Universe SandboxGeneral CategoryBeta Board for Version 2New Tutorial in Beta 5
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Dan Dixon
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« on: March 23, 2010, 11:26:54 AM »

The latest beta release (Beta 5) includes a new tutorial system.

The tutorial is a first draft and shows how the tutorial system will work.

We plan on updating all the "Fun Things to Do" to the new tutorial format.

- What else should the basic, intro tutorial explain?
- What other topics would you like to see covered?
- What suggestions do you have to make the tutorial flow or the tutorial system better?
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Bla
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« Reply #1 on: March 23, 2010, 12:48:31 PM »

Now I've tried the tutorial. I Think it's very good, easy and fast. I like the highlighting thing, but on the other side, as soon as I saw it I had to force myself to read the text before interacting at the highlight. I don't Know if that's good, doesn't matter or bad, but I guess it's up to the people themselves.

I Think to make people Think a little more about what they do, maybe adding a slight delay after you complete a lesson etc. could make people not just jump to the next task and perhaps forget the previous one.

In the basic tutorial, I Think creating an object should be covered too. Maybe it should also get people to see a galaxy, and then they were guided to create another one and watch them collide.
Maybe also adding a ring around an object?
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Chaotic Cow
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« Reply #2 on: March 23, 2010, 06:49:05 PM »

I like the tutorial.

I think the highlight effect is ugly. I would choose something like bouncing arrows.

I think the tutorial part that you read on the top should be a little more noticeable but it isn't bad really.

The delay idea from Bla I like. It felt almost too fast for me even.

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Dan Dixon
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« Reply #3 on: March 23, 2010, 06:55:33 PM »

Thank you both.

Critical and specific feedback is great and very helpful.
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deoxy99
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« Reply #4 on: March 23, 2010, 07:45:54 PM »

Most of it's fine, but where is the tutorial steps teaching you about gravity constant's or time step or even what everything means in the planet settings?
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Bla
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« Reply #5 on: March 23, 2010, 11:16:49 PM »

If I remember correctly, you changed the timestep while the simulation was paused in the previous version's tutorial. I think that was better, I think you get a little bit stress when the system begins to interact in the high timestep. Tongue
At least I do because I know things will be flung far away probably because of inaccuracy, but new users probably wouldn't think that. Or perhaps other users don't care about it at all?
On the other side, you can see the effect instantly, which is good.
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JoelM935

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« Reply #6 on: March 24, 2010, 07:16:44 AM »

I think an advanced tutorial should be available as well, looking into all the features in more depth. The current tutorial is great in my opinion.
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atomic7732
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« Reply #7 on: March 24, 2010, 07:27:21 AM »

It's very basic. It is good though.
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deoxy99
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« Reply #8 on: March 28, 2010, 11:04:50 AM »

I like it, but it doesn't explain what each thing in the orbit section means.
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Bla
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« Reply #9 on: March 28, 2010, 11:16:01 AM »

There will probably be a basic tutorial and an advanced tutorial explaining the program in depth afterwards.
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Dan Dixon
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« Reply #10 on: March 28, 2010, 08:41:44 PM »

Yes.

We also plan to convert all the "Fun Things To Do" activities to this style of delivery.
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Dan Dixon
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« Reply #11 on: April 13, 2010, 03:00:15 PM »

I've made some adjustments to the 'speed' of the tutorial system. The highlight now fades in an out as you proceed through the steps.

This improvement will be in the next beta (Beta 6).

I look forward to creating new tutorial content for Beta 7.
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