 + 233 + 90 + 109 / 5 = 349,8 = 350 resources.
Title: Re: Map War 2 - G3R21T5 (Darvince)
Post by: Darvince on February 09, 2011, 12:19:56 PM
dut
Title: Re: Map War 2 - G3R21T5 (Darvince)
Post by: Darvince on February 09, 2011, 12:27:00 PM
I support using moresources for gaining ranged attack.
Title: Re: Map War 2 - G3R21T5 (Darvince)
Post by: deoxy99 on February 09, 2011, 12:27:07 PM
スフィオン語は良いです!

Spheronglish is good.

Sphéronglais est bien.

Kuglongelsk er god.

Spheronglish aleb hikigi.
Title: Re: Map War 2 - G3R21T5 (Darvince)
Post by: Bla on February 09, 2011, 12:34:47 PM
Ok. Bla may spend 5 + 173 + 195 + 158 / 5 = 404,6 = 405 resources.

Deoxy99 and Naru523, what do you think about implementing a ranged attack system from this turn?
Then it will be possible to conquer zones which you don't border directly, incresing in cost the further away from your zones it is.
Title: Re: Map War 2 - G3R22T1 (Bla)
Post by: deoxy99 on February 09, 2011, 01:12:44 PM
No, I do not think it should be implemented.
Title: Re: Map War 2 - G3R22T1 (Bla)
Post by: Darvince on February 09, 2011, 01:24:55 PM
do not
are not
cannot
have not
has not
will not

What's wrong with
don't
aren't
can't
haven't
hasn't
won't
Title: Re: Map War 2 - G3R22T1 (Bla)
Post by: Naru523 on February 09, 2011, 01:29:57 PM
I don't mind about it, if it makes the game better, then it is okay for me.
Title: Re: Map War 2 - G3R22T1 (Bla)
Post by: deoxy99 on February 09, 2011, 02:04:48 PM
Darvince, did you forget that I am formal?
Title: Re: Map War 2 - G3R22T1 (Bla)
Post by: Darvince on February 09, 2011, 02:15:49 PM
all i can think of is a prom now
Title: Re: Map War 2 - G3R22T1 (Bla)
Post by: Bla on February 09, 2011, 11:26:42 PM
But Deoxy99, with your huge amount of resources, you would be the one who could benefit the most from this. :)
Title: Re: Map War 2 - G3R22T1 (Bla)
Post by: deoxy99 on February 10, 2011, 10:09:16 AM
But Deoxy99, with your huge amount of resources, you would be the one who could benefit the most from this. :)
I would? I didn't know that. Okay, I agree with the turret idea.
Title: Re: Map War 2 - G3R22T1 (Bla)
Post by: Darvince on February 10, 2011, 10:11:37 AM
Oh no. :S
Title: Re: Map War 2 - G3R22T1 (Bla)
Post by: Bla on February 10, 2011, 10:18:47 AM
You proposed it. :P
Now that everyone have voted in favor of it, I'll change the rules. No one may take any turns before the rules have been changed.

Ze Wulez have been changzed. Many parts of them have, related to conquering zones. Here's the most central part:

You can also claim/conquer zones which you don't border direcly during the turn, but you must still conquer the zones leading you to the new zones (like, if you want to conquer a zone 4 zones away from you, you must conquer a "road" to it, including a zone 1, 2 and 3 zones away from you). The cost of claiming zones beyond your borders increases dramatically:
The cost of claiming zones which you border directly (1 zone away) isn't multiplied.
The cost of claiming zones which are 2 zones away is multiplied by 5.
The cost of claiming zones which are 3 zones away is multiplied by 10.
4 zones away, multiplied by 20.
5 zones away or further, multiplied by 50.

Btw, I just made a calculator. If you don't like counting how much you spend, just enter the numbers of each thing you do during a turn into the white cells and it'll figure it out for you.
Title: Re: Map War 2 - G3R22T1 (Bla)
Post by: Darvince on February 10, 2011, 12:33:34 PM
Or you could just use Windows Calc.
Title: Re: Map War 2 - G3R22T1 (Bla)
Post by: Darvince on February 10, 2011, 12:34:16 PM
5 zones away or further, multiplied by 50.

Holy shi-
Title: Re: Map War 2 - G3R22T1 (Bla)
Post by: Bla on February 10, 2011, 12:35:50 PM
Or you could just use Windows Calc.
You could... But using my Blacalc Map War 2 is much easier, especially if you can't remember the rules very well. It's easy for me because I wrote them, but I guess it's hard for you to remember them.
Title: Re: Map War 2 - G3R22T1 (Bla)
Post by: Bla on February 10, 2011, 12:46:34 PM
Mapw!
Deoxy99 may spend 5 + 67 + 550 + 281 / 5 = 678,2 = 678 resources.
And Deoxy99, can you give me back the sea base I gave you long ago, the one north of my part of the island we started on?
Title: Re: Map War 2 - G3R22T2 (Deoxy99)
Post by: Darvince on February 10, 2011, 12:51:38 PM
What happens if Nue comes in and declares war on you.
Title: Re: Map War 2 - G3R22T2 (Deoxy99)
Post by: Bla on February 10, 2011, 12:52:27 PM
Then he declares war at me. :)
Title: Re: Map War 2 - G3R22T2 (Deoxy99)
Post by: Darvince on February 10, 2011, 01:05:50 PM
A finch
-the rest of this 50 hour speech has been censored for no reason-
Title: Re: Map War 2 - G3R22T2 (Deoxy99)
Post by: atomic7732 on February 10, 2011, 03:36:11 PM
I says, canz iz goez?? ?
Title: Re: Map War 2 - G3R22T2 (Deoxy99)
Post by: Naru523 on February 10, 2011, 04:57:23 PM
I have an idea. Use the world map and make it into zones.  ;D
Title: Re: Map War 2 - G3R22T2 (Deoxy99)
Post by: Bla on February 10, 2011, 10:58:55 PM
I says, canz iz goez?? ?
You can spend 5 + 91 + 385 + 257 / 5 = 532,4 = 532 resources.
Title: Re: Map War 2 - G3R22T2 (Deoxy99)
Post by: deoxy99 on February 11, 2011, 11:30:56 AM
Done.
Title: Re: Map War 2 - G3R22T2 (Deoxy99)
Post by: Darvince on February 11, 2011, 11:58:12 AM
Lol sea bases
Title: Re: Map War 2 - G3R22T2 (Deoxy99)
Post by: Bla on February 11, 2011, 01:03:30 PM
Naru523 may spend 5 + 109 + 45 + 224 / 5 = 204,0 = 204 resources.

I hope NeutronStar will join again soon... Otherwise we can't win this war this war... Will take many resources to win.
Title: Re: Map War 2 - G3R22T3 (Naru523)
Post by: Naru523 on February 11, 2011, 01:37:31 PM
He has school?

Uh.
Title: Re: Map War 2 - G3R22T3 (Naru523)
Post by: deoxy99 on February 11, 2011, 01:39:25 PM
I don't understand your calculator. I don't even need it!
Title: Re: Map War 2 - G3R22T3 (Naru523)
Post by: Darvince on February 11, 2011, 02:09:25 PM
OMG DEOXY USED A CONTRACTION
Oh my. I think it's the apocalypse!
Title: Re: Map War 2 - G3R22T3 (Naru523)
Post by: Darvince on February 11, 2011, 02:16:26 PM
I think i overspent
Title: Re: Map War 2 - G3R22T3 (Naru523)
Post by: Bla on February 11, 2011, 02:18:18 PM
Naru523 overspent, sorry.

And about using my calculator, I'm absolutely not forcing anyone to use it... But it's extremely simple: Type in numbers in each of the white cells, if you claim three zones at your border, type 3 in that cell and it'll show the cost and how much your production is increased by and how many new zones you get during a turn.
Title: Re: Map War 2 - G3R22T3 (Naru523)
Post by: deoxy99 on February 11, 2011, 02:20:23 PM
OMG DEOXY USED A CONTRACTION
Oh my. I think it's the apocalypse!
I do use contractions... Stop thinking I don't.
Title: Re: Map War 2 - G3R22T3 (Naru523)
Post by: Naru523 on February 11, 2011, 02:38:31 PM
Oh dang... I misused the calculator. -fail-
Title: Re: Map War 2 - G3R22T3 (Naru523)
Post by: Bla on February 12, 2011, 01:43:58 AM
Good, Darvince may spend 5 + 224 + 282 + 110 / 5 = 533,0 = 553 resources.
Title: Re: Map War 2 - G3R22T4 (Darvince)
Post by: atomic7732 on February 12, 2011, 10:11:09 AM
The stupid calculator doesn't work. >:(

Also I'm at a disadvantage... I don't like the fact I get to grow horizontally... Yay for super quick multipliers! Not.

Bla I'd like to trade a few zones... I don't care the ones you take of mine... I just need like... two zones of yours that border the enemy

I probably used about 90% of my resources on that one attack.
Title: Re: Map War 2 - G3R22T4 (Darvince)
Post by: Bla on February 12, 2011, 10:16:59 AM
What's wrong with my calc? It should work fine, if you use it correctly. Remember that everything described includes the zone which it is on, so if it says conquering an extractor, you only type that you conquer it there, and don't type it into the zone cells as well. In other words, each zone is only entered once into the calc.

Remember that the zones become 5 times as expensive to conquer if they're two zones away, 10 times if they're 3 away, etc. (the rules say more about this). You overspent this turn.
Title: Re: Map War 2 - G3R22T4 (Darvince)
Post by: atomic7732 on February 12, 2011, 10:18:32 AM
I can't type at all.
Title: Re: Map War 2 - G3R22T4 (Darvince)
Post by: Bla on February 12, 2011, 10:30:26 AM
Do you have Excel 2007 or 2010? Otherwise, I can make a 2003 version, if you have Excel 2003.
Title: Re: Map War 2 - G3R22T4 (Darvince)
Post by: atomic7732 on February 12, 2011, 10:34:35 AM
I have none of them. That's probably why. I have a stupid trial version of 2010
Title: Re: Map War 2 - G3R22T4 (Darvince)
Post by: Bla on February 12, 2011, 10:36:40 AM
If you have Open Office, try this. It worked when I used it in Excel with this extension, so it'll probably work in Open Office too. Open Office is completely free.
Title: Re: Map War 2 - G3R22T4 (Darvince)
Post by: Darvince on February 12, 2011, 02:46:03 PM
fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu
Title: Re: Map War 2 - G3R22T4 (Darvince)
Post by: Bla on February 13, 2011, 10:49:26 AM
Darvince has half of his turn left... So, Nue, are you joining in this turn or will Darvince take his turn?
Title: Re: Map War 2 - G3R22T4 (Darvince)
Post by: Darvince on February 13, 2011, 10:52:25 AM
I thought I posted boasted stole your zones already...
Title: Re: Map War 2 - G3R22T4 (Darvince)
Post by: Bla on February 13, 2011, 10:57:44 AM
Sorry Darvince, but I think you've edited the wrong map. This is Naru523's turn:
Title: Re: Map War 2 - G3R22T4 (Darvince)
Post by: Darvince on February 13, 2011, 11:16:05 AM
huh? taht looks like the map i cahnged
Title: Re: Map War 2 - G3R22T4 (Darvince)
Post by: atomic7732 on February 13, 2011, 11:17:57 AM
That's what Bla's pointing out... You need to use MY map.
Title: Re: Map War 2 - G3R22T4 (Darvince)
Post by: Darvince on February 13, 2011, 11:19:09 AM
No yours used over 1000 resources.
Title: Re: Map War 2 - G3R22T4 (Darvince)
Post by: Bla on February 13, 2011, 11:19:27 AM
Nooooo you overspent. :(
One of you must take your turn from Naru523's correct turn (the one I uploaded).
Title: Re: Map War 2 - G3R22T4 (Darvince)
Post by: Darvince on February 13, 2011, 11:20:28 AM
fuuuuuuuuuuuuuu
Title: Re: Map War 2 - G3R22T4 (Darvince)
Post by: atomic7732 on February 13, 2011, 11:21:49 AM
WTF How can I spend 500+ resources that quick???????????????????

Bla I need two of your zones pl0x. Trade?
Title: Re: Map War 2 - G3R22T4 (Darvince)
Post by: Bla on February 13, 2011, 11:22:25 AM
Look at the image of the calculator of your turn I uploaded.
Title: Re: Map War 2 - G3R22T4 (Darvince)
Post by: Darvince on February 13, 2011, 11:22:56 AM
Right now its like this:
Title: Re: Map War 2 - G3R22T4 (Darvince)
Post by: atomic7732 on February 13, 2011, 11:23:45 AM
Look at the image of the calculator of your turn I uploaded.
lol 12 resource increase for using 1,170 resources.
Title: Re: Map War 2 - G3R22T4 (Darvince)
Post by: Bla on February 13, 2011, 11:25:01 AM
What do you mean by 12 resources?
Your turn became very expensive because you coquered many zones you didn't border directly. The cost of taking a zone 2 zones away from you is multiplied by 5, and 3 is multiplied by 10.
Title: Re: Map War 2 - G3R22T4 (Darvince)
Post by: atomic7732 on February 13, 2011, 11:26:29 AM
production, resources, same thing
Title: Re: Map War 2 - G3R22T4 (Darvince)
Post by: Bla on February 13, 2011, 11:37:23 AM
According to Ze Wulez, I can't transfer any sohnez before it's mah twurn.
Title: Re: Map War 2 - G3R22T4 (Darvince)
Post by: atomic7732 on February 13, 2011, 11:38:23 AM
According to Ze Wulez, I can't transfer any sohnez before it's mah twurn.

I'm saying... will you accept that though? If so, I'll skip to accumulate MOAR resources, and then go on my next turn. go.

made you triple post again nue

No, cause I quoted your post, so we know it exists. Your deletion is null.
Title: Re: Map War 2 - G3R22T4 (Darvince)
Post by: Bla on February 13, 2011, 11:39:33 AM
I can give you something, but I think you should use some of your reshaurzes.
Your metropolis is as risk so close to Naru.
Title: Re: Map War 2 - G3R22T4 (Darvince)
Post by: atomic7732 on February 13, 2011, 11:40:10 AM
Yeah, I changed my mind. I'll go...
Title: Re: Map War 2 - G3R22T4 (Darvince)
Post by: Bla on February 13, 2011, 11:41:01 AM
Your metropolis is as risk so close to Naru.
Title: Re: Map War 2 - G3R22T4 (Darvince)
Post by: Darvince on February 13, 2011, 11:41:47 AM
According to Ze Wulez, I can't transfer any sohnez before it's mah twurn.

I'm saying... will you accept that though? If so, I'll skip to accumulate MOAR resources, and then go on my next turn. go.

made you triple post again nue

No, cause I quoted your post, so we know it exists. Your deletion is null.

FUUUUUUUUUUUUUUUUU
Title: Re: Map War 2 - G3R22T4 (Darvince)
Post by: atomic7732 on February 13, 2011, 11:42:13 AM
LET'S ALL LIVE IN YOUR IMAGINARY LIFE</spam>

yay
Title: Re: Map War 2 - G3R22T4 (Darvince)
Post by: Darvince on February 13, 2011, 11:42:25 AM
hi
Title: Re: Map War 2 - G3R22T4 (Darvince)
Post by: Darvince on February 13, 2011, 11:42:49 AM
how are you
Title: Re: Map War 2 - G3R22T4 (Darvince)
Post by: Darvince on February 13, 2011, 11:42:57 AM
i am good
Title: Re: Map War 2 - G3R22T4 (Darvince)
Post by: Darvince on February 13, 2011, 11:43:13 AM
what are your feelings about the war
Title: Re: Map War 2 - G3R22T4 (Darvince)
Post by: atomic7732 on February 13, 2011, 11:44:04 AM
hi
how are you
i am good
what are your feelings about the war
my feelings about the war are that it is unnecessary
and that nue sucks
This isn't an interview with yourself.

lawl now you can't delete
Title: Re: Map War 2 - G3R22T4 (Darvince)
Post by: Darvince on February 13, 2011, 11:45:55 AM
my feelings about the war are that it is unnecessary
Title: Re: Map War 2 - G3R22T4 (Darvince)
Post by: Darvince on February 13, 2011, 11:46:17 AM
and that nue sucks
Title: Re: Map War 2 - G3R22T4 (Darvince)
Post by: Bla on February 13, 2011, 11:47:20 AM
Ok, I'll take a break and check if anything constructive, meaningful, useful, important, relevant, serious, sensible and/or appropriate has happened meanwhile.

PS: Nue! Nuke Naru523's naval... Nbases!
Title: Re: Map War 2 - G3R22T4 (Darvince)
Post by: atomic7732 on February 13, 2011, 11:48:16 AM
You should probably do that, but nothing has... Except for maybe in Denmark. Nothing on these forums.

Nuke zem? I already took some... I didn't use nukes. I used a battleship fleet and airstrikes.
Title: Re: Map War 2 - G3R22T4 (Darvince)
Post by: Darvince on February 13, 2011, 11:49:02 AM
PS: Nue! Nuke Naru523's naval... Nbases!

What is an N-base?
Title: Re: Map War 2 - G3R22T4 (Darvince)
Post by: Bla on February 13, 2011, 02:05:38 PM
PS: Nue! Nuke Naru523's naval... Nbases!

What is an N-base?
It's aaaaa...n base...

Darvince may spend 5 + 224 + 282 + 110 / 5 = 533,0 = 553 resources.
Title: Re: Map War 2 - G3R22T5 (Darvince)
Post by: Naru523 on February 13, 2011, 02:24:32 PM
AW, and right after I have a broken left arm.
Title: Re: Map War 2 - G3R22T5 (Darvince)
Post by: Bla on February 13, 2011, 02:25:57 PM
AW, and right after I have a broken left arm.
Get better soon. :/ How many left arms do you have btw? :-[
Title: Re: Map War 2 - G3R22T5 (Darvince)
Post by: Naru523 on February 13, 2011, 02:41:35 PM
Well everytime I move it, it hurts.
Title: Re: Map War 2 - G3R22T5 (Darvince)
Post by: Darvince on February 13, 2011, 02:47:27 PM
222 spent

2233333333344444444444444444444444444444444444444444444444444444444444444

Title: Re: Map War 2 - G3R22T5 (Darvince)
Post by: Darvince on February 14, 2011, 07:56:08 AM
bump. additional production of 6, and 14 zones gained.
Title: Re: Map War 2 - G3R22T5 (Darvince)
Post by: Bla on February 14, 2011, 09:32:07 AM
Bla may spend 5 + 180 + 5 + 158 / 5 = 221,6 = 222 resources.

338 (us) VS 340 (evil enemies) production.
697 (us) VS 395 (evil enemies) resources.
104 (us) VS 97 (evil enemies) zones.

Very exciting.
Title: Re: Map War 2 - G3R23T1 (Bla)
Post by: Bla on February 14, 2011, 03:01:08 PM
Ok, I'll split my income
(http://i55.tinypic.com/5mb8fn.png)
on military and infrastructure this turn.

And sorry to NeutronStar, but I don't think I can give any of my zones currently which will help either of us. I recommend that you use your extra stockpiled resources to jump forward.

Deoxy99 may spend 5 + 67 + 280 + 310 / 5 = 414,0 = 414 resources.
Title: Re: Map War 2 - G3R23T2 (Deoxy99)
Post by: Naru523 on February 14, 2011, 05:43:03 PM
I SHALL TURN MY NATION INTO A COMMUNIST NATION!
Wait no...


I can has peace treaty?
Title: Re: Map War 2 - G3R23T2 (Deoxy99)
Post by: atomic7732 on February 14, 2011, 06:08:04 PM
.
Title: Re: Map War 2 - G3R23T2 (Deoxy99)
Post by: Darvince on February 14, 2011, 07:13:08 PM
.

What is this I don't even
Title: Re: Map War 2 - G3R23T2 (Deoxy99)
Post by: atomic7732 on February 14, 2011, 08:28:31 PM
It's a hack
Title: Re: Map War 2 - G3R23T2 (Deoxy99)
Post by: Bla on February 17, 2011, 04:10:47 PM
Deoxy99's turn has expired. :/
Naru523 may spend 5 + 110 + 44 + 229 / 5 = 204,8 = 205 resources.

Deoxy99 can still jump in again whenever he wants to, even before Naru523 takes his turn, and atm he can spend 414 resources, even though it may change if other users take their turns.
Title: Re: Map War 2 - G3R23T2 (Naru523)
Post by: deoxy99 on February 17, 2011, 04:15:30 PM
Here I go.
Title: Re: Map War 2 - G3R23T2 (Naru523)
Post by: Bla on February 17, 2011, 04:23:38 PM
Sorry, but I calculated it as if you overspent. Can you redo your turn and use fewer resources?
Btw, remember that you can attack the sea bases on the far eastern side from your western ones bordering them (the map wraps horizontally).
Title: Re: Map War 2 - G3R23T2 (Naru523)
Post by: Darvince on February 17, 2011, 04:31:55 PM
oh my
Title: Re: Map War 2 - G3R23T2 (Naru523)
Post by: Naru523 on February 17, 2011, 06:52:41 PM
Oh.
Title: Re: Map War 2 - G3R23T2 (Naru523)
Post by: deoxy99 on February 17, 2011, 06:53:15 PM
Oh.
Naru, I took my turn. He was telling me to fix mine.
Title: Re: Map War 2 - G3R23T2 (Naru523)
Post by: Naru523 on February 17, 2011, 06:54:03 PM
Sorry, but I calculated it as if you overspent. Can you redo your turn and use fewer resources?
Btw, remember that you can attack the sea bases on the far eastern side from your western ones bordering them (the map wraps horizontally).
Title: Re: Map War 2 - G3R23T2 (Naru523)
Post by: deoxy99 on February 17, 2011, 06:54:47 PM
Bla, I need you to help me. Is it true that I need to redo MY turn?
Title: Re: Map War 2 - G3R23T2 (Naru523)
Post by: Bla on February 18, 2011, 04:59:31 AM
Officially your turn expired... You jumped in, but the rules say nothing about whether Naru523 should give you time to fix your turn if there's a problem with it.

If it's ok with Naru523, you can fix your turn and jump in before Naru523. Otherwise, you'll have to join after Naru523's turn.

Btw, can you give me back my sea base pl0x? :)
Title: Re: Map War 2 - G3R23T2 (Naru523)
Post by: Naru523 on February 19, 2011, 10:58:29 PM
Huh.. I don't really care.
Title: Re: Map War 2 - G3R23T2 (Naru523)
Post by: deoxy99 on February 19, 2011, 11:04:10 PM
There, fixed.
Title: Re: Map War 2 - G3R23T2 (Naru523)
Post by: Bla on February 20, 2011, 04:38:09 AM
Okay, and now Naru523 may spend 5 + 109 + 44 + 229 / 5 = 203,8 = 204 resources.
Title: Re: Map War 2 - G3R23T3 (Naru523)
Post by: Hamster on February 20, 2011, 08:59:37 PM
Is this official or something like that nowadays?
Title: Re: Map War 2 - G3R23T3 (Naru523)
Post by: Naru523 on February 20, 2011, 09:47:25 PM
Aigh.
Title: Re: Map War 2 - G3R23T3 (Naru523)
Post by: Darvince on February 20, 2011, 09:48:04 PM
Are there tribbles?

Each game seems to take more pages.

Game 1 - 7 pages.
Game 2 - 10 pages.
Game 3 - 37+ pages.
Title: Re: Map War 2 - G3R23T3 (Naru523)
Post by: Bla on February 20, 2011, 10:55:53 PM
NeutronStar may spend 5 + 91 + 412 + 286 / 5 = 565,2 = 565 resources.

Time to swike!
Title: Re: Map War 2 - G3R23T4 (NeutronStar)
Post by: atomic7732 on February 20, 2011, 11:03:15 PM
eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
Title: Re: Map War 2 - G3R23T4 (NeutronStar)
Post by: Bla on February 20, 2011, 11:09:45 PM
Darvince may spend 5 + 211 + 351 + 103 / 5 = 587,6 = 588 resources.
Title: Re: Map War 2 - G3R23T5 (Darvince)
Post by: atomic7732 on February 20, 2011, 11:23:35 PM
Noooooooooooooo he'll hurt me. :P
Title: Re: Map War 2 - G3R23T5 (Darvince)
Post by: Naru523 on February 20, 2011, 11:33:32 PM
If we lose, I'll blame Darvince.
Title: Re: Map War 2 - G3R23T5 (Darvince)
Post by: Bla on February 21, 2011, 06:42:48 AM
Good idea. I'll blame Darvince if we lose too.
Title: Re: Map War 2 - G3R23T5 (Darvince)
Post by: Darvince on February 21, 2011, 08:37:51 AM
If we lose, I'll blame Darvince.
Good idea. I'll blame Darvince if we lose too.
you suck
Title: Re: Map War 2 - G3R23T5 (Darvince)
Post by: Bla on February 21, 2011, 09:16:37 AM
Wouldn't you be happy to be blamed for your alliansh's vectoree? :P
Btw, I don't think those reshaurzes will spend themselves... Hmm... No, that'd be epically scary. I'll ban self-spending reshaurzes in Ze Wuhlez now.
Title: Re: Map War 2 - G3R23T5 (Darvince)
Post by: Darvince on February 21, 2011, 09:35:15 AM
What is this I don't even.
Title: Re: Map War 2 - G3R23T5 (Darvince)
Post by: atomic7732 on February 21, 2011, 09:37:13 AM
Me neither.
Title: Re: Map War 2 - G3R23T5 (Darvince)
Post by: Darvince on February 21, 2011, 09:39:37 AM
Sea bases.
Title: Re: Map War 2 - G3R23T5 (Darvince)
Post by: atomic7732 on February 21, 2011, 09:41:33 AM
owwwwwwww

You broke my nation.
Title: Re: Map War 2 - G3R23T5 (Darvince)
Post by: Bla on February 21, 2011, 10:39:30 AM
Bla may spend 5 + 217 + 2 + 158 / 5 = 255,6 = 256 resources.

And NuetronStar, you have just as many resources as you had last turn again... In fact the last 2 turns... The last three turns in fact...
Title: Re: Map War 2 - G3R24T1 (Bla)
Post by: atomic7732 on February 21, 2011, 10:48:10 AM
wut
Title: Re: Map War 2 - G3R24T1 (Bla)
Post by: Bla on February 21, 2011, 11:02:04 AM
Gift to NeutronStar, so your metropolis doesn't feel too threatened by an ally, and to make up for your losses in our last war. :P
I used the city this turn, so you can't get production from it before next turn. I didn't develop it this turn though, so you can still do that if you want.

Deoxy99 may spend 5 + 67 + 244 + 336 / 5 = 383,2 = 383 resources. Can you give me back the sea base I lent you long ago, north of the island we started on, please?
Btw, remember that you can fight Naru on the far right side because the planet wraps horizontally. :)
Title: Re: Map War 2 - G3R24T2 (Deoxy99)
Post by: atomic7732 on February 21, 2011, 11:03:35 AM
Thanks
Title: Re: Map War 2 - G3R24T2 (Deoxy99)
Post by: Darvince on February 21, 2011, 11:32:27 AM
What's with the -4 on your production?
Title: Re: Map War 2 - G3R24T2 (Deoxy99)
Post by: Bla on February 21, 2011, 11:35:08 AM
What's with the -4 on your production?
The city I gave him, so it doesn't give production twice in the same round.
Title: Re: Map War 2 - G3R24T2 (Deoxy99)
Post by: deoxy99 on February 21, 2011, 12:01:24 PM
Bla, I need it. I am not giving it back, unless that causes war between us.
Title: Re: Map War 2 - G3R24T2 (Deoxy99)
Post by: Bla on February 21, 2011, 12:03:51 PM
What do you need it for? I lent it out to you for a few turns. Maybe I can lend you another sea base closer to your own territory, but I don't like permanently having a foreign sea base so close to so many of my cities. Can you give it back please, if I give you another sea base the next turn?
Title: Re: Map War 2 - G3R24T2 (Deoxy99)
Post by: Darvince on February 23, 2011, 04:20:29 PM
Bump!?!/?!?
Title: Re: Map War 2 - G3R24T2 (Deoxy99)
Post by: Naru523 on February 23, 2011, 04:23:02 PM
Darvince is lucky that he has only two fronts.
Title: Re: Map War 2 - G3R24T2 (Deoxy99)
Post by: deoxy99 on February 23, 2011, 06:05:01 PM
Ugh, fine, I will give you back the sea base, even though I don't want to give it back. I still don't understand why you don't like it so close to your cities. It's dumb.
Title: Re: Map War 2 - G3R24T2 (Deoxy99)
Post by: atomic7732 on February 23, 2011, 06:11:04 PM
'sall about limnology
Title: Re: Map War 2 - G3R24T2 (Deoxy99)
Post by: Naru523 on February 23, 2011, 07:09:27 PM
Ugh, fine, I will give you back the sea base, even though I don't want to give it back. I still don't understand why you don't like it so close to your cities. It's dumb.

Alliance abolished -> Hostile relations -> Declare war -> Attack cities
Title: Re: Map War 2 - G3R24T2 (Deoxy99)
Post by: Bla on February 23, 2011, 11:41:35 PM
Sorry Deoxy99, but you don't border the artillery base island you conquered, and you cannot build it the same turn you conquer it.
Title: Re: Map War 2 - G3R24T2 (Deoxy99)
Post by: Darvince on February 23, 2011, 11:53:50 PM
I saw that coming. C:-) NEW SMILEY FEST! 0:) O0 >:D ^-^
Title: Re: Map War 2 - G3R24T2 (Deoxy99)
Post by: atomic7732 on February 24, 2011, 07:34:46 AM
lawl yep ^-^ 0:) O0 >:D C:-)
Title: Re: Map War 2 - G3R24T2 (Deoxy99)
Post by: Bla on February 25, 2011, 08:03:17 AM
Bump.
Idk whether turns should be renewed if someone posts a wrong map. If that's the case, Deoxy99 has a little more than 1½ day left.
Title: Re: Map War 2 - G3R24T2 (Deoxy99)
Post by: deoxy99 on February 26, 2011, 12:48:49 PM
There. I did not know I did not put up a map.
Title: Re: Map War 2 - G3R24T2 (Deoxy99)
Post by: Naru523 on February 26, 2011, 12:51:35 PM
Sorry Deoxy99, but you don't border the artillery base island you conquered, and you cannot build it the same turn you conquer it.
Title: Re: Map War 2 - G3R24T2 (Deoxy99)
Post by: Bla on February 26, 2011, 01:23:52 PM
No problem. As Naru523 wrote, you can't build another base the same turn you conquer it from an enemy. Can you upload another map or should I remove it and check the resources?
Title: Re: Map War 2 - G3R24T2 (Deoxy99)
Post by: deoxy99 on February 26, 2011, 01:51:15 PM
Ugh, just remove it.
Title: Re: Map War 2 - G3R24T2 (Deoxy99)
Post by: Bla on February 26, 2011, 02:02:18 PM
Naru523 may spend 5 + 102 + 4 + 224 / 5 = 155,8 = 156 resources.
Title: Re: Map War 2 - G3R24T2 (Deoxy99)
Post by: deoxy99 on February 26, 2011, 02:02:59 PM
No, I said to remove the filled in square! >:(
Title: Re: Map War 2 - G3R24T3 (Naru523)
Post by: Bla on February 26, 2011, 02:05:11 PM
Yes, I've changed the board with your turn. Just forgot to post the new map which should be edited:
Title: Re: Map War 2 - G3R24T3 (Naru523)
Post by: deoxy99 on February 26, 2011, 02:06:54 PM
Sorry, I just did not know.
Title: Re: Map War 2 - G3R24T3 (Naru523)
Post by: Naru523 on February 27, 2011, 11:53:47 PM
There's really nothing to post...
Title: Re: Map War 2 - G3R24T3 (Naru523)
Post by: Naru523 on February 28, 2011, 12:30:43 AM
Messing around with things.
Title: Re: Map War 2 - G3R24T3 (Naru523)
Post by: Bla on February 28, 2011, 06:39:06 AM
NeutronStar may spend 5 + 91 + 162 + 308 / 5 = 319,6 = 320 resources.

Btw, I'd like the name "Blatopia" changed to "The Secular Progressive Egalitarian Scientific Third Map War Planetary Union of Researchist Autarkic Technological Futurist Non-Capitalist Non-Conservative Non-Fascist Blaistic Blaist Substates".
Title: Re: Map War 2 - G3R24T4 (NeutronStar)
Post by: atomic7732 on February 28, 2011, 06:55:58 AM
ummmm what is the blaistic form of government?

And why do I get to be on the side with my enemies? >:( And why the orange nation? It sounds like spore.

I want my nation's name changed and I want it NOW!
Title: Re: Map War 2 - G3R24T4 (NeutronStar)
Post by: Bla on February 28, 2011, 06:57:22 AM
It was the first war.
Blaism is the ideology of Blaland, the Blaxian Blaist State and the Blaxian Space State.
Title: Re: Map War 2 - G3R24T4 (NeutronStar)
Post by: atomic7732 on February 28, 2011, 06:58:41 AM
Oh the first one.

wut.
Title: Re: Map War 2 - G3R24T4 (NeutronStar)
Post by: Bla on February 28, 2011, 07:01:51 AM
Bla Wiki: Blaism (http://bla.wikia.com/wiki/Politics/Blaism)
Title: Re: Map War 2 - G3R24T4 (NeutronStar)
Post by: Darvince on February 28, 2011, 07:36:20 AM
Bla Wiki: Blaism
Bal Wkii: Balism
Abl Iwki: Ablism
Bla Wiki: Blaism (http://bla.wikia.com/wiki/Politics/Blaism)
map of nue
|
|
V
Title: Re: Map War 2 - G3R24T4 (NeutronStar)
Post by: Naru523 on February 28, 2011, 10:45:29 AM
I'm going to make the 'Eastern War' where me and Deoxy (not sure if he continued warring with Darvince on Round 15) vs. Darvince, and probably Nue soon.
Title: Re: Map War 2 - G3R24T4 (NeutronStar)
Post by: Darvince on February 28, 2011, 04:17:25 PM
I'm going to make the 'Eastern War' where me and Deoxy (not sure if he continued warring with Darvince on Round 15) vs. Darvince, and probably Nue soon.

What about Bla?
Title: Re: Map War 2 - G3R24T4 (NeutronStar)
Post by: Naru523 on February 28, 2011, 04:41:49 PM
I think Bla was neutral.
Title: Re: Map War 2 - G3R24T4 (NeutronStar)
Post by: Bla on March 02, 2011, 10:55:36 AM
NeutronStar's turn has expired. :(
Darvince may spend 5 + 224 + 21 + 127 / 5 = 275,4 = 275 resources.
Title: Re: Map War 2 - G3R24T4 (Darvince)
Post by: Naru523 on March 05, 2011, 09:53:10 AM
Bump. I would like a peace treaty.
Title: Re: Map War 2 - G3R24T4 (Darvince)
Post by: Bla on March 05, 2011, 10:23:29 AM
Darvince's turn expires in 32 minutes and 7 seconds!
Title: Re: Map War 2 - G3R24T4 (Darvince)
Post by: Naru523 on March 05, 2011, 10:25:26 AM
So the war goes on, I'm guessing.
Title: Re: Map War 2 - G3R24T4 (Darvince)
Post by: atomic7732 on March 05, 2011, 10:29:54 AM
I'd gladly accept?
Title: Re: Map War 2 - G3R24T4 (Darvince)
Post by: Bla on March 05, 2011, 10:30:44 AM
But... The excitement? Isn't this war exciting? We haven't had a really fair fight for a long time.
Title: Re: Map War 2 - G3R24T4 (Darvince)
Post by: Naru523 on March 05, 2011, 10:31:13 AM
Your inactive, correct?

EDIT: Ninja'd by Bla.

Not really, it's like going back and forth, except my loss of one seabase.
Title: Re: Map War 2 - G3R24T4 (Darvince)
Post by: atomic7732 on March 05, 2011, 10:34:31 AM
I'll go when i get back
Title: Re: Map War 2 - G3R24T4 (Darvince)
Post by: Darvince on March 05, 2011, 10:49:47 AM
bump.

EDIT: ninja'd by 58 minutes
Title: Re: Map War 2 - G3R24T4 (Darvince)
Post by: Bla on March 05, 2011, 10:51:07 AM
A little less than 5 minutes left to take your turn, Darvince.
Title: Re: Map War 2 - G3R24T4 (Darvince)
Post by: Darvince on March 05, 2011, 10:54:02 AM
Oh shi-
Title: Re: Map War 2 - G3R24T4 (Darvince)
Post by: Naru523 on March 05, 2011, 10:55:02 AM
His turn ended by now.
Title: Re: Map War 2 - G3R24T4 (Darvince)
Post by: Naru523 on March 05, 2011, 10:56:33 AM
Map is sarcasm much.

Look at how our posts go by one minute.
Title: Re: Map War 2 - G3R24T4 (Darvince)
Post by: Bla on March 05, 2011, 10:58:34 AM
It doesn't matter really, as the next player has to take its turn before you're unable to take yours. The rules say you can jump in again whenever you want, which includes when your turn has expired. The difference is just that other players can take their turn when yours has expired.

Sorry Darvince, but you overspent. I guess it's not a surprise. :P
Title: Re: Map War 2 - G3R24T4 (Darvince)
Post by: Bla on March 05, 2011, 11:04:39 AM
Using a map that way to extend your turn isn't how it's meant to be done. I'll let you post your map within 30 minutes, otherwise I'll take my turn.
Title: Re: Map War 2 - G3R24T4 (Darvince)
Post by: Darvince on March 05, 2011, 11:08:07 AM
saying that he is
Title: Re: Map War 2 - G3R24T4 (Darvince)
Post by: Darvince on March 05, 2011, 11:08:43 AM
idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is idiot saying that he is

OT: what is this i dont even
Title: Re: Map War 2 - G3R24T4 (Darvince)
Post by: Bla on March 05, 2011, 11:17:31 AM
Bla may spend 5 + 241 + 4 + 162 / 5 = 282,4 = 282 resources.
Title: Re: Map War 2 - G3R25T1 (Bla)
Post by: Darvince on March 05, 2011, 11:18:26 AM
Bla may spend 5 + 241 + 4 + 162 / 5 = 282,4 = 282 resources.

No Bla can't. Bla may spend ∞ resources.
Title: Re: Map War 2 - G3R24T4 (Darvince)
Post by: deoxy99 on March 05, 2011, 11:19:53 AM
Your calculator is wrong Bla, he actually spent 336, not 3,360.
Title: Re: Map War 2 - G3R25T1 (Bla)
Post by: Bla on March 05, 2011, 11:22:12 AM
I think what you did was look at the top row of numbers and multiply it with the numbers in the sea base columns. Remember that it's the cost multiplier, as default the sea bases cost 10, and that is multiplied by those numbers. So it is 3360.

Updated statistics. I don't like Naru523's and Darvince's large increase in production last turn.
Title: Re: Map War 2 - G3R25T1 (Bla)
Post by: deoxy99 on March 05, 2011, 11:25:53 AM
No, I added it like this:
(1 * 1) + (1 * 5) + (1 * 10) + (1 * 20) + (6 * 50) = 336

So that is why I am wrong.
Title: Re: Map War 2 - G3R25T1 (Bla)
Post by: Bla on March 05, 2011, 11:29:01 AM
That'd be the same. ;) It's:
Unit price * Number of units * Cost multiplier (based on distance)
10 * 1 * 1
+ 10 * 1 * 5
+ 10 * 1 * 10
+ 10 * 1 * 20
+ 10 * 6 * 50
= 3360.
Title: Re: Map War 2 - G3R25T1 (Bla)
Post by: deoxy99 on March 05, 2011, 11:31:58 AM
Yes, I know that Bla. I totally messed that up.
860y is the simplified form of that when the middle number is the same.
Title: Re: Map War 2 - G3R25T1 (Bla)
Post by: Darvince on March 05, 2011, 11:39:44 AM
Oh shi- Bla's winning.

EDIT: well I have tons of resources again...
Title: Re: Map War 2 - G3R25T1 (Bla)
Post by: deoxy99 on March 05, 2011, 11:49:23 AM
Thank you Bla.
Title: Re: Map War 2 - G3R25T1 (Bla)
Post by: Bla on March 05, 2011, 11:55:24 AM
No problem. :)

Turn done. Deoxy99, I haven't forgot your sea base, but I need to get a safe and useful location for it before I can give it to you.

Deoxy99 may spend 5 + 67 + 3 + 336 / 5 = 142,2 = 142 resources.
I recommend you wait until NeutronStar is back, and let him take his turn before you take yours, otherwise we risk that Naru523 and Darvince get their turns and NeutronStar loses more turns.
Title: Re: Map War 2 - G3R25T2 (Deoxy99)
Post by: deoxy99 on March 05, 2011, 11:56:59 AM
Okay.
Title: Re: Map War 2 - G3R25T2 (Deoxy99)
Post by: Darvince on March 05, 2011, 12:00:52 PM
*protests*

Take iiit.
Title: Re: Map War 2 - G3R25T2 (Deoxy99)
Post by: Darvince on March 06, 2011, 10:51:08 PM
Bla give my nashun to matty.
Title: Re: Map War 2 - G3R25T2 (Deoxy99)
Post by: Naru523 on March 06, 2011, 11:45:48 PM
Bla give my nashun to matty.
Pics or it didn't happen.
Title: Re: Map War 2 - G3R25T2 (Deoxy99)
Post by: atomic7732 on March 07, 2011, 03:49:39 PM
Ready. Aim. FIRE!!!
Title: Re: Map War 2 - G3R25T2 (Deoxy99)
Post by: matty406 on March 08, 2011, 02:10:09 PM
Bla give my nashun to matty.
Pics or it didn't happen.
What, didn't you read the paper today?
Title: Re: Map War 2 - G3R25T2 (Deoxy99)
Post by: atomic7732 on March 08, 2011, 03:14:30 PM
 :-\ You haven't been following the politics have you?
Title: Re: Map War 2 - G3R25T2 (Deoxy99)
Post by: Naru523 on March 08, 2011, 03:25:52 PM
Bla give my nashun to matty.
Pics or it didn't happen.
What, didn't you read the paper today?

I don't read newspaper from other countries. :P
Title: Re: Map War 2 - G3R25T2 (Deoxy99)
Post by: matty406 on March 08, 2011, 03:37:07 PM
Bla give my nashun to matty.
Pics or it didn't happen.
What, didn't you read the paper today?

I don't read newspaper from other countries. :P
That explains it then.
Title: Re: Map War 2 - G3R25T2 (Deoxy99)
Post by: Bla on March 08, 2011, 11:37:57 PM
Okay, sorry about being inactive. I didn't have time yesterday.
Deoxy99 may spend 5 + 67 + 3 + 336 / 5 = 142,2 = 142 resources.

You can edit this map, with matty406's color:
Title: Re: Map War 2 - G3R25T3 (Deoxy99)
Post by: Darvince on March 09, 2011, 03:32:04 AM
hi
Title: Re: Map War 2 - G3R25T3 (Deoxy99)
Post by: atomic7732 on March 09, 2011, 07:33:00 AM
Hi. ???

Anyways... THE WHOLE EAST SIDE IS ON FIRE!!!!! Oh wait that's just national color. :P
Title: Re: Map War 2 - G3R25T3 (Deoxy99)
Post by: matty406 on March 09, 2011, 08:52:59 AM
DARVINCE.
TELL ME ABOUT YOUR INTERNATIONAL RELATIONS.
Title: Re: Map War 2 - G3R25T3 (Deoxy99)
Post by: Darvince on March 09, 2011, 06:47:40 PM
Naru = good~
Everyone else = bad~
Title: Re: Map War 2 - G3R25T3 (Deoxy99)
Post by: deoxy99 on March 10, 2011, 11:16:58 AM
Darvince to Bla and Me: Superbad

Haha, puns.
Title: Re: Map War 2 - G3R25T3 (Deoxy99)
Post by: deoxy99 on March 10, 2011, 11:18:37 AM
Yay!
Title: Re: Map War 2 - G3R25T3 (Deoxy99)
Post by: Bla on March 10, 2011, 12:13:28 PM
Naru523 may spend 5 + 127 + 3 + 235 / 5 = 182,0 = 182 resources.
Title: Re: Map War 2 - G3R25T4 (Naru523)
Post by: Naru523 on March 10, 2011, 08:21:34 PM
悲しみも 寂しさも 苦しみも 絶望も なにもかも
暗闇は もうすぐよ 包まれてゆくから ほら
薄れてく 希望なら 今全て なくせたら 楽だから
光なら 今のうち 願うのも 今のうち 全て消える
Title: Re: Map War 2 - G3R25T4 (Naru523)
Post by: Darvince on March 11, 2011, 07:25:31 PM
悲しみも 寂しさも 苦しみも 絶望も なにもかも
暗闇は もうすぐよ 包まれてゆくから ほら
薄れてく 希望なら 今全て なくせたら 楽だから
光なら 今のうち 願うのも 今のうち 全て消える
What is this I don't even.
Title: Re: Map War 2 - G3R25T4 (Naru523)
Post by: Bla on March 12, 2011, 12:56:53 AM
Matty406 may spend 5 + 235 + 106 + 157 / 5 = 377,4 = 377 resources.
Title: Re: Map War 2 - G3R25T5 (Matty406)
Post by: matty406 on March 12, 2011, 06:50:28 AM
AAAAAA
I think I spent 40 resources.
Title: Re: Map War 2 - G3R25T5 (Matty406)
Post by: Darvince on March 12, 2011, 07:19:46 AM
SIMULATION FAILING. BRRRRZZZZZZZZZZZZZZZRRRRRRRZZZZZZZZZZZZZ

*matty406 has been conquered*
Title: Re: Map War 2 - G3R25T5 (Matty406)
Post by: Bla on March 12, 2011, 08:48:26 AM
Yes, matty406, you spent 40 resources. Are you sure you're not going to attack my sea bases or something? It's much cheaper to conquer a city (etc.) than to build it, in the current version.
Title: Re: Map War 2 - G3R25T5 (Matty406)
Post by: Darvince on March 12, 2011, 06:37:06 PM
I have a suggestion. Map War minigames! (Like in Map War 2 is close to taking over teh forum)
Title: Re: Map War 2 - G3R25T5 (Matty406)
Post by: Bla on March 13, 2011, 03:03:20 AM
Bla may spend 5 + 241 + 122 + 162 / 5 = 400,4 = 400 resources.

The world will never be the same again.

NeutronStar may spend 5 + 95 + 362 + 341 / 5 = 530,2 = 530 resources.
Title: Re: Map War 2 - G3R26T2 (NeutronStar)
Post by: matty406 on March 13, 2011, 04:02:32 AM
Oh dear god I didn't even know we were at war.
Gentlemen, to the bunker.
Again.
Title: Re: Map War 2 - G3R26T2 (NeutronStar)
Post by: Bla on March 13, 2011, 05:09:52 AM
Hmm. :/
At least you have splenty of resources to fight back next turn...

Wait, that's not good.
Title: Re: Map War 2 - G3R26T2 (NeutronStar)
Post by: Darvince on March 13, 2011, 07:26:27 AM
DAYUM
Title: Re: Map War 2 - G3R26T2 (NeutronStar)
Post by: Naru523 on March 13, 2011, 10:18:00 AM
Oh dear.
It looks like the United Kingdom my nation will be the only one facing Communism the Western nations if America matty doesn't create France again take action.
Title: Re: Map War 2 - G3R26T2 (NeutronStar)
Post by: matty406 on March 13, 2011, 10:56:15 AM
I have a good mind to commission the United Nations to take action. But we don't have one.
(http://i31.tinypic.com/35n2b6g.jpg)
Title: Re: Map War 2 - G3R26T2 (NeutronStar)
Post by: atomic7732 on March 13, 2011, 11:06:47 AM
har har har

We have landed!
Title: Re: Map War 2 - G3R26T2 (NeutronStar)
Post by: Bla on March 13, 2011, 11:48:54 AM
Deoxy99 may spend 5 + 67 + 23 + 383 / 5 = 171,6 = 172 resources.
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: atomic7732 on March 14, 2011, 11:41:19 AM
I propose an alliance and trade with matty406 and Naru. I do not think the alliance with the "Almighty Nation" can profit us in the long-term.
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: Bla on March 14, 2011, 11:42:45 AM
We made a deal to win a diplomatic victory, you remember, right? Isn't that benefit enough, or are you on your own quest to become the world's Domi Nation?
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: atomic7732 on March 14, 2011, 11:46:39 AM
We made a deal to win a diplomatic victory, you remember, right? Isn't that benefit enough, or are you on your own quest to become the world's Domi Nation?
We did? Oh. FUUUUUUUUUUUUUUUU-

But that's not fun. :P I've changed my mind. The deal's off. If you can win, you win. If U R DEFEAT, then u r defeat.
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: Bla on March 14, 2011, 11:51:22 AM
And I gave you landz and zea bazez... I twuzted you would follow Our Great Cawse and Plan. Thiz iz becoming an Alzheimer-Dementia-Alliance Game. We cannot let thiz lead our Brainz.

And you have seen your position compared to me and Deoxy99, right? We could take you in, like... Very short time.
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: atomic7732 on March 14, 2011, 12:04:07 PM
And you have seen your position compared to me and Deoxy99, right? We could take you in, like... Very short time.
Wrong.

And like anyone, you could have broken that diplomatic win treaty. We can't risk you winning again.
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: Bla on March 14, 2011, 12:04:39 PM
If I did that, it'd probably have diplomatic consequences for the rest of the future games, because it would mean that you couldn't trust what I said. Why would I ruin all future games for myself to win one? :P
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: atomic7732 on March 14, 2011, 12:05:43 PM
Hey, you're ignoring the rest of my message.

The alzheimer dementia? Your great cause and plan? We all know your plan in this game is to win.
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: Bla on March 14, 2011, 12:06:18 PM
If I did that, it'd probably have diplomatic consequences for the rest of the future games, because it would mean that you couldn't trust what I said. Why would I ruin all future games for myself to win one? :P
Qwoted for EPIC TRUTH.

We could all win... Just us a little more than Matty406 and Naru523... We're al equal, we're just a little more equal than them.
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: atomic7732 on March 14, 2011, 12:07:33 PM
That's just a plan for you to win yet EVEN MORE games. ;)

We're the least equal. Deoxy is the weakest country, and you are the strongest. All you need to do is get matty and Naru out of the picture (which are 2nd and 3rd strongest if your thing was correct yesterday) with the help of us. Then you got the weakest countries on your hands, and boom. You win.


We cannot let that happen.

FOR HURRICANES!!!
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: Bla on March 14, 2011, 12:08:40 PM
Of course, the goal of the game is to win. :)
But you now see the reason why I wouldn't be an unfair traitor-liar in this game, right?
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: atomic7732 on March 14, 2011, 12:11:50 PM
Our nation cannot forgive you (in this game) for your simple handi-cap attack.
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: Bla on March 14, 2011, 12:13:21 PM
What do you mean? This [where you attacked me first]?
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: atomic7732 on March 14, 2011, 12:15:19 PM
lol I fail. This game is so slowwwwwwwwwwwwwwww No round 17.

Still. It doesn't matter. Stop trying to convince me with your fail "equality". You could end up winning the game based on just strategy and lies. Multiple times.

All you are doing is trying to keep me with you because as soon as i switch sides, we'll have more power than you, and you'll lose.
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: Bla on March 14, 2011, 12:17:26 PM
This has nothing to do wif "equality".
(Surely you'll be easier to convince now that I've got rid of that.)[/size=1]
Honestly. No. Lol.
Title: Re: Map War 2 - G3R19T2 (NeutronStar)
Post by: atomic7732 on March 14, 2011, 12:22:56 PM
Bla may spend 5 + 105 + 2 + 277 / 5 = 167,4 = 167 resources.
I spend AWLL OF DEM and give Deoxy99 some of my zones. Sorry NeutronStar. :-/

NeutronStar may spend 5 + 155 + 26 + 59 / 5 = 197,8 = 198 resources.

Long ago I thought exactly was spelled excactly. Excactus. Failcactus. CACTUS! Cactum. That sounds Latin. Cactus Cactum. This is ridiculus.

And... Just for the sake of officialness, this ish a deklarashun of war on NeutronStar.

Round 19, sorry. j00 ruined the way my nation looked. It was all awesome, and ever since then it's looked all scragelly.
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: Bla on March 14, 2011, 12:24:33 PM
NO YOU ARE NOT. *Convinces Naru523/Matty406 to join Owr Gweat Cawse*.
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: atomic7732 on March 14, 2011, 12:25:05 PM
I don't think matty will.  ;D
Quote from: Rise Against
so ashamed of our tears that
we blame only ourselves
that's when they win
they keep us convinced
to lift up our chins
these playing fields are level
we all have a chance

with that they dismiss

Your Gweat Cause is a terrible cause for world domination and filling people's brain with lies. teehee

Mine is to educate people. And not dominate the world. Unless threatened. Then we beat them. And yeah. So...

Queue:
1. Defeat Bla
2. ???
3. Profit? Maybe?
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: Bla on March 14, 2011, 12:30:33 PM
I started with Naru523. Surely he cannot resist my absolutely awesome offer.

It's more fun when we're more equal, so I chose Naru523 to make the game as fair, exciting and balanced as possible.

(And I don't have time to go symbolize-interpret the song so it fits my opinions, sorry, can tell me how you did it?) :P

My Gweat Cawse is exactly, among many things, to educate people. Why do you think I would fill them with lies?
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: atomic7732 on March 14, 2011, 12:35:36 PM
You were trying to tell me that everything was so equal and our alliance (which is was equal at all).

That's the bolded part. Derp.
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: Bla on March 14, 2011, 12:36:44 PM
Lol, that was just for fun. I just liked the sentence "we're all equal, but some are just a little more equal than others".
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: atomic7732 on March 14, 2011, 12:37:50 PM
Okay we aren't getting anything out of this. If Naru joins you, it's again not equal.
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: Bla on March 14, 2011, 12:40:32 PM
The game can not be equal currently, and the game wouldn't be fun if we were all equal all the time. The fun part is that you're equal in the start with rules equal for everyone, and then you go on to shape your nashun, and if you do it better than everyone else (or are lucky with diplomacy), you'll win, and then you become happy. If not, you lose, and then you become sad.
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: Darvince on March 14, 2011, 12:50:24 PM
What is this I don't even.
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: Bla on March 14, 2011, 12:51:00 PM
It's not a discussion, it's an argument.
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: atomic7732 on March 14, 2011, 12:51:57 PM
Bla, you said that having Naru is equal... I'm just saying that's again another lie.
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: Darvince on March 14, 2011, 12:52:14 PM
I never said that it was a discussion! I never said anything at all other than

What is this I don't even.
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: atomic7732 on March 14, 2011, 12:53:37 PM
I blame Bla China.
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: Bla on March 14, 2011, 12:53:45 PM
Nue: I didn't mean anything about equality among us. Seriously.
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: atomic7732 on March 14, 2011, 12:54:58 PM
That's a lie.

(trolling lololololol)

No. Really. Not trolling. Just continue with the game. Lie all you want.  ;)

I'm not gonna reply to this anymore. We're getting nothing out of it.
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: Bla on March 14, 2011, 12:57:29 PM
Nope. It's no longer a discussion if someone isn't willing to change opinions. :P
Title: Re: Map War 2 - G3R24T4 (Darvince)
Post by: Naru523 on March 14, 2011, 01:39:27 PM
I started with Naru523. Surely he cannot resist my absolutely awesome offer.

It's more fun when we're more equal, so I chose Naru523 to make the game as fair, exciting and balanced as possible.

(And I don't have time to go symbolize-interpret the song so it fits my opinions, sorry, can tell me how you did it?) :P

My Gweat Cawse is exactly, among many things, to educate people. Why do you think I would fill them with lies?
But... The excitement? Isn't this war exciting? We haven't had a really fair fight for a long time.

It's what you said Bla, if this war is exciting, it goes on. And.. uhh....




I make lame statements.
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: Bla on March 15, 2011, 09:52:09 AM
Err... ;D
Matty406, Naru523 or NeutronStar, I offer you landz wif infraztrukturez if you join the Western Union. We can discuss how muchz.
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: atomic7732 on March 15, 2011, 10:56:40 AM
I'll take all of it.  :)
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: Darvince on March 15, 2011, 11:04:44 AM
I'll take all of it.  :)

Dohohoho (http://universesandbox.com/forum/Smileys/default/laugh.gif)
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: Bla on March 15, 2011, 11:08:06 AM
I'll take all of it.  :)
I decline.

Darvince! Start a revolushun and join us! :)
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: Darvince on March 15, 2011, 11:09:13 AM
Against who, exactly? Awl of dem?
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: atomic7732 on March 15, 2011, 11:09:30 AM
Darvince, start a REAL revolution, and defeat Bla with us.
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: Bla on March 15, 2011, 11:11:15 AM
Against who, exactly? Awl of dem?
Fwom Ze Wuhlez:

Revolution
An alternative way of jumping into the game is by starting a revolution against another player. This immediately gives you 10% of the enemy's zones (rounded off to the closest number, max 20 zones), but your new nation must form at the border of the nation you revolt against and all the zones you choose must border each other. You also gain all the square zones in your new zones. Starting a revolution immediately starts a war against the nation you revolted from.
Revolutions may only be made once by a player in a game, and cannot be done if you already have an active nation on the map.
Starting a revolution can be an effective way of jumping into the game if you revolt against a large nation, but you might need help from other nations in the war.

Revolt against matty406. As far as I can remember, I wrote some rules making that your only option... Or maybe not? I'm not sure.
Here:

"You can also surrender to another player. You cannot start a new nation later in a game if you surrender, then you'll have to wait until a new game starts. If you surrender, you can only jump back into the game by starting a revolution against the player you surrendered to."

Since there's no difference between surrendering and giving your nation to another player peacefully gameplaywise, I assume this covers it. Or what?
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: Darvince on March 15, 2011, 11:14:01 AM
i how !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!???????????????????????

is not what are !!!!!!!!!!!!!!!!!!?????????????????

natoin nott need !!!!!!!!!!!!!!!!!!
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: Bla on March 15, 2011, 11:15:27 AM
Overflow error. Restarting brain.

Hm?
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: Darvince on March 15, 2011, 11:16:06 AM
zone need extra !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: Bla on March 15, 2011, 11:19:07 AM
What do you mean?

In short, you can take 10% of matty406's zones. That's 3 zones. They must border each other, and one of them must border another nation. Find a place with some good cities, preferably close to me (and Deoxy99). :P
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: Darvince on March 15, 2011, 11:20:45 AM
no what!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: atomic7732 on March 15, 2011, 11:24:40 AM
Or revolt from Bla. :)
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: Darvince on March 15, 2011, 11:25:35 AM
35 under half !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
no !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

</well grammar>
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: Bla on March 15, 2011, 11:27:12 AM
Or revolt from Bla. :)
"You can also surrender to another player. You cannot start a new nation later in a game if you surrender, then you'll have to wait until a new game starts. If you surrender, you can only jump back into the game by starting a revolution against the player you surrendered to."

Since there's no difference between surrendering and giving your nation to another player peacefully gameplaywise, I assume this covers it. Or what?
What do you think about this?
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: atomic7732 on March 15, 2011, 11:28:49 AM
Me???


</well grammar>
;D ;D ;D ;D ;D

It is I. It is not I. I is a letter. w00t
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: Bla on March 15, 2011, 11:30:01 AM
Yes. Do you think the rules allow him to revolt against everyone or just Matty406? I think, because giving his nation to Matty406 is, in gameplay, exactly the same as surrendering, that covers it.
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: Darvince on March 15, 2011, 11:31:51 AM
I quit. Take me off inactive nations
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: Bla on March 15, 2011, 11:33:23 AM
I quit. Take me off inactive nations
Done. ???
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: atomic7732 on March 15, 2011, 11:33:31 AM
I meant you wanted me to surrender. lolololol

Well I don't think he surrendered. He got grounded for 6 months, and it's been partially removed. He should be allowed to go against ANYONE. Or take his nation back (which would be kind of rude). Or like get half of his nation back with no war...
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: Bla on March 15, 2011, 11:35:42 AM
He decided to give his nation to Matty406 based on that. No matter what, surrendering and giving are just different words for transferring your nation to another player.

Hmm. Let's consider the rules.

Are there any problems with being able to give your nation to another player, and then revolt against someone else?

The problem I see in surrendering and then revolting against other players is that you can surrender, revolut, then surrender and revolt again. Then you can just revolt against all your enemies, arrange to share the number of zones, and then you've won in an unfair way.
This problem also exists if you can give your nation to another player and revolt against other players. So I think it'd a very bad idea to allow it.
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: atomic7732 on March 15, 2011, 11:37:27 AM
How about revolt... 2 in a game. ANY NATION. Not 2 times each.

Player A got taken over by Player D. A revolts from B. B takes him over. A revolts from D. Then C beats him.

A fail, but a simple explanation.
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: Bla on March 15, 2011, 12:03:00 PM
"Surrendering can also be used to pass on a nation to another player who hasn't had a nation in the current game."

This one makes it sort of clear, even though it basically says that it can just be used to transfer a nation, but doesn't have to.
I've made it completely clear now:

"Any form of complete transfer of a nation to another player is considered surrendering according to the rules."
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: atomic7732 on March 15, 2011, 12:06:09 PM
I get what Darv was saying.

"nation not need" He wasn't asking for a nation... but he "zone need extra"... idk.
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: Darvince on March 15, 2011, 03:02:07 PM
i hate you love youlove you
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: Bla on March 16, 2011, 09:12:52 AM
Bump. Why is no one responding to my bribery? :/
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: deoxy99 on March 16, 2011, 09:18:35 AM
Here is my map.
Title: Re: Map War 2 - G3R26T3 (Deoxy99)
Post by: Bla on March 16, 2011, 10:01:26 AM
Naru523 may spend 5 + 157 + 18 + 149 / 5 = 209,8 = 210 resources.

I've corrected the conquest of the cities, as they only lose one level when they're conquered. Use this map pl0x. :)
Title: Re: Map War 2 - G3R26T4 (Naru523)
Post by: Darvince on March 16, 2011, 10:08:30 AM
bla wins
Title: Re: Map War 2 - G3R26T4 (Naru523)
Post by: Bla on March 16, 2011, 10:09:49 AM
bla wins
I win with Deoxy99. :)
Title: Re: Map War 2 - G3R26T4 (Naru523)
Post by: atomic7732 on March 16, 2011, 11:47:41 AM
fook
Title: Re: Map War 2 - G3R26T4 (Naru523)
Post by: Bla on March 16, 2011, 11:51:33 AM
Nue, join us now or become extermicated.

I hereby declare war on your nation. Give up now and join us again.
Title: Re: Map War 2 - G3R26T4 (Naru523)
Post by: atomic7732 on March 16, 2011, 11:53:24 AM
Gahhh...  *to self* It's my only choice... And if I don't... then I'll be extermicated...

No.  ;D
Title: Re: Map War 2 - G3R26T4 (Naru523)
Post by: Bla on March 16, 2011, 11:54:46 AM
Your nashun will collapse when I've taken your metropolis. You cannot stop Owr Gweat Cawse.
Join it.

(Sorry, I can't resist being in an evil mood while listening to the instrumental I'm making for the video about game 3.) :P
Title: Re: Map War 2 - G3R26T4 (Naru523)
Post by: atomic7732 on March 16, 2011, 11:55:55 AM
Well I can't help standing up for what I believe in when I'm listening to Endgame (which I'll be listening to for the next... few months).
Title: Re: Map War 2 - G3R26T4 (Naru523)
Post by: Bla on March 16, 2011, 11:57:28 AM
If you stand up for Traitorism, I'll stand up for Expandism, Cooperatism, Victorism, Ismism and other isms I believe in.
Title: Re: Map War 2 - G3R26T4 (Naru523)
Post by: atomic7732 on March 16, 2011, 11:58:27 AM
Traitorism? No, mostly anti-Blaistism.
Title: Re: Map War 2 - G3R26T4 (Naru523)
Post by: Bla on March 16, 2011, 11:59:52 AM
You mean anti-Blaism. Why are you an anti-Blaist?
Title: Re: Map War 2 - G3R26T4 (Naru523)
Post by: atomic7732 on March 16, 2011, 12:00:41 PM
Because I'm not against YOU.  ;)
Title: Re: Map War 2 - G3R26T4 (Naru523)
Post by: Bla on March 16, 2011, 12:01:36 PM
Now I'm conpuzzled. And puzzlefuzzled.
Title: Re: Map War 2 - G3R26T4 (Naru523)
Post by: atomic7732 on March 16, 2011, 12:02:06 PM
nevermind...
Title: Re: Map War 2 - G3R26T4 (Naru523)
Post by: Darvince on March 16, 2011, 12:02:20 PM
Bla wins.
Title: Re: Map War 2 - G3R26T4 (Naru523)
Post by: Bla on March 16, 2011, 12:02:40 PM
Bla wins.
With Deoxy99. :)
Title: Re: Map War 2 - G3R26T4 (Naru523)
Post by: atomic7732 on March 16, 2011, 12:04:35 PM
No bla loose.

he not knolij !!!!!!!

enemy want ally ?  >:( >:( >:( >:(
Title: Re: Map War 2 - G3R26T4 (Naru523)
Post by: Bla on March 16, 2011, 12:05:12 PM
Don't ally him. Then we'll extermicate you... Uhh... Faster. And more painfully.
Title: Re: Map War 2 - G3R26T4 (Naru523)
Post by: atomic7732 on March 16, 2011, 12:06:06 PM
not lie    :-[

naru go need!!!  :)
Title: Re: Map War 2 - G3R26T4 (Naru523)
Post by: Darvince on March 16, 2011, 12:13:45 PM
Bla wins.
Title: Re: Map War 2 - G3R26T4 (Naru523)
Post by: atomic7732 on March 16, 2011, 12:14:22 PM
no!!!!

server must be!!!!
Title: Re: Map War 2 - G3R26T4 (Naru523)
Post by: Darvince on March 16, 2011, 12:15:13 PM
Bla wins.
Title: Re: Map War 2 - G3R26T4 (Naru523)
Post by: Darvince on March 16, 2011, 12:15:51 PM
Bla wins.
Title: Re: Map War 2 - G3R26T4 (Naru523)
Post by: Bla on March 21, 2011, 12:18:28 PM
Naru523's turn will be extended until 3 days after this message (because the forum was down).
Title: Re: Map War 2 - G3R26T4 (Naru523)
Post by: atomic7732 on March 21, 2011, 03:50:42 PM
teh forum
Title: Re: Map War 2 - G3R26T4 (Naru523)
Post by: Naru523 on March 21, 2011, 04:36:23 PM
You will not mess with my allies.
Title: Re: Map War 2 - G3R26T4 (Naru523)
Post by: Bla on March 22, 2011, 07:20:59 AM
Sorry Naru523, but you overspent by 21 resources:
Title: Re: Map War 2 - G3R26T4 (Naru523)
Post by: Naru523 on March 22, 2011, 07:31:46 AM
Aight, I'll fix it later (school)
Title: Re: Map War 2 - G3R26T4 (Naru523)
Post by: Naru523 on March 22, 2011, 02:45:02 PM
(http://fc03.deviantart.net/fs51/f/2009/319/5/f/BECOME_ONE_WITH_MOTHER_RUSSIA__by_Nagazawa_Senpai.png)
My nation is now a communist nation.
Title: Re: Map War 2 - G3R26T4 (Naru523)
Post by: Darvince on March 22, 2011, 07:04:17 PM
kolkolkolkold
Title: Re: Map War 2 - G3R26T4 (Naru523)
Post by: Bla on March 22, 2011, 11:29:48 PM
Matty406 may spend 5 + 149 + 337 + 177 / 5 = 526,4 = 526 resources.

Oh nose...
Title: Re: Map War 2 - G3R26T5 (Matty406)
Post by: matty406 on March 23, 2011, 06:00:15 AM
I SWEAR
I will...
Think of something...

Yeah.
Title: Re: Map War 2 - G3R26T5 (Matty406)
Post by: atomic7732 on March 23, 2011, 07:21:14 AM
Oh nose...

Title: Re: Map War 2 - G3R26T5 (Matty406)
Post by: Bla on March 23, 2011, 07:32:19 AM
Oh nose...
Title: Re: Map War 2 - G3R26T4 (Naru523)
Post by: Naru523 on March 23, 2011, 07:32:57 AM
Matty406 may spend 5 + 149 + 337 + 177 / 5 = 526,4 = 526 resources.

Oh nose...

コルコルコルコル.
Title: Re: Map War 2 - G3R26T5 (Matty406)
Post by: atomic7732 on March 23, 2011, 07:44:59 AM
Y U NO FINK U WILL B DEFEAT, BLA?
Title: Re: Map War 2 - G3R26T5 (Matty406)
Post by: Bla on March 23, 2011, 07:46:42 AM
Y U NO FINK U WILL B DEFEAT, BLA?
We will absolutely not be defeaten. But I don't want too many civillians killed.
Title: Re: Map War 2 - G3R26T5 (Matty406)
Post by: atomic7732 on March 23, 2011, 07:49:52 AM
No one will be left. We'll burn your cities to the ground. With epic bombs and such.

U will b defeat.
Title: Re: Map War 2 - G3R26T5 (Matty406)
Post by: Bla on March 23, 2011, 07:57:45 AM
No one, you're epically evil. We'll defeat your evilness, convert it into squash and burn it with solid liquids.
Title: Re: Map War 2 - G3R26T5 (Matty406)
Post by: deoxy99 on March 23, 2011, 08:00:26 AM
Solid liquids? Oxymoron, but I want some to "drink".
Title: Re: Map War 2 - G3R26T5 (Matty406)
Post by: Bla on March 23, 2011, 08:02:00 AM
Oxymorons shall be oxidized and moronized!
Title: Re: Map War 2 - G3R26T4 (Naru523)
Post by: Naru523 on March 23, 2011, 02:31:58 PM
Matty406 may spend 5 + 149 + 337 + 177 / 5 = 526,4 = 526 resources.

Oh nose...

http://www.youtube.com/watch?v=P3ALwKeSEYs
Title: Re: Map War 2 - G3R26T5 (Matty406)
Post by: atomic7732 on March 23, 2011, 03:20:01 PM
Oxymorons shall be oxidized and moronized!
But they already have been. You are advising we do it, again?
Title: Re: Map War 2 - G3R26T5 (Matty406)
Post by: deoxy99 on March 23, 2011, 03:24:06 PM
Yes, let us do it again. :P
Title: Re: Map War 2 - G3R26T5 (Matty406)
Post by: Naru523 on March 23, 2011, 04:31:17 PM
insert elevator music here.
Title: Re: Map War 2 - G3R26T5 (Matty406)
Post by: Darvince on March 23, 2011, 04:49:59 PM
It's midnight at matty's place. give him a brake break
Title: Re: Map War 2 - G3R26T5 (Matty406)
Post by: Naru523 on March 23, 2011, 04:51:27 PM
Aight. *breaks matty*
Title: Re: Map War 2 - G3R26T5 (Matty406)
Post by: deoxy99 on March 23, 2011, 06:49:36 PM
As Matty406 if he was Japanese: 痛い、それは傷つける!医者を必要とする! (Ouch, that hurts! I need a doctor!)

すみませんが、日本語が好きです。
Sorry, but I like Japanese.
Title: Re: Map War 2 - G3R26T5 (Matty406)
Post by: Darvince on March 23, 2011, 07:05:50 PM
wtf



I SWEAR
I will...
Think of something...

Yeah.

save moar
Title: Re: Map War 2 - G3R26T5 (Matty406)
Post by: matty406 on March 25, 2011, 11:31:19 AM
I believe I spent a total of 164 resources, I think. ::)
Title: Re: Map War 2 - G3R26T5 (Matty406)
Post by: Bla on March 25, 2011, 11:41:27 AM
First of all, I can say already now that I'm almost certain that you spent more than that. Secondly, all cities you conquer during a turn lose 1 level, and you cannot develop anything on anything you conquer the same turn you conquered it.
I can easily fix it, but do you want to redo your turn or should I just fix the mistakes? In that case, it'd look like this:
Title: Re: Map War 2 - G3R26T5 (Matty406)
Post by: matty406 on March 25, 2011, 11:44:28 AM
Yes please, fix it. I apologise.
Title: Re: Map War 2 - G3R26T5 (Matty406)
Post by: Bla on March 25, 2011, 11:46:10 AM
Sorry about writing so long and complicated rules. :P

I'd wish I could make it into a real computer game, where the computer just does all the boring and hard stuff for you. But then it wouldn't be the most in-depth forum strategy game I know of anymore.

Bla may spend 5 + 241 + 16 + 80 / 5 = 278,0 = 278 resources.

127 resources and 145 reshaurzes spent.
Sorry about nuking half of your production, NeutronStar, but this is your last chance to join us again.
And I declare our trades over immediately, and end Deoxy99's trade with you.

NeutronStar may spend 5 + 40 + 90 + 0 / 5 = 135,0 = 135 resources.
Title: Re: Map War 2 - G3R27T2 (NeutronStar)
Post by: atomic7732 on March 25, 2011, 03:25:45 PM
j00 can nawt defeat us.

Title: Re: Map War 2 - G3R27T2 (NeutronStar)
Post by: Bla on March 25, 2011, 03:33:58 PM
Deoxy99 may spend 5 + 76 + 80 + 241 / 5 = 209,2 = 209 resources.
Title: Re: Map War 2 - G3R27T3 (Deoxy99)
Post by: Darvince on March 25, 2011, 03:44:08 PM
I hate this
Title: Re: Map War 2 - G3R27T3 (Deoxy99)
Post by: Bla on March 25, 2011, 03:47:02 PM
Sorry, but why?
And btw, you can only revolt against matty406 according to the rules:

"You can also surrender to another player. You cannot start a new nation later in a game if you surrender, then you'll have to wait until a new game starts. If you surrender, you can only jump back into the game by starting a revolution against the player you surrendered to.
You can also choose to let your nation be hijacked by barbarians, passing your nation on the the passive nation of Barbaria. If you choose to do that, you cannot join the same game later on by revolting; you will have to found a nation on unclaimed (white) territory.
Surrendering can also be used to pass on a nation to another player who hasn't had a nation in the current game. Any form of complete transfer of a nation to another player is considered surrendering according to the rules.
If you surrender to a nation, that nation will have to accept it before it can be done."
Title: Re: Map War 2 - G3R27T3 (Deoxy99)
Post by: Darvince on March 25, 2011, 03:50:14 PM
Fine then
Title: Re: Map War 2 - G3R27T3 (Deoxy99)
Post by: Naru523 on March 25, 2011, 03:51:26 PM
Someone's phsyco.
*gets shot hundreds of time by Flan*
Title: Re: Map War 2 - G3R27T3 (Deoxy99)
Post by: atomic7732 on March 25, 2011, 04:48:54 PM
Fine then

Epic win.
Title: Re: Map War 2 - G3R27T3 (Deoxy99)
Post by: Darvince on March 25, 2011, 04:54:04 PM
Anarchist nations.
For. the. win.
Title: Re: Map War 2 - G3R27T3 (Deoxy99)
Post by: Naru523 on March 25, 2011, 06:23:55 PM
This video will be a long one.
Title: Re: Map War 2 - G3R27T3 (Deoxy99)
Post by: atomic7732 on March 25, 2011, 06:27:05 PM
No. It'll be over in not too long...  ;)

Edit: Post 2012!! lawl

Edit 2: I just realized the coincidence of what I said and post number. lol
Title: Re: Map War 2 - G3R27T3 (Deoxy99)
Post by: Darvince on March 25, 2011, 07:43:25 PM
This video will be a long one.

i did you just delete post to get post 2011
Title: Re: Map War 2 - G3R27T3 (Deoxy99)
Post by: Bla on March 28, 2011, 08:19:01 AM
Deoxy99 may spend 5 + 76 + 80 + 241 / 5 = 209,2 = 209 resources.
Bomb.
Title: Re: Map War 2 - G3R27T3 (Deoxy99)
Post by: Naru523 on March 29, 2011, 10:28:02 PM
Do I just take my turn?
three days has been up.
Title: Re: Map War 2 - G3R27T3 (Deoxy99)
Post by: Bla on March 29, 2011, 10:32:53 PM
Yes, it has expired.

Naru523 may spend 5 + 177 + 5 + 168 / 5 = 220,6 = 221 resources.
Title: Re: Map War 2 - G3R27T3 (Naru523)
Post by: Naru523 on March 29, 2011, 10:36:02 PM
Yes, yes! (http://www.youtube.com/watch?v=P3ALwKeSEYs)
Here's my turn.
Title: Re: Map War 2 - G3R27T3 (Naru523)
Post by: Bla on March 29, 2011, 10:38:19 PM
Noooo! (http://www.youtube.com/watch?v=YKss2uYpih8)

This kant bee twue. I mushzt kalkoolate.
Title: Re: Map War 2 - G3R27T3 (Naru523)
Post by: atomic7732 on March 30, 2011, 07:34:14 AM
Y U STILL NO THINK U WILL B DEFEAT, BLA?
Title: Re: Map War 2 - G3R27T3 (Naru523)
Post by: Darvince on March 30, 2011, 08:37:27 AM
Because of my mom
Title: Re: Map War 2 - G3R27T3 (Naru523)
Post by: Bla on March 30, 2011, 09:08:03 AM
Sorry, but you overspent. :P
Yes! YES! (http://www.youtube.com/watch?v=-8AhsRdpHGI&NR=1)
Title: Re: Map War 2 - G3R27T3 (Naru523)
Post by: Naru523 on March 30, 2011, 03:02:00 PM
You just like proving me wrong, don't you?

oh and lol I took most of matty's seaborder.
Title: Re: Map War 2 - G3R27T3 (Naru523)
Post by: atomic7732 on March 30, 2011, 03:19:28 PM
He does.
Title: Re: Map War 2 - G3R27T3 (Naru523)
Post by: Darvince on March 30, 2011, 04:29:08 PM
Your against Matty Naru
Title: Re: Map War 2 - G3R27T3 (Naru523)
Post by: atomic7732 on March 30, 2011, 06:50:12 PM
Your against Matty Naru
Lies
Title: Re: Map War 2 - G3R27T3 (Naru523)
Post by: Bla on March 31, 2011, 08:43:44 AM
Matty406 may spend 5 + 168 + 41 + 202 / 5 = 254,4 = 254 resources.
Title: Re: Map War 2 - G3R27T4 (Matty406)
Post by: matty406 on March 31, 2011, 10:53:29 AM
Those oil rigs are mine.
Title: Re: Map War 2 - G3R27T4 (Matty406)
Post by: Bla on March 31, 2011, 11:20:39 AM
Those oil rigs are mine.
I don't think soez. МУХАХАХАХАХА! (http://www.youtube.com/watch?v=8w3IHCeZp5g) МЫ shall overtake take over ze world!

You won't be able to claim any zone four zones away, do you want me to just remove the military base conquest?
Title: Re: Map War 2 - G3R27T4 (Matty406)
Post by: matty406 on March 31, 2011, 11:41:37 AM
Gosh did I mess it up again? Then yes, do so.
Title: Re: Map War 2 - G3R27T4 (Matty406)
Post by: Bla on March 31, 2011, 11:44:52 AM
Bla may spend 5 + 241 + 6 + 59 / 5 = 263,8 = 264 resources.
Title: Re: Map War 2 - G3R28T1 (Bla)
Post by: Darvince on March 31, 2011, 04:25:53 PM
FFFFFFFFF

Sea bases are only for conquering other areas,
Title: Re: Map War 2 - G3R28T1 (Bla)
Post by: Bla on March 31, 2011, 10:04:44 PM
Oh wait, I forgot to post the corrected map, in case Deoxy99 wanted to join again.
Title: Re: Map War 2 - G3R28T1 (Bla)
Post by: atomic7732 on March 31, 2011, 10:12:20 PM
take your turn Bla.
Title: Re: Map War 2 - G3R28T1 (Bla)
Post by: Bla on March 31, 2011, 10:12:52 PM
I don't have time now, have to go to high school in 3 minutes.

While you wait, you can watch this (http://www.youtube.com/watch?v=8w3IHCeZp5g) and be abducted by aliens.
Title: Re: Map War 2 - G3R28T1 (Bla)
Post by: atomic7732 on March 31, 2011, 10:13:54 PM
well then. I've gotta go to bed... So heh
Title: Re: Map War 2 - G3R28T1 (Bla)
Post by: deoxy99 on April 01, 2011, 08:52:34 AM
Oh wait, I forgot to post the corrected map, in case Deoxy99 wanted to join again.
How much can I spend?
Title: Re: Map War 2 - G3R28T1 (Bla)
Post by: Bla on April 01, 2011, 08:53:19 AM
How much can I spend?
209 resources.
Title: Re: Map War 2 - G3R28T1 (Bla)
Post by: deoxy99 on April 01, 2011, 08:56:35 AM
Now when it becomes my turn, I will change the turn number?
Title: Re: Map War 2 - G3R28T1 (Bla)
Post by: Bla on April 01, 2011, 11:43:09 AM
I had assumed that your turn would just be turn 5 of round 27... If that's ok?

Sorry Deoxy99, but you overspent by 41 resources.
Btw, may I suggest that you take the land zones and sea bases bordering your current borders before attacking further away? :)
Title: Re: Map War 2 - G3R28T1 (Bla)
Post by: Darvince on April 01, 2011, 01:51:19 PM
Lol you got knocked to 2 Bla
Title: Re: Map War 2 - G3R28T1 (Bla)
Post by: Bla on April 02, 2011, 09:53:40 AM
NeutronStar may spend 5 + 40 + 68 + 0 / 5 = 113,0 = 113 resources.
Title: Re: Map War 2 - G3R28T1 (Bla)
Post by: deoxy99 on April 02, 2011, 10:14:28 AM
NeutronStar may spend 5 + 40 + 68 + 0 / 5 = 113,0 = 113 resources.
You didn't let me fix my turn.
Title: Re: Map War 2 - G3R28T1 (Bla)
Post by: Bla on April 02, 2011, 10:15:39 AM
NeutronStar may spend 5 + 40 + 68 + 0 / 5 = 113,0 = 113 resources.
You didn't let me fix my turn.
Sorry, but I thought you weren't going to do it. You're welcome to join now, though. :)
Title: Re: Map War 2 - G3R28T1 (Bla)
Post by: Darvince on April 02, 2011, 10:31:47 AM
Lol deoxy is being deleted from the map.
Title: Re: Map War 2 - G3R28T2 (NeutronStar)
Post by: atomic7732 on April 03, 2011, 12:05:38 PM
I'm not giving up without a fight. :)

And one of Darv's area map things.
Title: Re: Map War 2 - G3R28T2 (NeutronStar)
Post by: Darvince on April 03, 2011, 01:36:43 PM
Wtf matty
Title: Re: Map War 2 - G3R28T2 (NeutronStar)
Post by: Bla on April 04, 2011, 06:09:53 AM
Naru523 may spend 5 + 200 + 12 + 168 / 5 = 250,6 = 251 resources.
Title: Re: Map War 2 - G3R28T3 (Naru523)
Post by: Naru523 on April 04, 2011, 07:27:16 AM
It spreads like a forest fire...
Title: Re: Map War 2 - G3R28T3 (Naru523)
Post by: atomic7732 on April 04, 2011, 07:31:30 AM
Deoxy will be the first one down...
Title: Re: Map War 2 - G3R28T3 (Naru523)
Post by: Bla on April 04, 2011, 07:33:23 AM
Naru523, you developed some of NeutronStar's cities... ;D Fix pl0x? I can also fix it.
Title: Re: Map War 2 - G3R28T3 (Naru523)
Post by: Naru523 on April 04, 2011, 01:10:49 PM
I did?
Title: Re: Map War 2 - G3R28T3 (Naru523)
Post by: atomic7732 on April 04, 2011, 03:34:30 PM
He didn't...
Title: Re: Map War 2 - G3R28T3 (Naru523)
Post by: Darvince on April 04, 2011, 04:08:59 PM
Bla you silly
Title: Re: Map War 2 - G3R28T3 (Naru523)
Post by: Bla on April 05, 2011, 11:16:24 AM
Oh, NeutronStar edited the map after I downloaded it, and added some hamlets.
Matty406 may spend 5 + 168 + 94 + 211 / 5 = 309,2 = 309 resources.

Edit this map pl0x. Naru523 was a little bit excessive in his conquests, I think. You weren't meant to conquer the frames in one of the military bases!
Title: Re: Map War 2 - G3R28T4 (Matty406)
Post by: matty406 on April 05, 2011, 12:28:35 PM
Alright I'll do it in a bit, I've already had my strategy dose for the moment playing Defcon.
Title: Re: Map War 2 - G3R28T3 (Naru523)
Post by: Naru523 on April 05, 2011, 03:32:11 PM
Edit this map pl0x. Naru523 was a little bit excessive in his conquests, I think. You weren't meant to conquer the frames in one of the military bases!
Shh, why did you tell everyone that?
Title: Re: Map War 2 - G3R28T4 (Matty406)
Post by: deoxy99 on April 05, 2011, 03:35:44 PM
まだ生きている!
Title: Re: Map War 2 - G3R28T4 (Matty406)
Post by: Darvince on April 07, 2011, 10:34:43 PM
bump [Notch]

Matty is blocked. lol
Title: Re: Map War 2 - G3R28T4 (Matty406)
Post by: matty406 on April 08, 2011, 09:06:12 AM
I believe I spent 201.
Title: Re: Map War 2 - G3R28T4 (Matty406)
Post by: Bla on April 08, 2011, 09:36:30 AM
Sorry, but you can only develop one level of a city pr. turn. :P
Do you want to redo your turn or should I remove all the extra levels?
Title: Re: Map War 2 - G3R28T4 (Matty406)
Post by: deoxy99 on April 08, 2011, 11:18:43 AM
People mess up because you have too many rules to remember (almost no human can remember all these rules). Can I make an HTML 5 Book Application for you (note: I will fail at it miserably, but I will not give up) for the rules?
Title: Re: Map War 2 - G3R28T4 (Matty406)
Post by: matty406 on April 08, 2011, 11:41:36 AM
Fine then. I'LL SPEND 4
Title: Re: Map War 2 - G3R28T4 (Matty406)
Post by: Bla on April 08, 2011, 12:01:13 PM
People mess up because you have too many rules to remember (almost no human can remember all these rules). Can I make an HTML 5 Book Application for you (note: I will fail at it miserably, but I will not give up) for the rules?
Yes, you can do that, but please credit me for making the game. :)

It'd be awesome to make this some sort of online turn based strategy game, where you simply can't break the rules and everything is easy like in real games... I'd wish I could. I've spent some time in Visual Basic making a maze, picture viewer and math quiz... But there's no way I could just begin writing code...

Fine then. I'LL SPEND 4
You can build one level in each city, if you want. You may just not add multiple levels on the same cities in the same turn. It's made to simulate realistic city growth over time. :)
But if you have excess resources you don't know how to spend, you know what to do. ;)
Do you want to develop some of the other cities?
Title: Re: Map War 2 - G3R28T4 (Matty406)
Post by: deoxy99 on April 08, 2011, 01:20:26 PM
I could make your idea real. Just let me make the code.

It takes months to make something like that. So... it will be very simple in the beginning.

Now... I just need to figure out how PHP can print images.
Title: Re: Map War 2 - G3R28T4 (Matty406)
Post by: Bla on April 08, 2011, 01:23:01 PM
I could make your idea real. Just let me make the code.
That'd be awesome. I guess it costs money to host it though... But whatever, if you like coding it, it would be great. It should be possible to play singleplayer as well, but it'd be hard to code an AI. You could also just play with yourself... But, you make it as you want to. :)
Title: Re: Map War 2 - G3R28T4 (Matty406)
Post by: deoxy99 on April 08, 2011, 01:28:53 PM
I could make your idea real. Just let me make the code.
That'd be awesome. I guess it costs money to host it though... But whatever, if you like coding it, it would be great. It should be possible to play singleplayer as well, but it'd be hard to code an AI. You could also just play with yourself... But, you make it as you want to. :)
I have a free host, but I am looking for another free one that lets me upload things using PHP.
And I like writing code as it is a challenge and it is fun.
The AI would have some equations, and it would look over them, and look through each possibility and choose the best one, but unfortunately, that is really difficult and time consuming to do.

I will make the rule book first, and it will be different than your rules on the first page. What I mean is same rules, different writing style.
Title: Re: Map War 2 - G3R28T4 (Matty406)
Post by: matty406 on April 08, 2011, 02:29:45 PM
I could make your idea real. Just let me make the code.

It takes months to make something like that. So... it will be very simple in the beginning.

Now... I just need to figure out how PHP can print images.
I think a nice place to start would be a Map War Calculator that you can set variables on, and it tells you how many points you spend.
Title: Re: Map War 2 - G3R28T4 (Matty406)
Post by: deoxy99 on April 08, 2011, 02:35:54 PM
I was thinking of that. Let me do that.

Equation: a = 5 + b + c + d / 5

Code: $moneytospend = 5 + $production + $resources + $tradeproduction / 5
Title: Re: Map War 2 - G3R28T4 (Matty406)
Post by: atomic7732 on April 08, 2011, 03:20:59 PM
Isn't Bla's calculator more fitting?
Title: Re: Map War 2 - G3R28T4 (Matty406)
Post by: deoxy99 on April 08, 2011, 03:29:34 PM
Isn't Bla's calculator more fitting?
That is for calculation of money spent. Not for money to spend.
Title: Re: Map War 2 - G3R28T4 (Matty406)
Post by: atomic7732 on April 08, 2011, 03:31:42 PM
Well then that's even easier. Bla could easily integrate it.
Title: Re: Map War 2 - G3R28T4 (Matty406)
Post by: Darvince on April 08, 2011, 03:35:27 PM
no have it a multiplayer thing deoxy.
Title: Re: Map War 2 - G3R28T4 (Matty406)
Post by: deoxy99 on April 08, 2011, 03:46:47 PM
no have it a multiplayer thing deoxy.
That's what I am going to do...
Title: Re: Map War 2 - G3R28T4 (Matty406)
Post by: Bla on April 09, 2011, 12:51:38 AM
Now it has been integrated into my calculator, just if you want to use it.

I'm assuming Matty406 has taken his turn as he wants to now, so...
Bla may spend 5 + 244 + 29 + 40 / 5 = 286,0 = 286 resources.

Here's my turn. I steal 20 resources from Naru523. >:D
NeutronStar may spend 5 + 40 + 43 + 0 / 5 = 88,0 = 88 resources.

And Deoxy99, if you're not going to play anymore, can I have your land please? Otherwise I could use some help. :)
Title: Re: Map War 2 - G3R29T2 (NeutronStar)
Post by: Darvince on April 09, 2011, 04:29:14 AM
Actually matty just raeg'd.
Title: Re: Map War 2 - G3R29T2 (NeutronStar)
Post by: atomic7732 on April 09, 2011, 09:26:58 AM
> Would you like to confirm your move?

Yes.
Title: Re: Map War 2 - G3R29T2 (NeutronStar)
Post by: Naru523 on April 09, 2011, 09:51:10 AM
You evil Mapwarnian! I shall steal your vital regions!
When I get to know how much resources I got, because it doesn't seem to work on this laptop.
Title: Re: Map War 2 - G3R29T2 (NeutronStar)
Post by: atomic7732 on April 09, 2011, 09:51:54 AM
???
Title: Re: Map War 2 - G3R29T2 (NeutronStar)
Post by: Naru523 on April 09, 2011, 09:53:53 AM
You evil Mapwarnian! I shall steal your vital regions!
When I get to know how much resources I got, because it doesn't seem to work on this laptop.

No pun intended.
My word document is failing.
Evil blaist people.
Pun intended.
Title: Re: Map War 2 - G3R29T2 (NeutronStar)
Post by: atomic7732 on April 09, 2011, 10:01:40 AM
Oh, it looked like it was to me. lol C'mon we can defeat Bla!!!!!
Title: Re: Map War 2 - G3R29T2 (NeutronStar)
Post by: Bla on April 09, 2011, 02:11:51 PM
Not so fast, Nue! Du hast übergespendet!

Redo turn pl0x? :)
Title: Re: Map War 2 - G3R29T2 (NeutronStar)
Post by: Naru523 on April 09, 2011, 02:16:21 PM
why do you bask in my pain
Title: Re: Map War 2 - G3R29T2 (NeutronStar)
Post by: atomic7732 on April 09, 2011, 02:38:15 PM
How much do I need to remove? Two sea bases enough?
Title: Re: Map War 2 - G3R28T4 (Matty406)
Post by: deoxy99 on April 09, 2011, 04:39:40 PM
And Deoxy99, if you're not going to play anymore, can I have your land please? Otherwise I could use some help. :)
I am! Stop telling me to play!
Title: Re: Map War 2 - G3R29T2 (NeutronStar)
Post by: Darvince on April 09, 2011, 10:47:54 PM
Wtf he's not telling you to at ALL, unless he's PMing you about it.
Title: Re: Map War 2 - G3R29T2 (NeutronStar)
Post by: Bla on April 10, 2011, 01:21:36 AM
I did PM him some days ago, but I didn't tell him to play.

NeutronStar: One of the sea bases you conquered is not adjacent to any of your zones. It is 2 zones away, which makes it cost 50 instead of 10 resources to conquer. You could undo that conquest.
Title: Re: Map War 2 - G3R29T2 (NeutronStar)
Post by: atomic7732 on April 10, 2011, 10:15:03 AM
I thought 2 zones away was 2 times, not 5!  :o :o :o :o
Title: Re: Map War 2 - G3R29T2 (NeutronStar)
Post by: Bla on April 10, 2011, 10:16:34 AM
You can also claim/conquer zones which you don't border direcly during the turn, but you must still conquer the zones leading you to the new zones (like, if you want to conquer a zone 4 zones away from you, you must conquer a "road" to it, including a zone 1, 2 and 3 zones away from you). The cost of claiming zones beyond your borders increases dramatically:
The cost of claiming zones which you border directly (1 zone away) isn't multiplied.
The cost of claiming zones which are 2 zones away is multiplied by 5.
The cost of claiming zones which are 3 zones away is multiplied by 10.
4 zones away, multiplied by 20.
5 zones away or further, multiplied by 50.

Also, I'm taking Deoxy99's "I am!" as he is giving me his land, I don't really think it'd make any sense that he said he was doing something else than that.
Thanks Deoxy99. :) If I'm wrong, I can fix it and give it back, but I'm not asking/telling you to play. Since trading would be pointless now, I'll declare the trade over, including the alliance.
Oh, I forgot to ask about the resources... Nvm.

Naru523 may spend 5 + 203 + 27 + 169 / 5 = 268,8 = 269 resources.

And, edit this map:
Title: Re: Map War 2 - G3R29T2 (NeutronStar)
Post by: deoxy99 on April 10, 2011, 10:35:32 AM
NO! NO!

I WANT TO KEEP PLAYING! >:(

I am (still playing.)

Sorry, I just don't like that you did that. Ask me what I mean, don't assume.

いいえ!いいえ!

まだプレーしたい。

(プレーしたい)です

すみません、好きではない。仮定しません。
Title: Re: Map War 2 - G3R29T3 (Naru523)
Post by: Darvince on April 10, 2011, 12:39:00 PM
What is this I don;t even.
Title: Re: Map War 2 - G3R29T3 (Naru523)
Post by: Naru523 on April 10, 2011, 12:54:19 PM
I SEIZED YOUR VITAL REGIONS.
Title: Re: Map War 2 - G3R29T3 (Naru523)
Post by: Bla on April 10, 2011, 10:03:20 PM
Sorry, I've corrected the first message. Just ignore my map. I'll check Naru523's map later today hopefully.
Title: Re: Map War 2 - G3R29T3 (Naru523)
Post by: Bla on April 11, 2011, 08:13:40 AM
Matty406 may spend 5 + 169 + 304 + 223 / 5 = 522,6 = 523 resources.
Title: Re: Map War 2 - G3R29T3 (Naru523)
Post by: atomic7732 on April 11, 2011, 03:37:06 PM
Matty406 may spend 5 + 169 + 304 + 223 / 5 = 522,6 = 523 resources.
lol
Title: Re: Map War 2 - G3R29T4 (Matty406)
Post by: Naru523 on April 11, 2011, 03:37:43 PM
Yes, indeed.
Title: Re: Map War 2 - G3R29T4 (Matty406)
Post by: Darvince on April 11, 2011, 04:08:18 PM
It's over 9000
Title: Re: Map War 2 - G3R29T4 (Matty406)
Post by: matty406 on April 13, 2011, 02:15:15 PM
beep
Title: Re: Map War 2 - G3R29T4 (Matty406)
Post by: Darvince on April 13, 2011, 04:24:55 PM
Uhh, you can add more than one level to one city each turn, but only one to each city there is. :-\
Title: Re: Map War 2 - G3R29T4 (Matty406)
Post by: Naru523 on April 13, 2011, 10:58:47 PM
I guess Bla is happy that I kicked deoxy out of his continent. :P
Title: Re: Map War 2 - G3R29T4 (Matty406)
Post by: atomic7732 on April 14, 2011, 07:31:40 AM
beep beep
It's roadrunner!
Title: Re: Map War 2 - G3R29T4 (Matty406)
Post by: Bla on April 14, 2011, 07:33:45 AM
I like Matty406's turns. They're easy to calculate. :) But yes, you can develop multiple cities during a turn, as long as you don't develop multiple levels on the same city.

Bla may spend 5 + 240 + 20 + 0 / 5 = 265,0 = 265 resources.
Title: Re: Map War 2 - G3R30T1 (Bla)
Post by: atomic7732 on April 14, 2011, 07:34:35 AM
queek plz. I has to go soonz.
Title: Re: Map War 2 - G3R30T1 (Bla)
Post by: Bla on April 14, 2011, 07:35:49 AM
How much time do you have?
I usually spend some time making my strategy, and my enemies shall not make me plan too quickly so I make mistakes. >:D
Title: Re: Map War 2 - G3R30T1 (Bla)
Post by: atomic7732 on April 14, 2011, 07:43:04 AM
How much time do you have?
I usually spend some time making my strategy, and my enemies shall not make me plan too quickly so I make mistakes. >:D
i gtg like... now. :P
Title: Re: Map War 2 - G3R30T1 (Bla)
Post by: Bla on April 14, 2011, 07:53:09 AM
We shall win.

NeutronStar may spend 5 + 46 + 27 + 0 / 5 = 78,0 = 78 resources.
Title: Re: Map War 2 - G3R30T2 (NeutronStar)
Post by: Darvince on April 14, 2011, 07:56:07 AM
Awl.
Title: Re: Map War 2 - G3R30T2 (NeutronStar)
Post by: atomic7732 on April 14, 2011, 04:05:22 PM
We??? Who's we?!?!

I'm holding you off just fine.
Title: Re: Map War 2 - G3R30T2 (NeutronStar)
Post by: Darvince on April 14, 2011, 04:38:31 PM
Derp not, Bla.

You - 252 + 24
Them - 46 + 215 + 170 + 27 + 23 + 519
Title: Re: Map War 2 - G3R30T2 (NeutronStar)
Post by: atomic7732 on April 14, 2011, 04:51:03 PM
I'm not trading? wut
Title: Re: Map War 2 - G3R30T2 (NeutronStar)
Post by: Darvince on April 14, 2011, 05:05:47 PM
Oh
Title: Re: Map War 2 - G3R30T2 (NeutronStar)
Post by: atomic7732 on April 14, 2011, 05:19:53 PM
Ummm... It says I'm not trading. I thought I was trading... hmmmm
Title: Re: Map War 2 - G3R30T2 (NeutronStar)
Post by: Bla on April 15, 2011, 07:35:56 AM
I haven't seen anyone accept a trade with you, nor you proposing a trade.
I remember me cancelling my and Deoxy99's trades with you when you joined Ze Enemees, and since then, I haven't seen any trades.

We: Me and my inhabitants.
Naru523 may spend 5 + 215 + 23 + 170 / 5 = 277,0 = 277 resources.
Title: Re: Map War 2 - G3R30T3 (Naru523)
Post by: Naru523 on April 15, 2011, 03:07:32 PM
Come at me bro.
I lend matty a zone.
Title: Re: Map War 2 - G3R30T3 (Naru523)
Post by: Darvince on April 15, 2011, 03:37:16 PM
Ololololololololo Bla is dead
Title: Re: Map War 2 - G3R30T3 (Naru523)
Post by: atomic7732 on April 15, 2011, 03:47:12 PM
Our meteorological simulation have been proved to correctly replicate the growth and wars of nations.

Thank you, thank you! But it really wasn't that difficult. *bows* *catches a rose*
Title: Re: Map War 2 - G3R30T3 (Naru523)
Post by: Darvince on April 15, 2011, 03:50:15 PM
Wait, Naru wins! Congrats Naru
Title: Re: Map War 2 - G3R30T3 (Naru523)
Post by: Naru523 on April 15, 2011, 03:50:49 PM
Eastern countries ftw.
Title: Re: Map War 2 - G3R30T3 (Naru523)
Post by: Bla on April 16, 2011, 12:58:57 AM
Naru523, if you lend Matty406 a zone, you cannot use it that turn, which means you can't develop it. Should I just remove the hamlet and check it?
Title: Re: Map War 2 - G3R30T3 (Naru523)
Post by: Naru523 on April 16, 2011, 06:40:41 AM
Sure.
Title: Re: Map War 2 - G3R30T3 (Naru523)
Post by: Bla on April 17, 2011, 12:27:03 PM
Sorry, but you overspent. :P
Title: Re: Map War 2 - G3R30T3 (Naru523)
Post by: Naru523 on April 17, 2011, 12:52:05 PM
Oops, forgot about the seabase. You can have the seabase next to Nue's back.
Title: Re: Map War 2 - G3R30T3 (Naru523)
Post by: Bla on April 17, 2011, 12:56:15 PM
1, 2, 3 or another sea base? 3 won't give you enough reshaurzes back, btw.
Title: Re: Map War 2 - G3R30T3 (Naru523)
Post by: Naru523 on April 17, 2011, 01:07:34 PM
1

You know how we threaten smaller nations for stuff right?
*cough* Deoxy, and maybe Nue. *cough*

You should also update the Diplomatic Log, but only if you want to.
Title: Re: Map War 2 - G3R30T3 (Naru523)
Post by: Bla on April 17, 2011, 01:14:49 PM
Matty406 may spend 5 + 170 + 519 + 230 / 5 = 740,0 = 740 resources.
Btw, use this map, with a few corrections (removed hamlets from the zones conquered from Deoxy99).
Title: Re: Map War 2 - G3R30T4 (Matty406)
Post by: Darvince on April 17, 2011, 02:20:02 PM
Dam matty
Title: Re: Map War 2 - G3R30T4 (Matty406)
Post by: matty406 on April 17, 2011, 03:23:05 PM
Forward Operating Base Alpha established.
I've also updated every city that had space, and secured the military and artillery bases, resulting in the spending of 78 Resources, I believe.
Title: Re: Map War 2 - G3R30T4 (Matty406)
Post by: Bla on April 18, 2011, 12:50:46 AM
79 resources. :)

Bla may spend 5 + 245 + 24 + 0 / 5 = 274,0 = 274 resources.

