Initialize engine version: 4.5.0f6 (fd4616464986) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [nvd3dum.dll 9.18.13.4052] Renderer: NVIDIA GeForce GTX 765M Vendor: NVIDIA VRAM: 1985 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0 Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\Accrete.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\Accrete.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\DotNumerics.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\DotNumerics.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\SampleClassLibrary.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\SampleClassLibrary.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\CSharpFITS_v1.1.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\CSharpFITS_v1.1.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\nunit.framework.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\nunit.framework.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\Stateless.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\Stateless.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\GraphLogger.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\GraphLogger.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\Squid.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\Squid.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\Cloo.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\Cloo.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\EventSystem.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\EventSystem.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\GiantArmy.Mathematics.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\GiantArmy.Mathematics.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\GiantArmy.Physics.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\GiantArmy.Physics.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\SteamworksManaged.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\SteamworksManaged.dll into Unity Child Domain - Completed reload, in 0.073 seconds Initializing input. Input initialized. desktop: 1280x720 60Hz; virtual: 1280x720 at 0,0 Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\System.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\System.Xml.dll (this message is harmless) UnloadTime: 0.256591 ms Init Steam (Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 1411. Total: 5.110877 ms (FindLiveObjects: 0.055167 ms CreateObjectMapping: 0.019244 ms MarkObjects: 2.908893 ms DeleteObjects: 1.755942 ms) Graph logging is active, since it can hurt performance allways remember to remove any log calls when not in use. (Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Universe Sandbox 2\Universe Sandbox_Data\Managed\System.Configuration.dll (this message is harmless) IsSubscribed = True (Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Graph logging is active, since it can hurt performance allways remember to remove any log calls when not in use. (Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Simulation loaded: Solar System (3.64 seconds) (Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Graph logging is active, since it can hurt performance allways remember to remove any log calls when not in use. (Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) RunCount = 44 | RunCountCumulative = 462 (Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) RunTime = 54.7 minutes | RunTimeCumulative = 6.32 hours (Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Font XML does not exist: default_font (Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 87 unused Assets to reduce memory usage. Loaded Objects now: 2741. Total: 32.858269 ms (FindLiveObjects: 0.164646 ms CreateObjectMapping: 0.049180 ms MarkObjects: 31.776306 ms DeleteObjects: 0.504202 ms)