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Author Topic: Universe Sandbox 3  (Read 11046 times)

Cesare

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Universe Sandbox 3
« on: September 17, 2017, 08:30:48 PM »
It is time to greatly improve Universe sandbox 2 by releasing another version which will greatly improve its graphics. My suggestion is to have the next release as Universe Sandbox 3 with super realistic graphics. When landing on a planet's surface, instead of viewing a fake view on a surface, the planets surface will have fully textured landscapes, like in Space Engine and moving waves on oceans and other bodies of water.

Currently, Universe Sandbox 2 run on an engine called Unity3D. Space Engine runs on an engine called OpenGL, so I would suggest Universe Sandbox 3 to run on OpenGL as well, because it will have much better performance and run much, much faster with super realistic graphics.

Universe Sandbox 2 has so many bugs and technical glitches, so when developers fix them, they cause other bugs and errors as well. This simulator needs to be fully rewritten on OpenGL so that it has a much stronger foundation for much better performance.

Below there are two images. The first image is a planet view from "Universe Sandbox 2" and the second image is a planet view from "Space Engine".


kgor93

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Re: Universe Sandbox 3
« Reply #1 on: September 17, 2017, 10:05:22 PM »
That's waaaay down the list of priorities. Do you know how much work it would take to model planets? One thing at a time. We need to get the performance optimized first because there's really nothing that can run universe sandbox without hiccups.

SyzygyΣE

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Re: Universe Sandbox 3
« Reply #2 on: September 18, 2017, 09:05:11 AM »
There's no need to call anything Universe Sandbox 3 at this point in time. I don't agree with you on the bugs issue. We've come a long way already and we've fixed countless bugs. Universe Sandbox 2 is still in Alpha and has a long way to go. Alpha and Early Access games aren't meant to be stable, this is why it's labelled as such. Procedurally generated surfaces is actually a planned feature and belong to "Universe Sandbox 2." They've not given any indication of the 3rd game. Let's get past Alpha first before doing anything of this nature.

Cesare

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Re: Universe Sandbox 3
« Reply #3 on: September 18, 2017, 02:04:58 PM »
I do understand that features are being added at "one thing at a time" sequence. After update 21 has been fully finished and added to Universe Sandbox 2, it will be the right time to have the next version released as Universe Sandbox 3. Universe Sandbox 3 will need to run on a much better engine, so OpenGL would become a much better engine to use rather than Unity3D.

emarksmi

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Re: Universe Sandbox 3
« Reply #4 on: September 18, 2017, 04:21:04 PM »
It is time to greatly improve Universe sandbox 2 by releasing another version which will greatly improve its graphics.

I'd respectfully disagree.  The question really is "What I Universe Sandbox?"  If it is to provide a simulation of orbital dynamics, stellar evolution, supernovas, galactic motion, etc., then the graphics are fluff.  Improving the modeling of black holes, dealing with galaxies and dark matter, collisions and Roche Limits, etc., are all modeling of real physics.  Improving them, adding additional functionality for dealing with nebulae, gravitational collapse, and greater numbers of objects while improving simulation performance are at the core of the program.

Anything on the surface of a plant is "made up."  You can get the sizes right and make some guesses (and they are guesses" about what an ocean MIGHT look like based on atmosphere, star type, and ocean composition, but they are all guesses and none of it is real.  The core of the program is a PHYSICS simulation and I really think that improving that is a higher priority than making made up planets surfaces look pretty.

JMO.

Austritistanian

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Re: Universe Sandbox 3
« Reply #5 on: September 30, 2017, 06:54:45 PM »
Give them some time, don't torture the developers
But more importantly, don't torture my computer

Cesare

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Re: Universe Sandbox 3
« Reply #6 on: October 01, 2017, 07:45:49 AM »
I am not torturing anyone. I have good ideas and suggestions that can help.

kallisti

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Re: Universe Sandbox 3
« Reply #7 on: October 13, 2017, 03:11:27 PM »
Like others have said, that's way down the road. The gfx have been improved more than once already, and as a retail release is still years ahead, I'm sure it will again. I don't know much about the technical aspect, but I suspect the devs have chosen a platform that allows for gfx upgrades in the future. No need to call it US3 either.

Cesare

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Re: Universe Sandbox 3
« Reply #8 on: October 13, 2017, 03:54:40 PM »
OK. If you say so.

im4space

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Re: Universe Sandbox 3
« Reply #9 on: October 14, 2017, 06:52:33 AM »
I think that versions 10 thru 14 of Universe Sandbox gave the option to use OpenGL to do some of the calculations. So computers with better video cards could switch from Regular CPU to the video card.  In the current version  the options are NativeCPU and ManagedCPU. I think that they are planning on looking at using OpenGL again to see it can speed up the game.

OpenGL can be used with Unity3D.

Cesare

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Re: Universe Sandbox 3
« Reply #10 on: October 14, 2017, 11:28:08 AM »
Simulations must be speeded up when accelerating time.

tkulogo

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Re: Universe Sandbox 3
« Reply #11 on: October 16, 2017, 06:21:50 AM »
it would be nice if past a certain speed, it would just consider small orbits stable and add the satellite mass to the parent for all calculations, or at least have that as an option.

Cesare

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Re: Universe Sandbox 3
« Reply #12 on: October 16, 2017, 10:11:38 AM »
Simulations should be just as accurate when speeding up time. The accuracy of Universe Sandbox 2 must be improved and bugs removed to make sure that all simulations work properly when speeding up time to billions or perhaps trillions of years per second.

Cesare

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Re: Universe Sandbox 3
« Reply #13 on: October 16, 2017, 10:12:19 AM »
I want a much better Universe Sandbox 2 simulator.

Froggy

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Re: Universe Sandbox 3
« Reply #14 on: October 25, 2017, 05:07:41 AM »
I want a much better Universe Sandbox 2 simulator.
We all do, but it takes time and money to add features! You can't just easily add stuff. This is in Alpha anyways, so if you be patient towards release, it might be way more realistic, and feature-full! But the thing is, we don't know. It's still a long ways away.

Cesare

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Re: Universe Sandbox 3
« Reply #15 on: October 25, 2017, 01:53:49 PM »
How long will it take for Universe Sandbox 2 to be finished?

Physics_Hacker

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Re: Universe Sandbox 3
« Reply #16 on: October 25, 2017, 02:17:14 PM »
How long will it take for Universe Sandbox 2 to be finished?

No one knows, it'll be done when it's done.

im4space

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Re: Universe Sandbox 3
« Reply #17 on: October 26, 2017, 06:48:46 AM »
I don't think that it will ever be finished. They are improving the speed and accuracy of the simulation and keep adding new features. I guess they will be finished when they run out of ideas.

Pizzaeater1K

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Re: Universe Sandbox 3
« Reply #18 on: October 27, 2017, 02:32:28 PM »
I'd say the point in which we can consider it finished is when it exits Early Access. Of course, they'll add new stuff afterwards, but it will be probably refined and we should expect slower updates.