And here are the statistics. And below them is my map. I elimicate Deoxy99 and gain half of his resources (209 / 2 = 104,5 = 105).

NeutronStar may spend 5 + 46 + 28 + 0 / 5 = 79,0 = 79 resources.
Title: Re: Map War 2 - G3R31T2 (NeutronStar)
Post by: Darvince on April 18, 2011, 04:40:11 AM
>:( >:( >:( >:( >:( >:( >:( >:( >:( >:( >:( >:( >:( >:( >:( >:( >:(
Title: Re: Map War 2 - G3R31T2 (NeutronStar)
Post by: matty406 on April 18, 2011, 06:03:53 AM
Yay for economic superpowers.
Title: Re: Map War 2 - G3R31T2 (NeutronStar)
Post by: atomic7732 on April 18, 2011, 06:55:16 AM
 :)
Title: Re: Map War 2 - G3R31T2 (NeutronStar)
Post by: Bla on April 18, 2011, 08:14:44 AM
Naru523 may spend 5 + 222 + 3 + 190 / 5 = 268,0 = 268 resources.
Title: Re: Map War 2 - G3R31T3 (Naru523)
Post by: atomic7732 on April 18, 2011, 03:19:55 PM
Get 'em Naru! Hit his Achilles heel!
Title: Re: Map War 2 - G3R31T3 (Naru523)
Post by: Darvince on April 18, 2011, 05:43:26 PM
Вы только что женился на мне жениться на мне жениться на мне, бла.
Title: Re: Map War 2 - G3R31T3 (Naru523)
Post by: Naru523 on April 18, 2011, 07:58:29 PM
No you.
Title: Re: Map War 2 - G3R31T3 (Naru523)
Post by: Darvince on April 18, 2011, 08:02:16 PM
Конечно
Title: Re: Map War 2 - G3R31T3 (Naru523)
Post by: atomic7732 on April 18, 2011, 08:15:10 PM
This map sucks without any blue. lol
Title: Re: Map War 2 - G3R31T3 (Naru523)
Post by: Naru523 on April 18, 2011, 09:58:48 PM
This map sucks without any blue. lol
You can blame Bla for that.
Title: Re: Map War 2 - G3R31T3 (Naru523)
Post by: atomic7732 on April 18, 2011, 10:17:25 PM
Bla, you fail. :P

I'd like to file a complaint with the Blaland Map Society. They need to pick better and a wider variety of colors for their map displays. Two shades of red, an orange, and a dullish green are not the best choices.

Sincerely,

A somewhat-synesthete. (I consider myself a version of a synesthete cause I have a thing with specific colors matching certain words, numbers, etc, but do not actually see them in those colors)
Title: Re: Map War 2 - G3R31T3 (Naru523)
Post by: Darvince on April 18, 2011, 10:31:31 PM
I WANT MY COUNTRY, AND I WANT IT NOW!
Title: Re: Map War 2 - G3R31T3 (Naru523)
Post by: Bla on April 19, 2011, 12:35:52 AM
Matty406 may spend 5 + 190 + 661 + 235 / 5 = 903,0 = 903 resources.

Uhm, eeh, uhh, err, umm, ehh... Peace Matty406? ;D Nuke Naru523, he's a bigger threat, and has a much bigger surface area to you! You could also just go directly for an economic victory, I'm sure you won't meet any resistance! WHAT CAN MY MODEST, INSIKNIFIKANT NASHUN BRIBE YOU!?!? HELP!!! *Flees*

бла.
Бла, пожалуйста! Btw колколколколкол.
Bla, you fail. :P

I'd like to file a complaint with the Blaland Map Society. They need to pick better and a wider variety of colors for their map displays. Two shades of red, an orange, and a dullish green are not the best choices.

Sincerely,

A somewhat-synesthete. (I consider myself a version of a synesthete cause I have a thing with specific colors matching certain words, numbers, etc, but do not actually see them in those colors)
Your complaint has been declined. :)
I WANT MY COUNTRY, AND I WANT IT NOW!
This complaint, you must send to Matty406. But make sure you don't look like thiz when you do it:
Title: Re: Map War 2 - G3R31T3 (Naru523)
Post by: atomic7732 on April 19, 2011, 06:50:03 AM
I WANT MY COUNTRY, AND I WANT IT NOW!

UR DOIN IT RONG

It's "It's my country, and I want it now!"


WHAT CAN MY MODEST, INSIKNIFIKANT NASHUN BRIBE YOU!?!?

You're not insignificant. Seriously. I get <100 resources per turn.
Title: Re: Map War 2 - G3R31T3 (Naru523)
Post by: Darvince on April 19, 2011, 07:24:37 AM
It's my country, and I want it now! It's my country, and I want it now!
Title: Re: Map War 2 - G3R31T3 (Naru523)
Post by: Bla on April 21, 2011, 02:35:10 AM
Oh, sorry I forgot to update the topic name with Matty406... So I'll extend the turn to last 3 days from now.

Matty406 may spend 5 + 190 + 661 + 235 / 5 = 903,0 = 903 resources.
Title: Re: Map War 2 - G3R31T4 (Matty406)
Post by: Darvince on April 21, 2011, 03:38:40 AM
Woah
Title: Re: Map War 2 - G3R31T4 (Matty406)
Post by: matty406 on April 21, 2011, 06:02:57 AM
Methinks me spent 185
Title: Re: Map War 2 - G3R31T4 (Matty406)
Post by: Bla on April 21, 2011, 06:24:01 AM
Correct.

Bla may spend 5 + 249 + 123 + 0 / 5 = 377,0 = 377 resources.
Must... Play... Minecraft...
Title: Re: Map War 2 - G3R32T1 (Bla)
Post by: Naru523 on April 21, 2011, 07:20:32 AM
Tick.
Title: Re: Map War 2 - G3R31T4 (Matty406)
Post by: deoxy99 on April 21, 2011, 08:41:20 AM
Correct.

Bla may spend 5 + 249 + 123 + 0 / 5 = 377,0 = 377 resources.
Must... Get... A... Life...
Just kidding Bla.
Title: Re: Map War 2 - G3R32T1 (Bla)
Post by: Bla on April 21, 2011, 09:25:21 AM
Aah, a life... But I already have full life. :)
Title: Re: Map War 2 - G3R32T1 (Bla)
Post by: deoxy99 on April 21, 2011, 09:41:45 AM
Aah, a life... But I already have full life. :)
That's actually funny.
Title: Re: Map War 2 - G3R32T1 (Bla)
Post by: Darvince on April 21, 2011, 04:34:56 PM
It's my country, and I want it now! It's my country, and I want it now!
Title: Re: Map War 2 - G3R32T1 (Bla)
Post by: Bla on April 22, 2011, 02:36:23 AM
NeutronStar may spend 5 + 55 + 9 + 0 / 5 = 69 = 69,0 resources.
Title: Re: Map War 2 - G3R32T2 (NeutronStar)
Post by: atomic7732 on April 22, 2011, 09:26:56 AM
Come on Naru and matty, pick it up!!!!! I can't hold him off much longer!!! My defenses are weakening!
Title: Re: Map War 2 - G3R32T2 (NeutronStar)
Post by: Bla on April 22, 2011, 09:35:26 AM
Колколколкол-колхоз! Коллективизм! Коммунизм! >:D

Naru523 may spend 5 + 219 + 83 + 230 / 5 = 353,0 = 353 resources.
Title: Re: Map War 2 - G3R32T3 (Naru523)
Post by: Naru523 on April 24, 2011, 05:51:26 PM
Eating your zones.
Title: Re: Map War 2 - G3R32T3 (Naru523)
Post by: Bla on April 25, 2011, 02:52:14 AM
No it isn't, if you haven't noticed I've bombarded several of your zones the last two turns. :P
However, you cannot bombard sea bases currently. So, should I just regive it to me?
Title: Re: Map War 2 - G3R32T3 (Naru523)
Post by: Naru523 on April 25, 2011, 07:00:44 AM
fuuuu.
Reposted on last post.
Title: Re: Map War 2 - G3R32T3 (Naru523)
Post by: Bla on April 25, 2011, 09:32:06 AM
Matty406 may spend 5 + 230 + 718 + 58 / 5 = 964,6 = 965 resources.
Let the bribing begin!
Title: Re: Map War 2 - G3R32T4 (Matty406)
Post by: Darvince on April 25, 2011, 09:36:12 AM
Но Мэтти собирается колколкол вы, бла.
Title: Re: Map War 2 - G3R32T4 (Matty406)
Post by: Bla on April 25, 2011, 09:44:26 AM
Кто-бла? Я не бла знаю. Название похоже на Бла, хотя. :P
Title: Re: Map War 2 - G3R32T4 (Matty406)
Post by: Darvince on April 25, 2011, 10:49:39 AM
Wtf он пошел к бла?
Title: Re: Map War 2 - G3R32T4 (Matty406)
Post by: matty406 on April 26, 2011, 01:40:09 PM
I think I spent 855.
Well I hope I did, this was a lot of planning.
Operation Vice is in effect.
Title: Re: Map War 2 - G3R32T4 (Matty406)
Post by: Naru523 on April 26, 2011, 02:29:07 PM
You forgot to color the military base white. I think you need more tea.
Title: Re: Map War 2 - G3R32T4 (Matty406)
Post by: matty406 on April 26, 2011, 02:39:01 PM
Oh my.
Fix'd
Title: Re: Map War 2 - G3R32T4 (Matty406)
Post by: Bla on April 27, 2011, 08:00:26 AM
... >:( >:( >:(
You only spent 705.
Bla may spend 5 + 213 + 0 + 0 / 5 = 218,0 = 218 resources.
*Spends 212.*
NeutronStar may spend 5 + 56 + 14 + 0 / 5 = 75,0 = 75 resources.
Title: Re: Map War 2 - G3R33T2 (NeutronStar)
Post by: matty406 on April 27, 2011, 11:15:20 AM
OH WELL SORRY BLA.
Title: Re: Map War 2 - G3R33T2 (NeutronStar)
Post by: Naru523 on April 27, 2011, 02:27:01 PM
Ah good, my plan has worked.
Title: Re: Map War 2 - G3R33T2 (NeutronStar)
Post by: atomic7732 on April 27, 2011, 04:01:44 PM
Huh? What plan?
Title: Re: Map War 2 - G3R33T2 (NeutronStar)
Post by: Bla on April 27, 2011, 10:27:09 PM
Sorry, but you overspent. Can you redo your turn pl0x?
Title: Re: Map War 2 - G3R33T2 (NeutronStar)
Post by: deoxy99 on April 27, 2011, 10:57:52 PM
...pl0x?
Say "please", please (haha).
Title: Re: Map War 2 - G3R33T2 (NeutronStar)
Post by: Bla on April 28, 2011, 05:46:55 AM
Hmm. If I say please, it just sounds like some sort of order. I don't want it to sound like an order. I want it to be an order which is written in such a kind way that no one can resist not to follow it, completely disguised and everything.
So don't ask me to say please, please. :P
Title: Re: Map War 2 - G3R33T2 (NeutronStar)
Post by: atomic7732 on April 28, 2011, 07:28:14 AM
This ish difficult decision...
Title: Re: Map War 2 - G3R33T2 (NeutronStar)
Post by: deoxy99 on April 28, 2011, 07:41:10 AM
Hmm. If I say please, it just sounds like some sort of order. I don't want it to sound like an order. I want it to be an order which is written in such a kind way that no one can resist not to follow it, completely disguised and everything.
So don't ask me to say please, please. :P
Please is actually a poilte way of telling someone to do something (please eat your food), rather of saying "EAT YOUR FOOD!"
Title: Re: Map War 2 - G3R33T2 (NeutronStar)
Post by: Bla on April 28, 2011, 07:43:49 AM
I know, but it can also be used as a sort of pestering, like "please redo your map, please please plz plz PLEEEEAAASEE!!!!!!!" etc.
Title: Re: Map War 2 - G3R33T2 (NeutronStar)
Post by: atomic7732 on April 28, 2011, 04:10:54 PM
Hmm. If I say please, it just sounds like some sort of order. I don't want it to sound like an order. I want it to be an order which is written in such a kind way that no one can resist not to follow it, completely disguised and everything.
So don't ask me to say please, please. :P
Please is actually a poilte way of telling someone to do something (please eat your food), rather of saying "EAT YOUR FOOD!"
Eat your food pl0x isn't bad, amirite?

Fix'd map
Title: Re: Map War 2 - G3R33T2 (NeutronStar)
Post by: Bla on April 29, 2011, 06:04:43 AM
Sorry, but STOP KONKERING MAI LAANDSsSssSsSssBOOM!

If you want to conquer my village, you can only take one zone or sea base (and the zone/sea base is forced to border you and the village).
Title: Re: Map War 2 - G3R33T2 (NeutronStar)
Post by: atomic7732 on April 29, 2011, 07:35:24 AM
wtf... I just took one thing off... Why do I still spend 90 resources?
Title: Re: Map War 2 - G3R33T2 (NeutronStar)
Post by: Bla on April 29, 2011, 09:18:01 AM
Then I didn't see the conquest of the sea base on your last map.

Whatever the case, taking one off would make you spend 90 instead of 100. If you take one off this, you'll spend 80 instead of 90, if it isn't the zone two zones away.

Lenincat is not amused.
Title: Re: Map War 2 - G3R33T2 (NeutronStar)
Post by: atomic7732 on April 29, 2011, 03:46:19 PM
huh? just take off th seabase I guess...
Title: Re: Map War 2 - G3R33T2 (NeutronStar)
Post by: Bla on April 29, 2011, 03:56:31 PM
That isn't enough, you may only spend 75 resources.

Leninkat is not amused (http://www.youtube.com/watch?v=kwygf3MuOmc).
Title: Re: Map War 2 - G3R33T2 (NeutronStar)
Post by: Bla on May 01, 2011, 11:22:01 AM
The turn has expired, but since you had to redo it, I'll give you 1 day from this post.
Title: Re: Map War 2 - G3R33T2 (NeutronStar)
Post by: Naru523 on May 01, 2011, 11:23:34 AM
The turn has expired, but since you had to redo it, I'll give you 1 day from this post.

Leninkat is not amused (http://www.youtube.com/watch?v=kwygf3MuOmc).
Title: Re: Map War 2 - G3R33T2 (NeutronStar)
Post by: Bla on May 01, 2011, 11:27:39 AM
The turn has expired, but since you had to redo it, I'll give you 1 day from this post.

Leninkat is not amused (http://www.youtube.com/watch?v=kwygf3MuOmc).
Leninkat is not amused (http://www.youtube.com/watch?v=kwygf3MuOmc).
Title: Re: Map War 2 - G3R33T2 (NeutronStar)
Post by: atomic7732 on May 01, 2011, 11:43:41 AM
Fix'd.
Title: Re: Map War 2 - G3R31T3 (Naru523)
Post by: Naru523 on May 01, 2011, 11:47:39 AM
Get 'em Naru! Hit his Achilles heel!
Was that a reference to Achilles in Greek mythology?
Title: Re: Map War 2 - G3R33T2 (NeutronStar)
Post by: atomic7732 on May 01, 2011, 12:00:06 PM
What other Achilles is there?
Title: Re: Map War 2 - G3R33T2 (NeutronStar)
Post by: Naru523 on May 01, 2011, 12:08:15 PM
This. (http://en.wikipedia.org/wiki/Achilles_%28disambiguation%29)
Title: Re: Map War 2 - G3R33T2 (NeutronStar)
Post by: atomic7732 on May 01, 2011, 10:15:36 PM
I just watched that Game 2 video again, and it reminded me how our epicalness for wanting Bla to lose is working. ;D

Bla, are you already making the video for game 3 from the stuff already here? I hope it's as hilarious as the Game 2 one is.
Title: Re: Map War 2 - G3R33T2 (NeutronStar)
Post by: Bla on May 01, 2011, 10:18:33 PM
I have made the music, but I haven't begun on the video yet. I think my music got better than game 2, but I don't think it'll ever get as good as in game 1. :P
Title: Re: Map War 2 - G3R33T2 (NeutronStar)
Post by: Naru523 on May 02, 2011, 02:32:29 PM
I think Bla's trolling me.
Title: Re: Map War 2 - G3R33T2 (NeutronStar)
Post by: Bla on May 02, 2011, 09:52:36 PM
Sorry, I forgot to do it yesterday when I had time. I might have time today, but I'm not sure.
Anyways, if you can calculate everything yourself, you can take your turn without me updating everything first.
Title: Re: Map War 2 - G3R33T2 (NeutronStar)
Post by: Bla on May 03, 2011, 11:16:18 AM
Naru523 may spend 5 + 229 + 22 + 232 / 5 = 302,4 = 302 resources.
Title: Re: Map War 2 - G3R33T3 (Naru523)
Post by: Naru523 on May 03, 2011, 01:47:35 PM
Two reshaurzes saved.
Title: Re: Map War 2 - G3R33T3 (Naru523)
Post by: atomic7732 on May 03, 2011, 05:09:09 PM
Is it me or is Bla's country looking a little small?
Title: Re: Map War 2 - G3R33T3 (Naru523)
Post by: Darvince on May 03, 2011, 09:12:14 PM
Yus. He must be dead.
Title: Re: Map War 2 - G3R33T3 (Naru523)
Post by: atomic7732 on May 04, 2011, 04:07:18 PM
Allow matty to take his turn now.
Title: Re: Map War 2 - G3R33T3 (Naru523)
Post by: Bla on May 04, 2011, 10:24:20 PM
Matty406 may spend 5 + 232 + 262 + 238 / 5 = 546,6 = 547 resources.

And NeutronStar: He was allowed to take it from the second Naru523 took his turn. :)
Everything needed to calculate everything after a turn is available.
Title: Re: Map War 2 - G3R33T4 (Matty406)
Post by: atomic7732 on May 05, 2011, 07:24:23 AM
What if he's lazy?!?!?!  :P
Title: Re: Map War 2 - G3R33T4 (Matty406)
Post by: Bla on May 05, 2011, 07:32:56 AM
What if he's lazy?!?!?!  :P
Then he'll have to wait until I have time and remember to update the first post. :)
Title: Re: Map War 2 - G3R33T4 (Matty406)
Post by: matty406 on May 07, 2011, 04:45:49 PM
Sorry, been doing other stuff. Making turn now.
Quick and easy turn because I'm tired. 217 spent?
Title: Re: Map War 2 - G3R33T4 (Matty406)
Post by: Darvince on May 07, 2011, 07:51:07 PM
My next game von't be intervupted by ze ztuping gvounding!
Title: Re: Map War 2 - G3R33T4 (Matty406)
Post by: Naru523 on May 07, 2011, 08:56:50 PM
Try revolting.
Title: Re: Map War 2 - G3R33T4 (Matty406)
Post by: Darvince on May 07, 2011, 08:58:49 PM
No, zis is too late for a vreal comeback vrom ze dead.
Title: Re: Map War 2 - G3R33T4 (Matty406)
Post by: atomic7732 on May 07, 2011, 09:42:46 PM
And it would mess with our Bla being defeat plans.
Title: Re: Map War 2 - G3R33T4 (Matty406)
Post by: Bla on May 07, 2011, 11:42:50 PM
You spent 227.

Bla may spend 5 + 199 + 6 + 0 / 5 = 210,0 = 210 resources.
Title: Re: Map War 2 - G3R34T1 (Bla)
Post by: atomic7732 on May 08, 2011, 12:10:50 AM
Take j00r turn. I'm gonna sleep soon.
Title: Re: Map War 2 - G3R34T1 (Bla)
Post by: Bla on May 08, 2011, 12:19:25 AM
I have to go now, so I can't.
Title: Re: Map War 2 - G3R34T1 (Bla)
Post by: Darvince on May 08, 2011, 04:39:31 AM
*types wtf in all topics*
Title: Re: Map War 2 - G3R34T1 (Bla)
Post by: Bla on May 08, 2011, 09:03:40 AM
NeutronStar may spend 5 + 59 + 35 + 0 / 5 = 99,0 = 99 resources.
Title: Re: Map War 2 - G3R34T2 (NeutronStar)
Post by: atomic7732 on May 08, 2011, 10:37:31 AM
These rounds get slower and slower...
Title: Re: Map War 2 - G3R34T2 (NeutronStar)
Post by: Bla on May 08, 2011, 10:42:17 AM
Naru523 may spend 5 + 232 + 2 + 233 / 5 = 285,6 = 286 resources.
Title: Re: Map War 2 - G3R34T3 (Naru523)
Post by: Naru523 on May 08, 2011, 11:05:43 AM
I'm still playing Portal 2.
Title: Re: Map War 2 - G3R34T3 (Naru523)
Post by: Bla on May 08, 2011, 11:12:37 AM
Why didn't you try a three day Portal 2 marathon? :(

Matty406 may spend 5 + 233 + 320 + 244 / 5 = 606,8 = 607 resources.
Title: Re: Map War 2 - G3R34T4 (Matty406)
Post by: Naru523 on May 08, 2011, 12:04:09 PM
whatsthat
Title: Re: Map War 2 - G3R34T4 (Matty406)
Post by: Bla on May 08, 2011, 12:05:34 PM
Where you play Portal 3 nonstop for three days... So I can take control of Map War 2 meanwhile. >:D
Title: Re: Map War 2 - G3R34T4 (Matty406)
Post by: Bla on May 12, 2011, 11:59:00 AM
Matty406's turn has expired.

Bla may spend 5 + 201 + 8 + 0 / 5 = 214,0 = 214 resources.
I spend 207 resources. I got plenty of zones secured there, ha! >:D

NeutronStar may spend 5 + 69 + 40 + 0 / 5 = 114,0 = 114 resources.
Title: Re: Map War 2 - G3R35T2 (NeutronStar)
Post by: atomic7732 on May 12, 2011, 05:02:20 PM
We're coming back. That's all I have to say.
Title: Re: Map War 2 - G3R35T2 (NeutronStar)
Post by: Naru523 on May 12, 2011, 05:05:14 PM
What's with the acronyms? Derp.
Title: Re: Map War 2 - G3R35T2 (NeutronStar)
Post by: Bla on May 12, 2011, 10:13:07 PM
What acronyms? Derp.

Naru523 may spend 5 + 236 + 28 + 230 / 5 = 315,0 = 315 resources.

We're coming back. That's all I have to say.
Shall I take that as a threat? >:( >:( >:(
Title: Re: Map War 2 - G3R35T2 (NeutronStar)
Post by: atomic7732 on May 12, 2011, 10:15:27 PM
What's with the acronyms? Derp.
I don't use them much...

We're coming back. That's all I have to say.
Shall I take that as a threat? >:( >:( >:(
Take it as you like.
Title: Re: Map War 2 - G3R35T3 (Naru523)
Post by: Naru523 on May 12, 2011, 10:42:53 PM
Bla you are soooo jelly.
Title: Re: Map War 2 - G3R35T3 (Naru523)
Post by: Bla on May 13, 2011, 05:57:38 AM
Absolutely not at ALL.

Bla may spend 5 + 197 + 0 + 0 / 5 = 202,0 = 202 resources.
*Converts resources into reshaurzes, and spends some reshaurzes.*

NeutronStar may spend 5 + 73 + 29 + 0 / 5 = 107,0 = 107 resources.

Because the uploader is full, I can't attach the image, but I've told Dan that it is full, so it'll hopefully get fixed soon.

(http://i52.tinypic.com/250s42h.png)
Title: Re: Map War 2 - G3R36T2 (NeutronStar)
Post by: atomic7732 on May 13, 2011, 07:23:25 AM
You skipped matty. You think we're gonna buy that?
Title: Re: Map War 2 - G3R36T2 (NeutronStar)
Post by: Bla on May 13, 2011, 07:25:28 AM
His turn expired last turn, so he's on the list of inactive nations. :/
Title: Re: Map War 2 - G3R36T2 (NeutronStar)
Post by: Naru523 on May 13, 2011, 07:30:08 AM
You skipped matty. You think we're gonna buy that?
Someone didn't look at the first post..
/chuckles/

Also I finished Portal 2 in under 5 hours so herp derp.
Title: Re: Map War 2 - G3R36T2 (NeutronStar)
Post by: atomic7732 on May 13, 2011, 07:30:20 AM
FUUUUUUUUUUUUU

I think you agree that I'm holding you off, no?

(http://oi51.tinypic.com/209jz10.jpg)
Title: Re: Map War 2 - G3R36T2 (NeutronStar)
Post by: atomic7732 on May 13, 2011, 07:31:14 AM
Someone didn't look at the first post..
/chuckles/
I never rarely look at the first post.
Title: Re: Map War 2 - G3R36T2 (NeutronStar)
Post by: Bla on May 13, 2011, 07:31:23 AM
JPG alert. JPG alert.
Title: Re: Map War 2 - G3R36T2 (NeutronStar)
Post by: Naru523 on May 13, 2011, 07:31:57 AM
JPG alert. JPG alert.
It's actually PNG.
That image is a lie of PNG! EXECUTE IT
Title: Re: Map War 2 - G3R36T2 (NeutronStar)
Post by: atomic7732 on May 13, 2011, 07:33:31 AM
How did you use PNG on tinypic, but mine is jpg?
Title: Re: Map War 2 - G3R36T2 (NeutronStar)
Post by: Bla on May 13, 2011, 07:33:38 AM
It's actually PNG.
http://oi51.tinypic.com/209jz10.jpg (http://oi51.tinypic.com/209jz10.jpg)

Naru523's phemy!

No worries, I'll fix it and update and upload a fixed version soon.

Naru523 may spend 5 + 235 + 0 + 228 / 5 = 285,6 = 286 resources.

(http://i52.tinypic.com/mj1iso.png)
Title: Re: Map War 2 - G3R36T3 (Naru523)
Post by: Darvince on May 13, 2011, 01:22:43 PM
DO NAWT USE TINYPIC!
Title: Re: Map War 2 - G3R36T3 (Naru523)
Post by: Bla on May 13, 2011, 01:24:36 PM
Whai nawt?
Title: Re: Map War 2 - G3R36T3 (Naru523)
Post by: Darvince on May 13, 2011, 01:26:23 PM
IT MAEKZ IT .JPG!
Title: Re: Map War 2 - G3R36T3 (Naru523)
Post by: Bla on May 13, 2011, 01:28:35 PM
It has never made any pictures I uploaded to it .png, as far as I'm aware. I don't think it does that.
Title: Re: Map War 2 - G3R36T3 (Naru523)
Post by: atomic7732 on May 13, 2011, 02:06:40 PM
It did to me.
Title: Re: Map War 2 - G3R36T3 (Naru523)
Post by: Naru523 on May 14, 2011, 04:20:56 PM
Uploader file still full...

(http://i.imgur.com/D7hQf.png)
(http://i.imgur.com/3B1Rx.png)
Title: Re: Map War 2 - G3R36T2 (NeutronStar)
Post by: Naru523 on May 14, 2011, 04:24:19 PM
JPG alert. JPG alert.
Ironically, nothing changed in the .jpg image. It's the same like the .png
Title: Re: Map War 2 - G3R36T3 (Naru523)
Post by: Darvince on May 14, 2011, 04:47:03 PM
Uploader file still full...
(http://i.imgur.com/3B1Rx.png)

O mai gawd
Title: Re: Map War 2 - G3R36T3 (Naru523)
Post by: Bla on May 15, 2011, 02:26:37 AM
Bla may spend 5 + 201 + 2 + 0 / 5 = 208,0 = 208 resources.

(http://i54.tinypic.com/23u90r9.png)

NeutronStar may spend 5 + 76 + 66 + 0 / 5 = 147,0 = 147 resources.
Title: Re: Map War 2 - G3R37T2 (NeutronStar)
Post by: atomic7732 on May 15, 2011, 08:34:41 AM
http://oi55.tinypic.com/2mcgg14.jpg (http://oi55.tinypic.com/2mcgg14.jpg)

Look a distraction!

MWAHAHAHAHAHAHAHAHA AHAHAHAHAHAHA!~!!!!!!11!!!!!one!!!
Title: Re: Map War 2 - G3R37T2 (NeutronStar)
Post by: Darvince on May 15, 2011, 08:39:06 AM
Fix'd.

http://oi55.tinypic.com/2mcgg14.png (http://oi55.tinypic.com/2mcgg14.png)
Title: Re: Map War 2 - G3R37T2 (NeutronStar)
Post by: atomic7732 on May 15, 2011, 08:53:15 AM
That's the same. It's still jpg...  :-\
Title: Re: Map War 2 - G3R37T2 (NeutronStar)
Post by: Bla on May 15, 2011, 09:34:53 AM
Dan fixed the uploader...
Title: Re: Map War 2 - G3R37T2 (NeutronStar)
Post by: atomic7732 on May 15, 2011, 10:39:52 AM
Okay.
Title: Re: Map War 2 - G3R37T2 (NeutronStar)
Post by: Naru523 on May 15, 2011, 11:23:25 AM
Color fail much?
(Bla's cities in your zone)
Title: Re: Map War 2 - G3R37T2 (NeutronStar)
Post by: Bla on May 15, 2011, 11:28:27 AM
Naru523 may spend 5 + 272 + 2 + 228 / 5 = 324,6 = 325 resources. On this map.
Title: Re: Map War 2 - G3R37T3 (Naru523)
Post by: Naru523 on May 15, 2011, 11:45:55 AM
Rinse and repeat.
Title: Re: Map War 2 - G3R37T3 (Naru523)
Post by: Darvince on May 15, 2011, 11:47:52 AM
???
Title: Re: Map War 2 - G3R37T3 (Naru523)
Post by: Naru523 on May 15, 2011, 11:49:22 AM
???
Repeating the process of taking over Bla's zones.
Title: Re: Map War 2 - G3R37T3 (Naru523)
Post by: Bla on May 15, 2011, 11:54:17 AM
Bla may spend 5 + 197 + 3 + 0 / 5 = 205,0 = 205 resources.

Done.

NeutronStar may spend 5 + 77 + 25 + 0 / 5 = 107,0 = 107 resources.

You inefficient war machines. :P
Title: Re: Map War 2 - G3R38T2 (NeutronStar)
Post by: Darvince on May 15, 2011, 12:48:11 PM
MATTHIAS WAKE UP
Title: Re: Map War 2 - G3R38T2 (NeutronStar)
Post by: Naru523 on May 15, 2011, 12:51:19 PM
MATTHIAS WAKE UP
You don't understand, do you?
Title: Re: Map War 2 - G3R38T2 (NeutronStar)
Post by: Darvince on May 15, 2011, 12:53:18 PM
MATTHIAS WAKE UP
Title: Re: Map War 2 - G3R38T2 (NeutronStar)
Post by: Naru523 on May 15, 2011, 12:57:12 PM
Wake the bloody up, lad.
/british saying
Title: Re: Map War 2 - G3R38T2 (NeutronStar)
Post by: Darvince on May 15, 2011, 01:09:54 PM
MATTHIAS WAKE UP
Title: Re: Map War 2 - G3R38T2 (NeutronStar)
Post by: Naru523 on May 15, 2011, 01:10:49 PM
MATTHIAS WAKE UP
DARVINCE, Y U NO BLOODY BE QUIET
Title: Re: Map War 2 - G3R38T2 (NeutronStar)
Post by: Darvince on May 15, 2011, 01:43:06 PM
MATTHIAS WAKE UP
Title: Re: Map War 2 - G3R38T2 (NeutronStar)
Post by: atomic7732 on May 15, 2011, 02:15:10 PM
I love weakening your cities Bla. Mwahahahaha.

Your city on that one territory went from thriving to destroyed.
Title: Re: Map War 2 - G3R38T2 (NeutronStar)
Post by: Naru523 on May 15, 2011, 02:20:43 PM
You spent too much.
Title: Re: Map War 2 - G3R38T2 (NeutronStar)
Post by: atomic7732 on May 15, 2011, 02:25:36 PM
You suck.
Title: Re: Map War 2 - G3R38T2 (NeutronStar)
Post by: Naru523 on May 15, 2011, 02:40:09 PM
You spent 137 resources.
Title: Re: Map War 2 - G3R38T2 (NeutronStar)
Post by: atomic7732 on May 15, 2011, 02:41:02 PM
What should I do then?
Title: Re: Map War 2 - G3R38T2 (NeutronStar)
Post by: Darvince on May 15, 2011, 03:30:57 PM
strengthen cities
Title: Re: Map War 2 - G3R38T2 (NeutronStar)
Post by: Naru523 on May 15, 2011, 03:49:10 PM
strengthen cities
He already did it. He didn't upgrade the extractor and defensive ones, though.
Title: Re: Map War 2 - G3R38T2 (NeutronStar)
Post by: Bla on May 16, 2011, 07:39:53 AM
I get 107. How do you get 137?

Naru523 may spend 5 + 304 + 0 + 228 / 5 = 354,6 = 355 resources.
Title: Re: Map War 2 - G3R38T3 (Naru523)
Post by: Naru523 on May 16, 2011, 02:28:09 PM
The one left to the defensive zone doesn't border any of Nue's original zone.
Title: Re: Map War 2 - G3R38T3 (Naru523)
Post by: Bla on May 16, 2011, 10:06:59 PM
That's true, and he also took that the last three turns without me noticing. What do we do? Give a 4 turn penalty of 40 resources each turn?
Title: Re: Map War 2 - G3R38T3 (Naru523)
Post by: atomic7732 on May 16, 2011, 10:23:30 PM
A penalty for your fault? I think that's unfair.

I don't count my resources, so I don't know if I'm overspending.
Title: Re: Map War 2 - G3R38T3 (Naru523)
Post by: Naru523 on May 17, 2011, 06:07:00 AM
I ate your artillery base. Also I'll leave that penalty thing to you.
Title: Re: Map War 2 - G3R38T3 (Naru523)
Post by: Darvince on May 17, 2011, 07:11:31 AM
Penalty? You just want to win, Bla.
Title: Re: Map War 2 - G3R38T3 (Naru523)
Post by: Bla on May 17, 2011, 09:30:07 AM
You overspending is your fault. Me overspending is my fault. The rules apply to everyone. You should count how much you spend.

I won't be able to win in any case, Darvince, but it isn't really fair that someone overspends by a lot every turn. It doesn't change how fair it is whether I see it or not. The rules are made to make everyone playing the game equal, that's what makes the game fun.

Before Naru523 takes his turn, I ask NeutronStar to redo his turn or choose which of the two zones not bordering his land should not be conquered.

A penalty of 20 resources each turn for three turns should be fair. I also lost resources because you had some of my zones, but I don't get anything, and you're still getting 60 resources too much. Isn't that more than "fair" (in the sense of benefiting you)?
Title: Re: Map War 2 - G3R38T2 (NeutronStar)
Post by: atomic7732 on May 17, 2011, 11:09:10 AM
I can't use your calculator! I don't have Excel 2010. I can only view. I cannot "Enable Editing".
Title: Re: Map War 2 - G3R38T2 (NeutronStar)
Post by: Bla on May 17, 2011, 11:13:01 AM
You can use these if you have Excel 2003 or Open Office (which is free), then.

Also, I don't expect you to look up the rules, but I expect that it is logical that if someone gets an unfair advantage, it must be evened out by a penalty.
Title: Re: Map War 2 - G3R38T2 (NeutronStar)
Post by: atomic7732 on May 17, 2011, 11:22:22 AM
How many resources did I overspend?
Title: Re: Map War 2 - G3R38T2 (NeutronStar)
Post by: Bla on May 17, 2011, 11:23:55 AM
40.
Title: Re: Map War 2 - G3R38T2 (NeutronStar)
Post by: atomic7732 on May 17, 2011, 11:25:01 AM
Including the turn before this?
Title: Re: Map War 2 - G3R38T2 (NeutronStar)
Post by: Bla on May 17, 2011, 11:28:30 AM
You probably didn't overspend, as you had some resources saved each turn, but I think I wrote 40 less last turn, and possibly the two turns before that, where you conquered the same zone not bordering you again, which I for some reason thought was bordering you. I'm not sure how far back I've calculated that.
I'm only  sure about last turn and this turn, so let's say you spent 80 more than what I had counted.
Title: Re: Map War 2 - G3R38T2 (NeutronStar)
Post by: atomic7732 on May 17, 2011, 11:29:49 AM
So let's say? Give me a minute... Or hour.

Okay... On R34T2 I took 2 zones bordering me (neither with any city levels conquered) and a sea base. I had 99 resources to use. This move took 30 resources, and leaves me with 69 excess resources.

How do you find b in your calculations?

Anyhow, assuming you did it right (It looks right to me... you got 69 excess)... on R35T2 I could take 114 resources. I did the exact same move (not same zones, but same type). that left me with 84 excess resources.

You told me I could use 107 resources with 73 excess resources. Clearly you did something wrong there. Recalculating if you got b right... I could have taken 118. This time (R36T2) I really took the exact same zones. That's 30 more resources... 118-30 is 88.

For R37T2, you allowed me 147 resources, with only 76 of them excess form last turn. If you got b right... I calculate I could have taken 159. I again took the same zones, in addition to one that was 2 away from me where I took off the third level. This cost me 105 of my 159 resources. This left me with 54.

And finally, on R38T2... I used 80 resources to conquer that same city's hamlet... Which is inconsistent with what should have happened, because I should have used 90 resources. Somehow it skipped a level?

That's my analyzation of the past few of my moves.
Title: Re: Map War 2 - G3R38T2 (NeutronStar)
Post by: Bla on May 17, 2011, 11:50:32 AM
b (your production) takes some time to count. Every land zone gives 1 production. The rest depends on this:
(http://images4.wikia.nocookie.net/bla/images/e/ea/201008252029.png)
And the cities give:
No city - all square levels are white, the zone behaves as any other land zone with no square symbol.
Hamlet - The lowest level of the city is developed (filled with your national color). Developing this costs 4 resources and increases your production by 1.
Village - The two lowest levels of the city are developed. This second level costs 7 resources, increases your production by 2 and makes the zone holding it cost 12 resources to conquer.
Town - The three lowest levels of the city are developed. This level costs 13 resources, increases your production by 4 and makes the zone holding it cost 15 resources to conquer.
City - The fourth lowest levels of the city are developed. This level costs 25 resources, increases your production by 8 and makes the zone holding it cost 20 resources to conquer.
Metropolis - The five lowest levels of the city are developed. This level costs 50 resources, increases your production by 20 and makes the zone holding it cost 40 resources to conquer.
If a zone holding a city is conquered, the highest level is destroyed (turned white), but the levels below can be kept by the conqueror.

I'm not sure what you mean with excess resources. Resources are already your excess production/stored production. Anyways, just redo this turn and forget about the earlier maps, the errors were mostly mine anyways. I don't think you've lost resources, though.
Title: Re: Map War 2 - G3R38T2 (NeutronStar)
Post by: atomic7732 on May 17, 2011, 11:54:16 AM
Okay...
Title: Re: Map War 2 - G3R38T2 (NeutronStar)
Post by: Bla on May 17, 2011, 12:04:59 PM
This should be what went wrong.
Everything is assumed to be correct before G3R35T2.
You may spend 114 resources. You spend 85, leaving you with 29. This turn was calculated correctly, and the production should also be correct, so the next turn:
You may spend 107 resources. You spend 81, leaving you with 26 resources. There, I made a mistake by considering the zone bordering you, so you got 40 resources too much. This can be seen because I gave you 66 resources the next turn.
There, you spent 147 resources. This fitted with me giving you 147 resources, so you've still accumulated an overspending of 40.
And then this turn. So a total of 80 overspent. Can you accept a penalty of -40 resources next turn?

I'll look at Naru523's turn soon, probably tomorrow maitaim.
Title: Re: Map War 2 - G3R38T2 (NeutronStar)
Post by: atomic7732 on May 17, 2011, 12:08:06 PM
I was trying to investigate how many resources I overspent, and can't see how it's such an even number. If we can figure out how much I've overspent really, then I'll be penalized for that exact amount if you don't mind.
Title: Re: Map War 2 - G3R38T3 (Naru523)
Post by: Bla on May 17, 2011, 12:10:36 PM
The number will be slightly different because of the extra production you gained from the zone. You took it in turn 36, so you got a bonus for it during turn 37, where you got 1 and I lost 1 resource to this error. This actually makes turn 37 impossible, because you spent exactly as much as you could, but never mind that. I have to go.
Title: Re: Map War 2 - G3R38T3 (Naru523)
Post by: atomic7732 on May 17, 2011, 12:39:40 PM
Use this map.
Title: Re: Map War 2 - G3R38T3 (Naru523)
Post by: Darvince on May 17, 2011, 04:12:13 PM
The f**?
Title: Re: Map War 2 - G3R38T3 (Naru523)
Post by: Bla on May 18, 2011, 07:50:50 AM
Bla may spend 5 + 199 + 3 + 0 / 5 = 207,0 = 207 resources.

I propose to give you this, end the war and make a diplomatic victory. Do you assept?

Hint: I may make a more unfortunate situation for anyone who dares to vote against it. ;D
Title: Re: Map War 2 - G3R39T1 (Bla)
Post by: matty406 on May 18, 2011, 11:38:21 AM
I... When... What...
Uh...
(http://i56.tinypic.com/fva9ar.jpg)
What
Title: Re: Map War 2 - G3R39T1 (Bla)
Post by: Bla on May 18, 2011, 11:50:08 AM
Your turn expired, so you were placed on the inactive list. You can jump back into the game whenever you want by taking your turn. Sorry that I forgot to notify you that your turn was close to expiring.
Title: Re: Map War 2 - G3R39T1 (Bla)
Post by: matty406 on May 18, 2011, 12:09:51 PM
It's partly my fault for not checking, but please do add me back in.
Title: Re: Map War 2 - G3R39T1 (Bla)
Post by: Naru523 on May 18, 2011, 04:45:20 PM
BLA,
Y U NO BE BRAVE.
Title: Re: Map War 2 - G3R39T1 (Bla)
Post by: atomic7732 on May 18, 2011, 04:54:26 PM
CONTINUE!!!
Title: Re: Map War 2 - G3R39T1 (Bla)
Post by: Bla on May 18, 2011, 10:25:28 PM
Normally, people are added back in when they take their turn again, but I can add you. Last like before, ok?

CONTINUE!!!
Yes, Nue, you got your continent. Are you happy now? Time to diplomatic victory? Yes? Good? Everyone agree? Good? Hmm?
BLA,
Y U NO BE BRAVE.
*Takes hammer and sickle.*
What. Did. You. Say?
Title: Re: Map War 2 - G3R39T1 (Bla)
Post by: atomic7732 on May 18, 2011, 10:33:12 PM
Continue the war... otherwise I'd ahve said "Okay" or "i agree" or something
Title: Re: Map War 2 - G3R39T1 (Bla)
Post by: Bla on May 18, 2011, 10:40:00 PM
Fine, then...
Title: Re: Map War 2 - G3R39T1 (Bla)
Post by: Darvince on May 18, 2011, 10:42:48 PM
AHMAIGAD THAT IS UGLY
Title: Re: Map War 2 - G3R39T1 (Bla)
Post by: atomic7732 on May 18, 2011, 10:55:00 PM
AHMAIGAD THAT IS UGLY
Agreed.
Title: Re: Map War 2 - G3R39T1 (Bla)
Post by: Bla on May 18, 2011, 10:57:47 PM
NeutronStar may spend 5 + 85 - 40 + 0 / 5 = 50,0 = 50 resources.
Title: Re: Map War 2 - G3R39T2 (NeutronStar)
Post by: atomic7732 on May 18, 2011, 11:03:37 PM
tsarbomba.xclusivepicfilekalledPNG
Title: Re: Map War 2 - G3R39T2 (NeutronStar)
Post by: Bla on May 18, 2011, 11:06:56 PM
Naru523 may spend 5 + 319 + 16 + 228 / 5 = 385,6 = 386 resources.
Title: Re: Map War 2 - G3R39T3 (Naru523)
Post by: Naru523 on May 18, 2011, 11:51:09 PM
I think your metropolis pirated a Communist music with a virus soo...
Title: Re: Map War 2 - G3R39T3 (Naru523)
Post by: atomic7732 on May 19, 2011, 12:00:40 AM
As soon as I saw the map in my head I heard epik heavy metal.

We believe a non-Blaist world is a safe world (G3R42T3 prediction, assuming Bla gives up at attacking :P )

But then again this map was based on skipping the turn Naru just took... lol

I call making the concept map for G4!!! You know how Naru's map was modified by Bla? So I call it a "concept map".
Title: Re: Map War 2 - G3R39T3 (Naru523)
Post by: Bla on May 19, 2011, 05:18:29 AM
Oh ok, then I'd better start pirating music!!
[/"Communism"]
What an absolutely nonsensical poster.
[/Communism]

Matty406 may spend 5 + 228 + 607 + 345 / 5 = 909,0 = 909 resources.
Title: Re: Map War 2 - G3R39T4 (Matty406)
Post by: matty406 on May 19, 2011, 08:59:57 AM
Dammit bla your pic made me giggle like an idiot.
Okay working on turn.
Title: Re: Map War 2 - G3R39T4 (Matty406)
Post by: Bla on May 19, 2011, 09:05:04 AM
That was my plan.
Title: Re: Map War 2 - G3R39T4 (Matty406)
Post by: matty406 on May 19, 2011, 10:31:27 AM
43 spent?
Title: Re: Map War 2 - G3R39T4 (Matty406)
Post by: atomic7732 on May 19, 2011, 10:35:59 AM
you used the fake one...
Title: Re: Map War 2 - G3R39T4 (Matty406)
Post by: Bla on May 19, 2011, 10:42:04 AM
Must... Play... Minecraft...

Matty406, you used a wrong map. Can I haz mah Gweat State bak pl0x...
Since you didn't change so much, I'll just transfer the changes to another one. Fixing it now.

Yes, you spent 43 resources.

Bla may spend 5 + 167 + 4 + 0 / 5 = 176,0 = 176 resources.

It's turn 40... I vant mah artillery base bak so Ai kan rooin ævryfing. :'( :'( :'(

NeutronStar may spend 5 + 93 + 4 + 0 / 5 = 102,0 = 102 resources.
Title: Re: Map War 2 - G3R40T2 (NeutronStar)
Post by: atomic7732 on May 19, 2011, 11:18:27 AM
Remember myn?  ;D ;D ;D ;D ;D
Title: Re: Map War 2 - G3R40T2 (NeutronStar)
Post by: Bla on May 19, 2011, 11:24:29 AM
Yes, Ai certainly remember yooers. I've thought about it and kolkolkol'd every single turn since round 30. :P

Naru523 may spend 5 + 323 + 7 + 240 / 5 = 383,0 = 383 resources.
Title: Re: Map War 2 - G3R40T3 (Naru523)
Post by: atomic7732 on May 19, 2011, 11:25:51 AM
Put up the stats. :)
Title: Re: Map War 2 - G3R40T3 (Naru523)
Post by: Bla on May 19, 2011, 11:27:50 AM
...Okay. >:(
Title: Re: Map War 2 - G3R40T3 (Naru523)
Post by: atomic7732 on May 19, 2011, 11:39:22 AM
Is the next map 500 by 1000?
Title: Re: Map War 2 - G3R40T3 (Naru523)
Post by: Bla on May 19, 2011, 11:59:57 AM
Depends on what the rest of you want.
Title: Re: Map War 2 - G3R40T3 (Naru523)
Post by: Darvince on May 19, 2011, 04:21:49 PM
Put me on the no nation list, pl0x
Title: Re: Map War 2 - G3R40T3 (Naru523)
Post by: Naru523 on May 19, 2011, 10:12:10 PM
Pirate more communism?
We are a communist nation... and we take over your cities via people pirating mp3 from our virus sites.
Title: Re: Map War 2 - G3R40T3 (Naru523)
Post by: Bla on May 20, 2011, 01:46:05 AM
Matty406 may spend 5 + 240 + 866 + 351 / 5 = 1181,2 = 1181 resources.

Also, Naru523, I don't think there are many viruses which can infect our systems...
Title: Re: Map War 2 - G3R40T4 (Matty406)
Post by: Darvince on May 20, 2011, 07:30:48 AM
:3
Title: Re: Map War 2 - G3R40T4 (Matty406)
Post by: atomic7732 on May 20, 2011, 10:32:34 AM
Linux no has US...YOU TRAITOR!!!!!!!
Title: Re: Map War 2 - G3R40T4 (Matty406)
Post by: Bla on May 20, 2011, 11:00:28 AM
Hmm... (http://en.wikipedia.org/wiki/Windows_Virtual_PC)
Title: Re: Map War 2 - G3R40T4 (Matty406)
Post by: atomic7732 on May 20, 2011, 01:21:41 PM
That's just a poorly drawn image in Paint on Windows 7.
Title: Re: Map War 2 - G3R40T4 (Matty406)
Post by: Bla on May 20, 2011, 02:33:27 PM
You didn't click ze link. Leninkat ish nawt amoused. (http://www.youtube.com/watch?v=kwygf3MuOmc#ws)
Title: Re: Map War 2 - G3R40T4 (Matty406)
Post by: atomic7732 on May 21, 2011, 05:52:07 AM
I'm going somewhere with little or no computer access till Tuesday... So in case my turn pops up. I can't do it, so push me back a bit or something.
Title: Re: Map War 2 - G3R40T4 (Matty406)
Post by: Naru523 on May 21, 2011, 05:52:57 AM
Okay, good luck.
Title: Re: Map War 2 - G3R40T4 (Matty406)
Post by: matty406 on May 22, 2011, 05:52:06 AM
Hmm... (http://en.wikipedia.org/wiki/Windows_Virtual_PC)
I see what you did there.  see it.
Also, I've been away. DOING TURN NAO.
Title: Re: Map War 2 - G3R40T4 (Matty406)
Post by: matty406 on May 22, 2011, 10:32:20 AM
Well, I don't think there's much I can do unless I'm at war with Orange nation (I've forgotten who owns that, sorry!).
Title: Re: Map War 2 - G3R40T4 (Matty406)
Post by: Bla on May 22, 2011, 10:34:21 AM
NeutronStar. You're not at war with him currently Attack!

Skip turn/save resources?
Title: Re: Map War 2 - G3R40T4 (Matty406)
Post by: matty406 on May 22, 2011, 11:32:50 AM
Yes, I'll skip this one.
Title: Re: Map War 2 - G3R41T2 (NeutronStar)
Post by: Bla on May 23, 2011, 08:04:00 AM
Bla may spend 5 + 120 + 6 + 0 / 5 = 131 resources.

Done.

NeutronStar may spend 5 + 101 + 27 + 0 / 5 = 133 resources.
Title: Re: Map War 2 - G3R41T2 (NeutronStar)
Post by: Darvince on May 23, 2011, 04:26:10 PM
Lol.
Title: Re: Map War 2 - G3R40T4 (Matty406)
Post by: atomic7732 on May 24, 2011, 01:43:29 PM
Well, I don't think there's much I can do unless I'm at war with Orange nation (I've forgotten who owns that, sorry!).
...

I'll take my turn later, Naru or Darv remind me at like 9.
Title: Re: Map War 2 - G3R41T2 (NeutronStar)
Post by: Darvince on May 24, 2011, 04:55:25 PM
9? wtf I'm 12
Title: Re: Map War 2 - G3R41T2 (NeutronStar)
Post by: atomic7732 on May 24, 2011, 05:22:02 PM
wtf is that supposed to mean... When I'm age 9 to remind me? You'll never remind me.. I'm almost 14...
Title: Re: Map War 2 - G3R41T2 (NeutronStar)
Post by: Naru523 on May 24, 2011, 05:24:50 PM
It's called time capsules.
Title: Re: Map War 2 - G3R41T2 (NeutronStar)
Post by: Naru523 on May 24, 2011, 10:27:14 PM
It passed 9.
Title: Re: Map War 2 - G3R41T2 (NeutronStar)
Post by: Darvince on May 24, 2011, 10:31:42 PM
It passed 9.
Title: Re: Map War 2 - G3R41T2 (NeutronStar)
Post by: atomic7732 on May 25, 2011, 07:32:29 AM
Oh crap.

Well no one told me while I was on...

Title: Re: Map War 2 - G3R41T2 (NeutronStar)
Post by: Bla on May 25, 2011, 07:50:30 AM
Naru523 may spend 5 + 329 + 4 + 240 / 5 = 386 resources.
Title: Re: Map War 2 - G3R41T3 (Naru523)
Post by: Naru523 on May 25, 2011, 08:17:43 AM
I give matty a zone. Have fun.

I spent 370 reshaurzes, I think.
Title: Re: Map War 2 - G3R41T3 (Naru523)
Post by: Bla on May 25, 2011, 08:52:30 AM
NARU. CALM. DOWN.

Can you redo your turn please/pl0x?
Title: Re: Map War 2 - G3R41T3 (Naru523)
Post by: Naru523 on May 26, 2011, 02:36:36 PM
wtf.. I spent that much..

I think I'm doing it rong.
Title: Re: Map War 2 - G3R41T3 (Naru523)
Post by: atomic7732 on May 26, 2011, 02:41:34 PM
spuddles
Title: Re: Map War 2 - G3R41T3 (Naru523)
Post by: Bla on May 27, 2011, 06:21:17 AM
Matty406 may spend 5 + 237 + 1181 + 356 / 5 = 1494 resources.

I've counted your zones and productions, and they turned out to be slightly off on the scoreboard. So that's why the numbers might seem strange.
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: atomic7732 on May 27, 2011, 07:47:04 AM
w00t matty, take out Bla's northern section!
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: Bla on May 27, 2011, 08:21:43 AM
w00t matty, take the whole planet or win an economic victory in round 43 or something!
Err, I mean, sign this treaty.
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: Darvince on May 27, 2011, 08:25:49 AM
Okay, signed.
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: Bla on May 27, 2011, 08:40:32 AM
I meant MATTY406!!!
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: Naru523 on May 27, 2011, 08:41:51 AM
You can't blame Darvince. He likes British people, going so far to signing up for them. I think he's in l--
*shot*
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: matty406 on May 27, 2011, 08:45:17 AM
Lorem Ipsum cannot pass for smallprint.
Expect to hear from my lawyer(s) in a few days.
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: Darvince on May 27, 2011, 08:47:55 AM
I musht be in the game! >:(

(http://universesandbox.com/forum/index.php?action=dlattach;topic=1493.0;attach=7721;image)

WARNING: User has been banned. Now does not exist.
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: Bla on May 27, 2011, 08:52:13 AM
Yes, Naru523, expect to hear from his lawyer(s) in a few days!
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: Naru523 on May 27, 2011, 08:52:39 AM
I just noticed.
THERE'S NO ORANGE.
HOW COULD THIS BE.
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: Darvince on May 27, 2011, 08:53:15 AM
I musht be in the game! >:(

(http://universesandbox.com/forum/index.php?action=dlattach;topic=1493.0;attach=7721;image)
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: atomic7732 on May 27, 2011, 12:53:20 PM
Cause Bla's either colorist or he hates me... making him colorist.
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: Bla on May 27, 2011, 01:30:53 PM
Yes, I'm a colorist. :P You'd better start being really nice towards Matty406 if you're hoping not to be exterminated very soon...
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: Naru523 on May 27, 2011, 01:42:39 PM
I'm blood red.

awesomeness
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: Bla on May 27, 2011, 01:44:04 PM
Yes, Naru, sign the treaty above, destroy the rest and then we'll win a diplomagic victory.
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: atomic7732 on May 27, 2011, 03:02:52 PM
Yay I'm a well... Hahahaha!!! I provide your water. *uses all water* What now?!?!?!

Oh and your "teal" is cyan. The last color you have is more teal.
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: Naru523 on May 27, 2011, 03:09:00 PM
I USE SCIENCE TO MAKE WATER.
WHERE'S YOUR GOD NOW.
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: atomic7732 on May 27, 2011, 03:13:08 PM
Your question needs the proper punctuation.

Where's your grammar allies now?
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: Naru523 on May 27, 2011, 03:30:06 PM
Balls to it, in my country its free to do anything.
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: Darvince on May 27, 2011, 03:31:20 PM
oshi-

Color change pl0x?
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: deoxy99 on May 27, 2011, 03:32:45 PM
Bla, it isn't called Teal, but Cyan. Teal is a darker Cyan.
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: atomic7732 on May 27, 2011, 03:48:54 PM
Bla, it isn't called Teal, but Cyan. Teal is a darker Cyan.
I already said that but w/e
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: Bla on May 28, 2011, 01:23:54 AM
What are you snacking about. You must have seen an illooshun or something.
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: matty406 on May 28, 2011, 08:10:37 AM
If my advisers are correct, I have spent 1259 resources.
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: deoxy99 on May 28, 2011, 08:14:15 AM
What are you snacking about. You must have seen an illooshun or something.
That's it! I am sick and tired of these memes!

Not this one: It died. >:(
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: atomic7732 on May 28, 2011, 08:18:51 AM
Blue jay.  >:(

Longcat is long.

What the frog?
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: matty406 on May 28, 2011, 08:23:47 AM
Blue jay.  >:(
Mordecai.
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: atomic7732 on May 28, 2011, 08:26:19 AM
<lolcat>

Dis is ze besht lolshpeak evar

LLEEEEERRRRRRRROOOOOOOOOYYYYYYY JJJJJJEEEEEENNNNNNNKKKKKKIIIIINNNNSSS

nope.avi

/trollface.png
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: Naru523 on May 28, 2011, 08:26:51 AM
What is this I don't even know.
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: atomic7732 on May 28, 2011, 08:28:03 AM
I don't even.  ???

monmarfori talk (he's a meme now!!!): yes i like picture. it not  :(
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: Naru523 on May 28, 2011, 08:34:01 AM
we'll win a diplomagic victory.
Wtf is a diplomagic victory?
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: Bla on May 28, 2011, 08:43:06 AM
Sorry Matty406, but I think you edited the invalid map. Use this one instead.
And just a small suggestion: Go for 2000 resources. :P

Wtf is a diplomagic victory?
It's a magic diplomatic victory.

And Deoxy99: I'm not using a meme, I'm writing Danglish. "Hvad snakker du om?" = "What are you talking about?"
However, if you just translate it into random English words which sound more similar to the Danish ones you get "What are you snacking about?" Maybe I should had used the Danish structure too, and written "What snack you about?"
Snack is a noun, but here it's used as a verb.
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: Darvince on May 28, 2011, 08:48:59 AM
What are you smacking about.
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: matty406 on May 28, 2011, 10:58:37 AM
Hm, so will some Danes actually mash together English and Danish like that?

Also, stop making fake maps people abflargrarg.
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: Bla on May 28, 2011, 11:30:31 AM
They did it in The Julekalender, and since then it has been a sort of funny meme in Denmark, I think.
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: matty406 on May 30, 2011, 05:12:13 AM
178 spent I think.
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: Darvince on May 30, 2011, 07:38:09 AM
the Apennines? the Alps? the Carpathians? the Pyrenees? the Urals? the Dalmatians?
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: atomic7732 on May 30, 2011, 10:09:14 AM
The Himalayas!
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: Darvince on May 30, 2011, 01:47:28 PM
no its like a circle shape
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: matty406 on May 30, 2011, 04:54:55 PM
Oh, also for the rest of the week I'll be away and may or may not have internet access. Most likely not.
So if I don't make my turn then you'll know why.
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: atomic7732 on May 30, 2011, 05:12:18 PM
Oh, also for the rest of the week I'll be here and have internet access unless something comes up. Most likely not.
So if I don't make my turn, then I'm lazy or forgot.
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: Darvince on May 30, 2011, 07:11:16 PM
Oh, also for the rest of the week I'll be here and have internet access unless something comes up. Most likely not. So if I don't make my turn, them I'm not in the game or forgot.
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: Naru523 on May 30, 2011, 07:47:09 PM
yay for lazy Arizonian people
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: Darvince on May 30, 2011, 07:52:01 PM
yay for busy Californian people
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: atomic7732 on May 30, 2011, 07:56:49 PM
yay boo for combobreaker people
Title: Re: Map War 2 - G3R41T4 (Matty406)
Post by: Bla on June 01, 2011, 08:56:17 AM
Bla may spend 5 + 48 + 0 + 0 / 5 = 53 resources.
Title: Re: Map War 2 - G3R42T1 (Bla)
Post by: Darvince on June 01, 2011, 08:57:30 AM
0_o
Title: Re: Map War 2 - G3R42T2 (NeutronStar)
Post by: Bla on June 01, 2011, 09:05:30 AM
NeutronStar may spend 5 + 105 + 53 + 0 / 5 = 163 resources.
Title: Re: Map War 2 - G3R42T2 (NeutronStar)
Post by: atomic7732 on June 01, 2011, 10:12:39 AM
Do I win? Do I win?!?!?!?!

My country looks like it's eating you... :P
Title: Re: Map War 2 - G3R42T2 (NeutronStar)
Post by: Bla on June 01, 2011, 10:25:51 AM
Short answer: No.
Long answer: Nou.

Naru523 may spend 5 + 357 + 7 + 244 / 5 = 418 resources.
Title: Re: Map War 2 - G3R42T3 (Naru523)
Post by: Naru523 on June 01, 2011, 11:42:25 AM
I would like to declare war on Nue.

(cliche WW2 ending)
Title: Re: Map War 2 - G3R42T3 (Naru523)
Post by: Bla on June 01, 2011, 12:07:59 PM
Stop nu alt det trolleri (http://www.youtube.com/watch?v=iwGFalTRHDA#)... ;D ;D ;D

Matty406 may spend 5 + 244 + 1316 + 393 / 5 = 1644 resources.

This is getting really interesting. Matty, so close to an economic victory. Naru, with such a strong military. Thanks for hopefully boosting the views of my future videos! :D
Title: Re: Map War 2 - G3R42T4 (Matty406)
Post by: atomic7732 on June 01, 2011, 12:45:06 PM
lol j00 suck

At least we had Bla defeated.

No matter what... If someone has power, they'll use it.
Title: Re: Map War 2 - G3R42T4 (Matty406)
Post by: Darvince on June 01, 2011, 01:03:55 PM
*takes matty's country by storm*
Title: Re: Map War 2 - G3R42T4 (Matty406)
Post by: atomic7732 on June 01, 2011, 01:13:11 PM
*takes matty's country by storm*
Do eet.
Title: Re: Map War 2 - G3R42T4 (Matty406)
Post by: Darvince on June 02, 2011, 09:14:50 AM
Okay I am reserving a double-post because I am translating the first post into Russian so that Bla's friends can read it.

Matty406 может потратить 5 + 244 + 1316 + 393 / 5 = 1644 ресурсов.
Любой, у кого ни одна страна не может перейти непосредственно к игре, и претензии зоны на карте.

Текущий Наций
Рекомендуется, чтобы вы выбираете национальный колорит, который заметно отличается от остальных. Разместить RGB, когда основатель нации. Или ваш Hex, но Есть онлайн преобразователи для этого. Помните, чтобы всегда держать. PNG формате, и сохранить оригинальное разрешение.

Наций (люди будут принимать их оказывается в таком порядке, использовать ее, если первое сообщение не обновляется):
НазваниеНациональный RGBНациональные цветаЗоныProductionРесурсовТорговля
Title: Re: Map War 2 - G3R42T4 (Matty406)
Post by: Darvince on June 02, 2011, 09:15:07 AM
hurr durr
Title: Re: Map War 2 - G3R42T4 (Matty406)
Post by: matty406 on June 05, 2011, 06:21:38 AM
Spent 30.
Title: Re: Map War 2 - G3R42T4 (Matty406)
Post by: Bla on June 05, 2011, 07:33:46 AM
NeutronStar may spend 5 + 95 + 6 + 0 / 5 = 106 resources.
Title: Re: Map War 2 - G3R43T1 (NeutronStar)
Post by: Darvince on June 05, 2011, 10:28:00 AM
her dur
Title: Re: Map War 2 - G3R43T1 (NeutronStar)
Post by: atomic7732 on June 05, 2011, 11:39:58 AM
Ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh

trade matty???? I don't think he attacked me.
Title: Re: Map War 2 - G3R43T1 (NeutronStar)
Post by: Bla on June 05, 2011, 12:01:35 PM
Your coastline!!!

Naru523 may spend 5 + 385 + 18 + 251 / 5 = 458 resources.
Title: Re: Map War 2 - G3R43T2 (Naru523)
Post by: atomic7732 on June 05, 2011, 12:18:06 PM
He didn't attack me?
Title: Re: Map War 2 - G3R43T2 (Naru523)
Post by: Darvince on June 05, 2011, 12:21:38 PM
Your coastline!!!

Naru523 may spend 5 + 385 + 18 + 251 / 5 = 458 resources.

That's Naru's.
Title: Re: Map War 2 - G3R43T2 (Naru523)
Post by: Naru523 on June 05, 2011, 01:39:59 PM
To be continued..?
Title: Re: Map War 2 - G3R43T2 (Naru523)
Post by: Darvince on June 05, 2011, 03:49:31 PM
yup
Title: Re: Map War 2 - G3R43T2 (Naru523)
Post by: Bla on June 05, 2011, 10:00:01 PM
Matty406 may spend 5 + 158 + 1554 + 479 / 5 = 1813 resources.
Title: Re: Map War 2 - G3R43T2 (Naru523)
Post by: Darvince on June 05, 2011, 11:12:14 PM
Holy shi-
Title: Re: Map War 2 - G3R43T2 (Naru523)
Post by: Bla on June 06, 2011, 06:23:06 AM
Wild Naru523 appeared. Go, Quontex!
Title: Re: Map War 2 - G3R43T2 (Naru523)
Post by: Quontex on June 06, 2011, 06:30:16 AM
I'm 000,128,00 as my colour, Quontia Is the name.
(http://i53.tinypic.com/33augxf.jpg)


And Comunisim, I CHOOSE YOU!
Title: Re: Map War 2 - G3R43T2 (Naru523)
Post by: Bla on June 06, 2011, 06:31:08 AM
It's super effective!!! MUAHAHAHAHA!!!

And now, Matty406 may spend 5 + 158 + 1554 + 479 / 5 = 1813 resources. :)
Title: Re: Map War 2 - G3R43T2 (Naru523)
Post by: Quontex on June 06, 2011, 06:32:36 AM
Bla, up for an Allience?
Title: Re: Map War 2 - G3R43T2 (Naru523)
Post by: Bla on June 06, 2011, 06:32:59 AM
Yes, time to form Quonbla, or what? :P
Title: Re: Map War 2 - G3R43T2 (Naru523)
Post by: Quontex on June 06, 2011, 06:37:18 AM
Yay, Quonbla it is.
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: Bla on June 06, 2011, 06:39:01 AM
So, let's trade?
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: Quontex on June 06, 2011, 06:49:44 AM
ok.
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: atomic7732 on June 06, 2011, 11:24:33 AM
wtf wtf wtf

Bla, no one else can join... They must have been defeated, no?
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: Bla on June 06, 2011, 11:25:24 AM
What mean you? ???
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: Bla on June 06, 2011, 11:28:11 AM
How can you say zat. You should join us. Naru ish GOING DOWN. Don't you see how much reshaurzes Matty406 has?
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: atomic7732 on June 06, 2011, 11:48:31 AM
I forgot about matty...

I can't do anything though.
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: Bla on June 06, 2011, 11:50:12 AM
No, not before Naru523 has n00ked you, and you start a revolution against him, and join Owr Gweat Cawse for global... Uhh, something global, at least, we can sort the details out later.
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: atomic7732 on June 06, 2011, 11:53:46 AM
global abomination?
globalization?
global domination?
global chlorination?
global mapping?
global travel?
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: matty406 on June 06, 2011, 11:55:06 AM
Was ist das!?
Naru, you do not yet realize your importance. You have only begun to discover your power. Join me, and I will complete your training. With our combined strength, we can end this destructive conflict and bring order to the galaxy.
(http://www.itsalreadysigned4u.com/shop/media/images/product_detail/dp-16a.jpg)
But really, I was planning on asking if you wanted to become a super-country by combining the zones as one colour.
Welp, where did I put those tanks?
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: atomic7732 on June 06, 2011, 12:00:34 PM
No matty j00 were supposed to halb us.
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: Bla on June 06, 2011, 12:00:42 PM
DO NOT WANT. :'( :'( :'(

Matty, we have come to help you against evil Naru, who was going to eliminate you. You should be tankful for this.
And Naru, look how much resources Matty has! He's just f00ling you so he can get an economic victory!
Matty, you saw how Naru f00led Nue, no way he's going to cooperate with you, he's just going to fool you too!
Naru, JUST FIGHT EACH OTHER!!!

global abomination?
globalization?
global domination?
global chlorination?
global mapping?
global travel?
Not really. (http://en.wikipedia.org/wiki/World_communism)
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: Darvince on June 06, 2011, 12:55:21 PM
LET ME GET BACK IN THE GAME AGAINST NARU OR I'LL FORFEIT
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: atomic7732 on June 06, 2011, 01:12:02 PM
LET ME GET BACK IN THE GAME AGAINST NARU OR I'LL FORFEIT
I read the rules and you don't have to go against the country you were defeated by, and you weren't even defeated. GO FOR IT!!!!
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: Naru523 on June 06, 2011, 02:31:25 PM
Was ist das!?
Naru, you do not yet realize your importance. You have only begun to discover your power. Join me, and I will complete your training. With our combined strength, we can end this destructive conflict and bring order to the galaxy.
(http://www.itsalreadysigned4u.com/shop/media/images/product_detail/dp-16a.jpg)
But really, I was planning on asking if you wanted to become a super-country by combining the zones as one colour.
Welp, where did I put those tanks?
Sure.
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: Bla on June 06, 2011, 10:12:54 PM
Bawt... Bawt... Bawt!
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: Naru523 on June 06, 2011, 10:35:18 PM
(http://i170.photobucket.com/albums/u250/lutzy09/higurashi.gif?t=1241914673)
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: Bla on June 07, 2011, 06:03:24 AM
So, does Matty406 merge into Naru523, or the other way around? >:D
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: matty406 on June 07, 2011, 06:14:38 AM
Naru has released the caged Yanderes.
Also I'm a little confused now.
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: Bla on June 07, 2011, 07:35:45 AM
I just mean that one of you will have to give your nation to the other of you, and ultimately, only one of you will officially win. Otherwise, you'll have to take over the planet together, and agree to win a diplomatic victory in the end.

So, who of you will be giving your nation to the other one? :P
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: matty406 on June 07, 2011, 07:42:11 AM
Well because it looked as if all opposition would be crushed and only I and Naru would remain, we would combine and wrap up the game.
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: Bla on June 07, 2011, 07:46:02 AM
Okay, so I assume you're not merging now, but just allying, declaring war on I, Quontex and NeutronStar, and when you've won (assuming you win), you'll agree to win a diplomatic victory.
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: Naru523 on June 07, 2011, 09:56:41 AM
Naru has released the caged Yanderes.

I couldn't resist.
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: Darvince on June 07, 2011, 10:21:07 AM
YES! YES! YES! I HAVE WON! OMn haujisjjs
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: Bla on June 07, 2011, 10:23:13 AM
LET ME GET BACK IN THE GAME AGAINST NARU OR I'LL FORFEIT
Revolt against Matty406?
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: Darvince on June 07, 2011, 10:25:56 AM
THINKING YOU ARE GOING TO BE BANNED FOR 6 MONTHS AND GIVING UP YOUR NATION SO THAT IT STILL HAS EFFECT IS NOT THE SAME AS BEING FRICKING DEFEATED.

ALSO:

Quote from: Bla
An alternative way of jumping into the game is by starting a revolution against another player. This immediately gives you 10% of the enemy's zones (rounded off to the closest number, max 20 zones), but your new nation must form at the border of the nation you revolt against and all the zones you choose must border each other. You also gain all the square zones in your new zones. Starting a revolution immediately starts a war against the nation you revolted from.
Revolutions may only be made once by a player in a game, and cannot be done if you already have an active nation on the map.
Starting a revolution can be an effective way of jumping into the game if you revolt against a large nation, but you might need help from other nations in the war.
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: Darvince on June 07, 2011, 10:31:11 AM
fuuu that was SURRENDURING??!?!??!?? you fucking rules....
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: Naru523 on June 07, 2011, 10:38:47 AM
I am sending a message to the Blaxian State and the Socialist State of Quontia:
(http://fc06.deviantart.net/fs51/f/2009/315/1/4/An_E_mail_from_Russia_by_StaraLaura.png)
It's easy to do and you have no reason to break off of me. Besides the Blaxian State, we're both communist.
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: Bla on June 07, 2011, 10:43:00 AM
@ Darvince: Surrendering is just a term covering any complete transfer of your nation to another player, so you "surrendered" to Matty406. Even though it's not always predictable what will happen in the future, it's not fair to demand that Matty406 gives back his nation now either. Nobody could know that you'd be back again before six months. Matty406 has an option to give you the nation back. You have an option to revolt against him if he doesn't do it.

@ Naru523: The mailbox of the Blaxian Space State remains empty, just like the mailbox of the Blaxian Blaist State and Blaland.
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: Naru523 on June 07, 2011, 10:51:10 AM
Then we have no choice bawt to destroi youz.

The hard way.
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: Bla on June 07, 2011, 11:00:20 AM
You zhall be destwoid wif mah Sicklebow and mah Ninja Starz of Communizm. >:D
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: Naru523 on June 07, 2011, 11:10:26 AM
Ninja Starz of Communizm used!
It's not really effective....


because my nation is communist also!
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: atomic7732 on June 07, 2011, 11:25:21 AM
@ Darvince: Surrendering is just a term covering any complete transfer of your nation to another player, so you "surrendered" to Matty406. Even though it's not always predictable what will happen in the future, it's not fair to demand that Matty406 gives back his nation now either. Nobody could know that you'd be back again before six months. Matty406 has an option to give you the nation back. You have an option to revolt against him if he doesn't do it.

Bla... Quontex was never in the game, how can he revolt from Naru? The rules don't expilicitly state at the current time or ever the fact that you have to revolt from the nation you "surrendered" to.
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: Bla on June 07, 2011, 11:25:47 AM
How can I create divisiveness... I know. >:D

So, Leninism, Blaism, Troskyism, Hoxhaism, Maoism, Stalinism, Marxism, Marxism-Leninism, Luxemburgism, Titoism, Juche, Guevarism, Eurocommunism or stateless Communism?

Choose wisely. "Arms myself with Blastars."

Bla... Quontex was never in the game, how can he revolt from Naru? The rules don't expilicitly state at the current time or ever the fact that you have to revolt from the nation you "surrendered" to.
The rules say that anyone who hasn't joined the game before can revolt against anyone, but those who have joined the game can only revolt against those they were defeated by or surrendered to.
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: atomic7732 on June 07, 2011, 11:29:53 AM
Quote it. Yesterday, I couldn't find it.
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: Bla on June 07, 2011, 11:33:50 AM
Revolution
An alternative way of jumping into the game is by starting a revolution against another player. This immediately gives you 10% of the enemy's zones (rounded off to the closest number, max 20 zones), but your new nation must form at the border of the nation you revolt against and all the zones you choose must border each other. You also gain all the square zones in your new zones. Starting a revolution immediately starts a war against the nation you revolted from.
Revolutions may only be made once by a player in a game, and cannot be done if you already have an active nation on the map.
Starting a revolution can be an effective way of jumping into the game if you revolt against a large nation, but you might need help from other nations in the war.
Everyone can jump into the game by revolting against another player.

Surrendering
You can also surrender to another player. You cannot start a new nation later in a game if you surrender, then you'll have to wait until a new game starts. If you surrender, you can only jump back into the game by starting a revolution against the player you surrendered to.
You can also choose to let your nation be hijacked by barbarians, passing your nation on the the passive nation of Barbaria. If you choose to do that, you cannot join the same game later on by revolting; you will have to found a nation on unclaimed (white) territory.
Surrendering can also be used to pass on a nation to another player who hasn't had a nation in the current game. Any form of complete transfer of a nation to another player is considered surrendering according to the rules.
If you surrender to a nation, that nation will have to accept it before it can be done.
But if you surrendered, you can only revolt against the player you surrendered to.

The rules don't say anything about defeated, though. So defeated players can revolt against anyone. Should we change this?
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: Naru523 on June 07, 2011, 11:45:12 AM
I just noticed we played over a year.

asdf!?
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: Bla on June 07, 2011, 11:46:13 AM
« on: 2010-05-09, 12:09:51 »

Hmm.

Leninkat ish nawt amused. (http://www.youtube.com/watch?v=kwygf3MuOmc#ws)
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: deoxy99 on June 07, 2011, 01:02:22 PM
I don't want to watch it, so can anyone spoil what actually happens in that video? Communist Music I assume.
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: Darvince on June 07, 2011, 05:20:16 PM
Bla I am demanding to revolt against Naru523.
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: Naru523 on June 07, 2011, 05:46:33 PM
So, Leninism, Blaism, Troskyism, Hoxhaism, Maoism, Stalinism, Marxism, Marxism-Leninism, Luxemburgism, Titoism, Juche, Guevarism, Eurocommunism or stateless Communism?


I didn't get half of them.
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: Darvince on June 07, 2011, 06:11:58 PM
How many kolkolkol.pngs do you have, Bla?
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: Bla on June 07, 2011, 10:40:52 PM
I don't want to watch it, so can anyone spoil what actually happens in that video? Communist Music I assume.
USSR Anthem at double speed (most of the video), and a few illustrations of Leninkats, Lenins, and kats, and Lenin's kat.

So, Leninism, Blaism, Troskyism, Hoxhaism, Maoism, Stalinism, Marxism, Marxism-Leninism, Luxemburgism, Titoism, Juche, Guevarism, Eurocommunism or stateless Communism?


I didn't get half of them.
Hoxhaism critizised USSR for being imperialistic, I think that's the biggest difference. Luxemburgism? Idk. Juche? That's the North Korean version. Guevarism? Idk. Stateless Communism? The idea that the state will be unneccesary some point in the future, so it'll slowly "wither away". I think.
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: Darvince on June 07, 2011, 10:59:02 PM
Pleeeeeeeeease?
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: Bla on June 07, 2011, 11:06:12 PM
Sorry, but it's against the rules.
If Naru523 accepts it, it's okay, but otherwise, no. You'll have to revolt against Matty406 otherwise. Just wait until he has spent his 1800 resources, then you should get a lot of zones, maybe.
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: Naru523 on June 07, 2011, 11:12:54 PM
I don't really accept; the reason is that it gives you an advantage. So let's say you surrendered because you were going to get conquered or whatsoever. You then made a revolution to the one who was going to conquer you, giving you an advantage. I think this is rather unfair since the outcome will result in probably an argument, a rage quit, or something pretty worse you can think.
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: Bla on June 07, 2011, 11:15:02 PM
Naru: It's against the rules anyways. But no, Darvince, the turn is invalid, sorry. You must revolt against Matty406.

Btw: Being defeated also makes it possible to revolt, so surrendering and being defeated doesn't make that much of a difference.
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: Darvince on June 08, 2011, 12:32:46 AM
Okay then, watch my uber-fail of 3 zones.
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: matty406 on June 08, 2011, 04:02:48 PM
Sorry, I haven't been able to do my turn. A lot of work came up and at the moment I'm too tired. :-[
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: Darvince on June 08, 2011, 04:03:32 PM
2am>! wtf
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: matty406 on June 09, 2011, 10:15:11 AM
RIGHT. Work's out of the way. Let's roll. Why yes I have secured the grade I need to move on to a Level 3 course thank you for asking. :P
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: Bla on June 09, 2011, 10:17:34 AM
Have you secured the grade you need to move on to a Level 3 course?
Why yes I have secured the grade I need to move on to a Level 3 course thank you for asking. :P
Congratulations!
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: matty406 on June 09, 2011, 10:38:02 AM
Thankye.
Was Darvince's turn valid?:
(http://universesandbox.com/forum/index.php?action=dlattach;topic=1493.0;attach=8028;image)
I just don't want to be editing the wrong one.
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: Bla on June 09, 2011, 10:49:38 AM
No, it wasn't.
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: matty406 on June 09, 2011, 01:18:32 PM
640
I DON'T KNOW WHAT'S GOING ON ANYMORE!
Title: Re: Map War 2 - G3R43T5 (Matty406)
Post by: Bla on June 10, 2011, 01:59:01 PM
NeutronStar may spend 5 + 11 + 54 + 0 / 5 = 70 resources.
Title: Re: Map War 2 - G3R44T1 (NeutronStar)
Post by: Naru523 on June 10, 2011, 11:37:35 PM
Well.

Matty used epic betrayal.

Europeans cannot be trusted! (whargh...)
Title: Re: Map War 2 - G3R44T1 (NeutronStar)
Post by: atomic7732 on June 10, 2011, 11:40:05 PM
No please I beg of you! I offer you 50 resources a kiloturn if you don't keel me! :P
Title: Re: Map War 2 - G3R44T1 (NeutronStar)
Post by: Naru523 on June 10, 2011, 11:40:57 PM
Sure, but you're landlo-

Oh wait.
Title: Re: Map War 2 - G3R44T1 (NeutronStar)
Post by: Bla on June 10, 2011, 11:42:35 PM
Nue! Get n00ked and REVOLT!!! Join us in Owr Gweat Rewolooshunz! He gets nothing from keeling you, it's only benefiting you!
Don't give him stuffz!
Title: Re: Map War 2 - G3R44T1 (NeutronStar)
Post by: Naru523 on June 10, 2011, 11:44:13 PM
See, you can't even trust Americans.
Title: Re: Map War 2 - G3R44T1 (NeutronStar)
Post by: atomic7732 on June 10, 2011, 11:46:26 PM
See, you can't even trust Californians.

That goes for both of us. :P

@Bla... 50 resources every 1000 turn? No one will accept that.

Howz about this for n00k, I surrender. I guess I revolt next turn?
Title: Re: Map War 2 - G3R44T1 (NeutronStar)
Post by: Naru523 on June 10, 2011, 11:46:49 PM
ikr.

That's why I moved back.
Title: Re: Map War 2 - G3R44T1 (NeutronStar)
Post by: Bla on June 10, 2011, 11:47:21 PM
Generalizationism, much!
Title: Re: Map War 2 - G3R44T1 (NeutronStar)
Post by: Naru523 on June 10, 2011, 11:51:06 PM
I'm at China. I miss seeing the Great Wall...
and so this is why communism is better.

Oh really.
Title: Re: Map War 2 - G3R44T1 (NeutronStar)
Post by: Bla on June 10, 2011, 11:56:52 PM
But Naru haz to assept your surrendering.
Title: Re: Map War 2 - G3R44T1 (NeutronStar)
Post by: atomic7732 on June 10, 2011, 11:59:17 PM
ohno
Title: Re: Map War 2 - G3R44T1 (NeutronStar)
Post by: Bla on June 13, 2011, 07:26:44 AM
So...?
Title: Re: Map War 2 - G3R44T1 (NeutronStar)
Post by: Bla on June 13, 2011, 10:42:46 PM
NeutronStar skipped his turn.

Naru523 may spend 5 + 321 + 64 + 164 / 5 = 423 resources.
Title: Re: Map War 2 - G3R44T1 (NeutronStar)
Post by: Naru523 on June 14, 2011, 12:38:25 AM
There. Also I don't even know if matty is on my side or not. Did he just lie or what?
Title: Re: Map War 2 - G3R44T1 (NeutronStar)
Post by: Bla on June 14, 2011, 12:42:51 AM
Yes, you got kolkolkol'd. I'll check the turn later.
Title: Re: Map War 2 - G3R44T1 (NeutronStar)
Post by: Bla on June 16, 2011, 05:30:30 AM
Sorry Naru, but you overspent.

And yes, I think you got kolkolkol'd by Matty (go attack him, instead! :P).

And sorry about taking so long. I forgot about it and thought someone had forgotten to take their turn, kol.
Title: Re: Map War 2 - G3R44T2 (Naru523)
Post by: Naru523 on June 17, 2011, 12:10:27 AM
Will fix later on the day.
Title: Re: Map War 2 - G3R44T2 (Naru523)
Post by: Darvince on June 17, 2011, 12:15:39 AM
its friday friday friday
Title: Re: Map War 2 - G3R44T2 (Naru523)
Post by: Naru523 on June 17, 2011, 12:16:12 AM
More like darvday.
Title: Re: Map War 2 - G3R44T2 (Naru523)
Post by: Darvince on June 17, 2011, 12:49:28 AM
nop
Title: Re: Map War 2 - G3R44T2 (Naru523)
Post by: Bla on June 20, 2011, 01:33:03 AM
Naru523's turn has expired. :/

Quontex may spend 5 + 73 + 0 + 77 / 5 = 93 resources.
Title: Re: Map War 2 - G3R44T2 (Quontex)
Post by: Darvince on June 20, 2011, 11:42:55 AM
ogmm
Title: Re: Map War 2 - G3R44T2 (Quontex)
Post by: Naru523 on June 20, 2011, 11:57:12 AM
did i do it rite.

Matty alliance pl0x.
Title: Re: Map War 2 - G3R44T2 (Quontex)
Post by: Bla on June 22, 2011, 02:45:52 AM
Ok, Quontex may spend 5 + 48 + 0 + 47 / 5 = 62 resources. :(

On this map, since you broke one of the hamlets in your barbaric conquests.
Title: Re: Map War 2 - G3R44T3 (Quontex)
Post by: matty406 on June 22, 2011, 09:05:07 AM
Whoo, woah. Glad my turn didn't whizz by while my computer was kicking the bucket.
Title: Re: Map War 2 - G3R44T3 (Quontex)
Post by: Bla on June 22, 2011, 09:08:01 AM
Is 3 days too short?
Title: Re: Map War 2 - G3R44T3 (Quontex)
Post by: Quontex on June 24, 2011, 05:25:19 AM
Giving my Zones to Bla.
Title: Re: Map War 2 - G3R44T3 (Quontex)
Post by: Bla on June 24, 2011, 05:27:07 AM
Thanks. :)

Bla may spend 5 + 95 + 0 + 0 / 5 = 100 resources.

Done.

Matty406 trade and ally?

Matty406 may spend 5 + 164 + 1343 + 359 / 5 = 1584 resources.
Title: Re: Map War 2 - G3R44T5 (Matty406)
Post by: matty406 on June 27, 2011, 01:36:18 PM
Sorry I haven't got round to this, it's been really warm recently adn I lack motivation in that kind of environment.
Taking turn now.

EDIT: In fact, could I pass back over to Darvince? I'd like a haitus from map war.
If it's not too much trouble.
Title: Re: Map War 2 - G3R44T5 (Matty406)
Post by: hohonator on June 27, 2011, 06:50:47 PM
hi
Title: Re: Map War 2 - G3R44T5 (Matty406)
Post by: Darvince on June 27, 2011, 08:58:59 PM
oh no...
Title: Re: Map War 2 - G3R44T5 (Matty406)
Post by: atomic7732 on June 27, 2011, 10:32:12 PM
Yay! Darv gets his land again.
Title: Re: Map War 2 - G3R44T5 (Matty406)
Post by: Naru523 on June 27, 2011, 10:58:19 PM
That means Darvince will join me.

ha ha ha ha, ha.
Title: Re: Map War 2 - G3R44T5 (Matty406)
Post by: Bla on June 28, 2011, 01:59:48 AM
Darvince may spend 5 + 164 + 1343 + 359 / 5 = 1584 resources on this map.

Darvince, ally and twade?
Title: Re: Map War 2 - G3R44T5 (Darvince)
Post by: Darvince on June 28, 2011, 08:38:53 AM
yush
Title: Re: Map War 2 - G3R44T5 (Darvince)
Post by: Bla on June 28, 2011, 08:46:55 AM
Then Darvince (http://bit.ly/iCenCq) may spend 5 + 164 + 1343 + (359 + 108) / 5 = 1605 resources. :)
Title: Re: Map War 2 - G3R44T5 (Darvince)
Post by: Darvince on June 28, 2011, 08:59:13 AM
wtf hotlink

You have noticed I am more aggressive.
Title: Re: Map War 2 - G3R44T5 (Darvince)
Post by: Bla on June 28, 2011, 01:34:13 PM
Still... I suggest you at least take all adjacent zones during the turn, with so many excess resources. :P

NeutronStar may spend 5 + 4 + 70 + 0 / 5 = 79 resources.

NeutronStar, trade and ally?
Title: Re: Map War 2 - G3R45T1 (NeutronStar)
Post by: Darvince on June 28, 2011, 01:35:11 PM
nue is one zone
Title: Re: Map War 2 - G3R45T1 (NeutronStar)
Post by: atomic7732 on June 28, 2011, 02:21:59 PM
Who am I trading to get 79 resources from 1 zone?
Title: Re: Map War 2 - G3R45T1 (NeutronStar)
Post by: Bla on June 28, 2011, 02:30:53 PM
None. Resources are everything you've saved from older turns. :/
Title: Re: Map War 2 - G3R45T1 (NeutronStar)
Post by: Naru523 on June 28, 2011, 02:40:44 PM
/does blockade
Title: Re: Map War 2 - G3R45T1 (NeutronStar)
Post by: Darvince on June 28, 2011, 03:23:53 PM
/me go and watch mo- *shot*
/me asks for Nue to trade and untrade wif Naru
Title: Re: Map War 2 - G3R45T1 (NeutronStar)
Post by: Bla on June 29, 2011, 02:21:01 AM
Wait, it's true we can't even trade... He has to border us by sea anyway.
Title: Re: Map War 2 - G3R45T1 (NeutronStar)
Post by: atomic7732 on June 29, 2011, 04:33:54 PM
I trads wif Bla an Darv
Title: Re: Map War 2 - G3R45T1 (NeutronStar)
Post by: Naru523 on June 29, 2011, 05:22:02 PM
I trads wif Bla an Darv

/does blockade
Wait, it's true we can't even trade... He has to border us by sea anyway.

Nue read plz
Title: Re: Map War 2 - G3R45T1 (NeutronStar)
Post by: Darvince on June 29, 2011, 05:23:03 PM
Naru you're just overposting because you're happy. :P

Hmm hmm. >:(
Title: Re: Map War 2 - G3R45T1 (NeutronStar)
Post by: Naru523 on June 29, 2011, 05:23:27 PM
ikr

/happyface

and i'm going to lose

/happyface


and now you know the reason why I loss the previous games.
Title: Re: Map War 2 - G3R45T1 (NeutronStar)
Post by: Bla on July 02, 2011, 02:15:02 AM
NeutronStar's turn has expired.

Naru523 may spend 5 + 343 + 56 + 0 / 5 = 404 resources.

Can you get lost in ze kæiv pl0x?
Title: Re: Map War 2 - G3R45T1 (Naru523)
Post by: Bla on July 10, 2011, 07:18:30 PM
Naru523 got lost in the 404 epicave Naru523's turn has expired.

Bla may spend 5 + 108 + 5 + 183 / 5 = 155 resources.

Done, and thanks for the extractor! >:D

Darvince may spend 5 + 183 + 1398 + 125 / 5 = 1611 resources.
Title: Re: Map War 2 - G3R45T2 (Darvince)
Post by: atomic7732 on July 10, 2011, 07:51:19 PM
Epic come back ftw
Title: Re: Map War 2 - G3R45T2 (Darvince)
Post by: Naru523 on July 10, 2011, 09:10:03 PM
Problem, Bla?
Title: Re: Map War 2 - G3R45T2 (Darvince)
Post by: Darvince on July 10, 2011, 09:12:59 PM
oh my

EDIT: MUEAHAHAHAHA

DOUBLEDIT: MUEAHAHAHAHA
Title: Re: Map War 2 - G3R45T2 (Darvince)
Post by: atomic7732 on July 10, 2011, 10:42:34 PM
Problem, Bla?
Your turn expired. You fail. :P
Title: Re: Map War 2 - G3R45T2 (Darvince)
Post by: Naru523 on July 10, 2011, 10:48:54 PM
Your turn expired. You fail. :P
You can jump back in if your turn expires. You fail. :P
Title: Re: Map War 2 - G3R45T2 (Darvince)
Post by: atomic7732 on July 11, 2011, 12:48:25 AM
But you're not kicked out of the game? wtf Was that changed?
Title: Re: Map War 2 - G3R45T2 (Darvince)
Post by: Bla on July 11, 2011, 12:56:47 AM
He wasn't kicked out, he was just placed on the inactive nation list. Those nations can jump back into the game at any time.
I might check the turns later.
Title: Re: Map War 2 - G3R45T2 (Darvince)
Post by: atomic7732 on July 11, 2011, 12:00:29 PM
He wasn't kicked out, he was just placed on the inactive nation list. Those nations can jump back into the game at any time.
I might check the turns later.
That's what I meant. Haven't played this game in so long. I thought inactive nations was after two turns? idk w/e
Title: Re: Map War 2 - G3R45T2 (Darvince)
Post by: Bla on July 11, 2011, 12:27:44 PM
Yes, but I forgot about this a lot of times because I had other important things to do (like playing on Blacraft, or World of Tanks). Uhh, I forgot kk.
*Hides in a tiny, tiny, tiny, tiny, green box.* :(
Title: Re: Map War 2 - G3R45T2 (Darvince)
Post by: Darvince on July 11, 2011, 01:33:59 PM
HoW to tern on yoyr compootor.
Title: Re: Map War 2 - G3R45T2 (Darvince)
Post by: Bla on July 15, 2011, 11:17:30 AM
Problem, Bla?
Yes.

This means Darvince's turn is reset, and you can both take your turns.

About Darvince's map: It isn't possible to bombard sea bases or plain land zones with artillery bases yet, but I might make that possible in game 4...
Title: Re: Map War 2 - G3R45T2 (Darvince)
Post by: Darvince on July 15, 2011, 02:39:51 PM
You can't do anything with artillery? wtf?
Title: Re: Map War 2 - G3R45T2 (Darvince)
Post by: Bla on July 15, 2011, 02:46:14 PM
You can bombard hamlets, villages, towns, cities, metropolises, artillery bases, military bases, extractors.
You cannot bombard plain land zones or sea bases.
Title: Re: Map War 2 - G3R45T2 (Darvince)
Post by: Darvince on July 15, 2011, 02:46:28 PM
qtf
Title: Re: Map War 2 - G3R45T2 (Darvince)
Post by: Darvince on July 15, 2011, 02:49:31 PM
Problem, Naru?
Title: Re: Map War 2 - G3R45T2 (Darvince)
Post by: atomic7732 on July 15, 2011, 03:29:47 PM
I see many problems with that (from his point of view).
Title: Re: Map War 2 - G3R45T2 (Darvince)
Post by: Bla on July 16, 2011, 02:36:22 PM
Bla may spend 5 + 125 + 20 + 223 / 5 = 195 resources.

You're in big trouble, Naru. >:D

Darvince may spend 5 + 223 + 1305 + 175 / 5 = 1568 resources.

Darvince: I propose a treaty binding us to win a diplomatic victory after defeating Naru.
Title: Re: Map War 2 - G3R46T2 (Darvince)
Post by: Darvince on July 16, 2011, 03:30:53 PM
Nope. Well, possibly.

EDIT: Mueahahaha.
Title: Re: Map War 2 - G3R46T2 (Darvince)
Post by: Naru523 on July 16, 2011, 06:35:54 PM
i give all my land to darvince

now stop bothering me kk
Title: Re: Map War 2 - G3R46T2 (Darvince)
Post by: atomic7732 on July 16, 2011, 08:29:33 PM
kolkolkol
Title: Re: Map War 2 - G3R46T2 (Darvince)
Post by: Darvince on July 16, 2011, 08:59:15 PM
i give all my land to darvince

now stop bothering me kk

wtf

I don't ashept.
Title: Re: Map War 2 - G3R46T2 (Darvince)
Post by: Naru523 on July 16, 2011, 09:23:01 PM
fine. i give all my land to bla then
Title: Re: Map War 2 - G3R46T2 (Darvince)
Post by: Darvince on July 16, 2011, 09:23:50 PM
I don't ashept.
Title: Re: Map War 2 - G3R46T2 (Darvince)
Post by: Naru523 on July 16, 2011, 09:24:04 PM
too bad
Title: Re: Map War 2 - G3R46T2 (Darvince)
Post by: Darvince on July 16, 2011, 09:24:55 PM
Well I'll be at war with Bla... so...
Title: Re: Map War 2 - G3R46T2 (Darvince)
Post by: Naru523 on July 16, 2011, 09:26:19 PM
Yes, that's the plan. Give Bla more power.
Title: Re: Map War 2 - G3R46T2 (Darvince)
Post by: Darvince on July 16, 2011, 09:36:09 PM
Nao. Bla will c my rath anyway.
Title: Re: Map War 2 - G3R46T2 (Darvince)
Post by: atomic7732 on July 16, 2011, 09:50:51 PM
I ally Darv... No I ally Bla... No... I ally Darv... No... IDK!!!!

Darv I'll be your vassal. lulz
Title: Re: Map War 2 - G3R46T2 (Darvince)
Post by: Bla on July 17, 2011, 03:25:11 AM
Bla may spend 5 + 175 + 23 + 246 / 5 = 252 resources.
Title: Re: Map War 2 - G3R47T1 (Bla)
Post by: Darvince on July 17, 2011, 07:59:09 AM
oshi
Title: Re: Map War 2 - G3R47T1 (Bla)
Post by: Bla on July 17, 2011, 08:09:27 AM
List of things I want to change in game 3 (I may change this later, it's just so I don't forget it):
Choose colors from a list/grid, where each color has a number and are reasonably different.
Make artillery bases able to bombard empty land zones and sea bases.
Maybe make some sort of technology, which you can spend resources on each turn, which gives you a bonus multiplier for your future production. Losing large cities would result in a loss in technology, or enemies capturing it.
Ristrictions on the number of targets an artillery base can bombard pr. turn.
Title: Re: Map War 2 - G3R47T1 (Bla)
Post by: Naru523 on July 17, 2011, 10:11:13 AM
/me gives all my reshaurzes to bla.
Title: Re: Map War 2 - G3R47T1 (Bla)
Post by: Bla on July 17, 2011, 10:44:40 AM
Bla may spend 5 + 336 + 367 + 246 / 5 = 757 resources. >:D
Title: Re: Map War 2 - G3R47T1 (Bla)
Post by: Darvince on July 17, 2011, 10:45:58 AM
/end trade
Title: Re: Map War 2 - G3R47T1 (Bla)
Post by: Bla on July 17, 2011, 10:46:39 AM
Fine.

/Declare war. >:D

Uhappy now? :P

Bla may spend 5 + 336 + 367 + 0 / 5 = 708 resources. >:D

Here is the nightmare. I noticed a lot of your regions lay just perfectly to permatake without going two zones. Also, say goodbye to any dreams of using artillery bases, and any dreams of developing one single city in the future. >:D

Also, sorry Nue, but I had to do this for the security of our people. You said you wanted to become Darvince's vassal... Well, whatever. I'm going for world domination now. >:D

Darvince may spend 5 + 143 + 1237 + 0 / 5 = 1385 resources.
Title: Re: Map War 2 - G3R47T2 (Darvince)
Post by: Darvince on July 17, 2011, 12:52:30 PM
I'm still about equal, you know.

Your color is so close to the color of artillery bases, I just might switch to the same color as them in game 4.
Title: Re: Map War 2 - G3R47T2 (Darvince)
Post by: atomic7732 on July 17, 2011, 03:06:03 PM
Trade and ally darv... well vassals are usually allied... hmmm... lol
Title: Re: Map War 2 - G3R47T2 (Darvince)
Post by: Bla on July 17, 2011, 03:39:42 PM
NeutronStar may spend 5 + 4 + 59 + 0 / 5 = 68 resources.
Title: Re: Map War 2 - G3R47T3 (NeutronStar)
Post by: atomic7732 on July 17, 2011, 04:00:03 PM
Darv accept so bla can recalculate >:(
Title: Re: Map War 2 - G3R47T3 (NeutronStar)
Post by: Darvince on July 17, 2011, 04:13:57 PM
Trade and ally darv... well vassals are usually allied... hmmm... lol

SSsSssSssure.
Title: Re: Map War 2 - G3R47T3 (NeutronStar)
Post by: Bla on July 18, 2011, 03:02:19 AM
NeutronStar may spend 5 + 4 + 59 + 176 / 5 = 103 resources.
Title: Re: Map War 2 - G3R47T3 (NeutronStar)
Post by: atomic7732 on July 18, 2011, 09:33:08 PM
I think I can, I think I can, I think I can!
Title: Re: Map War 2 - G3R47T3 (NeutronStar)
Post by: Naru523 on July 18, 2011, 09:34:06 PM
you missed a color.
Title: Re: Map War 2 - G3R47T3 (NeutronStar)
Post by: atomic7732 on July 18, 2011, 10:01:25 PM
I want an alliance with NeutronStar, can I get one?
atomic says yesh.

I perpose allyansh.

You accept?
YEZ, I ACCEPT TEH PROPOSAL 4 DA ALLIANCE.

Anyone see a problem there? That's probably where I was thinking I was already trading with deoxy. Must have mis typed...
Title: Re: Map War 2 - G3R47T3 (NeutronStar)
Post by: Bla on July 19, 2011, 03:08:43 AM
Bla may spend 5 + 391 + 4 + 0 / 5 = 400 resources. :P

Done.

Darvince may spend 5 + 138 + 967 + 4 / 5 = 1111 resources.
Title: Re: Map War 2 - G3R48T2 (Darvince)
Post by: Darvince on July 19, 2011, 09:51:09 AM
Tf? Naru go revolut.

Where the crap is that fricking artillery?!?

Oh.
Title: Re: Map War 2 - G3R48T2 (Darvince)
Post by: Bla on July 19, 2011, 10:05:00 AM
The turn is invalid: You can't develop two levels of a single city during a single turn (I found three cases of this). Also, you can't develop any zones you conquered the same turn (I found three cases of this as well, in one of them you even built two levels on a city).
All of the errors I found were on the western half of the map.
Title: Re: Map War 2 - G3R48T2 (Darvince)
Post by: Darvince on July 19, 2011, 10:20:04 AM
You should have said that with a >:D since you are somewhat winning. ::)

Just... Just... Here. I don't give a crap.
Title: Re: Map War 2 - G3R48T2 (Darvince)
Post by: atomic7732 on July 19, 2011, 10:29:48 AM
Yay, you didn't surround me! Cause when you surrounded me the first time I was like... "I can't do anything Darv!"
Title: Re: Map War 2 - G3R48T2 (Darvince)
Post by: Naru523 on July 19, 2011, 10:35:50 AM
Tf? Naru go revolut.
8)
Title: Re: Map War 2 - G3R48T2 (Darvince)
Post by: Bla on July 19, 2011, 12:16:03 PM
NeutronStar may spend 5 + 4 + 23 + 249 / 5 = 82 resources.
Title: Re: Map War 2 - G3R48T3 (NeutronStar)
Post by: atomic7732 on July 19, 2011, 12:52:11 PM
i am failing so bad just take me over already
Title: Re: Map War 2 - G3R48T3 (NeutronStar)
Post by: Bla on July 19, 2011, 01:08:37 PM
In response to Nue's refusal to read the rules... :P

Sea base is in this table:
(http://images4.wikia.nocookie.net/bla/images/e/ea/201008252029.png)

Information about conquering zones you don't border directly:
Quote from: The Rules
You can also claim/conquer zones which you don't border direcly during the turn, but you must still conquer the zones leading you to the new zones (like, if you want to conquer a zone 4 zones away from you, you must conquer a "road" to it, including a zone 1, 2 and 3 zones away from you). The cost of claiming zones beyond your borders increases dramatically:
The cost of claiming zones which you border directly (1 zone away) isn't multiplied.
The cost of claiming zones which are 2 zones away is multiplied by 5.
The cost of claiming zones which are 3 zones away is multiplied by 10.
4 zones away, multiplied by 20.
5 zones away or further, multiplied by 50.

