How do you change the angle of the rotation axis on your bodies?
Hover the mouse over a body, press and hold N, drag the mouse, then release the N key.
You can also hold Shift & Ctrl while holding down N to change the rotation axis.
I realize this is not at all intuitive. This will be fixed in a future update.
How do you change the skin/texture of your bodies?
Answered in this thread:
http://universesandbox.com/forum/index.php/topic,302.0.htmlA few suggestions that could possibly be implemented into later updates. One would be a dynamic heat transfer system, so that when planets get to a distance proportionate to the mass of a star, they would either become dust or a mini star (or change texture to a magma-like surface). And maybe a visual heat filter could be added, to show how hot masses were. I assume such a system might take up quite a lot of processing, and thus maybe there would be an option to toggle the heat system in the settings or something.
These are totally the kind of features I want to add.
Ideally as the mass of a body grows its appearance would change to reflect what it would really be: a star, black hole, rocky planet, gas planet.
And the heat filter idea is cool...
Does anyone know of any formulas for determining the temperature of a certain mass of a certain density?
Also, I've noticed then when two masses collide, they seem to "pop" together...
Also a good point. The next update is going to focus on improving the interface and then I'm going to focus on making collisions and explosions more realistic and visually satisfying.
Oh man. I guess the update problem I'm having is making me miss out on a bunch of stuff.
Yeah... You are running an old copy of Universe Sandbox.
If you're having trouble updating, just download the setup file again and reinstall.
Thanks to Bla for the images and arrows.
