Universe SandboxGeneral CategoryEverything Else2 million GPU rendered particles
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ChemicalBR0

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flying is just falling without hitting the ground


« on: May 08, 2011, 12:26:20 PM »

Why US needs GPU acceleration Smiley



over 2 million particles rendered in realtime on the GPU using CUDA
the video in the top left is fed into the GPU which assigns each pixel a particle  then using the brightness of the pixel assigns a height to the particle, then it colours the particle with the original pixel colour.

(the music was added at a later date to fit the video)

imagine how quickly a GPU could throw the galxies around .... nevermind getting slowed down by a little dust in the asteroid belt Smiley
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Darvince

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Nuedarfarevar


« Reply #1 on: May 08, 2011, 12:28:22 PM »

*waits for topic to get moved*
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matty406

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MEANWHILE, IN EVERYTHING ELSE...


« Reply #2 on: May 08, 2011, 12:37:47 PM »

That's pretty damn smexy.
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ChemicalBR0

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flying is just falling without hitting the ground


« Reply #3 on: May 08, 2011, 12:39:14 PM »

*waits for topic to get moved*

where should i have put it?
it's no US related so i thought it would apply to everything else
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Darvince

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Nuedarfarevar


« Reply #4 on: May 08, 2011, 03:03:27 PM »

Oh.
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ChemicalBR0

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Posts: 82


flying is just falling without hitting the ground


« Reply #5 on: May 16, 2011, 02:46:37 AM »

DirectX Compute N Body Demo Running on NVIDIA CUDA-enabled GPU


something a bit more related to what US does.

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Darvince

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Nuedarfarevar


« Reply #6 on: May 22, 2011, 05:15:59 PM »

Bumpic.
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mudkipz

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One does not simply walk into Space.


« Reply #7 on: April 29, 2012, 07:20:24 PM »

looks nice, i think it nids more particles though (jk)
is gpu a new or old thing now?
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