Edit: The rules are also clear on what it costs to conquer sea bases. In the Growth area, it explains the basic cost of any zone:
Quote from: The Rules
So, now you may spend your resources. It costs 5 resources to claim an empty/white zone which directly borders your nation, and it costs 10 zones to claim a zone from another player bordering you directly, assuming it doesn't have a developed military base or city (can only be done if you are at war).

Right below the table are texts explaining the different square symbols in details. The first one is:
Quote from: The Rules
The sea base:
The first square, the sea base, simply gives you control of the surrounding water territory. It is conquered normally like any other tile, but it does not increase your production like all land zones do.
Title: Re: Map War 2 - G3R48T3 (NeutronStar)
Post by: Darvince on July 19, 2011, 02:05:30 PM
Since when was there a member The Rules?
Title: Re: Map War 2 - G3R48T3 (NeutronStar)
Post by: Bla on July 19, 2011, 02:09:25 PM
Bla may spend 5 + 388 + 0 + 0 / 5 = 393 resources.

Done. Darvince, this will be your last chance to defeat me... Your last turn before I bork your economy and your nation collapses. Take it wisely. >:D

Darvince may spend 5 + 170 + 290 + 4 / 5 = 466 resources.
Title: Re: Map War 2 - G3R49T2 (Darvince)
Post by: atomic7732 on July 19, 2011, 02:47:34 PM
How isn't your economy borked?
Title: Re: Map War 2 - G3R49T2 (Darvince)
Post by: Darvince on July 19, 2011, 03:41:14 PM
Bla may spend 5 + 388 + 0 + 0 / 5 = 393 resources.

Done. Darvince, this will be your last chance to defeat me... Your last turn before I bork your economy and your nation collapses. Take it wisely. >:D

Darvince may spend 5 + 170 + 290 + 4 / 5 = 466 resources.

oh holy shit

My empire is no morez.
Title: Re: Map War 2 - G3R49T2 (Darvince)
Post by: Bla on July 20, 2011, 02:53:59 AM
Do you declare your empire to be no morez, or is it just a prediction? :P
Title: Re: Map War 2 - G3R49T2 (Darvince)
Post by: Darvince on July 20, 2011, 12:24:53 PM
declaration.
Title: Re: Map War 2 - G3R49T2 (Darvince)
Post by: Bla on July 20, 2011, 01:42:15 PM
NeutronStar may spend 5 + 4 + 72 + 0 / 5 = 81 resources.

So, Nue... How's your autarky doing? >:D
Title: Re: Map War 2 - G3R49T3 (NeutronStar)
Post by: Darvince on July 20, 2011, 04:09:55 PM
I give nue my reshaurzes plox.
Title: Re: Map War 2 - G3R49T3 (NeutronStar)
Post by: atomic7732 on July 20, 2011, 07:29:29 PM
maybe you should have just given your nation to me?

I can see that Bla will win game 3... again... :(
Title: Re: Map War 2 - G3R49T3 (NeutronStar)
Post by: atomic7732 on July 20, 2011, 07:35:06 PM
Actually, my autarky made it to turn 49, hows about that for ya? It's also the second to last nation in the game.
Title: Re: Map War 2 - G3R49T3 (NeutronStar)
Post by: Bla on July 21, 2011, 03:22:20 AM
Bla may spend 5 + 415 + 2 + 0 / 5 = 422 resources.

I win. >:D

And Nue: You twaded. You weren't an autarky before I elimicated Darvince. :P

Now, come with all your feedback on the map and the rules. Was the map too big? This game took more than half a year. :P
Title: Re: Map War 2 - Preparing...
Post by: matty406 on July 21, 2011, 05:14:10 AM
ASDFGDKJDFS
(http://i51.tinypic.com/2duw7r5.jpg)
WHAT HAPPENED TO THE MIGHTY ECONOMIC EMPIRE!?
Title: Re: Map War 2 - Preparing...
Post by: Bla on July 21, 2011, 05:15:01 AM
It became a part of an even mightier empire. >:D

Btw, what do people think of selecting colors from this color chart instead of being able to choose any color?
It would compress the tables in the first post a lot... Leaving space for more important stuff (like technology).

I'll implement that. Maybe I can expand the color chart if you want some other colors in there...
I converted your national colors to the most similar one on the color chart.
Title: Re: Map War 2 - Preparing...
Post by: Darvince on July 21, 2011, 07:58:05 AM
wtf :(
Title: Re: Map War 2 - Preparing...
Post by: atomic7732 on July 21, 2011, 09:48:38 AM
And Nue: You twaded. You weren't an autarky before I elimicated Darvince. :P
That wasn't obvious </sarcasm>

Why would we select from a color chart? lol I like the longer map game, I think the "and now sped up" section of the video will look better.
Title: Re: Map War 2 - Preparing...
Post by: Bla on July 21, 2011, 11:38:20 AM
Why would we select from a color chart?
It saves a lot of space in the first post, looks much nicer, is easier for new players to understand (:P) and ensures that everyone get distinguishable colors.

lol I like the longer map game, I think the "and now sped up" section of the video will look better.
If nobody else complains about the resolution, the next game will also be 1000 by 500 pixels.
However, the cities were what extended the gameplay, not the number of zones/resolution.
Title: Re: Map War 2 - Preparing...
Post by: Darvince on July 21, 2011, 12:35:48 PM
Bla, did you cover the ground around my chair with tarts?
Title: Re: Map War 2 - Preparing...
Post by: Bla on July 21, 2011, 12:37:06 PM
Bla, did you cover the ground around my chair with tarts?
Maaaaybe... (http://bit.ly/axjoiW) >:D
Title: Re: Map War 2 - Preparing...
Post by: Bla on July 23, 2011, 04:30:13 PM
The video is finished.
Map War 2 Game 3 (http://www.youtube.com/watch?v=hA0RxkYz2ho#ws)

So the work on the rules and the next map will start soon (tomorrow I guess). It's your last time to complain about anything now, at least if you want to be sure it's in the game in game 4.
Title: Re: Map War 2 - Preparing...
Post by: Naru523 on July 23, 2011, 04:31:17 PM
I demand free cheese.
Title: Re: Map War 2 - Preparing...
Post by: Bla on July 23, 2011, 04:32:28 PM
I demand free cheese.
Declined.
Title: Re: Map War 2 - Preparing...
Post by: Darvince on July 23, 2011, 05:06:25 PM
I demand free cheese.
Title: Re: Map War 2 - Preparing...
Post by: Darvince on July 23, 2011, 05:24:28 PM
I demand to commit suicide. Because I suck.
Title: Re: Map War 2 - Preparing...
Post by: Bla on July 24, 2011, 08:22:21 AM
Doubleclined.

What do people think of this mapw?
And the rule changes?

The new calc is attached btw.
Title: Re: Map War 2 - Preparing...
Post by: matty406 on July 24, 2011, 09:09:54 AM
Wow, the video's almost half an hour long.
Title: Re: Map War 2 - Preparing...
Post by: Bla on July 24, 2011, 09:21:16 AM
Yes... :P
I didn't realize that before I copied the about 650 images into Windows Movie Maker and saw the length grow to more than an hour, and back to more than 10 minutes when I made them all 1 second long.
I'll try to be more selective of people's randomness in the next video. :P
But 50 turns with just 4 nations each still becomes at least 200 images...

Well, maybe it isn't that bad, when there's still a summary in the end. What do you think?
Title: Re: Map War 2 - Preparing...
Post by: atomic7732 on July 24, 2011, 12:07:56 PM
I demand no artillery bases.
Title: Re: Map War 2 - Preparing...
Post by: Darvince on July 24, 2011, 12:27:06 PM
Bla, my closer color would actually be 4, not 15.
Title: Re: Map War 2 - Preparing...
Post by: Naru523 on July 24, 2011, 12:37:46 PM
It looks like an EU3 map..

And I'd like 20.
Title: Re: Map War 2 - Preparing...
Post by: Bla on July 24, 2011, 12:38:53 PM
I demand no artillery bases.
I'm not going to remove them, but I could change them.
I've already changed them a LOT in the rules. You should see if it's ok.
Title: Re: Map War 2 - Preparing...
Post by: Darvince on July 24, 2011, 12:40:04 PM
I... AM GOING... TO... DO SOMETHING TO YOU...

wtf are those extractors on the sea bases

Hmm hmm. COLOR 40 FOR THE WIN! I must have color 40. jk
Title: Re: Map War 2 - Preparing...
Post by: Bla on July 24, 2011, 12:44:14 PM
They're my solution to your request for "oil rigs". :P
First you take the sea base, then you can build the extractor.
Title: Re: Map War 2 - Preparing...
Post by: Darvince on July 24, 2011, 12:47:21 PM
Are you butthurt now.
Title: Re: Map War 2 - Preparing...
Post by: Naru523 on July 24, 2011, 12:50:52 PM
Un Tane.
Title: Re: Map War 2 - Preparing...
Post by: Darvince on July 24, 2011, 12:51:17 PM
yay faster than bla
Title: Re: Map War 2 - Preparing...
Post by: Bla on July 24, 2011, 12:54:07 PM
Fine then.
Title: Re: Map War 2 - Preparing...
Post by: Darvince on July 24, 2011, 12:55:01 PM
lmao
Title: Re: Map War 2 - Preparing...
Post by: Naru523 on July 24, 2011, 12:55:18 PM
Darvince would you liek to traid.
Title: Re: Map War 2 - Game 4 - Join
Post by: Darvince on July 24, 2011, 12:56:35 PM
yus. first we must touch
Title: Re: Map War 2 - Game 4 - Join
Post by: atomic7732 on July 24, 2011, 01:10:10 PM
Rurr durr im a hurricane ahjafdsafijewniufe

I think this is color 11?
Title: Re: Map War 2 - Game 4 - Join
Post by: atomic7732 on July 24, 2011, 01:10:35 PM
tf you people are quick. Someone edit my map.
Title: Re: Map War 2 - Game 4 - Join
Post by: Bla on July 24, 2011, 01:11:58 PM
Here:
Title: Re: Map War 2 - Game 4 - Join
Post by: atomic7732 on July 24, 2011, 04:02:22 PM
The video is finished.
Map War 2 Game 3 (http://www.youtube.com/watch?v=hA0RxkYz2ho#ws)

So the work on the rules and the next map will start soon (tomorrow I guess). It's your last time to complain about anything now, at least if you want to be sure it's in the game in game 4.
I liked the green text... You borked it. :(
Title: Re: Map War 2 - Game 4 - Join
Post by: Darvince on July 24, 2011, 06:00:22 PM
wait... i need to suicide
give my nashun to rebels plox
Title: Re: Map War 2 - Game 4 - Join
Post by: vh on July 24, 2011, 06:51:53 PM
Hey, can i join the game with color 36
Title: Re: Map War 2 - Game 4 - Join
Post by: atomic7732 on July 24, 2011, 06:57:05 PM
lol yay mudkipz joined!
Title: Re: Map War 2 - Game 4 - Join
Post by: vh on July 24, 2011, 07:01:44 PM
so whats the turn order? the order people joined the game?
and in the rules where is says victory conditions, i think it says 8.000 technology points and 3.000 resources, is that 8,000 and 3,000? or 8 and 3? Just making sure :)
Also, can be in 2 alliances? or trade between 2 different alliances?
Title: Re: Map War 2 - Game 4 - Join
Post by: Naru523 on July 24, 2011, 07:04:48 PM
so whats the turn order? the order people joined the game?
and in the rules where is says victory conditions, i think it says 8.000 technology points and 3.000 resources, is that 8,000 and 3,000? or 8 and 3? Just making sure :)
Also, can be in 2 alliances? or trade between 2 different alliances?
Yes, it's 8000 and 3000, that's how Europeans write it.

Er, you can be in two alliances a I guess, but you have to make a choice if those two alliances war with eachother. You can trade between two different alliances.
Title: Re: Map War 2 - Game 4 - Join
Post by: Darvince on July 24, 2011, 07:22:35 PM
oh. lolz

Yeah, you would be T5. (Turn 5)
Title: Re: Map War 2 - Game 4 - Join
Post by: Bla on July 25, 2011, 03:23:12 AM
Should we reduce the number of bombardings artillery bases may make down to 1? or 1 and 2 maybe?
I think we risk a similar situation to last game if we continue with 5, especially with the number of artillery bases on this map.
Should they be allowed to bombard each other? Maybe make it so that if they bombard another artillery base, they're destroyed themself as a form of "counter-artillery"? Hmm........................
Title: Re: Map War 2 - Game 4 - Join
Post by: Darvince on July 25, 2011, 01:10:41 PM
Yes. That is more balanced. That way the lategame isn't automatically won by whoever owns the most artillery bases.
Title: Re: Map War 2 - Game 4 - Join
Post by: Bla on July 25, 2011, 01:14:15 PM
Updated:
Each artillery base can only bombard one target each turn.
Title: Re: Map War 2 - Game 4 - Join
Post by: Darvince on July 25, 2011, 01:16:38 PM
7/27 UTC my time is 3pm that day.
Title: Re: Map War 2 - Game 4 - Join
Post by: atomic7732 on July 25, 2011, 02:21:36 PM
I declare neutrality. /copy Naru523~
Title: Re: Map War 2 - Game 4 - Join
Post by: Bla on July 25, 2011, 02:29:21 PM
I propose The RGB Alliance. Naru523 and Mudkipz are welcome to join. I also propose to trade with both of you.
Title: Re: Map War 2 - Game 4 - Join
Post by: atomic7732 on July 25, 2011, 02:43:14 PM
Am I welcome to join?
Title: Re: Map War 2 - Game 4 - Join
Post by: Bla on July 25, 2011, 02:46:00 PM
...Ask Naru523 and Mudkipz. IdkkolkolkolwhataboutDarvincehelpIcan'tdetermineanythingnoyousaidyoudidn'twantmetowinanymoregames!.?285.png
Title: Re: Map War 2 - Game 4 - Join
Post by: atomic7732 on July 25, 2011, 03:00:03 PM
If you win, you win. That's a fact. I can't do anything about it... Well I can... w/e

Maybe I could make it so easy for you to win that you'll get tired of winning! Yes! I have a master plan!
Title: Re: Map War 2 - Game 4 - Join
Post by: Darvince on July 25, 2011, 03:54:17 PM
Yes, let's all be annexed by Bla from the first round in the game.

I propose an alliance with Bla where as soon as we touch him, he annexes us.
Title: Re: Map War 2 - Game 4 - Join
Post by: Bla on July 25, 2011, 04:04:05 PM
O shii-

I smell lots of USSR anthems will be played in future videos...
Title: Re: Map War 2 - Game 4 - Join
Post by: atomic7732 on July 25, 2011, 04:12:22 PM
O shii-

I smell lots of USSR anthems will be played in future videos...
I propose a deal. If I ever win, you have to listen to the Kiribati national anthem for 15 minutes straight and then it will go in the video. >:D
Title: Re: Map War 2 - Game 4 - Join
Post by: Darvince on July 25, 2011, 04:12:39 PM
I am in the alliance of Self-Destruction now.
Title: Re: Map War 2 - Game 4 - Join
Post by: Naru523 on July 25, 2011, 04:17:32 PM
Oshi- WE MUST DESTROY NUE AT ALL COSTS!
Title: Re: Map War 2 - Game 4 - Join
Post by: atomic7732 on July 25, 2011, 04:18:25 PM
Oshi- WE MUST DESTROY NUE AT ALL COSTS!
You don't have to listen to it. Just in the video. And you can mute the video, but it is pretty good music.
Title: Re: Map War 2 - Game 4 - Join
Post by: Darvince on July 25, 2011, 04:19:25 PM
Oshi- WE MUST DESTROY NUE AT ALL COSTS!

Do you want to join the alliance of self-destruction???
Title: Re: Map War 2 - Game 4 - Join
Post by: Naru523 on July 25, 2011, 04:19:56 PM
asdf.
Title: Re: Map War 2 - Game 4 - Join
Post by: Darvince on July 25, 2011, 04:21:53 PM
does asdf mean yes, or no.
Title: Re: Map War 2 - Game 4 - Join
Post by: atomic7732 on July 25, 2011, 04:25:17 PM
It means "yes", obviously.
Title: Re: Map War 2 - Game 4 - Join
Post by: Bla on July 26, 2011, 03:44:02 AM
I do not think that I approve.

But let's just nuek Nue anyway.
Title: Re: Map War 2 - Game 4 - Join
Post by: vh on July 26, 2011, 03:55:32 AM
"I propose The RGB Alliance. Naru523 and Mudkipz are welcome to join. I also propose to trade with both of you."
Oh ill join and trade

but i just came up with the name "Blalliance" :P
Title: Re: Map War 2 - Game 4 - Join
Post by: Bla on July 26, 2011, 03:56:58 AM
Yayz. :P

Blalliance? Now where did I put that blazooka...
Title: Re: Map War 2 - Game 4 - Join
Post by: atomic7732 on July 26, 2011, 09:47:05 AM
Right from turn 1 I'm the enemy. Great.
Title: Re: Map War 2 - Game 4 - Join
Post by: Bla on July 26, 2011, 09:49:48 AM
You don't have to be. :P
Our alliance is only aiming at economic cooperation at this moment and to ensure I don't get nuekd. We do not have any plans to start any war currently.
Title: Re: Map War 2 - Game 4 - Join
Post by: atomic7732 on July 26, 2011, 09:54:17 AM
But let's just nuek Nue anyway.

Pics, cause it did happen.
Title: Re: Map War 2 - Game 4 - Join
Post by: Darvince on July 26, 2011, 12:36:52 PM
The Blalliance is the one that is Bla annexes you when you touch him? Or a normal one?
Title: Re: Map War 2 - Game 4 - Join
Post by: Bla on July 26, 2011, 12:39:13 PM
It wasn't meant to be taken seriously.

Nothing I write in this topic is meant to be taken srsly.
Title: Re: Map War 2 - Game 4 - Join
Post by: Darvince on July 26, 2011, 12:44:30 PM
Okay, then I am going to create the Allblance Alliance, where as soon as anyone in the alliance touches Bla, Bla annexes them or me.
Title: Re: Map War 2 - Game 4 - Join
Post by: Bla on July 27, 2011, 04:38:09 PM
Darvince may spend 5 + 1 + 0 + 0 0,6 + 0 / 5 = 6 resources.
Title: Re: Map War 2 - G4R2T1 (Darvince)
Post by: Darvince on July 27, 2011, 05:45:42 PM
If you are an animal, please become phinehas.
Also 1 spent on tech.
Title: Re: Map War 2 - G4R2T1 (Darvince)
Post by: Naru523 on July 27, 2011, 05:49:55 PM
1 reshaurzes spent on technology.
Title: Re: Map War 2 - G4R2T1 (Darvince)
Post by: atomic7732 on July 27, 2011, 06:07:57 PM
Quote from: The Rules
Technology increases your production. 1 technology costs 1 resource. The first levels increases your production a lot, but the bonus becomes smaller the more technology you have.
How much is "a lot", 5 resources? 20? 100? You specify costs, but no benefits.

Boo... I have to wait for Bla to take his turn. >:(
Title: Re: Map War 2 - G4R2T1 (Darvince)
Post by: Naru523 on July 27, 2011, 09:57:47 PM
Boo... I have to wait for Bla to take his turn. >:(
Kolkolkol!
Title: Re: Map War 2 - G4R2T1 (Darvince)
Post by: Darvince on July 27, 2011, 11:31:21 PM
Idea: let us switch turns, so that the game can go more smoothly.
Title: Re: Map War 2 - G4R2T1 (Darvince)
Post by: atomic7732 on July 27, 2011, 11:44:29 PM
That does make sense... but then, people will want to go last, and then first to go twice in a row. Maybe Bla could get some way to not allow that to be exploited to anyone's advantage?
Title: Re: Map War 2 - G4R2T1 (Darvince)
Post by: Bla on July 28, 2011, 03:37:03 AM
Bla may spend 5 + 1 + 0 + 0 0,6 + 2 / 5 = 6 resources.
Done. I spend 2 on tech. :P
NeutronStar may spend 5 + 1 + 0 + 0 0,6 + 0 / 5 = 6 resources.

How much is "a lot", 5 resources? 20? 100? You specify costs, but no benefits.
Try calculating. I put it into Excel and made a graph, but I deleted it. I can't specify the benefits because they depend on how much tech you have. I could make a graph or table, but I assumed people would just calculate themselves.
Here is a graph, x = your total tech, f(x) = production increase pr. turn.
I also made a graph of how many turns you'd need to take to regain the resources spent on technology, but I haven't remade that one.

Idea: let us switch turns, so that the game can go more smoothly.
This sounds hard to make. I'll consider it.
Title: Re: Map War 2 - G4R2T4 (NeutronStar)
Post by: atomic7732 on July 28, 2011, 10:09:47 AM
but I assumed people would just calculate themselves.
idk how we're supposed to know how to calculate it... Is it x^0.6?

I'll take 2 tech as well.
Title: Re: Map War 2 - G4R2T4 (NeutronStar)
Post by: Bla on July 28, 2011, 10:37:29 AM
Yes it is, the rules say that. :P

Quote from: The Rules
When it is your turn, you may claim new zones. Your growth depends on how many resources you have:

a = 5 + b + c + d 0,6 + e / 5

a = your resources this turn
b = your production
c - your saved resources
d = your technology
e = the total production of the nations you're trading with

Mudkipz may spend 5 + 1 + 0 + 0 0,6 + 0 / 5 = 6 resources.
Title: Re: Map War 2 - G4R2T5 (Mudkipz)
Post by: vh on July 29, 2011, 05:38:36 PM
i'll use my 6 resources to get 6 tech? if thats all right
Title: Re: Map War 2 - G4R2T5 (Mudkipz)
Post by: Darvince on July 29, 2011, 05:43:36 PM
Or you could build a hamlet, or you could take a zone, and get tech still.

3 tech pl0x
Title: Re: Map War 2 - G4R2T5 (Mudkipz)
Post by: Bla on July 30, 2011, 03:08:21 AM
Naru523 may spend 5 + 1 + 0 + 1 0,6 + 0 / 5 = 7 resources.
Title: Re: Map War 2 - G4R3T2 (Naru523)
Post by: Naru523 on July 30, 2011, 10:50:28 AM
3 spent on tech.
Title: Re: Map War 2 - G4R3T2 (Naru523)
Post by: Bla on July 30, 2011, 11:41:11 AM
Bla may spend 5 + 2 + 0 + 2 0,6 + 1 / 5 = 9 resources.

I spend 4 on tech.

NeutronStar may spend 5 + 2 + 0 + 2 0,6 + 0 / 5 = 9 resources.

Also, Naru, I suggest you join the RGB alliance and trade with us (if you join, I'll create a trade triangle with Mudkipz).
Title: Re: Map War 2 - G4R3T4 (NeutronStar)
Post by: Naru523 on July 30, 2011, 11:52:30 AM
Ok.
Title: Re: Map War 2 - G4R3T4 (NeutronStar)
Post by: Bla on July 30, 2011, 11:52:57 AM
Ok = yes, I join? :P
Title: Re: Map War 2 - G4R3T4 (NeutronStar)
Post by: Naru523 on July 30, 2011, 11:55:55 AM
Yes.
Title: Re: Map War 2 - G4R3T4 (NeutronStar)
Post by: Darvince on July 30, 2011, 12:22:42 PM
Are you trying to single either Nue or me out?
Title: Re: Map War 2 - G4R3T4 (NeutronStar)
Post by: atomic7732 on July 30, 2011, 01:16:10 PM
He probably is. Maybe both. Which would be doubling out.\

I'll take 2 tech.

Fort level 2 has been built in Kyresaw.
Title: Re: Map War 2 - G4R3T4 (NeutronStar)
Post by: Bla on July 30, 2011, 01:47:24 PM
Mudkipz may spend 5 + 1 + 0 + 6 0,6 + 5 / 5 = 10  resources.
Title: Re: Map War 2 - G4R3T4 (NeutronStar)
Post by: vh on July 31, 2011, 04:15:56 PM
If it possible (since i will be gone for a couple of days) I want to spend all my turns increasing tech as much as possible and hope my allies help if anyone attacks me :)

anyway, i spend all my resources on tech
Title: Re: Map War 2 - G4R3T4 (NeutronStar)
Post by: Bla on August 01, 2011, 02:42:38 AM
Darvince may spend 5 + 3 + 0 + 4 0,6 + 0 / 5 = 10 resources.
Title: Re: Map War 2 - G4R4T1 (Darvince)
Post by: Darvince on August 01, 2011, 07:16:18 AM
Tf I went.

Nvm, it's next round.

6 tech pl0x
Title: Re: Map War 2 - G4R4T1 (Darvince)
Post by: Bla on August 01, 2011, 09:30:28 AM
Naru523 may spend 5 + 2 + 0 + 4 0,6 + 4 / 5 = 10 resources.
Title: Re: Map War 2 - G4R4T2 (Naru523)
Post by: Naru523 on August 02, 2011, 08:54:15 AM
5 spent on tech.
Title: Re: Map War 2 - G4R4T2 (Naru523)
Post by: Bla on August 02, 2011, 09:29:43 AM
Bla may spend 5 + 3 + 0 + 6 0,6 + 3 / 5 = 12 resources.

I spend 2 on tech.

NeutronStar may spend 5 + 4 + 0 + 4 0,6 + 0 / 5 = 11 resources.
Title: Re: Map War 2 - G4R4T4 (NeutronStar)
Post by: atomic7732 on August 02, 2011, 12:20:10 PM
I would like a trading pact with anyone that would like to trade with me.

I'll take 6 tech pl0x.
Title: Re: Map War 2 - G4R4T4 (NeutronStar)
Post by: Bla on August 02, 2011, 12:23:24 PM
I'll trade.
Title: Re: Map War 2 - G4R4T4 (NeutronStar)
Post by: Darvince on August 02, 2011, 12:32:33 PM
I'll traed.
Title: Re: Map War 2 - G4R4T4 (NeutronStar)
Post by: atomic7732 on August 02, 2011, 01:16:09 PM
yay
Title: Re: Map War 2 - G4R4T4 (NeutronStar)
Post by: Naru523 on August 02, 2011, 01:51:28 PM
I'll traid.
Title: Re: Map War 2 - G4R4T4 (NeutronStar)
Post by: Bla on August 02, 2011, 02:40:43 PM
Mudkipz may spend 5 + 1 + 0 + 16 0,6 + 10 / 5 = 13 resources.

If it possible (since i will be gone for a couple of days) I want to spend all my turns increasing tech as much as possible
Based on this, his turn is taken, and he gets 13 tech.

Darvince may spend 5 + 4 + 0 + 10 0,6 + 5 / 5 = 14 resources.
Title: Re: Map War 2 - G4R5T1 (Darvince)
Post by: Darvince on August 02, 2011, 04:00:22 PM
Buying extractors is fun. >:D

4 tech pl0x
Title: Re: Map War 2 - G4R5T1 (Darvince)
Post by: Bla on August 03, 2011, 03:11:52 AM
Naru523 may spend 5 + 2 + 0 + 9 0,6 + 14 / 5 = 14 resources.
Title: Re: Map War 2 - G4R5T2 (Naru523)
Post by: Darvince on August 03, 2011, 11:20:11 AM
That is 12:11PM in Danish time summer.
Title: Re: Map War 2 - G4R5T2 (Naru523)
Post by: Naru523 on August 03, 2011, 02:38:46 PM
Building extractors is fun.

Rest of resources shall be spent on four tech.
Title: Re: Map War 2 - G4R5T2 (Naru523)
Post by: Bla on August 03, 2011, 02:56:07 PM
Bla may spend 5 + 8 + 0 + 8 0,6 + 13 / 5 = 19 resources.

I spend 7 on tech...O shi- help- by Belgium I keel anyone who rotates this map... NONONO my country just did not form that way... Nobody is going to take my vital regions. This is just terrible. Also, those are just THINKING-DOTS, so what are you looking at...Hopefully not the rotated map.

NeutronStar may spend 5 + 5 + 2 + 10 0,6 + 27 / 5 = 21 resources.
Title: Re: Map War 2 - G4R5T2 (Naru523)
Post by: deoxy99 on August 03, 2011, 03:44:42 PM
Bla may spend 5 + 8 + 0 + 8 0,6 + 13 / 5 = 19 resources.

I spend 7 on tech...O shi- help- by Belgium I keel anyone who rotates this map... NONONO my country just did not form that way... Nobody is going to take my vital regions. This is just terrible. Also, those are just THINKING-DOTS, so what are you looking at...Hopefully not the rotated map.

NeutronStar may spend 5 + 5 + 2 + 10 0,6 + 27 / 5 = 21 resources.
Title: Re: Map War 2 - G4R5T4 (NeutronStar)
Post by: Bla on August 03, 2011, 03:51:06 PM
HEY, ...

*Hides in a tiny, tiny, tiny, tiny, tiny, green box.*
Title: Re: Map War 2 - G4R5T4 (NeutronStar)
Post by: deoxy99 on August 03, 2011, 03:53:03 PM
*smashes the tiny, tiny, tiny, tiny, tiny, green box.*
Title: Re: Map War 2 - G4R5T4 (NeutronStar)
Post by: atomic7732 on August 03, 2011, 04:34:54 PM
Ping Pang Pong

Edit: 4 tech
Title: Re: Map War 2 - G4R5T4 (NeutronStar)
Post by: Bla on August 03, 2011, 04:57:23 PM
Mudkipz may spend 5 + 1 + 0 + 29 0,6 + 18 / 5 = 17 resources.

If it possible (since i will be gone for a couple of days) I want to spend all my turns increasing tech as much as possible
Based on this, his turn is taken, and he gets 17 tech.

Darvince may spend 5 + 9 + 0 + 14 0,6 + 10 / 5 = 21 resources.
Title: Re: Map War 2 - G4R6T1 (Darvince)
Post by: Darvince on August 03, 2011, 05:17:05 PM
BLA'S VITAL REGIONS

11 tech pl0x

Also trade with everyone else pl0x.
Title: Re: Map War 2 - G4R6T1 (Darvince)
Post by: Bla on August 04, 2011, 03:40:13 AM
I assept ze twade phrohphohshahl.

Naru523 may spend 5 + 7 + 0 + 13 0,6 + 22 / 5 = 21 resources.
Title: Re: Map War 2 - G4R6T2 (Naru523)
Post by: Naru523 on August 05, 2011, 03:45:15 PM
Odd. I thought I posted mine.

5 spent on tech.

Edit: Fixed.
Title: Re: Map War 2 - G4R6T2 (Naru523)
Post by: Darvince on August 05, 2011, 07:17:03 PM
wtf you declared war on me
Title: Re: Map War 2 - G4R6T2 (Naru523)
Post by: Naru523 on August 05, 2011, 07:21:25 PM
Oh sorry~

I used R5 map because I didn't have time to get the R6 map, but I didn't see it. That's too bad, I wanted to get perfect borders. I'll try to see what I can do.
Title: Re: Map War 2 - G4R6T2 (Naru523)
Post by: Bla on August 06, 2011, 01:44:35 AM
Naru, you're using the wrong map. Please use the one Darvince posted just before your post:
Title: Re: Map War 2 - G4R6T2 (Naru523)
Post by: Naru523 on August 06, 2011, 09:25:02 AM
filler
Title: Re: Map War 2 - G4R6T2 (Naru523)
Post by: Darvince on August 06, 2011, 11:31:50 AM
icwutudidthar
Title: Re: Map War 2 - G4R6T2 (Naru523)
Post by: Bla on August 06, 2011, 12:24:51 PM
You're still using the wrong map, I didn't have only one hamlet... :P
Anyway, I'll just copy what you did here onto the newest map, so this is your turn (if you don't complain).
Also, you can only spend 4 on tech.

Bla may spend 5 + 11 + 0 + 15 0,6 + 32 / 5 = 27 resources.
Done, I spend it all on non-tech-stuffz.

NeutronStar may spend 5 + 10 + 0 + 14 0,6 + 39 / 5 = 28 resources.
Title: Re: Map War 2 - G4R6T4 (NeutronStar)
Post by: Naru523 on August 06, 2011, 12:26:03 PM
I fail horribly at this game.
Title: Re: Map War 2 - G4R6T4 (NeutronStar)
Post by: Darvince on August 06, 2011, 12:39:42 PM
Naru do you ashept the trade?
Title: Re: Map War 2 - G4R6T4 (NeutronStar)
Post by: atomic7732 on August 06, 2011, 02:15:16 PM
Can haz 3 tech pl0x?
Title: Re: Map War 2 - G4R6T4 (NeutronStar)
Post by: Bla on August 06, 2011, 02:20:20 PM
Yush.

Mudkipz may spend 5 + 1 + 0 + 46 0,6 + 28 / 5 = 22 resources.

If it possible (since i will be gone for a couple of days) I want to spend all my turns increasing tech as much as possible
Based on this, his turn is taken, and he gets 22 tech.

Darvince may spend 5 + 11 + 0 + 25 0,6 + 36 / 5 = 30 resources.
Title: Re: Map War 2 - G4R7T1 (Darvince)
Post by: Darvince on August 06, 2011, 02:50:00 PM
15 tech pl0x

Okay if you put all the "tech pl0x" in the video and nothing else, I will eat you.
Title: Re: Map War 2 - G4R7T1 (Darvince)
Post by: Bla on August 06, 2011, 02:59:49 PM
Naru523 may spend 5 + 10 + 0 + 17 0,6 + 37 / 5 = 28 resources.

Okay if you put all the "tech pl0x" in the video and nothing else, I will eat you.
No, I'm planning to only show my messages about how many resources you may spend already. :)
Actually I might just show both.
Title: Re: Map War 2 - G4R7T2 (Naru523)
Post by: Darvince on August 06, 2011, 03:03:53 PM
why no epical quotes, like

"I can't think of anything intelligent to say"
Title: Re: Map War 2 - G4R7T2 (Naru523)
Post by: Bla on August 06, 2011, 03:04:49 PM
Everything I say is epical, right, so there's going to be lots of epical quotes. :)
Title: Re: Map War 2 - G4R7T2 (Naru523)
Post by: Darvince on August 06, 2011, 03:12:59 PM
No it isn't. Seeing x may spend x resources and nothing else makes for a very boring video.
Title: Re: Map War 2 - G4R7T2 (Naru523)
Post by: atomic7732 on August 06, 2011, 03:50:45 PM
Your views will crash and plummet like the stock market int eh Great Depression. And then we'll all move to Sweden and be happy. And then Bla will declare war cause he didn't move to Sweden, but we'll be in Sweden, so it's alright.
Title: Re: Map War 2 - G4R7T2 (Naru523)
Post by: Darvince on August 06, 2011, 03:56:43 PM
Blaforveralone.jpg

Because he fails so much.
Title: Re: Map War 2 - G4R7T2 (Naru523)
Post by: Bla on August 06, 2011, 04:00:30 PM
...I don't think you'll have much luck with immigrating into much of Europe, especially not Denmark oh wait, you're from a western country, ofc those don't have to pass any hard language test after three months in our country, it's so logical that even our prime minister can answer it when asked by our Communist party--- oh wait.
Løkke forsøger at forklare pointsystem (http://www.youtube.com/watch?v=YV4vFkc8OeM#)

Actually, the opposition to the liberals and conservatives is greatly in front currently here in Denmark, according to opinion polls. Our Communist party has recently reached more than 5000 members, opinion polls show that it might get about twice as many votes as in the last election.
Meanwhile, Anders Behring Breivik's insane mass killings on Utoya in Norway is ruining the situation even more from the far right, but that's probably (but not hopefully) a temporary thing.
Title: Re: Map War 2 - G4R7T2 (Naru523)
Post by: atomic7732 on August 06, 2011, 04:23:10 PM
I said Sweden. Not Denmark.
Title: Re: Map War 2 - G4R6T4 (NeutronStar)
Post by: Naru523 on August 06, 2011, 04:26:23 PM
Naru do you ashept the trade?

I accepted that earlier.
Title: Re: Map War 2 - G4R7T2 (Naru523)
Post by: Bla on August 06, 2011, 04:27:20 PM
I know. But you even realize how close they are to each other... Both are welfare states with very similar tax rates.
Title: Re: Map War 2 - G4R7T2 (Naru523)
Post by: atomic7732 on August 06, 2011, 04:30:16 PM
I know. But you even realize how close they are to each other... Both are welfare states with very similar tax rates.
I'm no politics person.
Title: Re: Map War 2 - G4R7T2 (Naru523)
Post by: Naru523 on August 06, 2011, 04:32:29 PM
Denmark loves Sweden. Don't be hatin'.

Accept the Kalmar Union.
Title: Re: Map War 2 - G4R7T2 (Naru523)
Post by: atomic7732 on August 06, 2011, 04:39:24 PM
???
Title: Re: Map War 2 - G4R7T2 (Naru523)
Post by: vh on August 07, 2011, 02:37:55 AM
If it possible (since i will be gone for a couple of days) I want to spend all my turns increasing tech as much as possible
nop mudkip is bakk :)
Title: Re: Map War 2 - G4R7T2 (Naru523)
Post by: Bla on August 07, 2011, 02:47:25 AM
Good, well come bakk. :)
Title: Re: Map War 2 - G4R7T2 (Naru523)
Post by: Darvince on August 07, 2011, 02:05:52 PM
bakk?
Title: Re: Map War 2 - G4R7T2 (Naru523)
Post by: Naru523 on August 07, 2011, 02:09:15 PM
4 spent on tech.
Title: Re: Map War 2 - G4R7T2 (Naru523)
Post by: Bla on August 07, 2011, 02:21:28 PM
Bla may spend 5 + 18 + 0 + 15 0,6 + 47 / 5 = 37 resources.

I spend 2 on tech.

I am not in trade-mood, currently, NeutronStar. I'll cancel it for now, but hopefully we can cooperate again in the future.

NeutronStar may spend 5 + 18 + 0 + 17 0,6 + 28 / 5 = 34 resources.
Title: Re: Map War 2 - G4R7T4 (NeutronStar)
Post by: atomic7732 on August 07, 2011, 02:34:12 PM
You were intimidated by my production beating you by 1 for the last like... 4 turns. My plan is working.

7 tech invested...
Title: Re: Map War 2 - G4R7T4 (NeutronStar)
Post by: Bla on August 07, 2011, 02:46:25 PM
You were intimidated by my production beating you by 1 for the last like... 4 turns. My plan is working.
Kol. This table is with technology applied to the production.
I was just getting tired of you benefiting much more from the trade because you always took your turn after me, but I just wrote it in a more diplomatic language than this. Relations with Nueland - something.

Mudkipz may spend 5 + 1 + 0 + 68 0,6 + 45 / 5 = 28 resources.
Title: Re: Map War 2 - G4R7T5 (Mudkipz)
Post by: vh on August 09, 2011, 08:50:16 AM
Wow, i really suck at this
I should have 1 resource left after wut i just did
Title: Re: Map War 2 - G4R7T5 (Mudkipz)
Post by: Darvince on August 09, 2011, 09:07:50 AM
you cant put the two hamlets in the outer squares
Title: Re: Map War 2 - G4R7T5 (Mudkipz)
Post by: Bla on August 09, 2011, 09:43:02 AM
you cant put the two hamlets in the outer squares
True, you can't develop squares the same turn you take the zone, and can't develop multiple levels during a single turn.

Can you redo your turn please?
Title: Re: Map War 2 - G4R7T5 (Mudkipz)
Post by: vh on August 09, 2011, 12:28:19 PM
 -
Title: Re: Map War 2 - G4R7T5 (Mudkipz)
Post by: Bla on August 09, 2011, 12:33:45 PM
Sorry Mudkipz, but you overspent by one resource. :/
Redo again? :P
Title: Re: Map War 2 - G4R7T5 (Mudkipz)
Post by: Darvince on August 09, 2011, 12:57:07 PM
kolkolkolkolkolkolkolkolkol
Title: Re: Map War 2 - G4R7T5 (Mudkipz)
Post by: vh on August 09, 2011, 01:28:54 PM
didn't see that that wasn't connected
Title: Re: Map War 2 - G4R7T5 (Mudkipz)
Post by: Bla on August 09, 2011, 01:58:29 PM
Darvince may spend 5 + 14 + 0 + 40 0,6 + 68 / 5 = 42 resources.
Title: Re: Map War 2 - G4R8T1 (Darvince)
Post by: Darvince on August 09, 2011, 02:02:08 PM
7 tech pl0x

boom
Title: Re: Map War 2 - G4R8T1 (Darvince)
Post by: Bla on August 09, 2011, 02:06:02 PM
Naru523 may spend 5 + 14 + 0 + 21 0,6 + 79 / 5 = 41 resources.
Title: Re: Map War 2 - G4R8T2 - Naru523
Post by: vh on August 09, 2011, 02:11:27 PM
suggestion?: add more concentric squares around the extractor military bases and make them upgradable, filling in rings as the level goes up
Title: Re: Map War 2 - G4R8T2 - Naru523
Post by: Bla on August 09, 2011, 03:01:33 PM
I'll probably make just four squares inside the square then, or make them like the cities instead. Good suggestion though, I'm considering it, but it won't be before game 5. :P

Just a small thing I thought of: What about giving you double victory points if you win the game by conquest after starting a revolution? It'd be called "Revolutionary victory". I think it'd be a sort of epic way of winning, because you're in an almost impossible situation, and winning from there would be extremely hard (or require a lot of "luck"). :P
Title: Re: Map War 2 - G4R8T2 - Naru523
Post by: atomic7732 on August 09, 2011, 03:08:59 PM
There's no luck in mathematics!
Title: Re: Map War 2 - G4R8T2 - Naru523
Post by: Bla on August 09, 2011, 03:16:38 PM
True. I don't like the word "luck" at all. But I mean in the sense I was "lucky" in game 3, by Quontex joining, giving me his land, Darvince spending a lot of his resources on Naru, who was inactive, who wanted to give his nation to Darvince, who refused to accept it, and then he gave it to me, and me then nuking Darvince with one artillery base. :P
Title: Re: Map War 2 - G4R8T2 - Naru523
Post by: vh on August 09, 2011, 06:00:53 PM
peoplewhostartandgotowarwithsomeonejustsothattheycanweakensomeonetheydontlike
Title: Re: Map War 2 - G4R8T2 - Naru523
Post by: Naru523 on August 09, 2011, 06:04:05 PM
7 tech.
Title: Re: Map War 2 - G4R8T2 - Naru523
Post by: Darvince on August 09, 2011, 10:16:34 PM
xn-t0h
Title: Re: Map War 2 - G4R8T2 - Naru523
Post by: Bla on August 10, 2011, 02:10:35 AM
Bla may spend 5 + 31 + 0 + 17 0,6 + 58 / 5 = 53 resources.

3 tech.

NeutronStar may spend 5 + 23 + 3 + 24 0,6 + 44 / 5 = 47 resources.
Title: Re: Map War 2 - G4R8T4 - NeutronStar
Post by: Darvince on August 10, 2011, 07:33:08 AM
Oshi- metropolis
Title: Re: Map War 2 - G4R8T4 - NeutronStar
Post by: atomic7732 on August 10, 2011, 09:05:47 AM
NOOOOOO That was my job to build the first metropolis!!!!  :'( :'( :'(

I built the first hamlet, the first village, the first town, and the first city, Bla always takes the greatest fame... to build a metropolis... great.

3 tech...
Title: Re: Map War 2 - G4R8T4 - NeutronStar
Post by: Bla on August 10, 2011, 09:48:19 AM
I recommend you focus more on expanding northwest now, NeutronStar.

Mudkipz may spend 5 + 4 + 14 + 68 0,6 + 74 / 5 = 50 resources.

Also, Kolkolkol is back. Kolkolkol says hiiiiiiiii to NeutronStar.
Title: Re: Map War 2 - G4R8T5 - Mudkipz
Post by: atomic7732 on August 10, 2011, 09:51:15 AM
wut? Where did I mess up there? I thought it was 41... huh?

I recommend you focus more on expanding northwest now, NeutronStar.
Is that a threat? I take that as a threat. I'm neutral, remember?
Title: Re: Map War 2 - G4R8T5 - Mudkipz
Post by: Bla on August 10, 2011, 09:52:55 AM
It was 44, but it doesn't matter, because I forgot to take your 3 resources into the calculation anyway, so you could spend 47. I gave you 3 tech.
Title: Re: Map War 2 - G4R8T5 - Mudkipz
Post by: vh on August 10, 2011, 01:47:16 PM
AAAAAAAAAAAAAAA TOOOO MANY RESOURSEZ
Title: Re: Map War 2 - G4R8T5 - Mudkipz
Post by: Darvince on August 10, 2011, 02:27:27 PM
u can also claim sea zones, for 5 resources
Title: Re: Map War 2 - G4R8T5 - Mudkipz
Post by: vh on August 10, 2011, 02:29:46 PM
can i go off the map on on to the other side?

i don't see much point in claiming the corner squares otherwise
Title: Re: Map War 2 - G4R8T5 - Mudkipz
Post by: Darvince on August 10, 2011, 03:04:15 PM
yes, they link from east to west but not north to south

9 tech pl0x (58 resources, calculated)
Title: Re: Map War 2 - G4R8T5 - Mudkipz
Post by: Bla on August 10, 2011, 10:21:13 PM
58 is correct (Darvince may spend 5 + 21 + 0 + 47 0,6 + 108 / 5 = 58 resources.).

Naru523 may spend 5 + 23 + 0 + 28 0,6 + 127 / 5 = 61 resources.
Title: Re: Map War 2 - G4R9T2 - Naru523
Post by: Darvince on August 10, 2011, 10:47:20 PM
Ha, August 11th for you!
Title: Re: Map War 2 - G4R9T2 - Naru523
Post by: Bla on August 10, 2011, 10:55:29 PM
Ha, August 11th for you!
Title: Re: Map War 2 - G4R9T2 - Naru523
Post by: Naru523 on August 10, 2011, 10:56:24 PM
Kolkholz.

3 spent on tech.
Title: Re: Map War 2 - G4R9T2 - Naru523
Post by: Bla on August 10, 2011, 11:01:41 PM
Bla may spend 5 + 51 + 0 + 20 0,6 + 73 / 5 = 77 resources.

Taking turn... I have to go in 28 minutes.

Done. I spend 6 on tech.

And Nue, don't take this as a threat. You expanded far towards me. I have no interest in developing the artillery base. Currently.

NeutronStar may spend 5 + 34 + 0 + 27 0,6 + 62 / 5 = 59 resources.
Title: Re: Map War 2 - G4R9T3 - Bla
Post by: Darvince on August 10, 2011, 11:14:07 PM
Is your new school close or something? ?_?
Title: Re: Map War 2 - G4R9T3 - Bla
Post by: Bla on August 10, 2011, 11:15:40 PM
Not really. But I don't have to be there before 9:20 (my time) today.
Title: Re: Map War 2 - G4R9T3 - Bla
Post by: Darvince on August 10, 2011, 11:16:17 PM
Then tomorrow you have to be there at 7:30! muahahahahahaha *dies*
Title: Re: Map War 2 - G4R9T4 - NeutronStar
Post by: Bla on August 10, 2011, 11:18:36 PM
Wut... Tomorrow I'll have to be there at 8:00... But that day ends at 11:20. >:D According to the current time table on the website. Dunchangeeet.
Btw, it's not a new school, it's the same as last year. :P
Title: Re: Map War 2 - G4R9T4 - NeutronStar
Post by: Darvince on August 10, 2011, 11:47:09 PM
Wait. I thought Danish secondary school was 1 year? Kol, it's three years.

EDIT: >:D http://en.wikipedia.org/wiki/Student_cap (http://en.wikipedia.org/wiki/Student_cap)
Title: Re: Map War 2 - G4R9T4 - NeutronStar
Post by: atomic7732 on August 11, 2011, 09:07:52 AM
Severe threats like that cannot be tolerated!!!   :'( :'( :'(

3 tech.

Edit: I mean 4 tech.
Title: Re: Map War 2 - G4R9T4 - NeutronStar
Post by: Bla on August 11, 2011, 09:13:56 AM
Mudkipz may spend 5 + 11 + 20 + 68 0,6 + 95 / 5 = 68 resources.
Title: Re: Map War 2 - G4R9T5 - Mudkipz
Post by: vh on August 11, 2011, 09:31:13 AM
4 resources left i think
Title: Re: Map War 2 - G4R9T5 - Mudkipz
Post by: Bla on August 11, 2011, 09:44:17 AM
Darvince may spend 5 + 31 + 7 + 56 0,6 + 143 / 5 = 83 resources.
Title: Re: Map War 2 - G4R10T1 - Darvince
Post by: Darvince on August 11, 2011, 03:58:50 PM
9 pairs of pants 9 tech, pl0x.
Title: Re: Map War 2 - G4R10T1 - Darvince
Post by: Bla on August 11, 2011, 10:02:15 PM
Naru523 may spend 5 + 31 + 10 + 31 0,6 + 191 / 5 = 92 resources.
Title: Re: Map War 2 - G4R10T2 - Naru523
Post by: Naru523 on August 11, 2011, 10:35:12 PM
My mainland borders are now Morocco.

7 reshaurzes  spent on tech.
Title: Re: Map War 2 - G4R10T2 - Naru523
Post by: Bla on August 12, 2011, 03:26:46 AM
Sorry, but you've overspent by 8 without tech already. :P

Redo pl0x?
Title: Re: Map War 2 - G4R10T2 - Naru523
Post by: Naru523 on August 12, 2011, 09:55:43 AM
Dang, I forgot to count some of the hamlets.

My mainland borders are now Morocco.

5 reshaurzes  spent on tech.
Title: Re: Map War 2 - G4R10T2 - Naru523
Post by: Bla on August 12, 2011, 10:21:43 AM
Bla may spend 5 + 64 + 0 + 26 0,6 + 131 / 5 = 102 resources.

1 tech.

NeutronStar may spend 5 + 48 + 0 + 31 0,6 + 105 / 5 = 82 resources.
Title: Re: Map War 2 - G4R10T4 - NeutronStar
Post by: atomic7732 on August 12, 2011, 11:33:37 AM
i will invest in 7 tech if you dont mind without punctuation and stuff you know
Title: Re: Map War 2 - G4R10T4 - NeutronStar
Post by: Bla on August 12, 2011, 12:12:35 PM
Mudkipz may spend 5 + 26 + 4 + 68 0,6 + 135 / 5 = 75 resources.
Title: Re: Map War 2 - G4R10T5 - Mudkipz
Post by: vh on August 12, 2011, 01:06:23 PM
3 resources left
Title: Re: Map War 2 - G4R10T5 - Mudkipz
Post by: Bla on August 12, 2011, 02:06:14 PM
Darvince may spend 5 + 53 + 0 + 65 0,6 + 208 / 5 = 112 resources.

Also, Mudkipz, according to my calculations, you have 8 resources left.
Title: Re: Map War 2 - G4R11T1 - Darvince
Post by: Darvince on August 12, 2011, 03:24:47 PM
Buuuurp.

Rest of resources spent on tech.
Title: Re: Map War 2 - G4R11T1 - Darvince
Post by: Bla on August 12, 2011, 03:34:02 PM
Naru523 may spend 5 + 52 + 0 + 36 0,6 + 273 / 5 = 120 resources.
Title: Re: Map War 2 - G4R11T2 - Naru523
Post by: vh on August 14, 2011, 11:13:42 PM
didnarumisshisturn?
Title: Re: Map War 2 - G4R11T2 - Naru523
Post by: Darvince on August 14, 2011, 11:41:42 PM
no still 15 hours to go
Title: Re: Map War 2 - G4R11T2 - Naru523
Post by: Naru523 on August 15, 2011, 07:37:07 AM
10 resources spent on tech.

I may have failed because I'm a bit tired.
Title: Re: Map War 2 - G4R11T2 - Naru523
Post by: Bla on August 15, 2011, 07:55:22 AM
Bla may spend 5 + 83 + 0 + 27 0,6 + 179 / 5 = 131 resources.

3 tech.

NeutronStar may spend 5 + 73 + 0 + 38 0,6 + 138 / 5 = 114 resources.

So, NeutronStar, how many resources do you want to give for my sea base at your metropolis? :P
Title: Re: Map War 2 - G4R11T4 - NeutronStar
Post by: Darvince on August 15, 2011, 04:16:15 PM
What the f happened at my seabase
Title: Re: Map War 2 - G4R11T4 - NeutronStar
Post by: atomic7732 on August 15, 2011, 04:22:58 PM
Magic.

Your blockade appears to have worked. When you declare war, we will be prepared with our mass armies of birds, cyclones, and ponies equipped with talons, Mother Nature's power, and magical epicalness to create peace in the world. We have also defended our cities with dense forests of sequoia.

I'll invest in 10 tech, and stockpile the rest of the resources.

Edit: Map fixed. I was too crazy with the hamlets.
Title: Re: Map War 2 - G4R11T4 - NeutronStar
Post by: Naru523 on August 15, 2011, 04:29:26 PM
Magic.

Your blockade appears to have worked. When you declare war, we will be prepared with our mass armies of birds, cyclones, and ponies equipped with talons, Mother Nature's power, and magical epicalness to create peace in the world. We have also defended our cities with dense forests of sequoia.

I'll invest in 10 tech, and stockpile the rest of the resources.
Then we will prepare awesome Prussians, nuclear typhoons, dark-ponies with dark powers, Lord of Darkness' power, and magical darkness to create war in the world.
Title: Re: Map War 2 - G4R11T4 - NeutronStar
Post by: Darvince on August 15, 2011, 04:33:30 PM
And I'm just peacefully colonizing. ^_^ Dadada~
Title: Re: Map War 2 - G4R11T4 - NeutronStar
Post by: Naru523 on August 15, 2011, 09:54:32 PM
I just noticed...
Oh Bla you so silly you thought Darvince was you. Stop making people become one with you.
Title: Re: Map War 2 - G4R11T4 - NeutronStar
Post by: Bla on August 15, 2011, 10:00:22 PM
The extractor at your sea base was an error. I thought I deleted it though.
Our colors are very close to each other. I might have to change the colors for the next game, maybe.

Mudkipz may spend 5 + 41 + 8 + 68 0,6 + 178 / 5 = 102 resources on this map:
Title: Re: Map War 2 - G4R11T5 - Mudkipz
Post by: Darvince on August 15, 2011, 10:24:53 PM
oh okay i thought sea extractors could be passed by another person after that.
Title: Re: Map War 2 - G4R11T5 - Mudkipz
Post by: vh on August 15, 2011, 11:42:19 PM
-
Title: Re: Map War 2 - G4R11T5 - Mudkipz
Post by: Darvince on August 15, 2011, 11:51:40 PM
noo mai bla'ns has been spoiled
Title: Re: Map War 2 - G4R11T5 - Mudkipz
Post by: vh on August 16, 2011, 12:01:48 AM
you're completely hemmed in :D
Title: Re: Map War 2 - G4R11T5 - Mudkipz
Post by: Bla on August 16, 2011, 07:26:20 AM
Sorry Mudkipz, but you overspent by 5. Redo pl0x?
Title: Re: Map War 2 - G4R11T5 - Mudkipz
Post by: vh on August 16, 2011, 08:03:31 AM
which land expansion was i 2 steps away from?
Title: Re: Map War 2 - G4R11T5 - Mudkipz
Post by: Bla on August 16, 2011, 10:13:39 AM
Your arrival on the far western coast.
Title: Re: Map War 2 - G4R11T5 - Mudkipz
Post by: vh on August 16, 2011, 10:21:05 AM
-
Title: Re: Map War 2 - G4R11T5 - Mudkipz
Post by: Bla on August 16, 2011, 10:33:23 AM
Darvince may spend 5 + 76 + 0 + 82 0,6 + 263 / 5 = 148 resources.
Title: Re: Map War 2 - G4R12T1 - Darvince
Post by: Darvince on August 16, 2011, 04:38:34 PM
mai bla'ns have still been spoiled. :(
Title: Re: Map War 2 - G4R12T1 - Darvince
Post by: Darvince on August 16, 2011, 10:25:34 PM
Rest of resources as tech.
Title: Re: Map War 2 - G4R12T1 - Darvince
Post by: Bla on August 16, 2011, 10:35:28 PM
Rest of resources as tech.
The rest of -4? :P
Title: Re: Map War 2 - G4R12T1 - Darvince
Post by: Darvince on August 16, 2011, 10:41:59 PM
F-

Rest of positive four. I see. The true path to dominance is production. Technology is for dweebs... Btw, if my turns comes up at Wednesday morning, can I still do it on Friday night? Since I'm going to be gone on Wednesday, Thursday, and Friday up until the late evening.
Title: Re: Map War 2 - G4R12T1 - Darvince
Post by: Bla on August 16, 2011, 10:56:51 PM
Naru523 may spend 5 + 62 + 38 + 46 0,6 + 365 / 5 = 188 resources.

@ Darvincedar: Yes. If it becomes your turn Wednesday morning, it would expire Saturday morning.
Title: Re: Map War 2 - G4R12T2 - Naru523
Post by: Darvince on August 16, 2011, 11:14:50 PM
Okay. (Although it will probably happen later than that or not even at all before I get back. :P)
Title: Re: Map War 2 - G4R12T2 - Naru523
Post by: Naru523 on August 17, 2011, 08:06:51 AM
1 resources spent on tech.
Title: Re: Map War 2 - G4R12T2 - Naru523
Post by: Bla on August 17, 2011, 08:30:30 AM
Bla may spend 5 + 116 + 5 + 30 0,6 + 275 / 5 = 189 resources. :P

I zpend 6 zon techz.

NeutronStar may spend 5 + 85 + 52 + 48 0,6 + 213 / 5 = 195 resources.
Title: Re: Map War 2 - G4R12T4 - NeutronStar
Post by: atomic7732 on August 20, 2011, 08:08:50 AM
pah
Title: Re: Map War 2 - G4R12T4 - NeutronStar
Post by: Bla on August 20, 2011, 09:34:31 AM
I c wut u did thar.
Thish ishun't a stwategy game where ze AI kan't zee thruw ur Bla nz.

Mudkipz may spend 5 + 62 + 18 + 68 0,6 + 271 / 5 = 152 resources.
Title: Re: Map War 2 - G4R12T5 - Mudkipz
Post by: Darvince on August 20, 2011, 09:35:16 AM
well, you can't see through my pla'ns.
Title: Re: Map War 2 - G4R12T5 - Mudkipz
Post by: Bla on August 20, 2011, 09:36:46 AM
Nue, your armament must stop. Spend more on tech, or it will simply be countered by the RGB alliance.
Title: Re: Map War 2 - G4R12T5 - Mudkipz
Post by: Darvince on August 20, 2011, 09:51:15 AM
bla you are too productive >:(
Title: Re: Map War 2 - G4R12T5 - Mudkipz
Post by: atomic7732 on August 20, 2011, 10:03:54 AM
Nue, your armament must stop. Spend more on tech, or it will simply be countered by the RGB alliance.
??? You telling me to stop probably means I'm doin it rite.

I'll have you know I'm taking turns on impulse right now. I don't have any true strategy.
Title: Re: Map War 2 - G4R12T5 - Mudkipz
Post by: Bla on August 20, 2011, 10:11:04 AM
??? You telling me to stop probably means I'm doin it rite.
It means I'm simply powerful enough to tell you to stop developing mostly our border and gathering resources rather than developing your nation or improving technology. :)
You'll want to have very good relations with the RGB alliance. If you do not stop your armament next round, I'll develop the artillery base.
Title: Re: Map War 2 - G4R12T5 - Mudkipz
Post by: atomic7732 on August 20, 2011, 10:27:16 AM
The only reason I developed the border was cause that's what I decided to click...

the northern side is next turn. I can't "develop my nation", whatever that is (I see that as fortifying my cities, which you're demanding me to stop).
Title: Re: Map War 2 - G4R12T5 - Mudkipz
Post by: Bla on August 20, 2011, 12:57:32 PM
The only reason I developed the border was cause that's what I decided to click...

the northern side is next turn. I can't "develop my nation", whatever that is (I see that as fortifying my cities, which you're demanding me to stop).
So you can develop your northern side next turn (bordering Naru), but you can't develop your nation, because I demand you to stop it? :P
I'll make a clear demand now: Do not develop any city to more than one level above any enemy city bordering it. Do not stockpile more than 150 resources until round 15.
Breaking the demand will be answered with developing the artillery base and any harsher responses I may find appropriate. >:D
Title: Re: Map War 2 - G4R12T5 - Mudkipz
Post by: atomic7732 on August 20, 2011, 01:14:49 PM
I do not see why looking out for my nation's prosperity is so threatening to you. Leave our nation alone and we'll leave yours alone. Any more threats will be answered with brute force diplomagic.

Clear?  ;)

Title: Re: Map War 2 - G4R12T5 - Mudkipz
Post by: Bla on August 20, 2011, 01:26:04 PM
Leave our nation alone and we'll leave yours alone.
Accepted.
Title: Re: Map War 2 - G4R12T5 - Mudkipz
Post by: atomic7732 on August 20, 2011, 01:34:20 PM
Good.
Title: Re: Map War 2 - G4R12T5 - Mudkipz
Post by: vh on August 20, 2011, 02:07:47 PM
"our"? "your"? whut amsh i missing here
Title: Re: Map War 2 - G4R12T5 - Mudkipz
Post by: Bla on August 20, 2011, 02:33:39 PM
"our"? "your"? whut amsh i missing here
Idk, but I'm missing a context. :P
If you meant when I asked Nue to stop his armament, I meant Nue only. Not you, we're allied. Just follow our sikrit Bla n. >:D
Title: Re: Map War 2 - G4R12T5 - Mudkipz
Post by: Darvince on August 20, 2011, 02:36:40 PM
Bla, stop thinking everything other than games are viruses.
Title: Re: Map War 2 - G4R12T5 - Mudkipz
Post by: vh on August 20, 2011, 02:44:09 PM
*changes national color to rainbow :)*
Title: Re: Map War 2 - G4R12T5 - Mudkipz
Post by: Darvince on August 20, 2011, 03:11:43 PM
I blame bronyism. Also, use turnism because I want to go.
Title: Re: Map War 2 - G4R12T5 - Mudkipz
Post by: Naru523 on August 20, 2011, 11:47:19 PM
Mudkipz is trolling Darvince.
Title: Re: Map War 2 - G4R12T5 - Mudkipz
Post by: atomic7732 on August 20, 2011, 11:50:46 PM
Mudkipz is trolling the universe.
Fix'd.
Title: Re: Map War 2 - G4R12T5 - Mudkipz
Post by: Bla on August 21, 2011, 01:11:58 AM
Bla is trolling Nue.
HAHALOL 89243875623896y5 asdf
Fix'd.

Also, happy birfday Madcapz. :P
Title: Re: Map War 2 - G4R12T5 - Mudkipz
Post by: Darvince on August 21, 2011, 03:46:47 AM
you suck
Title: Re: Map War 2 - G4R12T5 - Mudkipz
Post by: vh on August 21, 2011, 04:02:14 AM
ok, i was exteremly tempted to fill in all my regions with a rainbow gradient, but it was taking too long.
Title: Re: Map War 2 - G4R12T5 - Mudkipz
Post by: Bla on August 21, 2011, 04:14:29 AM
Darvince may spend 5 + 102 + 0 + 86 0,6 + 372 / 5 = 196 resources.
Title: Re: Map War 2 - G4R13T1 - Darvince
Post by: atomic7732 on August 21, 2011, 09:27:14 AM
ok, i was exteremly tempted to fill in all my regions with a rainbow gradient, but it was taking too long.
I don't have anything to do today, mind if I do?

For your supposed birthday.
Title: Re: Map War 2 - G4R13T1 - Darvince
Post by: Darvince on August 21, 2011, 09:40:40 AM
Spent all on expansion/population. ;D

EDIT: wtf
Title: Re: Map War 2 - G4R13T1 - Darvince
Post by: Naru523 on August 21, 2011, 09:57:41 AM
Darvince stop trolling.
Title: Re: Map War 2 - G4R13T1 - Darvince
Post by: Darvince on August 21, 2011, 09:59:47 AM
NEVAR!!
Title: Re: Map War 2 - G4R13T1 - Darvince
Post by: Bla on August 21, 2011, 10:11:17 AM
Naru523 may spend 5 + 111 + 0 + 47 0,6 + 498 / 5 = 226 resources.
Title: Re: Map War 2 - G4R13T2 - Naru523
Post by: Darvince on August 21, 2011, 10:14:16 AM
Bla is a virus. >:(
Title: Re: Map War 2 - G4R13T2 - Naru523
Post by: atomic7732 on August 21, 2011, 10:15:44 AM
Bla is a virus. >:(
Title: Re: Map War 2 - G4R13T2 - Naru523
Post by: Bla on August 21, 2011, 10:16:17 AM
Virr vir viru Virussia virr. >:D NOTHING.
Title: Re: Map War 2 - G4R13T2 - Naru523
Post by: Darvince on August 21, 2011, 10:18:12 AM
You complain that everything other than games are viruses.
Title: Re: Map War 2 - G4R13T2 - Naru523
Post by: Bla on August 21, 2011, 10:19:29 AM
No I don't. Also, I'm very cautious about games containing viruses. But obviously I don't complain about games if I've already ensured they don't contain malware. :P

Anthem of Soviet Virussia:
Soviet Virussia Anthem (http://www.youtube.com/watch?v=Ro7vZmHVrQo#)

In Soviet Virussia, you infect virus!!!
Title: Re: Map War 2 - G4R13T2 - Naru523
Post by: Darvince on August 21, 2011, 10:30:46 AM
Yes I do, actually.

EDIT: I declare neutralitiez.
Title: Re: Map War 2 - G4R13T2 - Naru523
Post by: Naru523 on August 21, 2011, 04:00:12 PM
3 spent on resources.
Title: Re: Map War 2 - G4R13T2 - Naru523
Post by: Bla on August 21, 2011, 09:54:13 PM
3 spent on resources.
That's going to be hard.
Title: Re: Map War 2 - G4R13T2 - Naru523
Post by: Darvince on August 21, 2011, 09:55:15 PM
You are a virus. >:(
Title: Re: Map War 2 - G4R13T2 - Naru523
Post by: atomic7732 on August 21, 2011, 10:03:20 PM
3 spent on resources.
That'll be... 5 resources.
Title: Re: Map War 2 - G4R13T2 - Naru523
Post by: Darvince on August 21, 2011, 11:06:17 PM
Bla viri are infecting my nation!!!!!! AAAHHH!!!
Title: Re: Map War 2 - G4R13T2 - Naru523
Post by: Bla on August 22, 2011, 06:21:00 AM
Kolkolcough. >:D
Title: Re: Map War 2 - G4R13T2 - Naru523
Post by: Darvince on August 22, 2011, 08:00:35 AM
wut is not my little pony

Bla stop spreading your stupid plague!!!
Title: Re: Map War 2 - G4R13T2 - Naru523
Post by: Bla on August 22, 2011, 08:01:42 AM
What plague?

IamabsolutelnothidinganyBlague.
Title: Re: Map War 2 - G4R13T2 - Naru523
Post by: vh on August 22, 2011, 06:13:16 PM
 since im not sure ill have acsess to paint or any image editing program, or maybe even a computah!, i'm giving any resources i gain in the next 11 days to bla for development/defense/attacking and our sikkrit plan and i'll expect some back if bla has any resources left after going on a wild spending spree! I also give bla those regions that i was not supposed to take according to sikkrit plan

bla kan also develop my cities? if he wants to ( meaning he's nawt too lazy to)
and tear apart any1 who attaks meh? :D
/me bribes bla with 50 resources to say yes to this>>

and if bla says no ill just stockpile resources and get 1 tech pur turn

Title: Re: Map War 2 - G4R13T2 - Naru523
Post by: atomic7732 on August 22, 2011, 06:36:47 PM
Bla will say yes cause that's part of your sikrit Blan. :P

Btw, Bla you spelled absolutely as absolutel.
Title: Re: Map War 2 - G4R13T2 - Naru523
Post by: Bla on August 22, 2011, 09:55:27 PM
Okay, I'll take that as him giving me his nashun. I'll give it back when he comes back, ofc, and will try to spread the development fairly.

Also, Naru, can you redo your turn pw0x? Your turn was invalidator'd.
Title: Re: Map War 2 - G4R13T2 - Naru523
Post by: Naru523 on August 22, 2011, 10:13:47 PM
There.
Title: Re: Map War 2 - G4R13T2 - Naru523
Post by: Bla on August 23, 2011, 07:41:06 AM
The maps are completely identical. :|
Title: Re: Map War 2 - G4R13T2 - Naru523
Post by: deoxy99 on August 23, 2011, 07:21:42 PM
It's "spent". They are the same.
Title: Re: Map War 2 - G4R13T2 - Naru523
Post by: deoxy99 on August 23, 2011, 08:23:29 PM
They are the same.
I didn't spend on the artillery bases.
Nope, I checked with Photoshop. They are the same.
Title: Re: Map War 2 - G4R13T2 - Naru523
Post by: Naru523 on August 23, 2011, 08:37:29 PM
There, I finally -insert Byelorussian word here- fixed it.
Title: Re: Map War 2 - G4R13T2 - Naru523
Post by: Bla on August 23, 2011, 09:53:33 PM
Bla may spend 5 + 160 + 0 + 36 0,6 + 398 / 5 = 253 resources.
Title: Re: Map War 2 - G4R13T3 - Bla
Post by: Darvince on August 23, 2011, 10:02:09 PM
No, you may spend this time with your virus ponies bronies.
Title: Re: Map War 2 - G4R13T3 - Bla
Post by: Bla on August 23, 2011, 10:15:21 PM
/Spends ze reshaurzes anyway. Kolkolkol.

NeutronStar may spend 5 + 101 + 134 + 48 0,6 + 302 / 5 = 311 resources.

I see you're making a Deoxy. :P
Title: Re: Map War 2 - G4R13T4 - NeutronStar
Post by: Darvince on August 23, 2011, 10:36:31 PM
What is a deoxy?

wtf this game is turning out to be bronyism vs non-bronyism unintentionally, unless mudkip is brony.

EDIT:
I figured out approximate city sizes for the different levels.
Hamlet: 100 people
Village: 1000 people
Town: 10,000 people
City: 100,000 people
Metropolis: 1,000,000 people
Extractor: 20,000 people

So what is the population of the planet?
Title: Re: Map War 2 - G4R13T4 - NeutronStar
Post by: atomic7732 on August 24, 2011, 06:13:10 AM
But we aren't allies yet ... ???

It's more or less actually pro-Blaism vs anti-Blaism. In my case my country is just secluding itself from them. :P
Title: Re: Map War 2 - G4R13T4 - NeutronStar
Post by: Darvince on August 24, 2011, 07:18:36 AM
Yes, but.

Relations with Nueria: +135
Relations with Mudkipzania: -85
Relations with Naruland: +15
Relations with Blaist Bla Blaism Bla-like Bla Union under Blaist Government Bla State: -145
Title: Re: Map War 2 - G4R13T4 - NeutronStar
Post by: Bla on August 24, 2011, 07:30:24 AM
Mudkipz's turn below.

Data before the merging:
Mudkipz3629962568Bla, Naru523
Bla14853230104Darvince, Mudkipz, Naru523
He will get back at least 68 tech and zones according to owr sikrit blanz when he comes bakk.

And Darvince, I don't like your attempts to bloc up the world. Also, we don't need ur unhelfy kapitalisht kandy, kouk, kaik and othar staffz. Consider our trading over.
We also rekommund that Naru ends ze twade, but we'll let him tjoose freely.

Darvince may spend 5 + 141 + 0 + 86 0,6 + 280 / 5 = 216 resources.
Title: Re: Map War 2 - G4R14T1 - Darvince
Post by: Darvince on August 24, 2011, 07:49:21 AM
Mudkipz is still playing...

Commence alliance with Nue...

Mass production of hamletz.

Any wars declared by Bla during this time shall be considered unfair, unless they are on Bla's borders, since mudkipz is peaceful. Treat his zones peacefully.
Title: Re: Map War 2 - G4R14T1 - Darvince
Post by: Bla on August 24, 2011, 09:29:07 AM
Naru523 may spend 5 + 161 + 9 + 47 0,6 + 639 / 5 = 313 resources.

Nuetarky: I proposh twade wif ur nun-autarky.
Title: Re: Map War 2 - G4R14T2 - Naru523
Post by: atomic7732 on August 24, 2011, 03:02:03 PM
FOR EQUESTRIA!!!!!!!!!!!!!!!!!! Oh and the Hurricane Republic and Redwood National & State Parks.

Accept alliance with Darvince.

Bla, I doubt you'd allow trade with me now, but we can if you want to.
Title: Re: Map War 2 - G4R14T2 - Naru523
Post by: Bla on August 24, 2011, 10:02:23 PM
Leave our nation alone and we'll leave yours alone.
I assume I can trust this, if you don't want consequences in future games too.

Sign this invisible non-aggression pact below, and we can twade.
Title: Re: Map War 2 - G4R14T2 - Naru523
Post by: Darvince on August 24, 2011, 10:05:54 PM
Sined. I don't want war.
Title: Re: Map War 2 - G4R14T2 - Naru523
Post by: atomic7732 on August 25, 2011, 06:08:13 AM
Signed. But it better not be anything other than a non-aggression pact.
Title: Re: Map War 2 - G4R14T2 - Naru523
Post by: Naru523 on August 25, 2011, 06:23:32 PM
Darvince was in a hurry. So I made this.
Title: Re: Map War 2 - G4R14T2 - Naru523
Post by: Darvince on August 25, 2011, 06:29:33 PM
Nue can have these zones, if I can have 0-25 resources. I don't really care if you give me any resources or not, but w/e. The blue zones are the ones I want to gift.
Title: Re: Map War 2 - G4R14T2 - Naru523
Post by: atomic7732 on August 25, 2011, 06:30:16 PM
Sure. 25 I guess.
Title: Re: Map War 2 - G4R14T2 - Naru523
Post by: Bla on August 25, 2011, 09:57:39 PM
Bla may spend 5 + 323 + 0 + 104 0,6 + 350 / 5 = 414 resources.

I am feeling that the growth is too exponential... In the next game, I think I might make cities etc. more expensive.

6 tech...

NeutronStar may spend 5 + 119 + 252 + 48 0,6 + 871 / 5 = 560 resources.

Kol @ twade! Can you .gif me sum of ze reshaurzes you get frum owr twade? :P
Title: Re: Map War 2 - G4R14T4 - NeutronStar
Post by: Darvince on August 26, 2011, 07:35:42 AM
Bla, you totally forgot about my gift. And stop badgering Nue to get him on /your/ side, that doesn't even exist anymore due to mudkipz becoming one with you.
Title: Re: Map War 2 - G4R14T4 - NeutronStar
Post by: Bla on August 26, 2011, 08:12:19 AM
Bla, you totally forgot about my gift. And stop badgering Nue to get him on /your/ side, that doesn't even exist anymore due to mudkipz becoming one with you.
What gift?

Also, I'm just trading wif Nue foar ze mutual benefits for our nashunz. I'm not interested in having bad diplomagic standings wif our neighborz.
Title: Re: Map War 2 - G4R14T2 - Naru523
Post by: deoxy99 on August 26, 2011, 10:31:55 AM
Nue can have these zones, if I can have 0-25 resources. I don't really care if you give me any resources or not, but w/e. The blue zones are the ones I want to gift.
Title: Re: Map War 2 - G4R14T4 - NeutronStar
Post by: Bla on August 26, 2011, 10:52:40 AM
I didn't ignore that. You can't gift zones when it isn't your turn (but thanks Deoxy99).
Title: Re: Map War 2 - G4R14T4 - NeutronStar
Post by: Darvince on August 26, 2011, 03:07:55 PM
I can read what your intent is. It's rather obvious that you are going to declare war on random people, betray mudkipz, and conquer him.
Title: Re: Map War 2 - G4R14T4 - NeutronStar
Post by: Bla on August 26, 2011, 03:24:57 PM
I can read what your intent is. It's rather obvious that you are going to declare war on random people, betray mudkipz, and conquer him.
We'll see as time proves you wrong.
Also, it'd be stupid to conquer Mudkipz if I can just refuse to give him back his nashun. I won't do that, though.

However, I can read what your intent is. It's rather obvious that you are going to declare war on random people, attack Mudkipz, and conquer him.
Title: Re: Map War 2 - G4R14T4 - NeutronStar
Post by: Darvince on August 26, 2011, 03:27:25 PM
no it's not...

Who would I even attack?
Title: Re: Map War 2 - G4R14T4 - NeutronStar
Post by: deoxy99 on August 26, 2011, 03:37:32 PM
Who would you attack? I think you'd attack Bla. :P
Title: Re: Map War 2 - G4R14T4 - NeutronStar
Post by: atomic7732 on August 27, 2011, 02:09:17 PM
text
Title: Re: Map War 2 - G4R14T4 - NeutronStar
Post by: Darvince on August 27, 2011, 02:28:56 PM
yay me me me

Bla, wtf kind of amount of resources I can spend is this?

292.6776832520602986494449904772498538698154693790886352031205762680308853969726728926229899359384138479574151328553298128522940546078698112886386704937518856662649226081564815390632425985144139569840842311831934006311702356531635987480857882723754667558686069703915717309746613559555854410323210647636689934874197031168325200286646402509142212820160220798775871782760604031685645622607969710264394788685652450225860245824438892437335982563021919562612394196809440113359257595472256730721269998415834251478773673856867197141087013486658443725948704719215340751872643907428507147802606518816314557212988047957568877183806804402129143386215196315250734580432861909347898682100485889944741523941622385413627265844609536188631195270544331069928507991690161750739379839036145758952640592526714591481813627463299943188413632184654022453036448849066853112079187683494886549810704954574852841475214464066138046772293100596709781411755560879542734505695686057860531397791971762988226961944479586606704778584525319611233508083358890332196275081887395731075963115658363308047703242305129993226081773615588261894016229154223737188011864391184246247692455987230136532192536957180066248643572036382693114231346780404267217751775734248195414500534913060926559005354146296251829957685150282939432454375812231579674692445948863722217408124757819037314146799861337681474155227245540135394481292568751927731591909971180751057397666892005214188298092104245971990357702891225972183076784290152123147999259325229231498365392202085132797167394065223416402784328422627789524420962956426672944409597736303017872504434029897808901783815892889925998051380399290532836281967354020643902115722113380676420811132537079014527976782406015751400623563975819865173236586054339936961807690777449405179708237638539069059296905565617292654628894546268130966259822440697234277998741567335216141865006941399211264113290033104805207433025221131308249417295413436177796573103649642746220845179989790292173023732574030373125925218621045985408294851004646119784400020208825516970445442321671613855098585404843896678249594075384971704165105923763063132137673986367036348928793467724449954392787372439152106351821112206770433885381289354000823249120892419719658028353206401286702960464257485234979445043313139966305808794676092920833792381691693700376793250566449674029197275769976126354429919994139511535101214156485978380888589901844903113170699306807098625860268770571115596749025915392522192121035569922882391787336894579019897418364852796662142270905105061489075901045191443324964030813202624908202748647639737786065644688311309603659591285715620889343851827105240963602962013923687857854506727471706237385607725184862899725520543510368030985362969031201399384627861035217492631710692360378631021426399188726107539791866298349732781679084820481538256174203023479036516843914471139348220957107799317229067948487213985507045742708141042577054158457836017126818987024353841724634712976613813493582433649270412618104959236613981374393840667844829637398184123486957423121523547628204761383385461532604506765219372621222453907250662073047944952219756987989145660506829878905890087703550439176212234958333957535227214300047620979143153344248491560527039264430874027387683624193029189179913248283923476067356874311476560978443130872852290773131010296300085785565174606017304556182652673012671859541461915178922025505126576804499759285822413395474819265363779783593701289470516437548051139527324477967758411736676629334003411080231795460230003368614472603781035797858607884713190429703109722730387693804317568056164741544892144154872377764020323813176448685962804245317677429715782632615980644580003038600588800699396012352849205873902015197881750519077051221155465180383293538304353180359937144440748483695766667293563148129969186138245102496524117902361793212233936411927843110595084043117133773980389643504353018417363416134376550503151454110293566342555263128955644710158812553636989379670462471560783792815685462957367410444033665113610154268826744750994075280034124997480623272316587695537536401658164886835166091632502211541840704207905413368186922124840056973548725471354202044748982917733181895479951745240024072533147843308315223367942898550105137717546987908403514357223852773771808658793129877443799636694733142564658147479446002077107452362431006641235111798551895968206397171537200113995247982069847711738159442758287674452032897472644231975193014112310945293944609257676794456076214765281809844040585252148911729375405862038666145535020732810383290919816843580717410830909042191342145119965658107677881410254944281540633123785730659519498493179280870364273457388475420725905286000885681378155360965232332971610282314025897502147811573117460905198696870039014382652680914561172112605324053983458684729897851195098063966793735249450416443245303025291751444992755646089522125459402828465723440518641348282233153379306920183125652321225523573930621668638255927653843992177390769813080411216474056381819610100751026816052997898102932892309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Title: Re: Map War 2 - G4R14T4 - NeutronStar
Post by: Darvince on August 27, 2011, 02:46:07 PM
No moar free zunes. Mass production of villages.
Title: Re: Map War 2 - G4R14T4 - NeutronStar
Post by: Bla on August 28, 2011, 05:37:20 AM
Naru523 may spend 5 + 231 + 70 + 47 0,6 + 861 / 5 = 448 resources.
Title: Re: Map War 2 - G4R15T2 - Naru523
Post by: Bla on August 31, 2011, 10:51:57 AM
Naru523's turn has expired. :(

Bla may spend 5 + 443 + 0 + 110 0,6 + 396 / 5 = 544 resources.

425 on infrastrokture, 15 on expanshunz, 52 on tech and 52 saved as reshaurzes.

NeutronStar may spend 5 + 165 - 18 + 470 + 48 0,6 + 1064 / 5 = 845 resources.

I taik bakk ze condemnashun of bordah develupmunt. I will start develupung mah bordahz from ze next tern, very peacefully.
Title: Re: Map War 2 - G4R15T3 - NeutronStar
Post by: atomic7732 on August 31, 2011, 02:51:26 PM
moar text
Title: Re: Map War 2 - G4R15T3 - NeutronStar
Post by: Darvince on August 31, 2011, 08:51:35 PM
text? bla's phemy
Title: Re: Map War 2 - G4R15T3 - NeutronStar
Post by: Bla on September 02, 2011, 04:42:23 AM
Darvince may spend 5 + 253 + 29 + 86 0,6 + 424 / 5 = 386 resources.
Title: Re: Map War 2 - G4R16T1 - Darvince
Post by: Naru523 on September 04, 2011, 11:48:12 AM
269 resources spent. 179 resources left. 100 resources spent on tech.
Title: Re: Map War 2 - G4R16T1 - Darvince
Post by: Bla on September 04, 2011, 12:01:07 PM
Darvince may spend 5 + 253 + 29 + 86 0,6 + 510 / 5 = 403 resources.
Title: Re: Map War 2 - G4R16T1 - Darvince
Post by: Darvince on September 05, 2011, 09:07:53 AM
Rest of reshaurzes as tech.
Title: Re: Map War 2 - G4R16T1 - Darvince
Post by: Bla on September 05, 2011, 09:22:49 AM
Exception in
     a. Blabrain 1095
     f. Blabrain 9387
     d. Blabrain 4372
     b. Blabrain 9389
     h. Blabrain 2744
Socket closed. Could not spend "rest" of value "-33".
Title: Re: Map War 2 - G4R16T1 - Darvince
Post by: Darvince on September 06, 2011, 05:09:25 PM
damnit

and i'm grounded siich is why it has a .PNG instead of .png
Title: Re: Map War 2 - G4R16T1 - Darvince
Post by: Bla on September 06, 2011, 10:33:12 PM
Bla may spend 5 + 580 + 52 + 162 0,6 + 510 / 5 = 760 resources.

I spend 388. I give Mudkipz lotz of stuffz bakk, and 20 tech. I haz 372 left. I give Mudkipz 180. I haz 192 left. I split ze reshaurzes equally on tech and... StoRAGE!!!.

Mudkipz may spend 5 + 180 - 180 + 205 + 88 0,6 + 845 / 5 = 394 resources.
Title: Re: Map War 2 - G4R16T3 - Mudkipz
Post by: vh on September 07, 2011, 10:32:22 AM
spent 199 resources but dunt blame meh if im wrong!
Title: Re: Map War 2 - G4R16T3 - Mudkipz
Post by: Bla on September 07, 2011, 10:39:31 AM
You spant 214. I blame you.

NeutronStar may spend 5 + 193 + 753 + 48 0,6 + 1193 / 5 = 1200 resources.

I am requesting that you give some of them to me, in thanks for our trade, which benefits you a lot moar. :P
Title: Re: Map War 2 - G4R16T4 - NeutronStar
Post by: blotz on September 07, 2011, 01:00:00 PM
 ??? ??? ??? correct?
bla Alliance?
Title: Re: Map War 2 - G4R16T4 - NeutronStar
Post by: deoxy99 on September 07, 2011, 01:07:24 PM
You can't do that, you can only put one zone at the beginning.
Title: Re: Map War 2 - G4R16T4 - NeutronStar
Post by: blotz on September 07, 2011, 01:10:47 PM
im reevolutioning ;D ;D ;D ;D ;D ;D ;D ;D






Title: Re: Map War 2 - G4R16T4 - NeutronStar
Post by: deoxy99 on September 07, 2011, 01:27:17 PM
im reevolutioning ;D ;D ;D ;D ;D ;D ;D ;D







You have to count the zones the nation has, and divide by 5. That's how many you can put.
Title: Re: Map War 2 - G4R16T4 - NeutronStar
Post by: blotz on September 07, 2011, 01:30:14 PM
So i can have 14?
(70/5=14).
Title: Re: Map War 2 - G4R16T4 - NeutronStar
Post by: deoxy99 on September 07, 2011, 01:58:14 PM
So i can have 14?
(70/5=14).
Yes.
Title: Re: Map War 2 - G4R16T4 - NeutronStar
Post by: blotz on September 07, 2011, 02:06:28 PM
than ....
bla Alliance?
again
Title: Re: Map War 2 - G4R16T4 - NeutronStar
Post by: deoxy99 on September 07, 2011, 02:08:40 PM
More like Bla's Personal Union... ;D
Title: Re: Map War 2 - G4R16T4 - NeutronStar
Post by: vh on September 07, 2011, 02:55:51 PM
this topic alone, has almost 3/4ths as much posts as ubox 2 section has lol
Title: Re: Map War 2 - G4R16T4 - NeutronStar
Post by: atomic7732 on September 07, 2011, 03:25:31 PM
Upgrade all the things!

ovar 10800 texts
Title: Re: Map War 2 - G4R16T4 - NeutronStar
Post by: Darvince on September 07, 2011, 10:40:00 PM
SSSHHHIII-

You know what, since you guys (bla, bong, mudkipz) are all so ambitious to kill me (even though I never did anything) I am going to leave this board completely, do not make my area into rebel lands or blank lands, leave it as it is and make it like the impassable mountains of EUIII.
Title: Re: Map War 2 - G4R16T4 - NeutronStar
Post by: Bla on September 08, 2011, 07:25:58 AM
Bong's first revolution was valid, the second one took too many zones (72 / 5 = 14,4, however, bong hasn't had any of the zones he took earlier in the game, so each zone counts as two, meaning he can only take 7 zones).

So consider bong's first turn the right one.

NeutronStar, should I just copypaste your changes onto that map, or do you want to redo your turn?

And Darvince... I had nothing to do with these blans. But I think you should let bong's country stay, but you shouldn't fight each other.
I ask bong to end the war, in which case he can join the RGB-alliance. Darvince must accept the peace treaty as well.

In any case, if you leave the game, your country can become Barbaria or stay yours, but it can't be magically protected. Other players will be allowed to interact with it just as before you left.
Title: Re: Map War 2 - G4R16T5 - NeutronStar
Post by: blotz on September 08, 2011, 01:29:37 PM
wat turn am i?
Title: Re: Map War 2 - G4R16T5 - NeutronStar
Post by: Darvince on September 08, 2011, 06:06:02 PM
6?

edit: damnit rage personality
Title: Re: Map War 2 - G4R16T5 - NeutronStar
Post by: vh on September 08, 2011, 06:43:06 PM
look, darvince, bla/me aren't all against you and want to eliminate you ( at least i don't)
but you did pm me that you would start a war with me on turn 18 or something, which is a threat.
i'm really fine with just hiding and not fighting anyone :)
Title: Re: Map War 2 - G4R16T5 - NeutronStar
Post by: Bla on September 08, 2011, 10:06:46 PM
Bong, this is your turn (the first one you posted):
Title: Re: Map War 2 - G4R16T5 - NeutronStar
Post by: blotz on September 10, 2011, 06:56:40 AM
im fime wihth that :) ;) :D ;D >:( :( :o 8) ??? ::) :P :-[ :-X :-\ :-* :'(
Title: Re: Map War 2 - G4R16T5 - NeutronStar
Post by: Darvince on September 10, 2011, 06:58:51 AM
Wait the war at turn 18 was if you were aggressive to me. And whatever war bong caused, is now off.
Title: Re: Map War 2 - G4R16T5 - NeutronStar
Post by: vh on September 10, 2011, 09:05:31 AM
i amsh no agress ;D
Title: Re: Map War 2 - G4R16T5 - NeutronStar
Post by: atomic7732 on September 11, 2011, 12:57:50 AM
I guess I'm supposed to say copied. lol
Title: Re: Map War 2 - G4R16T5 - NeutronStar
Post by: Darvince on September 11, 2011, 01:02:51 AM
I guess I'm supposed to stay copied. lol

Fix'd
Title: Re: Map War 2 - G4R16T5 - NeutronStar
Post by: atomic7732 on September 11, 2011, 01:06:01 AM
wtf?
Title: Re: Map War 2 - G4R16T5 - NeutronStar
Post by: Bla on September 11, 2011, 01:06:35 AM
Naru523 may spend 5 + 317 + 79 + 147 0,6 + 1361 / 5 = 693 resources.

Also, as a leader of the RGB Alliance, I hereby make trade routes between Bong and all of our members.

I like MLP.
Fix'd
Title: Re: Map War 2 - G4R16T6 - Naru523
Post by: Darvince on September 11, 2011, 07:34:31 AM
kommkommukommkommunismism kommunist blaist blaist blaism blablablablablaism kommkommkommunismismkommunism

multiplimultiplimultiplimultipli tradism tradreaadeedretradeism

capitacapitacapitalismism
moar kommunism
Fix'd.
Title: Re: Map War 2 - G4R16T6 - Naru523
Post by: atomic7732 on September 11, 2011, 09:58:53 AM
fixityfixityfixfixfix
Fix'd.
Title: Re: Map War 2 - G4R16T6 - Naru523
Post by: Bla on September 11, 2011, 10:08:24 AM
Fax'd.
Fix'd.
Title: Re: Map War 2 - G4R16T6 - Naru523
Post by: Darvince on September 11, 2011, 11:58:07 AM
autarkist ponies
kommunisht lapis
Fix'd
Title: Re: Map War 2 - G4R16T6 - Naru523
Post by: atomic7732 on September 11, 2011, 12:44:09 PM
autarkist ponies
kommunisht lapis
wtfwtfwtf neopets
Fix'd.
Title: Re: Map War 2 - G4R16T6 - Naru523
Post by: Darvince on September 11, 2011, 01:00:50 PM
autarkist ponies
kommunisht lapis
capitalist neopets
autarkist ponies
Fix'd
Title: Re: Map War 2 - G4R16T6 - Naru523
Post by: atomic7732 on September 11, 2011, 01:28:48 PM
wtf... you have no reason to leave the forums... I don't get it.
Title: Re: Map War 2 - G4R16T6 - Naru523
Post by: Darvince on September 11, 2011, 01:51:41 PM
I don't even
Title: Re: Map War 2 - G4R16T6 - Naru523
Post by: vh on September 11, 2011, 02:19:51 PM
eat's tail

im not a cat
Title: Re: Map War 2 - G4R16T6 - Naru523
Post by: Darvince on September 11, 2011, 02:54:22 PM
eat's tail

im not a cat
yes you are
Title: Re: Map War 2 - G4R16T6 - Naru523
Post by: vh on September 11, 2011, 03:04:45 PM
*eats tail again*
ponies have tails too
i don't have a tail anymore
Title: Re: Map War 2 - G4R16T6 - Naru523
Post by: Darvince on September 11, 2011, 10:00:09 PM
yes you do, look.
Title: Re: Map War 2 - G4R16T6 - Naru523
Post by: Naru523 on September 13, 2011, 11:04:20 PM
Since I really have nothing to do now (on a laptop) I'll save my resources and give 100 resources to Bla for whatever he needs it for.
Title: Re: Map War 2 - G4R16T6 - Naru523
Post by: Bla on September 14, 2011, 07:12:49 AM
Darvince may spend 5 + 308 + 0 + 178 0,6 + 556 / 5 = 447 resources.
Title: Re: Map War 2 - G4R17T1 - Darvince
Post by: Darvince on September 14, 2011, 05:05:47 PM
hheeeebbbbjabjbjbjdbsjbjfjkdf...

*writes chicken scratch on screen*
Title: Re: Map War 2 - G4R17T1 - Darvince
Post by: vh on September 14, 2011, 05:16:04 PM
i write penquin scratch on screens
Title: Re: Map War 2 - G4R17T1 - Darvince
Post by: Bla on September 18, 2011, 04:29:54 AM
Darvince's turn has expired.

Bla may spend 5 + 528 + 196 + 238 0,6 + 842 / 5 = 924 resources.

I spend 150 on infrastructure, and 50 on tech. 724 left.

Mudkipz may spend 5 + 246 + 180 + 88 0,6 + 933 / 5 = 632 resources.
Title: Re: Map War 2 - G4R17T2 - Mudkipz
Post by: Darvince on September 18, 2011, 01:16:38 PM
tfankjoyanewib
Title: Re: Map War 2 - G4R17T2 - Mudkipz
Post by: vh on September 18, 2011, 03:51:41 PM
251 in infrastructure
i spent 112 of tech
and stok pile der rest
Title: Re: Map War 2 - G4R17T2 - Mudkipz
Post by: Darvince on September 18, 2011, 04:23:47 PM
Techzzz.
Title: Re: Map War 2 - G4R17T2 - Mudkipz
Post by: Bla on September 18, 2011, 11:14:08 PM
Bong may spend 5 + 40 + 0 + 0 0,6 + 1231 / 5 = 291 resources.
Title: Re: Map War 2 - G4R17T4 - Bong
Post by: blotz on September 21, 2011, 01:57:30 PM
rest on techz
Title: Re: Map War 2 - G4R17T4 - Bong
Post by: Bla on September 23, 2011, 04:33:12 AM
NeutronStar may spend 5 + 239 + 1052 + 48 0,6 + 1466 / 5 = 1599 resources.
Title: Re: Map War 2 - G4R17T5 - NeutronStar
Post by: atomic7732 on September 23, 2011, 06:18:59 AM
Ugh. This is too mainstream. (wat)
Title: Re: Map War 2 - G4R17T5 - NeutronStar
Post by: Bla on September 23, 2011, 06:26:30 AM
Naru523 may spend 5 + 317 + 503 + 147 0,6 + 1986 / 5 = 1242 resources.
Title: Re: Map War 2 - G4R17T6 - Naru523
Post by: atomic7732 on September 27, 2011, 07:57:22 PM
Naru's turn expired. A long time ago.
Title: Re: Map War 2 - G4R17T6 - Naru523
Post by: vh on September 27, 2011, 08:23:46 PM
lets respire him
wait what
is it my turn
yayday?
Title: Re: Map War 2 - G4R17T6 - Naru523
Post by: Bla on September 27, 2011, 10:20:24 PM
Bla may spend 5 + 576 + 724 + 246 0,6 + 1006 / 5 = 1533 resources.
Title: Re: Map War 2 - G4R18T1 - Bla
Post by: Bla on September 30, 2011, 06:06:21 AM
Statistics at end of round 17 (for my statistics file, which I'll update when my computer works again (and no, it's not on my computer)):
Nations (People will take their turns in this order, use this if the first post isn't updated):
NameColorZonesProductionResourcesTechnologyTrade
Bla1499576724246Bong, Mudkipz, Naru523, NeutronStar
Mudkipz3638338256200Bla, Bong, Naru523
Darvince4635730415Naru523, NeutronStar
Bong127560241Bla, Mudkipz, Naru523
NeutronStar1126295143148Bla, Darvince, Naru523

I've spent 50 reshaurzes on a Polish metro. OHWAIT a metropolis.
Also, I spend 51 reshaurzes on tech.

Mudkipz may spend 5 + 338 + 256 + 200 0,6 + 969 / 5 = 817 resources.
Title: Re: Map War 2 - G4R18T2 - Mudkipz
Post by: Darvince on September 30, 2011, 07:26:18 AM
tf oh hey look at my production... and don't you DARE read this for ideas about war... i'll always state the reason... no... no... no... NO!!!!
Title: Re: Map War 2 - G4R18T2 - Mudkipz
Post by: Bla on September 30, 2011, 07:36:48 AM
/me gets some interesting ideas about wars...
Title: Re: Map War 2 - G4R18T2 - Mudkipz
Post by: Darvince on September 30, 2011, 08:08:55 AM
Noooooooooooo!
Title: Re: Map War 2 - G4R18T2 - Mudkipz
Post by: vh on October 03, 2011, 03:13:09 AM
stkplie
Title: Re: Map War 2 - G4R18T2 - Mudkipz
Post by: Bla on October 03, 2011, 07:07:24 AM
Darvince may spend 5 + 573 + 0 + 415 0,6 + 612 / 5 = 738 resources.
Title: Re: Map War 2 - G4R18T3 - Darvince
Post by: Darvince on October 03, 2011, 09:12:16 AM
SO MANY TECH AAAA

EDIT: ignore the file name, just go with the image
Title: Re: Map War 2 - G4R18T3 - Darvince
Post by: Bla on October 03, 2011, 09:27:20 AM
Hai! Quit exceeding mai industries!

Bong may spend 5 + 56 + 0 + 241 0,6 + 1251 / 5 = 338 resources.
Title: Re: Map War 2 - G4R18T4 - Bong
Post by: Darvince on October 03, 2011, 09:28:16 AM
Kekkonkekkonkekkonkekkonkekkonkekkonkekkon.
Title: Re: Map War 2 - G4R18T4 - Bong
Post by: blotz on October 05, 2011, 04:47:07 PM
rest on tech
edit: whoops
Title: Re: Map War 2 - G4R18T4 - Bong
Post by: Bla on October 06, 2011, 07:24:15 AM
*Ends twade wif Nue.

NeutronStar may spend 5 + 295 + 1431 + 48 0,6 + 994 / 5 = 1940 resources.
Title: Re: Map War 2 - G4R18T5 - NeutronStar
Post by: atomic7732 on October 06, 2011, 04:13:34 PM
I'll take 20 on tech.
Title: Re: Map War 2 - G4R18T5 - NeutronStar
Post by: Darvince on October 06, 2011, 05:39:36 PM
Okay, whatever I'll try to say will probably wind up nromh ;s,r og oy tr;syrd yp ,u ;oyy;r [pmu
Title: Re: Map War 2 - G4R18T5 - NeutronStar
Post by: vh on October 06, 2011, 05:45:13 PM
that's more gibberish instead of cryptic

^^
Title: Re: Map War 2 - G4R18T5 - NeutronStar
Post by: Darvince on October 06, 2011, 06:02:56 PM
Mp oy'd vtu[yov/
Title: Re: Map War 2 - G4R18T5 - NeutronStar
Post by: vh on October 06, 2011, 06:06:07 PM
Mppped! UMPED! PEEDUMER! COMO!
Title: Re: Map War 2 - G4R18T5 - NeutronStar
Post by: Darvince on October 06, 2011, 06:13:16 PM
When you figure out what I'm doing, you will facepalm.
Title: Re: Map War 2 - G4R18T5 - NeutronStar
Post by: deoxy99 on October 06, 2011, 06:20:13 PM
No it;s cryptic.
Ha, you made a typing error! Ha!
Title: Re: Map War 2 - G4R18T5 - NeutronStar
Post by: vh on October 06, 2011, 06:36:39 PM
When you figure out what I'm doing, you will facepalm.

randomly smashing keyboards? yeah should i facepalm now?
Title: Re: Map War 2 - G4R18T5 - NeutronStar
Post by: vh on October 06, 2011, 06:37:42 PM
AHAHAHA I FIGURED IT OUt

your shifting everything over to the left on the keyboard when you type

i'm too lazy to decode it thoguh
Title: Re: Map War 2 - G4R18T5 - NeutronStar
Post by: vh on October 06, 2011, 06:40:10 PM
for example, cookie would be xiijuw in your version of crypticness
^^
AMIRITE!

and nope i dundt fapalm!
Title: Re: Map War 2 - G4R18T5 - NeutronStar
Post by: deoxy99 on October 06, 2011, 06:41:08 PM
I just said that Mudkipz. I said it means No, it's cryptic.

The first part? Being lame if it relates to my little pony. Yay!
Title: Re: Map War 2 - G4R18T5 - NeutronStar
Post by: atomic7732 on October 06, 2011, 06:57:21 PM
Okay, whatever I'll try to say will probably wind up being lame if it relates to my little pony

Took me to the end of the bold before I knew what it was.

no it's cryptic.

The bold will from now on be what I actually had to decode.

Edit: Didn't realize deoxy decoded it in the post above me.
Title: Re: Map War 2 - G4R18T5 - NeutronStar
Post by: Naru523 on October 06, 2011, 07:06:04 PM
100th page reached.
Title: Re: Map War 2 - G4R18T5 - NeutronStar
Post by: atomic7732 on October 06, 2011, 07:12:10 PM
you r layt
Title: Re: Map War 2 - G4R18T5 - NeutronStar
Post by: Naru523 on October 07, 2011, 08:24:17 PM
you r layt

Naw, blame my iPod Touch.
Title: Re: Map War 2 - G4R18T5 - NeutronStar
Post by: Bla on October 08, 2011, 01:33:12 AM
Naru, join again... [Insert hypnosis here]

This should work.
(It's in Wierdanish, but just stare at the spinning thing!)

