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Author Topic: [RETEST] Stellar remnants flicker between blue and yellow hues  (Read 1571 times)

Hati Hroovitnisson

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I experience a problem with supernovae in that there's a desperately annoying colour flicker when the game renders it. Have to say, the animation in the cloud particles is nice. Looks like compression waves.
« Last Edit: August 29, 2014, 12:04:38 AM by C7 »

smjjames

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Re: Stellar remnants flicker between blue and yellow hues
« Reply #1 on: August 24, 2014, 10:21:54 AM »
I'm seeing this as well. Though it's more of a red vs green hue and it looks a lot like the so called 'z fighting' issue.

After the nebula gets really big, you can see flickering lines and polygons, my guess is some sort of z-fighting problem.

Added the output log, this is the same as the one I sent in the ingame bug report function, though a bit later.
« Last Edit: August 24, 2014, 10:26:56 AM by smjjames »

gabriel.dac

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Re: Stellar remnants flicker between blue and yellow hues
« Reply #2 on: August 24, 2014, 10:24:54 AM »
at least your supernova isn't a solid pink

smjjames

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Re: Stellar remnants flicker between blue and yellow hues
« Reply #3 on: August 24, 2014, 10:28:08 AM »
I also found another bug where supernovae that explode inside another supernova remnant don't expand their nova remnants.

And supernova remnants don't expand at high timesteps.
« Last Edit: August 24, 2014, 10:36:46 AM by smjjames »

gabriel.dac

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Re: Stellar remnants flicker between blue and yellow hues
« Reply #4 on: August 24, 2014, 10:38:42 AM »
yea that's a known issue