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Bla
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« Reply #3570 on: January 20, 2012, 05:03:25 PM » |
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We could make a rule about not talking diplomacy outside the thread? It'll be hard to enforce, but... We could recommend that people don't do it?
Permanent teams for whole games, like Bong-Mudkipz, (Darvince-Hamster)? (They would have to be balanced with equal numbers of players on each team, doesn't have to be teams of 2) Then again, I'm not sure if it'd help much.
Rules to ensure balanced wars?
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atomic7732
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« Reply #3571 on: January 20, 2012, 05:09:38 PM » |
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Have the calculator that probably doesn't work correctly. Rules to ensure balanced wars?
Ewww... There's a point at which communism crosses the line. The line is about 100 km right of your current location. And I'm sorry if I sound like such a sore loser. 
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mudkipz
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« Reply #3572 on: January 20, 2012, 05:11:58 PM » |
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no not perm teams. switching sides makes it all the funner.
taken
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mudkipz
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« Reply #3573 on: January 20, 2012, 05:18:43 PM » |
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also imagine if there were "balanced wars" irl kolkol
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mudkipz
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« Reply #3574 on: January 20, 2012, 05:20:38 PM » |
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also this creates a dilema. Everyone is allied. does the game end? and if not, will bla claim a region for me anywhere on barbaria where i can make a small development. i'll pay you next turn.
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FiahOwl
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« Reply #3575 on: January 20, 2012, 05:21:37 PM » |
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"balanced" wars would take longer.
More dead people.
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Darvince
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« Reply #3576 on: January 20, 2012, 09:57:18 PM » |
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wtf is this *suicidal slaughtercharge*
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Bla
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« Reply #3577 on: January 21, 2012, 03:26:30 AM » |
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Ewww... There's a point at which communism crosses the line. The line is about 100 km right of your current location. Whatever. I'm a lightyear left of socialism, then. (Btw, it wasn't to communistify the game, it was a proposal to make the game funnier.) I ate tweaked your kalk a bit. Since you put total number of zones in it, I subtracted 1 from all the city/extractor productions. I also added tech calcing to it with tech level, so it can calc how much you spend on tech and your final spendable resources. Very good calc.
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atomic7732
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« Reply #3578 on: January 21, 2012, 08:11:53 AM » |
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I subtracted 1 from all the city/extractor productions.
It used to have that. I didn't come up with the correct results having it that way though.
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FiahOwl
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« Reply #3579 on: January 21, 2012, 08:15:59 AM » |
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Ewww... There's a point at which communism crosses the line. The line is about 100 km right of your current location. Whatever. I'm a lightyear left of socialism, then. (Btw, it wasn't to communistify the game, it was a proposal to make the game funnier.) I ate tweaked your kalk a bit. Since you put total number of zones in it, I subtracted 1 from all the city/extractor productions. I also added tech calcing to it with tech level, so it can calc how much you spend on tech and your final spendable resources. Very good calc. YOUR TO LIBERAL TO DO SOCIALISM??!! Blas Phemy.
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Bla
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« Reply #3580 on: January 21, 2012, 08:22:48 AM » |
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No... I'm not "too liberal for socialism". That makes no sense. USA just has a completely distorted idea of what liberalism is. Liberals weren't meant to be on the left at all. Socialism and communism are left of liberalism. I'm for socialism and communism. Liberalism stops where capitalism ends, and I'm against capitalism. Some liberals share my values though, as opposed to conservatives, fascists and nazis.
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« Last Edit: January 21, 2012, 10:44:14 AM by Bla »
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Naru523
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« Reply #3581 on: January 21, 2012, 09:42:13 AM » |
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boop.
Bla you silly I already took my turn.
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Naru523
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« Reply #3582 on: January 21, 2012, 10:02:30 AM » |
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claimed.
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Naru523
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« Reply #3583 on: January 21, 2012, 10:17:16 AM » |
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And post'd.
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Bla
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« Reply #3584 on: January 21, 2012, 10:31:42 AM » |
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Sorry, there is an error. I forgot to update Mudkipz's production. *Sigh* Your turn should still be valid, though.
Taken.
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« Last Edit: January 21, 2012, 10:47:44 AM by Bla »
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Bla
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« Reply #3585 on: January 21, 2012, 10:54:00 AM » |
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I'm sorry Naru, but we cannot accept your threat. We will claim two of the Barbarian zones, however, you can kindly have the rest - also the ones to the far left, which we let you have in respect for your great country.
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bong
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« Reply #3586 on: January 21, 2012, 10:56:42 AM » |
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takem
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bong
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« Reply #3587 on: January 21, 2012, 11:00:37 AM » |
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mudkipz
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« Reply #3588 on: January 21, 2012, 01:11:34 PM » |
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this shoudl be right
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bong
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« Reply #3589 on: January 21, 2012, 01:13:57 PM » |
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i thought you put level 2 city next to lvl 1, not on top
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Bla
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« Reply #3590 on: January 21, 2012, 01:14:52 PM » |
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You do.
Fix'd.
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FiahOwl
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« Reply #3591 on: January 21, 2012, 02:12:41 PM » |
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City-building will begin.
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Bla
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« Reply #3592 on: January 21, 2012, 02:50:31 PM » |
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Sorry, but you overspent by 10.
Redo pl0x?
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FiahOwl
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« Reply #3593 on: January 21, 2012, 05:19:41 PM » |
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Please unclaim one of ze seazones for me.!
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Bla
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« Reply #3594 on: January 21, 2012, 05:23:44 PM » |
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Which one, northern or southern one?
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mudkipz
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« Reply #3595 on: January 21, 2012, 05:25:05 PM » |
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Anabasis It's all relevant rly
And then I realized it was 2d.
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FiahOwl
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« Reply #3596 on: January 21, 2012, 06:50:36 PM » |
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Which one, northern or southern one?
Southern one.
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Bla
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« Reply #3597 on: January 22, 2012, 03:52:11 AM » |
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Ok.
Deoxy99's turn.
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deoxy99
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« Reply #3598 on: January 25, 2012, 12:05:06 PM » |
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Mega fail, Fiah has a sea zone without the inner gray border... and so did the Barbarians.
Fixed and done.
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FiahOwl
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« Reply #3599 on: January 25, 2012, 12:08:57 PM » |
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Taken.
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