Hypnotisøren - betalingshospitaler (http://www.youtube.com/watch?v=0y0VPlJ4KYQ#ws)
Hypnotisøren - efterløn (http://www.youtube.com/watch?v=XrbSpkEN3Ek#ws)
Title: Re: Map War 2 - G4R18T5 - NeutronStar
Post by: vh on October 08, 2011, 01:36:39 AM
(http://www.billfrymire.com/blog/wp-content/uploads/2008/06/eyes-great-horned-owl-intense.jpg)
Title: Re: Map War 2 - G4R18T5 - NeutronStar
Post by: Darvince on October 08, 2011, 09:05:48 AM
You're both doing it wrong. To get Naru and I to do anything, use Asia.
Title: Re: Map War 2 - G4R18T5 - NeutronStar
Post by: vh on October 08, 2011, 09:35:31 AM
Asia.png
Title: Re: Map War 2 - G4R18T5 - NeutronStar
Post by: Bla on October 10, 2011, 01:30:02 AM
Bla may spend 5 + 596 + 1432 + 297 0,6 + 751 / 5 = 2214 resources.

I spend 119 on tech and save ze rest.

Mudkipz may spend 5 + 338 + 817 + 200 0,6 + 1009 / 5 = 1386 resources.

I'll be away until Friday, so I can't update this meanwhile. So any turn after Mudkipz's turn won't expire before Sunday, or whenever I update the first post after Mudkipz's turn.

For statistics:
Nations (People will take their turns in this order, use this if the first post isn't updated):
NameColorZonesProductionResourcesTechnologyTrade
Bla14995961432297Bong, Mudkipz, Naru523
Mudkipz3638338817200Bla, Bong, Naru523
Darvince463677465415Naru523, NeutronStar
Bong127960479Bla, Mudkipz, Naru523
NeutronStar1126343179568Darvince, Naru523
Title: Re: Map War 2 - G4R19T2 - Mudkipz
Post by: Bla on October 15, 2011, 06:14:17 AM
Mudkipz's turn has expired.

Darvince may spend 5 + 677 + 465 + 415 0,6 + 660 / 5 = 1316 resources.

In the next game, I think I'll remove all other victory conditions than diplomatic and global conquest.
Title: Re: Map War 2 - G4R19T2 - Darvince
Post by: Darvince on October 16, 2011, 10:19:21 AM
Shave reshaurzes.
Title: Re: Map War 2 - G4R19T2 - Darvince
Post by: Bla on October 16, 2011, 10:25:16 AM
Bong may spend 5 + 96 + 0 + 479 0,6 + 1251 / 5 = 392 resources.
Title: Re: Map War 2 - G4R19T3 - Bong
Post by: blotz on October 19, 2011, 01:54:59 PM
all on tech
Title: Re: Map War 2 - G4R19T3 - Bong
Post by: Bla on October 19, 2011, 02:02:21 PM
NeutronStar may spend 5 + 343 + 1795 + 68 0,6 + 1002 / 5 = 2356 resources.
Title: Re: Map War 2 - G4R19T4 - NeutronStar
Post by: atomic7732 on October 19, 2011, 02:58:36 PM
100 tech pl0x

*is terrified*
Title: Re: Map War 2 - G4R19T4 - NeutronStar
Post by: Bla on October 20, 2011, 03:18:38 AM
Bla may spend 5 + 596 + 2095 + 416 0,6 + 751 / 5 = 2883 resources.

33 on tech, save the rest.

Nations (People will take their turns in this order, use this if the first post isn't updated):
NameColorZonesProductionResourcesTechnologyTrade
Bla14995962095416Bong, Mudkipz, Naru523
Darvince4636851286415Naru523, NeutronStar
Bong127960871Bla, Mudkipz, Naru523
NeutronStar11263832156168Darvince, Naru523

Darvince may spend 5 + 685 + 1286 + 415 0,6 + 700 / 5 = 2153 resources.
Title: Re: Map War 2 - G4R20T2 - Darvince
Post by: Darvince on October 20, 2011, 07:44:22 AM
SAIV AWL 2.153
Title: Re: Map War 2 - G4R20T2 - Darvince
Post by: Bla on October 20, 2011, 07:53:40 AM
Bong may spend 5 + 96 + 0 + 871 0,6 + 1251 / 5 = 409 resources.
Title: Re: Map War 2 - G4R20T3 - Bong
Post by: FiahOwl on October 20, 2011, 09:20:22 AM

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Title: Re: Map War 2 - G4R20T2 - Darvince
Post by: FiahOwl on October 20, 2011, 09:23:22 AM

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Title: Re: Map War 2 - G4R20T3 - Bong
Post by: Bla on October 20, 2011, 09:27:58 AM
NOP we nid a gwobal Kommunisht Plannud Ekunumy!

KOLKOLKOL

National Anthem of USSR (http://www.youtube.com/watch?v=U06jlgpMtQs#)
Title: Re: Map War 2 - G4R20T3 - Bong
Post by: deoxy99 on October 20, 2011, 09:30:24 AM
Kol, I listened to it! I also listened to Nazi Germany. >:D
Title: Re: Map War 2 - G4R20T3 - Bong
Post by: Bla on October 20, 2011, 09:37:52 AM
I don't see anything wrong in listening to anything. But I must say that it is... Well fought of your ears if you managed to not close the Nazi one after... 1 second.
Title: Re: Map War 2 - G4R20T3 - Bong
Post by: deoxy99 on October 20, 2011, 09:50:04 AM
It actually sounded good (if it was even the right one for Nazi Germany). :P

With some reading, the anthem now was the anthem for Nazi Germany, if I am not mistaken.
Title: Re: Map War 2 - G4R20T3 - Bong
Post by: Bla on October 20, 2011, 09:57:31 AM
It just sounds plain boring imo. Boring melody and very boring voices.

The USSR one is impressive, and the ones who sing sound like they actually care about it. Rather than a group of people who are falling asleep. It sounds like it promises a great future and not just some national egoism.
Title: Re: Map War 2 - G4R20T3 - Bong
Post by: FiahOwl on October 20, 2011, 10:06:41 AM

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Title: Re: Map War 2 - G4R20T3 - Bong
Post by: deoxy99 on October 20, 2011, 10:07:42 AM
Form a Micronation! It allows you to make your own country without getting in the way of other countries. :P

Now, please stop getting off-topic.
Title: Re: Map War 2 - G4R20T3 - Bong
Post by: FiahOwl on October 20, 2011, 10:09:42 AM

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Title: Re: Map War 2 - G4R20T3 - Bong
Post by: deoxy99 on October 20, 2011, 10:12:18 AM
Oh my goodness, it's on page 101! :o
Title: Re: Map War 2 - G4R20T3 - Bong
Post by: FiahOwl on October 20, 2011, 10:14:44 AM

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Title: Re: Map War 2 - G4R20T3 - Bong
Post by: Bla on October 20, 2011, 10:21:35 AM
Cant wait to Revolution. should i? and who would help me break off of bla?
I will. I hereby offer your nation a peaceful way into our planet, and propose this red state for you, containing 10 zones, better than any result you can get by revolution.
(In other words, if you revolt, I will cwush you.) >:D
Title: Re: Map War 2 - G4R20T3 - Bong
Post by: FiahOwl on October 20, 2011, 10:34:31 AM

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Title: Re: Map War 2 - G4R20T3 - Bong
Post by: Bla on October 20, 2011, 10:37:34 AM
You have a sea base in the lake. A fantastic strategic location, isn't it?
Title: Re: Map War 2 - G4R20T3 - Bong
Post by: FiahOwl on October 20, 2011, 10:38:53 AM

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Title: Re: Map War 2 - G4R20T3 - Bong
Post by: Bla on October 20, 2011, 10:43:12 AM
So, what color do you choose (see first post)?
Title: Re: Map War 2 - G4R20T3 - Bong
Post by: FiahOwl on October 20, 2011, 10:43:38 AM

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Title: Re: Map War 2 - G4R20T3 - Bong
Post by: FiahOwl on October 20, 2011, 10:46:03 AM

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Title: Re: Map War 2 - G4R20T3 - Bong
Post by: Bla on October 20, 2011, 10:51:51 AM
Here's your map.

Bong may spend 5 + 96 + 0 + 871 0,6 + 1251 / 5 = 409 resources.
Title: Re: Map War 2 - G4R20T4 - Bong
Post by: deoxy99 on October 20, 2011, 10:54:21 AM
AHH! PINK! Is he a girl or what? :P
Title: Re: Map War 2 - G4R20T4 - Bong
Post by: Bla on October 20, 2011, 10:59:29 AM
What does a wavelength of about 700 nm including less intense and equal amounts of other visible wavelengths have to do with human female body features?
Title: Re: Map War 2 - G4R20T4 - Bong
Post by: deoxy99 on October 20, 2011, 11:00:25 AM
Um, no... it has to do with a stereotype... Females like pink, males like blue. :P
Title: Re: Map War 2 - G4R20T4 - Bong
Post by: Bla on October 20, 2011, 11:03:25 AM
I like green?
Kolkolkol
Title: Re: Map War 2 - G4R20T4 - Bong
Post by: deoxy99 on October 20, 2011, 11:06:17 AM
Wow. I didn't even realize, my personal text is probably long enough to make you wonder how I got that long of text. I used Google Chrome to edit the maxlength="" attribute, and I just removed it. :P
Title: Re: Map War 2 - G4R20T4 - Bong
Post by: FiahOwl on October 20, 2011, 11:11:24 AM

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Title: Re: Map War 2 - G4R20T4 - Bong
Post by: deoxy99 on October 20, 2011, 11:15:10 AM
You are a male. :P
Title: Re: Map War 2 - G4R20T4 - Bong
Post by: Bla on October 20, 2011, 11:19:43 AM
Congratulations,
Title: Re: Map War 2 - G4R20T4 - Bong
Post by: FiahOwl on October 20, 2011, 12:07:44 PM

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Title: Re: Map War 2 - G4R20T4 - Bong
Post by: blotz on October 20, 2011, 06:03:15 PM
TECH TECH TECH!!! ALL ON TECH!!
Title: Re: Map War 2 - G4R20T4 - Bong
Post by: Bla on October 20, 2011, 11:47:22 PM
NeutronStar may spend 5 + 383 + 2156 + 168 0,6 + 1002 / 5 = 2766 resources.
Title: Re: Map War 2 - G4R20T5 - NeutronStar
Post by: atomic7732 on October 21, 2011, 06:12:39 AM
50 moar techz.
Title: Re: Map War 2 - G4R20T5 - NeutronStar
Post by: Bla on October 21, 2011, 06:15:54 AM
Bla may spend 5 + 466 + 2850 + 449 0,6 + 751 / 5 = 3510 resources.

I win an economic victory.
Title: Re: Map War 2 - G4R21 - Bla
Post by: atomic7732 on October 21, 2011, 06:31:57 AM
Awww but I was so close...

How many turns would it have taken me to win?
Title: Re: Map War 2 - G4R21 - Bla
Post by: Bla on October 21, 2011, 06:39:59 AM
One more. And Darvince could probably had won this round too.

Kolkolkol.

But I'll disable economic and tech victories in future games. As you can see, it isn't that fun to just see the game abruptly stop, and it doesn't encourage wars, which are fun.

Something also made our growth WAY too fast this game as well, but I'm not sure what it is. Maybe the many more city levels available. Hmm........................

Any suggestions for game changes to game 5? I will definitely slow the growth somehow, and I'm not sure if I'm that happy about the benefit formula for tech...
Title: Re: Map War 2 - G4R21T1 - Bla
Post by: FiahOwl on October 21, 2011, 07:03:18 AM

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Title: Re: Map War 2 - G4R21T1 - Bla
Post by: Bla on October 21, 2011, 07:24:31 AM
Have the 90s to 10s been peaceful so far on Earth? :P

I don't think Map War will be fun as peaceful. It's more focused on war, not on building things. The exciting part is seeing the borders change around.
Title: Re: Map War 2 - G4R21T1 - Bla
Post by: Darvince on October 21, 2011, 07:33:56 AM
Wtfs?
Title: Re: Map War 2 - G4R21 - Bla
Post by: vh on October 21, 2011, 11:56:33 AM
One more. And Darvince could probably had won this round too.

Kolkolkol.

But I'll disable economic and tech victories in future games. As you can see, it isn't that fun to just see the game abruptly stop, and it doesn't encourage wars, which are fun.

Something also made our growth WAY too fast this game as well, but I'm not sure what it is. Maybe the many more city levels available. Hmm........................

Any suggestions for game changes to game 5? I will definitely slow the growth somehow, and I'm not sure if I'm that happy about the benefit formula for tech...

1. make all things upgradable (extractor and military)
right now metropolis are more effective than like 5 military and extractor combined.....

2. taking over should cost less than building (you know, destroying is easier than building right)
this is because right now, you can just plop down cities at meatsheilds.

3. a bigger map would be interesting but not needed

4. tech needs more love. maybe you need tech to unlock higher levels of cities /extractor/artillery.
also maybe a general boost to income 10 tech to boost income 1%? thats just a rough estimate.

Title: Re: Map War 2 - G4R21T1 - Bla
Post by: Bla on October 21, 2011, 12:07:35 PM
1. Good idea.

2. Destroying is much easier, assuming there is no enemy military to protect it, but that's not the case.

3. Agreed, we can always make the map bigger but I honestly think it'll just make all the calculations more complicated and cause more errors.

4. Yes, the problem is just to keep things as simple as possible. If I make the benefit of tech a power function below 1 like it is now, people will just start out taking some tech and leave it as it is until they've completely developed their nation. If I make it a linear function, people will either focus almost only on tech because it gives bigger benefits than infrastructure, or again wait until they've developed all of their nation. Making things require tech in mid-game is a good way to get it into the mid-game, but the problem is that it makes the rules complicated, people might forget it and I might forget it as well when I check the maps.
Title: Re: Map War 2 - G4R21T1 - Bla
Post by: vh on October 21, 2011, 12:15:22 PM
2. you should have to pay for the military? or at least make it cost something! right now its just a wall that takes more for the enemy to destroy that it takes you to build.
4. maybe make tech helpful to war? like can take farther regions cheaper? that gives incentive for early game (to colonize) middle game (for war/take over ur base) and end game (make it a power function that is relatively ineffecient compared to building)
Title: Re: Map War 2 - G4R21T1 - Bla
Post by: Bla on October 21, 2011, 12:25:03 PM
2. To make the game as simple as possible, the city levels represent different levels of military as well. It is cheaper to build than conquer because it gives the military a defensive bonus, which decreases the losses.

4. True, but usually you don't expand more than one zone away during a turn, at least you can rarely afford it (in the earlier games, at least). The war bonus is somewhat useful. I think tech should give some of that kind of bonuses and unlock higher levels. But again, we risk people just upgrading their tech to a certain number "just to get past that bonus" and not touch tech until much later, when they need other bonuses. Maybe...
Title: Re: Map War 2 - G4R21T1 - Bla
Post by: vh on October 21, 2011, 12:41:17 PM
2. i think you should still do something that render using them as sheilds impossible.
Or at least build/destroy price is equal.

4.well them make the higher-tech semi-important/essential so there is a big risk and payoff in researching tech.

also with the "war bonus" maybe tech/x=% less resources needed? x could be anything
if no then what was your idea

and also tech should unlock higher level structures. this would help with your middle-game dilema? people will upgrade tech as soon as all land is taken and structures are being built.

and maybe
this is just a wild idea out there
um, have a prohibitive amount of resources (anywhere from 300-2000?)(assmuing the ability to upgrade extractors will boost everyone's economy by a significant amount). And high level tech (3000-5000?) to unlock the ability to fill in a spot of ocean with land. land can as city? or anything? no idea here.
Title: Re: Map War 2 - G4R21T1 - Bla
Post by: Bla on October 21, 2011, 12:49:04 PM
I sort of agree with 4. I'll try to make it simple.

2 - I think it's realistic enough that cities can act as shields. That's exactly why I changed them. They're still worth taking, because they can give you benefits in the long term, it's only in the short term they aren't worth it. That way wars should be more harsh, take longer time and may wave more back and forth. I decreased the distance penalty to make a bit up for it, so the gameplay should be more tactical rather than just "take all enemy zones you border, if you can".

5. Wild idea - I prefer to keep the maps as they are from when the game start, and to just let people fill in spots on the map. It makes it more easy for people. Also, I make sea zones bigger than land zones for strategic reasons, plus they don't fit the continental shapes, so it wouldn't look very good.
Title: Re: Map War 2 - G4R21T1 - Bla
Post by: atomic7732 on October 21, 2011, 02:49:12 PM
I have an idea. We continue from the game's current stuff... Militarily!

Who am I allied with currently? Anyone?
Title: Re: Map War 2 - G4R21T1 - Bla
Post by: Bla on October 21, 2011, 03:36:40 PM
I'm sortish office against it, because now we have planned my nation greatly with the economic victory in mind, so... :P
Title: Re: Map War 2 - G4R21T1 - Bla
Post by: vh on October 21, 2011, 03:45:00 PM
reverse a couple turns.
or if you planned for economy blasphemy the whole game, then just edify some cookies
Title: Re: Map War 2 - G4R21T1 - Bla
Post by: atomic7732 on October 21, 2011, 04:23:58 PM
I'm sortish office against it, because now we have planned my nation greatly with the economic victory in mind, so... :P
I would lose in like 4 turns to you. :|
Title: Re: Map War 2 - G4R21T1 - Bla
Post by: Bla on October 22, 2011, 02:39:12 AM
Kol, someone won the game, we start a new one. I don't see any reason to rewind it, we should start from scratch again. *Scratches anyone who proposes to contiNeutronstar this game*
Title: Re: Map War 2 - G4R21T1 - Bla
Post by: Darvince on October 22, 2011, 08:37:19 AM
I deklair an voat!
Title: Re: Map War 2 - G4R21T1 - Bla
Post by: vh on October 22, 2011, 07:02:15 PM
An idea...
Maybe, there should be a fee to maintain nation. Fee determined by number of regions owned Larger nation has a larger fee. Make the fee be parabolic...function...but tweak it so that the cost is not too high. This will...help a slightly dominant nation from taking over faster, and faster, and faster. Also encourages alliances...?

And maybe, or not, tech reduces cost. Revolutions nations should have doubled maintenance fees for two turns to simulate chaos and corruption.nations at war should receive a similar penalty. Maybe 30 to 50 percent.

Oh and as an incentive for warring, maybe get a pillage for taking over a province I mean region?  Stealing ideas from AE here.
You'd have to make sure this isn't exploitable. The net gain or loss should equal...0...right?

Also typing on an iPad is really tedious...
Title: Re: Map War 2 - G4R21T1 - Bla
Post by: deoxy99 on October 22, 2011, 09:15:19 PM
Tip: If you update to iOS 5.0 through iTunes, you can hold down on the keyboard button on the right column on the bottom, and you get Split and Undock. Splitting splits the keyboard in half and undocks it and places it to the middle, where undock just does the same thing without splitting the keyboard. It may make it easier to type. For me it didn't help at all at the Apple store. :-[
Title: Re: Map War 2 - G4R21T1 - Bla
Post by: Darvince on October 22, 2011, 09:55:51 PM
tf?
Title: Re: Map War 2 - G4R21T1 - Bla
Post by: deoxy99 on October 22, 2011, 10:04:09 PM
I said that because he said this: "Also typing on an iPad is really tedious...".
Title: Re: Map War 2 - G4R21T1 - Bla
Post by: Bla on October 23, 2011, 01:50:42 AM
Net gain or loss shouldn't be equal to 0, everything should be short term losses and long term gains, where how long time before it becomes a gain will determine what you will focus on.

Besides from that, good ideas, I'll consider them.
Title: Re: Map War 2 - G4R21T1 - Bla
Post by: vh on October 23, 2011, 02:03:05 PM
Net gain or loss shouldn't be equal to 0, everything should be short term losses and long term gains, where how long time before it becomes a gain will determine what you will focus on.

Besides from that, good ideas, I'll consider them.
The only reason I said that was to prevent it being exploitable by two or more 'enemies'
Title: Re: Map War 2 - G4R21T1 - Bla
Post by: Darvince on October 23, 2011, 11:09:06 PM
Everyone should form an alliance at game 5 since Bla is blablabla'ing.
Title: Re: Map War 2 - G4R21T1 - Bla
Post by: atomic7732 on October 27, 2011, 09:37:28 PM
Bla, I think this is the first step to Map War 2 being a real playable game.

Anyone wanting to check it out, and idk how it'll work but...
Title: Re: Map War 2 - G4R21T1 - Bla
Post by: FiahOwl on October 27, 2011, 09:54:23 PM

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Title: Re: Map War 2 - G4R21T1 - Bla
Post by: atomic7732 on October 28, 2011, 06:23:46 AM
Yes. Kolkolkol
Title: Re: Map War 2 - Preparing for Game 5
Post by: Bla on December 21, 2011, 12:31:56 PM
Quote from: Mudkipz
So I heard
that the video for game 4 was finished. :)

Map War 2 Game 4 (http://www.youtube.com/watch?v=IIHPOzpG9Bc#ws)
Title: Re: Map War 2 - Preparing for Game 5
Post by: deoxy99 on December 21, 2011, 12:38:25 PM
IT TOOK THAT LONG?
Title: Re: Map War 2 - Preparing for Game 5
Post by: FiahOwl on December 21, 2011, 12:38:57 PM

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Title: Re: Map War 2 - Preparing for Game 5
Post by: Bla on December 21, 2011, 12:47:05 PM
IT TOOK THAT LONG?
No, I started on it two days ago. o_o I needed a big chunk of spare time to begin on the project.
Now I'm going to update the rules somewhen soon, probably in different edits at different times.

What would you people say to if I put the rules inside a Word document instead of the first post? Or is that a problem?
Title: Re: Map War 2 - Preparing for Game 5
Post by: atomic7732 on December 21, 2011, 12:48:21 PM
Word document formatted awesomely please!
Title: Re: Map War 2 - Preparing for Game 5
Post by: FiahOwl on December 21, 2011, 12:48:30 PM

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Title: Re: Map War 2 - Preparing for Game 5
Post by: Naru523 on December 21, 2011, 12:53:48 PM
Or like this.
Title: Re: Map War 2 - Preparing for Game 5
Post by: vh on December 21, 2011, 12:56:52 PM
IT TOOK THAT LONG?
No, I started on it two days ago. o_o I needed a big chunk of spare time to begin on the project.
Now I'm going to update the rules somewhen soon, probably in different edits at different times.

What would you people say to if I put the rules inside a Word document instead of the first post? Or is that a problem?

fine but please unclude a link to a pastebin :P too lazy to download and open file.
Title: Re: Map War 2 - Preparing for Game 5
Post by: FiahOwl on December 21, 2011, 01:01:38 PM

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Title: Re: Map War 2 - Preparing for Game 5
Post by: Darvince on December 21, 2011, 01:11:09 PM
Bla is a female virus. >:(
Title: Re: Map War 2 - Preparing for Game 5
Post by: Naru523 on December 21, 2011, 01:12:17 PM
No, like you open a tab to reveal text.
I know, but that's an alternate way.
Title: Re: Map War 2 - Preparing for Game 5
Post by: Bla on December 21, 2011, 01:13:30 PM
Kolno.

Blans for update:
1) Make map 1920 x 960 pixels. The number of zones will stay roughly the same, however.
2) Remove all victories but conquest and diplomacy.
3) Make military bases, extractors and artillery bases have 4 upgradeable levels. Make cities have 8 upgradeable levels.
4) Make the upgrades depend on how much tech you have.
5) Make your tech growth FIXED for every 5 turns - you can choose to spend 5, 10 or 25% of your resources on tech.
6) There shall be research bases, which can give 5% of your resources as research each turn for free.
7) Change resources gained pr. turn depending on tech to be tech divided by 10. Or 8?
Title: Re: Map War 2 - Preparing for Game 5
Post by: vh on December 21, 2011, 01:15:10 PM
Hut
Settlement
Villiage
Commune
Town
City
Metropolis
Megatropolis

kolkolkol
Title: Re: Map War 2 - Preparing for Game 5
Post by: Bla on December 21, 2011, 01:17:12 PM
Very good suggestions. I think I will use:

1 - Camp
2 - Outpost
3 - Hamlet
4 - Village
5 - Town
6 - City
7 - Metropolis
8 - Megatropolis

And btw, I think you've been attacked in AE. I heard some of my trade routes with your bases were pillaged.

Edit: Inb4 Darvince.
Title: Re: Map War 2 - Preparing for Game 5
Post by: vh on December 21, 2011, 01:19:50 PM
Kolno.

Blans for update:
1) Make map 1920 x 960 pixels. The number of zones will stay roughly the same, however.
2) Remove all victories but conquest and diplomacy.
3) Make military bases, extractors and artillery bases have 4 upgradeable levels. Make cities have 8 upgradeable levels.
4) Make the upgrades depend on how much tech you have.
5) Make your tech growth FIXED for every 5 turns - you can choose to spend 0, 10 or 25% of your resources on tech.


inb4 formula to figure out way to optimize growth. the only problem with formulas is that they depend on what other players do. If other plays follow forumla, you have a fomulaception and nothing works.kol.
Title: Re: Map War 2 - Preparing for Game 5
Post by: deoxy99 on December 21, 2011, 01:23:37 PM
Very good suggestions. I think I will use:

1 - Camp
2 - Outpost
3 - Settlement
4 - Hamlet
5 - Town
6 - City
7 - Metropolis
8 - Megatropolis

And btw, I think you've been attacked in AE. I heard some of my trade routes with your bases were pillaged.
A camp and an outpost ARE settlements.
Title: Re: Map War 2 - Preparing for Game 5
Post by: Bla on December 21, 2011, 01:25:02 PM
They're all settlements, and a city could be viewed as one big camp with highly specialized areas, right? :P Also a megapolis is also a city. And a city is a big town, or a town is a small city.
Title: Re: Map War 2 - Preparing for Game 5
Post by: vh on December 21, 2011, 01:27:15 PM
Very good suggestions. I think I will use:

1 - Camp
2 - Outpost
3 - Settlement
4 - Hamlet
5 - Town
6 - City
7 - Metropolis
8 - Megatropolis

And btw, I think you've been attacked in AE. I heard some of my trade routes with your bases were pillaged.

actually i checked immediately and my fleet was still in place. in addition, both the routes were pillaged on the same base on your side. so i was wondering if you were attacked! :P
Title: Re: Map War 2 - Preparing for Game 5
Post by: FiahOwl on December 21, 2011, 01:27:54 PM

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Title: Re: Map War 2 - Preparing for Game 5
Post by: Bla on December 21, 2011, 01:32:05 PM
Oh, and who noticed that Carl Sagan blinked at 2:44 in the video? :P
Title: Re: Map War 2 - Preparing for Game 5
Post by: Darvince on December 21, 2011, 02:20:58 PM
1 - Camp
2 - Outpost
3 - Settlement
4 - Hamlet
4.416642561024409616384655362621441048576 - Village
5 - Town
6 - City
7 - Metropolis
8 - Megalopolis
Title: Re: Map War 2 - Preparing for Game 5
Post by: Bla on December 21, 2011, 03:31:42 PM
Sneak peek, or whatever it is called, on the next growth formula.
There will not be an upkeep on your resources. On this graph you can see that it will COST resources each turn if you save more than 1000, simulating the upkeep of having a large military! :)

Oh, and yes, I think trade income should be reduced, so I might divide it by 10 instead of 5.
Title: Re: Map War 2 - Preparing for Game 5
Post by: vh on December 21, 2011, 03:46:43 PM
ok could you adjust the formula slightly to account for number of regions? it'd not fun if a large country earns over 1000 monies each turn. Or even if they earn under 1000 monies, they lost significant amount of income.
Title: Re: Map War 2 - Preparing for Game 5
Post by: Bla on December 21, 2011, 03:49:07 PM
No. If you don't have large country, ur doin it rong. Expand and go get a large country! :P
Title: Re: Map War 2 - Preparing for Game 5
Post by: Darvince on December 21, 2011, 03:52:03 PM
Then you find out that suddenly there's ponies communism everywhere and you can't color anything through all the ponies through the communism.
Title: Re: Map War 2 - Preparing for Game 5
Post by: vh on December 21, 2011, 04:02:30 PM
No. If you don't have large country, ur doin it rong. Expand and go get a large country! :P

nonono
i mean if you have large country you get big income and then you're in crap because you're losing 99% of that income to ur formula. So big country be able to aqquire more monies without going into a blapression
Title: Re: Map War 2 - Preparing for Game 5
Post by: Bla on December 21, 2011, 04:05:24 PM
It will because of the other factors which give it a bigger production. Assuming e is 1000:
a = 5 + b + (c+d)/10

This means that large countries will have a bigger excess from b and thus they will be able to stockpile more resources before stagnating.
Title: Re: Map War 2 - Preparing for Game 5
Post by: atomic7732 on December 21, 2011, 04:15:09 PM
I like the linear better.
Title: Re: Map War 2 - Preparing for Game 5
Post by: Bla on December 21, 2011, 04:18:08 PM
I'm very convinced that quadratic is more fun. It will make it possible to STAGNATE, how awesome is that?! Increase tech or production so you can keep a bigger military. Isn't it just so incredibly awesomely realistic? :P

The linear function is just where the cost equals the amount of saved resources all the time, for comparing.

Edit: The progress on the manual so far is attached below.
Title: Re: Map War 2 - Preparing for Game 5
Post by: deoxy99 on December 21, 2011, 07:46:40 PM
I don't want a Word Document, I want it on pastebin.com.
Title: Re: Map War 2 - Preparing for Game 5
Post by: FiahOwl on December 21, 2011, 07:58:07 PM

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Title: Re: Map War 2 - Preparing for Game 5
Post by: Darvince on December 21, 2011, 07:59:12 PM
I don't want a Word Document, I want it on pastebin.com.
Title: Re: Map War 2 - Preparing for Game 5
Post by: deoxy99 on December 21, 2011, 07:59:26 PM
Ahh, don't quote me!!! :P
Title: Re: Map War 2 - Preparing for Game 5
Post by: Darvince on December 21, 2011, 08:00:08 PM
I don't want a Word Document, I want it on pastebin.com.
Ahh, don't quote me!!! :P
Title: Re: Map War 2 - Preparing for Game 5
Post by: deoxy99 on December 21, 2011, 08:00:31 PM
NUUUUU-!
Title: Re: Map War 2 - Preparing for Game 5
Post by: vh on December 22, 2011, 01:51:18 AM
I don't want a Word Document, I want it on pastebin.com.
Title: Re: Map War 2 - Preparing for Game 5
Post by: Bla on December 22, 2011, 03:35:59 AM
It will be a Word document now, but what did you say about a pastebin Mudkipz? Could they work together without you having to download the document?
People don't have to read the rules, I will tell them if they make mistakes like in previous games. But it's a mess to edit the rules in the first post, and the 20000 character limit is annoying.
Title: Re: Map War 2 - Preparing for Game 5
Post by: vh on December 22, 2011, 03:58:29 AM
paste bin is here and you put stuff on it
http://pastebin.com/ (http://pastebin.com/)
seems liek rules have picture though
ohwelp.
and also i don't have registd msoft wurd kol
Title: Re: Map War 2 - Preparing for Game 5
Post by: Bla on December 22, 2011, 04:15:04 AM
Open Office can open .docx too.
http://www.openoffice.org/ (http://www.openoffice.org/)
If it wasn't for school demanding us buy these stupid, waste of money Microsoft Office things, I'd use Open Office as well.

But do I just copy-all paste it into pastebin? What then? Will it disappear?
What if I copied it into a Google Document?
Also, I will probably show the tables etc. to the first post.
Title: Re: Map War 2 - Preparing for Game 5
Post by: atomic7732 on December 22, 2011, 06:17:41 AM
Google Docs would work.
Title: Re: Map War 2 - Preparing for Game 5
Post by: Bla on December 22, 2011, 06:33:10 AM
Sorry, Google Docs doens't work. :/

But here is the manual. I think it's finished.

I don't really see why it's a problem to download. It's 500 kB, and you downloaded the calc anyway? :P
I could integrate the calc inside it if it would help? :P

I still need to update the calc.

I think I'll upload it as a PDF, which you should be able to view in a browser.

View the manual online here:
http://images4.wikia.nocookie.net/bla/images/e/e3/Map_War_2_Manual_V5.20111221.pdf (http://images4.wikia.nocookie.net/bla/images/e/e3/Map_War_2_Manual_V5.20111221.pdf)
Title: Re: Map War 2 - Preparing for Game 5
Post by: Bla on December 22, 2011, 11:35:14 AM
Do people assept this mapw?
Title: Re: Map War 2 - Preparing for Game 5
Post by: FiahOwl on December 22, 2011, 11:36:38 AM

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Title: Re: Map War 2 - Preparing for Game 5
Post by: Bla on December 22, 2011, 11:37:57 AM
I'll make a few small islands, but I don't think I'll edit the continents. This map took hours to make and I'm really tired of it now. :P
Title: Re: Map War 2 - Preparing for Game 5
Post by: FiahOwl on December 22, 2011, 11:40:07 AM

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Title: Re: Map War 2 - Preparing for Game 5
Post by: atomic7732 on December 22, 2011, 11:40:13 AM
I like it.
Title: Re: Map War 2 - Preparing for Game 5
Post by: Bla on December 22, 2011, 11:40:41 AM
Calc not updated, will do when map is done.

Good.
Title: Re: Map War 2 - Preparing for Game 5
Post by: atomic7732 on December 22, 2011, 11:49:46 AM
For the manual, I don't understand the first chart, the others I get.
Title: Re: Map War 2 - Preparing for Game 5
Post by: Darvince on December 22, 2011, 11:50:03 AM
Mapw approval rating:
Too large zones, look like little kid's gigantic legos.
Otherwise goodw.
Title: Re: Map War 2 - Preparing for Game 5
Post by: Bla on December 22, 2011, 11:53:05 AM
For the manual, I don't understand the first chart, the others I get.
The city/extractor ones?
City level: The level of the city ofc
Production increase (this level alone): How much it increases your production to upgrade from for example level 5 to 6 (the value here is under level 6) or from 3 to 4 (under level 4).
Total zone production: How much the entire zone produces. If you have 3 levels, it says what the zone produces under level 3. That would be the production of the empty zone plus the production of level 1, 2 and 3 alone.

As for the map, kol. But the resolution was also increased. If there are too many zones, we will end up having to spend ages calculating everything. I don't think that is as fun.
Title: Re: Map War 2 - Preparing for Game 5
Post by: Bla on December 22, 2011, 12:06:42 PM
This map will be used.
Anyone may jump the game now. The first round will last at least one day from now, so everyone have a chance to join. There is no turn order anymore (czech the rules). I'll start, my turn is below the plain map.
Title: Re: Map War 2 - Preparing for Game 5
Post by: FiahOwl on December 22, 2011, 12:08:16 PM

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Title: Re: Map War 2 - G5R1T2 - Anyone
Post by: FiahOwl on December 22, 2011, 12:11:42 PM

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Title: Re: Map War 2 - G5R1T2 - Anyone
Post by: Bla on December 22, 2011, 12:13:40 PM
And btw, remember to tell your five-turn plan for tech! (spend 5% to 25% of resources on tech each turn)
I'll set my tech rate to 12% for the next five turns.

I'll update the rules to say 5% is default (if you don't say anything) from the beginning, and your last stated rate is default after your first turn..
Title: Re: Map War 2 - G5R1T2 - Anyone
Post by: FiahOwl on December 22, 2011, 12:15:27 PM

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Title: Re: Map War 2 - G5R1T2 - Anyone
Post by: Bla on December 22, 2011, 12:18:12 PM
Okay.

Btw, would anyone complain if I moved the table in the first post into a Google doc? It is really a mess to update, so I would just link to that doc instead, if it's ok. :P
Title: Re: Map War 2 - G5R1T3 - Anyone
Post by: Naru523 on December 22, 2011, 12:18:49 PM
10%, maybe.

Alliance wif the Most Blaist State of Blaland?
Title: Re: Map War 2 - G5R1T3 - Anyone
Post by: Bla on December 22, 2011, 12:20:08 PM
Yish, asseptud.
Title: Re: Map War 2 - G5R1T4 - Anyone
Post by: atomic7732 on December 22, 2011, 12:31:36 PM
I can into space.
Title: Re: Map War 2 - G5R1T4 - Anyone
Post by: FiahOwl on December 22, 2011, 12:32:43 PM

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Title: Re: Map War 2 - G5R1T4 - Anyone
Post by: Bla on December 22, 2011, 12:33:13 PM
THAT IS A GOOD QUESTION!!! >:(

Oh, and btw
https://docs.google.com/spreadsheet/ccc?key=0AhyGV27WETcEdFZHc2tJS2Y4VjRFbVNPbVpWbEY5NlE&hl=en_US#gid=0
Title: Re: Map War 2 - G5R1T4 - Anyone
Post by: atomic7732 on December 22, 2011, 12:35:09 PM
THAT IS A GOOD QUESTION!!! >:(
I like it. :)

Naru took my freaking spot though. >:(
Title: Re: Map War 2 - G5R1T4 - Anyone
Post by: Naru523 on December 22, 2011, 12:37:56 PM
Naru took my freaking spot though. >:(
Ololololol
Title: Re: Map War 2 - G5R1T4 - Anyone
Post by: FiahOwl on December 22, 2011, 12:38:53 PM

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Title: Re: Map War 2 - G5R1T4 - Anyone
Post by: Darvince on December 22, 2011, 12:39:29 PM
Naru stop making bla always win.
Title: Re: Map War 2 - G5R1T4 - Anyone
Post by: atomic7732 on December 22, 2011, 12:40:19 PM
Aeridani-Solea Alliance, nue?
Agreed. Darv, would you like to join? Initiate trading immediately. We mean business.
Title: Re: Map War 2 - G5R1T4 - Anyone
Post by: FiahOwl on December 22, 2011, 12:42:45 PM

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Title: Re: Map War 2 - G5R1T4 - Anyone
Post by: Darvince on December 22, 2011, 12:46:51 PM
Aeridani-Solea Alliance, nue?
Agreed. Darv, would you like to join? Initiate trading immediately. We mean business.
Kol, why not?
Title: Re: Map War 2 - G5R1T4 - Anyone
Post by: atomic7732 on December 22, 2011, 12:49:19 PM
It's for federal purposes. I am obligated to ask you the question.
Title: Re: Map War 2 - G5R1T4 - Anyone
Post by: Darvince on December 22, 2011, 12:51:48 PM
The reason why I would not want to join is if I was still Blaist.
Title: Re: Map War 2 - G5R1T4 - Anyone
Post by: vh on December 22, 2011, 01:07:38 PM
...can alliance with bla
and i propose trade
with everyone.
kol.

i mean tech
tech 10% i set
Title: Re: Map War 2 - G5R1T4 - Anyone
Post by: Bla on December 22, 2011, 01:09:06 PM
Btw Atomic, Darvince and Mudkipz have not set their tech rates yet.

Mudkipz, join our allianceism!
Title: Re: Map War 2 - G5R1T4 - Anyone
Post by: Darvince on December 22, 2011, 01:14:15 PM
√100% tech rate pl0x.
Title: Re: Map War 2 - G5R1T4 - Anyone
Post by: atomic7732 on December 22, 2011, 01:15:08 PM
Tech rates? wait what

√100% tech rate pl0x.
That's 100%.

√1 = 1
Title: Re: Map War 2 - G5R1T4 - Anyone
Post by: Darvince on December 22, 2011, 01:16:11 PM
no √100 is 10
Title: Re: Map War 2 - G5R1T4 - Anyone
Post by: Bla on December 22, 2011, 01:18:02 PM
Tech rates? wait what
Hint: Page 5 in the manual.
Title: Re: Map War 2 - G5R1T4 - Anyone
Post by: Darvince on December 22, 2011, 01:18:45 PM
Join the pony side!
There's more cookies, skirts, and rainbows!
and pain, if you count pinkamina
Title: Re: Map War 2 - G5R1T4 - Anyone
Post by: deoxy99 on December 22, 2011, 01:19:26 PM
The reason I don't want to join this is because... it's too difficult now with the tech and stuff.
Title: Re: Map War 2 - G5R1T4 - Anyone
Post by: atomic7732 on December 22, 2011, 01:20:05 PM
no √100 is 10
Yes but 100% = 1 and the √1 = 1

I believe you wanted √100 * 0.01
Title: Re: Map War 2 - G5R1T4 - Anyone
Post by: vh on December 22, 2011, 01:21:48 PM
sharing technology and research should be possible, say a "nation A" has to pay this much resources to send  "X" scientists who will teach a certain percentage or amount of "nation A"'s technology to a "nation B"."nation B" must have less technology. idk, just don't make it be too easy to share tech, but at the same time, it'll promote working together/teamwork to be effecientized
Title: Re: Map War 2 - G5R1T4 - Anyone
Post by: Bla on December 22, 2011, 01:23:58 PM
no √100 is 10
Yes but 100% = 1 and the √1 = 1

I believe you wanted √100 * 0.01
I think he meant √(100)%.

Mudkipz: I think I'll wait until game 6 with this. Trading already gives benefits for teamworking, especially for the weakest nation.

Deoxy: It's not really hard, you just set a % of your resources to spend on tech each 5 turns, and then it gets spent automatically each turn. And you can see on one single table on page 11 in the manual how much tech all the things require before they can be built.
Title: Re: Map War 2 - G5R1T4 - Anyone
Post by: vh on December 22, 2011, 01:29:07 PM
Trading already gives benefits for teamworking, especially for the weakest nation.

hm how so?

anyway i liek nukes. kol. they should...do some damage to any regions that border region maybe? maybe wipe out a level or two? or temporarily reduce production? idk.
Title: Re: Map War 2 - G5R1T4 - Anyone
Post by: Bla on December 22, 2011, 01:31:43 PM
They shouldn't temp. reduce production, as it would become too hard to manage.
As for wiping out a level of any infrastructure in neighbor zones, that's a good idea. But maybe the cost should be increased, then. I'm not sure.

Trading benefits the weakest nation the most, because:
Assume nation 1 has a prod of 500 and nation 2 a prod of 100. They trade.
Nation 1 gets 100/10 = 10 from trade each turn. Nation 2 gets 500/10 = 50 from trade each turn.
Title: Re: Map War 2 - G5R1T7 - Anyone
Post by: atomic7732 on December 22, 2011, 01:37:16 PM
The manual didn't tell me anything. 13% I guess. Can we change percent whenever we want?

I don't even know how this game works anymore.
Title: Re: Map War 2 - G5R1T7 - Anyone
Post by: deoxy99 on December 22, 2011, 01:45:01 PM
Can I put it to 50% or 75%? :P
Title: Re: Map War 2 - G5R1T7 - Anyone
Post by: Bla on December 22, 2011, 01:45:21 PM
The manual didn't tell me anything. 13% I guess. Can we change percent whenever we want?

I don't even know how this game works anymore.
Five-Year-Turn Plans and Technology
During the turn you join the game and every turn which is a multiple of 5 (5, 10, 15, 20…),
you can set how many resources you want to spend on technology each turn for the next five
turns, a whole number from 5 to 25%.
What happens next is that the number of available resources is multiplied by the percentage
you chose, and the resulting number is rounded up to the next whole number, which is the
amount of technology you get that turn. And then you have that amount less of available
resources to spend on other things

Can I put it to 50% or 75%? :P
It must be between 5% and 25%.
Title: Re: Map War 2 - G5R1T7 - Anyone
Post by: atomic7732 on December 22, 2011, 01:48:40 PM
Oh, I'm stupid.
Title: Re: Map War 2 - G5R1T7 - Anyone
Post by: vh on December 22, 2011, 01:49:13 PM
it is advantage to take minimal tech in beginning. production goes up fast as with more tech. although no develop good cities, less creditrs spent on tech= more on development. When your production is up, invest 20-25% in tech. high economy mean tech incerase quickly and u can develop high level cities

so liek the game favors developing tech later on slightly. i think.
Title: Re: Map War 2 - G5R1T7 - Anyone
Post by: Bla on December 22, 2011, 02:28:15 PM
New calc uploaded to Dropbox (the manual links to that file). You can also download it from this post below.

Naru, if you make me leader of the alliance, I shall gladly manage our trade routes. You can also do it though, if you prefer. I recommend starting one between you and Mudkipz.
Title: Re: Map War 2 - G5R1T7 - Anyone
Post by: FiahOwl on December 22, 2011, 02:32:43 PM

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Title: Re: Map War 2 - G5R1T7 - Anyone
Post by: vh on December 22, 2011, 02:41:57 PM
propose trade to mudkip
and bla
and are people can belogn to 2 alliances
Title: Re: Map War 2 - G5R1T7 - Anyone
Post by: Naru523 on December 22, 2011, 02:45:26 PM
okay you are the leader.
Title: Re: Map War 2 - G5R1T7 - Anyone
Post by: deoxy99 on December 22, 2011, 02:51:44 PM
Okay, I'm going to join with a 25% tech rate.
Title: Re: Map War 2 - G5R1T7 - Anyone
Post by: deoxy99 on December 22, 2011, 02:57:37 PM
Can I join the Naru523-Bla Alliance?
Title: Re: Map War 2 - G5R1T7 - Anyone
Post by: Bla on December 22, 2011, 02:58:28 PM
Yes, you're welcome to. :)
*Makes trade routes between you, Mudkipz and Naru.
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: atomic7732 on December 22, 2011, 03:13:03 PM
THIS IS MY CONTINENT! GET OFFFFFFFFFFFFFFFFFf

We've got two distinct alliances now.  :-\
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: Darvince on December 22, 2011, 03:50:08 PM
Don't go until atleast tomorrow night, Hamster's at someone's house and I'm gonna try to badger her to join.
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: deoxy99 on December 22, 2011, 05:40:03 PM
Bla, just a note, I don't want to change my tech rate at all during the entire game, so don't ask me if I want to, the answer would obviously be yes. :)
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: blotz on December 22, 2011, 05:41:15 PM
15% on tech
im yellow btw
ill will trade with anyone any animal

Are the turns every 3 days, or 3 days in between?
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: Darvince on December 22, 2011, 05:58:36 PM
The turns have a different system. The turns are that you can make your turn as soon as the last person goes, and you have three days to do it.
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: atomic7732 on December 22, 2011, 06:01:47 PM
Join us, bong. (Me, Darv, Fiah)
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: Bla on December 23, 2011, 04:47:37 AM
No, join us, Bong. (Me, Naru, Deoxy, Mudkipz)

About turns: During a round, players can take turns in any order. The game will wait three days from the last player who took its turn for any players who have not taken their turn. Then, if they take their turn, or if the three days pass, the next round starts.
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: blotz on December 23, 2011, 04:57:34 AM
O.K. I'll join you Bla, and thx for the explaination.
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: Bla on December 23, 2011, 04:58:04 AM
KOLKOLKOLFIAHNUEDAR. >:D

And np. ;D

*Makes trade routes between Bong and Deoxy, Naru and Mudkipz.

Also, I have decided to change the rules on tech: The tech you get is rounded off to the nearest number instead of the number above.
I'll change my tech rate to 13%. Everyone can change their tech rates until round 2 starts because of this.

* Updated manual.
* Updated scoreboard to calc your income and income after tech for you. :)
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: vh on December 23, 2011, 05:16:20 AM
KOLKOLKOLFIAHNUEDAR. >:D

And np. ;D

*Makes trade routes between Bong and Deoxy, Naru and Mudkipz.

Also, I have decided to change the rules on tech: The tech you get is rounded off to the nearest number instead of the number above.
I'll change my tech rate to 13%. Everyone can change their tech rates until round 2 starts because of this.

* Updated manual.
* Updated scoreboard to calc your income and income after tech for you. :)

lol yeah, no one would be able to do anything with that rounding up. they'd spend 100% of the income on tech even if you set it to 5% kolkolkol
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: Bla on December 23, 2011, 05:19:08 AM
No, you always get 5 resources, so with a production of 1, they can still spend 5 and claim another zone. :)
But I thought this would be better and force you to think a bit more in the start, if you want to build level 2 cities early, for example.
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: vh on December 23, 2011, 05:20:10 AM
also it might be possible to completely exile someone by nuking every territory within 4 regions of them, stranding them with 1 region and have at least level 6 cities all around them kolkolkol.
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: Bla on December 23, 2011, 05:20:49 AM
Kol. No, because nukes will destroy all the city levels. :P
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: vh on December 23, 2011, 05:21:38 AM
can you claim a nuked region
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: blotz on December 23, 2011, 05:24:40 AM
irl, you would just have to clean up the mess
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: vh on December 23, 2011, 05:25:02 AM
this is imw2g tttttt
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: Bla on December 23, 2011, 05:25:57 AM
Yes, you can claim a nuked region. It would just take some time to rebuild the infrastructure.

I'll start round 2 in 6 hours and 30 minutes.
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: blotz on December 23, 2011, 05:45:09 AM
How does tech work? I read the guide,and the formula, but where does the % sign come in? If you chose 15%, then 15% of what?
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: Bla on December 23, 2011, 05:49:06 AM
Your income.

Now your total income is 6, so you take 15% of 6 (0.9), so you round 0.9 to 1, and thus you spend 1 on tech, and have 5 left to spend on other things.

Also, I decrease my tech rate to 8%. :P
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: blotz on December 23, 2011, 05:58:05 AM
In your calculator, would I type in the percent ,or (for me) 1?
In other words, does it do the multiplying?
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: Bla on December 23, 2011, 06:04:44 AM
I have some more updates to the calc which I will upload soon. The current one doesn't work properly.

Also, I will change sea bases to give +1 production, because the calc will either have to be expanded a LOT otherwise, or it won't be possible to build extractors on them.

*Calc updated.
*Manual updated.
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: FiahOwl on December 23, 2011, 09:33:06 AM

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Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: blotz on December 23, 2011, 10:25:26 AM
Yes, you can claim a nuked region. It would just take some time to rebuild the infrastructure.

I'll start round 2 in 6 hours and 30 minutes.

Did it start yet?
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: FiahOwl on December 23, 2011, 10:26:14 AM

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Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: Darvince on December 23, 2011, 11:29:28 AM
Why is everyone joining Bla's side when the only thing there's more of on his side is communism? I mean seriously, this is like when Europe was colonizing Africa. There's nothing there of any value, yet there was almost a world war over it.
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: Bla on December 23, 2011, 11:33:05 AM
Why is everyone joining Bla's side when the only thing there's more of on his side is communism? I mean seriously, this is like when Europe was colonizing Africa. There's nothing there of any value, yet there was almost a world war over it.
1: Communism is very valuable!
2: So was Africa to Europe. First of all, there were lots of mineral deposits, like gold. Secondly and most importantly to why Europe wanted control of the continent, there were people which Europeans exploited as slaves. They were sent to North America in the triangular trade, where they were forced to work in cotton fields etc., and those products were then sent back to Europe. That's also why there are many black people who live in North America today.
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: Darvince on December 23, 2011, 11:35:28 AM
Kol, Europe started claiming Africa in massive amounts after slavery ended in Europe and North America.
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: FiahOwl on December 23, 2011, 11:37:31 AM

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Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: Naru523 on December 23, 2011, 11:41:06 AM
That's because the liferating were low for the Europeans and they would've died in the heat. So, after new technology developed, they were able to colonize during the late 1800s and early 1900s.
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: Hamster on December 23, 2011, 11:41:45 AM
I had to stop Runescape to come play this, it better be good. Also I noticed both your sides have communism, so I'll join the one with less communism.
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: Bla on December 23, 2011, 11:43:20 AM
Kol, Europe started claiming Africa in massive amounts after slavery ended in Europe and North America.
So you mean the last period. At that time they wanted the resources.
Plus wage slavery was never abolished...

http://en.wikipedia.org/wiki/Scramble_for_Africa#Causes (http://en.wikipedia.org/wiki/Scramble_for_Africa#Causes)
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: atomic7732 on December 23, 2011, 11:43:44 AM
I'll change my tech rate to 13%
The eff.

Also, I decrease my tech rate to 8%. :P
The eff. x2

Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: Bla on December 23, 2011, 11:46:11 AM
I had to stop Runescape to come play this, it better be good. Also I noticed both your sides have communism, so I'll join the one with less communism.
Ofc it is good. Dan has officially said "This thread is awesome.", and what Dan says is always true. :)
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: deoxy99 on December 23, 2011, 11:47:01 AM
This game is going to be awesome! 8)

It's got technology, resources, cities... Bla, you always make it better!
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: Bla on December 23, 2011, 11:47:26 AM
Ikr + tanks. :P
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: FiahOwl on December 23, 2011, 11:48:26 AM

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Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: deoxy99 on December 23, 2011, 11:49:35 AM
Exactly! :D
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: FiahOwl on December 23, 2011, 11:50:00 AM

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Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: Naru523 on December 23, 2011, 11:51:57 AM
Blaist Lambs of Australia
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: Bla on December 23, 2011, 12:01:29 PM
Quote from: Mudkipz
So I heard
that round 2 started. :)

*Btw twades with everyone in my alliance.
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: atomic7732 on December 23, 2011, 12:02:23 PM
LET THE GAMES BEGIN!

*Btw twades with everyone in my alliance.
You say that like every post.

* atomic7732 trades with everypony/one in my alliance.

Let's take a vote on who the leader should be! (Not very socialist at all... :-\ ) And also I recommend we all trade everyone in our alliance.
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: FiahOwl on December 23, 2011, 12:04:04 PM

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Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: Naru523 on December 23, 2011, 12:05:08 PM
Yop
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: atomic7732 on December 23, 2011, 12:07:54 PM
Here we go.
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: Darvince on December 23, 2011, 12:19:56 PM
i batmann'd
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: FiahOwl on December 23, 2011, 12:22:59 PM

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Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: Bla on December 23, 2011, 12:24:48 PM
I decided that trade should only be updated when each round begins, so it isn't a benefit to take your turn late.

Actually everything might as well just be updated when each round begins... Would you prefer if your income was fixed at the beginning of the round, or should it be possible to change it during that round if someone who took their turn before you attacked you? And should trade be fixed or change during the round as other nations probably increase their production?

I would prefer it to be completely fixed, I think.
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: deoxy99 on December 23, 2011, 12:37:23 PM
Bla, I salute you for ignorance of randomness.
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: Bla on December 23, 2011, 12:39:23 PM
Oh hi Batman.

Deoxy, you can only spend 4 resources (because you spend 2 on tech), so you're forced to save them. So you can just consider your turn taken.
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: deoxy99 on December 23, 2011, 12:40:14 PM
What is the lowest percent that is needed to allow me to put a province down?
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: Bla on December 23, 2011, 12:40:48 PM
What is the lowest percent that is needed to allow me to put a province down?
Oh wait, you can build a level 1 city for 4. I just failed.
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: deoxy99 on December 23, 2011, 12:41:23 PM
I want to claim land, not build a level 1 city! So, how do I only spend 1 on tech? 10%?
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: Bla on December 23, 2011, 12:42:38 PM
I want to claim land, not build a level 1 city!
You can't do it before next turn. Your 25% tech rate means that you must spend 2 of your 6 resources on tech, so you have only 4 left.
You can either save them or build a level 1 city. I would recommend the level 1 city, it gives the same production as a new zone. It would be very useful actually. But that's just my opinion.
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: atomic7732 on December 23, 2011, 12:43:55 PM
I decided that trade should only be updated when each round begins, so it isn't a benefit to take your turn late.

Actually everything might as well just be updated when each round begins... Would you prefer if your income was fixed at the beginning of the round, or should it be possible to change it during that round if someone who took their turn before you attacked you? And should trade be fixed or change during the round as other nations probably increase their production?

I would prefer it to be completely fixed, I think.
I think it should be fixed.

I propose that if anyone wins 5 games in a row that they should not be able to participate in the next one, to allow for someone else to win and prevent a monopoly.
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: deoxy99 on December 23, 2011, 12:45:04 PM
I DON'T WANT TO BE SMALLER THAN THE OTHERS!

Fine, I'm not playing then.
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: atomic7732 on December 23, 2011, 12:46:55 PM
You're playing with the same rules as everyone else. They bias no one.
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: Bla on December 23, 2011, 12:47:57 PM
I'll let everyone be able to set their tech rates to another value before taking their turn in round 2, also because I changed the system to not round up after you all set your rates.

So Deoxy, you can set your tech rate to a lower level so that you can get 5 resources the first turn. Ok with everyone?
Anything below 25% will make it possible to claim a zone.
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: deoxy99 on December 23, 2011, 12:49:22 PM
20% then.
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: FiahOwl on December 23, 2011, 12:49:49 PM

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Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: deoxy99 on December 23, 2011, 12:55:56 PM
Because I didn't understand the concept of tech. I didn't think 25% would take so many resources.
Title: Re: Map War 2 - G5R2T6
Post by: vh on December 23, 2011, 01:27:07 PM
Bla needs to do some serious clafirication with how numbers round
Title: Re: Map War 2 - G5R2T6
Post by: Bla on December 23, 2011, 01:28:46 PM
Bla hounded to do some serious clafirication with how numbers round
Why? Is the Google Doc not doing it correctly?
As it is now, according to the rules, everything is rounded off normally (below .5 = down, above or equal to .5 = up).
Title: Re: Map War 2 - G5R2T6
Post by: vh on December 23, 2011, 01:31:40 PM
Okic
Also it say something about Tech gained per turn cost under the reserchlab table wut?
Title: Re: Map War 2 - G5R2T6
Post by: Bla on December 23, 2011, 01:34:31 PM
Okic
Also it say something about Tech gained per turn cost under the reserchlab table wut?
How to turn this into a short, accurate sentence?
Title: Re: Map War 2 - G5R2T6
Post by: deoxy99 on December 23, 2011, 01:41:53 PM
YOU DID NOT JUST PUT A FRACTION IN A FRACTION.
Title: Re: Map War 2 - G5R2T6
Post by: Bla on December 23, 2011, 01:48:25 PM
YOU DID NOT JUST PUT A FRACTION IN A FRACTION.
*Fractures you*
Title: Re: Map War 2 - G5R2T6
Post by: FiahOwl on December 23, 2011, 01:49:05 PM

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Title: Re: Map War 2 - G5R2T6
Post by: Bla on December 23, 2011, 01:50:47 PM
I just manually updated the manual.
Title: Re: Map War 2 - G5R2T6
Post by: deoxy99 on December 23, 2011, 01:52:24 PM
Because manuals wouldn't be called manuals if they were automatic. They would be autouals.
Title: Re: Map War 2 - G5R2T6
Post by: Bla on December 23, 2011, 04:30:48 PM
Just a reminder that Bong, Deoxy99, Mudkipz and Hamster can all take their turn, in no specific order, and that any of them may spend 5 resources on the map (except Hamster, who may spend 6), as you can see on this table (https://docs.google.com/spreadsheet/ccc?key=0AhyGV27WETcEdFZHc2tJS2Y4VjRFbVNPbVpWbEY5NlE&hl=en_US#gid=0).
Title: Re: Map War 2 - G5R2T6
Post by: deoxy99 on December 23, 2011, 04:46:18 PM
Done.
Title: Re: Map War 2 - G5R2T6
Post by: deoxy99 on December 23, 2011, 04:47:27 PM
How much tech am I gaining per turn?
Title: Re: Map War 2 - G5R2T6
Post by: Bla on December 23, 2011, 05:16:58 PM
How much tech am I gaining per turn?
Next turn I estimate your income to be 5 + 2 + 0 + (1 + 8) / 10 = 7.9, and 20% of that would be 1.58, so you will probably get 2 tech next turn. Can't say anything about the turns after that, other than that it will probably be higher.
Title: Re: Map War 2 - G5R2T6
Post by: Darvince on December 23, 2011, 05:26:25 PM
You mean 8? xD
Title: Re: Map War 2 - G5R2T6
Post by: Bla on December 23, 2011, 05:27:21 PM
Yes, kol.
Title: Re: Map War 2 - G5R2T7
Post by: vh on December 23, 2011, 09:05:17 PM
Cannot claim diagonal regions?
Title: Re: Map War 2 - G5R2T7
Post by: Darvince on December 23, 2011, 09:44:42 PM
No, I fink u can.
Title: Re: Map War 2 - G5R2T7
Post by: atomic7732 on December 23, 2011, 11:53:43 PM
Only if you have an actual border with it...
Title: Re: Map War 2 - G5R2T7
Post by: Darvince on December 24, 2011, 01:27:15 AM
No, he means like where there's a corner of four zones, and if you can claim the one diagonal from yours. (like Arizona to Colorado)
Title: Re: Map War 2 - G5R2T7
Post by: Bla on December 24, 2011, 03:32:32 AM
No, you can't claim diagonal zones. They must have a border with you. The zone northwest of you with the city would be an example of a zone you can't claim.
Title: Re: Map War 2 - G5R2T7
Post by: blotz on December 24, 2011, 09:23:33 AM
I would like to give my region to Bla during my vacation in Vermont! It's so cold there. Anyways, it is the start of the game and turns are more important then later. Hopefully, Bla will accept and I won't be behind.

Edit: nvm We bought some internet for our room.
Title: Re: Map War 2 - G5R2T7
Post by: blotz on December 24, 2011, 01:42:19 PM
My turn. Took over the sea base
Title: Re: Map War 2 - G5R2T7
Post by: Bla on December 24, 2011, 03:13:52 PM
Okay, haff a naise vakashun. :)

Mudkipz's and Hamster's turns remaining.
Title: Re: Map War 2 - G5R1T8 - Anyone
Post by: vh on December 24, 2011, 03:34:17 PM
I have some more updates to the calc which I will upload soon. The current one doesn't work properly.

Also, I will change sea bases to give +1 production, because the calc will either have to be expanded a LOT otherwise, or it won't be possible to build extractors on them.

*Calc updated.
*Manual updated.

Kol fishing for resourses
Title: Re: Map War 2 - G5R2T7
Post by: Hamster on December 24, 2011, 03:55:56 PM
I'm ssick.
Title: Re: Map War 2 - G5R2T7
Post by: blotz on December 24, 2011, 03:57:45 PM
 Do we have to wait, or can we start round 3?
Title: Re: Map War 2 - G5R2T7
Post by: FiahOwl on December 24, 2011, 04:00:01 PM

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Title: Re: Map War 2 - G5R2T7
Post by: vh on December 24, 2011, 04:02:08 PM
Inb4 aerteses
*looks at Ivan *
Title: Re: Map War 2 - G5R2T7
Post by: blotz on December 24, 2011, 04:02:47 PM
Since you posted, it won't edit. If mudkipz goes do we have to wait for round 3 ? Question to Bla.
Title: Re: Map War 2 - G5R2T7
Post by: vh on December 24, 2011, 04:49:15 PM
set tech level to 5% (usaidpeoplecouldchangebeforetakingturninround2)
Title: Re: Map War 2 - G5R2T7
Post by: blotz on December 24, 2011, 04:57:21 PM
I hate waiting.'
Title: Re: Map War 2 - G5R2T7
Post by: vh on December 24, 2011, 04:57:42 PM
propose alliance with atomovince group if you don't have a problum with doublealliance. and also propose trade with all of you.
Title: Re: Map War 2 - G5R2T7
Post by: Bla on December 25, 2011, 05:17:24 AM
propose alliance with atomovince group if you don't have a problum with doublealliance. and also propose trade with all of you.
I haff problum wif doublealliansh. They wunt to extermikate us, we must nawt koapperate wif zem!
You can twade wif them though, but I rekommund nawt doing it.

Updated the table, everyone can take turns now. Yes, you can continue if everyone took their turn in a round before I update the table. As long as you're aware of the risk of you doing it wrong and are ready to redo your turn.

2 LEVEL 1 CITIES PW0X KOLTHXBAI

FiahOwl can spend 7 resources (after tech)
Naru523 7
Atomic7732 7
Darvince 7
Mudkipz 9
Deoxy99 6
Bong 7
Hamster 11
Title: Re: Map War 2 - G5R2T7
Post by: blotz on December 25, 2011, 07:02:12 AM
First, set my tech to 5%. I will do the map later.
Title: Re: Map War 2 - G5R2T7
Post by: blotz on December 25, 2011, 07:13:23 AM
Hahahahaha they forgot to change the wi-fi password
anyways,
Title: Re: Map War 2 - G5R3
Post by: Bla on December 25, 2011, 07:32:09 AM
Sorry, but you can't change it before round 5 now.

Fix'd the turn here (start infrastructure in bottom left).
Title: Re: Map War 2 - G5R3
Post by: FiahOwl on December 25, 2011, 08:06:38 AM

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Title: Re: Map War 2 - G5R3
Post by: Naru523 on December 25, 2011, 08:45:39 AM
tttttttttt
Title: Re: Map War 2 - G5R3
Post by: blotz on December 25, 2011, 10:03:08 AM
Didn't Bla say you could not claim diagonal squares? Faih?
Title: Re: Map War 2 - G5R3
Post by: FiahOwl on December 25, 2011, 10:12:16 AM

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Title: Re: Map War 2 - G5R3
Post by: Darvince on December 25, 2011, 10:19:48 AM
Bla, what ish your reshiuning to intimidate everyone? It's getting you to win and for more communismgas to leak all over my everything! >:(

We have more of everything except communism as well and maybe we have less self-centeredness, but that's good, so what is wrong with you?
Title: Re: Map War 2 - G5R3
Post by: atomic7732 on December 25, 2011, 10:22:38 AM
My Bplans are taking effect.
Title: Re: Map War 2 - G5R3
Post by: deoxy99 on December 25, 2011, 11:12:05 AM
Yay, claiming this research station.
Title: Re: Map War 2 - G5R3
Post by: Darvince on December 25, 2011, 11:21:21 AM
*kof kof*
Title: Re: Map War 2 - G5R3
Post by: Darvince on December 25, 2011, 11:29:01 AM
Quote
gonna do hamster's turn because she is lazyyyyyyyyyyyy on christmas
Title: Re: Map War 2 - G5R3
Post by: Bla on December 25, 2011, 02:51:35 PM
Sorry, I made an error because I didn't see Hamster's sea base. Hamster's turn must be redone - Hamster only has 8 resources to spend.

I guess it'd take too much time to enlarge the sea bases now... Hmm.
Title: Re: Map War 2 - G5R3
Post by: Darvince on December 25, 2011, 04:08:38 PM
Just cancel the other zone on the mainland.
Title: Re: Map War 2 - G5R3
Post by: Bla on December 25, 2011, 05:06:54 PM
Okay, this is the map. Now Mudkipz can spend up to 9 resources.
Title: Re: Map War 2 - G5R3 - Mudkipz
Post by: vh on December 27, 2011, 08:29:28 PM
ohdear

...i don't even know why i'm saying this, bla is on my side of alliance.
he always gets to start the round and go first, this is sorta unfair, especially if two opposing sides want to claim the same region, Bla will always get the region (he always goes first to start the round). There should be a rule to start a round without intervention from Bla.
Title: Re: Map War 2 - G5R3 - Mudkipz
Post by: Darvince on December 27, 2011, 08:39:17 PM
inb4 Bla declines.
Title: Re: Map War 2 - G5R3 - Mudkipz
Post by: atomic7732 on December 27, 2011, 08:54:59 PM
ohdear

...i don't even know why i'm saying this, bla is on my side of alliance.
he always gets to start the round and go first, this is sorta unfair, especially if two opposing sides want to claim the same region, Bla will always get the region (he always goes first to start the round). There should be a rule to start a round without intervention from Bla.
Support

You're saying it because you are honest and want it to be fair for everyone. I applaud you.
Title: Re: Map War 2 - G5R3 - Mudkipz
Post by: vh on December 27, 2011, 09:05:18 PM
ohdear

...i don't even know why i'm saying this, bla is on my side of alliance.
he always gets to start the round and go first, this is sorta unfair, especially if two opposing sides want to claim the same region, Bla will always get the region (he always goes first to start the round). There should be a rule to start a round without intervention from Bla.
Support

You're saying it because you are honest and want it to be fair for everyone. I applaud you.

the purple side of me wanted to go: *sheds a tear*
Title: Re: Map War 2 - G5R3 - Mudkipz
Post by: Darvince on December 27, 2011, 09:46:03 PM
ohdear

...i don't even know why i'm saying this, bla is on my side of alliance.
he always gets to start the round and go first, this is sorta unfair, especially if two opposing sides want to claim the same region, Bla will always get the region (he always goes first to start the round). There should be a rule to start a round without intervention from Bla.
Support

You're saying it because you are honest and want it to be fair for everyone. I applaud you.

QUOTED FOR THE BLOODY TRUTH!
Title: Re: Map War 2 - G5R3 - Mudkipz
Post by: atomic7732 on December 27, 2011, 10:39:45 PM
ohdear

...i don't even know why i'm saying this, bla is on my side of alliance.
he always gets to start the round and go first, this is sorta unfair, especially if two opposing sides want to claim the same region, Bla will always get the region (he always goes first to start the round). There should be a rule to start a round without intervention from Bla.
Support

You're saying it because you are honest and want it to be fair for everyone. I applaud you.

QUOTED FOR THE BLOODY TRUTH!
Quoted for truth of the truth
Title: Re: Map War 2 - G5R3 - Mudkipz
Post by: Darvince on December 27, 2011, 10:59:54 PM
Wait, everyone has gone for R3, haven't they?
Title: Re: Map War 2 - G5R3 - Mudkipz
Post by: Bla on December 28, 2011, 05:18:33 AM
Kol, calm down deeply and unfairly oppressed people, you already can take your turn before me, :P it's only because I calculate the stuff that I take my turn first. If you just do it so you know how much you can spend, you're welcome to take your turn first, ofc. I wrote that earlier, actually:
Yes, you can continue if everyone took their turn in a round before I update the table. As long as you're aware of the risk of you doing it wrong and are ready to redo your turn.

Now inb4 I take my evil turn.
Title: Re: Map War 2 - G5R3 - Mudkipz
Post by: vh on December 28, 2011, 05:24:45 AM
Kol, calm down deeply and unfairly oppressed people,

Now inb4 I take my evil turn.

iKol'd
hard.
Title: Re: Map War 2 - G5R4
Post by: blotz on December 28, 2011, 08:49:48 AM
Yay, i can go, according to pg1's, current nation. When it is round 5, i want to change tech to 5%
Title: Re: Map War 2 - G5R4
Post by: Naru523 on December 28, 2011, 10:39:24 AM
Ohaidere I herd you like exploshuns so I put seabases in my control while you watch me take my turn.
Title: Re: Map War 2 - G5R4
Post by: Darvince on December 28, 2011, 12:42:06 PM
*takes turn with shaking hands*
Title: Re: Map War 2 - G5R4
Post by: vh on December 28, 2011, 01:08:11 PM
kol what the distance multiplier makes the 2-far away region cost 20 and the 4-far away region cost 50, and you do not have that rich yet, what??????
Title: Re: Map War 2 - G5R4
Post by: Bla on December 28, 2011, 01:12:28 PM
*Takes turn with clenched fists.*
Title: Re: Map War 2 - G5R4
Post by: atomic7732 on December 28, 2011, 01:13:17 PM
asfdfsdfa ninja'd too busy to fix *goes back to iPhone 4S*
Title: Re: Map War 2 - G5R4
Post by: vh on December 28, 2011, 01:13:53 PM
...darvince's color on sea bases is near invisible even when i open the image in a new tab :P
Title: Re: Map War 2 - G5R4
Post by: Bla on December 28, 2011, 01:14:16 PM
Fix'd
Title: Re: Map War 2 - G5R4
Post by: Bla on December 29, 2011, 04:34:06 PM
Bump FiahOwl, Deoxy99, Mudkipz and Hamster still need to take their turns. You have about 21 hours less before round 5 starts if none of you take your turn.
Title: Re: Map War 2 - G5R4 - FiahOwl, Deoxy99, Mudkipz, Hamster
Post by: deoxy99 on December 29, 2011, 05:33:11 PM
Okay, I built cities.
Title: Re: Map War 2 - G5R4 - FiahOwl, Deoxy99, Mudkipz, Hamster
Post by: FiahOwl on December 29, 2011, 09:23:26 PM

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Title: Re: Map War 2 - G5R4 - FiahOwl, Deoxy99, Mudkipz, Hamster
Post by: Bla on December 30, 2011, 04:32:06 AM
Okay, now we only need Mudkipz to spend 12 reshaurzes and Hamster to spend 10 reshaurzes. :)
Title: Re: Map War 2 - G5R4 - Mudkipz, Hamster
Post by: Hamster on December 30, 2011, 03:36:53 PM
I am so angry right now! >:(
Title: Re: Map War 2 - G5R4 - Mudkipz, Hamster
Post by: Darvince on December 30, 2011, 03:46:58 PM
Tsk tsk, wrong one.
Title: Re: Map War 2 - G5R4 - Mudkipz, Hamster
Post by: blotz on December 31, 2011, 10:53:09 AM
could you would you go mudkipz?
Title: Re: Map War 2 - G5R4 - Mudkipz, Hamster
Post by: vh on December 31, 2011, 04:27:43 PM
huik
Title: Re: Map War 2 - G5R4 - Mudkipz, Hamster
Post by: Bla on December 31, 2011, 04:57:55 PM
Updated the scoreboard, so you can take your turns now. I'll probably take mine tomorrow later today.
Title: Re: Map War 2 - G5R5
Post by: blotz on December 31, 2011, 05:12:35 PM
no comment
Title: Re: Map War 2 - G5R5
Post by: Naru523 on December 31, 2011, 05:20:59 PM
I was going to make a witty joke like you, but then Darvince took a rage at me.
Title: Re: Map War 2 - G5R5
Post by: Darvince on December 31, 2011, 05:28:36 PM
5% tech rate pl0x.
Also initiate traed wif Hamster pl0x.
Title: Re: Map War 2 - G5R5
Post by: Naru523 on December 31, 2011, 05:41:34 PM
Welp, this is my POV of Darvince trying to tell you that Atomic is the leader.

Well well, it has come to this isn’t? You know, us two discussing our matters, on witty little things. However, I inform you that the leader of our BETTER alliance is Atomic, not Fiah. While I do respect for him, it really is pathetic for you to be misinformed by such sources. I mean, it’s like foolishly trying to get some ice cream when it’s actually a milkshake. It’s really sad, isn’t it? Well, I don’t blame you; you’re a puny human for us anyways. Us ponies are probably far more intelligent then you species. I dislike you, but this has gone too far. You’ll have to change your “information” of the leader to Atomic; otherwise I can tell you’ll just fall under our grasp. Even so, you’ll still fall under our hands and we’ll be playing your loser alliance. Good day, sir.
Title: Re: Map War 2 - G5R5
Post by: deoxy99 on December 31, 2011, 05:45:14 PM
Bla, I loved when you used to tell us how many resources we can spend. Can you start doing that again? I hate having to keep reading the spreadsheet.
Title: Re: Map War 2 - G5R5
Post by: matty406 on December 31, 2011, 05:49:39 PM
>hands
Dohoho you.
Title: Re: Map War 2 - G5R5
Post by: Darvince on December 31, 2011, 05:52:37 PM
Wut hands?
Title: Re: Map War 2 - G5R5
Post by: deoxy99 on December 31, 2011, 06:02:19 PM
Uploaded.
Title: Re: Map War 2 - G5R5
Post by: Darvince on December 31, 2011, 06:31:05 PM
Fail...
Title: Re: Map War 2 - G5R5
Post by: deoxy99 on December 31, 2011, 06:40:33 PM
Why?
Title: Re: Map War 2 - G5R5
Post by: Darvince on December 31, 2011, 06:58:56 PM
Oh yeah, I don't exist.
Title: Re: Map War 2 - G5R5
Post by: atomic7732 on December 31, 2011, 07:26:22 PM
Ponies don't have hands silly filly.
Title: Re: Map War 2 - G5R5
Post by: Naru523 on December 31, 2011, 07:43:34 PM
They do in my dreams.  >:(

Also, deoxy, please don't ignore Darvince's map. Here's the fixed version.
Title: Re: Map War 2 - G5R5
Post by: deoxy99 on December 31, 2011, 07:55:53 PM
I thought I used Darvince's map.
Title: Re: Map War 2 - G5R5
Post by: Bla on January 01, 2012, 06:19:47 AM
Deoxy, you overspent by 2, sorry. You can spend 10 resources. If you set your tech rate down to 11% or less, you can still build the level 2 city though.

I'm setting my tech rate to 7%.
My turn:
Title: Re: Map War 2 - G5R5
Post by: FiahOwl on January 01, 2012, 09:53:52 AM

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Title: Re: Map War 2 - G5R5
Post by: Bla on January 01, 2012, 09:58:50 AM
The leader of an alliance is by default the one who founds it, which was FiahOwl. So the alliance must find some way to agree who the new leader should be, if there should be any.
The leader has these benefits:

* Can create trade routes between alliance member nations without them agreeing first.
* Can declare war on other nations, request peace or accept peace on behalf of the entire alliance.
Title: Re: Map War 2 - G5R5
Post by: atomic7732 on January 01, 2012, 10:00:00 AM
I vote no leaders.
Title: Re: Map War 2 - G5R5
Post by: Bla on January 01, 2012, 10:03:04 AM
FiahOwl can decide himself whether he wants to let people vote for who should rule the alliance or not, or if he wants to continue being the leader.
But it's easy to quit an alliance an form a new different one, though, so I think not making an alliance vote for a new leader when members complain is the same as telling at least half of it to quit and make their own.
Title: Re: Map War 2 - G5R5
Post by: FiahOwl on January 01, 2012, 10:09:18 AM

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Title: Re: Map War 2 - G5R5
Post by: Darvince on January 01, 2012, 01:00:50 PM
Huh? No the founder was atomic7732, in the IRC.
Title: Re: Map War 2 - G5R5
Post by: Bla on January 01, 2012, 01:06:03 PM
Whatever is outside this thread is completely unofficial. I can't sit reading the chatlogs of all the internet's IRC channels to figure out if any of you found an alliance in Map War 2 anywhere else than this topic. :P
Title: Re: Map War 2 - G5R5
Post by: Darvince on January 01, 2012, 01:16:57 PM
Kol.
Title: Re: Map War 2 - G5R5
Post by: Bla on January 02, 2012, 08:42:12 AM
Bumpism. Taking your turn will increase your coolness by 0.03 Dashes.

FiahOwl may spend 12 resources.
Mudkipz may spend 13 resources.
Deoxy99 may spend 10 resources.
Hamster may spend 9 resources.

Everyone can change their tech rate this round.
Title: Re: Map War 2 - G5R5
Post by: vh on January 02, 2012, 10:52:41 AM
taken

tech to 5%
Title: Re: Map War 2 - G5R5
Post by: Bla on January 04, 2012, 09:29:39 AM
Deoxy99, FiahOwl and Hamster have a bit more than one day left to take their turns.
Title: Re: Map War 2 - G5R5 - Deoxy99, FiahOwl, Hamster
Post by: FiahOwl on January 04, 2012, 10:39:09 AM

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Title: Re: Map War 2 - G5R5 - Deoxy99, Hamster
Post by: deoxy99 on January 04, 2012, 11:50:21 AM
Too lazy, can you give me a sea zone Bla?
Title: Re: Map War 2 - G5R5 - Deoxy99, Hamster
Post by: Bla on January 04, 2012, 11:52:21 AM
Done. Now Hamster has 3 days to take turn.
Title: Re: Map War 2 - G5R5 - Hamster
Post by: blotz on January 07, 2012, 12:45:27 PM
plz update the current nations Bla. I dont feel like calculating my income.
Title: Re: Map War 2 - G5R5 - Hamster
Post by: Bla on January 07, 2012, 01:06:43 PM
plz update the current nations Bla. I dont feel like calculating my income.
Updated.

And taken (after bong).
Title: Re: Map War 2 - G5R5 - Hamster
Post by: blotz on January 07, 2012, 01:11:49 PM
Captured the land bases.
Title: Re: Map War 2 - G5R5 - Hamster
Post by: Bla on January 07, 2012, 01:12:14 PM
Kolkolkol.
Title: Re: Map War 2 - G5R6
Post by: Naru523 on January 07, 2012, 01:19:24 PM
Kekkonkekkonkekkon Dardar.
Title: Re: Map War 2 - G5R6
Post by: atomic7732 on January 07, 2012, 01:21:50 PM
darn you naru you quick ninja someone fix the map
Title: Re: Map War 2 - G5R6
Post by: Bla on January 07, 2012, 01:23:15 PM
Fix'd!
Title: Re: Map War 2 - G5R6
Post by: vh on January 07, 2012, 01:36:01 PM
taken
Title: Re: Map War 2 - G5R6
Post by: FiahOwl on January 07, 2012, 02:00:12 PM

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Title: Re: Map War 2 - G5R6
Post by: Bla on January 07, 2012, 02:02:38 PM
>:D

Stay a while.. STAY FOREVER!! (http://www.youtube.com/watch?v=k35dUj5kG90#)
Title: Re: Map War 2 - G5R6
Post by: Bla on January 08, 2012, 11:30:55 AM
Bumpdarvince (kanspend 13) and bumpdeoxy (kanspend 16).
Title: Re: Map War 2 - G5R6 - Darvince, Deoxy99
Post by: deoxy99 on January 08, 2012, 11:37:44 AM
Okay, turn done.
Title: Re: Map War 2 - G5R6 - Darvince
Post by: Darvince on January 08, 2012, 12:14:46 PM
Kolskirt.
Btw, this is my real turn.
Title: Re: Map War 2 - G5R6 - Darvince
Post by: blotz on January 08, 2012, 12:22:29 PM
Does this mean round 7 is started?
Title: Re: Map War 2 - G5R6 - Darvince
Post by: Bla on January 08, 2012, 12:24:53 PM
Yes.
Title: Re: Map War 2 - G5R6 - Darvince
Post by: blotz on January 08, 2012, 12:32:13 PM
text later

Edit: much better. Took over a sea base, reasecrh base and city.
Title: Re: Map War 2 - G5R6 - Darvince
Post by: Bla on January 08, 2012, 12:33:08 PM
Taken.
Title: Re: Map War 2 - G5R7
Post by: Bla on January 08, 2012, 12:34:58 PM
There was an error in the scoreboard. I haven't updated trade. Wait a second...
Title: Re: Map War 2 - G5R7
Post by: Darvince on January 08, 2012, 12:35:24 PM
NOP!
Title: Re: Map War 2 - G5R7
Post by: blotz on January 08, 2012, 12:36:25 PM
There was an error in the scoreboard. I haven't updated trade. Wait a second...

1 mississippi


Edit: i still would like to do the same thing, so no harm ;D
Title: Re: Map War 2 - G5R7
Post by: FiahOwl on January 08, 2012, 12:39:27 PM

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Title: Re: Map War 2 - G5R7
Post by: Bla on January 08, 2012, 12:40:07 PM
New scoreboard. Bong do you want to redo your turn?

Uhh, kol, I had said taken after bong. Both of you will have to wait after me, sorry.
Title: Re: Map War 2 - G5R7
Post by: blotz on January 08, 2012, 12:40:28 PM
No.

Btw, you named the board round 6, not 7.
Title: Re: Map War 2 - G5R7
Post by: FiahOwl on January 08, 2012, 12:41:12 PM

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Title: Re: Map War 2 - G5R7
Post by: FiahOwl on January 08, 2012, 12:41:24 PM

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Title: Re: Map War 2 - G5R7
Post by: atomic7732 on January 08, 2012, 12:42:34 PM
We're all failing, wait for bla to be done.
Title: Re: Map War 2 - G5R7
Post by: blotz on January 08, 2012, 12:42:49 PM
HAHAHAHHA!! You had to go through the multiplier.
Title: Re: Map War 2 - G5R7
Post by: FiahOwl on January 08, 2012, 12:43:16 PM

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Title: Re: Map War 2 - G5R7
Post by: Bla on January 08, 2012, 12:44:05 PM
Here's my turn. If any of you want your actions transferred onto it, I can do it if they don't conflict with my turn. Otherwise you'll have to redo from this turn.
Title: Re: Map War 2 - G5R7
Post by: FiahOwl on January 08, 2012, 12:44:17 PM

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Title: Re: Map War 2 - G5R7
Post by: blotz on January 08, 2012, 12:44:28 PM
Yeha, I need to leave soon too :(


Leave what?
Title: Re: Map War 2 - G5R7
Post by: Naru523 on January 08, 2012, 12:44:37 PM
Just transfer mines.

I'll just take the turn after Fiah's.
Title: Re: Map War 2 - G5R7
Post by: atomic7732 on January 08, 2012, 12:45:20 PM
Will work or no?

Edit: I believe it's fixed to account for Naru's turn.

Edit: According to Naru... He took the darned sea base... Whatever.


We need clever and pointless banter. Now. I demand it.
Title: Re: Map War 2 - G5R7
Post by: blotz on January 08, 2012, 12:45:27 PM
This topic gets 5 post per second in a new round.
Title: Re: Map War 2 - G5R7
Post by: FiahOwl on January 08, 2012, 12:46:03 PM

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Title: Re: Map War 2 - G5R7
Post by: FiahOwl on January 08, 2012, 12:46:24 PM

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Title: Re: Map War 2 - G5R7
Post by: atomic7732 on January 08, 2012, 12:46:51 PM
Mine doesn't conflict with yours... Why would it matter? Plus technically Naru went before you. As did I... I deleted my post, yours was 1 after mine, and you get a notification about new replies if they appear while you are posting so I'm sure you saw it.
Title: Re: Map War 2 - G5R7
Post by: Darvince on January 08, 2012, 12:47:28 PM
Mines can just be transferred.
and wtf fiah.
Title: Re: Map War 2 - G5R7
Post by: Naru523 on January 08, 2012, 12:47:36 PM
Because I was next.

*is nomming a cookie*
Title: Re: Map War 2 - G5R7
Post by: Bla on January 08, 2012, 12:52:18 PM
Fiah overspent, please redo the turn.

Ahhhhhh too many posts!!!
Title: Re: Map War 2 - G5R7
Post by: blotz on January 08, 2012, 12:55:35 PM
It is a dream come true! (for me)
Title: Re: Map War 2 - G5R7
Post by: Naru523 on January 08, 2012, 12:57:57 PM
This will be a long video, I foresee it.
Title: Re: Map War 2 - G5R7
Post by: atomic7732 on January 08, 2012, 12:58:29 PM
Ahhhhhh too many posts!!!
Go back to fixed order turns and calculate everything from the last turn of the previous round. More fair and less confusing that way. Or make a rule that if you post don't delete your post, I was stupid and did that, so that there is proof that you took a turn the way you did. I am having this trouble with Naru so I just took his word for it.
Title: Re: Map War 2 - G5R7
Post by: Bla on January 08, 2012, 01:03:49 PM
Nah, I think this system is better. It's must faster despite some confusement. Just say taken and respect when people say taken. If you delete your posts or if you ignore a taken, it's your own fault.
Title: Re: Map War 2 - G5R7
Post by: Naru523 on January 08, 2012, 01:06:23 PM
Just nom a cup of coffee and everything will be fine.
Title: Re: Map War 2 - G5R7
Post by: Darvince on January 08, 2012, 01:09:46 PM
You can't eat liquids...
Unless you mean the actual cup.
Title: Re: Map War 2 - G5R7
Post by: Bla on January 08, 2012, 01:10:49 PM
I think Fiah has logged off, so these are Atomic's and Darvince's turns. His "taken" is over, so the rest of you can take your turns.
Title: Re: Map War 2 - G5R7
Post by: Naru523 on January 08, 2012, 01:14:04 PM
Nomming a cup of juice.
Title: Re: Map War 2 - G5R7
Post by: atomic7732 on January 08, 2012, 01:21:29 PM
That map works too I guess.
Title: Re: Map War 2 - G5R7
Post by: Bla on January 08, 2012, 01:23:48 PM
That map works too I guess.
The map has no job.
Title: Re: Map War 2 - G5R7
Post by: Naru523 on January 08, 2012, 01:24:56 PM
Of course it does, it allows us to see what the bollocks is happening.
Title: Re: Map War 2 - G5R7
Post by: Bla on January 08, 2012, 01:25:56 PM
...No kommunts.
Title: Re: Map War 2 - G5R7
Post by: FiahOwl on January 08, 2012, 03:37:05 PM

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Title: Re: Map War 2 - G5R7 - Deoxy99, Mudkipz
Post by: Bla on January 09, 2012, 01:36:37 PM
*Blaist bump*
Title: Re: Map War 2 - G5R7 - Deoxy99, Mudkipz
Post by: vh on January 10, 2012, 02:47:44 PM
hi i said.
Title: Re: Map War 2 - G5R7 - Deoxy99, Mudkipz
Post by: deoxy99 on January 12, 2012, 12:39:25 PM
Here we go!
Title: Re: Map War 2 - G5R7 - Deoxy99, Mudkipz
Post by: Bla on January 12, 2012, 01:03:23 PM
Scoreboard, fix'd Deoxymap and Blamapw.
Title: Re: Map War 2 - G5R8
Post by: deoxy99 on January 12, 2012, 01:05:27 PM
Thanks, I just didn't know how to color the city.
Title: Re: Map War 2 - G5R8
Post by: Bla on January 12, 2012, 01:07:14 PM
No prawblem.
Title: Re: Map War 2 - G5R8
Post by: FiahOwl on January 12, 2012, 01:21:20 PM

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Title: Re: Map War 2 - G5R8
Post by: FiahOwl on January 12, 2012, 01:23:40 PM

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Title: Re: Map War 2 - G5R8
Post by: vh on January 12, 2012, 01:37:28 PM
asdfasdf
Title: Re: Map War 2 - G5R8
Post by: blotz on January 12, 2012, 02:17:57 PM
taken
Title: Re: Map War 2 - G5R8
Post by: blotz on January 12, 2012, 02:24:39 PM
Grrrr..... @fiah.
Title: Re: Map War 2 - G5R8
Post by: FiahOwl on January 12, 2012, 02:33:16 PM

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Title: Re: Map War 2 - G5R8
Post by: blotz on January 12, 2012, 02:39:02 PM
I was going to take the research lab. (im mad)
                                                         ^
                                                         not
Title: Re: Map War 2 - G5R8
Post by: FiahOwl on January 12, 2012, 03:15:15 PM

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Title: Re: Map War 2 - G5R8
Post by: Naru523 on January 12, 2012, 04:34:49 PM
I'm stealing a bite of Hamster's China Island.
Title: Re: Map War 2 - G5R8
Post by: FiahOwl on January 12, 2012, 04:39:59 PM

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Title: Re: Map War 2 - G5R8
Post by: atomic7732 on January 12, 2012, 04:45:08 PM
Thanks for the reminder...
Title: Re: Map War 2 - G5R8
Post by: Darvince on January 12, 2012, 05:03:07 PM
I think hamster left the forums again.
Title: Re: Map War 2 - G5R8 - Darvince, Mudkipz
Post by: Bla on January 13, 2012, 10:09:02 AM
Bumpdeoxy, Bumpdarvince.
Title: Re: Map War 2 - G5R8 - Deoxy, Darvince
Post by: vh on January 14, 2012, 06:02:52 AM
lol hi


also
Title: Re: Map War 2 - G5R8 - Darvince, Deoxy99
Post by: deoxy99 on January 14, 2012, 04:18:22 PM
Here we go.
Title: Re: Map War 2 - G5R8 - Darvince, Deoxy99
Post by: Darvince on January 14, 2012, 04:34:44 PM
I'm bored.
Title: Re: Map War 2 - G5R8 - Darvince, Deoxy99
Post by: blotz on January 14, 2012, 04:45:56 PM
taken
Title: Re: Map War 2 - G5R8 - Darvince, Deoxy99
Post by: FiahOwl on January 14, 2012, 05:57:16 PM

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Title: Re: Map War 2 - G5R8 - Darvince, Deoxy99
Post by: blotz on January 14, 2012, 06:15:26 PM
I need Bla's info to do it. (adding on to darvinces post)
Title: Re: Map War 2 - G5R8 - Darvince, Deoxy99
Post by: Darvince on January 14, 2012, 06:19:52 PM
No you don't. :P

Btw, this is 5+5+15=25 reshaurzes, because I think I'll have 26-29 resources to spend in R9.
Title: Re: Map War 2 - G5R8 - Darvince, Deoxy99
Post by: atomic7732 on January 14, 2012, 06:23:51 PM
I am listening to music.
Title: Re: Map War 2 - G5R8 - Darvince, Deoxy99
Post by: FiahOwl on January 14, 2012, 06:32:21 PM

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Title: Re: Map War 2 - G5R8 - Darvince, Deoxy99
Post by: Darvince on January 14, 2012, 06:49:29 PM
You borked the fucking alliance for pride's fucking sake? You motherfucker.
Title: Re: Map War 2 - G5R8 - Darvince, Deoxy99
Post by: blotz on January 14, 2012, 06:50:19 PM
You guys fail
Title: Re: Map War 2 - G5R8 - Darvince, Deoxy99
Post by: atomic7732 on January 14, 2012, 06:50:30 PM
Assuming that kicks Darv out of the alliance, I'm going with him.

You guys fail
Unless Fiah took something you were going to get, we don't. And since you "took" your turn before Fiah, he'll have to undo any conflicts with you. As far as I know, that should be how it works.
Title: Re: Map War 2 - G5R8 - Darvince, Deoxy99
Post by: blotz on January 14, 2012, 06:51:37 PM
To make your own allieances?
Title: Re: Map War 2 - G5R8 - Darvince, Deoxy99
Post by: blotz on January 14, 2012, 06:52:16 PM
Everyone that plays mw2 -BLa is online
Title: Re: Map War 2 - G5R8 - Darvince, Deoxy99
Post by: atomic7732 on January 14, 2012, 06:52:49 PM
I guess.

And, no he isn't. lol
Title: Re: Map War 2 - G5R8 - Darvince, Deoxy99
Post by: FiahOwl on January 14, 2012, 06:55:15 PM

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Title: Re: Map War 2 - G5R8 - Darvince, Deoxy99
Post by: Darvince on January 14, 2012, 06:56:50 PM
Noone cares what the Map War 2 texture looks like in Universe Sandbox. It wasn't made for realism, it was made for a forum game.
Title: Re: Map War 2 - G5R8 - Darvince, Deoxy99
Post by: FiahOwl on January 14, 2012, 06:58:28 PM

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Title: Re: Map War 2 - G5R8 - Darvince, Deoxy99
Post by: FiahOwl on January 14, 2012, 06:59:37 PM

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Title: Re: Map War 2 - G5R8 - Darvince, Deoxy99
Post by: vh on January 14, 2012, 07:00:15 PM
kolkolkol internal war


also its rly not trading...the credits go to waste
Title: Re: Map War 2 - G5R8 - Darvince, Deoxy99
Post by: blotz on January 14, 2012, 07:01:36 PM
Ahhh! now you joined the fun (or parteh as faih says)
Title: Re: Map War 2 - G5R8 - Darvince, Deoxy99
Post by: atomic7732 on January 14, 2012, 07:02:10 PM
Assuming that kicks Darv out of the alliance, I'm going with him.

It doesn't.
Obviously you can be at war with your ally...  ???
Title: Re: Map War 2 - G5R8 - Darvince, Deoxy99
Post by: FiahOwl on January 14, 2012, 07:02:50 PM

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Title: Re: Map War 2 - G5R8 - Darvince, Deoxy99
Post by: FiahOwl on January 14, 2012, 07:03:43 PM

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Title: Re: Map War 2 - G5R8 - Darvince, Deoxy99
Post by: atomic7732 on January 14, 2012, 07:07:08 PM
Obviously you can be at war with your trading partner.

True, true.


Can haz ellipses plz?
Title: Re: Map War 2 - G5R8 - Darvince, Deoxy99
Post by: FiahOwl on January 14, 2012, 07:07:57 PM

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Title: Re: Map War 2 - G5R8 - Darvince, Deoxy99
Post by: atomic7732 on January 14, 2012, 07:08:37 PM
Obviously you can be at war with your trading partner.

True, true.


Can haz ellipses plz?

ellipses? wut?
As in "..."
Title: Re: Map War 2 - G5R8 - Darvince, Deoxy99
Post by: FiahOwl on January 14, 2012, 07:10:21 PM

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Title: Re: Map War 2 - G5R8 - Darvince, Deoxy99
Post by: atomic7732 on January 14, 2012, 07:11:36 PM
Obviously you can be at war with your trading partner.

True, true.


Can haz ellipses plz?

ellipses? wut?
As in "..."

what do you mean "as in ..."??
Ellipses as in "..."

Which should actually be ellipsis
Title: Re: Map War 2 - G5R8 - Darvince, Deoxy99
Post by: FiahOwl on January 14, 2012, 07:12:10 PM

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Title: Re: Map War 2 - G5R8 - Darvince, Deoxy99
Post by: FiahOwl on January 14, 2012, 07:12:26 PM

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Title: Re: Map War 2 - G5R8 - Darvince, Deoxy99
Post by: atomic7732 on January 14, 2012, 07:12:58 PM
...
Title: Re: Map War 2 - G5R8 - Darvince, Deoxy99
Post by: FiahOwl on January 14, 2012, 07:13:50 PM

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Title: Re: Map War 2 - G5R8 - Darvince, Deoxy99
Post by: atomic7732 on January 14, 2012, 07:18:15 PM
See! You get it!
Title: Re: Map War 2 - G5R8 - Darvince, Deoxy99
Post by: Darvince on January 14, 2012, 07:19:07 PM
My level of shock at Fiah: one trillion
Title: Re: Map War 2 - G5R8 - Darvince, Deoxy99
Post by: blotz on January 14, 2012, 07:23:50 PM
1000000000000
_____________
http://mathworld.wolfram.com/Googol.html (http://mathworld.wolfram.com/Googol.html)


Its  a fraction
Title: Re: Map War 2 - G5R8 - Darvince, Deoxy99
Post by: Bla on January 15, 2012, 03:26:24 AM
1: Removed level 1 city placed by Mudkipz on R8T3, on a zone he claimed the same turn.
2: Fixed the colors of the borders between some of Mudkipz's zones and at his sea bases on all turns. This took a lot of time. Mudkipz, please use another image editor or make sure that the grey lines bordering fields you color keep the same color.
3: Moved Atomic's level 1 cities to the lower left corner from R8T5 and on.
4: The scoreboard for round 9 is uploaded below.
5: Darvince can only spend 24 resources this round, so his turn is invalid. :(
6: Removed Darvince's zones from Atomic's turn and made that turn 1. Darvinceredopl0x.
7: Fiah's turn is also sort of too dependent on Darvince's turn to be valid, redo too plox. :P
8: Applied bong's turn to turn 1 to make turn 2.

The next turn is reserved for Darvince, and the next one after that one is reserved for Fiah. Redo your diplomagic stuff doing those turns as you want.

Here's the end result!!!!!
Title: Re: Map War 2 - G5R9 - Darvince, FiahOwl (Redo)
Post by: vh on January 15, 2012, 07:46:04 AM
kolkolkol

yeah it must be the tolorance, i'll turn it down to 0
Title: Re: Map War 2 - G5R9 - Darvince, FiahOwl (Redo)
Post by: FiahOwl on January 15, 2012, 09:48:01 AM

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Title: Re: Map War 2 - G5R9 - Darvince, FiahOwl (Redo)
Post by: vh on January 15, 2012, 09:50:30 AM
oshi-
Title: Re: Map War 2 - G5R9 - Darvince, FiahOwl (Redo)
Post by: FiahOwl on January 15, 2012, 10:55:36 AM

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Title: Re: Map War 2 - G5R9 - Darvince, FiahOwl (Redo)
Post by: Darvince on January 16, 2012, 11:37:46 AM
*Is forgetting over 9000 times about the map war*
Title: Re: Map War 2 - G5R9 - Darvince, FiahOwl (Redo)
Post by: FiahOwl on January 16, 2012, 11:51:48 AM

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Title: Re: Map War 2 - G5R9 - Darvince, FiahOwl (Redo)
Post by: FiahOwl on January 16, 2012, 11:52:01 AM

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Title: Re: Map War 2 - G5R9 - Darvince, FiahOwl (Redo)
Post by: Darvince on January 16, 2012, 11:52:55 AM
wtf
Title: Re: Map War 2 - G5R9 - Darvince, FiahOwl (Redo)
Post by: Bla on January 16, 2012, 11:56:13 AM
Uhh, Fiah, round 9 didn't end... :P

And your used the wrong map. Use the one Darvince just posted. Redo pl0x. :P
Title: Re: Map War 2 - G5R9 - Darvince, FiahOwl (Redo)
Post by: Naru523 on January 16, 2012, 11:57:44 AM
Taken after blabla.
Title: Re: Map War 2 - G5R9 - Darvince, FiahOwl (Redo)
Post by: Darvince on January 16, 2012, 12:00:06 PM
Hamster become one with me~
Title: Re: Map War 2 - G5R9 - Darvince, FiahOwl (Redo)
Post by: Bla on January 16, 2012, 12:01:17 PM
If you consider the map called G5R10T1.png your turn, that's invalid too.

So please redo, Fiah. :P
Title: Re: Map War 2 - G5R9 - Darvince, FiahOwl (Redo)
Post by: FiahOwl on January 16, 2012, 12:02:20 PM

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Title: Re: Map War 2 - G5R9 - FiahOwl (Redo)
Post by: Bla on January 16, 2012, 12:03:34 PM
No, both your maps are wrong. I compared them to Darvince's. First you used a wrong, outdated map, and on the second one you overspent.
Title: Re: Map War 2 - G5R9 - FiahOwl (Redo)
Post by: FiahOwl on January 16, 2012, 12:06:35 PM

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Title: Re: Map War 2 - G5R9 - FiahOwl (Redo)
Post by: FiahOwl on January 16, 2012, 12:08:16 PM

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Title: Re: Map War 2 - G5R9 - FiahOwl (Redo)
Post by: Darvince on January 16, 2012, 12:08:26 PM
I did you download it and not just put it into your clipboard.
Title: Re: Map War 2 - G5R9 - FiahOwl (Redo)
Post by: FiahOwl on January 16, 2012, 12:09:11 PM

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Title: Re: Map War 2 - G5R9 - FiahOwl (Redo)
Post by: FiahOwl on January 16, 2012, 12:12:39 PM

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Title: Re: Map War 2 - G5R9 - FiahOwl (Redo)
Post by: Bla on January 16, 2012, 12:13:29 PM
Your first map looks like that, but you must have downloaded the wrong one.
And round 10 hasn't started.

This is your turn.

