BTW i you want that blackhole in your universe sandbox put this code at end of your "Appreance"file
<Object>
<Name>Black hole</Name>
<TextureDiffuse>star.dds</TextureDiffuse>
<TextureNormal>none</TextureNormal>
<TextureEmissive>none</TextureEmissive>
<Type>Star</Type>
<Notes>Star</Notes>
<ColorReal>000000 </ColorReal>
<ColorVivid>000000 </ColorVivid>
</Object>
I was confused for a moment at what you were suggesting and then I figured it out. Very clever. Awesome.
Welcome to the forum.
The problem with realistically colored black holes is that you can't see them.

i have more system in my "database" maybe i paste him soon
Please share. I'd love to see what else you've come up with.
(Please keep in mind that when a new version of Universe Sandbox is release it will overwrite any changes to your Appearance.xml file, so you might want to keep a backup copy outside of the install folder for the program.)
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