First of all: nice to read this

then...
You can press 'Q' or press the 'Size' button in the View panel to toggle realistic sizes of bodies on and off. This can help you to know if the bodies might actually be visible or not.
It helps, but it isn't very useful at high distances: in fact when the body is smaller than a pixel it desappears.
FGFG mentions that high precision is needed and this is something that Universe Sandbox lacks.
...
Even if I added feature a look from feature you wouldn't be able to see what the sky looked like from London on October 20.
Well, I didn't say the "time" precision: i meant the position precision (see again this MMO they are developing
www.infinity-universe.com : they told that for a camera stabile enough on the surface of a procedural generated planet, so at the height of a man on a 12000km large planet and over, double dates are needed, instead of simple float [programming notions]). Actually i don't know if this precision is needed in universe sandbox to make this feauture (this is the reason i tought that to make this feauture alive a new version would be needed

)
Hope you have understood