Taken.
Title: Re: Map War 2 - G5R9 - FiahOwl (Redo)
Post by: Bla on January 16, 2012, 12:16:05 PM
My turn. :)
Title: Re: Map War 2 - G5R9 - Deoxy99, Mudkipz, Naru523
Post by: Naru523 on January 16, 2012, 12:26:21 PM
Tick tock.
Title: Re: Map War 2 - G5R9 - Deoxy99, Mudkipz
Post by: vh on January 16, 2012, 12:56:02 PM
did bla leave me 5 resource to claim a region.

or are you going to pay me next turn? it's a slight income difference, but oh well.
Title: Re: Map War 2 - G5R9 - Deoxy99, Mudkipz
Post by: Bla on January 16, 2012, 12:57:55 PM
Oh sorry, forgot that.

I'll pay you 6 reshaurzes next turn then.
Title: Re: Map War 2 - G5R9 - Deoxy99, Mudkipz
Post by: blotz on January 16, 2012, 02:13:50 PM
taken
remind me when it is my turn.
Title: Re: Map War 2 - G5R9 - Deoxy99, Mudkipz
Post by: Naru523 on January 16, 2012, 02:44:41 PM
I got bored, so I did this.
Title: Re: Map War 2 - G5R9 - Deoxy99, Mudkipz
Post by: vh on January 16, 2012, 02:47:15 PM
nice, but you're completely off with the number of battleships

the largest naval battle in the history of the world was only 20 vs 30 battleships >.>
(jutland)
Title: Re: Map War 2 - G5R9 - Deoxy99, Mudkipz
Post by: Naru523 on January 16, 2012, 02:48:38 PM
I didn't feel like checking the naval battles.
Title: Re: Map War 2 - G5R9 - Deoxy99, Mudkipz
Post by: FiahOwl on January 16, 2012, 02:49:49 PM

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Title: Re: Map War 2 - G5R9 - Deoxy99, Mudkipz
Post by: FiahOwl on January 16, 2012, 02:50:13 PM

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Title: Re: Map War 2 - G5R9 - Deoxy99, Mudkipz
Post by: Naru523 on January 16, 2012, 02:51:43 PM
Secret.

I'm not counting the ASSU's real power since that would be too godly.
Title: Re: Map War 2 - G5R9 - Deoxy99, Mudkipz
Post by: FiahOwl on January 16, 2012, 02:55:20 PM

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Title: Re: Map War 2 - G5R9 - Deoxy99, Mudkipz
Post by: vh on January 16, 2012, 03:13:20 PM
kol i use ion engine+moon+time=nomorecivilization
Title: Re: Map War 2 - G5R9 - Deoxy99, Mudkipz
Post by: vh on January 16, 2012, 07:06:52 PM
tkn
Title: Re: Map War 2 - G5R9 - Deoxy99, Mudkipz
Post by: vh on January 16, 2012, 07:08:22 PM
tken
Title: Re: Map War 2 - G5R9 - Deoxy99, Mudkipz
Post by: Darvince on January 16, 2012, 07:13:27 PM
wtf
Title: Re: Map War 2 - G5R9 - Deoxy99, Mudkipz
Post by: vh on January 16, 2012, 07:18:29 PM
i claim a piece of the island on for Bla
Title: Re: Map War 2 - G5R9 - Deoxy99, Mudkipz
Post by: blotz on January 16, 2012, 07:27:38 PM
I'll be back in 18 1/2 hours
Title: Re: Map War 2 - G5R9 - Deoxy99, Mudkipz
Post by: Bla on January 16, 2012, 11:09:12 PM
You can't claim it for me, you'll have to trade/give it to me next turn.

Also, you need 10 tech to develop the artillery base. So, redo pl0x. :P
Title: Re: Map War 2 - G5R9 - Deoxy99, Mudkipz
Post by: Darvince on January 16, 2012, 11:10:22 PM
Hamster hates this forum for the third time, and she wants to do what she did in G3 again. I'd have her post but she's sleepong.
Title: Re: Map War 2 - G5R9 - Deoxy99, Mudkipz
Post by: vh on January 17, 2012, 04:05:37 AM
You can't claim it for me, you'll have to trade/give it to me next turn.

Also, you need 10 tech to develop the artillery base. So, redo pl0x. :P

oh artillery? i was trying to get a extractor :P 

*tkn*
Title: Re: Map War 2 - G5R9 - Deoxy99, Mudkipz
Post by: vh on January 17, 2012, 04:09:37 AM
and fixed
Title: Re: Map War 2 - G5R9 - Deoxy99, Mudkipz
Post by: Bla on January 17, 2012, 08:24:40 AM
Ok. Btw, the first level of any infrastructure should be in the lower ☭ left ☭ corner.

Fix'd below.

Deoxy's turn now.
Title: Re: Map War 2 - G5R9 - Deoxy99, Mudkipz
Post by: deoxy99 on January 17, 2012, 11:23:04 AM
Done. I'm not building up that research base as it's bad news when someone takes it.
Title: Re: Map War 2 - G5R9 - Deoxy99, Mudkipz
Post by: FiahOwl on January 17, 2012, 11:25:58 AM

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Title: Re: Map War 2 - G5R9 - Deoxy99, Mudkipz
Post by: FiahOwl on January 17, 2012, 11:30:51 AM

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Title: Re: Map War 2 - G5R9 - Deoxy99, Mudkipz
Post by: Bla on January 17, 2012, 12:08:39 PM
Scoreboard for round 10. Remember you can change your tech level this round! But it won't take effect before next turn.
Darvince, you can make a map for Hamster if she agrees with it.

Darvince was automagically kicked from Fiahlliance, and their trades were automagically cancelled.

My turn is uploaded below. I give 6 reshaurzes to Mudkipz and set my tech level to 11%!
(Remember, you won't get the resources before next turn)
Title: Re: Map War 2 - G5R10
Post by: FiahOwl on January 17, 2012, 12:22:11 PM

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Title: Re: Map War 2 - G5R10
Post by: Bla on January 17, 2012, 12:23:34 PM
NNOOOOO! AUTOMAGICALLY BRING HIM BACK INTO THE ALLIANCE!
He'll have to accept that first. And it'd automagically end the war, too.

Some statistics:
Title: Re: Map War 2 - G5R10
Post by: FiahOwl on January 17, 2012, 12:32:29 PM

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Title: Re: Map War 2 - G5R10
Post by: FiahOwl on January 17, 2012, 12:33:27 PM

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Title: Re: Map War 2 - G5R10
Post by: Bla on January 17, 2012, 12:33:49 PM
I'll set tech rate to 50, just to piss Bla off when he makes the charts.
25% is max. :P
Title: Re: Map War 2 - G5R10
Post by: FiahOwl on January 17, 2012, 12:36:17 PM

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Title: Re: Map War 2 - G5R10
Post by: blotz on January 17, 2012, 02:13:49 PM
taken
Title: Re: Map War 2 - G5R10
Post by: blotz on January 17, 2012, 02:21:58 PM
i think i did this correctly. correct me if im incorrect
Title: Re: Map War 2 - G5R10
Post by: FiahOwl on January 17, 2012, 02:29:24 PM

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Title: Re: Map War 2 - G5R10
Post by: blotz on January 17, 2012, 02:31:22 PM
We all know you would take on Hamsters land if you could, so don't hide it.
Title: Re: Map War 2 - G5R10
Post by: FiahOwl on January 17, 2012, 02:33:45 PM

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Title: Re: Map War 2 - G5R10
Post by: vh on January 17, 2012, 02:38:52 PM
the production area chart is awesome and shows the trends well, do that again, except make them seperate. one for area, and another for production (production/totalproduction)
Title: Re: Map War 2 - G5R10
Post by: atomic7732 on January 17, 2012, 03:31:09 PM
I'd like to leave the alliance with Fiah. I, by the name of the glorious Rainbow Dash ...what have I done?!?! cannot accept will not tolerate his traitor-ism.
Title: Re: Map War 2 - G5R10
Post by: Darvince on January 17, 2012, 04:23:41 PM
I hereby decree my nation one with Nuetomic.
Title: Re: Map War 2 - G5R10
Post by: FiahOwl on January 17, 2012, 04:24:48 PM

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Title: Re: Map War 2 - G5R10
Post by: Naru523 on January 17, 2012, 04:36:44 PM
I declare war on Hamster.
Title: Re: Map War 2 - G5R10
Post by: FiahOwl on January 17, 2012, 04:38:13 PM

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Title: Re: Map War 2 - G5R10
Post by: Darvince on January 17, 2012, 05:15:35 PM
She's not even at the forums anymore
Title: Re: Map War 2 - G5R10
Post by: Bla on January 17, 2012, 11:09:55 PM
Ok, then we just need Mudkipz and Deoxy. I guess this is Darvince's turn.

AAAAAAAAAAAA, I'm surrounded by atoms!!!!
Title: Re: Map War 2 - G5R10 - Deoxy99, Mudkipz
Post by: FiahOwl on January 17, 2012, 11:27:37 PM

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Title: Re: Map War 2 - G5R10 - Deoxy99, Mudkipz
Post by: Naru523 on January 17, 2012, 11:32:36 PM
Nop.
Title: Re: Map War 2 - G5R10 - Deoxy99, Mudkipz
Post by: FiahOwl on January 19, 2012, 11:39:38 AM

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Title: Re: Map War 2 - G5R10 - Deoxy99, Mudkipz
Post by: Bla on January 19, 2012, 11:40:49 AM
The next map should be mostly water.
Seeing as some of these games have taken more than half a year, it's unlikely that I'll remember that by then.
But I have considered an archipilago map. :P
Title: Re: Map War 2 - G5R10 - Deoxy99, Mudkipz
Post by: vh on January 19, 2012, 01:21:30 PM
asd
Title: Re: Map War 2 - G5R10 - Deoxy99
Post by: atomic7732 on January 19, 2012, 02:51:31 PM
The next map should be mostly water.
Seeing as some of these games have taken more than half a year, it's unlikely that I'll remember that by then.
But I have considered an archipilago map. :P
Yay archipelago!
Title: Re: Map War 2 - G5R10 - Deoxy99
Post by: FiahOwl on January 19, 2012, 03:12:41 PM

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Title: Re: Map War 2 - G5R10 - Deoxy99
Post by: atomic7732 on January 19, 2012, 06:06:57 PM
I was tired of waiting for Bla to calculate resources needed and just estimating what I may be able to spend, so I took a bit of time and looked through the still-not-really-that-comprehensive manual that Bla made and I came up with this calculator. I'm not exactly sure if it calculates the right way because I still don't really understand the exact mechanics of the game, the manual doesn't explain how to calculate your resources very well, so if this doesn't work please fix it or tell me what needs to be fixed.
Title: Re: Map War 2 - G5R10 - Deoxy99
Post by: deoxy99 on January 19, 2012, 06:30:53 PM
Bla already has a calculator.
Title: Re: Map War 2 - G5R10 - Deoxy99
Post by: blotz on January 19, 2012, 06:32:03 PM
Meanwhile, you can do your turn ,Deoxy.
Title: Re: Map War 2 - G5R10 - Deoxy99
Post by: Naru523 on January 19, 2012, 06:46:25 PM
Nom.
Title: Re: Map War 2 - G5R10 - Deoxy99
Post by: atomic7732 on January 19, 2012, 06:49:04 PM
Bla already has a calculator.
Not like this.

I don't know about any of you, but I think my calculator is much easier to use. If anything I'd just like Bla to verify that it calculates the correct values in the correct way so that at the very least, I can use it.

I tested it on Bla a few different ways and could not come up with the exact amount of resources. I have a feeling I am either missing something or using the wrong values or something.

It is unclear as to whether your spreadsheet is updated to the current turn for all players who have taken the turn or if it is still using last round's data. Also technology is unclear as well, do you count technology gained during the current turn in the calculation for resources? (Something for this should be in the manual, unless I'm blind, because I don't see anything stating this specifically)
Title: Re: Map War 2 - G5R10 - Deoxy99
Post by: vh on January 19, 2012, 06:51:50 PM
yeah but then variables flew up your nose. it's quite understandable :)
Title: Re: Map War 2 - G5R10 - Deoxy99
Post by: vh on January 20, 2012, 04:13:20 AM
do zones still get damages from exchanging ownership in a war (back and forth).
Title: Re: Map War 2 - G5R10 - Deoxy99
Post by: vh on January 20, 2012, 04:13:52 AM
if not this could lead to a never ending loop; back and forth war
Title: Re: Map War 2 - G5R10 - Deoxy99
Post by: Bla on January 20, 2012, 04:15:10 AM
Yes they do.

And Nue, your calc passed the test... I just fail to see how it's any different from the one I made. ???
(If you're in doubt, and if it matters, mine is the one on the left... I guess you accidentally uploaded mine, or?)

It is unclear as to whether your spreadsheet is updated to the current turn for all players who have taken the turn or if it is still using last round's data.
It is updated at the start of each round. It doesn't change between turns. The resources you can spend are shown for the active round. Then, on the end of each round, all the changes on the maps are calculated to update the table.
Also technology is unclear as well, do you count technology gained during the current turn in the calculation for resources? (Something for this should be in the manual, unless I'm blind, because I don't see anything stating this specifically)
Quote from: Manual
Technology – c
Your technology (c) is the total amount of resources you’ve spent on improving your technology during the game, assuming no other nation has stolen/destroyed some of it if it conquered a research base you built (see Development).
:)
If you mean... The tech you get during the round, no. That's like you don't get production from the zones you might claim during the turn, or you don't pay for storing resources you might save the same turn. :P
I can put it in the manual if neccesary?

Otherwise it becomes a loop.
Title: Re: Map War 2 - G5R10 - Deoxy99
Post by: atomic7732 on January 20, 2012, 06:25:00 AM
I guess you accidentally uploaded mine, or?)
Look to the right? I added it onto your calculator for convenience.

Quote
It is updated at the start of each round. It doesn't change between turns. The resources you can spend are shown for the active round. Then, on the end of each round, all the changes on the maps are calculated to update the table.
Okay.

Quote
If you mean... The tech you get during the round, no.
Ok, this is what I assumed, but I wasn't sure.
Title: Re: Map War 2 - G5R10 - Deoxy99
Post by: Bla on January 20, 2012, 06:32:53 AM
How far to the right?
I've run to AAA and haven't found anything other than the calc one I made. :P
Title: Re: Map War 2 - G5R10 - Deoxy99
Post by: atomic7732 on January 20, 2012, 06:38:04 AM
... crap... So then I didn't save it...

...

I don't know then. It's supposed to be on J - M. Maybe I uploaded the wrong one? I'll check when I get back from school. You'll probably be asleep but whatever.

I'm never going to be able to plan anything, will I?
Title: Re: Map War 2 - G5R10 - Deoxy99
Post by: FiahOwl on January 20, 2012, 06:44:49 AM

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Title: Re: Map War 2 - G5R10 - Deoxy99
Post by: FiahOwl on January 20, 2012, 11:09:25 AM

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Title: Re: Map War 2 - G5R10 - Deoxy99
Post by: FiahOwl on January 20, 2012, 11:34:07 AM

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Title: Re: Map War 2 - G5R10 - Deoxy99
Post by: FiahOwl on January 20, 2012, 11:49:50 AM

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Title: Re: Map War 2 - G5R10 - Deoxy99
Post by: FiahOwl on January 20, 2012, 12:13:39 PM

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Title: Re: Map War 2 - G5R10 - Deoxy99
Post by: Bla on January 20, 2012, 12:26:17 PM
!

Your name is Allan, Bla :P
Nop, it is Mikkel. Allan is the username on my computer, though, for some reason (well, the folders which I can't rename, I think). The name is haunting my computer and likes attaching itself to everything.
Or actually, now it's Ejer (Owner in Danish), but some time ago it was Allan.
Title: Re: Map War 2 - G5R10 - Deoxy99
Post by: FiahOwl on January 20, 2012, 12:32:24 PM

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Title: Re: Map War 2 - G5R10 - Deoxy99
Post by: vh on January 20, 2012, 12:49:44 PM
I'd like to join the Bla-naru alliance, and turn into an America preWWII type of country -.-

lol, i thought you were declaring war on me with the canceled NAP and all.
Title: Re: Map War 2 - G5R10 - Deoxy99
Post by: FiahOwl on January 20, 2012, 12:50:45 PM

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Title: Re: Map War 2 - G5R10 - Deoxy99
Post by: Bla on January 20, 2012, 12:54:34 PM
Well, you're welcome to join us.

...If you swear not to imagine that my name is pronounced like Michael. :P
Title: Re: Map War 2 - G5R10 - Deoxy99
Post by: FiahOwl on January 20, 2012, 12:56:50 PM

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Title: Re: Map War 2 - G5R10 - Deoxy99
Post by: Bla on January 20, 2012, 12:57:22 PM
I think so.
Title: Re: Map War 2 - G5R10 - Deoxy99
Post by: vh on January 20, 2012, 12:57:41 PM
imagining alldayeverday

Mikkel mouses
Title: Re: Map War 2 - G5R10 - Deoxy99
Post by: Bla on January 20, 2012, 01:02:30 PM
NUUUUUUUUUUUUUUUU.........
Title: Re: Map War 2 - G5R10 - Deoxy99
Post by: deoxy99 on January 20, 2012, 01:08:43 PM
Bla, you sent me a plan? When am I supposed to follow it? This turn?

No, I will not show you the plan.
Title: Re: Map War 2 - G5R10 - Deoxy99
Post by: vh on January 20, 2012, 01:09:21 PM
kol, plan? what plan?
Title: Re: Map War 2 - G5R10 - Deoxy99
Post by: deoxy99 on January 20, 2012, 01:13:17 PM
Didn't Bla send you the Map War plan?

Okay, I'll show you the plan, that's probably who needs to see it as well.
Title: Re: Map War 2 - G5R10 - Deoxy99
Post by: FiahOwl on January 20, 2012, 01:14:53 PM

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Title: Re: Map War 2 - G5R10 - Deoxy99
Post by: vh on January 20, 2012, 01:15:19 PM
oh that plan, yes i saw it *throws teacup across the room*
Title: Re: Map War 2 - G5R10 - Deoxy99
Post by: deoxy99 on January 20, 2012, 01:19:15 PM
Done.
Title: Re: Map War 2 - G5R10 - Deoxy99
Post by: FiahOwl on January 20, 2012, 01:19:51 PM

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Title: Re: Map War 2 - G5R10 - Deoxy99
Post by: vh on January 20, 2012, 01:24:07 PM
kol, looks like he went to sleep.
or maybe not
...cwhatididthar? i'm right no matter what happens
Title: Re: Map War 2 - G5R10 - Deoxy99
Post by: Bla on January 20, 2012, 01:38:16 PM
So, anyone else having trouble viewing the scoreboard?
It gives me an error when trying to view it, so I can't update it right now.
Title: Re: Map War 2 - G5R10 - Deoxy99
Post by: FiahOwl on January 20, 2012, 01:39:27 PM

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Title: Re: Map War 2 - G5R10 - Deoxy99
Post by: vh on January 20, 2012, 01:39:42 PM
i can view it fine
Title: Re: Map War 2 - G5R10 - Deoxy99
Post by: Bla on January 20, 2012, 01:40:24 PM
Schicht. Tried clearing browser cache, and tried Internet Explodes. Restarting com......
Title: Re: Map War 2 - G5R10 - Deoxy99
Post by: Bla on January 20, 2012, 02:20:17 PM
:)
Title: Re: Map War 2 - G5R11
Post by: FiahOwl on January 20, 2012, 02:23:21 PM

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Title: Re: Map War 2 - G5R11
Post by: Bla on January 20, 2012, 02:27:59 PM
The time has come.
The Sacred War (Instrumental) (http://www.youtube.com/watch?v=WF-MCNWxRow#)
Title: Re: Map War 2 - G5R11
Post by: blotz on January 20, 2012, 02:36:34 PM
taken
Title: Re: Map War 2 - G5R11
Post by: Bla on January 20, 2012, 02:37:28 PM
Also, Atomic, because I conquered your extractor, you'll lose 20 resources from what the table IMAGE above says. On the spreadsheet, I have updated it.
Title: Re: Map War 2 - G5R11
Post by: vh on January 20, 2012, 02:38:45 PM
./music put on a loop and played 24/7
Title: Re: Map War 2 - G5R11
Post by: vh on January 20, 2012, 02:38:59 PM
kolkolkol nice
Title: Re: Map War 2 - G5R11
Post by: blotz on January 20, 2012, 02:39:16 PM
hope you dont mind remaning the pic.
Title: Re: Map War 2 - G5R11
Post by: deoxy99 on January 20, 2012, 03:05:13 PM
Done.

Edit: I forgot to save when I edited it.

Edit: I officially hate my computer now.
Title: Re: Map War 2 - G5R11
Post by: blotz on January 20, 2012, 03:08:28 PM
Did you do anyting.
Title: Re: Map War 2 - G5R11
Post by: Bla on January 20, 2012, 03:09:32 PM
Apparently not. Saving resources, I guess.
Title: Re: Map War 2 - G5R11
Post by: deoxy99 on January 20, 2012, 03:11:32 PM
I did do something, I just forgot to save when I edited the map.
Title: Re: Map War 2 - G5R11
Post by: Bla on January 20, 2012, 03:12:20 PM
Oh, ok.
Title: Re: Map War 2 - G5R11
Post by: FiahOwl on January 20, 2012, 03:13:12 PM

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Title: Re: Map War 2 - G5R11
Post by: deoxy99 on January 20, 2012, 03:17:29 PM
Damn it! I meant to not war with Naru! Damn it computer, will you just save properly!
Title: Re: Map War 2 - G5R11
Post by: Bla on January 20, 2012, 03:18:55 PM
Oh kol.
Idk if you can redo? I guess you can? If it was an error on your com and not intentional.......

KolINeedToMakeABillionRules
Title: Re: Map War 2 - G5R11
Post by: deoxy99 on January 20, 2012, 03:24:44 PM
I pressed save and it didn't work apparently... or did I press save? No, what am I saying, I did.
Title: Re: Map War 2 - G5R11
Post by: Darvince on January 20, 2012, 03:24:56 PM
Fiah stop koling so loudly. I could hear it over here in Arizona.
Title: Re: Map War 2 - G5R11
Post by: Bla on January 20, 2012, 03:25:17 PM
Kol.

Just redo. :P
Title: Re: Map War 2 - G5R11
Post by: deoxy99 on January 20, 2012, 03:26:25 PM
I did.
Title: Re: Map War 2 - G5R11
Post by: blotz on January 20, 2012, 03:37:56 PM
Its everyone vs atomic. I just noticed that.
Title: Re: Map War 2 - G5R11
Post by: Bla on January 20, 2012, 03:38:57 PM
.......Feels unfair.
Title: Re: Map War 2 - G5R11
Post by: vh on January 20, 2012, 03:42:18 PM
except atomics nation was about twice the size of everyone else's until about 2 hours ago
Title: Re: Map War 2 - G5R11
Post by: Bla on January 20, 2012, 03:43:30 PM
except atomics nation was about twice the size of everyone else's until about 2 hours ago
He beat my production by 1. :P
Title: Re: Map War 2 - G5R11
Post by: atomic7732 on January 20, 2012, 03:49:42 PM
taken

Meanwhile my stupid computer didn't save the calculator, so I have to make that again. I don't know why I even am going to bother because I already lost (that's a definite) and I have no use to plan. I did 22 hours ago when the calculator existed but I needed it checked and I'm sure you (Bla) will have gone to sleep by the time I have re-completed the calculator.
Title: Re: Map War 2 - G5R11
Post by: FiahOwl on January 20, 2012, 04:15:54 PM

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Title: Re: Map War 2 - G5R11
Post by: atomic7732 on January 20, 2012, 04:18:07 PM
Naru join you...
Ahahahahahaha. That'll never happen. He's too much of a troll against me and Darv to ever do that.
Title: Re: Map War 2 - G5R11
Post by: FiahOwl on January 20, 2012, 04:27:25 PM

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Title: Re: Map War 2 - G5R11
Post by: atomic7732 on January 20, 2012, 04:31:25 PM
This'll definitely be my last game. Causes too much internal conflict with myself.

And why wait till the end of the game anyway... Fuck. More conflict.  :D  >:( >:( >:( >:( >:( >:( >:( >:( >:( >:( >:( >:( >:( >:( >:( >:( >:(

Everything can go die now.
Title: Re: Map War 2 - G5R11
Post by: Bla on January 20, 2012, 04:34:40 PM
Hey. It's just a game.

If I have to reveal it now, it's my intention not to win this game. I don't want to win anymore. Someone, please ally Atomic. Or let me do it. Make it a fun game where someone else wins.
Now that'll make the Blamedia viewings skyrocket and give me a big nice profit$$$$$$$$ I mean---

But no, don't play if you don't want to..

Peace? Gifts? Yoghurt? Oatmails?
Title: Re: Map War 2 - G5R11
Post by: FiahOwl on January 20, 2012, 04:42:39 PM

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Title: Re: Map War 2 - G5R11
Post by: Bla on January 20, 2012, 04:44:34 PM
Depends on what Atomic says, and we'd still be a bit too few, I think.
Title: Re: Map War 2 - G5R11
Post by: atomic7732 on January 20, 2012, 04:46:34 PM
Hey. It's just a game.

If I have to reveal it now, it's my intention not to win this game. I don't want to win anymore. Someone, please ally Atomic. Or let me do it. Make it a fun game where someone else wins.
Now that'll make the Blamedia viewings skyrocket and give me a big nice profit$$$$$$$$ I mean---

But no, don't play if you don't want to..

Peace? Gifts? Yoghurt? Oatmails?
FFFFFUUUUUUCCCCCCCKKKKKKK This isn't what I wanted. GAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

... I'm done. I just... I can't take it anymore. I love the game, it's a great game. I hate what it does though. I don't want to unfairly win, but I honestly don't want to fairly lose either. It's my personality. And I very much hate it sometimes. I just wish I wouldn't do this to myself. I really want to play, but it causes so many conflicts with myself. I was fine with losing, I was just mad because my computer was being stupid, it overflowed a bit, it would have gone away. I don't know if you guys interpreted that so as to be like "heh, he needs some help, let's make the game more 'fair'" or not, but I didn't like your decision to do this. Because now, if I happened to have won, it would have been unfairly in my eyes. I also want to continue playing, but another trait of my personality is that what's done is done, and you've already made the decision to try to join me. No matter how much I want to forget that and just go back and fairly lose, I just can't. It's stupid. That concludes my participation in this game... and fuck I still want to play. See. I hate myself sometimes. Great.

I'll now go finish the calculator. I don't know why.

I guess this means my nation is up for grabs, and Darv can have his nation back if he wants it.

Oh what a great artist this world is losing.
Title: Re: Map War 2 - G5R11
Post by: Naru523 on January 20, 2012, 04:48:18 PM
This video will be interesting.

inb4 bla removes atomicraig.
Title: Re: Map War 2 - G5R11
Post by: FiahOwl on January 20, 2012, 04:49:29 PM

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Title: Re: Map War 2 - G5R11
Post by: Naru523 on January 20, 2012, 04:50:52 PM
I'll take the southern parte, or this'll means warz.
Title: Re: Map War 2 - G5R11
Post by: Bla on January 20, 2012, 04:51:51 PM
Fair enough. Atomic, drink some tea and sit in a soft chair, and watch the sunset (just ignore the clouds, and any potentially wrong time of day).

I'll take atomics nation.
Sorry.

All of Atomicbase are belong to Barbaria. (If Darvince wants his part back, that's fair enough, though, without the zones I conquered.)
Title: Re: Map War 2 - G5R11
Post by: Naru523 on January 20, 2012, 04:53:33 PM
taken, if possiblez
Title: Re: Map War 2 - G5R11
Post by: Bla on January 20, 2012, 04:53:51 PM
taken, if possiblez
Is possiblez.
Title: Re: Map War 2 - G5R11
Post by: FiahOwl on January 20, 2012, 04:57:51 PM

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Title: Re: Map War 2 - G5R11
Post by: Naru523 on January 20, 2012, 04:58:38 PM
boop.
Title: Re: Map War 2 - G5R11
Post by: Bla on January 20, 2012, 05:03:25 PM
We could make a rule about not talking diplomacy outside the thread? It'll be hard to enforce, but...
We could recommend that people don't do it?

Permanent teams for whole games, like Bong-Mudkipz, (Darvince-Hamster)? (They would have to be balanced with equal numbers of players on each team, doesn't have to be teams of 2)
Then again, I'm not sure if it'd help much.

Rules to ensure balanced wars?
Title: Re: Map War 2 - G5R11
Post by: atomic7732 on January 20, 2012, 05:09:38 PM
Have the calculator that probably doesn't work correctly.

Rules to ensure balanced wars?
Ewww... There's a point at which communism crosses the line. The line is about 100 km right of your current location.

And I'm sorry if I sound like such a sore loser. :(
Title: Re: Map War 2 - G5R11
Post by: vh on January 20, 2012, 05:11:58 PM
no not perm teams. switching sides makes it all the funner.

taken
Title: Re: Map War 2 - G5R11
Post by: vh on January 20, 2012, 05:18:43 PM
also imagine if there were "balanced wars" irl kolkol
Title: Re: Map War 2 - G5R11
Post by: vh on January 20, 2012, 05:20:38 PM
also this creates a dilema. Everyone is allied. does the game end? and if not, will bla claim a region for me anywhere on barbaria where i can make a small development. i'll pay you next turn.
Title: Re: Map War 2 - G5R11
Post by: FiahOwl on January 20, 2012, 05:21:37 PM

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Title: Re: Map War 2 - G5R11
Post by: Darvince on January 20, 2012, 09:57:18 PM
wtf is this
*suicidal slaughtercharge*
Title: Re: Map War 2 - G5R11
Post by: Bla on January 21, 2012, 03:26:30 AM
Ewww... There's a point at which communism crosses the line. The line is about 100 km right of your current location.
Whatever. I'm a lightyear left of socialism, then.
(Btw, it wasn't to communistify the game, it was a proposal to make the game funnier.)

I ate tweaked your kalk a bit. Since you put total number of zones in it, I subtracted 1 from all the city/extractor productions. I also added tech calcing to it with tech level, so it can calc how much you spend on tech and your final spendable resources.
Very good calc.
Title: Re: Map War 2 - G5R11 - Naru523
Post by: atomic7732 on January 21, 2012, 08:11:53 AM
I subtracted 1 from all the city/extractor productions.
It used to have that. I didn't come up with the correct results having it that way though.
Title: Re: Map War 2 - G5R11 - Naru523
Post by: FiahOwl on January 21, 2012, 08:15:59 AM

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Title: Re: Map War 2 - G5R11 - Naru523
Post by: Bla on January 21, 2012, 08:22:48 AM
No... I'm not "too liberal for socialism". That makes no sense. USA just has a completely distorted idea of what liberalism (http://en.wikipedia.org/wiki/Liberalism) is. Liberals weren't meant to be on the left at all. Socialism and communism are left of liberalism.

I'm for socialism and communism. Liberalism stops where capitalism ends, and I'm against capitalism.

Some liberals share my values though, as opposed to conservatives, fascists and nazis.
Title: Re: Map War 2 - G5R11
Post by: Naru523 on January 21, 2012, 09:42:13 AM
boop.

Bla you silly I already took my turn.
Title: Re: Map War 2 - G5R12
Post by: Naru523 on January 21, 2012, 10:02:30 AM
claimed.
Title: Re: Map War 2 - G5R12
Post by: Naru523 on January 21, 2012, 10:17:16 AM
And post'd.
Title: Re: Map War 2 - G5R12
Post by: Bla on January 21, 2012, 10:31:42 AM
Sorry, there is an error. I forgot to update Mudkipz's production. *Sigh*
Your turn should still be valid, though.

Taken.
Title: Re: Map War 2 - G5R12
Post by: Bla on January 21, 2012, 10:54:00 AM
I'm sorry Naru, but we cannot accept your threat. We will claim two of the Barbarian zones, however, you can kindly have the rest - also the ones to the far left, which we let you have in respect for your great country.
Title: Re: Map War 2 - G5R12
Post by: blotz on January 21, 2012, 10:56:42 AM
takem
Title: Re: Map War 2 - G5R12
Post by: blotz on January 21, 2012, 11:00:37 AM
 :)
Title: Re: Map War 2 - G5R12
Post by: vh on January 21, 2012, 01:11:34 PM
this shoudl be right
Title: Re: Map War 2 - G5R12
Post by: blotz on January 21, 2012, 01:13:57 PM
i thought you put level 2 city next to lvl 1, not on top
Title: Re: Map War 2 - G5R12
Post by: Bla on January 21, 2012, 01:14:52 PM
You do.

Fix'd.
Title: Re: Map War 2 - G5R12 - Deoxy99, FiahOwl
Post by: FiahOwl on January 21, 2012, 02:12:41 PM

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Title: Re: Map War 2 - G5R12 - Deoxy99, FiahOwl
Post by: Bla on January 21, 2012, 02:50:31 PM
Sorry, but you overspent by 10.

Redo pl0x?
Title: Re: Map War 2 - G5R12 - Deoxy99, FiahOwl
Post by: FiahOwl on January 21, 2012, 05:19:41 PM

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Title: Re: Map War 2 - G5R12 - Deoxy99, FiahOwl
Post by: Bla on January 21, 2012, 05:23:44 PM
Which one, northern or southern one?
Title: Re: Map War 2 - G5R12 - Deoxy99, FiahOwl
Post by: vh on January 21, 2012, 05:25:05 PM
Anabasis
It's all relevant rly

And then I realized it was 2d.
Title: Re: Map War 2 - G5R12 - Deoxy99, FiahOwl
Post by: FiahOwl on January 21, 2012, 06:50:36 PM

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Title: Re: Map War 2 - G5R12 - Deoxy99, FiahOwl
Post by: Bla on January 22, 2012, 03:52:11 AM
Ok.

Deoxy99's turn.
Title: Re: Map War 2 - G5R12 - Deoxy99
Post by: deoxy99 on January 25, 2012, 12:05:06 PM
Mega fail, Fiah has a sea zone without the inner gray border... and so did the Barbarians.

Fixed and done.
Title: Re: Map War 2 - G5R12 - Deoxy99
Post by: FiahOwl on January 25, 2012, 12:08:57 PM

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Title: Re: Map War 2 - G5R12 - Deoxy99
Post by: deoxy99 on January 25, 2012, 12:09:40 PM
Stop taking it, you need to let others go first sometimes you know.
Title: Re: Map War 2 - G5R12 - Deoxy99
Post by: Bla on January 25, 2012, 12:18:50 PM
I overspent, so here's a fix where I spent less.

Also, if you just say "taken" and wait taking your turn until I've finished updating the scoreboard just to go first, I will simply abolish "taken" giving you any privilege. You should only use it if you're actually editing the map.
Title: Re: Map War 2 - G5R12 - Deoxy99
Post by: FiahOwl on January 25, 2012, 12:19:58 PM

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Title: Re: Map War 2 - G5R12 - Deoxy99
Post by: Bla on January 25, 2012, 12:28:49 PM
You can spend 25 resources this turn, I see, so you can take your turn now if you want.
The rest aren't calced yet.
Title: Re: Map War 2 - G5R12 - Deoxy99
Post by: FiahOwl on January 25, 2012, 12:32:40 PM

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Title: Re: Map War 2 - G5R12 - Deoxy99
Post by: Bla on January 25, 2012, 12:33:25 PM
And here's the scoreboard.

Taken. :)
Title: Re: Map War 2 - G5R12 - Deoxy99
Post by: Bla on January 25, 2012, 12:39:47 PM
My turnw.
Title: Re: Map War 2 - G5R13
Post by: blotz on January 25, 2012, 02:02:37 PM
taken
Title: Re: Map War 2 - G5R13
Post by: blotz on January 25, 2012, 02:06:53 PM
it should be correct.
Title: Re: Map War 2 - G5R13
Post by: vh on January 25, 2012, 02:12:13 PM
bla, don't i have free tech?
Title: Re: Map War 2 - G5R13
Post by: Bla on January 26, 2012, 06:18:29 AM
Sorrykipz, I have fix'd it.

And Bong, you overspent by 3. Can redo pl0x?
Title: Re: Map War 2 - G5R13 - Bong (redo)
Post by: blotz on January 26, 2012, 02:16:27 PM
this should work
Title: Re: Map War 2 - G5R13 - Bong (redo)
Post by: vh on January 26, 2012, 02:28:19 PM

I made the base round 11, so it should have given me 5 tech? so i should have 20, not 15, right?

Reply #3573
Title: Re: Map War 2 - G5R13 - Bong (redo)
Post by: Bla on January 26, 2012, 11:07:48 PM
Yes, you have 20 tech now. Sorry. So you can spend 75 resources after tech.
Title: Re: Map War 2 - G5R13
Post by: Bla on January 27, 2012, 02:01:41 PM
Skirtist bump, Deoxy, Mudkipz and Naru.
Title: Re: Map War 2 - G5R13
Post by: Naru523 on January 27, 2012, 09:13:51 PM
Mefinks this is right.
Title: Re: Map War 2 - G5R13
Post by: Bla on January 28, 2012, 03:18:09 AM
Bong removed a level 2 city during his turn which he built another turn (I see Naru added it back). It was probably because of the overspending. I have removed another level 2 city instead of it which he built this turn, so this map is the valid one.
Title: Re: Map War 2 - G5R13 - Deoxy99, Mudkipz
Post by: blotz on January 28, 2012, 06:59:39 AM
i just noticed it.
Title: Re: Map War 2 - G5R13 - Deoxy99, Mudkipz
Post by: Bla on January 28, 2012, 07:01:02 AM
Yes, there were two of those. Thanks.
Fix'd.
Title: Re: Map War 2 - G5R13 - Deoxy99, Mudkipz
Post by: vh on January 29, 2012, 12:36:13 PM
I went
Title: Re: Map War 2 - G5R13 - Deoxy99, Mudkipz
Post by: Bla on January 29, 2012, 12:44:42 PM
Overspendation. By 36.
Title: Re: Map War 2 - G5R13 - Deoxy99, Mudkipz
Post by: vh on January 29, 2012, 12:51:58 PM
i thoguth the research lab was a city...
Title: Re: Map War 2 - G5R13 - Deoxy99, Mudkipz
Post by: FiahOwl on January 29, 2012, 01:15:37 PM

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Title: Re: Map War 2 - G5R13 - Deoxy99, Mudkipz
Post by: Bla on January 29, 2012, 01:19:44 PM
wtf I'm in your alliance but I don't get trade?
You never requested it, so I forgot about it...

*Everyone initiates trade wif the fiery state.*
Title: Re: Map War 2 - G5R13 - Deoxy99, Mudkipz
Post by: deoxy99 on January 29, 2012, 03:05:17 PM
Done.

The reason I'm not building up the research base is because:

I don't want to lose a lot of technology when the zone is taken.
Title: Re: Map War 2 - G5R13 - Deoxy99, Mudkipz
Post by: Bla on January 30, 2012, 09:53:00 AM
Scoreboard. :)

Also, taken.
Title: Re: Map War 2 - G5R13 - Deoxy99, Mudkipz
Post by: Bla on January 30, 2012, 09:57:52 AM
Done.
Title: Re: Map War 2 - G5R14
Post by: FiahOwl on January 30, 2012, 10:11:05 AM

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Title: Re: Map War 2 - G5R14
Post by: FiahOwl on January 30, 2012, 10:15:40 AM

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Title: Re: Map War 2 - G5R14
Post by: vh on January 30, 2012, 10:18:09 AM
"i can into pink?"
Title: Re: Map War 2 - G5R14
Post by: Bla on January 30, 2012, 10:21:50 AM
I want to say something witty here, but I can't think of anything.
INFINIHA

...But your turn is invalid, because you can't develop a single zone more than one level in one turn. :(
Title: Re: Map War 2 - G5R14
Post by: FiahOwl on January 30, 2012, 10:31:25 AM

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Title: Re: Map War 2 - G5R14
Post by: FiahOwl on January 30, 2012, 10:35:57 AM

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Title: Re: Map War 2 - G5R14
Post by: vh on January 30, 2012, 10:36:19 AM
lololol so much depressed faces oh dear
Title: Re: Map War 2 - G5R14
Post by: Bla on January 31, 2012, 01:15:09 PM
Bump Bong, Deoxy, Mudkipz and Naru.
Title: Re: Map War 2 - G5R14
Post by: deoxy99 on February 01, 2012, 01:37:53 PM
You jelly Naru?
Title: Re: Map War 2 - G5R14
Post by: vh on February 01, 2012, 01:39:51 PM
um, i declare skirty alliance and cede from blalliance. cancel all trades, invite bong and naru into alliance, make trade with all of us.

i spent 52 resources i think
and i give the other 50 to naru

*declare war on fiahowl*
Title: Re: Map War 2 - G5R14
Post by: blotz on February 01, 2012, 02:07:27 PM
tkn
Title: Re: Map War 2 - G5R14
Post by: blotz on February 01, 2012, 02:14:45 PM
leave alliance, cancel trade except wiht mudkipz and naru and join tee trade with mudkpix. Also, declare wae on faih owl!!!
Title: Re: Map War 2 - G5R14
Post by: FiahOwl on February 01, 2012, 02:31:37 PM

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Title: Re: Map War 2 - G5R14
Post by: vh on February 01, 2012, 02:33:41 PM
ikr, give us half your regions and we'll spare you?
Title: Re: Map War 2 - G5R14
Post by: FiahOwl on February 01, 2012, 02:35:13 PM

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Title: Re: Map War 2 - G5R14
Post by: vh on February 01, 2012, 02:35:38 PM
 tell me about it.
Title: Re: Map War 2 - G5R14
Post by: blotz on February 01, 2012, 02:36:23 PM
da bigger nation threatens tha smaller one! (=

Title: Re: Map War 2 - G5R14
Post by: FiahOwl on February 01, 2012, 02:41:25 PM

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Title: Re: Map War 2 - G5R14
Post by: FiahOwl on February 01, 2012, 02:45:11 PM

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Title: Re: Map War 2 - G5R14
Post by: blotz on February 01, 2012, 02:48:21 PM
2 big nation vs one tech dude, a dude that always wins, and a "small nation"
hmmm....
we all have equal to or greater than zones than you do, and greater combined prodution, which means moar trade./me does evil laugh
Title: Re: Map War 2 - G5R14
Post by: blotz on February 01, 2012, 02:52:51 PM
I dont like when people quote but edit their words without bolding them or giving a sign.
Title: Re: Map War 2 - G5R14
Post by: FiahOwl on February 01, 2012, 02:53:06 PM

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Title: Re: Map War 2 - G5R14
Post by: FiahOwl on February 01, 2012, 02:54:36 PM

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Title: Re: Map War 2 - G5R14
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Title: Re: Map War 2 - G5R14
Post by: deoxy99 on February 01, 2012, 03:03:27 PM
Conquer? Giving it to me would make more sense.
Title: Re: Map War 2 - G5R14
Post by: FiahOwl on February 01, 2012, 03:04:42 PM

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Title: Re: Map War 2 - G5R14
Post by: blotz on February 01, 2012, 03:10:05 PM
First of all, it has to be your turn, and second, it takes one turn to gift something, so Deoxy would have to wait till round 17 to get it.
Title: Re: Map War 2 - G5R14
Post by: FiahOwl on February 01, 2012, 03:10:51 PM

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Title: Re: Map War 2 - G5R14
Post by: blotz on February 01, 2012, 03:12:08 PM
I saw your plan!!!! And your plan will take 75 resources. If you go before me.
Title: Re: Map War 2 - G5R14
Post by: FiahOwl on February 01, 2012, 03:15:10 PM

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Title: Re: Map War 2 - G5R14
Post by: FiahOwl on February 01, 2012, 03:32:35 PM

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Title: Re: Map War 2 - G5R14
Post by: blotz on February 01, 2012, 03:34:29 PM
There is a reason Bla made a manual.
Title: Re: Map War 2 - G5R14
Post by: blotz on February 01, 2012, 03:35:07 PM
http://images1.wikia.nocookie.net/bla/images/b/b3/Map_War_2_Manual.pdf (http://images1.wikia.nocookie.net/bla/images/b/b3/Map_War_2_Manual.pdf)
to be exact.
Title: Re: Map War 2 - G5R14
Post by: FiahOwl on February 01, 2012, 03:35:18 PM

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Title: Re: Map War 2 - G5R14
Post by: Naru523 on February 01, 2012, 04:33:00 PM
Accepted the alliance offer and invasion has begun.
Title: Re: Map War 2 - G5R14
Post by: FiahOwl on February 01, 2012, 04:37:13 PM

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Title: Re: Map War 2 - G5R14
Post by: FiahOwl on February 01, 2012, 04:39:27 PM

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Title: Re: Map War 2 - G5R14
Post by: vh on February 01, 2012, 04:50:12 PM
no its called the skirty alliance :)
Title: Re: Map War 2 - G5R14
Post by: vh on February 01, 2012, 07:07:19 PM
blablabla, do another stacked percentage production chart or region chart :)
Title: Re: Map War 2 - G5R14
Post by: blotz on February 01, 2012, 07:30:59 PM
You can't recapture a zone and develop it at the same time. But, Bla will fix that up (=
Title: Re: Map War 2 - G5R14
Post by: blotz on February 01, 2012, 07:34:57 PM
And, you loose 20 resources because you developed your extractor and I conqured it.
Title: Re: Map War 2 - G5R14
Post by: FiahOwl on February 01, 2012, 07:44:16 PM

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Title: Re: Map War 2 - G5R14
Post by: Bla on February 01, 2012, 11:10:30 PM
Lulz.

This traitory move shall nawt be tolerated. Leninkat ish nawt amused.

PREPARE FOR WAR.

The Russian Revolution (Red Army Choir) (http://www.youtube.com/watch?v=JO5-hM6xKt4#)
Title: Re: Map War 2 - G5R14
Post by: vh on February 02, 2012, 04:12:53 AM
ohdeer
Title: Re: Map War 2 - G5R14
Post by: Bla on February 02, 2012, 08:01:27 AM
Fiah overspent by 25...
You'll have to remove some of the things you did this turn on the last map so that you spend 25 resources less. You can't change anything which the enemies have conquered.

If it's impossible, you'll have to redo your turn, and everyone who took their turn afterwards will have to redo theirs based on it.
Title: Re: Map War 2 - G5R14 - FiahOwl (Redo)
Post by: FiahOwl on February 02, 2012, 08:23:44 AM

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Title: Re: Map War 2 - G5R14 - FiahOwl (Redo)
Post by: Bla on February 02, 2012, 08:25:14 AM
Try to remove some things from the latest map which you did this round until you've spent less or equal to what you're allowed to.
Title: Re: Map War 2 - G5R14 - FiahOwl (Redo)
Post by: FiahOwl on February 02, 2012, 08:29:35 AM

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Title: Re: Map War 2 - G5R14 - FiahOwl (Redo)
Post by: Bla on February 02, 2012, 08:31:22 AM
I mean the turn from round 14.
Sorry, use the map G5R14T6 by Naru.

And yes, your turn in round 15 will be invalid.
Title: Re: Map War 2 - G5R14 - FiahOwl (Redo)
Post by: FiahOwl on February 02, 2012, 08:32:10 AM

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Title: Re: Map War 2 - G5R14 - FiahOwl (Redo)
Post by: Bla on February 02, 2012, 08:34:38 AM
Ignore the turn in round 15. Just act as if it never existed.

Your turn in round 14 was invalid (you overspent by 25). You need to remove either some city, military base or whatever upgrades you made in that turn, which were not involved in any wars.
Title: Re: Map War 2 - G5R14 - FiahOwl (Redo)
Post by: FiahOwl on February 02, 2012, 08:40:30 AM

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Title: Re: Map War 2 - G5R14 - FiahOwl (Redo)
Post by: Bla on February 02, 2012, 08:43:27 AM
You did not edit Naru's map, if you mean the G5R15T1 in your last post...

This is the map you're meant to edit. You may not change anything which anyone else controls on the map.
Title: Re: Map War 2 - G5R14 - FiahOwl (Redo)
Post by: FiahOwl on February 02, 2012, 08:46:57 AM

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Title: Re: Map War 2 - G5R14 - FiahOwl (Redo)
Post by: Bla on February 02, 2012, 08:52:43 AM
You still cannot retake bong's zones.
I assume this is what you meant? That would be possible, in any case.
Title: Re: Map War 2 - G5R14 - FiahOwl (Redo)
Post by: FiahOwl on February 02, 2012, 09:00:25 AM

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Title: Re: Map War 2 - G5R14 - FiahOwl (Redo)
Post by: Bla on February 02, 2012, 09:28:34 AM
After taking a closer look at Fiah's turn, it's actually valid (the original one). So it'll be used. Sorry about the trouble.
Title: Re: Map War 2 - G5R14 - FiahOwl (Redo)
Post by: FiahOwl on February 02, 2012, 09:29:01 AM

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Title: Re: Map War 2 - G5R14
Post by: FiahOwl on February 02, 2012, 09:31:30 AM

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Title: Re: Map War 2 - G5R14
Post by: Bla on February 02, 2012, 09:32:22 AM
It's on the last page. I'm updating stuffz. I'll check if your turn in round 15 is valid after updating it.
Title: Re: Map War 2 - G5R14
Post by: FiahOwl on February 02, 2012, 09:34:40 AM

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Title: Re: Map War 2 - G5R14
Post by: Bla on February 02, 2012, 09:44:03 AM
Okay, I found out that Naru's turn is invalid. :P
And this time, it's nawt a joke. :P

Those conquests also looked a biiiiit excessive... Redo plox?
(You overspent by 58.)
Title: Re: Map War 2 - G5R14 - Naru523 (Redo)
Post by: FiahOwl on February 02, 2012, 09:45:22 AM

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Title: Re: Map War 2 - G5R14 - Naru523 (Redo)
Post by: vh on February 02, 2012, 12:49:56 PM
8 only i think
i gave him 50 reshourcesss to spend, if you look at my post.

and canceling trade doesn't affect resources for this turn anyway.
Title: Re: Map War 2 - G5R14 - Naru523 (Redo)
Post by: Bla on February 02, 2012, 12:54:04 PM
I didn't see that post, but transfering takes one turn, so he won't get them before the next turn.

The trade cancellings were not taken into account.
Title: Re: Map War 2 - G5R14 - Naru523 (Redo)
Post by: vh on February 02, 2012, 01:00:18 PM
ttttttt
put that the manual plz!
Title: Re: Map War 2 - G5R14 - Naru523 (Redo)
Post by: Bla on February 02, 2012, 01:15:23 PM
ttttttt
put that the manual plz!
Done.
Title: Re: Map War 2 - G5R14 - Naru523 (Redo)
Post by: blotz on February 02, 2012, 03:16:40 PM
Just making sure, did you make faih loose 20 resources because I killed his extractor? (post 3636 and post 3638 on pg 122)
Title: Re: Map War 2 - G5R14 - Naru523 (Redo)
Post by: FiahOwl on February 02, 2012, 03:44:13 PM

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Title: Re: Map War 2 - G5R14 - Naru523 (Redo)
Post by: Naru523 on February 02, 2012, 07:46:02 PM
poope
Title: Re: Map War 2 - G5R14 - Naru523 (Redo)
Post by: FiahOwl on February 02, 2012, 07:46:39 PM

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Title: Re: Map War 2 - G5R14 - Naru523 (Redo)
Post by: FiahOwl on February 02, 2012, 07:49:19 PM

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Title: Re: Map War 2 - G5R14 - Naru523 (Redo)
Post by: Bla on February 02, 2012, 11:09:03 PM
Just making sure, did you make faih loose 20 resources because I killed his extractor? (post 3636 and post 3638 on pg 122)
He only had 1 resource, so I gave you 1 resource from him.

I'll probably check the maps later today,
Title: Re: Map War 2 - G5R14 - Naru523 (Redo)
Post by: FiahOwl on February 02, 2012, 11:15:15 PM

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Title: Re: Map War 2 - G5R14 - Naru523 (Redo)
Post by: Bla on February 03, 2012, 04:25:34 AM
So this is the scoreboard for round 15.

Taken.
Title: Re: Map War 2 - G5R14 - Naru523 (Redo)
Post by: Bla on February 03, 2012, 04:37:44 AM
Done.

Also, I'm setting my tech rate to 5%.
Title: Re: Map War 2 - G5R14 - Naru523 (Redo)
Post by: blotz on February 03, 2012, 05:40:22 AM
Bla, change the title so everryone isnt waiting for Naru to go.
Title: Re: Map War 2 - G5R14 - Naru523 (Redo)
Post by: Bla on February 03, 2012, 06:53:00 AM
Sorry, fix'd.
Title: Re: Map War 2 - G5R15
Post by: matty406 on February 03, 2012, 11:22:06 AM
The people are rioting like angry apes.
Title: Re: Map War 2 - G5R15
Post by: Bla on February 03, 2012, 11:23:49 AM
Kolwin. >:D
Title: Re: Map War 2 - G5R15
Post by: FiahOwl on February 03, 2012, 11:28:56 AM

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Title: Re: Map War 2 - G5R15
Post by: FiahOwl on February 03, 2012, 11:29:38 AM

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Title: Re: Map War 2 - G5R15
Post by: deoxy99 on February 03, 2012, 12:52:04 PM
Done.
Title: Re: Map War 2 - G5R15
Post by: Bla on February 03, 2012, 12:54:42 PM
Here's a little fix to the previous map:
Title: Re: Map War 2 - G5R15
Post by: deoxy99 on February 03, 2012, 12:58:26 PM
I'll set my tech rate to 5% please.
Title: Re: Map War 2 - G5R15
Post by: vh on February 03, 2012, 01:06:02 PM
taken
Title: Re: Map War 2 - G5R15
Post by: vh on February 03, 2012, 01:15:24 PM
derp
Title: Re: Map War 2 - G5R15
Post by: vh on February 03, 2012, 01:23:37 PM
also i strongly suggest naru glance at his PM box
Title: Re: Map War 2 - G5R15
Post by: blotz on February 03, 2012, 02:14:03 PM
...
Title: Re: Map War 2 - G5R15 - Naru523
Post by: Naru523 on February 03, 2012, 04:33:49 PM
Nice try, matvey.
Title: Re: Map War 2 - G5R15 - Naru523
Post by: FiahOwl on February 03, 2012, 04:35:51 PM

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Title: Re: Map War 2 - G5R15 - Naru523
Post by: blotz on February 03, 2012, 05:57:17 PM
Edit: Be glad you read my edit and not my before post.
Title: Re: Map War 2 - G5R15 - Naru523
Post by: FiahOwl on February 03, 2012, 06:42:20 PM

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Title: Re: Map War 2 - G5R15 - Naru523
Post by: Bla on February 04, 2012, 03:42:24 AM
Nice try, matvey.
Nice try, Naru.

:P
Title: Re: Map War 2 - G5R15 - Naru523 (Redo)
Post by: FiahOwl on February 04, 2012, 09:06:38 AM

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Title: Re: Map War 2 - G5R15 - Naru523 (Redo)
Post by: Bla on February 04, 2012, 09:23:56 AM
Naru, you overspent again, this time by 17.

Redo again plox.
Title: Re: Map War 2 - G5R15 - Naru523 (Redo)
Post by: matty406 on February 04, 2012, 09:27:37 AM
I need protecshun so I'm running away with that big Green country over there.
Title: Re: Map War 2 - G5R15 - Naru523 (Redo)
Post by: Bla on February 04, 2012, 09:28:37 AM
I need protecshun so I'm running away with that big Green country over there.
Good.

Initiate trade routes wif all our members... Also, I will give you zones from my country in case you get extermicated.
Title: Re: Map War 2 - G5R15 - Naru523 (Redo)
Post by: Naru523 on February 04, 2012, 09:33:06 AM
ttt
Title: Re: Map War 2 - G5R15 - Naru523 (Redo)
Post by: Bla on February 04, 2012, 09:42:12 AM
Scoreboard!

And taken.
Title: Re: Map War 2 - G5R15 - Naru523 (Redo)
Post by: blotz on February 04, 2012, 09:44:02 AM
tkn
Title: Re: Map War 2 - G5R15 - Naru523 (Redo)
Post by: Naru523 on February 04, 2012, 09:47:25 AM
taken... I fink. If it's legitimate, anyways.
Title: Re: Map War 2 - G5R15 - Naru523 (Redo)
Post by: FiahOwl on February 04, 2012, 09:47:31 AM

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Title: Re: Map War 2 - G5R15 - Naru523 (Redo)
Post by: blotz on February 04, 2012, 09:49:03 AM
tell that to bla
Title: Re: Map War 2 - G5R15 - Naru523 (Redo)
Post by: FiahOwl on February 04, 2012, 09:49:25 AM

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Title: Re: Map War 2 - G5R15 - Naru523 (Redo)
Post by: Bla on February 04, 2012, 09:50:30 AM
Here's my map.

Fiah, good idea, but 10 minutes is a lot if it's the start of the game, and little if it's late game. The time should grow with the round number. I might add a rule for it....
Title: Re: Map War 2 - G5R15 - Naru523 (Redo)
Post by: FiahOwl on February 04, 2012, 09:51:15 AM

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Title: Re: Map War 2 - G5R15 - Naru523 (Redo)
Post by: Bla on February 04, 2012, 09:51:30 AM
Hm?
Title: Re: Map War 2 - G5R15 - Naru523 (Redo)
Post by: FiahOwl on February 04, 2012, 09:52:38 AM

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Title: Re: Map War 2 - G5R15 - Naru523 (Redo)
Post by: blotz on February 04, 2012, 09:55:55 AM
Indeed.
Title: Re: Map War 2 - G5R15 - Naru523 (Redo)
Post by: FiahOwl on February 04, 2012, 09:57:57 AM

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Title: Re: Map War 2 - G5R15 - Naru523 (Redo)
Post by: vh on February 04, 2012, 09:58:29 AM
it should be at least 20-30 minutes late game from when you take.

because you don't just upload it. In that time you plan out strategy and calculate etc.
Title: Re: Map War 2 - G5R15 - Naru523 (Redo)
Post by: FiahOwl on February 04, 2012, 09:58:59 AM

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Title: Re: Map War 2 - G5R15 - Naru523 (Redo)
Post by: Naru523 on February 04, 2012, 10:00:06 AM
I give 4 resources for mudkipz.
Title: Re: Map War 2 - G5R15 - Naru523 (Redo)
Post by: vh on February 04, 2012, 10:00:15 AM
taken
Title: Re: Map War 2 - G5R15 - Naru523 (Redo)
Post by: FiahOwl on February 04, 2012, 10:00:42 AM

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Title: Re: Map War 2 - G5R15 - Naru523 (Redo)
Post by: FiahOwl on February 04, 2012, 10:03:30 AM

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Title: Re: Map War 2 - G5R15 - Naru523 (Redo)
Post by: FiahOwl on February 04, 2012, 10:05:33 AM

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Title: Re: Map War 2 - G5R15 - Naru523 (Redo)
Post by: vh on February 04, 2012, 10:06:25 AM
it doesn't fiah , i'll go now. anyway you posted lik 3 minutes before your taken expired
Title: Re: Map War 2 - G5R15 - Naru523 (Redo)
Post by: vh on February 04, 2012, 10:15:04 AM
i should have 1 credit left.


herro fiahowl

(http://static.themetapicture.com/media/Normandy-battle-war-epic.jpg)
Title: Re: Map War 2 - G5R15 - Naru523 (Redo)
Post by: blotz on February 04, 2012, 10:16:33 AM
i like invasioins!

Also, your surrounded by enemies!
Title: Re: Map War 2 - G5R15 - Naru523 (Redo)
Post by: FiahOwl on February 04, 2012, 10:22:20 AM

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Title: Re: Map War 2 - G5R15 - Naru523 (Redo)
Post by: Naru523 on February 04, 2012, 10:24:00 AM
Everyone's a power, bro.
Title: Re: Map War 2 - G5R15 - Naru523 (Redo)
Post by: blotz on February 04, 2012, 10:24:57 AM
i like invasioins!

Also, your surrounded by enemies!

Also I can fight off two powahs at once? The flipping hell? Canada can fight off Brazil and Mexio, and you DARE to call yourself a power?

Hey, i have to fight Bla, and you.
Title: Re: Map War 2 - G5R15 - Naru523 (Redo)
Post by: vh on February 04, 2012, 10:26:41 AM
/me glances at matty
Title: Re: Map War 2 - G5R15 - Naru523 (Redo)
Post by: FiahOwl on February 04, 2012, 10:30:04 AM

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Title: Re: Map War 2 - G5R15 - Naru523 (Redo)
Post by: vh on February 04, 2012, 10:30:21 AM
/me glances at matty again

Title: Re: Map War 2 - G5R15 - Naru523 (Redo)
Post by: FiahOwl on February 04, 2012, 10:31:53 AM

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Title: Re: Map War 2 - G5R16 - Deoxy99, Matty406
Post by: matty406 on February 04, 2012, 11:02:29 AM
Did I use 15? I think I used 15.
Title: Re: Map War 2 - G5R16 - Deoxy99, Matty406
Post by: Bla on February 04, 2012, 11:06:37 AM
You spent 20. :P

What do everyone think of:

* Not allowing the one who won the last game to win.
* Have the last winner manage the scoreboard and check the maps against the rules.
* The last winner can choose not to manage the scoreboard/rules, and someone else can then do it instead.

The one who manages the scoreboard can't play?
Then again, how can we get people to want to keep track of the scoreboard instead of playing...
Title: Re: Map War 2 - G5R16 - Deoxy99, Matty406
Post by: vh on February 04, 2012, 11:18:24 AM
* Not allowing the one who won the last game to win.
Not agreesh. What if alliance wins? diplomagic

* Have the last winner manage the scoreboard and check the maps against the rules.
Ok?
* The last winner can choose not to manage the scoreboard/rules, and someone else can then do it instead.
Then would anyone at all volunteer?

The one who manages the scoreboard can't play?
Noooooooooooooooooooo
Then again, how can we get people to want to keep track of the scoreboard
ikr
Title: Re: Map War 2 - G5R16 - Deoxy99, Matty406
Post by: matty406 on February 04, 2012, 11:19:48 AM
asdfgsad. But it's still a valid move as I had 20 available?
Title: Re: Map War 2 - G5R16 - Deoxy99, Matty406
Post by: Bla on February 04, 2012, 11:20:42 AM
1: The largest nation in the alliance would then manage it, or someone from the alliance would volunteer.

3: In any case you will have to volunteer. I can't force someone on the internet to sit and manage a scoreboard. They could just leave the thread, and if they didn't want to, I guess they might as well just do what they can to not win the game.

Matty: Yes.
Title: Re: Map War 2 - G5R16 - Deoxy99
Post by: vh on February 04, 2012, 11:24:27 AM
/me glances at mw3 programming/game attempt

solution
to
all
our
scorebords
Title: Re: Map War 2 - G5R16 - Deoxy99
Post by: Bla on February 04, 2012, 11:25:57 AM
But I'm a programming noob. I don't even know how to make it work with network or anything...
Yes, I'd like to finish it. But I think it would take... Maybe even years.
Title: Re: Map War 2 - G5R16 - Deoxy99
Post by: atomic7732 on February 04, 2012, 11:27:43 AM
Mudkipz, there's a difference to playing it by yourself against an AI than with actual people.
Title: Re: Map War 2 - G5R16 - Deoxy99
Post by: Bla on February 04, 2012, 11:35:03 AM
I'll make it work with people if I can figure out networking. We'd still need a server/com to host it.

Making it work against AI...
So far I have made an AI that picks a random zone at first, and then claims random zones bordering zones owned by the AI usually until it is out of resources. However, sometimes it claims zones not bordering zones it already has.
There's no infrastructure on the zones either. And the map is just a grid of square zones.
You can conquer AI zones, but they won't conquer other zones. You win by conquering all the zones.

So it's just a prototype, sort of. Not fun to play in the current stage, but I think I know how to implement much of the gameplay if I have time. I don't know how to make a good AI that actually plans a strategy, and I don't know how I should make the game network though. And I tried to implement a bit of interface (mouse), but so far it failed.
Title: Re: Map War 2 - G5R16 - Deoxy99
Post by: vh on February 04, 2012, 11:39:09 AM
do the score board checking turnwised.
as in
you must check the person who went before you before going

and

make some exceptions and rules regarding checking allies
Title: Re: Map War 2 - G5R16 - Deoxy99
Post by: Bla on February 04, 2012, 11:41:30 AM
But that would take forever. The scoreboard is updated once a round. And there's no way to check someone's diplomatic stance against each other. You can PM or chat privately to plan things... So either we trust people to update it fairly or we don't.

Also,
Title: Re: Map War 2 - G5R16 - Deoxy99
Post by: vh on February 04, 2012, 12:11:15 PM
making scorer not play won't stop that either. People could pm each other to bargain to overlook something next game when it's their turn to score. So you either trust people or don't. If you don't, then do progrms or check it yourself. If you do, then let people check. Two people checking would also help prevent corrupsion.
Title: Re: Map War 2 - G5R16 - Deoxy99
Post by: atomic7732 on February 04, 2012, 12:15:31 PM
making scorer not play won't stop that either. People could pm each other to bargain to overlook something next game when it's their turn to score. So you either trust people or don't. If you don't, then do progrms or check it yourself. If you do, then let people check. Two people checking would also help prevent corrupsion.
It's everyone's job to make sure it's right anyway...

Darn look how good I was doing. Too bad if I happened to win I would have obviously thought it was planned. Yay myself!  >:(

Lose-lose situations ftl. And they are everywhere!  >:( >:( >:( >:( >:(

I really need to stop coming in this topic. I'll never get over it. Why bother?

And every time I'm back to normal and about to do something. This happens. I'm not meant to do anything am I. Goddamn it!!!!!!!!
Title: Re: Map War 2 - G5R16 - Deoxy99
Post by: Bla on February 04, 2012, 12:16:24 PM
Mudkipz, the problem with having everyone check every turn is that then a round will take much longer, because first everyone will have to take their turns, but then they will have to check the turns in the order they took their turn in when the scoreboard is updated.

Imo the best option is to have one person to check for a game, and then let people check if it is done correctly or not. After all, all you need to check is equally public for everyone, so you can point out any error the game manager makes.
Whether that person should be me or someone else and how it should be decided in that case... Idk.
Title: Re: Map War 2 - G5R16 - Deoxy99
Post by: atomic7732 on February 04, 2012, 12:21:11 PM
After all, all you need to check is equally public for everyone
I beg to differ. Either I'm stupid or something. I've never been able to check since like game 2.
Title: Re: Map War 2 - G5R16 - Deoxy99
Post by: FiahOwl on February 04, 2012, 12:24:18 PM

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Title: Re: Map War 2 - G5R16 - Deoxy99
Post by: vh on February 04, 2012, 12:25:02 PM
it'll be amusing to see how many people will check "game manager"
Title: Re: Map War 2 - G5R16 - Deoxy99
Post by: vh on February 04, 2012, 12:25:27 PM
Either i'm stupid or i'm something else. I've never been able to check since like game 2.

Fix'd.

Fix'd
Title: Re: Map War 2 - G5R16 - Deoxy99
Post by: Bla on February 04, 2012, 12:25:50 PM
You need the maps and the rules. You can use the rules or Blacalc to calculate the resources a nation may spend. Then you can use the Blacalc to check how much the nation spent on the map. Then you can change its production, zones, etc. It gets tricky in late game and in big wars, because you have to check how much other players lose too, and there is no easy method for that.

But when I check resources etc, I only use the rules and Blacalc.

Fiah: You're not stupid if you can't check it. It can get really, really hard in a late game war... In game three the results often ended up being a bit off when I checked the map every once in a while... Errors accumulate over many turns. It wasn't because I was trying to cheat, but it's really hard not to make just one mistake when checking a big map with many things to take into account. Usually it's not because I can't remember the rules, but the biggest problem is remembering how many of each thing were built/claimed/conquered from each player after and while counting them. I put them into GIMP and use a "difference" filter at high opacity to make it more clear or quickly swap back and forth between two map images of succeding turns.

I'd volunteer to be game manager. I'm not sure if it meant I couldn't play, though.
Title: Re: Map War 2 - G5R16 - Deoxy99
Post by: FiahOwl on February 07, 2012, 09:02:54 AM

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Title: Re: Map War 2 - G5R16 - Deoxy99
Post by: deoxy99 on February 07, 2012, 11:12:17 AM
Which would be now!
Title: Re: Map War 2 - G5R16 - Deoxy99
Post by: deoxy99 on February 07, 2012, 11:21:18 AM
Done.
Title: Re: Map War 2 - G5R16 - Deoxy99
Post by: FiahOwl on February 07, 2012, 11:22:10 AM

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Title: Re: Map War 2 - G5R16 - Deoxy99
Post by: deoxy99 on February 07, 2012, 11:22:49 AM
Thanks, I'll correct my turn with that in mind.

Also, thank you for letting me take my turn, Fiah.
Title: Re: Map War 2 - G5R16 - Deoxy99
Post by: FiahOwl on February 07, 2012, 11:30:10 AM

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Title: Re: Map War 2 - G5R16 - Deoxy99
Post by: Bla on February 07, 2012, 11:30:52 AM
It's invalid...

Posting calc in 3...
Title: Re: Map War 2 - G5R16 - Deoxy99
Post by: deoxy99 on February 07, 2012, 11:33:04 AM
The calculator? Did you forget to post it?

Or it's obvious, it's some idiotic distance multiplier that I freaking hate.
Title: Re: Map War 2 - G5R16 - Deoxy99
Post by: Bla on February 07, 2012, 11:34:57 AM
Here it is:
Title: Re: Map War 2 - G5R16 - Deoxy99
Post by: deoxy99 on February 07, 2012, 11:38:11 AM
I know what went wrong, I just realized it.
Title: Re: Map War 2 - G5R16 - Deoxy99
Post by: FiahOwl on February 07, 2012, 11:40:05 AM

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Title: Re: Map War 2 - G5R16 - Deoxy99
Post by: FiahOwl on February 07, 2012, 11:54:24 AM

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Title: Re: Map War 2 - G5R16 - Deoxy99
Post by: Bla on February 07, 2012, 11:56:26 AM
It is.

But

Pros: Easier to manage.
Cons: We will gain less from trade.

Conclusion: We would do best if we coordinated our plans while staying seperated.
Title: Re: Map War 2 - G5R16 - Deoxy99
Post by: Bla on February 07, 2012, 12:15:40 PM
Fiah, you overspent by 12.

The scoreboard is up.

Not sure the military base is worth it?
Title: Re: Map War 2 - G5R17 - Fiah (Redo)
Post by: FiahOwl on February 07, 2012, 12:31:05 PM

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Title: Re: Map War 2 - G5R17 - Fiah (Redo)
Post by: Bla on February 07, 2012, 12:34:07 PM
Taken.

Also, I will fix the city Deoxy took which lost two levels instead of one on the map. I have taken the error into account in the calculations.
Title: Re: Map War 2 - G5R17 - Fiah (Redo)
Post by: Bla on February 07, 2012, 12:39:18 PM
Done.
Title: Re: Map War 2 - G5R17 - Fiah (Redo)
Post by: matty406 on February 07, 2012, 12:48:32 PM
inb4 you takin' turn.
Title: Re: Map War 2 - G5R17
Post by: matty406 on February 07, 2012, 12:54:51 PM
woop woop
Title: Re: Map War 2 - G5R17
Post by: deoxy99 on February 07, 2012, 01:19:19 PM
Oops, I guess I actually had more than I thought, let's do more than what I did!
Title: Re: Map War 2 - G5R17
Post by: FiahOwl on February 07, 2012, 01:23:04 PM

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Title: Re: Map War 2 - G5R17
Post by: deoxy99 on February 07, 2012, 01:23:59 PM
Yes, he is.
Title: Re: Map War 2 - G5R17
Post by: vh on February 07, 2012, 01:26:52 PM
actually our production exceeds yours by nearly 33%
Title: Re: Map War 2 - G5R17
Post by: Bla on February 07, 2012, 01:29:02 PM
A small fix to the last map.

Cities only lose one level when conquered.
Title: Re: Map War 2 - G5R17
Post by: FiahOwl on February 07, 2012, 01:43:41 PM

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Title: Re: Map War 2 - G5R17
Post by: blotz on February 07, 2012, 02:23:30 PM
tkn
Title: Re: Map War 2 - G5R17
Post by: blotz on February 07, 2012, 02:31:00 PM
give the sea zone to kipz.
Title: Re: Map War 2 - G5R17
Post by: FiahOwl on February 07, 2012, 02:35:45 PM

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Title: Re: Map War 2 - G5R17
Post by: vh on February 07, 2012, 02:50:06 PM
yeah because it's boston
Title: Re: Map War 2 - G5R17
Post by: FiahOwl on February 07, 2012, 02:52:37 PM

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Title: Re: Map War 2 - G5R17
Post by: vh on February 07, 2012, 02:56:43 PM
BOOOOOOOOOSTON
Title: Re: Map War 2 - G5R17
Post by: blotz on February 07, 2012, 03:18:48 PM
WOW! Over 100k views
Title: Re: Map War 2 - G5R17
Post by: FiahOwl on February 07, 2012, 03:19:28 PM

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Title: Re: Map War 2 - G5R17
Post by: vh on February 07, 2012, 03:20:45 PM
so does boston
Title: Re: Map War 2 - G5R17
Post by: FiahOwl on February 07, 2012, 03:28:09 PM

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Title: Re: Map War 2 - G5R17
Post by: atomic7732 on February 07, 2012, 03:33:57 PM
Also, your avatar looks HORRIBLE.
I made that. And by that I mean I took a vector that was taken from the show that was reflected and I reflected it again, resized it, and saved it as a PNG.

I take (no) offense.
Title: Re: Map War 2 - G5R17
Post by: vh on February 07, 2012, 03:39:15 PM
yes because boston is your wife
Title: Re: Map War 2 - G5R17
Post by: FiahOwl on February 07, 2012, 03:40:20 PM

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Title: Re: Map War 2 - G5R17
Post by: vh on February 07, 2012, 04:14:03 PM
naru check your pm box
Title: Re: Map War 2 - G5R17
Post by: Bla on February 07, 2012, 11:12:48 PM
Bong, this purplified area is invalid. I own that zone, so you can't build a military base there.
Maybe you thought it was your own zone?

And if you give Mudkipz a zone, you should paint it his color.
Title: Re: Map War 2 - G5R17
Post by: vh on February 08, 2012, 04:08:44 AM
ah-ha, but it takes until next turn to get here, and i haven't gone yet!
Title: Re: Map War 2 - G5R17 - Bong (Redo)
Post by: Bla on February 08, 2012, 01:22:57 PM
So Bong should redo pl0x. :)
Title: Re: Map War 2 - G5R17 - Bong (Redo)
Post by: blotz on February 08, 2012, 02:09:48 PM
Ok doing now, I had to go to school and sleep.
Title: Re: Map War 2 - G5R17 - Bong (Redo)
Post by: blotz on February 08, 2012, 02:12:41 PM
lalala
Title: Re: Map War 2 - G5R17 - Mudkipz, Naru523
Post by: vh on February 09, 2012, 07:04:45 PM
naru check your pm box

also i take this as an adjacent zone? just making sure

by artillery base range, if the arty range is "2" it's a bit confusing. Is range the same as your definition of distance?

two touching regions have a distance of 0 according to manual

clarify this plz

Title: Re: Map War 2 - G5R17 - Mudkipz, Naru523
Post by: Bla on February 10, 2012, 04:25:59 AM
I don't think they were meant to be adjacent, at least I should had made the adjacency much more clear if I wanted them to. But let's just play with them being adjacent, then.

As for the range, I'm not sure what I meant, but just go with it being defined the same way as distance. That's how it should be anyway.
Title: Re: Map War 2 - G5R17 - Naru523
Post by: FiahOwl on February 10, 2012, 08:15:20 AM

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Title: Re: Map War 2 - G5R17 - Naru523
Post by: Darvince on February 10, 2012, 08:30:17 AM
wtf costa rica
Title: Re: Map War 2 - G5R17 - Naru523
Post by: FiahOwl on February 10, 2012, 09:33:20 AM

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Title: Re: Map War 2 - G5R17 - Naru523
Post by: deoxy99 on February 10, 2012, 11:40:20 AM
Costa Rica doesn't have a military, so how could it become a superpower?
Title: Re: Map War 2 - G5R17 - Naru523
Post by: Bla on February 10, 2012, 11:40:54 AM
Costa Rica doesn't have a military, so how could it become a superpower?
It could make one. :)
Title: Re: Map War 2 - G5R17 - Naru523
Post by: deoxy99 on February 10, 2012, 11:45:20 AM
Well yes... nevermind then.
Title: Re: Map War 2 - G5R17 - Naru523
Post by: FiahOwl on February 10, 2012, 12:11:34 PM

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Title: Re: Map War 2 - G5R17 - Naru523
Post by: Bla on February 10, 2012, 12:12:19 PM
Uhhh... I'm dead. So I'm going to do a very clever thing..

I'm going to give all my resources I generate next turn to Bla to use later.
Not a good idea. Fight on! :P
Title: Re: Map War 2 - G5R17 - Naru523
Post by: FiahOwl on February 10, 2012, 12:19:49 PM

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Title: Re: Map War 2 - G5R17 - Naru523
Post by: Naru523 on February 10, 2012, 08:58:07 PM
Oh, oh dear.
Title: Re: Map War 2 - G5R17 - Naru523
Post by: FiahOwl on February 10, 2012, 09:37:13 PM

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Title: Re: Map War 2 - G5R17 - Naru523
Post by: Bla on February 11, 2012, 03:30:05 AM
Round 18 has begun!

Taken.
Title: Re: Map War 2 - G5R18
Post by: Bla on February 11, 2012, 03:38:18 AM
Nopkipz. :)
Title: Re: Map War 2 - G5R18
Post by: vh on February 11, 2012, 05:09:43 AM
taken
Title: Re: Map War 2 - G5R18
Post by: blotz on February 11, 2012, 05:23:04 AM
tkn
Title: Re: Map War 2 - G5R18
Post by: vh on February 11, 2012, 05:24:14 AM
blaaaaa taking that artillery took you 5 more resources than it took me to develop :P

but i guess it's probably not a good thing to let me rain down windownukes of doom on you :)

i should've 2 resources left
Title: Re: Map War 2 - G5R18
Post by: blotz on February 11, 2012, 05:30:54 AM
moar tech than deoxy  :D
Title: Re: Map War 2 - G5R18
Post by: Bla on February 11, 2012, 05:38:40 AM
According to my calculations, you have 9 resources left, not 4.
Title: Re: Map War 2 - G5R18
Post by: blotz on February 11, 2012, 05:43:04 AM
Bla, don't you think the 10,000 tech for artillery base lvl 4 is insane? If you have 5 research bases all lvl 4, it would take over 8 turns to get enough tech for it.
Title: Re: Map War 2 - G5R18
Post by: Bla on February 11, 2012, 05:45:15 AM
Since the benefits of having a level 4 artybase are insane, the cost should be insane too, left?
Title: Re: Map War 2 - G5R18
Post by: FiahOwl on February 11, 2012, 06:35:11 AM

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Title: Re: Map War 2 - G5R18
Post by: Bla on February 11, 2012, 07:30:53 AM
RULES CHANGED!:

Writing it [Taken] will reserve their turn for one hour.

--->

Writing it [Taken] will reserve their turn for 5 + 2 * Round minutes, max 1 hour.
Title: Re: Map War 2 - G5R18
Post by: deoxy99 on February 11, 2012, 07:40:39 AM
Done.
Title: Re: Map War 2 - G5R18
Post by: FiahOwl on February 11, 2012, 08:30:15 AM

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Title: Re: Map War 2 - G5R18
Post by: Bla on February 11, 2012, 08:30:56 AM
No, the first rule was changed to the second one.
Title: Re: Map War 2 - G5R18
Post by: FiahOwl on February 11, 2012, 08:40:39 AM

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Title: Re: Map War 2 - G5R18
Post by: Bla on February 11, 2012, 09:52:49 AM
World production (green), resources (red) and technology (blue).
Title: Re: Map War 2 - G5R18
Post by: blotz on February 11, 2012, 09:56:33 AM
Can you give tech to another player?
Title: Re: Map War 2 - G5R18
Post by: Bla on February 11, 2012, 09:57:35 AM
The rules don't say anything about it, but I was thinking about the same.

What do people think?

Maybe with a ristriction like max 10% of your tech pr. turn or something...
Title: Re: Map War 2 - G5R18
Post by: vh on February 11, 2012, 10:03:23 AM
a percentage doesn't seem right.
Maybe number of zones bordring, but that doesn't seem rigth either
Title: Re: Map War 2 - G5R18
Post by: Bla on February 11, 2012, 10:38:58 AM
You mean like because you could go on giving tech forever?

How about max 25% of the receiving nation's total tech pr. turn?
Title: Re: Map War 2 - G5R18
Post by: vh on February 11, 2012, 10:53:00 AM
no i don't think the max is ok either...

it doesn't seem right, because information transfer is mostly unrelated to technology (you're really researching technology for war...not information).
Title: Re: Map War 2 - G5R18
Post by: Bla on February 11, 2012, 10:54:31 AM
Yes, but technology isn't just information, it's also infrastructure, like internet cables, telephones, radios, etc. You don't just transfer that overnight.
Title: Re: Map War 2 - G5R18
Post by: matty406 on February 11, 2012, 10:59:11 AM
wdsafed
Title: Re: Map War 2 - G5R18 - Naru523
Post by: atomic7732 on February 11, 2012, 11:32:59 AM
Writing it [Taken] will reserve their turn for 5 + 2 * Round minutes, max 1 hour.
Too many formulae.

And whatever round minutes are.
Title: Re: Map War 2 - G5R18 - Naru523
Post by: Bla on February 11, 2012, 11:34:31 AM
You don't have to think about it normally if you just take your turn when you say taken. It's just so that if someone says taken and doesn't take their turn or waits for some reason, the rest can look up how long time is left and go instead.

Minutes is the unit of it all. Round is the round number.
Title: Re: Map War 2 - G5R18 - Naru523
Post by: Naru523 on February 13, 2012, 07:55:31 PM
hnnng
Title: Re: Map War 2 - G5R18 - Naru523
Post by: Darvince on February 13, 2012, 09:56:56 PM
Taken
Title: Re: Map War 2 - G5R18 - Naru523
Post by: vh on February 13, 2012, 10:05:47 PM
oh deeer
nervous*
Title: Re: Map War 2 - G5R18 - Naru523
Post by: Bla on February 14, 2012, 04:36:08 AM
Scoreboard!

And taken.

(Darvince's taken has expired. Also, Idk how you could revolt, since Atomic isn't in the game anymore, since you surrendered to him.)
Title: Re: Map War 2 - G5R19
Post by: Bla on February 14, 2012, 04:48:04 AM
And done!
Title: Re: Map War 2 - G5R19
Post by: Darvince on February 14, 2012, 08:01:43 AM
No, I became one with him. And them you devaded my remnants.

Oh wait, I should only tell you the blans once the game is over.
Title: Re: Map War 2 - G5R19
Post by: Bla on February 14, 2012, 08:12:05 AM
All your zones became orange, so it was defined as a complete nation transfer to Atomic. Two people cannot manage one nation in Map War 2.
Title: Re: Map War 2 - G5R19
Post by: FiahOwl on February 14, 2012, 08:15:58 AM

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Title: Re: Map War 2 - G5R19
Post by: Bla on February 14, 2012, 08:19:36 AM
Unless I'm mistaken, or unless I'm late, or unless I'm saying something out of topic, everyone gets one revolt per game.
The manual says:

Quote from: Manual
Revolution
An alternative way of jumping into the game, if you have been defeated, or if there is no unclaimed land left, is by starting a revolution against another player. This immediately gives you an amount of the zones in that nation:
First, count its zones. Divide by 5. Now choose the zones you want, starting from the border of the nation. All of them must be adjacent. A zone you've controlled earlier in the game counts as 1, a zone you haven't had counts as 2. You can pick zones until you hit the number you got after dividing by 5.
You also gain all the square symbols in your new zones. Starting a revolution immediately starts a war against the nation you revolted from.
A player may only revolt once pr. game.
Starting a revolution can be an effective way of jumping into the game if you revolt against a large nation, but you will almost certainly need help from other nations in the war.

However,

Quote from: Manual
Surrendering
You can also surrender to another player. You cannot start a new nation later in a game if you surrender, then you'll have to wait until a new game starts. If you surrender, you can only jump back into the game by starting a revolution against the player you surrendered to.
You can also choose to let your nation be hijacked by barbarians, passing your nation on the the passive nation of Barbaria. If you choose to do that, you cannot join the same game later on by revolting, but instead you can found a nation on unclaimed (white) territory.
Surrendering can also be used to pass on a nation to another player who hasn't had a nation in the current game. Any form of complete transfer of a nation to another player is considered surrendering according to the rules.

Darvince surrendered to Atomic. Atomic is no longer in the game, so Darvince cannot revolt unless Atomic joins again.
Atomic became Barbaria, so Atomic can only join again by founding a new nation on a white zone.
Title: Re: Map War 2 - G5R19
Post by: FiahOwl on February 14, 2012, 08:23:18 AM

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Title: Re: Map War 2 - G5R19
Post by: matty406 on February 14, 2012, 08:28:13 AM
wattings
Title: Re: Map War 2 - G5R19
Post by: Bla on February 14, 2012, 08:29:30 AM
Matty, you can't develop zones the same turn you conquer them, but you can build the level 1 city here instead if you want?
Title: Re: Map War 2 - G5R19
Post by: matty406 on February 14, 2012, 08:38:02 AM
Okay.jpg
Title: Re: Map War 2 - G5R19
Post by: deoxy99 on February 14, 2012, 10:47:48 AM
Done.
Title: Re: Map War 2 - G5R19
Post by: FiahOwl on February 14, 2012, 11:01:58 AM

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Title: Re: Map War 2 - G5R19
Post by: vh on February 14, 2012, 01:33:19 PM
taken
Title: Re: Map War 2 - G5R19
Post by: vh on February 14, 2012, 02:04:07 PM
Done checking i spent 132 resources i think

Title: Re: Map War 2 - G5R19
Post by: blotz on February 14, 2012, 02:05:57 PM
tkn (atfer you check)
Title: Re: Map War 2 - G5R19
Post by: blotz on February 14, 2012, 02:14:07 PM
....
Title: Re: Map War 2 - G5R19 (Naru523)
Post by: vh on February 16, 2012, 08:02:26 PM
naru go or we're doomed
Title: Re: Map War 2 - G5R19 (Naru523)
Post by: blotz on February 16, 2012, 08:04:38 PM
20hours   ohnoes
Title: Re: Map War 2 - G5R19 (Naru523)
Post by: vh on February 16, 2012, 08:35:23 PM
17 hrs NARUGOGOGOGOOGOGOGOGO
Title: Re: Map War 2 - G5R19 (Naru523)
Post by: FiahOwl on February 16, 2012, 08:54:57 PM

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Title: Re: Map War 2 - G5R19 (Naru523)
Post by: vh on February 16, 2012, 08:57:28 PM
NAAAAAARU GOOO
Title: Re: Map War 2 - G5R19 (Naru523)
Post by: Darvince on February 16, 2012, 08:57:30 PM
Taken
Title: Re: Map War 2 - G5R19 (Naru523)
Post by: FiahOwl on February 16, 2012, 08:58:15 PM

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Title: Re: Map War 2 - G5R19 (Naru523)
Post by: vh on February 16, 2012, 08:58:22 PM
wtf
Title: Re: Map War 2 - G5R19 (Naru523)
Post by: FiahOwl on February 16, 2012, 08:59:42 PM

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Title: Re: Map War 2 - G5R19 (Naru523)
Post by: vh on February 16, 2012, 09:00:54 PM
uhh
Title: Re: Map War 2 - G5R19 (Naru523)
Post by: Darvince on February 16, 2012, 09:01:38 PM
I POO ON U!
Title: Re: Map War 2 - G5R19 (Naru523)
Post by: Darvince on February 16, 2012, 09:31:03 PM
inb4 fiah goes crazy and posts near-porn again
Title: Re: Map War 2 - G5R19 (Naru523)
Post by: Naru523 on February 16, 2012, 10:22:42 PM
you're all hyper. go get more tea.
Title: Re: Map War 2 - G5R19 (Naru523)
Post by: FiahOwl on February 16, 2012, 10:25:59 PM

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Title: Re: Map War 2 - G5R19 (Naru523)
Post by: Bla on February 17, 2012, 05:05:25 AM
Mudkipz, you overspent by 4. I have removed one of the level 1 cities you built, as I'm pretty sure you would fix it by doing that. Tell me if it's not ok and we can figure out another way to fix it.

Here's the scoreboard as well. Taken.

Remember you can set your tech rates this turn.
Title: Re: Map War 2 - G5R20
Post by: Bla on February 17, 2012, 05:12:19 AM
And done.

Tech rate stays at 5%.
Title: Re: Map War 2 - G5R20
Post by: blotz on February 17, 2012, 05:31:15 AM
tkn.
Title: Re: Map War 2 - G5R20
Post by: blotz on February 17, 2012, 05:35:54 AM
ahhh Matty is beating you, fiah. And, you have a 15 turn head start.
Title: Re: Map War 2 - G5R20
Post by: blotz on February 17, 2012, 06:00:28 AM
The sea region below doexy is white.?
Title: Re: Map War 2 - G5R20
Post by: vh on February 17, 2012, 06:03:05 AM
taken
Title: Re: Map War 2 - G5R20
Post by: vh on February 17, 2012, 06:22:22 AM
d
Title: Re: Map War 2 - G5R20
Post by: FiahOwl on February 17, 2012, 08:27:25 AM

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Title: Re: Map War 2 - G5R20
Post by: Naru523 on February 17, 2012, 08:29:48 AM
Because Matty is not getting attacked by two forces at once, you bloody idiot.

Didn't I and mudkipz just attack him?  ::)
Title: Re: Map War 2 - G5R20
Post by: FiahOwl on February 17, 2012, 08:31:09 AM

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Title: Re: Map War 2 - G5R20
Post by: FiahOwl on February 17, 2012, 08:32:30 AM

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Title: Re: Map War 2 - G5R20
Post by: Naru523 on February 17, 2012, 09:06:55 AM
Also, bong, can you at least spell matty and Fiah right? Or is that too hard for a ten year old to accomplish?
Si, don't pressure him. He's only 10 years old.
Title: Re: Map War 2 - G5R20
Post by: FiahOwl on February 17, 2012, 09:11:42 AM

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Title: Re: Map War 2 - G5R20
Post by: Naru523 on February 17, 2012, 09:16:11 AM
Your earlier post looked forcing, but whatever.
Title: Re: Map War 2 - G5R20
Post by: FiahOwl on February 17, 2012, 09:17:27 AM

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Title: Re: Map War 2 - G5R20
Post by: Naru523 on February 17, 2012, 09:19:17 AM
You just said you weren't forcing him, but then you are. Great.
Title: Re: Map War 2 - G5R20
Post by: deoxy99 on February 17, 2012, 09:51:53 AM
Done and done.
Title: Re: Map War 2 - G5R20
Post by: Darvince on February 17, 2012, 12:15:03 PM
Taken
Title: Re: Map War 2 - G5R20
Post by: FiahOwl on February 17, 2012, 12:25:02 PM

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Title: Re: Map War 2 - G5R20
Post by: Darvince on February 17, 2012, 12:58:16 PM
Taken
Title: Re: Map War 2 - G5R20
Post by: vh on February 17, 2012, 01:05:57 PM
fiahowl ur newspapers cannot into word  kerning
Title: Re: Map War 2 - G5R20
Post by: Naru523 on February 17, 2012, 04:42:16 PM
You're... you're all lies!
Title: Re: Map War 2 - G5R20 (Matty406)
Post by: FiahOwl on February 17, 2012, 05:05:56 PM

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Title: Re: Map War 2 - G5R20 (Matty406)
Post by: matty406 on February 17, 2012, 05:52:40 PM
LET'S DO THIS
And fiah I'm not bothered how my name's spelt.
Title: Re: Map War 2 - G5R20 (Matty406)
Post by: FiahOwl on February 17, 2012, 05:59:30 PM

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Title: Re: Map War 2 - G5R20 (Matty406)
Post by: matty406 on February 17, 2012, 06:15:38 PM
sdcwds
Title: Re: Map War 2 - G5R20 (Matty406)
Post by: FiahOwl on February 17, 2012, 06:16:35 PM

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Title: Re: Map War 2 - G5R20 (Matty406)
Post by: Bla on February 17, 2012, 06:35:30 PM
Mudkipz overspent. See if you can fix the last turn without interfering with the other turns, otherwise, we must redo from your turn.

I will calculate stuff tomorrow.
Title: Re: Map War 2 - G5R20 (Matty406)
Post by: FiahOwl on February 17, 2012, 06:47:19 PM

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Title: Re: Map War 2 - G5R20 (Matty406)
Post by: blotz on February 17, 2012, 06:49:39 PM
Stop overloading Bla.
Title: Re: Map War 2 - G5R20 (Matty406)
Post by: Bla on February 17, 2012, 06:50:29 PM
Fiah's turn is invalid, first of all I'm pretty sure he overspent, and secondly Mudkipz's turn was invalid already.
Title: Re: Map War 2 - G5R20 (Mudkipz redo)
Post by: vh on February 17, 2012, 06:53:14 PM
OKOKOKOKOK

done, but since i don't have enough resources to spend to do distance multiplier, i never attacked deoxy's two inner regions in the first place, which means deoxy now has 20 extra resources he is able to spend on attacking anything except naru's regions, or he could save them or develop, etc.

(back to R20)

and invisiblarty is invisible

*checking turn rite nao*
Title: Re: Map War 2 - G5R20 (Mudkipz redo)
Post by: FiahOwl on February 17, 2012, 06:54:30 PM

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Title: Re: Map War 2 - G5R20 (Mudkipz redo)
Post by: vh on February 17, 2012, 06:56:15 PM
you'd have to wait for deoxy to go first
on top of the fact that i haven't checked yet
Title: Re: Map War 2 - G5R20 (Mudkipz redo)
Post by: vh on February 17, 2012, 07:15:07 PM
um i propose, if you have a question, but you want/need to take and go first, that you can ask the question and hold the "takens".

As in, if i wondering what white spot is, my turn doesn't expire until minutes after the question is answered.

so we doesn't have error like dis one again
Title: Re: Map War 2 - G5R20 (Mudkipz redo)
Post by: Bla on February 18, 2012, 05:23:44 AM
Mudkipz, you were meant to redo your turn.
We'll delete Deoxy's, Matty's, Fiah's, Mudkipz's and Naru's turns, so they can all take turns from the map below again. Sorry, but otherwise this will become a terrible mess.

um i propose, if you have a question, but you want/need to take and go first, that you can ask the question and hold the "takens".

As in, if i wondering what white spot is, my turn doesn't expire until minutes after the question is answered.

so we doesn't have error like dis one again
You are meant to say "taken" when you are going to take your turn. You are not meant to say "taken" to block other players from taking their turns. Ask the question, then say "taken" afterwards when you know what you need to know in order to take your turn.
Just delete your "taken" if you find out that you can't make the map, and write "taken" later when you can.
Title: Re: Map War 2 - G5R20 (Mudkipz redo)
Post by: blotz on February 18, 2012, 05:28:05 AM
i feel so special(=
Title: Re: Map War 2 - G5R20 (People redo)
Post by: vh on February 18, 2012, 07:36:49 AM
should be right but checking
Title: Re: Map War 2 - G5R20 (People redo)
Post by: FiahOwl on February 18, 2012, 08:50:08 AM

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Title: Re: Map War 2 - G5R20 (People redo)
Post by: FiahOwl on February 18, 2012, 08:52:02 AM

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Title: Re: Map War 2 - G5R20 (People redo)
Post by: Bla on February 18, 2012, 08:52:36 AM
Also, I have a question. Does the border of a nation in a revolution count the sea zones?
Yes.
Title: Re: Map War 2 - G5R20 (People redo)
Post by: FiahOwl on February 18, 2012, 08:58:44 AM

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Title: Re: Map War 2 - G5R20 (People redo)
Post by: Bla on February 18, 2012, 09:02:23 AM
It is possible, assuming that the new nations are two different ones.
Title: Re: Map War 2 - G5R20 (People redo)
Post by: FiahOwl on February 18, 2012, 09:03:08 AM

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Title: Re: Map War 2 - G5R20 (People redo)
Post by: FiahOwl on February 18, 2012, 09:22:40 AM

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Title: Re: Map War 2 - G5R20 (People redo)
Post by: FiahOwl on February 18, 2012, 09:27:34 AM

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Title: Re: Map War 2 - G5R20 (People redo)
Post by: Bla on February 18, 2012, 10:31:49 AM
Fiah, that would be surrendering. The one you surrender to would have to accept that, and you would only be able to revolt against that person afterwards.
Given that you just said you would do it to revolt, I highly doubt anyone would accept it though, not that they would before.

I PM'd you a good plan, though. At least imo.

And thanks for bumping the scoreboard.

Mudkipz, you overspent again, redo pl0x.
Title: Re: Map War 2 - G5R20 (People redo)
Post by: Darvince on February 18, 2012, 10:37:52 AM
Kol.
Title: Re: Map War 2 - G5R20 (Mudkipz redo)
Post by: vh on February 18, 2012, 10:40:39 AM
blue research base has invisible
I can't into computer so some one just take if out if want
Title: Re: Map War 2 - G5R20 (Mudkipz redo)
Post by: vh on February 18, 2012, 10:42:17 AM
Bla, I want a definitive yes or no: does winning have to let people chance to revolt
Title: Re: Map War 2 - G5R20 (Mudkipz redo)
Post by: Bla on February 18, 2012, 10:44:37 AM
Bla, I want a definitive yes or no: does winning have to let people chance to revolt
No.
If you eliminate all enemies the last turn, they can't revolt.
If you eliminate someone one round and then eliminate someone else the last turn, "someone" can revolt meanwhile.

This is your turn then. So now we need Deoxy99, FiahOwl, Matty406 and Naru523 to take their turns.
Title: Re: Map War 2 - G5R20 (Mudkipz redo)
Post by: blotz on February 18, 2012, 10:54:14 AM
If you are surrendering, does the surrender have to be accepted?
Title: Re: Map War 2 - G5R20 (Mudkipz redo)
Post by: Bla on February 18, 2012, 10:54:50 AM
If you are surrendering, does the surrender have to be accepted?
Yes.
Title: Re: Map War 2 - G5R20 (Mudkipz redo)
Post by: vh on February 18, 2012, 10:59:18 AM
perpetual game of unlimited revolts would be a cool concept
Title: Re: Map War 2 - G5R20 (Deoxy99, FiahOwl, Matty406, Naru523)
Post by: deoxy99 on February 18, 2012, 12:08:45 PM
Done.
Title: Re: Map War 2 - G5R20 (Deoxy99, FiahOwl, Matty406, Naru523)
Post by: matty406 on February 18, 2012, 12:18:26 PM
I think.
Title: Re: Map War 2 - G5R20 (Deoxy99, FiahOwl, Matty406, Naru523)
Post by: Bla on February 18, 2012, 12:19:06 PM
Matty, you used the wrong map, sorry. Use Deoxy's map. :)
Title: Re: Map War 2 - G5R20 ( FiahOwl, Matty406, Naru523)
Post by: Bla on February 18, 2012, 01:18:44 PM
Wrong map, Naru, can you redo please?
Use Deoxy's map above.
Title: Re: Map War 2 - G5R20 ( FiahOwl, Matty406, Naru523)
Post by: Naru523 on February 18, 2012, 01:58:50 PM
bla is a poopie
Title: Re: Map War 2 - G5R20 ( FiahOwl, Matty406, Naru523)
Post by: Bla on February 18, 2012, 02:05:59 PM
Good, so now we just need FiahOwl to spend his 30 resources and Matty to spend his 22 resources. :)
Title: Re: Map War 2 - G5R20 ( FiahOwl, Matty406)
Post by: FiahOwl on February 18, 2012, 03:37:32 PM

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Title: Re: Map War 2 - G5R20 ( FiahOwl, Matty406)
Post by: blotz on February 18, 2012, 03:43:21 PM
Er what? The distance multiplier by 4 for the extractor for starters.
Title: Re: Map War 2 - G5R20 ( FiahOwl, Matty406)
Post by: FiahOwl on February 18, 2012, 03:46:39 PM

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Title: Re: Map War 2 - G5R20 ( FiahOwl, Matty406)
Post by: FiahOwl on February 19, 2012, 08:34:16 AM

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Title: Re: Map War 2 - G5R20 ( FiahOwl, Matty406)
Post by: Bla on February 19, 2012, 09:37:38 AM
Bla, I'm going to need you to take control of my nation :), as I will be leaving for a few weeks on tuesday night. :(
Check PM. :P
Title: Re: Map War 2 - G5R20 ( FiahOwl, Matty406)
Post by: vh on February 19, 2012, 09:48:29 AM
that isn't an excuse for a revolt, is it?
Title: Re: Map War 2 - G5R20 ( FiahOwl, Matty406)
Post by: matty406 on February 19, 2012, 10:41:03 AM
cslop
Third time's a charm.
Title: Re: Map War 2 - G5R20 ( FiahOwl, Matty406)
Post by: Bla on February 19, 2012, 10:52:35 AM
So now we just need FiahOwl to spend 30 reshaurzes. :)

Czech PM pl0x.
Title: Re: Map War 2 - G5R20 ( FiahOwl, Matty406)
Post by: FiahOwl on February 19, 2012, 10:57:26 AM

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Title: Re: Map War 2 - G5R20 ( FiahOwl, Matty406)
Post by: FiahOwl on February 19, 2012, 10:57:40 AM

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Title: Re: Map War 2 - G5R20 ( FiahOwl, Matty406)
Post by: Bla on February 19, 2012, 10:58:20 AM
Sorry FiahOwl, but those zones don't border. Redo pl0x?
Title: Re: Map War 2 - G5R20 ( FiahOwl, Matty406)
Post by: Darvince on February 19, 2012, 10:58:42 AM
wtf long and thin
Title: Re: Map War 2 - G5R20 ( FiahOwl, Matty406)
Post by: FiahOwl on February 19, 2012, 10:59:46 AM

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Title: Re: Map War 2 - G5R20 ( FiahOwl, Matty406)
Post by: Bla on February 19, 2012, 11:01:18 AM
Fiah, that is not a border.

