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FiahOwl
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« on: January 16, 2012, 01:10:35 PM » |
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FiahOwl
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« Reply #1 on: January 16, 2012, 01:13:57 PM » |
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Naru523
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« Reply #2 on: January 16, 2012, 01:33:47 PM » |
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Taser.
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FiahOwl
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« Reply #3 on: January 16, 2012, 01:38:52 PM » |
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TeeHee
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Darvince
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« Reply #4 on: January 16, 2012, 01:42:02 PM » |
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TeeHee
Hee? Teehee
Fax'd You're somewhat insane about Universe Sandbox aren't you? 
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FiahOwl
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« Reply #5 on: January 16, 2012, 07:47:00 PM » |
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Moar Maor Maor
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FiahOwl
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« Reply #6 on: January 16, 2012, 07:48:07 PM » |
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MOAR! I SAY MORE!
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smjjames
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« Reply #7 on: January 17, 2012, 05:15:50 PM » |
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Upper Ares? I wonder what that planet classification looks like.....
And I wonder if you made that classification up or borrowed it from somewhere.
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« Last Edit: January 17, 2012, 05:24:27 PM by smjjames »
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FiahOwl
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« Reply #8 on: January 17, 2012, 05:26:49 PM » |
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Upper Ares? I wonder what that planet classification looks like.....
And I wonder if you made that classification up or borrowed it from somewhere.
Made 'em up. Upper Ares is like... bigger then mars but way smaller then earth.
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smjjames
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« Reply #9 on: January 17, 2012, 05:32:21 PM » |
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Upper Ares? I wonder what that planet classification looks like.....
And I wonder if you made that classification up or borrowed it from somewhere.
Made 'em up. Upper Ares is like... bigger then mars but way smaller then earth. Sounds better than large mars or giant mars since the first one just sounds odd or something and the second one is kind of redundant, maybe.
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FiahOwl
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« Reply #10 on: January 17, 2012, 06:15:49 PM » |
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Upper Ares? I wonder what that planet classification looks like.....
And I wonder if you made that classification up or borrowed it from somewhere.
Made 'em up. Upper Ares is like... bigger then mars but way smaller then earth. Sounds better than large mars or giant mars since the first one just sounds odd or something and the second one is kind of redundant, maybe. Yuppers
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FiahOwl
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« Reply #11 on: January 28, 2012, 01:21:39 PM » |
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Telescopic view from ground based and orbiting telescopes at Aurivilxa
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Omnigeek6
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« Reply #12 on: January 28, 2012, 02:45:50 PM » |
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What method are you using to create these textures?
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FiahOwl
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« Reply #13 on: January 28, 2012, 03:00:05 PM » |
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What method are you using to create these textures?
I generated like 30 textures, and from there I just combined them in different ways and stuff.
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Omnigeek6
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« Reply #14 on: January 28, 2012, 07:14:46 PM » |
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Hmm... do you have any tips for making gas giants (and cloud maps for terrestrial planets)?
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FiahOwl
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« Reply #15 on: January 28, 2012, 07:51:52 PM » |
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Hmm... do you have any tips for making gas giants (and cloud maps for terrestrial planets)?
 I use this.
And I just reuse cloud maps. but you can also flip them too.
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Darvince
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« Reply #16 on: January 28, 2012, 08:25:24 PM » |
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If you flip them, you'd also have to flip them vertically so that it looks realistic. 
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FiahOwl
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« Reply #17 on: January 28, 2012, 09:40:41 PM » |
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If you flip them, you'd also have to flip them vertically so that it looks realistic.  What about planets like Venus?
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Darvince
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« Reply #18 on: January 28, 2012, 11:57:33 PM » |
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There's textures of underneath its crushing atmosphere? wut
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Omnigeek6
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« Reply #19 on: January 29, 2012, 12:28:57 PM » |
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There's textures of underneath its crushing atmosphere? wut
http://www.planetaryvisions.com/Texture_map.php?pid=32If you can't see through an object's atmosphere, making a texture for it is a lot like making a texture for a gas giant. Venus has an extremely slow, retrograde rotation, so it has a "Y" shape instead of bands of cloud. Tidally locked planets should have similar patterns.
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Darvince
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« Reply #20 on: January 29, 2012, 02:01:04 PM » |
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Hmm, that effect seems slightly noticeable from Saturn to Neptune, so gas giants on the edge of the tidal lock zone might have that pattern.
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FiahOwl
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« Reply #21 on: January 30, 2012, 08:29:26 PM » |
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Darvince
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« Reply #22 on: January 30, 2012, 08:33:21 PM » |
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ixixixia?
Why so many ix?
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FiahOwl
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« Reply #23 on: January 30, 2012, 08:36:17 PM » |
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ixixixia?
Why so many ix?
Because we can. Also, just to make things worse, that system would be spaces equivalent of Phoenix. Important.
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FiahOwl
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« Reply #24 on: January 31, 2012, 11:58:07 AM » |
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What method are you using to create these textures?
Also, this:
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« Last Edit: January 31, 2012, 12:02:08 PM by FiahOwl »
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Omnigeek6
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« Reply #25 on: January 31, 2012, 11:55:03 PM » |
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Hmm... I've tried FT Pro, but it tends to make "stringy" continents which don't look very realistic. I like this http://www.ridgenet.net/~jslayton/wilbur.html for making planetary heightmaps: its "hetero terrain" feature still doesn't follow plate tectonics, but at least you can get the coastlines to look semi-realistic.
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FiahOwl
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« Reply #26 on: February 18, 2012, 10:12:40 AM » |
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Major Military Installations.
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Darvince
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« Reply #27 on: February 18, 2012, 10:24:44 AM » |
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That's not very many spacecraft, Fiah... Unless they all have people inhabiting them, of course.
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FiahOwl
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« Reply #28 on: February 18, 2012, 10:40:48 AM » |
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ENTIRE FLEETS, ENTIRE REGIMENTS, ENTIRE EMPIRE SHIPS.
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FiahOwl
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« Reply #29 on: February 21, 2012, 04:05:29 PM » |
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Kolkol Roy G. Biv
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