The two yellow or the two pink zones are not seperated by a single gray pixel.
Title: Re: Map War 2 - G5R20 ( FiahOwl, Matty406)
Post by: FiahOwl on February 19, 2012, 11:08:58 AM

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Title: Re: Map War 2 - G5R20 ( FiahOwl, Matty406)
Post by: FiahOwl on February 19, 2012, 11:14:57 AM

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Title: Re: Map War 2 - G5R20 ( FiahOwl, Matty406)
Post by: Bla on February 19, 2012, 11:16:03 AM
Your turn is still invalid...
You must conquer a zone bordering the zone you conquered, which means you must conquer a zone from Bong. Since that would cost 10, and the new zone would cost 30 to conquer, it would cost a total of 40 resources, so you can't do that during this turn. :(

And Fiah, it isn't worth it either. I highly recommend that you follow the blan in my PM. :P
Title: Re: Map War 2 - G5R20 ( FiahOwl, Matty406)
Post by: FiahOwl on February 19, 2012, 12:03:55 PM

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Title: Re: Map War 2 - G5R20 ( FiahOwl, Matty406)
Post by: Bla on February 19, 2012, 12:06:31 PM
Fiah, the zone you conquered in round 21 doesn't border you. Same issue as before.

I can't stop you from not following our plan...
Title: Re: Map War 2 - G5R20 ( FiahOwl, Matty406)
Post by: FiahOwl on February 19, 2012, 12:08:03 PM

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Title: Re: Map War 2 - G5R20 ( FiahOwl, Matty406)
Post by: Bla on February 19, 2012, 12:08:36 PM
Fiah, same issue as before.
Title: Re: Map War 2 - G5R20 ( FiahOwl, Matty406)
Post by: FiahOwl on February 19, 2012, 12:09:34 PM

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Title: Re: Map War 2 - G5R20 ( FiahOwl, Matty406)
Post by: Bla on February 19, 2012, 12:12:01 PM
...But diagonally. Which means the pixels share an infinitely small border and thus don't actually border each other directly.

Seriously. I did absolutely not intend those zones to border each other. I thought it was 100% clear. If I wanted them to border each other, I would have given them a visible border. I made a mistake when I did not notice that I had given a small border to the zone Mudkipz took once, but here... They are not meant to border each other.
Title: Re: Map War 2 - G5R20 ( FiahOwl, Matty406)
Post by: FiahOwl on February 19, 2012, 12:18:12 PM

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Title: Re: Map War 2 - G5R20 ( FiahOwl, Matty406)
Post by: Bla on February 19, 2012, 12:23:27 PM
No reason to get angry, Fiah. We've played with this fact all the time. I'm sure you also know that - otherwise you would surely have made moves like that earlier...

Anyway scoreboard... (And it IS correct, just ignore the title)

And taken.
Title: Re: Map War 2 - G5R21
Post by: Bla on February 19, 2012, 12:30:31 PM
And done (and ignore the title in the scoreboard - it is correct :P).
Title: Re: Map War 2 - G5R21
Post by: vh on February 19, 2012, 12:33:01 PM
Bla....the scoreboard say's its inkorrekt!
Title: Re: Map War 2 - G5R21
Post by: Bla on February 19, 2012, 12:33:27 PM
Bla....the scoreboard say's its inkorrekt!
(and ignore the title in the scoreboard - it is correct :P).
Title: Re: Map War 2 - G5R21
Post by: matty406 on February 19, 2012, 12:38:42 PM
fnarp
Title: Re: Map War 2 - G5R21
Post by: vh on February 19, 2012, 12:54:13 PM
naru, you can go now, crisis averted after i did some magicing

*taken*
Title: Re: Map War 2 - G5R21
Post by: vh on February 19, 2012, 01:05:41 PM
oh deer bla's gone insane
Title: Re: Map War 2 - G5R21
Post by: Bla on February 19, 2012, 01:06:01 PM
Bong uses Rapid Industrialization!

It appears to be super effective! :(

Time for statistics. :)
Title: Re: Map War 2 - G5R21
Post by: vh on February 19, 2012, 01:14:08 PM
i urge skirtyalliance members to not use distanse multipliurs unless absolutelie necessarie
Title: Re: Map War 2 - G5R21
Post by: vh on February 19, 2012, 01:15:10 PM
WAIT NO MY TURN IS ERROR
Title: Re: Map War 2 - G5R21
Post by: vh on February 19, 2012, 01:16:59 PM
argles
Title: Re: Map War 2 - G5R21
Post by: Naru523 on February 19, 2012, 01:23:29 PM
lies

poo
Title: Re: Map War 2 - G5R21
Post by: FiahOwl on February 19, 2012, 01:24:09 PM

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Title: Re: Map War 2 - G5R21
Post by: Bla on February 19, 2012, 01:24:35 PM
Wrong map naru.
Title: Re: Map War 2 - G5R21
Post by: Darvince on February 19, 2012, 01:26:53 PM
Wrong map naru.
Title: Re: Map War 2 - G5R21
Post by: blotz on February 19, 2012, 01:56:13 PM
Wrong map naru.
Title: Re: Map War 2 - G5R21
Post by: blotz on February 19, 2012, 02:02:23 PM
tkn
Title: Re: Map War 2 - G5R21
Post by: blotz on February 19, 2012, 02:11:18 PM
/me copies bla being insane
Title: Re: Map War 2 - G5R21 (Deoxy99)
Post by: deoxy99 on February 22, 2012, 12:54:57 PM
Done.
Title: Re: Map War 2 - G5R21 (Deoxy99)
Post by: blotz on February 22, 2012, 02:06:51 PM
tkn
Title: Re: Map War 2 - G5R21 (Deoxy99)
Post by: blotz on February 22, 2012, 02:18:25 PM
i should have >1 resource left.
Title: Re: Map War 2 - G5R21 (Deoxy99)
Post by: FiahOwl on February 22, 2012, 02:26:45 PM

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Title: Re: Map War 2 - G5R21 (Deoxy99)
Post by: Bla on February 23, 2012, 10:56:30 AM
Bong overspent by in round 21, can you redo your turn on this map pl0x?

Then I can probably transfer Deoxy's turn onto it, since you are so far from each other that you shouldn't interfere...
Title: Re: Map War 2 - G5R21 (Bong redo)
Post by: blotz on February 23, 2012, 02:25:33 PM
fail. I thought the extractor was a city.
Title: Re: Map War 2 - G5R21 (Bong redo)
Post by: Bla on February 24, 2012, 05:04:49 AM
Sorry Bong, but you overspent again.
Title: Re: Map War 2 - G5R21 (Bong redo)
Post by: blotz on February 24, 2012, 06:20:04 AM
Ok. Could you help me un-conquer the top-left sea zone and the land?
Title: Re: Map War 2 - G5R21 (Bong redo)
Post by: Bla on February 24, 2012, 06:21:48 AM
I'm not sure what you mean by the land. Is this what you mean?
Title: Re: Map War 2 - G5R21 (Bong redo)
Post by: blotz on February 24, 2012, 02:07:40 PM
srry I was kinda busy b4.
Title: Re: Map War 2 - G5R21 (Bong redo)
Post by: Bla on February 24, 2012, 02:16:09 PM
Isn't that the same map as the last one you posted?
Title: Re: Map War 2 - G5R21 (Bong redo)
Post by: blotz on February 24, 2012, 02:20:07 PM
aWEFA
Title: Re: Map War 2 - G5R21 (Bong redo)
Post by: Bla on February 24, 2012, 02:21:16 PM
Ok, but you overspent by 25, so giving that one back will still make you overspend by 15.
Title: Re: Map War 2 - G5R21 (Bong redo)
Post by: blotz on February 24, 2012, 02:57:17 PM
Ok. Now, I just totally restarted. (from the map you posted)
Title: Re: Map War 2 - G5R21 (Bong redo)
Post by: Bla on February 24, 2012, 03:25:53 PM
You overspent by 9 this time.
Title: Re: Map War 2 - G5R21 (Bong redo)
Post by: blotz on February 24, 2012, 03:30:47 PM
I tink I might have the overspending disease. I am now 99.999999999999999999999999999999% sure this is correct.
Title: Re: Map War 2 - G5R21 (Bong redo)
Post by: Bla on February 24, 2012, 03:49:26 PM
Good. So round 22 has started! The scoreboard is below.

Oh, and Deoxy's map.

Taken.
Title: Re: Map War 2 - G5R21 (Bong redo)
Post by: FiahOwl on February 24, 2012, 03:54:41 PM

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Title: Re: Map War 2 - G5R21 (Bong redo)
Post by: blotz on February 24, 2012, 03:57:01 PM
FYI, title change.
Title: Re: Map War 2 - G5R22
Post by: Darvince on February 24, 2012, 03:58:24 PM
stop ordering at a restaurant
Title: Re: Map War 2 - G5R22
Post by: blotz on February 24, 2012, 03:58:43 PM
kolkolkol
Title: Re: Map War 2 - G5R22
Post by: FiahOwl on February 24, 2012, 04:03:03 PM

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Title: Re: Map War 2 - G5R22
Post by: Bla on February 24, 2012, 04:04:54 PM
Kol, ok. I'll apply that to this turn, and then another one can go. Here's my turn and Fiah's turn below.

Edit: Fiah, I see you took Bong's sea base, but since I took it in my own turn, you can't really do that... So is this ok anyway? And same applies to Kipz's.
Title: Re: Map War 2 - G5R22
Post by: vh on February 24, 2012, 04:05:15 PM
taken
Title: Re: Map War 2 - G5R22
Post by: FiahOwl on February 24, 2012, 04:07:23 PM

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Title: Re: Map War 2 - G5R22
Post by: Bla on February 24, 2012, 04:29:04 PM
Oh kol, FINALLY I BEAT Mudkipz's production by 1, and then Bong overtakes both of us the same turn! Dang!

Anyway, we could vote to make the turn order FIXED from now on. Let's say, if at least 5/7 of the active nations vote for, we will make the turn order fixed for the rest of game 5 instead of waiting until game 6.

The turn order would in that case be fixed as the order the turns were taken in in round 21. That would be most fair, I assume?

I vote for fixing the turn order.
Title: Re: Map War 2 - G5R22
Post by: vh on February 24, 2012, 04:33:44 PM
taken

and i vote against
Title: Re: Map War 2 - G5R22
Post by: FiahOwl on February 24, 2012, 04:37:36 PM

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Title: Re: Map War 2 - G5R22
Post by: vh on February 24, 2012, 04:39:12 PM
we should fix the revolution exploit spearhead strategy here next game too :P

taken again
Title: Re: Map War 2 - G5R22
Post by: Bla on February 24, 2012, 04:40:13 PM
Idk what you mean...

And... You're doing your turn and not holding takens to prevent others from taking their turns, I hope.
Title: Re: Map War 2 - G5R22
Post by: vh on February 24, 2012, 04:50:46 PM
you know...where fiahowl is conquering zones and then moving forwards and giving you all his zones but one... And then we can't attack him for fear of a revolution. He's basically immune to any attack.

And i had dinner.

anyway

checking right now..
Title: Re: Map War 2 - G5R22
Post by: Bla on February 24, 2012, 04:51:54 PM
Don't say taken before going to dinner, that's exactly what wasn't meant to happen.
Oh well, I can't wait until the old turn system is back...
Title: Re: Map War 2 - G5R22
Post by: vh on February 24, 2012, 04:53:56 PM
Don't say taken before going to dinner, that's exactly what wasn't meant to happen.

It was unexpected.


Oh well, I can't wait until the old turn system is back...

I don't like the turn order that put most of blalliance at the front. for round 21
:P
Title: Re: Map War 2 - G5R22
Post by: Naru523 on February 24, 2012, 04:55:45 PM
and i vote against
Title: Re: Map War 2 - G5R22
Post by: Bla on February 24, 2012, 04:56:49 PM
Do you vote against because you think it's unfair to use the turn order from round 21 or because you just want to wait until the next game with it?
Title: Re: Map War 2 - G5R22
Post by: vh on February 24, 2012, 04:57:28 PM
i maded an error
Title: Re: Map War 2 - G5R22
Post by: Darvince on February 24, 2012, 05:10:36 PM
How about you randomize the turn order each turn, so that the unfairness doesn't grow, but so that it's fair for everyone?
Title: Re: Map War 2 - G5R22
Post by: Bla on February 24, 2012, 05:12:11 PM
I don't see any reason to do that, we'd need a publicly verifyable randomizer, and having the turns ordered simply makes everything a lot more fair imo.
Title: Re: Map War 2 - G5R22
Post by: blotz on February 24, 2012, 05:13:28 PM
and i vote against
Title: Re: Map War 2 - G5R22
Post by: deoxy99 on February 24, 2012, 05:21:02 PM
Done.
Title: Re: Map War 2 - G5R22
Post by: Naru523 on February 24, 2012, 05:52:33 PM
kaboom
Title: Re: Map War 2 - G5R22
Post by: blotz on February 24, 2012, 06:03:29 PM
uuuhhhhhhhhh....?????
Title: Re: Map War 2 - G5R22
Post by: Darvince on February 24, 2012, 06:08:01 PM
Artillery.
Title: Re: Map War 2 - G5R22
Post by: atomic7732 on February 24, 2012, 06:27:41 PM
Something I wasted productively used my past 30 minutes on.
Title: Re: Map War 2 - G5R22
Post by: deoxy99 on February 24, 2012, 06:53:33 PM
What exactly is it showing?
Title: Re: Map War 2 - G5R22
Post by: blotz on February 24, 2012, 07:06:07 PM
Alliance vs alliance.
Title: Re: Map War 2 - G5R22
Post by: vh on February 24, 2012, 07:26:26 PM
naru
CHECK
YOUR
PM
BOX
Title: Re: Map War 2 - G5R22 (Bong, Matty406)
Post by: FiahOwl on February 28, 2012, 06:51:36 AM

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Title: Re: Map War 2 - G5R22 (Bong, Matty406)
Post by: FiahOwl on February 28, 2012, 07:17:31 AM

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Title: Re: Map War 2 - G5R22 (Naru523 redo)
Post by: Bla on February 28, 2012, 09:08:25 AM
I guess we should just go on... I forgot to send a notification to Bong and Matty about their turns being about to expire (although I did remind Matty on IRC), but as default, it's peoples' own responsibility to take their turns within 3 days, so I don't think I can extend them.

Naru's map is invalid. Redo pl0x.

Afterwards, Mattybong can take their turns for 3 days.
Title: Re: Map War 2 - G5R22 (Bong, Matty406)
Post by: atomic7732 on February 28, 2012, 10:01:57 AM
I don't see any reason to do that, we'd need a publicly verifyable randomizer, and having the turns ordered simply makes everything a lot more fair imo.
http://random.org/ (http://random.org/)
Title: Re: Map War 2 - G5R22 (Bong, Matty406)
Post by: Bla on February 28, 2012, 10:22:46 AM
Thanks for the link, although I didn't find any tool which seemed to show the random result publicly, which was what I meant by "publicly verifyable". :P
I don't think it'd work anyway, because I could always keep generating random numbers and only link to the number I get when I get a good one.

I don't like the idea of putting randomness into Map War 2 here as a forum game. :P If I had programmed it, I could do it though.
Title: Re: Map War 2 - G5R22 (Bong, Matty406)
Post by: blotz on February 28, 2012, 07:15:48 PM
@ all the redoing, is the time limit 3 days, or what?
Title: Re: Map War 2 - G5R22 (Bong, Matty406)
Post by: Naru523 on February 28, 2012, 09:27:28 PM
oops, just undo the seabase between me and deoxy. can't do much because laptop's mouse derped
Title: Re: Map War 2 - G5R22 (Bong, Matty406)
Post by: Darvince on February 28, 2012, 10:02:39 PM
Sure it's not working, and you made a map only an hour before.
Title: Re: Map War 2 - G5R22 (Bong, Matty406)
Post by: Naru523 on February 28, 2012, 10:41:18 PM
That's because it broked in between  ::)
Title: Re: Map War 2 - G5R22 (Bong, Matty406)
Post by: Bla on February 29, 2012, 07:34:52 AM
Ok, here's the map.

Bong and Matty, go.

Btw, I added a description of two concepts to the manual which I'm introducing now to make it easier to compare the productiveness of nations: Real production and real income.

Here are two graphs showing production and real production.

Interestingly, the current real productions (current turn, not at beginning of round) are:
Bla - 162
Bong - 163
Mudkipz - 162
Title: Re: Map War 2 - G5R22 (Bong, Matty406)
Post by: deoxy99 on February 29, 2012, 12:57:34 PM
Here are two graphs showing production and real production.

Interestingly, the current real productions (current turn, not at beginning of round) are:
Bla - 162
Bong - 163
Mudkipz - 162
What's the difference between production and "real" production?
Title: Re: Map War 2 - G5R22 (Bong, Matty406)
Post by: vh on February 29, 2012, 12:58:35 PM
real production is real and production is all production including resources from trade

i think?
Title: Re: Map War 2 - G5R22 (Bong, Matty406)
Post by: Bla on February 29, 2012, 12:58:44 PM
From the manual:
Title: Re: Map War 2 - G5R22 (Bong, Matty406)
Post by: vh on February 29, 2012, 01:00:06 PM
i konfuse. So real productions is not include trade but real incomes is!

i spik simplish
Title: Re: Map War 2 - G5R22 (Bong, Matty406)
Post by: Bla on February 29, 2012, 01:01:11 PM
Yes, real production is without trade, real income is with trade, and income is with saved resources added as well.

Edit: Oops, I called both of them "preal" in the equation... Will be fix'd next time I update the manual.
Title: Re: Map War 2 - G5R22 (Bong, Matty406)
Post by: Darvince on February 29, 2012, 04:21:56 PM
What about the unreal production? *multiplies everything by i*
Title: Re: Map War 2 - G5R22 (Bong, Matty406)
Post by: matty406 on March 02, 2012, 01:33:43 PM
wat
Title: Re: Map War 2 - G5R22 (Bong, Matty406)
Post by: blotz on March 02, 2012, 02:19:16 PM
2manycredrs
Title: Re: Map War 2 - G5R22 (Bong, Matty406)
Post by: Bla on March 02, 2012, 02:29:02 PM
Sorry Bong, you overspent by 27.
Title: Re: Map War 2 - G5R22 (Bong redo)
Post by: blotz on March 02, 2012, 02:31:33 PM
Could you undo the extractor?
Title: Re: Map War 2 - G5R22 (Bong redo)
Post by: Bla on March 02, 2012, 02:40:59 PM
Done, this is the map.

And here's the scoreboard.

And taken.
Title: Re: Map War 2 - G5R23
Post by: Bla on March 02, 2012, 02:45:04 PM
And done.
Title: Re: Map War 2 - G5R23
Post by: Darvince on March 02, 2012, 02:46:01 PM
graphs!
Title: Re: Map War 2 - G5R23
Post by: Bla on March 02, 2012, 02:46:25 PM
graphs!
Nopz.

Wait until round 25.

Also, *invites Mudkipz to join the Blalliance*.
Title: Re: Map War 2 - G5R23
Post by: vh on March 02, 2012, 03:11:44 PM
OK
INISIATE ALL TRADINGS
ALSO TAKENS
Title: Re: Map War 2 - G5R23
Post by: Darvince on March 02, 2012, 03:13:24 PM
wtf kipz

Taken
Title: Re: Map War 2 - G5R23
Post by: vh on March 02, 2012, 03:19:07 PM
protectigns my extrakturs

and also naru is uncooperative so i had to do this

should be rigfht, checking.
Title: Re: Map War 2 - G5R23
Post by: Bla on March 02, 2012, 03:21:58 PM
Well you forgot to color the insides of the squares, and one of the sea bases just lost its inner grey border. :P
Title: Re: Map War 2 - G5R23
Post by: vh on March 02, 2012, 03:23:39 PM
oh! and that sea border was deteriorated a while ago, i wasn't sure how to fix it
Title: Re: Map War 2 - G5R23
Post by: Bla on March 02, 2012, 03:25:35 PM
Round 4 turn 1... o_o

That's going to be a lot of editing work....................................asdfgh
Title: Re: Map War 2 - G5R23
Post by: vh on March 02, 2012, 03:28:20 PM
okok i mistaked so i think this is a fix
Title: Re: Map War 2 - G5R23
Post by: vh on March 02, 2012, 03:29:02 PM
*checking turn*
Title: Re: Map War 2 - G5R23
Post by: FiahOwl on March 02, 2012, 03:30:26 PM

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Title: Re: Map War 2 - G5R23
Post by: vh on March 02, 2012, 03:30:59 PM
Round 4 turn 1... o_o

That's going to be a lot of editing work....................................asdfgh

ikr, alternatively, i think there is a script function in photoshop that i can use to fix all the images automagically. I'll try to figure it out when i have time.
Title: Re: Map War 2 - G5R23
Post by: Bla on March 02, 2012, 04:07:36 PM
I haven't checked whether you overspent or anything, but here the sea base is fix'd, so please continue on this map.
Title: Re: Map War 2 - G5R23
Post by: FiahOwl on March 02, 2012, 04:09:32 PM

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Title: Re: Map War 2 - G5R23
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Title: Re: Map War 2 - G5R23
Post by: Bla on March 02, 2012, 04:18:19 PM
Getting all of them back is probably unrealistic, but it'd be nice if Mudkipz could gift some of them back, maybe like the continent itself. Then I will gift my zones on the continent back to Fiah as well. :)
Title: Re: Map War 2 - G5R23
Post by: vh on March 02, 2012, 04:20:44 PM
i will give a certain amount back at a certain price TBD.
Title: Re: Map War 2 - G5R23
Post by: FiahOwl on March 02, 2012, 04:21:32 PM

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Title: Re: Map War 2 - G5R23
Post by: vh on March 02, 2012, 04:22:08 PM
US revolutions against britian
USA becomes british alliance
USA keeps east coast
makes sense.
Title: Re: Map War 2 - G5R23
Post by: FiahOwl on March 02, 2012, 04:23:35 PM

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Title: Re: Map War 2 - G5R23
Post by: vh on March 02, 2012, 04:24:37 PM
would you like to be My Little Colony?
Title: Re: Map War 2 - G5R23
Post by: FiahOwl on March 02, 2012, 04:25:50 PM

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Title: Re: Map War 2 - G5R23
Post by: vh on March 02, 2012, 04:28:39 PM
US: policing the world since 1900
Me: pooping.
Title: Re: Map War 2 - G5R23
Post by: vh on March 02, 2012, 04:49:25 PM
The ones in red are for sale. I would like to keep the ones in yellow, but they're for sale if you pay more.

the number '15' is the cost
where i say '5t', That is 5 turns worth of the structure's highest production. For example, if you upgrade the city to level 4 and get 'x' resources per turn, i expect to receive 'x' resources every turn for 5 turns. If you upgrade the city again, i shall recieve the difference. (If income was initially 5 and i was paid 25 resources, then upgrade and income is now 10, you owe me another 25 resources).

All prices are negotiable but not the zones that i'm selling. Those are mostly decided for now.
Title: Re: Map War 2 - G5R23
Post by: vh on March 02, 2012, 05:14:04 PM
if you'll 'buy' the 3 yellow circled one's in a set, i'll lower the price to 7 turns + 20 for each.
Title: Re: Map War 2 - G5R23
Post by: FiahOwl on March 02, 2012, 05:56:29 PM

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Title: Re: Map War 2 - G5R23
Post by: blotz on March 02, 2012, 06:46:29 PM
inb4 i conqure bla :P
Title: Re: Map War 2 - G5R23
Post by: FiahOwl on March 02, 2012, 07:03:33 PM

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Title: Re: Map War 2 - G5R23
Post by: blotz on March 02, 2012, 07:06:21 PM
why is the screen have so much yellow? kolkolkol
Title: Re: Map War 2 - G5R23
Post by: FiahOwl on March 02, 2012, 07:36:19 PM

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Title: Re: Map War 2 - G5R23
Post by: Naru523 on March 02, 2012, 11:17:59 PM
ttt
Title: Re: Map War 2 - G5R23
Post by: Bla on March 03, 2012, 03:24:54 AM
Fix'd Narumap (forgot to remove level from military base).

Eeeeeeeeeeeee Kipzic redoment
Title: Re: Map War 2 - G5R23 (Mudkipz redo)
Post by: vh on March 03, 2012, 03:55:25 AM
naru, i made a mistake and fixed it. So if you want to redo your turn you can and if you don't want to that's fine too. removed level on military base btw.
Title: Re: Map War 2 - G5R23 (Mudkipz redo)
Post by: Darvince on March 03, 2012, 08:38:22 AM
Taken
Title: Re: Map War 2 - G5R23 (Naru523)
Post by: Bla on March 03, 2012, 09:01:35 AM
/me Creates trade routes between Mudkipz and the rest of the Blalliance.
Title: Re: Map War 2 - G5R23 (Naru523)
Post by: Darvince on March 03, 2012, 09:10:23 AM
i request a trad route to fiahowl
!
Title: Re: Map War 2 - G5R23 (Naru523)
Post by: Naru523 on March 03, 2012, 09:48:07 AM
assepted
Title: Re: Map War 2 - G5R23
Post by: vh on March 03, 2012, 09:57:33 AM
SSSSSSSSSSSSSSSSSSSSSSSSSSSSSS SSSSSSSSSSSSSSSSSSSSSSSSSSSSSS SSSSSSSSSSSSSSSSSSSSSSSSSSSSSS SSSSSSSSSSSSSSSSSSSSSSSSSSSSSS SSSSSSSSSSSSSSSSSSSSSSSSSSSSSS SSSSSSSSSSSSSSSSSSSSSSSSSSSSSS SSSSSSSSSSSSSSSSSSSSSSSSSSSSSS SSSSSSSSSSSSSSSSSSSSSSSSSSSSSS SSSSSSSSSSSSSSSSSSSSSSSSSSSSSS SSSSSSSSSSSSSSSSSSSSSSSSSSSSSS SSSSSSSSSSSSSSSSSSSSSSSSSSSSSS SSSSSSSSSSSSSSSSSSSSSSSSSSSSSS SSSSSSSSSSSSSSSSSSSSSSSSSSSSSS SSSSSSSSSSSSSSSSSSSSSSSSSSSSSS SSSSSSSSSSSSSSSSSSSSSSSSSSSSSS SSSSSSSSSSSSSSSSSSSSSSSSSSSSSS SSSSSSSSSSSSSSSSSSSSSSSSSSSSSS SSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
Title: Re: Map War 2 - G5R23
Post by: deoxy99 on March 03, 2012, 12:44:59 PM
Done.
Title: Re: Map War 2 - G5R23
Post by: vh on March 03, 2012, 01:18:06 PM
wait what nvm
Title: Re: Map War 2 - G5R23
Post by: FiahOwl on March 05, 2012, 11:54:46 AM

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Title: Re: Map War 2 - G5R23
Post by: Bla on March 05, 2012, 12:20:34 PM
Here's the food you ordered.¨

Mattybong. :)
Title: Re: Map War 2 - G5R23
Post by: matty406 on March 08, 2012, 11:56:36 AM
flarg
Title: Re: Map War 2 - G5R23
Post by: blotz on March 10, 2012, 10:44:49 AM
so i just cannot play . http://universesandbox.com/forum/index.php/topic,5508.0.html. (http://universesandbox.com/forum/index.php/topic,5508.0.html.) maybe next game. Its just a game.   

Hey. It's just a game.

If I have to reveal it now, it's my intention not to win this game. I don't want to win anymore. Someone, please ally Atomic. Or let me do it. Make it a fun game where someone else wins.
Now that'll make the Blamedia viewings skyrocket and give me a big nice profit$$$$$$$$ I mean---

But no, don't play if you don't want to..

Peace? Gifts? Yoghurt? Oatmails?
FFFFFUUUUUUCCCCCCCKKKKKKK This isn't what I wanted. GAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

... I'm done. I just... I can't take it anymore. I love the game, it's a great game. I hate what it does though. I don't want to unfairly win, but I honestly don't want to fairly lose either. It's my personality. And I very much hate it sometimes. I just wish I wouldn't do this to myself. I really want to play, but it causes so many conflicts with myself. I was fine with losing, I was just mad because my computer was being stupid, it overflowed a bit, it would have gone away. I don't know if you guys interpreted that so as to be like "heh, he needs some help, let's make the game more 'fair'" or not, but I didn't like your decision to do this. Because now, if I happened to have won, it would have been unfairly in my eyes. I also want to continue playing, but another trait of my personality is that what's done is done, and you've already made the decision to try to join me. No matter how much I want to forget that and just go back and fairly lose, I just can't. It's stupid. That concludes my participation in this game... and fuck I still want to play. See. I hate myself sometimes. Great.

I'll now go finish the calculator. I don't know why.

I guess this means my nation is up for grabs, and Darv can have his nation back if he wants it.


Oh what a great artist this world is losing.

someone barb me
Title: Re: Map War 2 - G5R23
Post by: Bla on March 10, 2012, 10:54:36 AM
Okay, you played really well, though, so good game.

Here's the new map, I'm updating the scoreboard now.
Title: Re: Map War 2 - G5R23
Post by: Bla on March 10, 2012, 11:16:19 AM
Naru overspent by 14. Can you undo some things? If you undo building the level 1 city and give Mudkipz back one of the zones you conquered from him, your turn will be ok.

Also, because Mudkipz overspent, I undid the military base he built, so here's a fix'd map.

I will make overspending by up to 20% of your income allowed, but make it reduce your next income by twice the amount you overspent by. Hopefully that'll teach you to do your turns properly. >:D
Okay with everyone? :P It's mostly to prevent this from happening every time at the end of a round. I'll upload an updated manual soon.
Title: Re: Map War 2 - G5R23 (Naru523 redo)
Post by: Naru523 on March 10, 2012, 11:35:13 AM
just give my nation to deoxy
Title: Re: Map War 2 - G5R23 (Naru523 redo)
Post by: Bla on March 10, 2012, 11:36:22 AM
Can you wait until next turn and redo so you don't overspend this turn please? Otherwise a lot of us will have to redo our turns as well. :P
And Deoxy will have to approve of that first.
Title: Re: Map War 2 - G5R23 (Naru523 redo)
Post by: deoxy99 on March 10, 2012, 11:42:16 AM
And Deoxy will have to approve of that first.
And... I approve.
Title: Re: Map War 2 - G5R23 (Naru523 redo)
Post by: Naru523 on March 10, 2012, 11:42:59 AM
ok.. just undo.. what you just said. idk
Title: Re: Map War 2 - G5R23 (Naru523 redo)
Post by: Bla on March 10, 2012, 11:45:07 AM
Ok. How about this, it would be very legit.
Title: Re: Map War 2 - G5R23 (Naru523 redo)
Post by: Naru523 on March 10, 2012, 11:45:51 AM
yes
Title: Re: Map War 2 - G5R23 (Naru523 redo)
Post by: blotz on March 10, 2012, 11:50:49 AM
Naru overspent by 14. Can you undo some things? If you undo building the level 1 city and give Mudkipz back one of the zones you conquered from him, your turn will be ok.

Also, because Mudkipz overspent, I undid the military base he built, so here's a fix'd map.

I will make overspending by up to 20% of your income allowed, but make it reduce your next income by twice the amount you overspent by. Hopefully that'll teach you to do your turns properly. >:D
Okay with everyone? :P It's mostly to prevent this from happening every time at the end of a round. I'll upload an updated manual soon.

Maybe by only 1.5 times?
Title: Re: Map War 2 - G5R23 (Naru523 redo)
Post by: blotz on March 10, 2012, 11:53:34 AM
Then you could increase it as the rounds go on.
Title: Re: Map War 2 - G5R23 (Naru523 redo)
Post by: Bla on March 10, 2012, 12:40:58 PM
Scoreboard for round 24, and Naru's map, and taken.
Title: Re: Map War 2 - G5R24
Post by: Bla on March 10, 2012, 12:59:29 PM
Done'd!
Title: Re: Map War 2 - G5R24
Post by: vh on March 10, 2012, 01:00:26 PM
tkn
Title: Re: Map War 2 - G5R24
Post by: Bla on March 10, 2012, 01:04:49 PM
Naru, do you also give your resources and/or technology to Deoxy?
Title: Re: Map War 2 - G5R24
Post by: vh on March 10, 2012, 01:14:36 PM
whee
Title: Re: Map War 2 - G5R24
Post by: blotz on March 10, 2012, 01:54:19 PM
maybe i should have put a lvl 3 military base b4 i left. That would have been fun to watch. :P
Title: Re: Map War 2 - G5R24
Post by: matty406 on March 10, 2012, 02:20:16 PM
lssvwer
Title: Re: Map War 2 - G5R24
Post by: FiahOwl on March 11, 2012, 12:32:20 PM

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Title: Re: Map War 2 - G5R24
Post by: Bla on March 11, 2012, 01:01:20 PM
Kolok.
Title: Re: Map War 2 - G5R24
Post by: deoxy99 on March 14, 2012, 11:29:34 AM
Done.
Title: Re: Map War 2 - G5R24
Post by: matty406 on March 15, 2012, 11:34:42 AM
asfd
Title: Re: Map War 2 - G5R24
Post by: Bla on March 15, 2012, 12:37:17 PM
Deoxy's turn was invalid (you can't develop the zones Naru gave you this round). Redo plox. :)

Ok, over Steam chat we decided this. Updating.

Dang... I hadn't seen that military base... Here's a fix'd version.
Title: Re: Map War 2 - G5R24
Post by: Bla on March 15, 2012, 01:22:23 PM
Next round has begun. Taken.
Title: Re: Map War 2 - G5R25
Post by: Bla on March 15, 2012, 01:31:33 PM
Done'd.
I assume Fiah accepts that I give him these zones... In any case, anyone can go, as it'd be easy to fix if he doesn't.
Title: Re: Map War 2 - G5R25
Post by: vh on March 15, 2012, 02:00:15 PM
taken
Title: Re: Map War 2 - G5R25
Post by: Darvince on March 15, 2012, 02:03:52 PM
given
Title: Re: Map War 2 - G5R25
Post by: vh on March 15, 2012, 02:13:49 PM
WAIT MISTAKE
Title: Re: Map War 2 - G5R25
Post by: Naru523 on March 15, 2012, 02:15:26 PM
It's near impossible to tell the difference between labs and cities

wut
Title: Re: Map War 2 - G5R25
Post by: vh on March 15, 2012, 02:16:31 PM
gave 2 zones to fiah.


can you/me make the research labs a bit darker? It's near impossible to tell the difference between labs and cities

1xlevel 4 citiy take
1x level 2 city taken
 (90)
1x level 2 lab built
1x level 2 extractor built
(103)
2x level 1 city built
4x level 2 city built
1x level 3 city built
(49)

total 242/242 spent
Title: Re: Map War 2 - G5R25
Post by: FiahOwl on March 15, 2012, 03:00:52 PM

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Title: Re: Map War 2 - G5R25
Post by: Bla on March 15, 2012, 11:08:46 PM
Research labs won't be darker. I don't understand how they can be hard to distinguish from cities.
I could make the colory part wider next game though, maybe.
Title: Re: Map War 2 - G5R25
Post by: vh on March 16, 2012, 02:42:57 AM
well, i need to use zoom in until the square fills the whole screen before i can tell what color the research labs are...they rest are easy

look at the picture, can you see the research lab as clearly as the other 3? i can't.
Title: Re: Map War 2 - G5R25
Post by: Bla on March 16, 2012, 04:25:50 AM
I can see it without problems. Probably not as clearly as the military and extractor, but I have no problem in seeing it, even when it is zoomed our to 1:1.

Maybe I could change it to purple or magenta or something. Idk. But not this game.
Title: Re: Map War 2 - G5R25
Post by: Darvince on March 16, 2012, 10:16:31 AM
He means when seeing it when the entire image fits on his screen.
Title: Re: Map War 2 - G5R25
Post by: Bla on March 16, 2012, 10:40:05 AM
I have absolutely no problem with that either. That's what I meant by 1:1.
Title: Re: Map War 2 - G5R25
Post by: FiahOwl on March 16, 2012, 11:52:15 AM

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Title: Re: Map War 2 - G5R25
Post by: deoxy99 on March 16, 2012, 01:00:14 PM
I can see it without problems. Probably not as clearly as the military and extractor, but I have no problem in seeing it, even when it is zoomed our to 1:1.

Maybe I could change it to purple or magenta or something. Idk. But not this game.
He's probably colorblind.
Title: Re: Map War 2 - G5R25
Post by: Bla on March 16, 2012, 01:01:55 PM
Fiah, sorry, but you can't develop zones the same round you got them.
Title: Re: Map War 2 - G5R25
Post by: vh on March 16, 2012, 01:11:31 PM
I can see it without problems. Probably not as clearly as the military and extractor, but I have no problem in seeing it, even when it is zoomed our to 1:1.

Maybe I could change it to purple or magenta or something. Idk. But not this game.
He's probably colorblind.

i'm not, but the color is very close to the city color.
Title: Re: Map War 2 - G5R25
Post by: deoxy99 on March 16, 2012, 01:40:11 PM
Not really...

Tell me, can you differentiate between the two text colors:

Cyan
Gray
Title: Re: Map War 2 - G5R25
Post by: vh on March 16, 2012, 01:42:16 PM
yes, easily
Title: Re: Map War 2 - G5R25
Post by: deoxy99 on March 16, 2012, 02:36:51 PM
Then why can't you differentiate between research stations and cities?
Title: Re: Map War 2 - G5R25
Post by: vh on March 16, 2012, 02:38:49 PM
because the cyan used is lighter and the gray too. Also, 2 pixels from 40 centimeters is hard to tell if colors are similar
Title: Re: Map War 2 - G5R25
Post by: deoxy99 on March 16, 2012, 02:41:45 PM
Well, you are weird then, I can see them clearly.
Title: Re: Map War 2 - G5R25
Post by: vh on March 16, 2012, 02:47:03 PM
Fiah, sorry, but you can't develop zones the same round you got them.
Title: Re: Map War 2 - G5R25 (FiahOwl redo)
Post by: vh on March 17, 2012, 03:35:42 PM
bump
Title: Re: Map War 2 - G5R25 (FiahOwl redo)
Post by: FiahOwl on March 17, 2012, 04:02:58 PM

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Title: Re: Map War 2 - G5R25 (FiahOwl redo)
Post by: Bla on March 17, 2012, 04:06:37 PM
Here's the map. Another time, please don't just edit your previous post. I probably won't notice the edit. Either say in your last post that you fixed it, or best, post a new map (/order) in a new post.
Title: Re: Map War 2 - G5R25 (Deoxy99, Matty406)
Post by: deoxy99 on March 18, 2012, 01:13:36 PM
Done.
Title: Re: Map War 2 - G5R25 (Matty406)
Post by: matty406 on March 19, 2012, 11:16:21 AM
klorkfamps
Title: Re: Map War 2 - G5R26
Post by: Bla on March 19, 2012, 11:42:06 AM
Good. Here's the new scoreboard.

Taken.
Title: Re: Map War 2 - G5R26
Post by: Bla on March 19, 2012, 11:57:41 AM
So I done'd.

Cute people post a Blacalc of their turn. :) IN PNG!!! >:(
Title: Re: Map War 2 - G5R26
Post by: vh on March 19, 2012, 11:59:26 AM
takened
Title: Re: Map War 2 - G5R26
Post by: vh on March 19, 2012, 12:16:09 PM
Yeah so too lazy into Blacalc
anyway:

3 lvl 2 extractors : 159
5 lvl 4 cities: 125
1 lvl 2 city: 7
total: 291

1 resource left
Title: Re: Map War 2 - G5R26
Post by: vh on March 19, 2012, 12:28:26 PM
um like, i maded this


http://tinyurl.com/BLACALC (http://tinyurl.com/BLACALC)


but liek, don't mess up other people's formulas i hope.
Title: Re: Map War 2 - G5R26
Post by: FiahOwl on March 19, 2012, 12:48:52 PM

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Title: Re: Map War 2 - G5R26
Post by: vh on March 20, 2012, 01:37:26 PM
MATTY DEO BUMP

also http://tinyurl.com/BLACALC (http://tinyurl.com/BLACALC)

and also

WHERE IS BLAGRAPH GIVE ME
Title: Re: Map War 2 - G5R26
Post by: Bla on March 21, 2012, 07:37:40 AM
OK
Title: Re: Map War 2 - G5R26
Post by: Bla on March 21, 2012, 07:38:43 AM
Uhappy now.
Title: Re: Map War 2 - G5R26
Post by: vh on March 21, 2012, 01:38:06 PM
MATTY DEO BUMP

also http://tinyurl.com/BLACALC (http://tinyurl.com/BLACALC)
Title: Re: Map War 2 - G5R26
Post by: deoxy99 on March 21, 2012, 02:32:58 PM
Shut up Mudkipz. Please?
Title: Re: Map War 2 - G5R26
Post by: vh on March 21, 2012, 02:43:51 PM
just reminding
Title: Re: Map War 2 - G5R26
Post by: matty406 on March 22, 2012, 12:57:29 PM
qwertyuiop
Title: Re: Map War 2 - G5R26
Post by: Bla on March 26, 2012, 08:48:52 AM
Deoxy's turn expired.

Here's the new scoreboard for round 27.

Taken.
Title: Re: Map War 2 - G5R27
Post by: Bla on March 26, 2012, 08:56:05 AM
Tech is kute.
Title: Re: Map War 2 - G5R27
Post by: FiahOwl on March 26, 2012, 09:37:10 AM

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Title: Re: Map War 2 - G5R27
Post by: vh on March 26, 2012, 11:56:36 AM
"Aeridani's industrial southeast, was all but completely destroyed in the war."

that sentense makes no sense. you're suggesting that the south east wasn't completely destroyed.

Also comma shouldn't be there

grammer nazi :)

not speeling though
Title: Re: Map War 2 - G5R27
Post by: vh on March 26, 2012, 12:02:47 PM
taken
Title: Re: Map War 2 - G5R27
Post by: vh on March 26, 2012, 12:22:36 PM
1 level 2 research
(50)
1 level 4 city captured
(60)
2 level 5 city
(100)
7 level 4 city
(175)
1 level 3 city
(13)
5 credits left
(5)

=403
Title: Re: Map War 2 - G5R27
Post by: Bla on March 26, 2012, 12:27:14 PM
Fixed.

And there's no such thing as credits in this game.
Title: Re: Map War 2 - G5R27
Post by: vh on March 26, 2012, 12:29:47 PM
WAIT

i accidentally developed a zone i couldn't

brb fixing
Title: Re: Map War 2 - G5R27
Post by: vh on March 26, 2012, 12:33:15 PM
whoops i developed a wrong zone so i fixed it
Title: Re: Map War 2 - G5R27
Post by: FiahOwl on March 26, 2012, 06:11:47 PM

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Title: Re: Map War 2 - G5R27
Post by: FiahOwl on March 26, 2012, 06:12:22 PM

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Title: Re: Map War 2 - G5R27
Post by: FiahOwl on March 26, 2012, 06:17:35 PM

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Title: Re: Map War 2 - G5R27
Post by: vh on March 26, 2012, 06:37:24 PM
*dunno wtf you make military base but is suspicious*
Title: Re: Map War 2 - G5R27
Post by: vh on March 26, 2012, 06:37:53 PM
oh yes, bla, our alliance ends next turn. Want to extend both personal NAP and alliance for another 5 turns?
Title: Re: Map War 2 - G5R27
Post by: Bla on March 26, 2012, 10:11:52 PM
oh yes, bla, our alliance ends next turn. Want to extend both personal NAP and alliance for another 5 turns?
Nothx.

You can stay in the alliance if you want, though.

And Fiah, your turn is invalid. You don't have enough tech to build a level 5 city.
Title: Re: Map War 2 - G5R27 (Fiah redo)
Post by: Darvince on March 26, 2012, 10:42:57 PM
His personal nap = no war
Title: Re: Map War 2 - G5R27 (Fiah redo)
Post by: Naru523 on March 26, 2012, 10:47:44 PM
Grammar Nazism is no match for Grammar Communism!
Title: Re: Map War 2 - G5R27 (Fiah redo)
Post by: vh on March 27, 2012, 02:57:57 AM
oh yes, bla, our alliance ends next turn. Want to extend both personal NAP and alliance for another 5 turns?
Nothx.

You can stay in the alliance if you want, though.

So are you saying no to just extending the NAP, or no to the 5 turn alliance extension too?
Title: Re: Map War 2 - G5R27 (Fiah redo)
Post by: Bla on March 27, 2012, 07:24:08 AM
No thanks to extending our NAP.

But you can stay in the alliance if you want.
Title: Re: Map War 2 - G5R27 (Fiah redo)
Post by: FiahOwl on March 27, 2012, 07:49:07 AM

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Title: Re: Map War 2 - G5R27 (Fiah redo)
Post by: Bla on March 27, 2012, 08:15:36 AM
Ok.
Title: Re: Map War 2 - G5R27 (Matty406)
Post by: vh on March 27, 2012, 12:37:44 PM
No thanks to extending our NAP.

But you can stay in the alliance if you want.

Ok can we extend the temporary alliance for 5 more turns then?
Title: Re: Map War 2 - G5R27 (Matty406)
Post by: Bla on March 27, 2012, 12:39:41 PM
What temporary alliance?

There's the Blalliance afaik, but there are no turn guarantees on that, although it'd be a good idea. I think we should say we leave at least two rounds before we do it, if anynation wants to leave.
Title: Re: Map War 2 - G5R27 (Matty406)
Post by: vh on March 27, 2012, 12:45:19 PM
well this alliance is an alliance, but any nation can leave at any turn, or even attack the same turn they leave. So in a sense, it's temporary. Last game, i had a permanant allince with you, which is permanent.
We made a temporary alliance that lasted 5 turns after bong and naru left the game (up to round 28). Which means that we were going to be allies definetely up to turn 28. You mentioned you wouldn't promise anything more, but you hoped to extend it. So i'm asking if you want to extend the alliance with me 5 more turns.

And our NAP ends turn 33.
Title: Re: Map War 2 - G5R27 (Matty406)
Post by: Bla on March 30, 2012, 03:12:47 AM
I don't like complex diplomagic like this, so I won't extend anything. :P
Title: Re: Map War 2 - G5R27 (Matty406)
Post by: FiahOwl on March 30, 2012, 08:05:45 AM

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Title: Re: Map War 2 - G5R27 (Matty406)
Post by: vh on March 30, 2012, 11:52:47 AM
I don't like complex diplomagic like this, so I won't extend anything. :P

It's really quite simple. If you agree, the alliance between you and me is just made unbreakable for another 5 turns. Maybe you can think about it again
Title: Re: Map War 2 - G5R27 (Matty406)
Post by: Bla on March 30, 2012, 11:54:48 AM
I've rethunk it, and nop. :P
Title: Re: Map War 2 - G5R27 (Matty406)
Post by: vh on March 30, 2012, 11:58:19 AM
why not
Title: Re: Map War 2 - G5R27 (Matty406)
Post by: Bla on March 30, 2012, 11:59:18 AM
5 turns is a long time, and I prefer to be equally allied to everyone atm.
Title: Re: Map War 2 - G5R27 (Matty406)
Post by: vh on March 30, 2012, 12:00:44 PM
There's the Blalliance afaik, but there are no turn guarantees on that, although it'd be a good idea. I think we should say we leave at least two rounds before we do it, if anynation wants to leave.

Ok, how about we implement this then?
Title: Re: Map War 2 - G5R27 (Matty406)
Post by: Bla on March 30, 2012, 12:01:37 PM
I agree with that, and will declare war on anyone who leaves it without telling at least two turns in advance.
Title: Re: Map War 2 - G5R27 (Matty406)
Post by: vh on March 30, 2012, 12:06:54 PM
I think you should make it the other way around too. Alliance shouldn't declare war on anyone either without a two turn warning.
Title: Re: Map War 2 - G5R27 (Matty406)
Post by: Bla on March 30, 2012, 12:07:32 PM
Agreed.
Title: Re: Map War 2 - G5R27 (Matty406)
Post by: vh on March 30, 2012, 12:10:40 PM
ok then we can implement this by turn 29.
Title: Re: Map War 2 - G5R27 (Matty406)
Post by: vh on March 30, 2012, 12:11:38 PM
ohderp mattyturn expired
Title: Re: Map War 2 - G5R27 (Matty406)
Post by: matty406 on March 30, 2012, 03:05:43 PM
nununununu hang on
Title: Re: Map War 2 - G5R27 (Matty406)
Post by: Bla on March 30, 2012, 03:32:07 PM
Round 28 has started. Here's the scoreboard.

Taken.
Title: Re: Map War 2 - G5R28
Post by: Bla on March 30, 2012, 03:39:02 PM
It's not like I have a lot of stuff to do. >_>

I hereby kick Deoxy from the Blalliance for inactivity. Deoxy will no longer be considered a part of the Blalliance starting from round 30.
Title: Re: Map War 2 - G5R28
Post by: vh on March 30, 2012, 03:42:16 PM
5 level 5 cities (250)
3 level 4 cities (75)
11 level 3 cities (156)
1 level 2 city (7)

total: 487

left: 42
Title: Re: Map War 2 - G5R28
Post by: Bla on April 03, 2012, 02:51:28 AM
Matty's and FiahOwl's turns have expired. Here's the new scoreboard.

Taken.
Title: Re: Map War 2 - G5R29
Post by: Bla on April 03, 2012, 02:56:36 AM
Cznap.
Title: Re: Map War 2 - G5R29
Post by: vh on April 03, 2012, 03:38:30 AM
takened
Title: Re: Map War 2 - G5R29
Post by: vh on April 03, 2012, 03:49:27 AM
2 x lvl 3 extractors (360)
1 x lvl 3 research (185)
6 x lvl 4 cities (150)
1 x lvl 3 city (13)
2 left (2)

total: 710

Production increase=1*4+6*8+80*2=212 (not sure if research lab and tech is factord into this
Title: Re: Map War 2 - G5R29
Post by: Bla on April 03, 2012, 04:02:21 AM
I will give Matty and Fiah (or anyone else who might want to) one day to jump in again if they want to.
Title: Re: Map War 2 - G5R29
Post by: FiahOwl on April 03, 2012, 07:54:23 AM

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Title: Re: Map War 2 - G5R29
Post by: Naru523 on April 03, 2012, 08:00:14 AM
Ohi
Title: Re: Map War 2 - G5R29
Post by: FiahOwl on April 03, 2012, 08:04:02 AM

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Title: Re: Map War 2 - G5R29
Post by: vh on April 03, 2012, 08:36:49 AM
naru, NAP?
Title: Re: Map War 2 - G5R29
Post by: Bla on April 03, 2012, 08:37:56 AM
Naru join Blalliance?
Title: Re: Map War 2 - G5R29
Post by: Naru523 on April 03, 2012, 12:20:59 PM
Yes to both
Title: Re: Map War 2 - G5R29
Post by: Bla on April 04, 2012, 07:52:54 AM
New round. :)

You can set tech rates this round.
Title: Re: Map War 2 - G5R29
Post by: vh on April 04, 2012, 07:53:11 AM
wow cutism
Title: Re: Map War 2 - G5R29
Post by: vh on April 04, 2012, 07:53:18 AM
INB4 BLA POSTS TAKEN
Title: Re: Map War 2 - G5R30
Post by: vh on April 04, 2012, 08:15:49 AM
taken*ss
Title: Re: Map War 2 - G5R30
Post by: vh on April 04, 2012, 08:36:30 AM
this should be right....i nid more tech :P

7 conquests of empty zone (70)
1 conquest of lvl 2 city (20)
1 conquest of lvl 1 military base (25)
2 lvl 3 extractors (360)
3 lvl 5 cities (150)
7 lvl 4 cities (175)
102 left (102)

total : 902

above has been fixed for my miscalculations
edit: http://universesandbox.com/forum/index.php?action=dlattach;topic=1493.0;attach=15225;image (http://universesandbox.com/forum/index.php?action=dlattach;topic=1493.0;attach=15225;image)
Title: Re: Map War 2 - G5R30
Post by: Bla on April 04, 2012, 08:39:27 AM
You can't upgrade military bases the same turn you conquer them.
The filename should be G5R30T1.png (although I can rename it).
Title: Re: Map War 2 - G5R30
Post by: blotz on April 04, 2012, 08:41:45 AM
!kipz, you cannot take and develop at the same time
Title: Re: Map War 2 - G5R30
Post by: vh on April 04, 2012, 08:41:51 AM
yeah i know, let me fix it in 5 minutes, i just sawed
Title: Re: Map War 2 - G5R30
Post by: blotz on April 04, 2012, 08:41:59 AM
AHHHH! NINJAED
Title: Re: Map War 2 - G5R30
Post by: Bla on April 04, 2012, 08:43:17 AM
FILENAME!!!

Whatever, taken.
Title: Re: Map War 2 - G5R30
Post by: Bla on April 04, 2012, 08:52:49 AM
I set tech rate to 8%.
Title: Re: Map War 2 - G5R30
Post by: vh on April 04, 2012, 09:01:56 AM
/me is sooooo excited for blagraph
Title: Re: Map War 2 - G5R30
Post by: Bla on April 04, 2012, 09:42:45 AM
Okism.
Title: Re: Map War 2 - G5R30
Post by: Bla on April 04, 2012, 09:43:15 AM
And the world graph (blue = tech, green = production, red = resources).
Title: Re: Map War 2 - G5R30
Post by: vh on April 04, 2012, 09:55:43 AM
kolbla, me and you are taking over the stacked production area chart
Title: Re: Map War 2 - G5R30
Post by: vh on April 04, 2012, 10:03:41 AM
so now that there's no war going on, i think we should address the issue of using revolution as an attack. You shouldn't be able to attack, and then give all your zones to another member so you can travel forwards with impunity to invade the enemy vital regions. I think this amounts to sort of an exploit, it wasn't (i think) intended to work like this. Maybe add a rule that prevents this.
Title: Re: Map War 2 - G5R30
Post by: Bla on April 04, 2012, 10:07:12 AM
so now that there's no war going on, i think we should address the issue of using revolution as an attack. You shouldn't be able to attack, and then give all your zones to another member so you can travel forwards with impunity to invade the enemy vital regions. I think this amounts to sort of an exploit, it wasn't (i think) intended to work like this. Maybe add a rule that prevents this.
Sorry, but I don't see your point.
Title: Re: Map War 2 - G5R30
Post by: vh on April 04, 2012, 10:08:38 AM
well, i think it's unfair for a nation to attack and then give another member all it's resources so it can't be attacked (for fear that it'll revolt).
Title: Re: Map War 2 - G5R30
Post by: Bla on April 04, 2012, 10:09:39 AM
Which does "it" refer to? Can you give an example?
Title: Re: Map War 2 - G5R30
Post by: vh on April 04, 2012, 10:10:33 AM
fiah was attacking me with income from trades, then giving all but 1 of it's zones to you. the rules allowed him to move forward, but if i attacked, he would revolution.
Title: Re: Map War 2 - G5R30
Post by: Bla on April 04, 2012, 10:12:26 AM
It is a problem which should be fixed if we can come up with a better system.

But I will not make such a big change before game 5 is over.
Title: Re: Map War 2 - G5R30
Post by: vh on April 04, 2012, 10:15:09 AM
I think it's pretty important. What happens when another war breaks out? It'd be very unfair if one side was able to use it and another wasn't. Also, is there a problem with changing it right now?
Title: Re: Map War 2 - G5R30
Post by: Bla on April 04, 2012, 10:25:37 AM
I don't see how it'd be that unfair, you could blockade the enemy and reduce their income to essentially their tech. Also it seems realistic to simulate that you don't suddenly crush an enemy completely, but that there can be a resistance war going on in the area if the crushed government still has large support in the population, for example.

It is always a problem to change rules in the middle of a game because it can ruin peoples' strategies or flip the power balance. If they've based their turns on something it's not that nice to have it suddenly taken away.
Title: Re: Map War 2 - G5R30
Post by: Darvince on April 04, 2012, 10:28:18 AM
kol, matty is world powering
Title: Re: Map War 2 - G5R30
Post by: vh on April 04, 2012, 10:34:59 AM
I don't see how it'd be that unfair, you could blockade the enemy and reduce their income to essentially their tech. Also it seems realistic to simulate that you don't suddenly crush an enemy completely, but that there can be a resistance war going on in the area if the crushed government still has large support in the population, for example.

It is always a problem to change rules in the middle of a game because it can ruin peoples' strategies or flip the power balance. If they've based their turns on something it's not that nice to have it suddenly taken away.

it's pretty impossible to blockade because i'd be surrounded on both sides between both persons and they could easily breakthrough and prevent me from doing it again for another 2 turns or so. If you're going for realism, i don't think it's realistic to have a country that doesn't care about being destroyed because it can simply 'respawn' into an even larger one.

You can't really plan your turns so that this strategy works best. It's simple really, give all your regions to an ally and attack!
Title: Re: Map War 2 - G5R30
Post by: Bla on April 04, 2012, 10:37:21 AM
If you give all of your zones to an ally, you can only revolt against the ally and you can't attack anyone when you have any zones either. :|

Anyway, just come up with a better system, this discussion is a waste of time otherwise.
Title: Re: Map War 2 - G5R30
Post by: vh on April 04, 2012, 10:58:23 AM
Ok how about we say something like this:

don't attack the enemy and give zones to an ally in a way that allows you to move forwards, but causes the enemy not to be able stop you (not because of resources), short of destroying your nation and allowing you to revolt.
Title: Re: Map War 2 - G5R30
Post by: Bla on April 04, 2012, 11:00:54 AM
How do you objectively determine that?

And why can't you just defeat them, let them revolt and defeat them again? Revolution isn't there for you not to defeat someone, it's there to give that player a second chance...
Title: Re: Map War 2 - G5R30
Post by: vh on April 04, 2012, 11:12:22 AM
objectively determine that? i think it'd be pretty clear if that was happening. Maybe you could illustrate with a simple, small map how it wouldn't be clear. The definition is quite clear cut imo.

While i have enough resources to defeat them as they are, I wouldn't have enough resources to defeat them if they revolted against me.

A small nation is able to attack a larger one with impunity because if the larger one defeats the smaller one, it'll get attacked by that smaller nation respawning as a larger one.
Title: Re: Map War 2 - G5R30
Post by: Bla on April 04, 2012, 11:25:02 AM
While i have enough resources to defeat them as they are, I wouldn't have enough resources to defeat them if they revolted against me.
If you don't think you can, then don't attack, or ally them or something else. It's that simple. If everyone turned on me and revolted I couldn't win either. It's like saying that if someone with 2000 production attacked you, you couldn't win, and then wanting the rules to be changed so you could.
As it is now it seems like people choose not to eliminate other nations because of the revolution option instead of eliminating them and actually giving them a chance to revolt, which was what the feature was intended for. I do want to change this so it becomes better or maybe remove it later, but not this game. I also want to give people a chance to jump back in if they were eliminated, and removing that option this game would be unfair.

Quote
don't attack the enemy and give zones to an ally in a way that allows you to move forwards, but causes the enemy not to be able stop you (not because of resources), short of destroying your nation and allowing you to revolt.
Try to rewrite the last part about "short of" so that it is easier to understand, or give an example where you show the objective criteria which makes the example break the rules you defined.
If you mean that you're afraid of revolution and therefore choose not to eliminate them, then that is your your own choice.
Title: Re: Map War 2 - G5R30
Post by: vh on April 04, 2012, 11:51:30 AM
I thought you were for changing the problem and not debating over whether it was a good idea or not. What if the enemy is attacking? Should he be able to gain more of my zones by taking advantage of the revolution mechanic?

and how about this then

Don't attack enemy zones and then give zones to an ally in a way that you are able to move forward and not be able to be attacked without allowing you to cause a revolution.

Title: Re: Map War 2 - G5R30
Post by: Bla on April 04, 2012, 12:41:51 PM
I thought you were for changing the problem and not debating over whether it was a good idea or not.
I'm all for both, but I didn't see any reason to discuss whether it was a problem or not when we didn't have any alternatives to compare the problem to.

What if the enemy is attacking? Should he be able to gain more of my zones by taking advantage of the revolution mechanic?
Your revolution mechanic still assumes that you don't fully conquer the enemy. You should fully conquer the enemy or find more allies so the revolution mechanic can be used once the way it's meant to be. If you overpower all other players enough and outsmart them strategically, you'll still be fine.
You can pick either depending on what you think is least of a problem to your nation, but I don't think revolutions are overpowered. The one who revolts would hardly win the game if there isn't a revolutionary change in the rest of the game. The one who is revolted against loses 10-20% of its zones from its border rounded down, in your case that'd be 5-11 which is hardly more than the small nations have currently. I do think revolutions could be improved, maybe with having to start in previously owned territory if you're eliminated, or with a time limit on (like must wait 5 turns since conquest and max 10 turns), or something else which would make people actually eliminate other nations again.
But again, I don't think revolutions are that overpowered, if they are at all. They might tip a war, but then you need to become stronger, just like if it were the pure production which tipped the war, or the trade between nations compared to you being alone which tipped the war.

Don't attack enemy zones and then give zones to an ally in a way that you are able to move forward and not be able to be attacked without allowing you to cause a revolution.
I think this exception is too specific. Maybe something like "you cannot transfer zones which one of your attacks depended on the same turn" or something like that. Because that also does look a bit stupid on the map indeed.
Title: Re: Map War 2 - G5R30
Post by: vh on April 04, 2012, 02:30:37 PM
"Your revolution mechanic still assumes that you don't fully conquer the enemy. You should fully conquer the enemy or find more allies so the revolution mechanic can be used once the way it's meant to be. If you overpower all other players enough and outsmart them strategically, you'll still be fine."

I think it'd be pretty difficult to overpower or outsmart the enemy when they're able to take so much land. If it was a 3-3 war like it was last time, i had around 48 zones. Each one of you could've claimed probably around 7 or so (i took lots of fiah's and deoxy's land). Thats 21 land, or half of me. I think it is a big difference. So you need a lot more production, maybe 1.5 times, than the other side, to have a chance of winning. I'm fine with that, however, this can also be used on the attacking side and make it hard to defend which i think is unfair.

'I think this exception is too specific. Maybe something like "you cannot transfer zones which one of your attacks depended on the same turn" or something like that. Because that also does look a bit stupid on the map indeed.'

That sounds like a good idea too and makes sense..... what do you think about implementing it.


Title: Re: Map War 2 - G5R30
Post by: Bla on April 04, 2012, 02:47:58 PM
I'll make a poll and say we'll need at least 75% of the active nations to accept. (So Fiah, Naru, I and you can vote).

I vote yes.
Title: Re: Map War 2 - G5R30
Post by: vh on April 04, 2012, 03:11:07 PM
I don't think it needs to be voted on. Do we vote on whether or not exploits are allowed on Blacraft? It's not supposed to happen imo. But whatever, we can discuss that if the vote doesn't pass

voting yes.
Title: Re: Map War 2 - G5R30
Post by: vh on April 04, 2012, 03:11:37 PM
oh , a question. What if some nations abstain and we get 2/3 votes.
Title: Re: Map War 2 - G5R30
Post by: Bla on April 04, 2012, 03:13:21 PM
I don't consider it an explort.

And 2/3 is less than 75% but we'll try to make everyone vote.
Title: Re: Map War 2 - G5R30
Post by: Naru523 on April 04, 2012, 03:18:07 PM
tes
Title: Re: Map War 2 - G5R30
Post by: Darvince on April 04, 2012, 03:24:11 PM
no
Title: Re: Map War 2 - G5R30
Post by: vh on April 04, 2012, 03:27:38 PM
you're not an active playur so yu kant voates

*poos you*
Title: Re: Map War 2 - G5R30
Post by: FiahOwl on April 04, 2012, 03:32:28 PM

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Title: Re: Map War 2 - G5R30
Post by: vh on April 04, 2012, 03:37:13 PM
it's already won basically. me bla and naru voted yes which is 3/4. but i guess it's good to have a 4th input
Title: Re: Map War 2 - G5R30
Post by: FiahOwl on April 04, 2012, 04:07:19 PM

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Title: Re: Map War 2 - G5R30
Post by: vh on April 04, 2012, 04:27:49 PM
should i be impressed now
Title: Re: Map War 2 - G5R30
Post by: Naru523 on April 06, 2012, 12:00:54 PM
Asgard

1 Lvl 1 military base [10]
1 Lvl 1 artillery base [25]
1 Lvl 1 research base [15]
3 Lvl 3 cities [39]
Total spent: 89
Title: Re: Map War 2 - G5R30
Post by: vh on April 06, 2012, 12:02:19 PM
so idk what went with the poll, but me, bla and ventus voted yes, so i assume the new rule is in place?
Title: Re: Map War 2 - G5R30
Post by: Bla on April 06, 2012, 12:07:08 PM
"You cannot use zones which you gift to conquer or claim other zones bordering them the same turn that you gift them."

Is now in effect.
Title: Re: Map War 2 - G5R30
Post by: Bla on April 09, 2012, 12:06:33 PM
<FiahOwl>Upgrade the level 3 cities

Based on this, Fiah's turn is here.
Title: Re: Map War 2 - G5R30
Post by: vh on April 09, 2012, 12:17:41 PM
blabla427 has opened the document.
me: BLA
I SEE WHAT YOU ARE DOING
BUT YOU CANNOT FOOL THE KIP
KIP KIP KIP KIP KIP KIP KIP KIP KIP KIP KIP KIP KIP KIP KIP KIP
BLA SAY SOMETHING PWEASE/me stops pooping on chat
YO DAWG
THIS IS LIKE
SRSLY COOL DAWG
SRSLY
/xkcd off
so hi a bla
i shall....stare at you doing blacalculations
ohai
IT'S TOO LATE TO APOLIGIZE
ITS TOO LATE
ITS TOO LATE TO POOO
IT'S EXPLODING
OUT OF
MY BUTTT
WHEEEEEEEEE
NEVER GONNA GIVE YOU UP
NEVER GONNA LET YOU DOWN
NEVER GONNA RUN AROUND AND DESERT YOU
NEVER GONNA EXPLODE
NEVER SAY NEVER EITHER
ORLY
blabla427 has left.
Title: Re: Map War 2 - G5R30
Post by: Bla on April 09, 2012, 12:18:47 PM
I would have done the same.
Title: Re: Map War 2 - G5R30
Post by: vh on April 09, 2012, 02:29:44 PM
Military

3x lvl 2 cities (60)
2x lvl 1 cities (30)
1x lvl 1 cities (distance) (45)
1x lvl 2 extractor (distance) (30)
2x enemy zone (20)

(185)

Built
1x lvl 3 extractor (180)
4x lvl 5 city (200)
1x lvl 2 city (7)
1x lvl 3 research (185)
4x lvl 6 city (500)
1x lvl 1 ext (12)

(1084)

Left (17)

Total: 1286




derp, kipcalculations are failing
Title: Re: Map War 2 - G5R30
Post by: vh on April 09, 2012, 06:49:10 PM
Bla am i doing it rite
Title: Re: Map War 2 - G5R30
Post by: Darvince on April 09, 2012, 07:33:13 PM
wut
Title: Re: Map War 2 - G5R30
Post by: Bla on April 10, 2012, 12:25:41 PM
Round 31 scoreboard.
Title: Re: Map War 2 - G5R31
Post by: vh on April 10, 2012, 12:29:07 PM
may i modify my turn because i was off by a bit, taken
Title: Re: Map War 2 - G5R31
Post by: Bla on April 10, 2012, 12:29:55 PM
I guess you can...
Title: Re: Map War 2 - G5R31
Post by: vh on April 10, 2012, 12:31:14 PM
which map are we starting off of
Title: Re: Map War 2 - G5R31
Post by: Bla on April 10, 2012, 12:32:08 PM
The one I posted named R30T4.
Title: Re: Map War 2 - G5R31
Post by: FiahOwl on April 10, 2012, 12:32:46 PM

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Title: Re: Map War 2 - G5R31
Post by: vh on April 10, 2012, 12:34:43 PM
ok, i'll do your turn fiah
Title: Re: Map War 2 - G5R31
Post by: FiahOwl on April 10, 2012, 12:35:36 PM

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Title: Re: Map War 2 - G5R31
Post by: vh on April 10, 2012, 12:40:51 PM
ahhh

1st is my turn, sec is fiahs
Title: Re: Map War 2 - G5R31
Post by: vh on April 10, 2012, 12:42:08 PM
also, blabla44, are trades automatically canceled when attacking someone? was that in the manual?
Title: Re: Map War 2 - G5R31
Post by: Bla on April 10, 2012, 12:42:39 PM
also, blabla44, are trades automatically canceled when attacking someone? was that in the manual?
Read the manual. I don't think so.
Title: Re: Map War 2 - G5R31
Post by: vh on April 10, 2012, 12:45:49 PM
a .gif for this would be cool *starts making one*
Title: Re: Map War 2 - G5R31
Post by: Bla on April 11, 2012, 12:37:04 PM
I shall give Fiah stuff.

Narubombbump.png

Also, I suggest that we give the weirdly colored territories to Naru next round. Acceptkipz?
Title: Re: Map War 2 - G5R31 - Naru523
Post by: vh on April 11, 2012, 12:47:12 PM
ill give them except the two sea military bases.
Title: Re: Map War 2 - G5R31 - Naru523
Post by: vh on April 11, 2012, 01:35:06 PM
i asked bla and supposedly, being at war with someone doesn't make automatically cancel trades, however,


Darvince was automagically kicked from Fiahlliance, and their trades were automagically cancelled.

so can clarify?
Title: Re: Map War 2 - G5R31 - Naru523
Post by: Naru523 on April 11, 2012, 04:13:06 PM
[1] Lvl 2 military base : 53
[1] Lvl 2 extractor : 53
[1] Lvl 2 artillery : 65
[1] Lvl 2 research base : 50
[3] Lvl 4 cities : 75
Total spent : 283
Title: Re: Map War 2 - G5R31 - Naru523
Post by: Bla on April 12, 2012, 07:55:52 AM
so can clarify?
No.

Rules updated.

Deoxy trades automagically cancelled.

New scoreboard.

Taken.
Title: Re: Map War 2 - G5R31 - Naru523
Post by: Bla on April 12, 2012, 08:04:45 AM
I'll give 200 resources to Fiah and 200 resources to Naru and gift some things and upgrade some things.

Remember that you can't upgrade anything the same round you receive it, and that you can't spend resources the same round you receive them from other players.

I am now Stag Nation.
Title: Re: Map War 2 - G5R32
Post by: FiahOwl on April 12, 2012, 09:08:48 AM

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Title: Re: Map War 2 - G5R32
Post by: vh on April 12, 2012, 11:52:25 AM
taken then
Title: Re: Map War 2 - G5R32
Post by: vh on April 12, 2012, 12:07:45 PM
I give a level 4 zone, a level 6 zone, and an artillery base, and 2 sea bases.
All resources i have left go to naru
bla y u so arms race :(

and when can we attack matty. i assume next turn will be fine.
Title: Re: Map War 2 - G5R32
Post by: vh on April 12, 2012, 12:17:30 PM
WAIT WAIT I'M CONFUSED

how can i have extra resources left over from next turn and also have overspent at the same time?

also and when can we attack matty. i assume next turn will be fine.
Title: Re: Map War 2 - G5R32
Post by: Bla on April 12, 2012, 12:29:23 PM
Because you attacked Deoxy's extractor, and you can't spend those resources during the same turn.

We can attack Matty next round.

Also, you forgot to change the file name.
Title: Re: Map War 2 - G5R32
Post by: vh on April 12, 2012, 12:30:48 PM
y the bla into arms race make kip sads
Title: Re: Map War 2 - G5R32
Post by: deoxy99 on April 12, 2012, 12:31:06 PM
Thank you Mudkipz for getting rid of my nation. No seriously, I actually do.
Title: Re: Map War 2 - G5R32
Post by: Bla on April 12, 2012, 12:31:14 PM
I have nothing else to build.
Title: Re: Map War 2 - G5R32
Post by: vh on April 12, 2012, 12:32:34 PM
eww blaist arms race

also our nap ends round 34 >.<

!
Title: Re: Map War 2 - G5R32
Post by: vh on April 12, 2012, 01:45:07 PM
bla you seem to have typed 46 instead of 36? (the amount i overspent).

and if you did, then use the map below as my turn

https://docs.google.com/spreadsheet/ccc?key=0AipV2b8UWK3pdFpWTS10dlZHeXdtMzlBWUs5ZTZtUlE#gid=3
Title: Re: Map War 2 - G5R32
Post by: vh on April 12, 2012, 07:23:20 PM
demilitarization treaty? everyone in blalliance agrees not to develop anything military past level 2? Can this be a thing. bla ur plans are transparent. inb4 everyone attacks me =/
Title: Re: Map War 2 - G5R32
Post by: FiahOwl on April 12, 2012, 07:52:37 PM

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Title: Re: Map War 2 - G5R32
Post by: Bla on April 12, 2012, 10:15:56 PM
No.

Also, how did I mistype 46 instead of 36? Show me a Blacalc of how you calculated your turn.
Title: Re: Map War 2 - G5R32
Post by: vh on April 13, 2012, 03:11:27 AM
https://docs.google.com/spreadsheet/ccc?key=0AipV2b8UWK3pdFpWTS10dlZHeXdtMzlBWUs5ZTZtUlE&pli=1#gid=11

ok i recalculated on blacalc and got....less
Title: Re: Map War 2 - G5R32
Post by: Bla on April 13, 2012, 06:38:29 AM
It is correct. Here is a new scoreboard.

You can redo your turn.
Title: Re: Map War 2 - G5R32
Post by: vh on April 13, 2012, 11:52:05 AM
taken
Title: Re: Map War 2 - G5R32
Post by: vh on April 13, 2012, 12:05:42 PM
https://docs.google.com/spreadsheet/ccc?key=0AipV2b8UWK3pdFpWTS10dlZHeXdtMzlBWUs5ZTZtUlE#gid=3

i give my remaining resources, it should be 26, to fiahowl.
Title: Re: Map War 2 - G5R32
Post by: Bla on April 14, 2012, 03:07:37 PM
´
Title: Re: Map War 2 - G5R32
Post by: vh on April 14, 2012, 05:02:16 PM
Brother, that is truly an incredibly cool story.
Title: Re: Map War 2 - G5R32
Post by: blotz on April 14, 2012, 05:27:27 PM
see, im a terrorist in a boat! travling to far for the human eye to sea!
Title: Re: Map War 2 - G5R32
Post by: vh on April 14, 2012, 05:35:23 PM
icwutudidthar
Title: Re: Map War 2 - G5R32
Post by: Darvince on April 15, 2012, 12:30:09 AM
inb4 one sea base
Title: Re: Map War 2 - G5R32
Post by: Naru523 on April 15, 2012, 09:37:06 AM
swag

Title: Re: Map War 2 - G5R32
Post by: blotz on April 15, 2012, 10:00:10 AM
 wrong map Naru.
Title: Re: Map War 2 - G5R32
Post by: vh on April 15, 2012, 10:04:06 AM
stawp trolling

Code: [Select]
                                                                                                                                                                                                                                                                i think
Title: Re: Map War 2 - G5R32
Post by: vh on April 15, 2012, 10:05:12 AM
i may do this later, or maybe get lazy and forget


[12:56] <+FiahOwl> Try to upgrade possibla
[12:56] <+FiahOwl> Focus on military things
[12:56] <+FiahOwl> Then cities
[12:56] <+Gkn> which cities
[12:56] <+Gkn> do you care?
[12:56] <+Gkn> or any at all
[12:57] <+FiahOwl> Any
Title: Re: Map War 2 - G5R32
Post by: Bla on April 15, 2012, 10:26:20 AM
Naru's map is invalid because he can't develop zones the same turn that he receives them.
Title: Re: Map War 2 - G5R32 (Naru523 Redo)
Post by: vh on April 15, 2012, 10:47:11 AM
(upgrading your artillery base shouldn't let you use its upgrade the same turn you upgrade it, that would be like getting resources for upgrading an extractor or city)

I don't think this should be a thing all of a sudden? I planned my turns so that i would have be able to have level 2 arty this turn, otherwise i probably would've built it a turn earlier. The manual doesn't state i can't use arty at the level i just upgraded it that turn.

the turn a city and extractor is upgraded, it makes resources (and is presumably finished by the beginning of the next round.) i assumed an artillery base can also shoot the same turn it is upgraded and i think it makes sense.



And Mudkipz... I thought you agreed to not attacking Matty before next round. In any case, why do you ask whether next round is fine and then attack him this round... Seems sort of pointless to me.

lol, but arty is fun, i target practice and nid n00kz.
and i guess the main point of deciding when to attack matty was so we could have a fair chance at claiming regions, so i didn't think bombarding it is a problem. :P
Title: Re: Map War 2 - G5R32 (Naru523 Redo)
Post by: vh on April 15, 2012, 11:00:17 AM
this is how i see it and i think it is logical.

tell me if it's confusing, i was rushed
Title: Re: Map War 2 - G5R32 (Naru523 Redo)
Post by: vh on April 15, 2012, 11:16:48 AM
i mean the end of your turn in any round
Title: Re: Map War 2 - G5R32 (Naru523 Redo)
Post by: vh on April 15, 2012, 11:24:46 AM
yes i get them at the beginning of the next round, as shown in the picture
Title: Re: Map War 2 - G5R32 (Naru523 Redo)
Post by: vh on April 15, 2012, 11:35:52 AM
as shown by illustration, comparing to cities and arty does not work well? am i right?

so there is your version of seeing things (is it?), and my version. neither way of seeing things breaks the manual rules as far as i can tell, but from your point of view, my version is not right?
Title: Re: Map War 2 - G5R32 (Naru523 Redo)
Post by: vh on April 15, 2012, 11:46:43 AM
you said the details that arty could not fire the turn it was built/upgraded with that upgrade were logical and not needed. I don't think it is possible to see this however, from just the manual.
from my point of view, you can
1. build arty
2. bombard

from your point of view, you can
1. bombard
2. build arty

since there is nothing that says it's one or the other, i can't assume one or the other. However, the manual says artillery level 'a' can attack level 'b' cities distance 'c' away. So there is no fault with my building arty and using it at the same turn.
Title: Re: Map War 2 - G5R32 (Naru523 Redo)
Post by: Bla on April 15, 2012, 11:50:35 AM
The fault is the same fault as in building a level 1 city and getting a resource for it. I don't think I understand your drawings and I'm not going to waste my time on them, try to misrepresent my views all you want, this is how the rules are going to be whether you like it or not.
Title: Re: Map War 2 - G5R32 (Naru523 Redo)
Post by: vh on April 15, 2012, 11:55:50 AM
I'm not trying to make a straw man or confuse you with drawings. i thought perhaps they could get the point across better, but maybe not.

i don't see how 'The fault is the same fault as in building a level 1 city and getting a resource for it.' is a fault though.

If i have an empty zone. i can build a level 1 city. then, at the beginning of next round, i gain income from the level 1 city plus the zone default of 1 production. (right?) How is this different from an artillery base, which i make and then bombard a zone the same round?
Title: Re: Map War 2 - G5R32 (Naru523 Redo)
Post by: vh on April 15, 2012, 12:05:36 PM
I planned my arty to build right now. If you are going to change the manual, can you at least wait a few turns?
Title: Re: Map War 2 - G5R32 (Naru523 Redo)
Post by: vh on April 16, 2012, 03:03:35 AM
why will you not wait? that seems kind of unreasonable.
Before, when i mentioned i wanted to change the revolution tactic/exploit, you were concerned with it affecting anyone's strategy. We only changed it because you couldn't plan your strategy around it. However, i can and have planned my strategy around my artillery, so it is unfair to modify the rules.
Title: Re: Map War 2 - G5R32 (Naru523 Redo)
Post by: atomic7732 on April 16, 2012, 11:24:28 AM
So now you're rigging it to lose... Can we just... idk PLAY IT?
Title: Re: Map War 2 - G5R32 (Naru523 Redo)
Post by: vh on April 16, 2012, 11:52:57 AM
I don't think you're here to distort the rules in your favor. I just think it was unreasonable to change the rules with no advance notice and was asking to maybe figure out your intentions. You yourself noted that the rules didn't include anything and i found it impossible to figure out what was missing. And i decided to bombard Matty this turn anyway because i needed to. I'd be calm anyway, if we could push back the rule change. Anyway, if you're still going to leave, then, ironically, i will have no problem with the rule going in effect next round. And is it a thing to have 1 player bombard a zone multiple times and have it go down multiple levels?



Title: Re: Map War 2 - G5R32 (Naru523 Redo)
Post by: vh on April 17, 2012, 02:58:25 AM
so, is my turn for round 32 still invalid? Is that even a thing, to make a rule and then because of that rule, to have a turn invalid them same round? It'll be fine if the rule goes into effect immediately after.
Title: Re: Map War 2 - G5R32 (Naru523 Redo)
Post by: Bla on April 17, 2012, 07:14:08 AM
No.
Title: Re: Map War 2 - G5R32 (Naru523 Redo)
Post by: vh on April 17, 2012, 11:48:19 AM
Ok then. I assume Naru's turn is still invalid because he built in the wrong zones, that he just recieved. And Naru please bombard that zone again :)

http://universesandbox.com/forum/index.php?action=dlattach;topic=1493.0;attach=15293;image (http://universesandbox.com/forum/index.php?action=dlattach;topic=1493.0;attach=15293;image)
http://universesandbox.com/forum/index.php?action=dlattach;topic=1493.0;attach=15316;image (http://universesandbox.com/forum/index.php?action=dlattach;topic=1493.0;attach=15316;image)
Title: Re: Map War 2 - G5R32 (Naru523 Redo)
Post by: Bla on April 18, 2012, 08:23:09 AM
Naru's turn is uploaded below, now we just need to Fiah to take a turn.
Title: Re: Map War 2 - G5R32 (FiahOwl)
Post by: FiahOwl on April 18, 2012, 10:24:18 AM

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Title: Re: Map War 2 - G5R32 (FiahOwl)
Post by: Bla on April 18, 2012, 10:56:38 AM
You can only upgrade this because you don't have enough tech to make level 6+ cities.
Title: Re: Map War 2 - G5R32 (FiahOwl)
Post by: FiahOwl on April 18, 2012, 10:58:47 AM

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Title: Re: Map War 2 - G5R32 (FiahOwl)
Post by: Bla on April 18, 2012, 11:00:00 AM
You need to be more specific. It's your nation, not mine.
Title: Re: Map War 2 - G5R32 (FiahOwl)
Post by: FiahOwl on April 18, 2012, 11:02:12 AM

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Title: Re: Map War 2 - G5R32 (FiahOwl)
Post by: Bla on April 19, 2012, 12:39:07 PM
Scoreboard for round 33.

Taken.

Everyone are now warring Mattyland.
Title: Re: Map War 2 - G5R33
Post by: Bla on April 19, 2012, 12:47:28 PM
AHHHH LATESTRESSNESS
Title: Re: Map War 2 - G5R33
Post by: blotz on April 19, 2012, 01:53:42 PM
hmmm... some one explain wut is happenning in this game?
Title: Re: Map War 2 - G5R33
Post by: vh on April 19, 2012, 03:07:37 PM
taken
Title: Re: Map War 2 - G5R33
Post by: vh on April 19, 2012, 03:24:10 PM
https://docs.google.com/spreadsheet/ccc?key=0AipV2b8UWK3pdFpWTS10dlZHeXdtMzlBWUs5ZTZtUlE#gid=3

all left resources go to naru (around 50?)
Title: Re: Map War 2 - G5R33
Post by: Bla on April 21, 2012, 09:40:50 AM
Bump.
Title: Re: Map War 2 - G5R33 (FiahOwl, Naru523)
Post by: Darvince on April 21, 2012, 09:54:44 AM
very kute
Title: Re: Map War 2 - G5R33 (FiahOwl, Naru523)
Post by: blotz on April 21, 2012, 10:01:27 AM
! what happened to my boat?
Title: Re: Map War 2 - G5R33 (FiahOwl, Naru523)
Post by: Naru523 on April 21, 2012, 10:09:25 AM
LVL 1 military base [1]
LVL 1 artillery base [1]
LVL 1 city [2]
LVL 2 city [2]
LVL 4 city [3]
resources spent: 132
produktion increase: 30
Title: Re: Map War 2 - G5R33 (FiahOwl)
Post by: FiahOwl on April 21, 2012, 08:46:20 PM

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Title: Re: Map War 2 - G5R33 (FiahOwl)
Post by: Bla on April 22, 2012, 01:50:22 AM
I can't do my turn :/.
Then tell us what you want to upgrade, assuming you don't want to war.
Title: Re: Map War 2 - G5R33 (FiahOwl)
Post by: FiahOwl on April 22, 2012, 07:17:48 AM

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Title: Re: Map War 2 - G5R33 (FiahOwl)
Post by: Bla on April 22, 2012, 11:12:38 AM
Here it is.
Title: Re: Map War 2 - G5R33 (FiahOwl)
Post by: Bla on April 23, 2012, 06:58:10 AM
Scoreboard, taken.
Title: Re: Map War 2 - G5R34
Post by: Bla on April 23, 2012, 07:09:16 AM
Doned.
Title: Re: Map War 2 - G5R34
Post by: FihaOwl on April 23, 2012, 08:48:14 AM
Why am I eating bla?
Title: Re: Map War 2 - G5R34
Post by: vh on April 23, 2012, 12:02:16 PM
takenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakenedtakened
Title: Re: Map War 2 - G5R34
Post by: vh on April 23, 2012, 12:17:29 PM
i give rest of resources to naru

https://docs.google.com/spreadsheet/ccc?key=0AipV2b8UWK3pdFpWTS10dlZHeXdtMzlBWUs5ZTZtUlE&pli=1#gid=3
Title: Re: Map War 2 - G5R34
Post by: vh on April 23, 2012, 12:24:17 PM
eeeeeek
Title: Re: Map War 2 - G5R34
Post by: blotz on April 24, 2012, 01:17:54 PM
Bla, if they attacked you, you would only have 6 things left.
Just a thought. :D
Title: Re: Map War 2 - G5R34
Post by: FihaOwl on April 25, 2012, 05:45:36 AM
Bla, if they attacked you, you would only have 6 things left.
Just a thought. :D

Well he would have me on his side.
Title: Re: Map War 2 - G5R34
Post by: Bla on April 25, 2012, 12:33:55 PM
Bump. Fiah and Naru have one day left to take their turns.
Title: Re: Map War 2 - G5R34 (FiahOwl, Naru523)
Post by: Bla on April 27, 2012, 01:05:34 PM
Turns expired. :|

Kipz, there was an error in your calc, here's the correct one and the scoreboard.
Title: Re: Map War 2 - G5R35
Post by: vh on April 29, 2012, 06:15:06 PM
https://docs.google.com/spreadsheet/ccc?key=0AipV2b8UWK3pdFpWTS10dlZHeXdtMzlBWUs5ZTZtUlE#gid=3
Title: Re: Map War 2 - G5R35
Post by: Naru523 on April 30, 2012, 09:12:33 PM
lvl 2 military base [1]
lvl 2 research base [1]
lvl 2 artillery [1]
lvl 2 city [2]
lvl 3 city [2]
lvl 5 city [1]
total spent: 245
production increase: 28
Title: Re: Map War 2 - G5R35
Post by: FiahOwl on May 23, 2012, 07:04:48 AM

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Title: Re: Map War 2 - G5R35
Post by: Bla on May 23, 2012, 07:06:38 AM
Oh no oh please no you didn't see this top---

Oh, restart... Well I'm not sure it would amuse Mudkipz or even Lenikat for that sake, but the numbers are so big that I fall blasleep whenever I think of calcuzzzzzz......
Title: Re: Map War 2 - G5R35
Post by: FiahOwl on May 23, 2012, 07:47:55 AM

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Title: Re: Map War 2 - G5R35
Post by: vh on May 23, 2012, 11:51:57 AM
yes i can also calculzz seperately to check fiah's numbers.
Title: Re: Map War 2 - G5R35
Post by: Bla on June 28, 2012, 11:57:38 AM
Okay...... It's summer vacation so I guess......zzz......

Fiah wants to take turn or skip to next round now?
Title: Re: Map War 2 - G5R35
Post by: vh on June 28, 2012, 12:00:49 PM
kol this
Title: Re: Map War 2 - G5R35
Post by: FiahOwl on June 28, 2012, 01:08:06 PM

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Title: Re: Map War 2 - G5R35
Post by: atomic7732 on June 28, 2012, 03:02:05 PM
oh wow people are actually playing
Title: Re: Map War 2 - G5R35
Post by: Darvince on June 28, 2012, 03:14:27 PM
bla did you bump this because blacrafti was getting close
Title: Re: Map War 2 - G5R35
Post by: Bla on June 28, 2012, 03:34:56 PM
Bong bumped it, and Idc about number of posts in topics.
Title: Re: Map War 2 - G5R35
Post by: atomic7732 on June 28, 2012, 03:38:46 PM
Especially when the two topics in question are the both by him...
Title: Re: Map War 2 - G5R35 - FiahOwl
Post by: Bla on June 29, 2012, 01:18:48 PM
*Bump*
Title: Re: Map War 2 - G5R35 - FiahOwl
Post by: blotz on June 29, 2012, 01:23:16 PM
Bong bumped it, and Idc about number of posts in topics.

lol, you saw that 30 second window. nice reaction time
Title: Re: Map War 2 - G5R35 - FiahOwl
Post by: FiahOwl on June 29, 2012, 01:27:56 PM

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Title: Re: Map War 2 - G5R35 - FiahOwl
Post by: FiahOwl on June 29, 2012, 01:34:33 PM

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Title: Re: Map War 2 - G5R35 - FiahOwl
Post by: Bla on June 29, 2012, 01:59:07 PM
Ok, turn 36 has started.

Btw, as far as I could see, you didn't build any new level 2 artillery base.
Title: Re: Map War 2 - G5R36
Post by: Darvince on June 29, 2012, 02:38:13 PM
inb4 kip wins
Title: Re: Map War 2 - G5R36
Post by: Bla on July 05, 2012, 08:12:38 AM
Okok I'll go.
Title: Re: Map War 2 - G5R36 (FiahOwl, Mudkipz, Naru523)
Post by: Bla on July 06, 2012, 02:50:21 PM
So based on

<Atur_Misexia>give my regions to naru
<Atur_Misexia>nah
<Atur_Misexia>give 'em to bla

This is Fiah's turn:
Title: Re: Map War 2 - G5R36 (Mudkipz, Naru523)
Post by: Darvince on July 06, 2012, 02:55:17 PM
Verykute.
Title: Re: Map War 2 - G5R36 (Mudkipz, Naru523)
Post by: Bla on July 10, 2012, 04:22:12 AM
I propose a diplomatic victory to Mudkipz and Naru.

If both of you agree, the game will end and we will all win (see the manual for details on diplomagic victory).
Title: Re: Map War 2 - G5R36 (Mudkipz, Naru523)
Post by: vh on July 10, 2012, 04:46:32 AM
i agree
Title: Re: Map War 2 - G5R36 (Mudkipz, Naru523)
Post by: Naru523 on July 10, 2012, 11:23:17 AM
I agrees
Title: Re: Map War 2 - Preparing for Game 6
Post by: Bla on July 10, 2012, 11:35:52 AM
Ok.

Everyone can come with suggestions for game 6 now, like rule changes.

I think I'll remove labs. They're unbalanced and too confusing when calculating - their info takes a lot of space in the scorboard as well.
Maybe make max level for cities level 4 and balance the other bonuses for four levels as well. To decrease the numbers in general.
Make infrastructure's levels depend more on tech rather than resources so the nations will spend more on tech.
Title: Re: Map War 2 - Preparing for Game 6
Post by: FiahOwl on July 10, 2012, 11:36:10 AM

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Title: Re: Map War 2 - Preparing for Game 6
Post by: FiahOwl on July 10, 2012, 11:45:32 AM

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Title: Re: Map War 2 - Preparing for Game 6
Post by: Bla on July 10, 2012, 11:45:56 AM
[14:44]   FIAH:   PUT ISLANDS
[14:44]   FIAH:   YESSS
[14:44]   Red|Idk:   Put it in the topic.
[14:45]   FIAH:   LOTS OF ISLANDS AND LOTS OF WATER
Why lots of islands and lots of water?
Title: Re: Map War 2 - Preparing for Game 6
Post by: atomic7732 on July 10, 2012, 11:46:07 AM
Ok.

Everyone can come with suggestions for game 6 now, like rule changes.

I think I'll remove labs. They're unbalanced and too confusing when calculating - their info takes a lot of space in the scorboard as well.
Maybe make max level for cities level 4 and balance the other bonuses for four levels as well. To decrease the numbers in general.
Make infrastructure's levels depend more on tech rather than resources so the nations will spend more on tech.
I think we should only have the defense and extractor, get rid of the artillery maybe?
Title: Re: Map War 2 - Preparing for Game 6
Post by: vh on July 10, 2012, 11:46:57 AM
military base should make attacking adjacent areas easier.
Title: Re: Map War 2 - Preparing for Game 6
Post by: Bla on July 10, 2012, 11:49:47 AM
Yes, maybe that's a good idea, the artillery is also a bit of a logistical nightmare, and the one who strikes first usually gets a very big advantage.

Then again, this is realistic and could help us to avoid wars in the late game, making diplomatic victories more likely.
But then again, it's a war game, so we should have as much war as possible. :P

military base should make attacking adjacent areas easier.
Decrease cost of attacking adjacent territories?

Also, I will implement at least some of the old turn system, because it was more balanced, even though it was slower. The turn order will definitely be fixed.

And I guess there could be some impassable terrain, like mountains, on the map as well.
Title: Re: Map War 2 - Preparing for Game 6
Post by: Darvince on July 10, 2012, 03:11:36 PM
bla yu shud use a map of earth
kol
Title: Re: Map War 2 - Preparing for Game 6
Post by: blotz on July 13, 2012, 10:51:39 AM
If there are not going to be any tech labs, then maybe we shud have something else to have higher level cities, like you have to have 'x' amounts of level 1 cities to have a level 2 city. And 'n(or x)' amount of levels to be able to make a level 3 city, etc.
Title: Re: Map War 2 - Preparing for Game 6
Post by: vh on July 13, 2012, 11:00:22 AM
bla yu shud use a map of my faic
kol
Title: Re: Map War 2 - Preparing for Game 6
Post by: Bla on July 13, 2012, 11:32:29 AM
If there are not going to be any tech labs, then maybe we shud have something else to have higher level cities, like you have to have 'x' amounts of level 1 cities to have a level 2 city. And 'n(or x)' amount of levels to be able to make a level 3 city, etc.
Why? There is still going to be technology. You'll just have to balance your tech rate properly and plan ahead in order to be able to unlock cities and still have enough resources for building them, vs. having plenty of excess resources for building them but not unlocking them.
I think it's good if the game is made simpler than it is now. I don't like complex rules like having to have a certain amount of something in order to be able to make something else. And I also think smaller nations should be able to build the big cities as well.

But a good suggestion.
Title: Re: Map War 2 - Preparing for Game 6
Post by: FiahOwl on August 07, 2012, 12:11:36 PM

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Title: Re: Map War 2 - Preparing for Game 6
Post by: Bla on August 07, 2012, 12:19:22 PM
I need to clean the Blacraft map before I start on any video which I should probably make before we start a new game.
Title: Re: Map War 2 - Preparing for Game 6
Post by: Bla on September 23, 2012, 12:35:52 PM
Updated the manual for a simpler and more balanced game 6.
Title: Re: Map War 2 - Preparing for Game 6
Post by: Darvince on September 23, 2012, 12:41:49 PM
hi map war 2
Title: Re: Map War 2 - Preparing for Game 6
Post by: atomic7732 on September 23, 2012, 03:44:44 PM
long see no time
Title: Re: Map War 2 - Preparing for Game 6
Post by: Bla on September 25, 2012, 10:55:27 AM
Updated Blacalc and prepared the scoreboard. There's a tech requirements rable in the Blacalc now as well.

And made a prototype for the new map, what do people think of this? People wanted more islands?
Title: Re: Map War 2 - Preparing for Game 6
Post by: FiahOwl on September 25, 2012, 11:15:22 AM

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Title: Re: Map War 2 - Preparing for Game 6
Post by: blotz on September 25, 2012, 02:32:29 PM
looks cool, but maybe...
connect some of the islands, ( i dont blame you if you dont want  to, it's hard work.)
and move some.

(sry for naming it the same)
Title: Re: Map War 2 - Preparing for Game 6
Post by: Bla on September 29, 2012, 12:20:46 PM
Almost finished... And last chance to complain.
Title: Re: Map War 2 - Preparing for Game 6
Post by: vh on September 29, 2012, 12:25:08 PM
add naval mines
Title: Re: Map War 2 - Preparing for Game 6
Post by: Darvince on September 29, 2012, 12:29:09 PM
add naval mines
Title: Re: Map War 2 - Preparing for Game 6
Post by: Bla on September 29, 2012, 12:45:52 PM
Sillypads.
Title: Re: Map War 2 - Preparing for Game 6
Post by: atomic7732 on September 29, 2012, 01:13:26 PM
add lilly pad bonuses
Title: Re: Map War 2 - Preparing for Game 6
Post by: Bla on September 30, 2012, 01:03:10 AM
Kolnop.

Also, now I understand why there is an option to have flowers in Minesweeper...
Title: Re: Map War 2 - Preparing for Game 6
Post by: atomic7732 on September 30, 2012, 01:41:14 AM
You do? What?
Title: Re: Map War 2 - Preparing for Game 6
Post by: Bla on September 30, 2012, 02:24:05 AM
Lillypads = sea mines
Flowers = land mines
Title: Re: Map War 2 - Preparing for Game 6
Post by: Bla on September 30, 2012, 05:53:41 AM
Game 6. Has. Begun.

(Because of how blamazingly unbiased I am, almost to the level of Fox News, I'll let x amount of other people take their turns before me, where x is a number I decide.)
Title: Re: Map War 2 - G6R1T1
Post by: Hellpotatoe on September 30, 2012, 05:56:50 AM
I can participate? How i plays? :P
Title: Re: Map War 2 - G6R1T1
Post by: Bla on September 30, 2012, 05:57:29 AM
I can participate? How i plays? :P
Yus, read this (http://images1.wikia.nocookie.net/bla/images/b/b3/Map_War_2_Manual.pdf). :P
Title: Re: Map War 2 - G6R1T1
Post by: Hellpotatoe on September 30, 2012, 06:05:19 AM
I wanna add my nation:
The Potato Lands, color = 11
Title: Re: Map War 2 - G6R1T1
Post by: vh on September 30, 2012, 06:05:42 AM
inb4 x=0
Title: Re: Map War 2 - G6R1T1
Post by: Bla on September 30, 2012, 06:07:01 AM
I wanna add my nation:
The Potato Lands, color = 11
Ok, can you draw it on the map?
Also, Atomic used to use that color, could you choose another one?
(You can see which colors are taken on the scoreboard (https://docs.google.com/spreadsheet/ccc?key=0AhyGV27WETcEdFZHc2tJS2Y4VjRFbVNPbVpWbEY5NlE&hl=en_US#gid=0))
Title: Re: Map War 2 - G6R1T1
Post by: Hellpotatoe on September 30, 2012, 06:11:24 AM
I wanna add my nation:
The Potato Lands, color = 11
Ok, can you draw it on the map?
Also, Atomic used to use that color, could you choose another one?
(You can see which colors are taken on the scoreboard (https://docs.google.com/spreadsheet/ccc?key=0AhyGV27WETcEdFZHc2tJS2Y4VjRFbVNPbVpWbEY5NlE&hl=en_US#gid=0))
Yeah. Taken.
Oh, i see. Color 15
Edit- Like this?
Title: Re: Map War 2 - G6R1T1
Post by: Bla on September 30, 2012, 06:42:48 AM
Yes, that works.
Title: Re: Map War 2 - G6R1T2 (Anyone)
Post by: Hellpotatoe on September 30, 2012, 10:09:00 AM
wat teh fan is G6R1T2? An evolution of R2D2? kol
Title: Re: Map War 2 - G6R1T2 (Anyone)
Post by: atomic7732 on September 30, 2012, 10:43:02 AM
ok
Title: Re: Map War 2 - G6R1T2 (Anyone)
Post by: blotz on September 30, 2012, 11:02:43 AM
are you allowed to trade with opposite alliences? if so, /me trades with everyone who agrees.
if not, /me trades with everyone who agrees

Edit: 7% on tech.
Title: Re: Map War 2 - G6R1T2 (Anyone)
Post by: atomic7732 on September 30, 2012, 11:24:42 AM
There are alliances... ? You realize this is an entirely new game?
Title: Re: Map War 2 - G6R1T2 (Anyone)
Post by: Darvince on September 30, 2012, 11:27:01 AM
what is this duck suckery
./not participating because poo you
Title: Re: Map War 2 - G6R1T2 (Anyone)
Post by: blotz on September 30, 2012, 11:32:12 AM
There are alliances... ? You realize this is an entirely new game?

when there are.
last game, kip was... nvm

bottum line, can person A from alliance A trade with person B from alliance B?

also, anyone want to trade?
Title: Re: Map War 2 - G6R1T2 (Anyone)
Post by: atomic7732 on September 30, 2012, 11:43:02 AM
what is this duck suckery
./not participating because poo you
At this point, you speak another language than the rest of us.
Title: Re: Map War 2 - G6R1T2 (Anyone)
Post by: Hellpotatoe on September 30, 2012, 11:48:14 AM
/me trades with everyone who agrees
Title: Re: Map War 2 - G6R1T2 (Anyone)
Post by: Darvince on September 30, 2012, 12:01:49 PM
what is this duck suckery
./not participating because poo you
At this point, you speak another language than the rest of us.
no i speak the english dialect known as darvincian.
Title: Re: Map War 2 - G6R1T2 (Anyone)
Post by: blotz on September 30, 2012, 12:06:39 PM
/me trades with everyone who agrees

k hellpotatoe trade?
Title: Re: Map War 2 - G6R1T2 (Anyone)
Post by: Darvince on September 30, 2012, 12:10:48 PM
ok i play, i just switch to color 8 to avoid bla extracting oily sea darvinces.
Title: Re: Map War 2 - G6R1T2 (Anyone)
Post by: blotz on September 30, 2012, 12:12:05 PM
t-t-t-trade?
Title: Re: Map War 2 - G6R1T2 (Anyone)
Post by: Hellpotatoe on September 30, 2012, 12:13:51 PM
ok i play, i just switch to color 8 to avoid bla extracting oily sea darvinces.
Wheres it?
/me trades with everyone who agrees

k hellpotatoe trade?
/me says yes
Title: Re: Map War 2 - G6R1T2 (Anyone)
Post by: Darvince on September 30, 2012, 12:21:02 PM
I'm on a boat
I'm on a boat
I'm on a boat
I'm on a boat
I'm on a boat
Title: Re: Map War 2 - G6R1T2 (Anyone)
Post by: Hellpotatoe on September 30, 2012, 12:26:42 PM
I'm on a boat
I'm on a boat
I'm on a boat
I'm on a boat
I'm on a boat
Where's it? I cant see ._.
Title: Re: Map War 2 - G6R1T2 (Anyone)
Post by: vh on September 30, 2012, 01:04:06 PM
he's on a stealth boat
Title: Re: Map War 2 - G6R1T2 (Anyone)
Post by: matty406 on September 30, 2012, 01:05:58 PM
Islands everywhere.
Map War 2: Continental Drift
Title: Re: Map War 2 - G6R1T2 (Anyone)
Post by: vh on September 30, 2012, 01:35:32 PM
bla, the land is actually icesheets

as the game goes on, they should start melting

global warming v2
Title: Re: Map War 2 - G6R1T2 (Anyone)
Post by: Bla on September 30, 2012, 10:13:32 PM
Kol. Idk if there was something wrong with the previous map making Darvinceland suspiciously stealthy, but maybe it's visible on here, at least it's a sea base at the shore of the southeastern edge of the northwestern continent.

Hellpotatoe, the filenames show the game number, round number and turn number, so G6R1T4 means it's game 6, round 1, turn 4. People are adviced to change the filenames so the numbers fit.

Here's my turn, tech rate to 8%:
Title: Re: Map War 2 - G6R1T6 (Anyone)
Post by: Darvince on September 30, 2012, 10:44:34 PM
oh yes tech rate 12%
also bla there's nothing wrong with the previous mapp, it's just hellpotatoe was only looking on the land.
Title: Re: Map War 2 - G6R1T6 (Anyone)
Post by: atomic7732 on September 30, 2012, 10:45:54 PM
tech 13
Title: Re: Map War 2 - G6R1T6 (Anyone)
Post by: Hellpotatoe on October 01, 2012, 03:02:59 AM
oh yes tech rate 12%
also bla there's nothing wrong with the previous mapp, it's just hellpotatoe was only looking on the land.
Oh kol :P
And tech rate to 25% 13%
Title: Re: Map War 2 - G6R1T6 (Anyone)
Post by: FiahOwl on October 01, 2012, 04:18:02 AM

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Title: Re: Map War 2 - G6R1T6 (Anyone)
Post by: blotz on October 01, 2012, 04:23:59 AM
oh, Bla, for the tech rate thingy.

1.So if it resets at turn 5, do I tell you at turn 5 and it activates at turn 6
2.or do i tell you at turn 4 and it activates at turn 5.

1. ie Turn 1. 7% Turn 2. 7% Turn 3. 7% Turn 4. 7% Turn 5. 7%; Bla, I want 5% now(this is just example)and then. Turn 6. 5%. Turn 7. 5%. etc.

OR

2. ie. Turn 1. 7% Turn 2. 7% Turn 3. 7% Turn 4 7%. ;Bla, I want 5% now(this is just example)
and then. Turn 5. 5% Turn 6.5% etc.


Ask if this is confuzing.
So is it example 1 or example . 2.
Title: Re: Map War 2 - G6R1T6 (Anyone)
Post by: blotz on October 01, 2012, 04:25:56 AM
Also, I denied Fiah's proposal.
Title: Re: Map War 2 - G6R1T6 (Anyone)
Post by: Darvince on October 01, 2012, 04:27:42 AM
no fiahpee.
Title: Re: Map War 2 - G6R1T6 (Anyone)
Post by: blotz on October 01, 2012, 04:29:12 AM
Like, everyone who wasn't playing in the end of G5 is playing here. (Except that evil Bla)
Title: Re: Map War 2 - G6R1T6 (Anyone)
Post by: blotz on October 01, 2012, 04:48:07 AM
Bla, nue, dar, trade?
Title: Re: Map War 2 - G6R1T6 (Anyone)
Post by: Hellpotatoe on October 01, 2012, 04:55:07 AM
Also I blapose a grand Dar-Bla-Nue-Bong-Fiah alliance
This is because fiah thinks than I am his enemy :c
Fiah don't like of me D:



Bla, nue, dar, fiah, trade?
Title: Re: Map War 2 - G6R1T6 (Anyone)
Post by: Bla on October 01, 2012, 05:48:11 AM
I do not accept the alliance which seems suspiciously unclusive of Hellpotatoe.

And I blaccept the trade with bong and Hellpotatoe, and propose trades with all other nations.

oh, Bla, for the tech rate thingy.

1.So if it resets at turn 5, do I tell you at turn 5 and it activates at turn 6
2.or do i tell you at turn 4 and it activates at turn 5.
This.
Title: Re: Map War 2 - G6R1T6 (Anyone)
Post by: Darvince on October 01, 2012, 05:54:30 AM
accept trade, propose trade with all nationings.
Title: Re: Map War 2 - G6R1T6 (Anyone)
Post by: Hellpotatoe on October 01, 2012, 05:57:49 AM
accept trade, propose trade with all nationings.
So, i have trades with Dar, Bla and bing bong. Wee.
I do not accept the alliance which seems suspiciously unclusive of Hellpotatoe.
:D
Title: Re: Map War 2 - G6R1T6 (Anyone)
Post by: atomic7732 on October 01, 2012, 07:11:38 AM
Also, I denied Fiah's proposal.

accept trade from everyone, propose trade with all nationings.

Edit: propose ally with darv and nar
Title: Re: Map War 2 - G6R1T6 (Anyone)
Post by: Hellpotatoe on October 01, 2012, 07:21:01 AM
So everypony is trading with everypony minus fiah because he dont sayed nothing :P
confused sentence is confused.
Title: Re: Map War 2 - G6R1T6 (Anyone)
Post by: FiahOwl on October 01, 2012, 01:19:36 PM

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Title: Re: Map War 2 - G6R1T6 (Anyone)
Post by: blotz on October 01, 2012, 01:46:45 PM
not impatient or anything, but when game starting? I have calculated my first 5 moves >:D
i have a feeling that people are not proposing alliances because they're afraid it will be denied.
Title: Re: Map War 2 - G6R1T6 (Anyone)
Post by: FiahOwl on October 01, 2012, 01:52:47 PM

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Title: Re: Map War 2 - G6R1T6 (Anyone)
Post by: Hellpotatoe on October 01, 2012, 02:41:49 PM
I can accept fiah alliance, but only if bla goes too :P
The Blaeritatoe Alliance
Title: Re: Map War 2 - G6R1T6 (Anyone)
Post by: Naru523 on October 01, 2012, 03:49:16 PM
Propose an alliance with atomic and Darvince.
Title: Re: Map War 2 - G6R1T6 (Anyone)
Post by: Darvince on October 01, 2012, 03:58:14 PM
no
wtf where did darnation go
Title: Re: Map War 2 - G6R1T6 (Anyone)
Post by: Bla on October 01, 2012, 10:13:19 PM
Kol. Fixed.

I'd like to stay nuetral until a bit later.

Let's say round 2 starts about 24 hours from now.
Title: Re: Map War 2 - G6R1T6 (Anyone)
Post by: Hellpotatoe on October 02, 2012, 02:25:43 AM
Kol. Fixed.

I'd like to stay nuetral until a bit later.

Let's say round 2 starts about 24 hours from now.
This will be at 2 AM of octopusber 03?
Title: Re: Map War 2 - G6R1T6 (Anyone)
Post by: Hellpotatoe on October 02, 2012, 04:19:43 AM
Hey bla, if i make a lv1 city in round 2 (i only have 4 resources, and make this kosts 4 resources, right? :P), i will have 5 resources in round 3?
Title: Re: Map War 2 - G6R1T6 (Anyone)
Post by: blotz on October 02, 2012, 04:27:36 AM
have you ever heard of the manual (http://images1.wikia.nocookie.net/bla/images/b/b3/Map_War_2_Manual.pdf)?

also, i propose a nue dar bong alliance. The only reason is because I proposed it in my dreams too.
WAT. i just realized that we all left before the game ended.
Title: Re: Map War 2 - G6R1T6 (Anyone)
Post by: Hellpotatoe on October 02, 2012, 04:37:25 AM
have you ever heard of the manual (http://images1.wikia.nocookie.net/bla/images/b/b3/Map_War_2_Manual.pdf)?
Yes ¬¬
Title: Re: Map War 2 - G6R1T6 (Anyone)
Post by: blotz on October 02, 2012, 04:45:24 AM
then you could read it.
and calculate.
Title: Re: Map War 2 - G6R1T6 (Anyone)
Post by: Hellpotatoe on October 02, 2012, 04:59:31 AM
then you could read it.
and calculate.
I calculated
but i wanna blacalcs bekause kakti.
Title: Re: Map War 2 - G6R1T6 (Anyone)
Post by: blotz on October 02, 2012, 05:04:33 AM
then download it here. also, naru tradeee?
Title: Re: Map War 2 - G6R1T6 (Anyone)
Post by: Hellpotatoe on October 02, 2012, 05:08:40 AM
then download it here. also, naru tradeee?
You're a successful troll :c
And not this blacalc, i wanna a calc from bla :P

Naru tradeee? +1
Title: Re: Map War 2 - G6R1T6 (Anyone)
Post by: atomic7732 on October 02, 2012, 06:14:12 AM
Kol. Fixed.

I'd like to stay nuetral until a bit later.

Let's say round 2 starts about 24 hours from now.
brb getting everyone from my school to play this

ok maybe 2 people

also, i propose a nue dar bong alliance. The only reason is because I proposed it in my dreams too.
WAT. i just realized that we all left before the game ended.
I guess but we must add nar to alliance
Title: Re: Map War 2 - G6R1T6 (Anyone)
Post by: Bla on October 02, 2012, 06:27:51 AM
Inb4 The Quest for Shmupland *sounds of knees being arrowed*

Hellpotatoe: There's a link to the Blacalc in the first post. Idk what time it is in your timezone, but 24 hours from when I wrote the post.
Title: Re: Map War 2 - G6R1T6 (Anyone)
Post by: atomic7732 on October 02, 2012, 06:34:31 AM
How is the game 5 video going?
Title: Re: Map War 2 - G6R1T6 (Anyone)
Post by: Bla on October 02, 2012, 06:43:22 AM
Uhh... It's going not so fast in fact it's not really going at all but I've been thinking about making it over the past piece of time maybe I will start on it soon!
Title: Re: Map War 2 - G6R1T6 (Anyone)
Post by: Hellpotatoe on October 02, 2012, 06:53:01 AM
Inb4 The Quest for Shmupland *sounds of knees being arrowed*

Hellpotatoe: There's a link to the Blacalc in the first post. Idk what time it is in your timezone, but 24 hours from when I wrote the post.
I know, i only wanna a confirmation because kakti c:
Title: Re: Map War 2 - G6R1T7 (Anyone)
Post by: Bla on October 02, 2012, 06:56:25 AM
Sorry, you'll have to kolkulate that yourself. :P
Title: Re: Map War 2 - G6R1T7 (Anyone)
Post by: atomic7732 on October 02, 2012, 07:06:15 AM
piece of time
kolwut
Title: Re: Map War 2 - G6R1T7 (Anyone)
Post by: notshmoopymovealong on October 02, 2012, 07:20:13 AM
Glorious Shmupland begins the Antiponi Crusade.
Title: Re: Map War 2 - G6R1T7 (Anyone)
Post by: Bla on October 02, 2012, 07:41:45 AM
Sorry, invalid kolor, I've changed it to kolor 29 since it seemed closest to that one.

Also, would it be okay, if, say, on the scoreboard, we called you... Shmoopy??
Title: Re: Map War 2 - G6R1T9 (Anyone)
Post by: atomic7732 on October 02, 2012, 07:52:47 AM
He was going for 29 but he said it would be helpful to have an RGB value for the colors.
Title: Re: Map War 2 - G6R1T9 (Anyone)
Post by: notshmoopymovealong on October 02, 2012, 07:53:45 AM
It's probably better to just call me Shmoopy, yeah
Title: Re: Map War 2 - G6R1T9 (Anyone)
Post by: Bla on October 02, 2012, 08:12:46 AM
Kol.

Ok I hope the text isn't too small.
Title: Re: Map War 2 - G6R1T9 (Anyone)
Post by: blotz on October 02, 2012, 01:05:59 PM
k, nue dar nar bogn alliance?

also naru buamp trade?

is

(c+d)/10 rounded up?
Title: Re: Map War 2 - G6R1T9 (Anyone)
Post by: Darvince on October 02, 2012, 05:01:19 PM
no
must
55 fake accts to join >.<
Title: Re: Map War 2 - G6R1T9 (Anyone)
Post by: Bla on October 02, 2012, 10:22:55 PM
is

(c+d)/10 rounded up?
Individual parts of the formula aren't rounded, the final number is rounded like normal.
Title: Re: Map War 2 - G6R1T7 (Anyone)
Post by: Hellpotatoe on October 03, 2012, 02:35:52 AM
Sorry, you'll have to kolkulate that yourself. :P
BUT D:
Okay :(
Title: Re: Map War 2 - G6R1T9 (Anyone)
Post by: blotz on October 03, 2012, 03:54:53 AM
bump hellpotato its your turn
Title: Re: Map War 2 - G6R1T9 (Anyone)
Post by: blotz on October 03, 2012, 04:05:30 AM
dang, forgot about trade.
now all my calculations are off.
what ever.
Title: Re: Map War 2 - G6R1T9 (Anyone)
Post by: Hellpotatoe on October 03, 2012, 04:18:10 AM
Can Take Turn? No (https://docs.google.com/spreadsheet/ccc?key=0AhyGV27WETcEdFZHc2tJS2Y4VjRFbVNPbVpWbEY5NlE&hl=en_US#gid=0)
Title: Re: Map War 2 - G6R1T9 (Anyone)
Post by: blotz on October 03, 2012, 04:31:40 AM
Kol. Fixed.

I'd like to stay nuetral until a bit later.

Let's say round 2 starts about 24 hours from now.

Bla won't be there if he's sleeping, you know. Even if he's on blapiz (medication).
Title: Re: Map War 2 - G6R1T9 (Anyone)
Post by: Hellpotatoe on October 03, 2012, 04:59:40 AM
Ok, heres ma turn (Achievement: F1RST!!!11!1)
I build citys
Resources = 4
City cost = 4
4 - 4 = 0 :P
Its G6R2T1, right? :P
Title: Re: Map War 2 - G6R1T9 (Anyone)
Post by: blotz on October 03, 2012, 05:29:41 AM
yup.

Bla, about the trade.
The people going last will have a better advantage for trade because the people going first will develop first. So is there trade the first turn?
Title: Re: Map War 2 - G6R1T9 (Anyone)
Post by: Hellpotatoe on October 03, 2012, 05:36:10 AM
Bla, about the trade.
The people going last will have a better advantage for trade because the people going first will develop first. So is there trade the first turn?
You will not have an advantage. The exchange will only be counted in the next round. I thinks.
See the map war 2 game 2 (or 3) video, it explain this.
Title: Re: Map War 2 - G6R1T9 (Anyone)
Post by: Bla on October 03, 2012, 06:34:01 AM
Correct Hellpotatoe, however you had more resources, but whatever.

And yes trade is calculated at the beginning of a round, so there won't be any advantage.

Here's the scoreboard for round 2, Atomic can spend 6 resources now.
Title: Re: Map War 2 - G6R1T9 (Anyone)
Post by: Hellpotatoe on October 03, 2012, 07:04:08 AM
Correct Hellpotatoe, however you had more resources, but whatever.

And yes trade is calculated at the beginning of a round, so there won't be any advantage.

Here's the scoreboard for round 2, Atomic can spend 6 resources now.
Well, i can't do nothing with those 2 extra resources :P
Title: Re: Map War 2 - G6R2T2 (Atomic7732)
Post by: Bla on October 03, 2012, 07:05:05 AM
Not really, but you could've claimed a zone instead of building a city if you wanted to.
Title: Re: Map War 2 - G6R2T2 (Atomic7732)
Post by: Hellpotatoe on October 03, 2012, 07:09:12 AM
Not really, but you could've claimed a zone instead of building a city if you wanted to.
Well, maybe i will make this, on the future :P
Title: Re: Map War 2 - G6R2T2 (Atomic7732)
Post by: atomic7732 on October 03, 2012, 07:13:51 AM
done
Title: Re: Map War 2 - G6R1T7 (Anyone)
Post by: Hellpotatoe on October 03, 2012, 07:26:01 AM
Glorious Shmupland begins the Antipony Crusade.
I propose a Fiahpotatoopy blaliance :P
Title: Re: Map War 2 - G6R2T2 (Atomic7732)
Post by: Bla on October 03, 2012, 08:09:52 AM
Too early for alliances imo. :P

Bong's turn, 7 resources can be spent.
Title: Re: Map War 2 - G6R2T3 - Bong
Post by: blotz on October 03, 2012, 01:08:48 PM
done
Title: Re: Map War 2 - G6R2T3 - Bong
Post by: blotz on October 03, 2012, 07:14:09 PM
NUE! you forgot to go!
Title: Re: Map War 2 - G6R2T3 - Bong
Post by: atomic7732 on October 03, 2012, 08:57:05 PM
?
Title: Re: Map War 2 - G6R2T3 - Bong
Post by: Darvince on October 03, 2012, 09:25:33 PM
wait bla why is the turn all structured again fff.
Title: Re: Map War 2 - G6R2T3 - Bong
Post by: Bla on October 03, 2012, 10:08:57 PM
wait bla why is the turn all structured again fff.
Because it becomes a mess otherwise and people can get a big advantage by being the last one turn and the first to take the next turn.

It's your turn, you can spend 6 resources.
Title: Re: Map War 2 - G6R2T4 - Darvince
Post by: Darvince on October 03, 2012, 10:15:02 PM
no i can spend 2147483647 resources
i did the math
!!!
Title: Re: Map War 2 - G6R2T4 - Darvince
Post by: Hellpotatoe on October 04, 2012, 02:32:29 AM
no, you can spend only 1 +5 resources
Title: Re: Map War 2 - G6R2T4 - Darvince
Post by: atomic7732 on October 05, 2012, 07:07:40 AM
Bump.

I like your pointless reply several minutes after Bla let you know you could take your turn but it's been nearly 36 hours, and you still haven't done your turn.
Title: Re: Map War 2 - G6R2T4 - Darvince
Post by: Hellpotatoe on October 05, 2012, 07:19:11 AM
Bump.

I like your pointless reply several minutes after Bla let you know you could take your turn but it's been nearly 36 hours, and you still haven't done your turn.
+1
Title: Re: Map War 2 - G6R2T4 - Darvince
Post by: Darvince on October 05, 2012, 07:24:01 AM
ok. bla will you color the zone mostly surrounded by my sea zone in my color?
Title: Re: Map War 2 - G6R2T4 - Darvince
Post by: Bla on October 05, 2012, 08:40:54 AM
cznap?

Oh I can spend 6 reshaurxes. Done.

Fiah can spend 7 now...
Title: Re: Map War 2 - G6R2T6 - FiahOwl
Post by: FiahOwl on October 05, 2012, 12:40:38 PM

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Title: Re: Map War 2 - G6R2T6 - FiahOwl
Post by: Bla on October 05, 2012, 12:43:25 PM
Ok Naru kan spend 6 resources.
Title: Re: Map War 2 - G6R2T6 - FiahOwl
Post by: Bla on October 08, 2012, 12:19:53 PM
Assuming Naru doesn't take his turn within 25 minutes (by then I will have gone to bed), it'll be Shmoopy's turn and he'll be able to spend 6 resources. (If Naru does, the same will happen, but Naru won't become inactive).
Title: Re: Map War 2 - G6R2T8 - Shmoopy
Post by: Naru523 on October 08, 2012, 03:57:45 PM
toot
Title: Re: Map War 2 - G6R2T8 - Shmoopy
Post by: blotz on October 08, 2012, 04:03:04 PM
naru vs darvince = first battle
Title: Re: Map War 2 - G6R2T8 - Shmoopy
Post by: Darvince on October 08, 2012, 05:13:48 PM
next game shud have a polar continent
Title: Re: Map War 2 - G6R2T8 - Shmoopy
Post by: Bla on October 08, 2012, 10:12:22 PM
Ok Shmoopy can spendy 6 resourcy.
Title: Re: Map War 2 - G6R2T8 - Shmoopy
Post by: atomic7732 on October 08, 2012, 10:14:10 PM
He said he couldn't be bothered to change colors on a map or something earlier today. idk what that means specifically if he's going to take his turn later or what
Title: Re: Map War 2 - G6R2T8 - Shmoopy
Post by: Bla on October 09, 2012, 06:25:27 AM
Well if he makes a simply color mistake I'll fix it, unless he wants another color, he can just tell me the number. As long as I understand what zone he wants or what he wants to do in the turn it's ok.
Title: Re: Map War 2 - G6R2T8 - Shmoopy
Post by: Darvince on October 09, 2012, 08:48:27 AM
It means he's too lazy to color in the zone he wants.
Title: Re: Map War 2 - G6R2T8 - Shmoopy
Post by: Bla on October 11, 2012, 08:56:41 AM
Bump, 21.5 hours left for the Shmoopys to oppress ponies.
Title: Re: Map War 2 - G6R2T8 - Shmoopy
Post by: notshmoopymovealong on October 11, 2012, 05:05:20 PM
Okay let's do this.

I'm ready.

Time to color in some shapeless areas on a nondescript map of nothing.

 :-*
Title: Re: Map War 2 - G6R2T8 - Shmoopy
Post by: FiahOwl on October 11, 2012, 05:07:51 PM

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Title: Re: Map War 2 - G6R2T8 - Shmoopy
Post by: Darvince on October 11, 2012, 07:48:52 PM
:-* I hate you thrice. Then it stopped because poo.
Title: Re: Map War 2 - G6R2T8 - Shmoopy
Post by: Bla on October 13, 2012, 01:36:45 AM
Round 3. Has. Begun.

Hellpotatoe may spend 9 resources.

And I propose a trade route to the Narulands.
Title: Re: Map War 2 - G6R3T1 - Hellpotatoe
Post by: Darvince on October 13, 2012, 02:33:33 AM
i propose a freeeee for all turnbased like last game
Title: Re: Map War 2 - G6R3T1 - Hellpotatoe
Post by: Bla on October 13, 2012, 02:48:21 AM
i propose a freeeee for all turnbased like last game
???
You mean no turn order? Not going to happen, sorry.
Title: Re: Map War 2 - G6R3T1 - Hellpotatoe
Post by: Hellpotatoe on October 13, 2012, 03:08:00 AM
Wee. Spend 5 resources c:
Title: Re: Map War 2 - G6R3T1 - Hellpotatoe
Post by: Bla on October 13, 2012, 03:09:42 AM
Atomican spend 8 resources.
Title: Re: Map War 2 - G6R3T1 - Hellpotatoe
Post by: Darvince on October 13, 2012, 03:13:04 AM
ok bla how about you optimize the turn order so that over the course of 24 hours everyone can take their turns then
Title: Re: Map War 2 - G6R3T1 - Hellpotatoe
Post by: Bla on October 13, 2012, 03:13:57 AM
ok bla how about you optimize the turn order so that over the course of 1 day everyone can take their turns
I can't control when people are online and when they aren't. I won't spend my time on this.
Title: Re: Map War 2 - G6R3T1 - Hellpotatoe
Post by: FiahOwl on October 13, 2012, 03:58:07 AM

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Title: Re: Map War 2 - G6R3T2 - Atomic7732
Post by: Bla on October 14, 2012, 10:35:36 AM
Bumpism
Title: Re: Map War 2 - G6R3T2 - Atomic7732
Post by: atomic7732 on October 14, 2012, 10:42:40 AM
ploink
Title: Re: Map War 2 - G6R3T2 - Atomic7732
Post by: Bla on October 14, 2012, 10:44:54 AM
Bong can spend 9 resources.
Title: Re: Map War 2 - G6R3T3 - Bong
Post by: blotz on October 14, 2012, 11:21:07 AM
tttttt
Title: Re: Map War 2 - G6R3T3 - Bong
Post by: Bla on October 14, 2012, 11:22:18 AM
Sorry, invalid, you can't build infrastructure on a zone the same turn you claim it.
Title: Re: Map War 2 - G6R3T3 - Bong
Post by: FiahOwl on October 14, 2012, 11:22:38 AM

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Title: Re: Map War 2 - G6R3T3 - Bong (Redo)
Post by: FiahOwl on October 14, 2012, 11:22:47 AM

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Title: Re: Map War 2 - G6R3T3 - Bong (Redo)
Post by: blotz on October 14, 2012, 11:24:56 AM
for got whoops
Title: Re: Map War 2 - G6R3T3 - Bong (Redo)
Post by: Bla on October 14, 2012, 11:26:09 AM
Darvince can spend 8 resources.
Title: Re: Map War 2 - G6R3T4 - Darvince
Post by: atomic7732 on October 14, 2012, 11:48:09 AM
Bla what if we re-continue game 4
Title: Re: Map War 2 - G6R3T4 - Darvince
Post by: Bla on October 14, 2012, 12:51:40 PM
Bla what if we re-continue game 4
Then we re-continue game 4.

But I don't think we should, I've finished the video now, also game 4 had outdated rules as they constantly evolve, we would probably need to revert rules. And I don't see any reason to continue, continuing game 6 seems much more exciting.
The rules were indeed stupid, but I won, let's just continue and hope that the rules will get better as we play more games.
Title: Re: Map War 2 - G6R3T4 - Darvince
Post by: atomic7732 on October 14, 2012, 12:56:27 PM
I meant apply the current rules to game 4 and start it for like game 6.5/7 or make another topic for it
Title: Re: Map War 2 - G6R3T4 - Darvince
Post by: Darvince on October 14, 2012, 02:16:43 PM
ok claim the zone to the right of me
Title: Re: Map War 2 - G6R3T4 - Darvince
Post by: blotz on October 14, 2012, 02:44:16 PM
done Bla ur turn
Title: Re: Map War 2 - G6R3T4 - Darvince
Post by: Bla on October 15, 2012, 01:30:50 AM
Done, Fiah can spend 9 resources.

I expect you to expand southwest as you promised so we can continue to develop peacefully and cooperate.
Title: Re: Map War 2 - G6R3T4 - Darvince
Post by: FiahOwl on October 15, 2012, 04:15:01 AM

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Title: Re: Map War 2 - G6R3T6 - FiahOwl
Post by: FiahOwl on October 15, 2012, 03:08:57 PM

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Title: Re: Map War 2 - G6R3T6 - FiahOwl
Post by: Bla on October 15, 2012, 03:12:50 PM
Ok Naru can spend 7 resources.
Title: Re: Map War 2 - G6R3T7 - Naru523
Post by: FiahOwl on October 15, 2012, 03:25:10 PM

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Title: Re: Map War 2 - G6R3T7 - Naru523
Post by: Naru523 on October 15, 2012, 03:57:03 PM
no
Title: Re: Map War 2 - G6R3T7 - Naru523
Post by: FiahOwl on October 15, 2012, 05:12:59 PM

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Title: Re: Map War 2 - G6R3T7 - Naru523
Post by: Bla on October 16, 2012, 02:40:28 AM
Round 4 has begun.

Here's the table. Hellpotatoe can spend 12 resources.
Title: Re: Map War 2 - G6R4T1 - Hellpotatoe
Post by: Hellpotatoe on October 16, 2012, 02:52:41 AM
SimCity - Disasters Trailer (http://www.youtube.com/watch?v=-zet2TAxwUQ#ws)
Title: Re: Map War 2 - G6R4T1 - Hellpotatoe
Post by: Bla on October 16, 2012, 02:54:41 AM
Atomic can spend 12 resources.
Title: Re: Map War 2 - G6R4T2 - Atomic7732
Post by: atomic7732 on October 16, 2012, 06:24:28 AM
spended'd
Title: Re: Map War 2 - G6R4T2 - Atomic7732
Post by: Bla on October 16, 2012, 06:28:03 AM
Splendid!

Bong can spend 10 resources.
Title: Re: Map War 2 - G6R4T3 - Bong
Post by: Darvince on October 16, 2012, 07:27:56 AM
since i'll be at school when bong goes, take the defensible sea zone to my west and extractable sea zone to my east
Title: Re: Map War 2 - G6R4T3 - Bong
Post by: notshmoopymovealong on October 16, 2012, 08:27:43 AM
asadfasdf

trying again

INTERCEPTION

EDIT:

YES FINALLY ACK
Title: Re: Map War 2 - G6R4T3 - Bong
Post by: Hellpotatoe on October 16, 2012, 08:35:49 AM
asadfasdf

trying again

INTERCEPTION

EDIT:

YES FINALLY ACK
But it's not your turn. This is invalid :/
Title: Re: Map War 2 - G6R4T3 - Bong
Post by: atomic7732 on October 16, 2012, 08:47:44 AM
He missed his turn... he's inactive so he can go whenever... ?
Title: Re: Map War 2 - G6R4T3 - Bong
Post by: Bla on October 16, 2012, 08:51:00 AM
Yes, it's valid. But wrong color and filename, so here's a fixed version. Bong's turn again.

Edit: The borders around the zone you took also got messed up by the image editing program, probably because of the tolerance setting for the fill tool.
Title: Re: Map War 2 - G6R4T3 - Bong
Post by: Hellpotatoe on October 16, 2012, 10:18:13 AM
Yes, it's valid. But wrong color and filename, so here's a fixed version. Bong's turn again.
Oh.
Title: Re: Map War 2 - G6R4T4 - Bong
Post by: blotz on October 16, 2012, 01:09:38 PM
kol darv are you trying to be a line?

hehe doing all darv's turns
Title: Re: Map War 2 - G6R4T4 - Bong
Post by: Bla on October 16, 2012, 01:25:51 PM
Done, Fiah can spend 13 resources.

Also, I set up a poll. How would people prefer the videos to be in the future? Shorter with less quotes? Fewer quotes which last longer? Or just longer videos?
Title: Re: Map War 2 - G6R4T7 - FiahOwl
Post by: atomic7732 on October 16, 2012, 03:07:10 PM
Quote from: Blapoll
Shoter
Title: Re: Map War 2 - G6R4T7 - FiahOwl
Post by: Bla on October 16, 2012, 03:19:40 PM
Did you atomcidentally vote longer? :P I don't see any vote for shorter.
But shoter will almost certainly mean less quotes, they're so fast I can barely read them in video 4, and it'd be nice if you could follow both the map changes and the conversations and not just the quotes only.

I think I would prefer it to be longer, 15 to 30 minutes, but still with fewer and slower quotes and more focus on strategic overview. 15 - 30 minutes seems ok to me, after all it documents months of gameplay, that's very hard to squeeze into a short amount of time, and for the impatient people there will still be the summaries in the end.
Title: Re: Map War 2 - G6R4T7 - FiahOwl
Post by: atomic7732 on October 16, 2012, 03:40:47 PM
Did you atomcidentally vote longer? :P I don't see any vote for shorter.
But shoter will almost certainly mean less quotes, they're so fast I can barely read them in video 4, and it'd be nice if you could follow both the map changes and the conversations and not just the quotes only.

I think I would prefer it to be longer, 15 to 30 minutes, but still with fewer and slower quotes and more focus on strategic overview. 15 - 30 minutes seems ok to me, after all it documents months of gameplay, that's very hard to squeeze into a short amount of time, and for the impatient people there will still be the summaries in the end.
I'm pointing out a typo lol. I thought quoting it would make it unambiguous.
Title: Re: Map War 2 - G6R4T7 - FiahOwl
Post by: blotz on October 16, 2012, 04:48:43 PM
uhhh, 16 ppl voted?
either someone voted more than once or guest can vote.
Title: Re: Map War 2 - G6R4T7 - FiahOwl
Post by: Darvince on October 16, 2012, 04:54:04 PM
no 5 people voted
Title: Re: Map War 2 - G6R4T7 - FiahOwl
Post by: Hellpotatoe on October 17, 2012, 03:02:09 AM
uhhh, 16 ppl voted?
either someone voted more than once or guest can vote.
uhhh
Total Voters: 5
Title: Re: Map War 2 - G6R4T7 - FiahOwl
Post by: blotz on October 17, 2012, 04:25:16 AM
ok, that means my screen is funkys
Title: Re: Map War 2 - G6R4T7 - FiahOwl
Post by: Bla on October 17, 2012, 04:33:32 AM
You can pick multiple options when you vote.
Title: Re: Map War 2 - G6R4T7 - FiahOwl
Post by: blotz on October 17, 2012, 04:42:38 AM
oh yeah missread

Quote from: Bla's poll
(Please don't put more than one vote at each number)
Title: Re: Map War 2 - G6R4T7 - FiahOwl
Post by: FiahOwl on October 17, 2012, 03:44:15 PM

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Title: Re: Map War 2 - G6R4T7 - FiahOwl
Post by: Bla on October 18, 2012, 02:24:41 AM
Naru can spend 10 resources.
Title: Re: Map War 2 - G6R4T8 - Naru523
Post by: Naru523 on October 18, 2012, 03:47:18 PM
raughs because I know dar's blans
Title: Re: Map War 2 - G6R4T8 - Naru523
Post by: Darvince on October 18, 2012, 03:54:37 PM
you are wrong
Title: Re: Map War 2 - G6R4T8 - Naru523
Post by: atomic7732 on October 18, 2012, 04:44:55 PM
He is right and so am I even if our inferences differ.
Title: Re: Map War 2 - G6R4T8 - Naru523
Post by: Bla on October 19, 2012, 03:18:35 AM
Round 5, Hellpotatoe can spend 13 resources.

Everyone can change their tech rates when they take their turn.
Title: Re: Map War 2 - G6R5T1 - Hellpotatoe
Post by: Hellpotatoe on October 19, 2012, 04:42:56 AM
tech rate = 8

extractor! :D
i propose alliance to fiah and bla :P
Title: Re: Map War 2 - G6R5T1 - Hellpotatoe
Post by: Bla on October 19, 2012, 06:25:39 AM
I can accept the alliance, but Fiah must accept that I do not recognize the claims of his nation. We will develop according to the needs of our own people in the west, but we have no interest in disturbing the development of his nation on the southern continent.

Atomic can spend 13 resources.
Title: Re: Map War 2 - G6R5T2 - Atomic
Post by: atomic7732 on October 19, 2012, 07:12:02 AM
wheee XP MS Paint

Also the Soleani proclaim that this awesome-ly shaped continent should totally be theirs. They have calculated that neighbors would be more productive staying on their own continents too rather than traversing the ocean just to interfere.
Title: Re: Map War 2 - G6R5T2 - Atomic
Post by: notshmoopymovealong on October 19, 2012, 07:19:20 AM
yes.
Title: Re: Map War 2 - G6R5T2 - Atomic
Post by: Bla on October 19, 2012, 07:25:05 AM
Ok Bong can spend 13 resources.
Title: Re: Map War 2 - G6R5T4 - Bong
Post by: FiahOwl on October 19, 2012, 12:03:38 PM

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Title: Re: Map War 2 - G6R5T4 - Bong
Post by: blotz on October 19, 2012, 02:27:16 PM
ask to join nue-dar allience.

Edit_1: Why does Naru get trade when he is trading with no one
Edit_2: Nue your cities are one the wrong sides
Title: Re: Map War 2 - G6R5T4 - Bong
Post by: Bla on October 19, 2012, 02:54:47 PM
Sorry, I calculated the round assuming we traded with Naru, so the trades are incorrect.
Hellpotatoe's turn is ok and he doesn't overspend.

Atomic would overspend, so please redo your turn where you can only spend 12 resources. :(

Shmoopy's turn shouldn't be affected so just go with him taking those two zones. Bong's turn shouldn't be affected either.

And yes, as Bong pointed out, the cities start in the left side.

You can just edit this map, Atomic, afterwards it'll be Darvince's turn to spend 16 resources:
Title: Re: Map War 2 - G6R5T4 - Atomic (redo)
Post by: atomic7732 on October 19, 2012, 03:24:31 PM
well the formula has penalty for overspending on last turn

well that messes up exactly everything
Title: Re: Map War 2 - G6R5T4 - Atomic (redo)
Post by: Bla on October 19, 2012, 03:38:31 PM
Ok, Darvince can spend 16 resources.
Title: Re: Map War 2 - G6R5T4 - Atomic (redo)
Post by: Hellpotatoe on October 19, 2012, 03:46:09 PM
Ok, Darvince can spend 16 resources.
OMG
Title: Re: Map War 2 - G6R5T5 - Darvince
Post by: Bla on October 20, 2012, 02:34:02 PM
BUMP DARVINCE

You have exceeded your waiting quota!
Title: Re: Map War 2 - G6R5T5 - Darvince
Post by: Darvince on October 20, 2012, 02:45:59 PM
tech 6%

also you are a blaist
Title: Re: Map War 2 - G6R5T5 - Darvince
Post by: Bla on October 21, 2012, 04:20:27 AM
I c wut u r doing thar.

And Leninkat shalt nawt allowt it.

Tech to 7% and Fiah can spend 15 resources.
Title: Re: Map War 2 - G6R5T7 - FiahOwl
Post by: FiahOwl on October 21, 2012, 04:53:16 AM

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Title: Re: Map War 2 - G6R5T7 - FiahOwl
Post by: Hellpotatoe on October 21, 2012, 05:32:00 AM
Darvince, what the fuck are you going to do with those sea zones? Build sea cities??
Problably get to your koltinent or blockade sum trades ._.
Title: Re: Map War 2 - G6R5T7 - FiahOwl
Post by: FiahOwl on October 21, 2012, 05:43:23 AM

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Title: Re: Map War 2 - G6R5T7 - FiahOwl
Post by: Bla on October 21, 2012, 05:48:58 AM
I cancel my trade with Darvince and encourage all other countries to do the same.
Title: Re: Map War 2 - G6R5T7 - FiahOwl
Post by: blotz on October 21, 2012, 05:55:02 AM
kol darvince, i keep want to cut the line like in empireattack
Title: Re: Map War 2 - G6R5T7 - FiahOwl
Post by: Hellpotatoe on October 21, 2012, 06:45:57 AM
I cancel my trade with Darvince and encourage all other countries to do the same.
Title: Re: Map War 2 - G6R5T7 - FiahOwl
Post by: blotz on October 21, 2012, 07:19:31 AM
after my persuading,
Title: Re: Map War 2 - G6R5T7 - FiahOwl
Post by: FiahOwl on October 21, 2012, 08:27:30 AM

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Title: Re: Map War 2 - G6R5T7 - FiahOwl
Post by: FiahOwl on October 21, 2012, 08:33:25 AM

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Title: Re: Map War 2 - G6R5T7 - FiahOwl
Post by: Darvince on October 21, 2012, 11:08:16 AM
I cancel my trade with Darvince and encourage all other countries to do the same.
??? jesus fucking christ you dipshits i'm not trying to be hostile
Title: Re: Map War 2 - G6R5T7 - FiahOwl
Post by: atomic7732 on October 21, 2012, 11:11:41 AM
My plans :P
Disallowed.
Title: Re: Map War 2 - G6R5T7 - FiahOwl
Post by: FiahOwl on October 21, 2012, 11:12:57 AM

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Title: Re: Map War 2 - G6R5T7 - FiahOwl
Post by: Naru523 on October 21, 2012, 11:19:40 AM
I'll commence trading with atomic7732, Darvince, and possibly bong.
Title: Re: Map War 2 - G6R5T7 - FiahOwl
Post by: blotz on October 21, 2012, 11:44:43 AM
possibly?
Title: Re: Map War 2 - G6R5T7 - FiahOwl
Post by: Darvince on October 21, 2012, 11:52:55 AM
I cancel my trade with Darvince and encourage all other countries to do the same.
??? jesus fucking christ you dipshits i'm not trying to be hostile
This is a prime example of the wild Annoyence darvincies, pretending to act innocent while secretly plotting to destroy all of us.
this is a prime example of Fiah is a dick, which accounts for about 99.982% of all fiahs.
Title: Re: Map War 2 - G6R5T7 - FiahOwl
Post by: FiahOwl on October 21, 2012, 11:57:23 AM

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Title: Re: Map War 2 - G6R5T7 - FiahOwl
Post by: Bla on October 21, 2012, 12:17:35 PM
Naru I suggest you also trade with me, Hellpotatoe and Fiah.
Title: Re: Map War 2 - G6R5T7 - FiahOwl
Post by: Darvince on October 21, 2012, 03:40:30 PM
I'll commence trading with atomic7732, Darvince, and possibly bong.
accept
Title: Re: Map War 2 - G6R5T8 - Naru523
Post by: Naru523 on October 22, 2012, 07:18:13 AM
Tech to 8% I fink.
I'm not sure if I did this correctly but I have to go to school anyways
Title: Re: Map War 2 - G6R5T8 - Naru523
Post by: Bla on October 22, 2012, 07:43:43 AM
Sorry, but you only have 1 tech, building a level 2 city requires 2 tech. Redo pl0x.
Title: Re: Map War 2 - G6R5T8 - Naru523 (Redo)
Post by: atomic7732 on October 22, 2012, 08:46:12 AM
Note to self: How do techs.

Also I guess I have to accept trades? So accept nartrade?!?!?!
Title: Re: Map War 2 - G6R5T8 - Naru523 (Redo)
Post by: Bla on October 22, 2012, 09:10:03 AM
Yes, you have to accept trades.
Title: Re: Map War 2 - G6R5T8 - Naru523 (Redo)
Post by: vh on October 22, 2012, 11:45:42 AM
i usually just read the thread title of this, don't click on the topic alot, but about half the time, it has 'redo' in the title :P
Title: Re: Map War 2 - G6R5T8 - Naru523 (Redo)
Post by: Naru523 on October 22, 2012, 03:30:23 PM
fixed v??????????
Title: Re: Map War 2 - G6R5T8 - Naru523 (Redo)
Post by: Bla on October 22, 2012, 10:12:36 PM
Blapproved.

Hellpotatoe can spend 17 resources.
Title: Re: Map War 2 - G6R6T1 - Hellpotatoe
Post by: Darvince on October 22, 2012, 10:17:52 PM
Kolturn.
inb4 a massive array of side accounts in mapwar 2 filling every zone
Title: Re: Map War 2 - G6R6T1 - Hellpotatoe
Post by: Hellpotatoe on October 23, 2012, 03:49:41 AM
Kol.
Title: Re: Map War 2 - G6R6T1 - Hellpotatoe
Post by: atomic7732 on October 23, 2012, 06:36:20 AM
the message body was left empty

clever combination of words here
Title: Re: Map War 2 - G6R6T1 - Hellpotatoe
Post by: Bla on October 23, 2012, 06:47:38 AM
Shmoopy can spend 10 resources.
Title: Re: Map War 2 - G6R6T3 - Shmoopy
Post by: blotz on October 23, 2012, 01:08:57 PM
katerwhale Bla?
Title: Re: Map War 2 - G6R6T3 - Shmoopy
Post by: atomic7732 on October 23, 2012, 03:21:25 PM
<bong_> ./request join kalassak alliance
<Kalassak> ./accept bong_



It's an orkat!
Title: Re: Map War 2 - G6R6T3 - Shmoopy
Post by: blotz on October 23, 2012, 03:21:42 PM
[18:19] <bong_> ./request join kalassak alliance

I'll commence trading with atomic7732, Darvince, and possibly bong.

Bla is this a yes or no? ( Spreadsheet says no. (https://docs.google.com/spreadsheet/ccc?key=0AhyGV27WETcEdFZHc2tJS2Y4VjRFbVNPbVpWbEY5NlE&hl=en_US#gid=0) )
Title: Re: Map War 2 - G6R6T3 - Shmoopy
Post by: Bla on October 23, 2012, 10:20:24 PM
Your trade starts next round. Both people need to accept a trade before it's valid.

To make sure I notice your trades it's a good idea to write clearly that you propose or accept a trade and quote the proposal when accepting.
Title: Re: Map War 2 - G6R6T3 - Shmoopy
Post by: Darvince on October 23, 2012, 10:21:31 PM
accept all trade requests
Title: Re: Map War 2 - G6R6T3 - Shmoopy
Post by: Bla on October 23, 2012, 10:27:01 PM
Umm that doesn't help me at all because then I'll need to read all the recent posts to see which trades you're accepting... :P
Title: Re: Map War 2 - G6R6T3 - Shmoopy
Post by: blotz on October 24, 2012, 05:04:28 AM
ok. just in case, accept trade with naru
Title: Re: Map War 2 - G6R6T3 - Shmoopy
Post by: notshmoopymovealong on October 24, 2012, 08:40:27 AM
I still don't know how this game even
Title: Re: Map War 2 - G6R6T3 - Shmoopy
Post by: Bla on October 24, 2012, 08:42:14 AM
The validity of your turn is 100%.

Bong can spend 17 resources.
Title: Re: Map War 2 - G6R6T4 - Bong
Post by: blotz on October 24, 2012, 02:34:07 PM
ttttt
Title: Re: Map War 2 - G6R6T4 - Bong
Post by: Darvince on October 24, 2012, 07:43:18 PM
15 resources
i don't intend to touch hellpotatoe's continent
Title: Re: Map War 2 - G6R6T4 - Bong
Post by: blotz on October 24, 2012, 07:46:07 PM
inb4 your finger brushes his continent.
Title: Re: Map War 2 - G6R6T4 - Bong
Post by: Bla on October 24, 2012, 10:17:48 PM
My turn below, Fiah can spend 19 resources.
Title: Re: Map War 2 - G6R6T7 - FiahOwl
Post by: Darvince on October 24, 2012, 10:34:56 PM
initiate trade with hellpotatoe pls.
Title: Re: Map War 2 - G6R6T7 - FiahOwl
Post by: Hellpotatoe on October 25, 2012, 02:31:41 AM
accept trade :P
Title: Re: Map War 2 - G6R6T7 - FiahOwl
Post by: Bla on October 25, 2012, 10:00:33 AM
Hellpotatoe did you forget why we just stopped trading with the Darvinces? :P

I recommend that you cancel the trade again before the next round begins. :P
Title: Re: Map War 2 - G6R6T7 - FiahOwl
Post by: Hellpotatoe on October 25, 2012, 01:10:12 PM
Hellpotatoe did you forget why we just stopped trading with the Darvinces? :P

I recommend that you cancel the trade again before the next round begins. :P
omg, its dar? kol
I thought he was naru kolkolkol
cancels*
Title: Re: Map War 2 - G6R6T7 - FiahOwl
Post by: FiahOwl on October 25, 2012, 03:17:47 PM

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Title: Re: Map War 2 - G6R6T7 - FiahOwl
Post by: blotz on October 25, 2012, 03:23:58 PM
Yes! my plan has worked.
Bla's thinking, its just reverse psychology, but wait, bong posted this so its not. but wait, he post that so wiat what? hs im confuzed.
Title: Re: Map War 2 - G6R6T7 - FiahOwl
Post by: Bla on October 25, 2012, 10:11:10 PM
Naru can spend 15 resources.
Title: Re: Map War 2 - G6R6T8 - Naru523
Post by: Darvince on October 26, 2012, 05:19:15 AM
fff i have no intention of war with the hellpotatoes
Title: Re: Map War 2 - G6R6T8 - Naru523
Post by: Bla on October 26, 2012, 07:48:54 AM
I don't have any intention of war with you either, but if you snatch all the ocean areas and surround us and spoil our plans you are only forcing us to attack you. :P

I recommend you focus on developing the land on a continent, the further away from the rest of us, the better.
Title: Re: Map War 2 - G6R6T8 - Naru523
Post by: Darvince on October 26, 2012, 10:58:36 AM
all i want is access to each continent that doesn't include you, fiah, or hellpotatoe
Title: Re: Map War 2 - G6R6T8 - Naru523
Post by: FiahOwl on October 26, 2012, 11:56:35 AM

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Title: Re: Map War 2 - G6R6T8 - Naru523
Post by: Naru523 on October 26, 2012, 10:34:00 PM
hm
Title: Re: Map War 2 - G6R6T8 - Naru523
Post by: Darvince on October 26, 2012, 10:39:31 PM
Then why did you claim ocean bordering my continent?
because i blanned this before you started claiming the neighboring continent
Title: Re: Map War 2 - G6R6T8 - Naru523
Post by: FiahOwl on October 27, 2012, 04:15:16 AM

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Title: Re: Map War 2 - G6R6T8 - Naru523
Post by: blotz on October 27, 2012, 05:30:44 AM
but if you die in Canada, you die in REAL LIFE :0
Title: Re: Map War 2 - G6R6T8 - Naru523
Post by: Darvince on October 27, 2012, 09:39:54 AM
/XKCD
Title: Re: Map War 2 - G6R6T8 - Naru523
Post by: Bla on October 27, 2012, 10:19:24 AM
Round 7 has started, Hellpotatoe can spend 24 resources.
Title: Re: Map War 2 - G6R7T1 - Hellpotatoe
Post by: Hellpotatoe on October 27, 2012, 10:57:31 AM
I claim the scoreboard.
Title: Re: Map War 2 - G6R7T1 - Hellpotatoe
Post by: Hellpotatoe on October 27, 2012, 11:26:23 AM
./first lv3 city thingy
Title: Re: Map War 2 - G6R7T1 - Hellpotatoe
Post by: Bla on October 27, 2012, 12:42:06 PM
Atomic can spend 22 resources.
Title: Re: Map War 2 - G6R7T2 - Atomic7732
Post by: atomic7732 on October 27, 2012, 04:07:55 PM
like your face getting forced to the floor

and either way you're way to close to it all
Title: Re: Map War 2 - G6R7T2 - Atomic7732
Post by: Darvince on October 27, 2012, 07:26:48 PM
[19:25]   <+Darvince>   shud i start mw2 on xkcd forum or will it just be stripped apart mathematically and then thrown back at me in 300 pieces showing every bit of irrational logic in it
Title: Re: Map War 2 - G6R7T2 - Atomic7732
Post by: FiahOwl on October 27, 2012, 08:00:03 PM

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Title: Re: Map War 2 - G6R7T2 - Atomic7732
Post by: Bla on October 28, 2012, 02:27:04 AM
Shmoopy can spend 12 resources.

[19:25]   <+Darvince>   shud i start mw2 on xkcd forum or will it just be stripped apart mathematically and then thrown back at me in 300 pieces showing every bit of irrational logic in it
What is the irrational logic in it?
Title: Re: Map War 2 - G6R7T3 - Shmoopy
Post by: Darvince on October 28, 2012, 10:35:43 AM
the arbitrarily increasing costs
Title: Re: Map War 2 - G6R7T3 - Shmoopy
Post by: Bla on October 28, 2012, 10:37:22 AM
the arbitrarily increasing costs
How are they "arbitrary"? If you look in the tables and compare them, I think you'll find patterns.
Title: Re: Map War 2 - G6R7T3 - Shmoopy
Post by: Darvince on October 28, 2012, 10:45:02 AM
yes
1, 2, 5, 10, 20, 50, 100, 200, 500, etc is not very formulaist
Title: Re: Map War 2 - G6R7T3 - Shmoopy
Post by: Bla on October 28, 2012, 10:51:11 AM
yes
1, 2, 5, 10, 20, 50, 100, 200, 500, etc is not very formulaist
Actually it would be.

But where is that pattern present anyway?
Title: Re: Map War 2 - G6R7T3 - Shmoopy
Post by: Darvince on October 29, 2012, 06:06:38 PM
bump for lazy shmupmeisters
Title: Re: Map War 2 - G6R7T3 - Shmoopy
Post by: blotz on October 29, 2012, 06:09:16 PM
hopefully backout does not last 3 days for me
Title: Re: Map War 2 - G6R7T3 - Shmoopy
Post by: notshmoopymovealong on October 30, 2012, 07:21:52 AM
az duh fuh
Title: Re: Map War 2 - G6R7T3 - Shmoopy
Post by: Bla on October 30, 2012, 08:16:44 AM
Bong can spend 24 resources.
Title: Re: Map War 2 - G6R7T4 - Bong
Post by: Darvince on October 30, 2012, 11:28:00 AM
sshh the power is out
*glances precariously*
Title: Re: Map War 2 - G6R7T4 - Bong
Post by: blotz on October 30, 2012, 03:09:12 PM
Someone upgrade my extractor, take the military sea base above my zones, ( north of me, not west of me). And the land zone to the east of the sea zone that I have.( I have only one sea zone.)
Once done, post and I will confirm it.

Btw power out 7-10days, :5
Title: Re: Map War 2 - G6R7T4 - Bong
Post by: Darvince on October 30, 2012, 03:39:05 PM
ok master bong
Title: Re: Map War 2 - G6R7T4 - Bong
Post by: blotz on October 30, 2012, 05:41:59 PM
Correct, Private Darvince. (Jk)
Title: Re: Map War 2 - G6R7T4 - Bong
Post by: Bla on October 30, 2012, 11:33:27 PM
You mean Public Darvince.

Here's my turn. Fiah can spend 23 resources.
Title: Re: Map War 2 - G6R7T7 - FiahOwl
Post by: Darvince on October 30, 2012, 11:39:20 PM
.
Title: Re: Map War 2 - G6R7T7 - FiahOwl
Post by: Bla on November 01, 2012, 10:35:23 AM
Bump.
Title: Re: Map War 2 - G6R7T7 - FiahOwl
Post by: FiahOwl on November 01, 2012, 03:51:49 PM

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Title: Re: Map War 2 - G6R7T7 - FiahOwl
Post by: Darvince on November 01, 2012, 03:55:53 PM
kol fiahpee
Title: Re: Map War 2 - G6R7T7 - FiahOwl
Post by: FiahOwl on November 01, 2012, 04:05:32 PM

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Title: Re: Map War 2 - G6R7T7 - FiahOwl
Post by: atomic7732 on November 01, 2012, 04:27:27 PM
dar u steal my production
/me late
Title: Re: Map War 2 - G6R7T7 - FiahOwl
Post by: Bla on November 01, 2012, 11:32:34 PM
Naru can spend 17 resources.

And Darvince you must wait until it's your turn.
Also speaking of gifts, I would like really blappreciate if I could have like the two sea bases surrounding my western koltinent.
Title: Re: Map War 2 - G6R7T8 - Naru523
Post by: Darvince on November 01, 2012, 11:35:40 PM
no gifts for yuu
Title: Re: Map War 2 - G6R7T7 - FiahOwl
Post by: Hellpotatoe on November 02, 2012, 04:34:08 AM
Naru can spend 17 resources.

And Darvince you must wait until it's your turn.
Also speaking of gifts, I would like really blappreciate if I could have like the two sea bases surrounding my western koltinent.
WHY BLA HAVE 2 KOLTINENTS? D:
Title: Re: Map War 2 - G6R7T8 - Naru523
Post by: Naru523 on November 03, 2012, 08:59:59 AM
and you know your gay
Title: Re: Map War 2 - G6R7T8 - Naru523
Post by: Bla on November 03, 2012, 09:28:26 AM
My gay?

Next round is up. Hellpotatoe can spend 31 resources.
Title: Re: Map War 2 - G6R8T1 - Hellpotatoe
Post by: blotz on November 03, 2012, 09:38:24 AM
whee have most IAT.
Title: Re: Map War 2 - G6R8T1 - Hellpotatoe
Post by: Hellpotatoe on November 03, 2012, 09:47:39 AM
wee
Title: Re: Map War 2 - G6R8T1 - Hellpotatoe
Post by: Bla on November 03, 2012, 10:00:20 AM
Atomic can spend 30 resources.
Title: Re: Map War 2 - G6R8T2 - Atomic7732
Post by: atomic7732 on November 03, 2012, 12:19:11 PM
Tech to 11 precincts.

Actually nevermind I'll keep it 13.
Title: Re: Map War 2 - G6R8T2 - Atomic7732
Post by: blotz on November 03, 2012, 12:32:28 PM
thats only every 5 turns
Title: Re: Map War 2 - G6R8T2 - Atomic7732
Post by: atomic7732 on November 03, 2012, 12:37:59 PM
I never changed mine on turn 5.

Unless for some stupid reason you can only do it on turns divisible by 5?
Title: Re: Map War 2 - G6R8T2 - Atomic7732
Post by: blotz on November 03, 2012, 12:47:22 PM
Blogic.
Title: Re: Map War 2 - G6R8T2 - Atomic7732
Post by: Bla on November 03, 2012, 12:56:42 PM
You can only change tech on rounds divisible by 5 and the first round yes.

Shmoopy can spend 13 resources.
Title: Re: Map War 2 - G6R8T3 - Shmoopy
Post by: atomic7732 on November 03, 2012, 01:21:24 PM
Bla that doesn't even make sense... ? That's not logical.
Title: Re: Map War 2 - G6R8T3 - Shmoopy
Post by: Darvince on November 03, 2012, 01:23:47 PM
i change tech to 3.77187995827894237985137895637815789023589132896134853145137980513789071257892457891234689024589137849613478923891734890172895657890127289157134895074584782634785349518564785723894147893589134589070569134789179053485785789050134789571389057890357890570897613405701345703456124780178462378946423789471234625978578923788967625346251412503457345789012423789462366748123971239567823465781246423676312897894578912346227238491289416235716786484612780612340563485734 on round 8.449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277449356277
Title: Re: Map War 2 - G6R8T3 - Shmoopy
Post by: Bla on November 03, 2012, 01:38:39 PM
Bla that doesn't even make sense... ? That's not logical.
I don't want to have to write down when everyone changes their tech rates too. It's much simpler if they can just change it on rounds divisble by 5 or continue. And it's good for your health to consider your future once every 5 rounds.
Title: Re: Map War 2 - G6R8T3 - Shmoopy
Post by: atomic7732 on November 03, 2012, 01:43:33 PM
What if I do that every turn already?
Title: Re: Map War 2 - G6R8T3 - Shmoopy
Post by: Bla on November 03, 2012, 01:49:42 PM
Then I still don't want to have to write down when everyone changes their tech rates too. It's much simpler if they can just change it on rounds divisble by 5 or continue.
Title: Re: Map War 2 - G6R8T3 - Shmoopy
Post by: atomic7732 on November 03, 2012, 01:52:53 PM
You already keep track of like... everything. And maybe for ease, you can only put changes to diplomacy, trade, tech and stuff in your map post? Unless that's how it has to be as it is?
Title: Re: Map War 2 - G6R8T3 - Shmoopy
Post by: Bla on November 04, 2012, 01:42:37 AM
I keep track of the things I need to keep track of. On the scoreboard many things are updated and calculated automatically. If you change the tech rules that's one additional thing.
Posting the scoreboard is just taking a screenshot so that makes no difference.
Title: Re: Map War 2 - G6R8T3 - Shmoopy
Post by: Bla on November 04, 2012, 11:12:35 PM
Atomic tell your Shmoopy it's his turn when you get to school. :P
Title: Re: Map War 2 - G6R8T3 - Shmoopy
Post by: notshmoopymovealong on November 05, 2012, 07:36:57 AM
Dabrinse we should ally since we are both loners

also sorry for the weekend wait

not really
Title: Re: Map War 2 - G6R8T3 - Shmoopy
Post by: blotz on November 05, 2012, 09:03:43 AM
Bong you can spend 33 resources.
Title: Re: Map War 2 - G6R8T3 - Shmoopy
Post by: blotz on November 05, 2012, 09:31:39 AM
DARVINCE GO
Title: Re: Map War 2 - G6R8T3 - Shmoopy
Post by: Bla on November 05, 2012, 10:01:28 AM
Darvince can spend 24 resources.

Remember if you wanted to gift zones. :P
Title: Re: Map War 2 - G6R8T5 - Darvince
Post by: atomic7732 on November 05, 2012, 03:24:05 PM
^

gif that peninsular coastline plz or don't not like you have to
Title: Re: Map War 2 - G6R8T5 - Darvince
Post by: Darvince on November 05, 2012, 04:12:10 PM
OK FINE I WILL GIVE THE ENTIRE WORLD TO WHOEVER IS THE NEAREST PERSON THANK YOU AND GOOD DAY. IF A ZONE IS THE SAME DISTANCE FROM TWO PEOPLE THEN GIVE PREFERENCE TO KALASSAK, BONG, NARU, HELLPOTATOE, BLA, AND FIAH IN THAT ORDER. HOWEVER, I RESERVE THE RIGHT TO THE OCEAN ON THE BORDERS OF THE MAP.
./anger

ok I think this many continents thing was a terrible idea because everyone is getting fiesty about their continent and is declaring random continents theirs. it only works if there's at least half the amount of people there are now or if there is 1 continent per person

nevermind that let's get this party started
ALLY ATOMIC
ALLY NARU
ALLY BONG
ALLY SHMOOPY
Title: Re: Map War 2 - G6R8T5 - Darvince
Post by: FiahOwl on November 05, 2012, 04:20:45 PM

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Title: Re: Map War 2 - G6R8T5 - Darvince
Post by: atomic7732 on November 05, 2012, 05:34:09 PM
There is 1 more continent than there are players...

ALLY ATOMIC
forsooth, it is vonkermed

konvermed?

indeed.
Title: Re: Map War 2 - G6R8T5 - Darvince
Post by: Darvince on November 05, 2012, 09:34:27 PM
you silly bla
you silly fiah
of all the ridiculous things to think, you choose giving zones?
Title: Re: Map War 2 - G6R8T5 - Darvince
Post by: Bla on November 05, 2012, 11:10:39 PM
you silly bla
you silly fiah
of all the ridiculous things to think, you choose giving zones?
Because we were obviously the ones coming up with that idea...

...Oh wait
Title: Re: Map War 2 - G6R8T6 - Bla
Post by: Darvince on November 05, 2012, 11:41:25 PM
kol
Title: Re: Map War 2 - G6R8T6 - Bla
Post by: blotz on November 06, 2012, 07:53:17 AM
OK FINE I WILL GIVE THE ENTIRE WORLD TO WHOEVER IS THE NEAREST PERSON THANK YOU AND GOOD DAY. IF A ZONE IS THE SAME DISTANCE FROM TWO PEOPLE THEN GIVE PREFERENCE TO KALASSAK, BONG, NARU, HELLPOTATOE, BLA, AND FIAH IN THAT ORDER. HOWEVER, I RESERVE THE RIGHT TO THE OCEAN ON THE BORDERS OF THE MAP.
./anger

ok I think this many continents thing was a terrible idea because everyone is getting fiesty about their continent and is declaring random continents theirs. it only works if there's at least half the amount of people there are now or if there is 1 continent per person

nevermind that let's get this party started
ALLY ATOMIC
ALLY NARU
ALLY BONG
ALLY SHMOOPY


darvince btw ur not in nue alliance. your in with shmoopy so better take shmoopy out if you want to join nue alliance .check the  MW2 docs https://docs.google.com/spreadsheet/ccc?key=0AhyGV27WETcEdFZHc2tJS2Y4VjRFbVNPbVpWbEY5NlE&hl=en_US#gid=0
Title: Re: Map War 2 - G6R8T6 - Bla
Post by: Bla on November 06, 2012, 07:59:36 AM
Seeing as Darvince has spent extra resources to snatch a sea base next to my settlement, allying Darvince will result in deep diplomatic consequences. I don't recommend cooperating any more with his empire of a sea base plague.

I will not trade with anyone who lets him into their alliance after this.
Title: Re: Map War 2 - G6R8T5 - Darvince
Post by: Naru523 on November 06, 2012, 08:00:29 AM
ALLY NARU

I thought we were already allied, but sure.
Title: Re: Map War 2 - G6R8T6 - Bla
Post by: atomic7732 on November 06, 2012, 08:18:32 AM
we could just like. merge the alliances.
Title: Re: Map War 2 - G6R8T6 - Bla
Post by: Bla on November 06, 2012, 08:40:01 AM
Will Shmoopy accept that?
Title: Re: Map War 2 - G6R8T6 - Bla
Post by: notshmoopymovealong on November 06, 2012, 08:45:24 AM
The Shmup Minister of Foreign Relations gracefully accepts the alliance merger.

We need a good name for the alliances so we can get a good NATO vs Warsaw Pact thing going on
Title: Re: Map War 2 - G6R8T6 - Bla
Post by: Hellpotatoe on November 06, 2012, 11:29:13 AM
Our alliance will be the Blaeriathio Union
Uh... help me with ideas :P
Title: Re: Map War 2 - G6R8T6 - Bla
Post by: Bla on November 06, 2012, 11:36:30 AM
I propose The Good and Peaceful Union of Equality, Freedom, Justice and Other Good Things
Title: Re: Map War 2 - G6R8T6 - Bla
Post by: FiahOwl on November 06, 2012, 11:42:49 AM

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Title: Re: Map War 2 - G6R8T6 - Bla
Post by: Hellpotatoe on November 06, 2012, 11:58:22 AM
I propose The Blood and Blaceful Blonion of Blality, Bladoom, Blastice and Blather Bloody Blings



I propose The Good and Peaceful Union of Equality, Freedom, Justice and Other Good Things
I must blaccept.
TGPUEFJOGT? kol
Title: OMG BLAFAIL!!!
Post by: Hellpotatoe on November 06, 2012, 12:16:43 PM
Alliance                 Leader [ID]      Members [ID]                                    
TGPUEFJOGT                11              8, 12, 20, 29                                    
Alliance 2                        15                  0, 14


KOLBLA, WE ARE ALLIANCE 2
KOLKOLKOL
BLAERROR!!                                    
Title: Re: Map War 2 - G6R8T6 - Bla
Post by: atomic7732 on November 06, 2012, 12:34:19 PM
Our alliance should be the Name Not As Ironic As The Alliance Below's Alliance Name Here Alliance.

Or just the Trans(-s)ea alliance.
Title: Re: Map War 2 - G6R8T6 - Bla
Post by: Bla on November 06, 2012, 01:01:39 PM
My turn. FiahOwl can spend 28 resources.
Title: Re: Map War 2 - G6R8T7 - FiahOwl
Post by: FiahOwl on November 06, 2012, 03:45:17 PM

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Title: Re: Map War 2 - G6R8T7 - FiahOwl
Post by: Darvince on November 06, 2012, 04:09:14 PM
i am a pirate hopping through the forest picking up the bunnies and dropping them on their heads
Title: Re: Map War 2 - G6R8T7 - FiahOwl
Post by: blotz on November 06, 2012, 04:09:57 PM
Darvince I want 2 bunnies.
Title: Re: Map War 2 - G6R8T7 - FiahOwl
Post by: FiahOwl on November 06, 2012, 04:12:15 PM

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Title: Re: Map War 2 - G6R8T7 - FiahOwl
Post by: Bla on November 06, 2012, 11:47:16 PM
Naru523 can spend 22 resources.
Title: Re: Map War 2 - G6R8T8 - Naru523
Post by: Darvince on November 07, 2012, 06:29:12 AM
blabla44 can spend -7-4i resources
Title: Re: Map War 2 - G6R8T8 - Naru523
Post by: Hellpotatoe on November 07, 2012, 06:51:36 AM
BlaBlaDK44 can spend (4+4x)^6x+2-18 resources
Where's x = y² - 6y +8 = 0
Bla can spend (4+4.4)^6.4+2-18 or (4+4.3)^6.3+2-18 resources
Bla can spend 20^8 or 16^2 resources
Bla can spend 25.600.000.000 or 256 resources
Title: Re: Map War 2 - G6R8T8 - Naru523
Post by: Naru523 on November 07, 2012, 07:49:41 AM
Oops I forgot about this yesterday because of the election............
Title: Re: Map War 2 - G6R8T8 - Naru523
Post by: Bla on November 07, 2012, 08:21:23 AM
Hellpotatoe can spend 40 resources.
Title: Re: Map War 2 - G6R9T1 - Hellpotatoe
Post by: Darvince on November 07, 2012, 08:41:16 AM
message from the shmupmeister
[2012-11-07 08:36:42] <Darvince> kalassak do you wish to terminate trade with bla
[2012-11-07 08:37:40] <Darvince> shmoopy do you wish to initiate trade with me, naru, kalassak, and bong?
[2012-11-07 08:38:14] <Kalassak> idk
[2012-11-07 08:38:28] <Kalassak> blatrade is gut
[2012-11-07 08:39:08] <Shmoopy> yes let us trade
[2012-11-07 08:39:33] <Shmoopy> I'll take poni corpses and you can have gold pentagram necklaces
[2012-11-07 08:39:49] <Darvince> ok i shall post this on map war thread
Title: Re: Map War 2 - G6R9T1 - Hellpotatoe
Post by: Bla on November 07, 2012, 09:57:45 AM
I'll need Naru's, Atomic's and Bong's approvals of the trade.

Also, I see what you did there.
Title: Re: Map War 2 - G6R9T1 - Hellpotatoe
Post by: blotz on November 07, 2012, 10:01:28 AM
ed-prove-a-trade
trade-a-prove-ed
Title: Re: Map War 2 - G6R9T1 - Hellpotatoe
Post by: Naru523 on November 07, 2012, 10:03:33 AM
i blapprove
Title: Re: Map War 2 - G6R9T1 - Hellpotatoe
Post by: Hellpotatoe on November 07, 2012, 01:48:28 PM
Hellpotatoe will have all zones of his koltinent in the next turn sirs.
Title: Re: Map War 2 - G6R9T1 - Hellpotatoe
Post by: Darvince on November 07, 2012, 01:49:09 PM
Hellopotatoe
Title: Re: Map War 2 - G6R9T1 - Hellpotatoe
Post by: Hellpotatoe on November 07, 2012, 01:50:37 PM
Hellopotatoe
DarvHInce
Title: Re: Map War 2 - G6R9T1 - Hellpotatoe
Post by: atomic7732 on November 07, 2012, 03:38:41 PM
I'll need Naru's, Atomic's and Bong's approvals of the trade.

Also, I see what you did there.
yes approv'd
Title: Re: Map War 2 - G6R9T1 - Hellpotatoe
Post by: blotz on November 07, 2012, 05:12:44 PM
nue tell shmoopy its ur turn at school and tell atomic7732 its his turn in your brain.
Title: Re: Map War 2 - G6R9T1 - Hellpotatoe
Post by: atomic7732 on November 07, 2012, 05:34:49 PM
I was altostratusing.
Title: Re: Map War 2 - G6R9T1 - Hellpotatoe
Post by: Bla on November 07, 2012, 11:15:37 PM
Shmoopy can spend 17 resources.

Hopefully someone who isn't Shmoopy comes along and snatches his turn.
Title: Re: Map War 2 - G6R9T3 - Shmoopy
Post by: blotz on November 08, 2012, 06:18:53 AM
inb4 Dan *i've always wanted to play this game* click, click *oh, thats shmoopy passoword. Post! Done.
Title: Re: Map War 2 - G6R9T3 - Shmoopy
Post by: notshmoopymovealong on November 08, 2012, 07:18:02 AM
Interception prevented
Title: Re: Map War 2 - G6R9T3 - Shmoopy
Post by: blotz on November 08, 2012, 07:38:47 AM
was that nue?
Title: Re: Map War 2 - G6R9T3 - Shmoopy
Post by: blotz on November 08, 2012, 07:42:11 AM
tech to 5% darvince you can spend 33 resources.
Title: Re: Map War 2 - G6R9T5 - Darvince
Post by: atomic7732 on November 08, 2012, 08:12:58 AM
But it's round 9?
Title: Re: Map War 2 - G6R9T5 - Darvince
Post by: blotz on November 08, 2012, 08:19:23 AM
ik, it changes at round ten, im just reminding my self
Title: Re: Map War 2 - G6R9T5 - Darvince
Post by: Darvince on November 08, 2012, 10:48:47 AM
take all the extractors, everywhere
Title: Re: Map War 2 - G6R9T5 - Darvince
Post by: Darvince on November 08, 2012, 06:14:58 PM
i choose to overspend by 2 (and if cannot overspend anymore i untake the defensive base next to narsea)
Title: Re: Map War 2 - G6R9T5 - Darvince
Post by: blotz on November 08, 2012, 06:34:57 PM
holykol darvince, i dont see your sea base, just random pink land squares all over the place.
Title: Re: Map War 2 - G6R9T5 - Darvince
Post by: Darvince on November 08, 2012, 06:35:59 PM
yes the sea has merged with darvince incorporated

reminar for nar in taking future turns:
don't take the land zones on the continent i started next to
Title: Re: Map War 2 - G6R9T5 - Darvince
Post by: FiahOwl on November 08, 2012, 06:36:59 PM

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Title: Re: Map War 2 - G6R9T5 - Darvince
Post by: blotz on November 08, 2012, 06:39:29 PM
"sirrshris deles duel" is what i read
Title: Re: Map War 2 - G6R9T5 - Darvince
Post by: Darvince on November 08, 2012, 06:40:27 PM
i read "uierohrr2 Deles"
Title: Re: Map War 2 - G6R9T5 - Darvince
Post by: blotz on November 08, 2012, 06:46:04 PM
3 sentences in 3 words. wow
Title: Re: Map War 2 - G6R9T5 - Darvince
Post by: blotz on November 08, 2012, 06:49:00 PM
Fiah i saw something about declaring wars.
Title: Re: Map War 2 - G6R9T5 - Darvince
Post by: FiahOwl on November 08, 2012, 06:52:40 PM

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Title: Re: Map War 2 - G6R9T5 - Darvince
Post by: blotz on November 08, 2012, 06:56:06 PM
kol i take that as a yes
Title: Re: Map War 2 - G6R9T5 - Darvince
Post by: FiahOwl on November 08, 2012, 07:32:30 PM

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Title: Re: Map War 2 - G6R9T5 - Darvince
Post by: atomic7732 on November 08, 2012, 07:52:58 PM
"Uiershris Deles duel"?
Title: Re: Map War 2 - G6R9T5 - Darvince
Post by: Darvince on November 09, 2012, 12:29:17 AM
tech to least%
Title: Re: Map War 2 - G6R9T5 - Darvince
Post by: Bla on November 09, 2012, 08:26:10 AM
Gifting my zones to FiahOwl.

FiahOwl can spend 33 resources. (Remember you cannot use gifted zones before next turn when claiming zones.)
Title: Re: Map War 2 - G6R9T5 - Darvince
Post by: Hellpotatoe on November 09, 2012, 09:15:56 AM
Gifting my zones to FiahOwl.

FiahOwl can spend 33 resources. (Remember you cannot use gifted zones before next turn when claiming zones.)
I Bladeclare fiah leader of teh aliance.
Fiah, can you give me permission to take sum zones on the south of your koltinent?
Title: Re: Map War 2 - G6R9T7 - FiahOwl
Post by: Darvince on November 09, 2012, 09:17:47 AM
OH
OH MY
BLA LEAVING MAP WAR 2 BEFORE IT EVEN GETS STARTED
Title: Re: Map War 2 - G6R9T7 - FiahOwl
Post by: blotz on November 09, 2012, 02:09:05 PM
ikr.
Title: Re: Map War 2 - G6R9T7 - FiahOwl
Post by: atomic7732 on November 09, 2012, 03:31:02 PM
something's up

clearly
Title: Re: Map War 2 - G6R9T7 - FiahOwl
Post by: Bla on November 10, 2012, 02:36:07 PM
Naru523 can spend 29 resources, this is Fiah's turn:
Title: Re: Map War 2 - G6R9T8 - Naru523
Post by: FiahOwl on November 10, 2012, 02:50:53 PM

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Title: Re: Map War 2 - G6R9T8 - Naru523
Post by: Naru523 on November 11, 2012, 06:57:07 PM
i give bong 6 resources
Title: Re: Map War 2 - G6R9T8 - Naru523
Post by: blotz on November 11, 2012, 06:57:34 PM
yay thx
Title: Re: Map War 2 - G6R9T8 - Naru523
Post by: Bla on November 12, 2012, 08:51:20 AM
Round 10 has begun, everyone can set their tech rates.

Scoreboard and graphs below.

Hellpotatoe can spend 50 resources.
Title: Re: Map War 2 - G6R9T8 - Naru523
Post by: Bla on November 12, 2012, 08:51:39 AM
Graphs.
Title: Re: Map War 2 - G6R10T1 - Hellpotatoe
Post by: Darvince on November 12, 2012, 10:52:38 AM
stop. look.
wait why am I still light green on all the other graphzz?
Title: Re: Map War 2 - G6R9T8 - Naru523
Post by: Hellpotatoe on November 12, 2012, 01:27:59 PM
Round 10 has begun, everyone can set their tech rates.

Scoreboard and graphs below.

Hellpotatoe can spend 50 resources.
10% tech because its round 10

Information to Bla's: 6 lv1 cities + 5 zones = 49 spended resources
Title: Re: Map War 2 - G6R9T1 - Hellpotatoe
Post by: Hellpotatoe on November 12, 2012, 01:29:13 PM
Hellpotatoe HAVE all zones of his koltinent NAW sirs.
Title: Re: Map War 2 - G6R10T1 - Hellpotatoe
Post by: atomic7732 on November 12, 2012, 01:45:55 PM
Tech to 11%.

Title: Re: Map War 2 - G6R10T1 - Hellpotatoe
Post by: Darvince on November 12, 2012, 01:46:27 PM
tkn
Title: Re: Map War 2 - G6R10T1 - Hellpotatoe
Post by: blotz on November 12, 2012, 02:08:20 PM
moopy go NOW
Title: Re: Map War 2 - G6R10T1 - Hellpotatoe
Post by: Darvince on November 12, 2012, 02:13:25 PM
shmoopy will go tomorrow
Title: Re: Map War 2 - G6R10T1 - Hellpotatoe
Post by: Hellpotatoe on November 12, 2012, 02:17:17 PM
Tech to 11%.


I DIDN'T EVEN TOUCH YOUR FRIENDS
SO YOU'LL SEE NEXT ROUND
*blangry*/me becomes blangry
Title: Re: Map War 2 - G6R10T1 - Hellpotatoe
Post by: blotz on November 12, 2012, 02:18:55 PM
kol hellpotatoe

I declare war against Hellpotatoe.

Btw thats my irc password, or close to it
Title: Re: Map War 2 - G6R10T1 - Hellpotatoe
Post by: Hellpotatoe on November 12, 2012, 02:21:13 PM
kol hellpotatoe

I declare war against Hellpotatoe.

Btw thats my irc password, or close to it
you dont need of declare before your turn?
Title: Re: Map War 2 - G6R10T1 - Hellpotatoe
Post by: blotz on November 12, 2012, 02:21:36 PM
idk i think i can just war you i tink
Title: Re: Map War 2 - G6R10T1 - Hellpotatoe
Post by: Darvince on November 12, 2012, 02:22:25 PM
everyone is at war with everyone
Title: Re: Map War 2 - G6R10T1 - Hellpotatoe
Post by: blotz on November 12, 2012, 02:22:52 PM
yeah
because alliances war everyone war
Title: Re: Map War 2 - G6R10T1 - Hellpotatoe
Post by: blotz on November 12, 2012, 02:23:34 PM
to late kol, cant change your post
Title: Re: Map War 2 - G6R10T1 - Hellpotatoe
Post by: notshmoopymovealong on November 13, 2012, 07:28:44 AM
The new Shmup war plan is to have, like, a LOT of babies.
Title: Re: Map War 2 - G6R10T1 - Hellpotatoe
Post by: Bla on November 13, 2012, 09:19:19 AM
Bong can spend 68 resources.
Title: Re: Map War 2 - G6R10T4 - Bong
Post by: blotz on November 13, 2012, 03:09:42 PM
over spend by two plz
Title: Re: Map War 2 - G6R10T4 - Bong
Post by: Darvince on November 13, 2012, 11:56:13 PM
kol fiahpee
Title: Re: Map War 2 - G6R10T4 - Bong
Post by: Bla on November 14, 2012, 12:13:35 AM
FiahOwl can spend 47 resources.
Title: Re: Map War 2 - G6R10T6 - FiahOwl
Post by: FiahOwl on November 15, 2012, 07:14:47 PM

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Title: Re: Map War 2 - G6R10T6 - FiahOwl
Post by: blotz on November 15, 2012, 07:17:59 PM
fiahpee can you make those news reports again?
Title: Re: Map War 2 - G6R10T6 - FiahOwl
Post by: Hellpotatoe on November 16, 2012, 04:40:46 AM
othnx fiah
Title: Re: Map War 2 - G6R10T6 - FiahOwl
Post by: blotz on November 16, 2012, 05:34:17 AM
"rest" is "all"?
Title: Re: Map War 2 - G6R10T6 - FiahOwl
Post by: FiahOwl on November 16, 2012, 05:35:31 AM

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Title: Re: Map War 2 - G6R10T6 - FiahOwl
Post by: blotz on November 16, 2012, 05:37:10 AM
well, you should have said "resources", as i thought like EVERYTHING
Title: Re: Map War 2 - G6R10T6 - FiahOwl
Post by: Darvince on November 16, 2012, 07:34:28 AM
well, you should have said "resources", as i thought like EVERYTHING
Title: Re: Map War 2 - G6R10T6 - FiahOwl
Post by: Bla on November 16, 2012, 08:45:25 AM
Naru523 can spend 37 resources.

You can take your turn but I give no guarantee for when I'll update the game.
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on November 17, 2012, 12:07:59 PM
I'll take control of the game. Or maybe someone else will. Or maybe everyone will.
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on November 17, 2012, 12:10:12 PM
the universe is in control of map war 2
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: FiahOwl on November 17, 2012, 12:12:48 PM

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Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on November 17, 2012, 12:13:28 PM
ok but nobody can edit the scoreboard
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: FiahOwl on November 17, 2012, 12:14:53 PM

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Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: blotz on November 17, 2012, 12:16:17 PM
no. just wait, be patine.
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on November 17, 2012, 12:17:32 PM
be patient for 3+ years? hell no.
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: blotz on November 17, 2012, 12:18:19 PM
wut ever
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on November 21, 2012, 06:42:42 PM
naru go
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on November 21, 2012, 06:48:55 PM
naru isn't accepting that the community runs it
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on November 21, 2012, 07:51:09 PM
then we'll skip his turn
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: FiahOwl on November 21, 2012, 10:47:05 PM

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Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on November 21, 2012, 11:23:41 PM
he's not even on your side what are you doing
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Naru523 on November 26, 2012, 08:28:12 AM
i hate cold morning sometimes
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on November 26, 2012, 08:32:03 AM
Okay, I'll do calculating after school and we can get round 11 going unless HP wants to calculate his turn himself and go sometime before then.
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Hellpotatoe on November 26, 2012, 01:24:00 PM
Okay, I'll do calculating after school and we can get round 11 going unless HP wants to calculate his turn himself and go sometime before then.
no, calculate it for me.
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: blotz on November 26, 2012, 02:53:13 PM
Hellpotatoe i calculated it

you have zero resouces, yes, 0.
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on November 26, 2012, 05:35:34 PM
I unofficially re-begin the game. The rules shall stay the same. If you do not take your turn within 3 days, you will be considered inactive. Per the rules I have removed all trades with nations at which were on opposing alliances.

I will attempt to contact Bla on Steam as soon as possible.

I also propose trade to Shmoopy, which I do not have a trade with for some reason.

Here is the scoreboard:

Hellpotatoe may spend 50 resources, and he has 3 days to take his turn.

The new scoreboard can be found here (https://docs.google.com/spreadsheet/ccc?key=0AgTvxKfJlBKWdHlITVRRRGROakxvOGp0cjM0VlBXMXc#gid=0). I will place this link in my first post in this topic.
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Hellpotatoe on November 27, 2012, 02:10:15 AM
extractor lv2 + 4 zones = 50 resources
Edit= KOL, the image :P
Edit2=~~IGNORE THIS~~
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on November 27, 2012, 06:25:57 AM
Woah hold up a second. You exceeded your spending.

Extractor level 2 costs 27 resources, leaving you only enough resources to conquer two zones, not four. (With 3 resources left over) Conquest of zones with nothing developed on them costs 10 resources, besides I can only see that you have conquered 3 zones.
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Hellpotatoe on November 27, 2012, 01:38:25 PM
Woah hold up a second. You exceeded your spending.

Extractor level 2 costs 27 resources, leaving you only enough resources to conquer two zones, not four. (With 3 resources left over) Conquest of zones with nothing developed on them costs 10 resources, besides I can only see that you have conquered 3 zones.
KOL, i've looked to the production increase xD
i'll redo it :P

The new scoreboard can be found here (https://docs.google.com/spreadsheet/ccc?key=0AgTvxKfJlBKWdHlITVRRRGROakxvOGp0cjM0VlBXMXc#gid=0). I will place this link in my first post in this topic.
^
Bla can't take his turn because of his surrender, its on the rules

~~Ezheatio give all of they resources and land to the greath Aeridani Union~~
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on November 27, 2012, 03:05:37 PM
Ah true, will fixed.

Shmoopy may spend 41 resources. (I'll let him know in the morning, unless his computer is fixed, there is 0% chance he'll be online)
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: FiahOwl on November 27, 2012, 03:46:02 PM

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Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on November 27, 2012, 04:05:25 PM
Alliance with who?
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: FiahOwl on November 27, 2012, 04:19:12 PM

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Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on November 27, 2012, 04:21:48 PM
Naru, Darvince, Shmoopy, Bong.

Also, the Ejnrii Republic government is going to have to decline that offer.

Edit: I bring news. Bla has officially allowed me to run Map War 2. So yep. That's that.
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: blotz on November 27, 2012, 04:37:55 PM
Yay nue!

i decline the offer (or was i even in it)?
anyways, i decline
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: FiahOwl on November 27, 2012, 04:48:35 PM

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Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: blotz on November 27, 2012, 05:31:15 PM
po pose 5 turn NAP (non agression pack) with kalahwk
(this means you cannt attack the person who you have a nap with)
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on November 27, 2012, 05:36:46 PM
Well, I accept, but I thought you were going to propose the NAP between everyone who accepts, not just me.

So hereby, I propose this ^ (5 turns)

(So for example: Player 1, 2, and 3; Player 1 proposes it; Player 2 and 3 accept
NAP between 1 - 2
NAP between 2 - 3
NAP between 1 - 3)

This will be the new map:
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: blotz on November 27, 2012, 06:08:07 PM
ok, i propors to EVERYONE
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on November 27, 2012, 10:03:10 PM
why did you eat hellpotatoe

oh nvm/me naps
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on November 27, 2012, 10:05:22 PM
Good so now it is bong, myself, and Darvince in on the non-agression deal.

I say we hold a Congress of Wien and create a balance of power
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: blotz on November 28, 2012, 05:06:11 AM
you forogt smmopy and title change
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on November 28, 2012, 06:20:15 AM
No... ? Not to mention I can't do that,
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Hellpotatoe on November 28, 2012, 06:29:43 AM
inb4 diplomatik win
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: notshmoopymovealong on November 28, 2012, 07:40:10 AM
I agreek to NAP n steuf ja

POASTIN
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on November 28, 2012, 07:40:45 AM
Bong can spend 54 resources.
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: blotz on November 28, 2012, 03:03:36 PM
oh and kalassak remember to check tech levels when someone builds something like a level 4 city, level 2 extrator, level 3 military (but that wont happen soon i guess)
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on November 28, 2012, 03:12:34 PM
Darvince can spend 46 resources.
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on November 28, 2012, 06:22:28 PM
I AM TEH KING OF TEH RESOURCES!!!!!1
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Naru523 on November 28, 2012, 07:17:06 PM
hm...
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on November 28, 2012, 08:21:46 PM
Okay. Calc'd. It looks kind of ugly without a blue.

Shmoopy can spend 44 resources. Not a gigantic increase, but an increase nonetheless. I think it was only from trade.

And my turn.

First turn of the non-agression pact in effect. (Me, Darvince, Shmoopy, Bong)
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: notshmoopymovealong on November 29, 2012, 07:20:03 AM
posting in thread

TOASTING MY BREAD
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on November 29, 2012, 07:20:42 AM
Bong can spend 71 resources.
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: blotz on November 29, 2012, 04:25:45 PM
if i calculated right... 2 extra resources
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on November 29, 2012, 04:29:39 PM
good. i'll make toast. (opplsu 5 resource/turn)
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on November 29, 2012, 04:35:35 PM
Naru can spen 57 resources.
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Naru523 on November 29, 2012, 05:06:54 PM
.
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on November 29, 2012, 06:43:40 PM
this is the globe plan, i am no longer the empire that hogs the sea:
(http://i.imgur.com/3DrqC.png)
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on November 29, 2012, 06:50:18 PM
Turn 13 begins (turn 2 of non-agression pact)

Shmoopy can spend 54 resharzses.
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on November 30, 2012, 06:41:52 AM
bong please follow the plan otherwise i might have to eat your shins
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: notshmoopymovealong on November 30, 2012, 07:22:51 AM
toasting
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on November 30, 2012, 07:24:26 AM
Bong can spend 86 resoorsauce.
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: blotz on November 30, 2012, 02:06:21 PM
oh that will be FUN
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on November 30, 2012, 03:02:08 PM
ok i remove bong from my list of friends
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on November 30, 2012, 03:17:27 PM
What.
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: FiahOwl on November 30, 2012, 03:18:27 PM

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Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on November 30, 2012, 08:39:26 PM
ok i re-add bong to my list of friends
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on November 30, 2012, 10:11:17 PM
Bong you used the wrong map for some reason. Here's the proper one.

Darv can spend 60 resource.
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on November 30, 2012, 10:31:12 PM
bong don't make me get competitive on you
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Naru523 on November 30, 2012, 10:39:09 PM
(http://25.media.tumblr.com/tumblr_me2v7youzg1rvi48zo1_250.gif)
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on November 30, 2012, 10:41:12 PM
u cannot into lvl1 city on empty zones until next turn
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Naru523 on November 30, 2012, 10:41:52 PM
oh yeah ill fix that
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on November 30, 2012, 10:49:59 PM
also you used bong's turn
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on November 30, 2012, 11:29:52 PM
Calcs.

Turn 14 begins (3rd turn of NAP).

Shmoopy can spend.
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: blotz on December 02, 2012, 07:27:03 PM
4 hr until 1 day left, shmoopy
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on December 02, 2012, 08:36:19 PM
holykol i have less to spend than shmoopy
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: FiahOwl on December 02, 2012, 08:49:22 PM

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Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on December 02, 2012, 10:02:48 PM
kol
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: notshmoopymovealong on December 03, 2012, 07:19:31 AM
Upon finding ponies in the storm drain, the Shmup Premier signs over ownership of Shmupland as the continent is abandoned.
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on December 03, 2012, 07:20:07 AM
Oh
Oh
Oh my
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on December 03, 2012, 07:24:21 AM
Bong can spend 125 res.
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: blotz on December 03, 2012, 02:12:40 PM
OSHI NOW I DONT HAVE HIGHEST ANYTHING.

-.-
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on December 03, 2012, 04:03:20 PM
kalacontrol can i has northern third of shmup continent
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on December 03, 2012, 04:04:13 PM
Yes.
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: blotz on December 03, 2012, 04:49:46 PM
i maud
<maybe>i gonna wait 3 days </maybe>
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on December 03, 2012, 04:50:54 PM
Don't hold up the game just because you don't like what's going on, seriously.
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: blotz on December 03, 2012, 05:12:55 PM
ikik, i was jking.
but i really am buzy today
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: blotz on December 04, 2012, 02:18:09 PM
i have double darvinces  rescoues kol.
also is the sea extractor mine? in the dar bong shmoopy region.
overspend by one

i claim the right to redo my turn if my calculations are off is that okay kalassak
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Hellpotatoe on December 04, 2012, 02:53:45 PM
i have double darvinces  rescoues kol.
also is the sea extractor mine? in the dar bong shmoopy region.
overspend by one

i claim the right to redo my turn if my calculations are off is that okay kalassak
uh, outdated mapp?
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: blotz on December 04, 2012, 02:54:48 PM
oh dang. redoing
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: blotz on December 04, 2012, 03:08:50 PM
i have double darvinces  rescoues kol.
also is the sea extractor mine? in the dar bong shmoopy region.
overspend by one

i claim the right to redo my turn if my calculations are off is that okay kalassak
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: blotz on December 04, 2012, 04:40:51 PM
Dar|mapp you have 57 resoucres to spendddd.
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on December 04, 2012, 04:48:58 PM
wtf are we calling people by what their current name is in irc right now?
so bla should be called [NOT APPLICABLE]?
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: blotz on December 04, 2012, 05:02:05 PM
Nope, i just new you were mapping so i called you dar|mapp short for darvince mapping
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: FiahOwl on December 05, 2012, 04:18:40 AM

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Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on December 05, 2012, 07:48:02 AM
ok fix'd all the mapps and spent all the resources
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Naru523 on December 05, 2012, 05:49:37 PM
giogogogog
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on December 05, 2012, 09:49:09 PM
Ceded some territory to Darvincia.

Turn 15. Fourth turn of NAP.

Bong may spend 153 res.
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on December 05, 2012, 09:51:56 PM
first turn of WAP
i declare the old shmuppist territories that are owned by nue to be west auspikitan
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: blotz on December 06, 2012, 05:17:44 PM
nawt enough things to upgrade this turn ;c

i should have 30 extra resources if i calc correctly.
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on December 06, 2012, 05:24:40 PM
2 unspent resources
(btw atomic i actually have 117 to spend because you forgot to make me not overspending anymore)
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Naru523 on December 06, 2012, 05:30:14 PM
change tech rate to 9%
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on December 06, 2012, 06:43:04 PM
ohes change tech to 10%
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on December 06, 2012, 06:52:18 PM
if anyone wants to calc they should do it, i can't do it tonight unless i really work on stuff and get things done which i might actually do but I still might not have time
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on December 06, 2012, 07:07:08 PM
ok mommy
Title: Re: Map War 2 - G6R16T1 - atomic773
Post by: Darvince on December 06, 2012, 08:26:09 PM
atomic7732: zones=55, production=218, resources=6, tech=125, trade=308, income=242
bong: zones=49, production=132, resources=29, tech=45, trade=394, income=199
darvince: zones=52, production=57, resources=2, tech=38, trade=469, income=103
naru523: zones=39, production=119, resources=10, tech=51, trade=407, income=164

incomes:
nue: 242
bon: 199
dar: 103
nar: 164

bong recalculate
kalassak go
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on December 06, 2012, 08:31:21 PM
post the pic

or i will whatever

no i wont this screen isn't wide enough
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on December 06, 2012, 08:34:44 PM
that's why i didn't post the pic
my screen isn't wide enough
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on December 06, 2012, 08:58:28 PM
note to self 4 res left.
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on December 06, 2012, 09:37:51 PM
um_bongo you can spend 199
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on December 06, 2012, 10:05:18 PM
Darv might be running the game for the next week or so. I have a ton of reading and other work to do. When I can, I'll do the calcs (probably this weekend). Further than the weekend I cannot say if I'll be doing them or not.
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: blotz on December 08, 2012, 04:55:31 AM
as long as im half of kalassak im happy
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on December 08, 2012, 11:47:10 AM
ok since kalassak took one of my zones as part of the plan, i now will take 1 or 2 more zones of hellpotatoe's land than he wanted. same for bong.
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on December 08, 2012, 11:59:28 AM
note to self/whoever calcuzzz's:
3 resources left
+7 zones
+7 production
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on December 08, 2012, 12:05:37 PM
I'll calc when i get back in about an hour, so unless you're that impatient if nar goes right now...
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: blotz on December 08, 2012, 12:10:13 PM
im not, dunt worry
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Naru523 on December 08, 2012, 12:20:29 PM
not sure if it's correct orno t
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on December 08, 2012, 02:34:43 PM
Turn 17. The NAP ends.
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on December 08, 2012, 02:43:19 PM
/me NAPS with kalassak and naru523 pls
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on December 08, 2012, 02:49:44 PM
For how long?
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on December 08, 2012, 03:12:02 PM
2012 turns
6 turns
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: blotz on December 08, 2012, 03:25:03 PM
request to alliance with Naru523

this means that i berak away from Kalassak's alliance
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Naru523 on December 08, 2012, 03:29:00 PM
okay
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on December 08, 2012, 04:00:23 PM
oshit
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on December 08, 2012, 04:45:34 PM
you realized everyone is allied right now unless you want to break away and just be naru-bong?
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Hellpotatoe on December 08, 2012, 04:54:11 PM
you realized everyone is allied right now...

inb4 diplomatic win
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on December 08, 2012, 10:01:16 PM
not really
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: blotz on December 08, 2012, 10:51:41 PM
sry, i had a party tooday so i was VEEERY buzy,, doing tunr tom
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on December 09, 2012, 10:37:32 AM
bull
fucking
shit.
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: blotz on December 09, 2012, 12:31:14 PM
[14:26] <bongshutUP> post
[14:26] <bongshutUP> your
[14:26] <bongshutUP> map
[14:26] <bongshutUP> war
[14:26] <bongshutUP> 2
[14:26] <bongshutUP> turn
[14:26] <bongshutUP> stop
[14:26] <bongshutUP> holding
[14:26] <bongshutUP> up
[14:27] <bongshutUP> map
[14:27] <bongshutUP> war
[14:27] <bongshutUP> now
[14:27] <bongshutUP> or
[14:27] <bongshutUP> i
[14:27] <bongshutUP> declare
[14:27] <bongshutUP> war
[14:27] <bongshutUP> on
[14:27] <bongshutUP> you
[14:27] <bongshutUP> in
[14:27] <bongshutUP> my
[14:27] <bongshutUP> turn
[14:27] <bongshutUP> stop
[14:27] <bongshutUP> holding
[14:27] <bongshutUP> up
[14:27] <bongshutUP> map
[14:27] <bongshutUP> war
[14:27] <bongshutUP> now
[14:27] <bongshutUP> or
[14:27] <bongshutUP> i
[14:27] <bongshutUP> declare
[14:27] <bongshutUP> war
[14:27] <bongshutUP> on
[14:27] <bongshutUP> you
[14:27] <bongshutUP> in
[14:27] <bongshutUP> my
[14:27] <bongshutUP> turn
[14:27] <bonglostaTOOTH> really?
[14:27] <bongshutUP> yes
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on December 09, 2012, 12:32:22 PM
[14:26] <bongshutUP> post
[14:26] <bongshutUP> your
[14:26] <bongshutUP> map
[14:26] <bongshutUP> war
[14:26] <bongshutUP> 2
[14:26] <bongshutUP> turn
[14:26] <bongshutUP> stop
[14:26] <bongshutUP> holding
[14:26] <bongshutUP> up
[14:27] <bongshutUP> map
[14:27] <bongshutUP> war
[14:27] <bongshutUP> now
[14:27] <bongshutUP> or
[14:27] <bongshutUP> i
[14:27] <bongshutUP> declare
[14:27] <bongshutUP> war
[14:27] <bongshutUP> on
[14:27] <bongshutUP> you
[14:27] <bongshutUP> in
[14:27] <bongshutUP> my
[14:27] <bongshutUP> turn
[14:27] <bongshutUP> stop
[14:27] <bongshutUP> holding
[14:27] <bongshutUP> up
[14:27] <bongshutUP> map
[14:27] <bongshutUP> war
[14:27] <bongshutUP> now
[14:27] <bongshutUP> or
[14:27] <bongshutUP> i
[14:27] <bongshutUP> declare
[14:27] <bongshutUP> war
[14:27] <bongshutUP> on
[14:27] <bongshutUP> you
[14:27] <bongshutUP> in
[14:27] <bongshutUP> my
[14:27] <bongshutUP> turn
[14:27] <bonglostaTOOTH> really?
[14:27] <bongshutUP> yes >:D
fix'd
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: blotz on December 09, 2012, 03:20:30 PM
Split aside from kalassak alliance and war with darvince, sue for white piece with kalassak (if you decide to join the war)


oh and Naru523 is in my alliance


sue for white piece with kalassak (if you decide to join the war)
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on December 09, 2012, 03:24:33 PM
you fucking dipshit bastard wannabe sonofacunt mentally retarded autistic demon from thor's titty cuntlords filled with dung
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on December 09, 2012, 03:39:44 PM
mudkipz goo revolt

(3 resources left)
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: FiahOwl on December 09, 2012, 03:56:28 PM

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Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Naru523 on December 09, 2012, 04:08:34 PM
overspent by 1
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on December 09, 2012, 09:51:30 PM
Okay so bong, you overspent by 6 resources... so basically... you can remove some level of city development you did or you can choose to continue to overspend. Naru by some chance overspent by 33. Maybe it's darv's calculator but idk I got 33. He said he's redoing his turn tomorrow so what I'm going to do is calc me and darv's turn while the other turns are updated. Darv will calc nar's and bong's tomorrow.
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Hellpotatoe on December 10, 2012, 03:17:37 AM
We can't revolt :(
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: blotz on December 10, 2012, 06:21:14 AM
can you teel me what i upgraded(cities only)
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on December 10, 2012, 06:27:29 AM
6 level 4s
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Hellpotatoe on February 10, 2013, 06:38:27 AM
giga bump
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Bla on February 10, 2013, 07:53:08 AM
asddfdsgsfdasgsdg :l

/me punches Hellpotatoe with feather
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: vh on February 10, 2013, 07:58:06 AM
kol
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Hellpotatoe on February 10, 2013, 08:34:45 AM
asddfdsgsfdasgsdg :l

/me punches Hellpotatoe with feather


OH NO, A FEATHER!/me turns into a feather-bellied potatoe
if you know what i mean




kol
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on February 10, 2013, 10:38:13 AM
asddfdsgsfdasgsdg :l

/me punches Hellpotatoe with feather
!!!!!!
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on February 10, 2013, 10:59:18 AM
/me is Bla's feather
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: blotz on February 10, 2013, 03:43:00 PM
kol last time this game stopped, it was when naru didnt go. same thing here.
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on April 04, 2013, 11:13:47 PM
it's that time again.

would you like to know about... café planet?
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on May 26, 2013, 01:53:27 PM
time to bump mw2 and force activity
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: blotz on June 04, 2013, 04:59:01 AM
i think we can kick naru by inactivity
he's left the usforums anyways
and so it's my turn
what resources? Bla/Atomic7732
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: blotz on June 04, 2013, 03:08:01 PM
hey we should revert back to the beginning of turn 17
i'm to confused now
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: blotz on June 06, 2013, 06:37:12 PM
okay i revert back to G6R17T2 and everyone's turn after mine is invalid because it's redo for me
and i'm hoping we don't have to war, my turn was peaceful. P.S. i think i have 7 resourcses left

i'll wait 3 days  ;D
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on June 06, 2013, 08:06:34 PM
hey bong remember this mapp?

(http://i.imgur.com/3DrqC.png)
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: blotz on June 07, 2013, 01:41:18 PM
no
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on June 08, 2013, 12:46:39 PM
I don't think he ever knew it existed.
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on June 08, 2013, 03:59:59 PM
oh. of damn.
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: blotz on June 11, 2013, 05:21:27 PM
okay 3  days are up, now it's naru's turn
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on June 11, 2013, 05:25:29 PM
wtf
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: vh on June 11, 2013, 06:49:50 PM
i think the title says this game is paused
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: blotz on June 11, 2013, 07:12:06 PM
that cause Bla was gone and then atomic was running the game but Bla never came back to change the title
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Darvince on June 11, 2013, 07:12:28 PM
no it wasn't paused and nue was running mw2 but now it is paused again
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: blotz on June 11, 2013, 07:13:10 PM
no it wasn't paused and nue was running mw2 but now it is paused again
ninjah'd
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on September 01, 2013, 12:51:58 PM
bump
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Bla on September 01, 2013, 01:09:51 PM
*fleas*
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: blotz on September 01, 2013, 08:14:27 PM
uh what fleas dont usually go into humane body
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: FiahOwl on October 27, 2013, 06:54:28 AM

This message is only viewable with Universe Sandbox Galaxy Edition. Access it and much more with promo-code '112079'.

Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: Bla on October 27, 2013, 07:41:01 AM
Fell free to propose them, but I don't guarantee that I'll start a new game or continue this.
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on October 27, 2013, 01:05:47 PM
how about we continue the one in which Bla lost first
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: blotz on October 27, 2013, 02:07:13 PM
yeah the one where his alliance broke
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: atomic7732 on October 27, 2013, 02:39:37 PM
what are you talking about i'm talking about the paused game in which he gave up his country to fiah
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: blotz on October 27, 2013, 06:08:24 PM
oh tha
Title: Re: Map War 2 - G6R10T7 - Naru523 [Paused]
Post by: blotz on November 08, 2013, 12:26:33 PM
i pass
that means i collect resources
Title: Re: Map War 2 - G6R17T1 - Atomic7732
Post by: Bla on November 08, 2013, 03:54:17 PM
Let us start from round 17. I have taken the tech, resources and overspent data from Atomic's sheet, and calculated the zones, production and trade for all nations. Darvince's and Atomic's productions were significantly lower than what the map says, while Naru's and Bong's were very accurate, Idk what caused it, but I suggest that we continue from here.

Atomic can spend 409 resources.

Scoreboard and map to use below.
Title: Re: Map War 2 - G6R17T1 - Atomic7732
Post by: blotz on November 08, 2013, 04:02:35 PM
Well first we have to find out if Naru still wants to play
And I don't  see what's wrong with starting since I ended.
Title: Re: Map War 2 - G6R17T1 - Atomic7732
Post by: FiahOwl on November 08, 2013, 04:03:28 PM

This message is only viewable with Universe Sandbox Galaxy Edition. Access it and much more with promo-code '112621'.

Title: Re: Map War 2 - G6R17T1 - Atomic7732
Post by: Bla on November 08, 2013, 04:22:30 PM
Atomic's scoreboard was updated for round 17 and I got the impression that that turn got messed up, so redo.

Interesting suggestions, I would probably try developing something like that one day if I felt like I had time to develop stuff, as a forum game, I don't think I will be running more than this one.
Title: Re: Map War 2 - G6R17T1 - Atomic7732
Post by: Darvince on November 08, 2013, 10:40:36 PM
(http://i.imgur.com/3DrqC.png)

tttttt
Title: Re: Map War 2 - G6R17T1 - Atomic7732
Post by: blotz on November 09, 2013, 04:47:16 AM
I wonder why this doesn't work
*glances at world*
Title: Re: Map War 2 - G6R17T1 - Atomic7732
Post by: Bla on November 11, 2013, 01:23:05 AM
Bump
Title: Re: Map War 2 - G6R17T1 - Atomic7732
Post by: blotz on November 11, 2013, 05:06:46 AM
i don't think he knows it had started
we were half joking on the irc so might have to pm him or something
Title: Re: Map War 2 - G6R17T1 - Atomic7732
Post by: atomic7732 on November 11, 2013, 10:35:34 AM
I've been gone pretty much so I'll do this soon.
Title: Re: Map War 2 - G6R17T1 - Atomic7732
Post by: Bla on November 11, 2013, 04:34:12 PM
Atomic's turn has expired - he can jump in again whenever he wants to.

Bong can spend 156 resources.
Title: Re: Map War 2 - G6R17T1 - Bong
Post by: atomic7732 on November 11, 2013, 08:26:36 PM
I should have 20 resources left over.
Title: Re: Map War 2 - G6R17T1 - Bong
Post by: Bla on November 12, 2013, 03:49:41 AM
Bong can spend 156 resources.
Title: Re: Map War 2 - G6R17T2 - Bong
Post by: Bla on November 13, 2013, 04:09:15 AM
Bump
Title: Re: Map War 2 - G6R17T2 - Bong
Post by: Darvince on November 13, 2013, 07:34:47 AM
Bong said in the irc that he won't be back until today afternoon
Title: Re: Map War 2 - G6R17T2 - Bong
Post by: blotz on November 13, 2013, 02:17:43 PM
and the vacation the vacation thread!
Title: Re: Map War 2 - G6R17T2 - Bong
Post by: blotz on November 14, 2013, 04:52:30 PM
upgraded
4 cities to level 4: 100
2 extractors to level 1: 24
1 extractor to level 2: 27
156-151=5
'quest trade with darvince

edit: map
Title: Re: Map War 2 - G6R17T2 - Bong
Post by: Darvince on November 14, 2013, 04:53:26 PM
GIGGITY GIGGITY GIGGITY GIGGITY GIGGITY GIGGITY
Title: Re: Map War 2 - G6R17T2 - Bong
Post by: Darvince on November 14, 2013, 05:06:39 PM
THANK YOU BASED BONG
Title: Re: Map War 2 - G6R17T2 - Bong
Post by: blotz on November 14, 2013, 05:09:51 PM
bla's gonna explode at your png file name
Title: Re: Map War 2 - G6R17T2 - Bong
Post by: Darvince on November 14, 2013, 11:20:18 PM
well it's named that cause we already did R17 and it wanted to name the file G6R17T3 (New) which imo is even wörse
Title: Re: Map War 2 - G6R17T2 - Bong
Post by: Bla on November 15, 2013, 12:41:42 AM
Naru523  can spend 213 resources. And yes the filename should be G6R17T3 and the next G6R17T4. The other round 17 is not considered a part of the game.

If someone has contact with Naru please tell him.
Title: Re: Map War 2 - G6R17T4 - Naru523
Post by: atomic7732 on November 15, 2013, 06:13:26 AM
i believe bong pm'd him and i sent him an ask on tumblr to which he responded almost immediately that he was aware
Title: Re: Map War 2 - G6R17T4 - Naru523
Post by: Darvince on November 15, 2013, 09:23:41 AM
inb4 he goes three minutes before his turn expires
Title: Re: Map War 2 - G6R17T4 - Naru523
Post by: blotz on November 15, 2013, 12:46:20 PM
ye.
Title: Re: Map War 2 - G6R17T4 - Naru523
Post by: Naru523 on November 15, 2013, 03:17:33 PM
Watching the previous videos perked up my interest for this game so I'll see what I can do today. atm I've forgotten all the mechanics of the game so it may take awhile.

Also, I just realized how young I was in the videos. Incredible.
Title: Re: Map War 2 - G6R17T4 - Naru523
Post by: Naru523 on November 15, 2013, 11:28:02 PM
Whoa I've finally contributed.
Title: Re: Map War 2 - G6R17T4 - Naru523
Post by: Darvince on November 16, 2013, 12:30:06 PM
bla of calculate
Title: Re: Map War 2 - G6R17T4 - Naru523
Post by: blotz on November 16, 2013, 12:39:12 PM
the scoreboard
Title: Re: Map War 2 - G6R17T4 - Naru523
Post by: Bla on November 16, 2013, 03:05:31 PM
I just moved and am very busy atm so it might take a few days sorry.
Title: Re: Map War 2 - G6R17T4 - Naru523
Post by: blotz on November 16, 2013, 05:11:43 PM
inb4 [Paused] again
jk it's fine
Title: Re: Map War 2 - G6R17T4 - Naru523
Post by: Bla on November 22, 2013, 09:37:46 AM
Sorry about the delay. Naru's turn is invalid, because he built a level 5 city, which requires 128 technology to build, but he currently has 71 technology. Please redo turn, you can still spend 213 resources.

The tech requirements can be seen here on page 10:
http://static1.wikia.nocookie.net/__cb20120923193452/bla/images/b/b3/Map_War_2_Manual.pdf (http://static1.wikia.nocookie.net/__cb20120923193452/bla/images/b/b3/Map_War_2_Manual.pdf)
Title: Re: Map War 2 - G6R17T4 - Naru523 (Redo)
Post by: Naru523 on November 22, 2013, 05:24:23 PM
let's try again
Title: Re: Map War 2 - G6R17T4 - Naru523 (Redo)
Post by: Bla on November 23, 2013, 08:51:23 AM
Round 18 has begun, Atomic can spend 529 reshaurzes.
Title: Re: Map War 2 - G6R18T1 - Atomic7732
Post by: atomic7732 on November 23, 2013, 02:34:57 PM
barbaria's gone
Title: Re: Map War 2 - G6R18T1 - Atomic7732
Post by: Bla on November 23, 2013, 02:39:26 PM
Bong can spend 224 resources.
Title: Re: Map War 2 - G6R18T2 - Bong
Post by: blotz on November 23, 2013, 03:32:31 PM
four resources left?
Title: Re: Map War 2 - G6R18T2 - Bong
Post by: Darvince on November 23, 2013, 03:34:41 PM
Taken

done. afaik spent 164 resources.
Title: Re: Map War 2 - G6R18T2 - Bong
Post by: Bla on November 23, 2013, 03:44:25 PM
Naru523 can spend 287 resources.
Title: Re: Map War 2 - G6R18T4 - Naru523
Post by: Naru523 on November 23, 2013, 03:55:21 PM
Spent 280.
Title: Re: Map War 2 - G6R19T1 - Atomic7732
Post by: Bla on November 23, 2013, 04:39:49 PM
Sorry, I counted it as you having spent 316, see attached calculator file.

Round 19 has started. Darvince developed a zone the same turn as he claimed it, which isn't possible, so I removed his level 1 city on that zone, so use the map below. I also counted it as Darvince having overspent by 5.

Atomic can spend 761 resources.
Title: Re: Map War 2 - G6R19T1 - Atomic7732
Post by: Darvince on November 23, 2013, 04:42:54 PM
oh I did? woops.
Title: Re: Map War 2 - G6R19T1 - Atomic7732
Post by: atomic7732 on November 23, 2013, 05:29:56 PM
should be: 2*15+6*15+3*25+5*7+2*4+3*55+2*25 + 2*10+2*10+165+75+25

give dar all resources i don't spend (my calcs say 3 but it's probably more)

Also NNAIATABANHA has declared war on the yellow nation of bong lotz
Title: Re: Map War 2 - G6R19T1 - Atomic7732
Post by: blotz on November 23, 2013, 05:34:47 PM
down
Title: Re: Map War 2 - G6R19T1 - Atomic7732
Post by: Bla on November 24, 2013, 04:47:11 AM
Bong can spend 313 resources.
Title: Re: Map War 2 - G6R19T2 - Bong
Post by: atomic7732 on November 24, 2013, 11:41:16 AM
umbongo

um bong go :P
Title: Re: Map War 2 - G6R19T2 - Bong
Post by: blotz on November 24, 2013, 04:30:30 PM
sooo
attacked
4 level 1 extrators: 40
4 level 1 sea base: 40
4 level 0 land area: 10
1 level 2 milit base: 75
1 level 1 milit base: 25

upgraded
3 level 3 cities: 42
4 level 2 cities: 28
2 level 4 cities: 50

total: 310
313 - 310 = 3

wait is thsi round tech change orsomething? what's my current tech?
wait i think it's next turn
Title: Re: Map War 2 - G6R19T2 - Bong
Post by: Darvince on November 24, 2013, 06:36:53 PM
i have 2 resources left according to nuecalc
Title: Re: Map War 2 - G6R19T2 - Bong
Post by: Naru523 on November 24, 2013, 09:32:41 PM
330 spent
Title: Re: Map War 2 - G6R19T2 - Bong
Post by: Bla on November 24, 2013, 10:43:59 PM
What is nuecalc?
Title: Re: Map War 2 - G6R19T2 - Bong
Post by: Darvince on November 25, 2013, 12:00:54 AM
my paper-based calculations (for myself) combined with atomic's calculator which is apparently inaccurate (for nue)
Title: Re: Map War 2 - G6R19T2 - Bong
Post by: Bla on November 25, 2013, 12:05:52 AM
Link to his calc?

I don't get why you would use paper or whatever when you can just use the one I made, or what is wrong with it?
http://dl.dropbox.com/u/31772508/Blacalc%20Map%20War%202.xlsx (http://dl.dropbox.com/u/31772508/Blacalc%20Map%20War%202.xlsx)
Title: Re: Map War 2 - G6R19T2 - Bong
Post by: Darvince on November 25, 2013, 12:12:27 AM
I have to open laggy excel and also I printed page 7 of the PDF because they're so laggy on my computer
Title: Re: Map War 2 - G6R19T2 - Bong
Post by: atomic7732 on November 25, 2013, 12:43:17 AM
<Kalassak> what is nuecalc
<Kalassak> i was waiting for your answer :P
<sagua> uhh the thing you use to calculate
<sagua> I thought you used the one that is in the temporary mw2 document???
<sagua> or had some other unofficial one?
<Kalassak> i haven't used any calc excels or anything ever
<Kalassak> the past few turns i've done literally what i posted last turn of mine
<Kalassak> i just type it into google and look at the manual
<sagua> oh
<sagua> tell that to Bla because idk
<sagua> tell that to Bla on mw2 topic
<Kalassak> you're the one that used it
<Kalassak> i would assume you have the file
<sagua> that used what
<Kalassak> idk i recall making a calc but i thought it was broken or needed to be checked or something
<Kalassak> my calculationy thing
<Kalassak> oh wait
<Kalassak> there's an xslx or whatever that i made once
<sagua> nuecalc is a google document made by me iirc
<Kalassak> yes
<Kalassak> so then
<Kalassak> i'm confused
<sagua> goo put this in mw2 topic
Title: Re: Map War 2 - G6R19T2 - Bong
Post by: Bla on November 25, 2013, 01:16:53 PM
Ok, unfortunately there was an error in the Blacalc - the production boost of level 2, 3 and 4 extractors were accidentally unchanged in the update from game 5 to 6, which means it was much too big in the calculation, so everybody's productions have been somewhat too high, especially Atomic's. Upgrading gives this production boost according to the rules

Level 2 = 10 (20 in calc)
Level 3 = 25 (80 in calc)
Level 4 = 40 (240 in calc)

These errors have been fixed in the version that I have uploaded to the Dropbox link now. I have also recalculated all your zones and production on the latest map after your turns were taken, so you could spend the resources that were displayed on the scoreboard.

Also, my calculations don't seem to agree with Naru, and especially Bong's turn doesn't seem to have anything to do with what he wrote in his post. From my calculations you overspent by just below 20%.
Note: The attached G5R19T2.xlsx file here is without the fix for extractor production. For calculating the costs of your turns the errors shouldn't have made any difference though.



So round 20 has begun. Atomic can spend 579 resources and everyone can set their tech rates when taking their turn.

Also here's the G6 calc imported to Google docs:
https://docs.google.com/spreadsheet/ccc?key=0AhyGV27WETcEdGtoQ0ZpU3hlRTUzZkdvbW5nRGc4RVE#gid=0
I will probably not maintain it, anyway you could easily privately import the Blacalc to Google docs after downloading it from Dropbox and just use it in a browser if you wanted to.
Title: Re: Map War 2 - G6R20T1 - Atomic7732
Post by: atomic7732 on November 25, 2013, 01:38:09 PM
6*10+25+3*(3*10)+5*13+2*7+3*93+25

i own the south pole

tech to 8%
Title: Re: Map War 2 - G6R20T1 - Atomic7732
Post by: Darvince on November 25, 2013, 01:39:29 PM
Oh yes while you're being all official I might as well have mentioned the darcalc that had accurate productions for game 6 but of course Bla never makes mistakes Blallmighty Bla heil.
Title: Re: Map War 2 - G6R20T1 - Atomic7732
Post by: Bla on November 25, 2013, 01:53:52 PM
Bong can spend 199 resources and set tech rate.

Oh yes while you're being all official I might as well have mentioned the darcalc that had accurate productions for game 6 but of course Bla never makes mistakes Blallmighty Bla heil.
I never said I didn't make mistakes, I probably make plenty because Map War 2 is so complicated, but I do my best to avoid them and that's also why I just spent 1-2 hours recounting all the values on the map pretty much one week after I did the same thing when the game was started again just so you people can play. If you find a mistake though you should point it out rather than making your own calc and ignoring the error.

In my recent post I simply asked why people didn't use the Blacalc, and it didn't seem to have anything to do with the error, but rather was because you were too lazy to open Excel. Maybe the reason why I asked was because I was wondering if I had made an error in the calculator. I was interested in how I could make the calculator so good that people wouldn't need unofficial alternatives. You didn't write any errors though but I put it in a Google doc so you wouldn't have to open it in Excel, which seemed to be your issue.

I don't exactly see why you are now writing that personal attack as always hiding behind your arrogant wall of sarcasm, but if you want to start that, do go on and make yourself look even more stupid.
Title: Re: Map War 2 - G6R20T1 - Atomic7732
Post by: Naru523 on November 25, 2013, 02:51:17 PM
Oh yes while you're being all official I might as well have mentioned the darcalc that had accurate productions for game 6 but of course Bla never makes mistakes Blallmighty Bla heil.

No need to make unnecessary comments. You shouldn't recreate another bad blood, Darvince. You're better than this.
Title: Re: Map War 2 - G6R20T2 - Bong
Post by: Bla on November 25, 2013, 03:02:34 PM
<blotz>omg bla do you like alt-tab between pictures checking if their correct for every single turn?
<blotz>that's what i did
<blotz>it's PAINFUL

Here's how I do it
Blaist Map War 2 Check Method (http://www.youtube.com/watch?v=0UW7wDueOAI#ws)
Title: Re: Map War 2 - G6R20T2 - Bong
Post by: blotz on November 26, 2013, 01:06:36 PM
overspend 4?
10 sea zones (some mi mght be extators or whatever put i put them all as sea)
and 1 sea zone 2 distances os 3 multiplier
and 1 land zone 2 distance so 3 multiplier
upped 1 level 1 military
upped 1 level 3 military
upped 2 level 2 cities
Title: Re: Map War 2 - G6R20T2 - Bong
Post by: Bla on November 26, 2013, 01:11:39 PM
Turn invalid, you can't conquer zones from a distance without also conquering zones so that it is adjacent to your zones.

(You can't conquer the level 4 extractor on land)
Title: Re: Map War 2 - G6R20T2 - Bong
Post by: blotz on November 26, 2013, 01:16:20 PM
ok so just like take out me conquering that zone
Title: Re: Map War 2 - G6R20T2 - Bong
Post by: blotz on November 26, 2013, 01:25:23 PM
ok so scratch that instead i will make a level3 military
Title: Re: Map War 2 - G6R20T2 - Bong
Post by: Bla on November 26, 2013, 01:29:05 PM
Darvince can spend 275 resources.
Title: Re: Map War 2 - G6R20T3 - Darvince
Post by: Darvince on November 26, 2013, 03:46:26 PM
kolkute

edit: blacalc is cute i'm just trying to figure out if there's a way for you to put in your technology then cells for upgrading infrastructure become gray or some other color indicating invalidation
Title: Re: Map War 2 - G6R20T3 - Darvince
Post by: Darvince on November 26, 2013, 04:13:42 PM
Blacalc (https://docs.google.com/spreadsheet/ccc?key=0AhyGV27WETcEdGtoQ0ZpU3hlRTUzZkdvbW5nRGc4RVE#gid=0) says I have 1 whole resource left.

Keep tech the same
Title: Re: Map War 2 - G6R20T3 - Darvince
Post by: Naru523 on November 26, 2013, 08:52:44 PM
476 spent.
Title: Re: Map War 2 - G6R20T3 - Darvince
Post by: Bla on November 27, 2013, 02:05:43 PM
I will almost surely have time to update this tomorrow in about 18 hours.
Title: Re: Map War 2 - G6R20T3 - Darvince
Post by: blotz on November 27, 2013, 02:33:47 PM
extra with? anyways i'm fine with that
Title: Re: Map War 2 - G6R20T3 - Darvince
Post by: Bla on November 28, 2013, 07:30:51 AM
Round 21 has begun! Atomic can spend 682 resources.

Btw, use the map below - I removed a level 3 city on a zone where Bong added two city levels in a single turn.
Title: Re: Map War 2 - G6R21T1 - Atomic7732
Post by: Bla on December 01, 2013, 11:59:55 AM
Atomic's turn has expired, Bong can spend 369 resources.
Title: Re: Map War 2 - G6R21T1 - Bong
Post by: atomic7732 on December 01, 2013, 12:52:45 PM
7*10 + 5*30 + 27 + 270 + 5*25 + 2*13

MY SOUTH POLE >:(

edit: oops i might have done a level 5 where i couldn't, i thought it was a level 3
Title: Re: Map War 2 - G6R21T1 - Bong
Post by: Bla on December 01, 2013, 01:52:31 PM
Yes, I removed a level from the level 5 city, because you built two levels in one turn. Bong can spend 369 resources on this mapw.
Title: Re: Map War 2 - G6R21T2 - Bong
Post by: blotz on December 03, 2013, 01:11:46 PM
so like 9 sea bases and 6 level 4 cities and like 2 millitary level 3 bases and a level 1 military, and i took back a military 2
something like that
so
90
150
50
5
75
___
370
overspend 1
Title: Re: Map War 2 - G6R21T2 - Bong
Post by: Bla on December 03, 2013, 01:29:43 PM
Darvince can spend 382 resources.
Title: Re: Map War 2 - G6R21T2 - Bong
Post by: Bla on December 06, 2013, 02:30:55 PM
Because I forgot to update the topic title, I'll give Darvince 24 extra hours from now to take his turn.
Title: Re: Map War 2 - G6R21T3 - Darvince
Post by: Darvince on December 06, 2013, 08:16:28 PM
Because I was asleep, I'll post my turn now (I actually finished it before I slept but then went to nap.)

Also 380 spent. (https://docs.google.com/spreadsheet/ccc?key=0AhyGV27WETcEdGtoQ0ZpU3hlRTUzZkdvbW5nRGc4RVE#gid=2)
Title: Re: Map War 2 - G6R21T4 - Naru523
Post by: Bla on December 07, 2013, 04:43:16 AM
Naru can spend 591 resources.
Title: Re: Map War 2 - G6R21T4 - Naru523
Post by: Naru523 on December 08, 2013, 01:17:15 PM
65 spent.
Title: Re: Map War 2 - G6R21T4 - Naru523
Post by: blotz on December 08, 2013, 01:29:38 PM
im scared
Title: Re: Map War 2 - G6R21T4 - Naru523
Post by: Bla on December 09, 2013, 02:05:24 AM
Atomic, I calc that you spent 870 resources (overspending by more than is allowed by the rules), could you check and see if you get the same?
You conquered a level 3 military base from a distance of 1.
It's very hard to see where you get the numbers from that you typed in your message.
Title: Re: Map War 2 - G6R21T4 - Naru523
Post by: atomic7732 on December 09, 2013, 05:10:13 PM
I got the 270 from 3*90 which was the conquest cost increase for that level...

But you seem to have 7 "empty sea zones" when there should be 6 by my count

Redo of the turn??? (it doesn't make a ton of sense but i'm not sure what your plan is since i way overspent):

(obviously this isn't merged but idk if bong would have to redo his turn or what)
Title: Re: Map War 2 - G6R21T4 - Naru523
Post by: blotz on December 09, 2013, 05:12:20 PM
hey hey hey that's a sneaky redo. you saw what we all did and then you attack me. sneaky.
Title: Re: Map War 2 - G6R21T4 - Naru523
Post by: atomic7732 on December 09, 2013, 05:13:26 PM
no actually what happened is i returned a shitton of resources that i wasn't able to spend and used much less on something different (that actually was possible from the turn initially)??? so idk what the problem is

I'm not sure how that would benefit me at all since you're the only person that factors into what I do
Title: Re: Map War 2 - G6R21T4 - Naru523
Post by: Bla on December 10, 2013, 03:22:10 AM
But you need to use the total conquest cost of the military base, not the conquest cost increase (that's how much the cost increases for the single level upgrade), the total cost is 165, times 3 that's 495.

Anyway Bong can spend 369 resources on the fixed map. Naru's and Darvince's turns shouldn't be affected.
Title: Re: Map War 2 - G6R21T2 - Bong (Redo)
Post by: atomic7732 on December 10, 2013, 06:33:28 AM
But you need to use the total conquest cost of the military base, not the conquest cost increase (that's how much the cost increases for the single level upgrade), the total cost is 165, times 3 that's 495.
Yes, I know. I just used the wrong one for some reason.
Title: Re: Map War 2 - G6R21T2 - Bong (Redo)
Post by: Darvince on December 10, 2013, 08:10:22 AM
Bla can you post a map with naru's and mine turns on there (since they weren't affected)?
Title: Re: Map War 2 - G6R21T2 - Bong (Redo)
Post by: Bla on December 10, 2013, 08:29:09 AM
I will merge the maps when Bong has taken his turn.
Title: Re: Map War 2 - G6R21T2 - Bong (Redo)
Post by: blotz on December 10, 2013, 09:08:21 AM
16 extra?
all i remember is i took 9 sea bases and 2 more 2 distance
Title: Re: Map War 2 - G6R21T2 - Bong (Redo)
Post by: Darvince on December 10, 2013, 09:11:30 AM
Yay round 22
Title: Re: Map War 2 - G6R21T2 - Bong (Redo)
Post by: blotz on December 10, 2013, 09:50:18 AM
git on irc
Title: Re: Map War 2 - G6R21T2 - Bong (Redo)
Post by: Bla on December 10, 2013, 12:24:13 PM
Round 22 has begun, Atomic can spend 684 resources.

Atomic's calc is attached because I calc'd that he overspent by 38. The other turns I got the same as what people wrote, and when people use/link to the calculator document, it becomes much faster to verify your turns.

Also merged maps attached below. Use the last one.
Title: Re: Map War 2 - G6R21T2 - Bong (Redo)
Post by: Darvince on December 10, 2013, 01:34:36 PM
Kolkolkol atomic go.
Title: Re: Map War 2 - G6R21T2 - Bong (Redo)
Post by: atomic7732 on December 10, 2013, 04:20:44 PM
Bla, I added another "empty sea zone" on my redo it should be 7 now. I see what happened with the stuff idk what I did.
Title: Re: Map War 2 - G6R21T2 - Bong (Redo)
Post by: Bla on December 10, 2013, 10:44:13 PM
Ok this is what I get. Still 6 sea bases with dist 1, but 5 with dist 2. I had written the extractor as dist 2 though, which was an error, so you can spend 720 actually.
Title: Re: Map War 2 - G6R22T1 - Atomic7732
Post by: atomic7732 on December 12, 2013, 05:54:28 PM
calm your tittuses i did it dar

should be 665
Title: Re: Map War 2 - G6R22T1 - Atomic7732
Post by: Darvince on December 12, 2013, 05:57:49 PM
Blotz/Bong may spend 339 resources. Go immediately or face my wrath because I want to go today.
Title: Re: Map War 2 - G6R22T2 - Bong
Post by: Bla on December 13, 2013, 12:59:53 AM
Blotz/Bong may spend 339 resources.
Title: Re: Map War 2 - G6R22T3 - Darvince
Post by: Darvince on December 15, 2013, 02:39:00 PM
no you are not redoing you sugger

(http://universesandbox.com/forum/index.php?action=dlattach;topic=1493.0;attach=24183;image) (http://universesandbox.com/forum/index.php?action=dlattach;topic=1493.0;attach=24183;image)
Title: Re: Map War 2 - G6R22T3 - Darvince
Post by: Darvince on December 15, 2013, 02:39:49 PM
gdi usforum deleting the attachment
Title: Re: Map War 2 - G6R22T3 - Darvince
Post by: blotz on December 15, 2013, 03:53:09 PM
OFFICIAL TURN
spent like around 315 a bit. +/- 15
Title: Re: Map War 2 - G6R22T3 - Darvince
Post by: atomic7732 on December 15, 2013, 06:21:09 PM
i like how bong found out he was going to be attacked and then changed his turn

but it doesn't matter because he's going to lose anyway
Title: Re: Map War 2 - G6R22T3 - Darvince
Post by: blotz on December 15, 2013, 06:53:48 PM
darvince's fault for discussion it on the irc
Title: Re: Map War 2 - G6R22T3 - Darvince
Post by: Darvince on December 15, 2013, 07:56:18 PM
i already took my turn and then untook it because i was going to give naru some zones but then you're like "if darvince can do that why can't i i'm gonna attack darvince and nobody else cause i'm a dumbass and wanna take the worst turn possible"
Title: Re: Map War 2 - G6R22T3 - Darvince
Post by: blotz on December 15, 2013, 07:59:50 PM
i can't even touch naru...
Title: Re: Map War 2 - G6R22T3 - Darvince
Post by: Darvince on December 15, 2013, 08:09:41 PM
lol bong you would've been better off if you didn't attack me
Title: Re: Map War 2 - G6R22T3 - Darvince
Post by: Naru523 on December 15, 2013, 10:09:10 PM
t
Title: Re: Map War 2 - G6R22T3 - Darvince
Post by: Bla on December 15, 2013, 10:39:05 PM
Blotz, you have already taken your turn, you said Darvince could spend 505 resources, I changed the topic title and wrote in the scoreboard it was Darvince's turn, so it's too late to change your turn and delete your post, sorry.

Darvince can spend 505 resources on the map below.
Title: Re: Map War 2 - G6R22T3 - Darvince
Post by: Darvince on December 15, 2013, 10:54:07 PM
Okay, done, I'm overspending a little bit but I don't think it matters too much.
Title: Re: Map War 2 - G6R22T3 - Darvince
Post by: Naru523 on December 15, 2013, 11:08:44 PM
t2
Title: Re: Map War 2 - G6R22
Post by: Darvince on December 16, 2013, 07:44:45 AM
Kol I see what you edited there. >:D

Edit: can I gift a zone to someone in this turn so they can use it in the next turn?
Title: Re: Map War 2 - G6R22
Post by: Bla on December 16, 2013, 11:12:50 AM
Too late now, you need to do it when you take your turn.
Title: Re: Map War 2 - G6R22
Post by: Bla on December 16, 2013, 11:52:09 AM
Round 23 has begun, the suspiciously orange Atomic7732 can spend 822 swirly resources on the below map!
(Removed military base on Darconquered territory he forgot to remove when conquering)
Title: Re: Map War 2 - G6R23 - Atomic7732
Post by: atomic7732 on December 16, 2013, 05:08:31 PM
i hope you weren't planning on doing anything
Title: Re: Map War 2 - G6R23 - Atomic7732
Post by: Darvince on December 16, 2013, 05:37:40 PM
i give my land to atomic i won't let him have the fun of war
Title: Re: Map War 2 - G6R23 - Atomic7732
Post by: atomic7732 on December 16, 2013, 05:46:58 PM
*adds darvince to list of people to never play a game with*
Title: Re: Map War 2 - G6R23 - Atomic7732
Post by: blotz on December 16, 2013, 07:30:38 PM
darvince it's not your turn
Title: Re: Map War 2 - G6R23 - Atomic7732
Post by: Darvince on December 16, 2013, 07:32:42 PM
i give my land to atomic
Title: Re: Map War 2 - G6R23 - Atomic7732
Post by: Bla on December 17, 2013, 05:33:26 AM
Atomic has to accept you giving him the land.

Tbh, I think it's a very boring tactic to just hand all your land over to someone who attacks you. That make the game boring. The exact point of the game is to have fun, if you are intentionally up to ruining the fun as your message suggests I think that's a bad way to play the game. Btw, revolutions were removed in case you were thinking of that.

Bong can spend 334 resources.
Title: Re: Map War 2 - G6R23T2 - Bong
Post by: blotz on December 19, 2013, 05:39:46 PM
320 spent
Title: Re: Map War 2 - G6R23T2 - Bong
Post by: Bla on December 19, 2013, 10:46:03 PM
Darvince can spend 436 resources.

Atomic please reply whether you accept Darvince's nation transfer.
Title: Re: Map War 2 - G6R23T3 - Darvince
Post by: Darvince on December 19, 2013, 10:56:12 PM
make my nation barbaria i don't want to play anymore and atomic will never accept that
Title: Re: Map War 2 - G6R23T3 - Darvince
Post by: Bla on December 19, 2013, 11:06:21 PM
Naru523 can spend 762 resources on this map.

Also it's not my job to turn your zone into Barbaria, but now it's done anyway.
Title: Re: Map War 2 - G6R23T4 Naru523
Post by: atomic7732 on December 20, 2013, 12:17:46 AM
make my nation barbaria i don't want to play anymore and atomic will never accept that
You're right, I won't be playing games with you
Title: Re: Map War 2 - G6R23T4 - Naru523
Post by: Bla on December 20, 2013, 05:55:56 AM
I think that to make games like these enjoyable, you should be prepared for the fact that you can get attacked by anyone anytime in the game, and not just leave if you think you're going to lose or because you get surprised or whatever.

I can understand that it may not seem fun if you think you're going to lose. Well in this game I don't think the winner is determined yet at all so I guess that's not really the case here.

In any case... Leaving the game because it "doesn't seem fun anymore" after getting attacked is somewhat cowardly in my opinion. It makes the gameplay more boring, so I think we should consider some solutions to the problem.

1: Allow someone who isn't currently in the game to take control of Barbarian zones.
2: Set penalties for leaving the game that will apply the next game you join. For example, not being allowed to join the first round in the next game, losing 20% of your production the first 5 rounds, or something like that. There could be different penalties for leaving, giving your nation to someone else or getting eliminated (with no penalty for getting eliminated for example).

Those are some of the ideas I could come up with atm. If all playing people would be ok with it, I would be fine with taking control of Barbaria.
Title: Re: Map War 2 - G6R23T4 - Naru523
Post by: Darvince on December 20, 2013, 07:48:32 AM
Yes Bla will win muahahahaha my plan is complete >:D
Title: Re: Map War 2 - G6R23T4 - Naru523
Post by: Bla on December 20, 2013, 07:50:10 AM
If anyone else who doesn't play wants to take over and all playing people accept it I'll let the other person do it instead.
Title: Re: Map War 2 - G6R23T4 - Naru523
Post by: Darvince on December 20, 2013, 08:18:05 AM
Hrmph. I guess then I'll take back my nation for purposes...

Btw can't edit map right now I'm at school on my iplam...
Title: Re: Map War 2 - G6R23T3 - Darvince
Post by: Darvince on December 20, 2013, 11:49:51 AM
goodhi my dear enemies
Title: Re: Map War 2 - G6R23T3 - Darvince
Post by: atomic7732 on December 20, 2013, 12:20:05 PM
1: Allow someone who isn't currently in the game to take control of Barbarian zones.
2: Set penalties for leaving the game that will apply the next game you join. For example, not being allowed to join the first round in the next game, losing 20% of your production the first 5 rounds, or something like that. There could be different penalties for leaving, giving your nation to someone else or getting eliminated (with no penalty for getting eliminated for example).
good ideas
Title: Re: Map War 2 - G6R23T3 - Darvince
Post by: Bla on December 20, 2013, 03:02:00 PM
Ok, Naru can spend 762 resources.
Title: Re: Map War 2 - G6R23T4 - Naru523
Post by: Naru523 on December 20, 2013, 03:36:42 PM
Operation Calizona is in operation (x2).
Title: Re: Map War 2 - G6R23T4 - Naru523
Post by: Bla on December 20, 2013, 04:41:14 PM
Round 24 has begun! Atomic7732 can spend 870 resources on the map below. (A level was removed from a level 3 military base that Atomic had upgraded by 2 levels).
Also, I got something very different from 745 resources spent by Naru.

I entered all the values in this google doc
https://docs.google.com/spreadsheet/ccc?key=0AhyGV27WETcEdGtoQ0ZpU3hlRTUzZkdvbW5nRGc4RVE&usp=drive_web#gid=0
I recommend that everyone uses it in the future, just edit the calc on your tabs, because it
1: Makes it much faster to check your turns, so you have to wait less
2: Makes it less likely that I miscount something
I'm considering making it mandatory, but it depends on what you think.

Also another idea I'm considering is making it allowed to build multiple levels during your turn. The cost for extra levels would increase the exact same way as if you attack zones from a distance (your second level costs 3x, third 5x, etc.).
Title: Re: Map War 2 - G6R24T1 - Atomic7732
Post by: Darvince on December 20, 2013, 06:37:06 PM
wait what i didn't take anything i was going to fight back
!!!!!!!!!!!

whatever i'll just let people eat me, the same as if i was barbaria
Title: Re: Map War 2 - G6R24T1 - Atomic7732
Post by: Bla on December 21, 2013, 05:32:08 AM
If you would just copy the previous maps and post it as your turn there's no point in not becoming Barbaria. You would just be holding up the game then. I propose making the proposed penalties apply equally to that situation as to when people abandon their nation.
Title: Re: Map War 2 - G6R24T1 - Atomic7732
Post by: Darvince on December 21, 2013, 10:06:48 AM
oh no I meant I was going to upgrade things during my turn (and maybe attack if I feel like it)
Title: Re: Map War 2 - G6R24T1 - Atomic7732
Post by: Bla on December 21, 2013, 11:51:31 AM
oh no I meant I was going to upgrade things during my turn (and maybe attack if I feel like it)
whatever i'll just let people eat me, the same as if i was barbaria
Barbaria doesn't upgrade things or attack others.
Title: Re: Map War 2 - G6R24T1 - Atomic7732
Post by: Darvince on December 21, 2013, 02:07:11 PM
mfw barbaria doesn't upgrade things
Title: Re: Map War 2 - G6R24T1 - Atomic7732
Post by: atomic7732 on December 21, 2013, 02:43:21 PM
barbaria is not bla's puppet
Title: Re: Map War 2 - G6R24T1 - Atomic7732
Post by: Darvince on December 21, 2013, 11:36:21 PM
kol I thought it upgraded things but didn't attack
Title: Re: Map War 2 - G6R24T1 - Atomic7732
Post by: Bla on December 23, 2013, 10:52:32 AM
Bump, ~6 hours left.
Title: Re: Map War 2 - G6R24T1 - Atomic7732
Post by: Bla on December 23, 2013, 04:45:25 PM
Bong can spend 349 resources.
Title: Re: Map War 2 - G6R24T1 - Bong
Post by: Bla on December 25, 2013, 04:04:37 PM
Bump, one day left of Bong's turn, plus 40 minutes.
Title: Re: Map War 2 - G6R24T1 - Bong
Post by: Bla on December 26, 2013, 05:54:38 PM
Bong's turn has expired. Darvince can spend 495 resources.
Title: Re: Map War 2 - G6R24T1 - Darvince
Post by: atomic7732 on December 27, 2013, 01:43:23 AM
should i go
Title: Re: Map War 2 - G6R24T1 - Darvince
Post by: Bla on December 27, 2013, 06:43:24 AM
Yes, or Bong, or Darvince
Title: Re: Map War 2 - G6R24T1 - Darvince
Post by: blotz on December 27, 2013, 06:45:37 AM
wait I can still go.? Yay. Will go after summer camp
Title: Re: Map War 2 - G6R24T1 - Darvince
Post by: Bla on December 27, 2013, 06:54:14 AM
Anyone who missed their turn can jump into the game whenever they want.
Title: Re: Map War 2 - G6R24T1 - Darvince
Post by: FiahOwl on December 27, 2013, 07:18:24 AM

This message is only viewable with Universe Sandbox Galaxy Edition. Access it and much more with promo-code '115308'.

Title: Re: Map War 2 - G6R24T1 - Darvince
Post by: Darvince on December 27, 2013, 11:48:01 AM
bong is australian
Title: Re: Map War 2 - G6R24T1 - Darvince
Post by: atomic7732 on December 27, 2013, 02:09:36 PM
hi
Title: Re: Map War 2 - G6R24T1 - Darvince
Post by: Bla on December 27, 2013, 02:10:42 PM
Bong or Darvince can take their turn.
Title: Re: Map War 2 - G6R24T1 - Darvince
Post by: blotz on December 28, 2013, 02:29:33 PM
give 4 extra to darv?
Title: Re: Map War 2 - G6R24T1 - Darvince
Post by: Bla on December 28, 2013, 03:00:16 PM
Ok, Darvince can take his turn, and remember that the 4 extra cannot be spent before next round.
Title: Re: Map War 2 - G6R24T1 - Darvince
Post by: Bla on January 01, 2014, 07:50:57 AM
Naru can spend 390 resources.

If Darvince doesn't take his turn before Naru, Darvince will miss his turn this round.
Title: Re: Map War 2 - G6R24T3 - Naru523
Post by: Darvince on January 01, 2014, 02:02:57 PM
what the ponykol
Title: Re: Map War 2 - G6R24T3 - Naru523
Post by: Naru523 on January 01, 2014, 02:29:36 PM
done
Title: Re: Map War 2 - G6R24T3 - Naru523
Post by: blotz on January 01, 2014, 03:21:44 PM
boo darv
Title: Re: Map War 2 - G6R24T3 - Naru523
Post by: Darvince on January 01, 2014, 06:08:37 PM
bla went to sleep i can still go!!!!
Title: Re: Map War 2 - G6R24T3 - Naru523
Post by: Darvince on January 01, 2014, 06:12:59 PM
see I went!!!
Title: Re: Map War 2 - G6R24T3 - Naru523
Post by: Bla on January 01, 2014, 10:36:02 PM
As I wrote it is too late for you to take your turn after your turn expired and the last player took its turn. But if Atomic, Naru and Bong approve of your turn, I'll consider it valid.
Title: Re: Map War 2 - G6R25
Post by: atomic7732 on January 01, 2014, 11:11:35 PM
I don't see why he can't take it last, before you have updated everything?

nevermind, because it is possible that you could be updating

but sure the turn is ok
Title: Re: Map War 2 - G6R25
Post by: Naru523 on January 01, 2014, 11:12:59 PM
sure it's fine
Title: Re: Map War 2 - G6R25
Post by: Bla on January 02, 2014, 01:37:31 AM
Noticed that Bong probably hasn't considered this rule in his turn:

Quote from: Manual page 12
You cannot use zones which you gift to conquer or claim other zones bordering them the same turn that you gift them.

So either Bong must get back the two zones I marked with communism or pay distance costs to conquer the zones west of them. Which do you want?
If you take them back, Darvince's upgrades to infrastructure won't be applied, but you can say if you want to upgrade them.
Title: Re: Map War 2 - G6R25
Post by: blotz on January 02, 2014, 04:46:58 AM
ok
wait what just do what darvince choses
Title: Re: Map War 2 - G6R25
Post by: Darvince on January 02, 2014, 03:44:00 PM
bong if you're ok with overspending i'll keep them
Title: Re: Map War 2 - G6R25
Post by: blotz on January 02, 2014, 04:31:14 PM
uh how much did i overspend
Title: Re: Map War 2 - G6R25
Post by: Bla on January 02, 2014, 10:38:00 PM
I'm not going to calculate that before I check all the turns so please decide what you want to do asap.
Title: Re: Map War 2 - G6R25
Post by: blotz on January 03, 2014, 05:24:05 AM
overspend
Title: Re: Map War 2 - G6R25
Post by: Bla on January 03, 2014, 09:54:28 AM
Because Bong couldn't afford the turn if he had given the zones to Darvince, I have given two of the zones back to Darvince.

Round 25 has begun, Atomic can spend 988 resources, and everyone can set their tech rates when taking their turn.

Also some players may want to take a look at who they are (and aren't) trading with and stuff. ;)

Use the map below.
Title: Re: Map War 2 - G6R25T1 - Atomic7732
Post by: Bla on January 06, 2014, 11:09:47 AM
Bong may spend 274 resources and change tech rate.
Title: Re: Map War 2 - G6R25T1 - Bong
Post by: Bla on January 07, 2014, 11:09:07 PM
Bump
Title: Re: Map War 2 - G6R25T1 - Bong
Post by: blotz on January 08, 2014, 03:59:33 PM
i didn't spend a lot
tech to 15
Title: Re: Map War 2 - G6R25T1 - Bong
Post by: Bla on January 08, 2014, 10:47:07 PM
Naru523 may spend 665 resources and set tech rate.
Title: Re: Map War 2 - G6R25T2 - Naru523
Post by: Darvince on January 09, 2014, 09:07:11 AM
Can't Kalassak still go
Title: Re: Map War 2 - G6R25T2 - Naru523
Post by: Bla on January 09, 2014, 12:03:51 PM
He can.
Title: Re: Map War 2 - G6R25T2 - Naru523
Post by: Naru523 on January 11, 2014, 01:28:51 PM
Tech to 12.
Title: Re: Map War 2 - G6R25T2 - Naru523
Post by: Darvince on January 11, 2014, 01:41:48 PM
what the christ
Title: Re: Map War 2 - G6R25T2 - Naru523
Post by: Bla on January 11, 2014, 02:03:34 PM
Darvince can spend 292 resources and set tech rate.

If Atomic doesn't take his turn before Darvince, the game might skip to the next round.
Title: Re: Map War 2 - G6R25T3 - Darvince
Post by: atomic7732 on January 11, 2014, 02:40:40 PM
bla put the online calc on either the nations sheet or in the first post please

1000!!!!!!! resource.net
this is simpular

tech to 5
Title: Re: Map War 2 - G6R25T3 - Darvince
Post by: Darvince on January 11, 2014, 03:05:12 PM
tech to 5 i'll post my turn in a bit
Title: Re: Map War 2 - G6R25T3 - Darvince
Post by: blotz on January 11, 2014, 03:40:45 PM
i thought the tech had to be by 5 naru
Title: Re: Map War 2 - G6R25T3 - Darvince
Post by: Bla on January 11, 2014, 04:46:18 PM
Imported the calc and tech view into the scoreboard Google doc.
Title: Re: Map War 2 - G6R25T3 - Darvince
Post by: Bla on January 12, 2014, 10:40:07 PM
Bump
Title: Re: Map War 2 - G6R25T4 - Darvince
Post by: Bla on January 16, 2014, 10:53:03 AM
Darvince's turn has expired and round 26 has begun. Bong may spend 424 resources.
Title: Re: Map War 2 - G6R26T1 - Bong
Post by: Darvince on January 16, 2014, 02:20:44 PM
What my tech can't get changed this is blasphemy!!!!!
Title: Re: Map War 2 - G6R26T1 - Bong
Post by: Bla on January 19, 2014, 05:18:50 AM
Bump. About 5 hours left.
Title: Re: Map War 2 - G6R26T1 - Bong
Post by: blotz on January 19, 2014, 05:42:27 AM
chose file didn't work :(
will upload later
Title: Re: Map War 2 - G6R26T1 - Bong
Post by: blotz on January 19, 2014, 05:48:36 AM
wait i was posting and like 5 of those came up
Title: Re: Map War 2 - G6R26T1 - Bong
Post by: Bla on January 19, 2014, 11:51:26 AM
Naru523 may spend 706 resources.

Darvince can also jump in, but Atomic takes his turn first, the game can skip to the next round.
Title: Re: Map War 2 - G6R26T2 - Naru523
Post by: Darvince on January 19, 2014, 12:15:50 PM
why did my tech not change!!!
Title: Re: Map War 2 - G6R26T2 - Naru523
Post by: Bla on January 19, 2014, 01:22:19 PM
why did my tech not change!!!
It did. I changed it in the google doc several days ago. I forgot it at first because you didn't take your turn.
Title: Re: Map War 2 - G6R26T2 - Naru523
Post by: Naru523 on January 19, 2014, 02:10:56 PM
went
Title: Re: Map War 2 - G6R26T2 - Naru523
Post by: blotz on January 19, 2014, 02:52:32 PM
oshit
Title: Re: Map War 2 - G6R26T2 - Naru523
Post by: Darvince on January 19, 2014, 05:44:53 PM
Oh I didn't check the google doc because I'm a pony... :P
Title: Re: Map War 2 - G6R26T2 - Naru523
Post by: Bla on January 19, 2014, 08:40:34 PM
Atomic can spend 977 resources.
Title: Re: Map War 2 - G6R26T3 - Atomic7732
Post by: blotz on January 21, 2014, 05:44:18 PM
is it just me or does the most active person win
Title: Re: Map War 2 - G6R26T3 - Atomic7732
Post by: Bla on January 21, 2014, 11:01:37 PM
Well being inactive reduces your chance of winning.
Title: Re: Map War 2 - G6R26T3 - Atomic7732
Post by: Bla on January 22, 2014, 11:37:42 AM
Bump, turn expires in some hours.
Title: Re: Map War 2 - G6R26T3 - Atomic7732
Post by: atomic7732 on January 22, 2014, 01:33:17 PM
i shall when i get home
Title: Re: Map War 2 - G6R26T3 - Atomic7732
Post by: Bla on January 23, 2014, 06:59:48 AM
Atomic's turn has expired, Bong may spend 408 resources. Use this map - remember to remove an infrastructure level from zones you conquer.

Also a hint: Zones that "connect" diagonally (that is, they don't actually connect as they share no pixels on their border) don't take 0 distance to conquer from zones diagonally to it. They must be invaded from the other sides.
So in the example below, red would have to conquer zone 3 and then pay 1 distance cost multiplier to conquer zone 4.

At last, I officially recommend using the Blacalc in the scoreboard Google doc when taking your turns.
Title: Re: Map War 2 - G6R27T1 - Bong
Post by: blotz on January 23, 2014, 01:59:45 PM
kol
Title: Re: Map War 2 - G6R27T1 - Bong
Post by: Naru523 on January 23, 2014, 05:59:42 PM
I declare war on Bong for invading me. Trade links between our nations are closed.
Title: Re: Map War 2 - G6R27T1 - Bong
Post by: blotz on January 23, 2014, 06:24:36 PM
i thought you were going to anyways, revengeful RODvenio
Title: Re: Map War 2 - G6R27T1 - Bong
Post by: Naru523 on January 23, 2014, 06:33:58 PM
Good.
Title: Re: Map War 2 - G6R27T1 - Bong
Post by: atomic7732 on January 23, 2014, 09:03:21 PM
d if nar needs connections uhhh i'll gift
Title: Re: Map War 2 - G6R27T1 - Bong
Post by: Darvince on January 23, 2014, 09:15:21 PM
ouch i am die
Title: Re: Map War 2 - G6R27T1 - Bong
Post by: Bla on January 24, 2014, 10:14:55 AM
Here's the scorebored for round 28. (it's outdated now.)

Naru can spend 1029 reshaurzes.

Also please use the calcs in the Google doc, it is taking a lot of time to count everything you did in your turns and entering it afterwards, compared to entering it while doing a turn. :l

Maybe I should make a poll to make a resource penalty for not entering the values or wait doing the rounds until people enter the values in the future. >:D
Title: Re: Map War 2 - G6R28T3 - Naru523
Post by: blotz on January 24, 2014, 12:45:43 PM
oh we're suppose to use that ok
Title: Re: Map War 2 - G6R28T3 - Naru523
Post by: Naru523 on January 24, 2014, 05:17:28 PM
waging war
Title: Re: Map War 2 - G6R28T3 - Naru523
Post by: blotz on January 24, 2014, 05:20:17 PM
wait but i'm first on the list
Title: Re: Map War 2 - G6R28T3 - Naru523
Post by: blotz on January 24, 2014, 05:20:27 PM
whatever
Title: Re: Map War 2 - G6R28T3 - Naru523
Post by: Bla on January 24, 2014, 06:37:15 PM
Round 29 has begun, Bong can spend 405 resources.
Title: Re: Map War 2 - G6R29T1 - Bong
Post by: Bla on January 28, 2014, 04:45:39 PM
Atomic can spend 921 resources.
Title: Re: Map War 2 - G6R29T1 - Atomic7732
Post by: atomic7732 on January 28, 2014, 05:56:23 PM
bam actually on time

and actually left entry for nars
Title: Re: Map War 2 - G6R29T1 - Atomic7732
Post by: Naru523 on January 28, 2014, 06:04:57 PM
ohnice
Title: Re: Map War 2 - G6R29T1 - Atomic7732
Post by: Bla on January 28, 2014, 06:30:57 PM
Round 30 has begun, Atomic can spend 1131 resources, and people can change tech rates if they want to.

Please use this map.
Title: Re: Map War 2 - G6R30T1 - Atomic7732
Post by: blotz on January 28, 2014, 06:37:02 PM
aah
Title: Re: Map War 2 - G6R30T1 - Atomic7732
Post by: atomic7732 on January 28, 2014, 08:46:43 PM
too late
Title: Re: Map War 2 - G6R30T1 - Atomic7732
Post by: Naru523 on January 28, 2014, 10:30:44 PM
It's over.
Title: Re: Map War 2 - G6R30T1 - Atomic7732
Post by: blotz on January 29, 2014, 05:39:51 AM
now for da big war
Title: Re: Map War 2 - G6R30T1 - Atomic7732
Post by: Bla on January 29, 2014, 05:55:02 AM
Round 31 has begun. Atomic can spend 1348 resources.
Title: Re: Map War 2 - G6R31T1 - Atomic7732
Post by: atomic7732 on January 29, 2014, 06:52:08 AM
Unless Naru has changed his mind, we've agreed to a diplomatic victory for peace and prosperity of the world.
Title: Re: Map War 2 - G6R31T1 - Atomic7732
Post by: Naru523 on January 29, 2014, 08:57:21 AM
Unless Naru has changed his mind, we've agreed to a diplomatic victory for peace and prosperity of the world.
Confirmed.
Title: Re: Map War 2 - G6R31T1 - Atomic7732
Post by: Bla on January 29, 2014, 11:32:18 AM
Oh kol. Well then kolgratulations to both of you.
Title: Re: Map War 2 - G6
Post by: Darvince on January 29, 2014, 11:46:02 AM
I was going to be in it but then naru decided I was tasty :P
Title: Re: Map War 2 - G6
Post by: blotz on January 29, 2014, 12:44:18 PM
no there's no big war
Title: Re: Map War 2 - G6
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Title: Re: Map War 2 - G6
Post by: blotz on January 29, 2014, 01:52:23 PM
how are mountains impassible
Title: Re: Map War 2 - G6
Post by: blotz on January 29, 2014, 01:56:08 PM
or, we could spend our time on https://github.com/MapWar3/MapWar3
Title: Re: Map War 2 - G6
Post by: FiahOwl on February 23, 2014, 10:26:23 AM

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Title: Re: Map War 2 - G6
Post by: blotz on August 09, 2014, 07:10:21 PM
anyone want to do something while mw3 gets completed
Title: Re: Map War 2 - G6
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Title: Re: Map War 2 - G6
Post by: atomic7732 on December 29, 2014, 03:23:22 PM
saunver yes
Title: Re: Map War 2 - G6
Post by: blotz on December 29, 2014, 08:02:11 PM
pretty sure bla said i guess but ok lol.
they seem pretty strategic
i want land water ratio like the ones in the maps before
Title: Re: Map War 2 - G6
Post by: Darvince on July 26, 2015, 03:52:48 AM
remember the fallen
Title: Re: Map War 2 - G6
Post by: atomic7732 on November 19, 2015, 11:00:48 PM
game 7 go?
Title: Re: Map War 2 - G6
Post by: FiahOwl on November 19, 2015, 11:15:12 PM

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Title: Re: Map War 2 - G6
Post by: Bla on November 20, 2015, 04:06:41 AM
Ahhhh so many things to do

I don't think I'll start G7 in the near future but some day I hope
Title: Re: Map War 2 - G6
Post by: vh on November 20, 2015, 09:35:59 AM
G7 (https://en.wikipedia.org/wiki/Group_of_Seven_(G7)) is a good idea
Title: Re: Map War 2 - G6
Post by: atomic7732 on November 20, 2015, 10:45:19 AM
if someone wants to make a map i could host the game
Title: Re: Map War 2 - G6
Post by: blotz on November 20, 2015, 12:55:23 PM
TAK3N
Title: Re: Map War 2 - G6
Post by: blotz on November 20, 2015, 01:39:57 PM
wip
(http://i.imgur.com/DvsIbgI.png)
Title: Re: Map War 2 - G6
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Title: Re: Map War 2 - G6
Post by: blotz on November 20, 2015, 02:44:43 PM
wip
wip
wip
wip
wip
wip
Title: Re: Map War 2 - G6
Post by: Darvince on November 20, 2015, 03:19:42 PM
rip
rip
rip
rip
rip
rip
Title: Re: Map War 2 - G6
Post by: blotz on November 28, 2015, 06:16:27 PM
any suggestions?

(http://i.imgur.com/eqKDeC6.png)
Title: Re: Map War 2 - G6
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Title: Re: Map War 2 - G6
Post by: blotz on November 28, 2015, 06:40:11 PM
ok fix'd fix'd and fix'd
(http://i.imgur.com/RxoalhZ.png)
Title: Re: Map War 2 - G6
Post by: blotz on June 22, 2016, 02:56:09 PM
bump
Title: Re: Map War 2 - G6
Post by: Bla on June 22, 2016, 03:23:41 PM
Ahhhh so many things to do

I don't think I'll start G7 in the near future but some day I hope
Title: Re: Map War 2 - G6
Post by: blotz on June 22, 2016, 03:32:53 PM
if someone wants to make a map i could host the game
Title: Re: Map War 2 - G6
Post by: atomic7732 on June 22, 2016, 03:39:16 PM
prettify the map to blamap standards
Title: Re: Map War 2 - G6
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Title: Re: Map War 2 - G6
Post by: blotz on June 22, 2016, 05:06:22 PM
Map War: Age of Islands
(http://i.imgur.com/fXpw8Ey.png)
Title: Re: Map War 2 - G6
Post by: blotz on June 22, 2016, 05:07:43 PM
blotz settles on island 42
(http://www.walldevil.com/wallpapers/a54/island-sky-cloud-kingdom-planet.jpg)
Title: Re: Map War 2 - G6
Post by: blotz on June 22, 2016, 05:08:48 PM
who will take this spot?
(http://minecraftgallery.com/wp-content/uploads/2013/03/minecraft-jungle-island-render.jpg)
Title: Re: Map War 2 - G6
Post by: blotz on June 22, 2016, 05:09:52 PM
new land! we must conqure it
(http://cdn.isciencetimes.com/data/images/full/2013/09/25/5098-earthquake-1.jpg)
Title: Re: Map War 2 - G6
Post by: blotz on June 22, 2016, 05:10:55 PM
the hardest of them all, the mystical floating island
(http://img12.deviantart.net/e4f0/i/2015/193/b/4/photo_manipulation___lost_mystical_island_by_vinitdesigns-d912qqf.jpg)
Title: Re: Map War 2 - G6
Post by: blotz on June 22, 2016, 05:12:56 PM
go bongatarian bombers go
(http://www.cheatcc.com/images/just_cause_3_dark_souls_easter_egg_location.jpg)
Title: Re: Map War 2 - G6
Post by: FiahOwl on June 23, 2016, 08:35:33 PM

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Title: Re: Map War 2 - G6
Post by: Darvince on June 23, 2016, 08:38:02 PM
my idea was to remove cities, make extractors even more vulnerable, but make both them and defenses more common, and additionally allow pairing of the two for highly valued zones.
Title: Re: Map War 2 - G6
Post by: blotz on June 24, 2016, 07:30:54 AM
lots of mountains, but i think that'll promote a different playstyle which is nice
also what's up with the black mountain at the bottom left

also could you like cut that top right sea zone in half? it's reallllllly big and it's a military base

also you missed a few of the land spots

top right island looks op as fuck with that extractor smack dab in surrounded by mountains and protected by a military base
Title: Re: Map War 2 - G6
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Title: Re: Map War 2 - G6
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Title: Re: Map War 2 - G6
Post by: blotz on June 24, 2016, 11:05:04 AM
you still missed a zone
between the right mountain ranges on the bottom left island
Title: Re: Map War 2 - G6
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Title: Re: Map War 2 - G6
Post by: blotz on June 24, 2016, 11:48:49 AM
top extractor zone is like half the map
(http://i.imgur.com/UkNNDz1.png)
also it'd be great if you could move those extracters to around where i pointed them too since i made an extractor density map and it's too crowded down there
(http://i.imgur.com/tNeamTh.png)
Title: Re: Map War 2 - G6
Post by: blotz on June 24, 2016, 11:52:28 AM
just made a military base density map
you could replace some of the bottom sea zones with extrators, that'd balance out nicely
(http://i.imgur.com/4i98UcM.png)
Title: Re: Map War 2 - G6
Post by: atomic7732 on June 24, 2016, 12:05:04 PM
also what's up with the black mountain at the bottom left
Title: Re: Map War 2 - G6
Post by: blotz on June 24, 2016, 12:06:36 PM
(http://i.imgur.com/1R4423M.png)
Title: Re: Map War 2 - G6
Post by: blotz on June 24, 2016, 12:16:05 PM
(http://i.imgur.com/8DaYVUQ.png)
Title: Re: Map War 2 - G6
Post by: blotz on June 24, 2016, 02:37:52 PM
who would like to play?
so far it is me, fiah, kal i think
Title: Re: Map War 2 - G6
Post by: Darvince on June 24, 2016, 04:56:04 PM
i will play friends
Title: Re: Map War 2 - G6
Post by: atomic7732 on June 24, 2016, 05:34:35 PM
After a two and a half year hiatus... Map War 2 is back:

Game 7 begins!
Title: Re: Map War 2 - G6
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Title: Re: Map War 2 - G6
Post by: FiahOwl on June 24, 2016, 07:29:00 PM

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Title: Re: Map War 2 - G6
Post by: blotz on June 24, 2016, 07:42:28 PM
tak4n
Title: Re: Map War 2 - G6
Post by: blotz on June 24, 2016, 07:50:21 PM
(http://i.imgur.com/vcMjAsG.png)
tech: 0%
Title: Re: Map War 2 - G6
Post by: atomic7732 on June 24, 2016, 08:13:07 PM
your tech must be set between 5 and 25%

i'll set mine to 10%
Title: Re: Map War 2 - G6
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Title: Re: Map War 2 - G6
Post by: atomic7732 on June 24, 2016, 08:47:32 PM
[02:51]   blotz   im guessing we shud wait 3 days to see who joins?

yes we'll be waiting approximately 72 hours from my post to get players and then we'll start the first round

whoever goes next: use bong's image and upload it as G7R0T4
Title: Re: Map War 2 - G6
Post by: Darvince on June 24, 2016, 08:57:57 PM
allahu caspianbar
Title: Re: Map War 2 - G6
Post by: atomic7732 on June 24, 2016, 09:09:29 PM
wow lakely
Title: Re: Map War 2 - G6
Post by: blotz on June 25, 2016, 06:52:47 AM
is this a challenge, darvince?
Title: Re: Map War 2 - G6
Post by: Bla on June 25, 2016, 08:06:47 AM
Some of the mountains have a very small border between the zones that could be hard to see, how about changing the map to make them a bit bigger?
Title: Re: Map War 2 - G7
Post by: blotz on June 25, 2016, 08:21:05 AM
i guess fiah was making mountains with realism in mind or something
Title: Re: Map War 2 - G7
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Title: Re: Map War 2 - G7
Post by: blotz on June 25, 2016, 11:59:35 AM
so anyone want 2 trade?
Title: Re: Map War 2 - G7
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Title: Re: Map War 2 - G7
Post by: blotz on June 25, 2016, 12:02:02 PM
pls trade
Title: Re: Map War 2 - G7
Post by: Darvince on June 25, 2016, 03:22:56 PM
no it's a caspian blotz
Title: Re: Map War 2 - G7
Post by: Bla on June 25, 2016, 03:25:12 PM
Tech: 5%.

I removed the scoreboard permissions in the Google doc, if someone takes responsibility for running it and checking the turns let me know.

Trade anyone??
Title: Re: Map War 2 - G7
Post by: blotz on June 25, 2016, 03:27:55 PM
bla wanna trade
Title: Re: Map War 2 - G7
Post by: Bla on June 25, 2016, 03:31:21 PM
bla wanna trade
YUPES
Title: Re: Map War 2 - G7
Post by: Darvince on June 25, 2016, 03:34:24 PM
so anyone want 2 trade?
YUPES
Title: Re: Map War 2 - G7
Post by: Bla on June 25, 2016, 03:44:52 PM
up for 3 way trade??

Actually I'll set my tech to 10%
Title: Re: Map War 2 - G7
Post by: Darvince on June 25, 2016, 04:10:18 PM
yes ;) ;) ;) ;)
Title: Re: Map War 2 - G7
Post by: atomic7732 on June 25, 2016, 04:24:50 PM
up for 4 way trade? i want to join the orgy trade you all

+ fiah
Title: Re: Map War 2 - G7
Post by: blotz on June 25, 2016, 04:49:06 PM
wait so for the doc page with the scores, it says round 0, so are we suppose to have 1 zone? i thought we would have 0, since for like round 1 you would display that scoreboard and we could see we all had 1 zone
Title: Re: Map War 2 - G7
Post by: atomic7732 on June 25, 2016, 04:53:57 PM
well yes but this round is weird cause people are joining so i've already updated it if you joined
Title: Re: Map War 2 - G7
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Title: Re: Map War 2 - G7
Post by: Bla on June 25, 2016, 05:02:23 PM
I trade with everyone else

Hmm the scoreboard works by being updated at the end of a round, then displays all the info relevant for the next round (income etc.), then at the end it's updated for the next round. Since people can only claim 1 zone this round it doesn't matter so much, but in the future a screenshot of the scoreboard should be posted like I used to if we follow the old traditions.
Title: Re: Map War 2 - G7
Post by: atomic7732 on June 26, 2016, 08:10:34 PM
it is officially recommended to join Map War 2
Title: Re: Map War 2 - G7
Post by: blotz on June 27, 2016, 04:30:27 PM
yep
Title: Re: Map War 2 - G7
Post by: atomic7732 on June 27, 2016, 04:31:13 PM
no one took our recommendation
Title: Re: Map War 2 - G7
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Title: Re: Map War 2 - G7
Post by: blotz on June 27, 2016, 05:44:21 PM
idk if i did this right
(https://vgy.me/oSEO0O.png)
Title: Re: Map War 2 - G7
Post by: atomic7732 on June 28, 2016, 02:43:08 AM
looks fine

i took my turn

G7R1T2 - Fiah may spend 5 resources.
Title: Re: Map War 2 - G7
Post by: Darvince on June 28, 2016, 02:47:20 AM
i'll join the trade orgy ;)
Title: Re: Map War 2 - G7
Post by: Bla on June 28, 2016, 03:24:17 AM
You can set the trade cells to refer to the production cells so you don't have to calc it manually, I've done that.

Also there's one error in the scoreboard - sea zones don't give production so Darvince has 0 production
Title: Re: Map War 2 - G7
Post by: Darvince on June 28, 2016, 05:32:43 AM
wait they don't???? oshi
Title: Re: Map War 2 - G7
Post by: blotz on June 28, 2016, 06:50:59 AM
????
. They give you control of
the surrounding sea zone, giving you access to all the adjacent zones and enabling you
to develop any infrastructure on the zone later if you want, and increase your production by 1
Title: Re: Map War 2 - G7
Post by: Bla on June 28, 2016, 08:48:22 AM
I see, I was looking at an earlier part where it only said land zones give you +1 production, but the sea base description is more clear that it gives +1. I remember implementing that rule in some of the past versions. So Bong's scoreboard is correct.
Title: Re: Map War 2 - G7
Post by: FiahOwl on June 28, 2016, 10:36:00 AM

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Title: Re: Map War 2 - G7
Post by: blotz on June 28, 2016, 10:51:56 AM
take the zone to the direct east of me of anyone wants to go for me, ill be home in about a bit less than four hours
Title: Re: Map War 2 - G7
Post by: Bla on June 28, 2016, 11:12:05 AM
Fiahturn + Bongturn done by Blaist Turn Services, you should receive your bills within a week.

The tern is now Darvince.
Title: Re: Map War 2 - G7
Post by: blotz on June 28, 2016, 11:43:53 AM
tank
Title: Re: Map War 2 - G7
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Title: Re: Map War 2 - G7
Post by: Darvince on June 28, 2016, 05:36:53 PM
lmao
Title: Re: Map War 2 - G7
Post by: Bla on June 29, 2016, 05:04:08 AM
kol
Title: Re: Map War 2 - G7
Post by: Darvince on June 29, 2016, 05:36:34 AM
Updated scoreboard.

(https://i.gyazo.com/4ba093ef475e4c6d23b59704af9cd2b8.png)

(i didn't change what the turn thingy said it is because my browser does a funny thing where it likes to remove all formatting whenever i edit cells without double clicking on them)
Title: Re: Map War 2 - G7
Post by: FiahOwl on June 29, 2016, 06:42:01 AM

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Title: Re: Map War 2 - G7
Post by: Darvince on June 29, 2016, 07:40:37 AM
right and so does bla

fixed
Title: Re: Map War 2 - G7
Post by: blotz on June 29, 2016, 10:16:42 AM
...me too
Title: Re: Map War 2 - G7
Post by: atomic7732 on June 29, 2016, 01:07:22 PM
guys let me do this lmao pls thanks
Title: Re: Map War 2 - G7
Post by: atomic7732 on June 29, 2016, 01:14:59 PM
after conversing with bla we determined that technology doesn't accumulate from the joining turn and here (should be) the correct scoreboard:

(https://i.gyazo.com/62defaa667ee7d8ff99fff36f0c3d262.png)

Fihano Lesteriok may spend 7 rescarces.
Title: Re: Map War 2 - G7
Post by: Bla on June 29, 2016, 01:51:05 PM
Yep I think the above seems pretty legit. When you advance round, you make all the changes at the end, and they depend on the stats at the beginning. Round 0 begins with everyone having nothing, just getting 5 resources to settle, there's no technology being given as income. So no tech at the end of round 0.

People may have set high tech rates during round 0 so that in round 1, a part of their income is spent on tech. Which would give them the tech when round 1 ends and 2 begins, but still starting round 1 with 0 tech.

I recommend updating the scoreboard when a round ends, to be on the safe side so people don't go into it and use the stats on there for their turns. And when advancing the rounds, it's useful to copy the spent on tech and income values to the 2 small columns under notes (I've just done that). This way you can change the values for the different players without affecting the values you need to use for the other players later, when advancing the round.
(E.g. you update Kalassak's production to 9001, now suddenly the cells at Darvince says he gets 69 income from trade, and you make the error of including that when doing his turn - that's an important error to avoid)
Title: Re: Map War 2 - G7
Post by: FiahOwl on June 29, 2016, 03:29:31 PM

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Title: Re: Map War 2 - G7
Post by: blotz on June 29, 2016, 03:45:22 PM
well fuck, me plan is ruined
lame that basically means that the resource i spent on tech is held in limbo for no reason for a turn
Title: Re: Map War 2 - G7
Post by: atomic7732 on June 29, 2016, 04:41:53 PM
Bong Lotz may spend 9 rescarces.
Title: Re: Map War 2 - G7
Post by: blotz on June 29, 2016, 05:30:22 PM
wait its my turn oops i didnt c
(https://vgy.me/L9AmCx.png)
Title: Re: Map War 2 - G7
Post by: atomic7732 on June 29, 2016, 06:52:36 PM
Kalsek Ikca may spend 9 rescarces
Title: Re: Map War 2 - G7
Post by: Darvince on June 29, 2016, 06:53:46 PM
good. i'll make toast.
Title: Re: Map War 2 - G7
Post by: atomic7732 on June 29, 2016, 07:05:12 PM
Mikkel Sikkel may spend 8 rescarces.
Title: Re: Map War 2 - G7
Post by: blotz on June 29, 2016, 07:23:56 PM
so should a trade between fiah and bla be set up
Title: Re: Map War 2 - G7
Post by: atomic7732 on June 29, 2016, 11:37:09 PM
idk fiah didn't confirm bla's "i trade with everyone" and that was a while ago so bla should confirm it now
Title: Re: Map War 2 - G7
Post by: Bla on June 30, 2016, 01:16:29 AM
I confirm Fiahtrade.
Title: Re: Map War 2 - G7
Post by: atomic7732 on June 30, 2016, 01:58:07 AM
(https://i.gyazo.com/9bf913b3716026286903ee75840fc1d5.png)

Fiah may spend 9 resources.
Title: Re: Map War 2 - G7
Post by: Bla on June 30, 2016, 02:05:13 AM
well fuck, me plan is ruined
lame that basically means that the resource i spent on tech is held in limbo for no reason for a turn
It's not held in limbo. A turn begins, you get resources, then based on your tech rate you picked, a percentage of the income is devoted to tech, and you can spend the rest on other stuff. At the end of the round (or the beginning of the next round), you get the tech, so that next turn, you get the benefits of the tech and the infrastructure/etc. you built the round before. If you got the tech at the beginning of the turn, the tech itself would affect your stats which in turn affect your tech in an infinite loop and it wouldn't really make sense. All the stats are updated once per round at the same time, tech at the same time as all the other stats.
Title: Re: Map War 2 - G7
Post by: Darvince on June 30, 2016, 02:19:54 AM
fiah i will trade with you and complete the trade orgy
Title: Re: Map War 2 - G7
Post by: FiahOwl on June 30, 2016, 09:10:39 AM

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Title: Re: Map War 2 - G7
Post by: Bla on June 30, 2016, 10:29:34 AM
Thank you for ordering your turn. The bill will be sent shortly.
Title: Re: Map War 2 - G7
Post by: FiahOwl on June 30, 2016, 12:06:35 PM

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Title: Re: Map War 2 - G7
Post by: atomic7732 on June 30, 2016, 12:09:24 PM
Bong may spend 12 resources.
Title: Re: Map War 2 - G7
Post by: blotz on June 30, 2016, 03:11:05 PM
whoops i forgot to pre-order my turn
(https://vgy.me/QgLtyT.png)
Title: Re: Map War 2 - G7
Post by: atomic7732 on June 30, 2016, 04:22:23 PM
Dar may spend 9 resources.
Title: Re: Map War 2 - G7
Post by: Darvince on June 30, 2016, 07:28:00 PM
shave the other 4
Title: Re: Map War 2 - G7
Post by: atomic7732 on June 30, 2016, 07:35:19 PM
Bla may spend 11 resources.
Title: Re: Map War 2 - G7
Post by: Bla on July 01, 2016, 01:28:38 AM
I spend 9 reshaurzes on building a level 1 city and claiming a zone.
I would have done the same.

Atomic may spend 11 resources
Title: Re: Map War 2 - G7
Post by: atomic7732 on July 01, 2016, 01:47:45 AM
I did do the same.  :)

Fiah may spend 10 resources.
Title: Re: Map War 2 - G7
Post by: Bla on July 01, 2016, 01:49:26 AM
I forgot to include the Fiahdartrade so Fiah may spend 11.
Title: Re: Map War 2 - G7
Post by: atomic7732 on July 01, 2016, 02:15:30 AM
ohyes
Title: Re: Map War 2 - G7
Post by: FiahOwl on July 01, 2016, 05:12:07 PM

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Title: Re: Map War 2 - G7
Post by: blotz on July 01, 2016, 06:53:07 PM

(https://vgy.me/xhTaJQ.png)
Title: Re: Map War 2 - G7
Post by: Darvince on July 01, 2016, 10:17:08 PM
Doctor Vince may spend of 15 resources.
Title: Re: Map War 2 - G7
Post by: Darvince on July 01, 2016, 10:19:48 PM
Evinctually all the resources will have been spent, the universe will wind down, and the world will have to begin again for more to be done.
Title: Re: Map War 2 - G7
Post by: Bla on July 02, 2016, 03:04:36 AM
Wheeeeeee

7 on level 2 city
5 on new zone

And round 5 - people can change their tech rate this turn.
Title: Re: Map War 2 - G7
Post by: Darvince on July 02, 2016, 04:16:16 AM
7% tech
Title: Re: Map War 2 - G7
Post by: atomic7732 on July 02, 2016, 11:06:17 AM
tech to 20%
Title: Re: Map War 2 - G7
Post by: FiahOwl on July 02, 2016, 11:37:37 AM

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Title: Re: Map War 2 - G7
Post by: blotz on July 02, 2016, 11:39:49 AM
(https://vgy.me/z4x48t.png)
Title: Re: Map War 2 - G7
Post by: Darvince on July 02, 2016, 09:30:29 PM
allahu kolonizationbar
Title: Re: Map War 2 - G7
Post by: Bla on July 03, 2016, 04:15:41 AM
allahu gaybar

Tech to 8%

Round 6 begins
Title: Re: Map War 2 - G7
Post by: FiahOwl on July 03, 2016, 09:27:54 AM

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Title: Re: Map War 2 - G7
Post by: Darvince on July 03, 2016, 09:40:22 AM
kolok akbar
Title: Re: Map War 2 - G7
Post by: FiahOwl on July 03, 2016, 09:50:01 AM

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Title: Re: Map War 2 - G7
Post by: atomic7732 on July 03, 2016, 05:38:22 PM
oshit 20 tech was a bad idea
Title: Re: Map War 2 - G7
Post by: FiahOwl on July 03, 2016, 06:57:39 PM

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Title: Re: Map War 2 - G7
Post by: blotz on July 03, 2016, 07:30:39 PM
hopefully fiah doesnt declare war or say anything important since i never read those messages
(https://vgy.me/4VG2ma.png)
Title: Re: Map War 2 - G7
Post by: Darvince on July 03, 2016, 10:05:05 PM
get out of mah swamp
Title: Re: Map War 2 - G7
Post by: Bla on July 04, 2016, 02:08:51 AM
3 zones and 1 level 1 city

Round 7 has begun
Title: Re: Map War 2 - G7
Post by: Darvince on July 04, 2016, 05:29:59 AM
i did this last game so why not this game as well
Title: Re: Map War 2 - G7
Post by: FiahOwl on July 04, 2016, 10:32:30 AM

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Title: Re: Map War 2 - G7
Post by: Darvince on July 04, 2016, 10:52:54 AM
>but by god those 4 zones are great zones
Title: Re: Map War 2 - G7
Post by: FiahOwl on July 04, 2016, 10:57:25 AM

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Title: Re: Map War 2 - G7
Post by: atomic7732 on July 05, 2016, 07:52:00 AM
hi can kalassakia take uh

a level 2 city near other level 2 city, and 2 zones: one at the northliest point of my continent and the one south of the mountains

Title: Re: Map War 2 - G7
Post by: Darvince on July 05, 2016, 08:41:10 AM
Your bill will arrive upon your return to Phoenix.
Title: Re: Map War 2 - G7
Post by: FiahOwl on July 05, 2016, 06:23:22 PM

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Title: Re: Map War 2 - G7
Post by: blotz on July 05, 2016, 07:09:52 PM
upgraded extrator, grabbed 2 sea bases
(https://vgy.me/H0FLaS.png)
Title: Re: Map War 2 - G7
Post by: Darvince on July 05, 2016, 07:52:42 PM
all the cities
Title: Re: Map War 2 - G7
Post by: Bla on July 06, 2016, 03:22:56 AM
Roun 8. Has. Begun.
Title: Re: Map War 2 - G7
Post by: Darvince on July 06, 2016, 03:39:49 AM
get out of my swamp
Title: Re: Map War 2 - G7
Post by: Darvince on July 07, 2016, 07:49:00 AM
[07:22]   Darvince   what do you want to do in map war 2
[07:43]   kalaslp   eat breakfast
   um
[07:44]   snack two bordering land zones
   snack the southwest defense sea zone
   3 level 1 cities
   and the sea zone to the east of the defense
[07:45]   Darvince   ok mommie
   kalaslp   wait
   do i have enough tech for a level 3 city
   and how much does it cost
   idr
[07:46]   Darvince   it costs 13
   and fiah made one and he has less tech than you
   kalaslp   ok
   i refoke
   my sea zones
   and a level 1 city on a 2-level city
[07:47]   and build a level 3 city in the mountain cove
   Darvince   https://i.gyazo.com/a02fd9e1c73bb804ceb25b940a339bd2.png so like this?
   kalaslp   yeh
Title: Re: Map War 2 - G7
Post by: FiahOwl on July 07, 2016, 11:56:32 AM

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Title: Re: Map War 2 - G7
Post by: blotz on July 07, 2016, 04:47:40 PM
5 cities and 3 zones i think
(https://vgy.me/UpTlhN.png)
Title: Re: Map War 2 - G7
Post by: Darvince on July 07, 2016, 05:58:29 PM
touch my tiddies
Title: Re: Map War 2 - G7
Post by: Bla on July 08, 2016, 04:38:19 AM
Round 9
Title: Re: Map War 2 - G7
Post by: atomic7732 on July 08, 2016, 08:08:12 AM
20 tech was a bad ideeeeaaaa
Title: Re: Map War 2 - G7
Post by: FiahOwl on July 08, 2016, 10:58:11 AM

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Title: Re: Map War 2 - G7
Post by: FiahOwl on July 08, 2016, 11:11:48 AM

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Title: Re: Map War 2 - G7
Post by: blotz on July 08, 2016, 04:52:42 PM
6 zones and 3 cities i thinkie
(https://vgy.me/jwXoOv.png)
Title: Re: Map War 2 - G7
Post by: blotz on July 08, 2016, 04:55:05 PM
also i wud like to set my tech to 15% next round pls thanks, i will repost this next round but just in case i forget
fun fact everyone but atomic touches 3 other people
Title: Re: Map War 2 - G7
Post by: Darvince on July 09, 2016, 05:21:09 AM
atmic makes good medieval adaptations
Title: Re: Map War 2 - G7
Post by: Bla on July 09, 2016, 05:58:01 AM
Round 10
Title: Re: Map War 2 - G7
Post by: Darvince on July 09, 2016, 07:07:22 AM
indrease tech rate to 9%
Title: Re: Map War 2 - G7
Post by: atomic7732 on July 09, 2016, 07:09:20 AM
tech to 15%

will play map when i get home
Title: Re: Map War 2 - G7
Post by: blotz on July 09, 2016, 08:13:19 AM
TECH 15
Title: Re: Map War 2 - G7
Post by: atomic7732 on July 09, 2016, 05:10:16 PM
map played
Title: Re: Map War 2 - G7
Post by: FiahOwl on July 10, 2016, 01:00:39 PM

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Title: Re: Map War 2 - G7
Post by: blotz on July 10, 2016, 04:25:47 PM
8 level 2 cities i think
(https://vgy.me/6dUWRJ.png)
Title: Re: Map War 2 - G7
Post by: Darvince on July 10, 2016, 05:09:39 PM
fiah sets tech to 8%
darvinse sets tech to 9%
Title: Re: Map War 2 - G7
Post by: Darvince on July 10, 2016, 05:39:12 PM
   Kalassak   i became ice cream
   Darvince   i was my paint
Title: Re: Map War 2 - G7
Post by: blotz on July 10, 2016, 06:23:42 PM
you overcolored the spot with the sea base surronding the island
Title: Re: Map War 2 - G7
Post by: Darvince on July 10, 2016, 07:11:47 PM
that doesn't even make any sense gtfo
Title: Re: Map War 2 - G7
Post by: Bla on July 11, 2016, 04:06:34 AM
Round 11. I set tech rate to 14%.
Title: Re: Map War 2 - G7
Post by: atomic7732 on July 11, 2016, 02:43:48 PM
hm
Title: Re: Map War 2 - G7
Post by: FiahOwl on July 11, 2016, 06:50:39 PM

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Title: Re: Map War 2 - G7
Post by: blotz on July 12, 2016, 05:03:36 PM
10 zones, 3 cities, 2 military upgrades
(https://vgy.me/oIIVBe.png)
Title: Re: Map War 2 - G7
Post by: Darvince on July 12, 2016, 05:19:46 PM
78 resources
Title: Re: Map War 2 - G7
Post by: Darvince on July 13, 2016, 11:37:51 AM
BlaBla44 may spend 75 resources.
Title: Re: Map War 2 - G7
Post by: Bla on July 14, 2016, 11:25:06 AM
Here's my turn. Maybe I'll increment the round later today, but someone else is welcome to do that too.

(http://i.imgur.com/QkTHRfm.png)
Title: Re: Map War 2 - G7
Post by: FiahOwl on July 14, 2016, 06:33:21 PM

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Title: Re: Map War 2 - G7
Post by: blotz on July 14, 2016, 07:02:43 PM
there it is
Title: Re: Map War 2 - G7
Post by: atomic7732 on July 14, 2016, 07:18:05 PM
you probably won't be able to do that again if it happens

because that could be exploitable, you'll just have to deal with overspending

so calculate with focus!

(https://i.gyazo.com/ced4af9efaabfb1347b326aeec29fd68.png)
Title: Re: Map War 2 - G7
Post by: atomic7732 on July 14, 2016, 07:29:43 PM
FiahOwl may spend 114 resources.
Title: Re: Map War 2 - G7
Post by: Darvince on July 14, 2016, 07:56:38 PM
wtf was that for
Title: Re: Map War 2 - G7
Post by: atomic7732 on July 14, 2016, 09:03:52 PM
what was what for
Title: Re: Map War 2 - G7
Post by: Darvince on July 14, 2016, 09:28:01 PM
the expensive snek to fiahland
Title: Re: Map War 2 - G7
Post by: atomic7732 on July 15, 2016, 12:02:15 AM
to last ditch effort to save kalassakia
Title: Re: Map War 2 - G7
Post by: FiahOwl on July 15, 2016, 05:09:00 PM

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Title: Re: Map War 2 - G7
Post by: blotz on July 15, 2016, 05:21:07 PM
(https://vgy.me/LqXpak.png)
Title: Re: Map War 2 - G7
Post by: Darvince on July 15, 2016, 05:30:51 PM
SEEING THE GREAT SUCCESSES OF THE REPUBLIC OF FLOENNEI, THE DARVINSAN DEMOCRACY HAS DECIDED TO BEGIN DAILY ANNOUNCEMENTS AND THE INTEGRATION OF MACHINES INTO SOCIETY.

AS PER THE RESULTS OF ROUND 0x0B, 0x03 RESOURCES HAVE BEEN SAVED.

BOTH SAPIENTS AND MACHINES ALIKE IN DARVINS ARE GREATLY CONFUSED AND SHOCKED BY THE REACTION OF THE SAPIENT ORANGE NATION. DARVINSAN SAPIENTS ARE THEREFORE DISCOURAGED FROM ACTING WHEN UNDER THE INFLUENCE OF STRONG EMOTIONS, AS TO RETAIN A MORE LOGICAL STAND IN THE MAP WAR.
Title: Re: Map War 2 - G7
Post by: atomic7732 on July 15, 2016, 08:22:43 PM
kalassakia shall remain human

because humans are great

we are biology :)
Title: Re: Map War 2 - G7
Post by: Bla on July 16, 2016, 03:50:31 AM
Went

(http://i.imgur.com/6n9r5rN.png)
Title: Re: Map War 2 - G7
Post by: Bla on July 16, 2016, 07:06:04 AM
Atomic has overspent by 29. I thought it wasn't possible, but the rules use the term 20% more than your income, not income after tech, so it should be valid. I've checked the round and here's the scoreboard for round 13.

(http://i.imgur.com/xMYdKsC.png)
Title: Re: Map War 2 - G7
Post by: blotz on July 16, 2016, 08:55:34 AM
rip kalassak
Title: Re: Map War 2 - G7
Post by: FiahOwl on July 16, 2016, 11:14:22 AM

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Title: Re: Map War 2 - G7
Post by: atomic7732 on July 16, 2016, 11:30:30 AM
>not on my screen what the hell

whatever i'll deal with it but bla can you walk me through why it was so fucking much? i originally calculated leaving 3 resources left but then realized i counted the first zone i took as 1 instead of 5 so then it's overspend by 2

what did i even do
Title: Re: Map War 2 - G7
Post by: atomic7732 on July 16, 2016, 11:36:31 AM
i forgot to remove the extractor

nice
Title: Re: Map War 2 - G7
Post by: atomic7732 on July 18, 2016, 11:19:29 AM
you probably won't be able to do that again if it happens

because that could be exploitable, you'll just have to deal with overspending

so calculate with focus!
fuck me amirite
Title: Re: Map War 2 - G7
Post by: FiahOwl on July 18, 2016, 11:31:57 AM

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Title: Re: Map War 2 - G7
Post by: atomic7732 on July 18, 2016, 11:39:02 AM
i budgeted for getting the extractor territory

but i upgraded an extractor i already had by "accident" aka i had done it in another plan but forgot to remove it
Title: Re: Map War 2 - G7
Post by: FiahOwl on July 18, 2016, 11:47:42 AM

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Title: Re: Map War 2 - G7
Post by: Darvince on July 18, 2016, 02:06:55 PM
I mean at least you got the extractor ;D

anyways this is why I am gonna start verifying my turns TWICE after doing them

/me /me is paranoid
/me /me
Title: Re: Map War 2 - G7
Post by: blotz on July 18, 2016, 04:06:34 PM
no plans just skills
Title: Re: Map War 2 - G7
Post by: FiahOwl on July 19, 2016, 07:38:12 PM

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Title: Re: Map War 2 - G7
Post by: blotz on July 20, 2016, 05:10:37 PM
1 level 2 extrator, 3 level 4 cities, 4 level 1 cities
27 + 75 + 16 = 116 hopefully
(https://vgy.me/VcNe0h.png)
Title: Re: Map War 2 - G7
Post by: Darvince on July 21, 2016, 12:56:49 AM
­
Title: Re: Map War 2 - G7
Post by: Bla on July 21, 2016, 03:51:16 AM
Done

(http://i.imgur.com/BTcLimP.png)

Round 14:

http://i.imgur.com/tmzUeyt.png

(http://i.imgur.com/tmzUeyt.png)
Title: Re: Map War 2 - G7
Post by: FiahOwl on July 21, 2016, 06:34:46 AM

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Title: Re: Map War 2 - G7
Post by: Darvince on July 21, 2016, 07:36:00 AM
you forgot to remove atomic's overspending

(https://i.gyazo.com/e8fdc44e0dfd7d83fb7aaa75435c2c17.png)
Title: Re: Map War 2 - G7
Post by: atomic7732 on July 22, 2016, 06:59:37 PM
death
Title: Re: Map War 2 - G7
Post by: tuto99 on July 22, 2016, 11:09:10 PM
lol u guyz suk cant even the war lik common wheres da action iw ant to se axtion fuk dammit
Title: Re: Map War 2 - G7
Post by: Darvince on July 22, 2016, 11:59:32 PM
that is the worst shitpost i have seen since 2016 began and i have generated some pretty bad ones kolok
Title: Re: Map War 2 - G7
Post by: tuto99 on July 23, 2016, 04:15:44 AM
that is the worst shitpost i have seen since 2016 began and i have generated some pretty bad ones kolok
Wow, that was extremely rude of you. To say that was insulting would be a compliment to the actions that you have committed. I feel so heartbroken that I don't think that this friendship should persist any longer. From here on out, I reprimand your right as a citizen of the Universe and you shall be terminated by the Space Police. A notification will be sent to your address shortly, stating the date of your public lynching, or other equivalent punishment. No one messes with the King, and you are therefore placed on the Death List. Pleb.
Title: Re: Map War 2 - G7
Post by: FiahOwl on July 23, 2016, 08:47:25 PM

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Title: Re: Map War 2 - G7
Post by: Darvince on July 23, 2016, 09:22:52 PM
what
Title: Re: Map War 2 - G7
Post by: blotz on July 24, 2016, 07:44:32 AM
i got a bad feel'in
Title: Re: Map War 2 - G7
Post by: blotz on July 24, 2016, 02:07:33 PM
3 level 1 cities 12
8 level 2 cities 72
1 level 4 city 25
1 level 1 extractor 12
2 level 1 military base 10
2 level 2 military bases 30

161 resources

(https://vgy.me/aCDotP.png)
Title: Re: Map War 2 - G7
Post by: Darvince on July 24, 2016, 04:10:08 PM
hmmm i gotta think about this for a few days
Title: Re: Map War 2 - G7
Post by: FiahOwl on July 24, 2016, 06:11:39 PM

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Title: Re: Map War 2 - G7
Post by: Darvince on July 24, 2016, 11:08:36 PM
I think I know what I might do now
Title: Re: Map War 2 - G7
Post by: FiahOwl on July 24, 2016, 11:21:48 PM

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Title: Re: Map War 2 - G7
Post by: Bla on July 25, 2016, 12:38:34 AM
For a small amount of resources, I'll gladly optimize people's turns. Act quickly, for the special discount ends on turn 16.
Title: Re: Map War 2 - G7
Post by: Darvince on July 25, 2016, 02:01:41 AM
Fiah, that doesn't actually make much sense. Waiting hours to decide on how you should take your turn does not mean that you're doing it any more optimally unless you openly consider going to war with someone, and even then, it should take about five minutes in the spreadsheet calculating how many resources it would be and another five minutes looking at the map deciding the best zones to take from the other person, especially with the high penalty for attempting to take zones that are more than one away from your current nation which greatly limits your available strategy. Unless, of course, you're thinking about long-term strategy, which is easily done at any time whether or not you are the current one who the game is waiting on.
Title: Re: Map War 2 - G7
Post by: FiahOwl on July 25, 2016, 10:26:40 AM

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Title: Re: Map War 2 - G7
Post by: Bla on July 25, 2016, 12:35:43 PM
Done

(http://i.imgur.com/8i9hyI5.png)
Title: Re: Map War 2 - G7
Post by: atomic7732 on July 27, 2016, 06:43:15 PM
(https://i.gyazo.com/459c6dabd032b86fb82df4f4a08d1aea.png)

you can set your tech this round
Title: Re: Map War 2 - G7
Post by: Darvince on July 27, 2016, 06:45:16 PM
increase tech to 12%
Title: Re: Map War 2 - G7
Post by: FiahOwl on July 27, 2016, 07:55:38 PM

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Title: Re: Map War 2 - G7
Post by: atomic7732 on July 27, 2016, 08:37:44 PM
Orange nation? it's kalassakia thanks

ally the bla?

and request bong's assistance
Title: Re: Map War 2 - G7
Post by: Darvince on July 27, 2016, 09:36:22 PM
The Pink Nation will be greatly angered by any request of Assistance of Bong.
Title: Re: Map War 2 - G7
Post by: tuto99 on July 27, 2016, 10:08:41 PM
how does this game work tbh
Title: Re: Map War 2 - G7
Post by: atomic7732 on July 27, 2016, 11:49:20 PM
The Pink Nation will be greatly angered by any request of Assistance of Bong.
good

how does this game work tbh
paint the map orange
Title: Re: Map War 2 - G7
Post by: tuto99 on July 27, 2016, 11:51:29 PM
Paint the Town Red*
Title: Re: Map War 2 - G7
Post by: blotz on July 30, 2016, 01:48:21 PM
(https://vgy.me/vgIaBh.png)

6 3 13 each
3 2's 14
1 lvl 3 extrator 63
+2 military level 3's
+1 mil level 2
= 220
tech 10
Title: Re: Map War 2 - G7
Post by: atomic7732 on July 30, 2016, 02:26:19 PM
The last two times I calculated MW turns, I found problems with Bla's zone count. Both times Bla's count has been lower by one zone (just for himself). For example, in round 14 he had 40 zones. He added 6 zones. Then I calculated for round 15 and got 47. I double checked, but I don't particularly trust myself with counting so I don't know which count is wrong. The first time (a few rounds ago) I enlisted Fiah to help count and he got a completely different count so I didn't bother to do that this time.

Also if you don't want to do the turn calculations let me know and I'll do them because last time you didn't say anything and that held up the game for a few days because I expected you were just doing a quick turn and would update the turn shortly or forgot to update the scoreboard.
Title: Re: Map War 2 - G7
Post by: Darvince on July 30, 2016, 02:40:02 PM
what-if i had set my tech rate higher earlier and was able to make level 3 extractors instead of consuming bla since those were my two realistic options for this turn :-*

tech to 12%
Title: Re: Map War 2 - G7
Post by: Bla on July 30, 2016, 02:43:13 PM
I agree I had 41 zones, not 40 after doing R13T5, and 47 is correct in R14T5. I need to look into the error.

About the turn calculations, I'll probably do them sometimes, but not necessarily just after my turn ends. You're equally welcome to do them, or just ask. But it can be very overwhelming when there are conquests as well, I can recommend using GIMP like this (and for everyone to post screenshots of calcs with what they did in their turns, which makes it a lot easier to verify):

https://www.youtube.com/watch?v=0UW7wDueOAI
Title: Re: Map War 2 - G7
Post by: Darvince on July 30, 2016, 02:45:33 PM
i leave my calcs on the map war 2 spreadsheet
Title: Re: Map War 2 - G7
Post by: atomic7732 on July 30, 2016, 03:11:07 PM
i put my calcs on the kalculator tab of the spreadsheet

it's formatted a little differently but it's basically the same thing
Title: Re: Map War 2 - G7
Post by: Bla on July 31, 2016, 12:59:11 AM
what-if i had set my tech rate higher earlier and was able to make level 3 extractors instead of consuming bla since those were my two realistic options for this turn :-*

tech to 12%
Darvince went into the spreadsheet while I was almost done doing my turn and predicted what I would do from it before re-doing his turn. I think it's not really fair Darvince should be able to use that to his advantage when re-doing his turn or that I should redo my plans completely because of an error Darvince made with the extractors, and he then changes his turn to attack me. I suggest Darvince redoes his turn again and waits with attacking me until the next round and I submit the turn I had planned before seeing he made an error with the extractors.
Title: Re: Map War 2 - G7
Post by: Darvince on July 31, 2016, 02:16:28 AM
i actually made those exact choices to attack you before i redid it just before posting to have the level 3 extractors

you can look in the detailed edit history on the map war 2 sheet to confirm

confirmation:
(http://i.imgur.com/s1Who8A.png)
Title: Re: Map War 2 - G7
Post by: Bla on July 31, 2016, 03:09:26 AM
Ok. Here's my turn. I accept the alliance with Kalassak of Orange and set my tech rate to 5%.

Whoever updates the turn, remember to update trades.

Also I'm not sure about the error Kal found. I checked my production and that should also only be off by 1 after R13T5 so this turn I'll donate 5 resources to the void and consider the error over if people accept that.

(http://i.imgur.com/vTwzpST.png)
Title: Re: Map War 2 - G7
Post by: atomic7732 on August 01, 2016, 07:21:54 PM
oops fixed

(https://i.gyazo.com/dabe9e8d7cbe49f331541895f7a3e380.png)

I declare war on the pink nation for their collusion with the other pinkish, but more orange, nation.

all resources but 3 were used in the calculation of these attacks
Title: Re: Map War 2 - G7
Post by: FiahOwl on August 01, 2016, 07:48:22 PM

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Title: Re: Map War 2 - G7
Post by: blotz on August 02, 2016, 08:09:00 AM
He Who Needs No Friends Will Attack All Others. War Is Declared On Everyone. He Attempts To Spend An Almost Equal Amount Of Resources On Each Alliance. He Also Is Going On Vacation And Might Take A Bit Long To Do Turns.

(https://vgy.me/W9QFAY.png)
Title: Re: Map War 2 - G7
Post by: FiahOwl on August 02, 2016, 11:25:01 AM

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Title: Re: Map War 2 - G7
Post by: atomic7732 on August 02, 2016, 12:59:07 PM
rip bong
Title: Re: Map War 2 - G7
Post by: Darvince on August 02, 2016, 04:29:20 PM
lmfao
Title: Re: Map War 2 - G7
Post by: Darvince on August 04, 2016, 10:32:37 PM
The Red Wedding
Title: Re: Map War 2 - G7
Post by: Bla on August 05, 2016, 02:14:27 AM
Mape

(http://i.imgur.com/3fjQpWx.png)
Title: Re: Map War 2 - G7
Post by: atomic7732 on August 08, 2016, 01:54:12 AM
(https://i.gyazo.com/47f0cc63d8c81307abe31e9c5f0dae3d.png)
Title: Re: Map War 2 - G7
Post by: atomic7732 on August 08, 2016, 02:14:58 AM
ok
Title: Re: Map War 2 - G7
Post by: FiahOwl on August 11, 2016, 01:13:11 PM

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Title: Re: Map War 2 - G7
Post by: Darvince on August 11, 2016, 01:30:54 PM
thanks for not doing it for three days
Title: Re: Map War 2 - G7
Post by: FiahOwl on August 11, 2016, 01:34:57 PM

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Title: Re: Map War 2 - G7
Post by: blotz on August 14, 2016, 02:24:15 PM
               the war continues
(https://vgy.me/Lo4tay.png)
Title: Re: Map War 2 - G7
Post by: Darvince on August 14, 2016, 02:42:01 PM
hey could people please not wait three days to do it for absolutely no reason kthx

overspent by 7
Title: Re: Map War 2 - G7
Post by: FiahOwl on August 14, 2016, 02:48:15 PM

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Title: Re: Map War 2 - G7
Post by: atomic7732 on August 14, 2016, 04:27:42 PM
kol dar was so fast i didn't even realize bong went
Title: Re: Map War 2 - G7
Post by: vh on August 14, 2016, 04:47:08 PM
why are lakes and rivers poo colored though
Title: Re: Map War 2 - G7
Post by: blotz on August 14, 2016, 05:04:16 PM
i had vacay
Title: Re: Map War 2 - G7
Post by: Darvince on August 14, 2016, 05:06:57 PM
them mountain ye
Title: Re: Map War 2 - G7
Post by: Bla on August 15, 2016, 01:34:47 PM
Infrastructure:
1 level 3 extractor
1 level 1 military base
1 level 2 military base
2 level 4 cities

Conquests:
8 empty sea bases

Total cost: 213
Production increase: 49
Zones gained: 8

I gift my last 5 resources to Kalassak.
Title: Re: Map War 2 - G7
Post by: Darvince on August 15, 2016, 04:26:21 PM
:o gifts
Title: Re: Map War 2 - G7
Post by: atomic7732 on August 18, 2016, 04:16:00 PM
calcing...
Title: Re: Map War 2 - G7
Post by: atomic7732 on August 18, 2016, 05:18:54 PM
(https://i.gyazo.com/63c37ac3d5c813a2f58473d4788f4665.png)

+5 gift for me from bla
Title: Re: Map War 2 - G7
Post by: atomic7732 on August 18, 2016, 05:46:41 PM
done

gib bla the 5 resources i don't spend (which he will receive on T19)
Title: Re: Map War 2 - G7
Post by: FiahOwl on August 20, 2016, 05:30:39 PM

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Title: Re: Map War 2 - G7
Post by: blotz on August 22, 2016, 03:46:59 PM
finally killed a blazone
(https://vgy.me/cgcM6i.png)
Title: Re: Map War 2 - G7
Post by: Darvince on August 22, 2016, 05:49:23 PM
Kim Jong Un Approves Of Darvincia Actions.
Title: Re: Map War 2 - G7
Post by: Bla on August 24, 2016, 03:21:32 AM
2 level 2 cities
9 empty sea bases conquered
3 empty sea bases conquered at distance 1
2 empty land zones conquered at distance 1

= 254 resources
18 production increase
14 zones gained

I gift my remaining 3 resources to Kalassak. (257 was my correct spendable income in the scoreboard as the 5 I gifted last round hadn't been moved to Kalassak's resources).
Title: Re: Map War 2 - G7
Post by: atomic7732 on August 29, 2016, 10:44:30 PM
idk if i'll be able to calculate the turns for this game anymore i don't have time and when i have time available the last thing i want to do is calc these turns
Title: Re: Map War 2 - G7
Post by: Bla on August 30, 2016, 03:12:13 AM
That's why I never started a new game :P
Title: Re: Map War 2 - G7
Post by: atomic7732 on August 30, 2016, 07:35:45 AM
rip went map war 3 mp